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So what Holo builds y'all running?

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Posted by: David.5974

David.5974

Yea thanks to remind me I forget for this one. But you will not be all time over 100% heat right? Meaby this you can manage in pvp or WvW but in open world you will ride on mount, jump into the fight and fast booned. HgH also give you cd reduce and boon duration from elixirs so this is the reasson.

And meaby holosmith can reach perma stability uptime but i am not sure (toss elixir B + traited corona burst)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

So what Holo builds y'all running?

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Posted by: David.5974

David.5974

Open world
- Firearms: 3-3-2. Alchemy: 2-2-1. Holo: 2-2-2
- Gear: full commander(for now) runes of durability to max boon duration
- Weapons: Sword/sheild
- Utility: Elixir H, Elixir B, Elixir U, EG/Exceed blades/arena(for TB)holo elite

- I want boon myself as much as possible. Thanks to elixirs I can hold 7perma boons (might,regen,swift,protect,fury,quick,retal) -which mean 14% dmg boost from firearms trait. Firearms give me also 20% crit chance from traits. Alchemy give me tanky and boon duration – and needed swiftness uptime.

Pvp:
- same like scrapper only change can be marauder amulet. EG is still pretty good stunbreak and unblockable aoe. Bulwark changes for exceed stunbrake and purgy for elixir B (tossing stability). But they can make changes untill release so this is only funny theory craft.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Supporting in PvP

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Posted by: David.5974

David.5974

Meaby I play scrapper bad, but my support help me hanging in plat T3. You don’t directly support your team mates like ele healing or druid. Your biggest supporting skills are fumigate (elixir gun) in team fight, healing turret, sneak gyro + fun gyro to revive – and function gyro is mostly why we are called support. Your ressing ability (stomping too) is really strong. Next support is that scrapper is one of best in 1+1. So you push far, stealmate against druid and thief come to +1 you. Then you can survive based on your skill and luck against 2 enemy to hold caped node and wait for 2v2. You can also run away and survive – rocket charge, sneak gyro, acid bomb and shock sheild give you enough time to escape.

I saved many team mates by using sneak gyro + fun gyro on downed person. Same like many safe stomps. Scrapper is not burst dmg and his mobility is average or low. So what else he should be?

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

My feelings towards Holosmith after the demo

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Posted by: David.5974

David.5974

Funny story. Everyone is afraid about holosnith dmg nerfing. But this is not scrapper who have def+offense skill in one slot, or heavy sustain, gyro for dmg reduce, gyro for escape,gyro for condi clean. I think that holosmith get a little nerf in pvp on PF aa. But they should buff some exceed TB skills.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

[Feedback]Path of Fire Elite Specialization Preview - August 18-20

in Guild Wars 2 Discussion

Posted by: David.5974

David.5974

Holosmith: 1st class/spec/profession where I don’t care about dmg/heal numbers, but enjoying playstyle. Sure, sword 2 and few TB skills need some tweaks. For now I can say GJ with Holosmith

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Holosmith OFF-HAND?

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Posted by: David.5974

David.5974

Flameseeker sheild. Free blast in water field, another 2cc is always helpfull.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

My feelings towards Holosmith after the demo

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Posted by: David.5974

David.5974

Hammer aa chain give you 5 mights and to opponent 5 vuln. What will give us PF aa? Only dmg. Tweaking heat generation by spells can be way how to balancing holo.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Photon Forge Solution

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Posted by: David.5974

David.5974

I don’t know why they are crying… You can’t be perma in PF. PF offers no def skill (meaby corona burst for stability and 5th skill for cc) but theese are not true def skills. Our utilities is… Not so OP. I try 1v1 against hot spec. DH beat me 50/50 if I loose presure he won. Chrono has no chance – as like against scrapper. Scrapper beat me. Other classes are in similiar trouble like against scrapper. So I dont think that they will nerf holo. And if so, then they must buff pur defense. How they will do it? Buffing alchemy or invention mean heavy bunker scrapper. And holosmith traits seems to be balanced pretty well.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Heart of Thorn is better than Path of Fire

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Posted by: David.5974

David.5974

Well scrapper is great spec to pvp. He don’t have any big weakness. Look at DH…he use blocks and if you load skills with unblockable effect – you win (or cc). Scrapper combine offense and defense together which is pretty strong and still (even if I only play scrapper in plat/legend every seasson) I think that he is a bit OP. Holosmith looks more balanced at first impression. Selfish spec with heavy dmg. Every pof spec looks more balanced then starter hot specs.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Holosmith Feedback for Heat Mechanic

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Posted by: David.5974

David.5974

I would like to see more utilities and TB skills that profit from 100% + heat. Why not? It is dangerous zone for us so we should be rewarded.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Heat and non holdmith skills

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Posted by: David.5974

David.5974

I think that only Holo mode skills generate heat. Shame is that other skill don’t profit from heat level mode – which is shame. – or some skills should have + effect over 100% heat.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Holosmith lacking stab

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Posted by: David.5974

David.5974

trait X-2-X in holosmith and your corona burst (3rd skill in holo mode) will give you 2stack of stability for 6sec? with leader ship runes. Thats enough plus you gain heavy might and you deal aoe dmg.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Holosmith and Scourge damage.

in PvP

Posted by: David.5974

David.5974

Holo dont have stability if he is not in heat mode. Lack of cobdi clean… If he attack in heat mode just kite him. Then you can kill him.

Scourge…. Eh … Broken?

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Hurray for "soon to be nerfed damage"

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Posted by: David.5974

David.5974

And if they nerf holosmith – what reasson will be to take him?! We must keep eye on our heat and it is our burst mode. It is L2P issue. Our counter is spellbreaker for example. For me, broken is scourge and deadeye.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

So what weapons would work with holosmith?

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Posted by: David.5974

David.5974

I am still confused about holosmith. Sword is Power based weapon sure, but some burning options and meaby pistol in off hand force me into hyrid build. Hmm, berserk gear with balthazar runes and sigil of smoldering?

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

pvp - condi engi

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Posted by: David.5974

David.5974

I really not pick FT for dmg but for nice burst TB and CC. This build make angry many enemies and even more my team mates.. they (both) expect power scrapper and don’t want see something different. No matter if we win , how many top stats I have (usually top dmg, revives and offense). This build suit to me more better then power scrapper and more then thief. So, why are ppl too much salty? Idk, I only know that you can be good player without meta and this build is one example.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Engineer/Scrapper balance suggestions.

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Posted by: David.5974

David.5974

Invention and alchemy traits was nerfed on CDs so don’t expect any changes.

Hammer is OK and viable more for nerf then buffs.

Agreed with turrets – return f1-5 detonator. This is weird. In 30% turret dont overcharge and in another 20% doesnt make water combo…. We don’t use your turrets Anet untill you rework them to current skill levels of other/our utilities (dmg/rates of fire/survivability) reduce deplyment duration like gyros and increase their skills.

EG- glob shot really need some buff

Sneak gyro: better stay in current state. 40sec CD is now for me barely viable to pick instead of elixir x.

I suggest to look on trait in Tools trait line – Gadgeteer. Overcharge gadget should mean increase his effectivness not only lazy cd reduction (for example: rocket boots: increase distance traveled/stunbreaker , slick shoes: prenerf state xD , googles: reveal stealthed in x radius, battering ram: ignore stability, A.E.D- invuln 2sec after healed) – boom!! viable gadgets for a price of kittens to you in tools traits which mean more core engi friendly.

But they will not care about traits. They will hold scrapper in meta with hammer to not be OP and if you can see every nerf/buff in pvp is around meta scrapper. Create new meta build with rifle and you will see nerfs to rifle. (Thats joke, rifle can’t be worse then now)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

(edited by David.5974)

pvp - condi engi

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Posted by: David.5974

David.5974

Condi works, but IMO it’s not a ranked-viable build.

You can put out some very good condi burst, but there are drawbacks.

  • not enough sustain to sit on a point under pressure like scrapper, so you have to play off point and surrender the cap more often than you’d like. This is a big deal in a point capture game.
  • reflect is annoying (especially on pistol 3).
  • You can’t touch certain builds until you exhaust their condi cleanse/resist. This can take too long. Eg. Warrior pops berserker stance. They will die, but not until they force you off point for 12s.

Also, I’m not a fan of FT. You have enough burn from Blowtorch and IP. I’d rather take Grenade Kit for more cover condi and more sustained aoe ranged pressure.

Defense slot, I use Rocket Boots (because the damage is good in this build, and you need to gtfo pretty often) or Purge Gyro for team support and aoe pressure.

Overall, I find this build racks up kills, but doesn’t hold a point well – fills the same role as thief, but without the mobility.

You are correct – projectile reflects and ressitance boon is annoying .But for reflects I have ready rocket kick and FT3 to hold some presure. Against scrappy I don’t have big problems. Just only timing when use my burst and not stay in acid bomb.

Yep this build is not amazing, but more fun then hammer scrapper. If Anet
buff rifle, I start running marauder SD rifle.

Btw: I still pray for rocket boots buff (stunbreak or more distance)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

pvp - condi engi

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Posted by: David.5974

David.5974

FT is usually taken for his great TB skill but I find that other skills are great too like napalm (looks bad for pvp) is cool finisher for downed foes if you want save time and run to other point (not work on thieves, chronos) FT atoattack have similiar animation like blowtorch and you can fake your attack. I saw many players dodge my FT aa and then I land my blowtorch. This build have potentional (still Plat T3)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

pvp - condi engi

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Posted by: David.5974

David.5974

True pietro , inventions and alchemy is great sustain but I find that this sustain is still joke and if you not offer some team support which function gyro offer , you sinking your team. For example I kill with core engi necro on point and incoming enemy DH, Rev and my mate. They downed my mate – I start ressing him in stealth but rev ress necro. Then we face 2v3 and that was a loose. Another similiar scenario where I run condi scrapper end better → I safe stomp (can’t remember class) and fun gyro ressing cleaving downed mate. So we end 2v2 and our thief +1 us. Thats why I recommend pick scrapper any time if you want win.

FT is need i think. I hate this kit but it offer nice blast finisher with burning, cool CC which help my fun gyro stomp many players and instant aoe blind. Looking for sustain like power scrapper have is pointless. Scrapper still have good def skills on hammer which condi engi don’t have. So I change playstyle more common to thief play. Platinum T 3 now

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

pvp - condi engi

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Posted by: David.5974

David.5974

Your build is good but don’t you think that fun gyro is really helpfull friend? I try core condi engi in many variants but even if I don’t pick any trait in scrapper trait line – function gyro overshadow other traits. It is easy stomp, succes ress on 20sec cd and your reward is superspeed,might and advantage for your team.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

pvp - condi engi

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Posted by: David.5974

David.5974

http://gw2skills.net/editor/?vdAQJAqanUUB1ah9dB2XBEqiF2iC8DLxAgO4H+kXsjminA-TJhAQBj8EAAgHAAZKD0l9HAA

Hello engineers!!

I try tweak flamethrower condi meta build, because I am bored of weilding my ugly hammer and in my surprise – this build work (plat t2).

Gameplay:
- start from stealth (toss elixir s)
- use blowtorch concusive shot and glue shot as your opener (apply 6condis in few seconds: blind,confusion , criple, immobilize, vuln, bleed on crit and 6stacks of burn)
- rocket boots offer decent mobility, which can help you in 1 v 1 and great TB skill
- if you ressing , use sneaky. If your sneak gyro is on CD use toss elixir S , and if S too use elixir S to not be cc’ed.
- use napalm (FT4) on downed if you don’t want finish them and run to other point
- you can change rocket boots for blast gyro (power dmg from gyro is not affected by your power)

Pros:
-High condi burst dmg
-High condi presure
-Decent team support (rezz bot)
-low burst CD (rocket kick,blowtorch)

Cons:
- Low mobility
- Weak against condi
- Weak against CC
- Projectile hate

You can beat good scrapper on point if you dont make mistakes. Same can be told about necro, Revenant, Druid and warr. I had only problems with guards (heavy sheilding and condi removal), tempest and chrono. In team fight this build can be great but still I need more games (and more variety of players against me) to confirm this.

Thanks for reading and sorry for my EN.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Offensive PvP builds for Engineer

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Posted by: David.5974

David.5974

Try metabattle flamethrower condi. Take scrapper variant. Always open your combat from stealth. This build is extremely strong against revs, solo necros (stealth – inci ammo → blow torch → FT 3 → elixir s to prevent condis send back) and others can feel pain too but there is problem… You can’t spam condi cleanse , heals, invuln like others. For example tempest smashing 6-10 skills and you apply zero condi dmg… And tempest can be dumb for sure… I was trying using combos (more stealth-play from smoke field) but you don’t have enough time to manage this. In unranked you can enjoy great games but in ranked you should take power hammer scrappy.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

2/22/17 Engineer Balance Update

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Posted by: David.5974

David.5974

pvp – FT was always way to go for condi engis in pvp. More burning stacks, more ways how to apply burning meaby can make condi engi viable but not meta.
- Static discharge is great buff for me. I love running SD rifle build so any small buff is welcome
- nothing really change for pvp

pve – so engi can be now viable in raids. No because buffs, but we have dps meter how to proof our dps. Condi ranger + condi engi can be strong duo now. FT changes are great and prupouse. This kit since hot was condi meta always.
- shrapnel “buff” is welcome. Apply more stacks in less time is good
-shredder gyro: well… somebody explain please I dont understand – “Increased damage to match other gyros.”
- elixir U buff is something usefull. I am ready to try this one in pvp with condi build.

So devs give us decent buffs to our piano rotation and open another tiny theorycrafting window for pvp. what they missed?

- Riffle jump shoot must be evade frame
- Rocket boots stunbreak OR evade frame OR 1200 distance
- Med kit heal increased by 200%, 2-5 skill aoe
- turrets rework
- Blowtorch swap from off hand pistol to main hand (and still will be hard choice in pvp!! Both skills are awesome! )
- Shield CD reduce by 25%. Shield trait reworked (trait CD reduce deleted and reworked)
- Gadgeteer trait need some rework
.
.
- and Anet should consider to bring back DAZE for gyro destruct (only for few gyros like shreddy, bomby, and heal gyro)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

I would like some Solo PvE advice

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Posted by: David.5974

David.5974

Hi,
Look you will changing few traits depending on enviroment/situation/gamemod(can be well played in wvw) and your mood. So let’s start

Armor: Berserker is OK. Commander and wanderer is good suited to this build, because you get increased POWER from your toughness!! (10% scrapper trait, 7%food). So if you reach 2000 toughness you get ~ 30% dmg reduce and + 340power (17% of 2000tough). This is good passive advantage for solo play.

Another thing is, that you will have high boon duration which will grant you perma 7 boons. (And boons will boost you much more then ferocity in solo play)

Perfectly weighted is better (meaby I was miss click) recorvery matrix use only if you need heavy defense.

Elixir gun is excelent kit!
-stunbreak on tool belt
- another condi remove on 5 skill
- 4,5 and tool belt give you each 2 stacks of might
- acid bomb (4) is hard hiting unblockable aoe (use hit and swap to hammer to cancel leap – you will stay on place)
- some ranged option

Overall elixir gun don’t need trait to be viable!!! (Like granades, bombs, toolkit)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Open world and Dungeon PvE. Help needed

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Posted by: David.5974

David.5974

Yep meaby I forgot change it.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Open world and Dungeon PvE. Help needed

in Engineer

Posted by: David.5974

David.5974

Every good engi build need nades/bombs(power or condi). You can change invention trait line for firearms. This build is really good if you do solo content. In team play you will be weaker(but in organized, where is boon share). This build provide perma 7 boons – protection/quickness included. You can try it with berserker gear too , but use +20% food duration.

This is not really not optimal build, but its more better then flamethrower jugernaut. It can help you jump back into game, and improve yourself

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Open world and Dungeon PvE. Help needed

in Engineer

Posted by: David.5974

David.5974

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

I would like some Solo PvE advice

in Engineer

Posted by: David.5974

David.5974

1) 4 kit condi raid build
Pros:
-2x aoe pulsing blind(bomb kit, mortar),1x bouncing blind, 1x insta blind, 1x nade blind. You will never be hited by trash mobs. – great against many veterans
- good dmg, bombs and nades apply vuln, use burning
- good cc and mobility
- great in team events(organized)
- this is most used build for solo hard content (change off hand pistol for sheild and FT for toolkit)

Cons:
-buttons smashing
-lower burst
-not effective in core tyria
-meele range

2) chill drunk scrapper

http://gw2skills.net/editor/?vdAQFASncTBtbhVXBmXBEqilJjKc7Smwieuz7AX8ZKgAA-TVSBQB3THQRUCdFlPfbCTEUCuv9HAwFA4BPAgDq+DpACcqF-w
Pros:
- easy to play
- 25 might stack, perma: fury, regen, swift, quickness, retalion, 60%-100% 3 stack stability uptime, 33-100% protection uptime
-stealth for skip
-great dmg if you are solo
-great defense and sustain(bunker down)
-great against blocking mobs(acid bomb)
-decent in aoe dmg
-decent team support
-can be effective in WvW solo roam

Cons:
- not effective in organized groups( you have your own boons)
- if run and kill everything, you must drinking and tossing elixirs to keep your boons up.
- weaker against groups of veterans mobs then condi build
- weaker in 5 man contents
- expensive (you must keep your food up)
- low cc
- after few hours can be boring to play

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

(edited by David.5974)

3rd party software

in Fractals, Dungeons & Raids

Posted by: David.5974

David.5974

Block this guy.
I use dps meter to get into raids with my engi. This way working for me, but I don’t care who is the best dps. This is only what I offer to squad leader (and LI..)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

roam contents is hard for solo players

in Guild Wars 2: Heart of Thorns

Posted by: David.5974

David.5974

Make a set of gear for open world if you have an issue.

For example – mainly I play condi engi, but sometimes I am exhausted from the job, so I made perma 7 boon scrapper(commy/wanderer stats, rune of durability, traits-pvp power hammer with tweaks for perma quickness). Thanks for this I can only drink elixirs, toss them for full buff, and almost only use hammer aa(with acid bomb, thunderclap and electrowhirl) where enemy hit me in berserk for 3k, now hit me for 1100. Solo dmg is bigger too(perma quick, 25migh, perma fury).

Try to adapt your gameplay, there is no hard content, I don’t know what class you play, but you should activate your creativity and don’t blindly follow meta. Theese builds are mostly effective in team-play.

If you are frustrated too much, just send me massege here and I will try help you

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

simple buffs

in Engineer

Posted by: David.5974

David.5974

Not bad, I like it. Meaby shrapnel proc increased to 20%. But we know what balance patch will bring. Flash granade dmg increased by 10% and smoke bomb will get 113 dmg to increase our dmg and build diverstity(yea like a jump shot).

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Cyber Bullied Because of Being a Core Player

in PvP

Posted by: David.5974

David.5974

You know, HOT specs give you advantage, but why play this game on easy mode… just put theese ppl into the ignore list.

Look I was dueling with my friends with core builds. It was fun, really big fun factor where skill determine victory or loose.

Do you know difference between HOT and core builds? With HOT specs you have small room to make a mistake in fight, your traits and abilities carry you. With core specs you have really big room to make a mistake , even if you know enemy class, he can make a mistake which you didn’t expect and he reroll it to his advantage. And yea, more lower blocks/boon spam/sustain.

Core specs are more fun, but less effective.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

ANet: Engi needs some love

in Engineer

Posted by: David.5974

David.5974

Yep GJ, this is good summary of state of engi, but anet not care. Go play another class they are too busy of making Living World, new expansion… So any try to show devs that they need look on engi ends increasing power dmg on fire bomb or land dmg on jump shot.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Will Engineer survive 2017 if unchanged?

in Engineer

Posted by: David.5974

David.5974

I remember when someone asked what is scrappers role in raids, anet answered the role is to break cc bar.
Even then, no one played scrapper in raids. Anet dedices to nerf slick shoes. No one played scrapper still. Anet removes gyro daze.
So what is the role of scrapper in raids now?

Slick shoes was not nerfed because raids – but open world bosses. I remember how I alone shoot down all vinetooth cc bar, wywerns etc.

On the other hand, slick shoes only open engi doors for gorseval and meaby slothy.

Scrapper can be good superspeed sharer, but if we don’t have some mobility mechanics at bosses, and every proffesion have teleports/movement abilities, I don’t think that scrapper will ever be pve viable.

So, why ppl are not happy with our role/scrappy? This is what community was want – some alternative to avoid kits. Here you have it, so enjoy it. For me – gyros have design and functionallity like 10 year old alpha rpg.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Will Engineer survive 2017 if unchanged?

in Engineer

Posted by: David.5974

David.5974

Phineas Poe.3018 – this is like talking to the wall. I am not familiar with fact, if anet read class forums. You can exchange your feelings with us, but I’m afraid that you will do nothing with engi. But you’re right, I am also dissatisfied too.

I have a hunch that A-net never played engi and if so , then only FT champion farm build (proof from increasing FT aa dmg and mindless increasing fire bomb power dmg). I’d give my account worth seeing how A-net dev make 31k dps on golem.

Then, play mozart on matthias. Watch boss mechanics, watch your rotation, and if you are commander … heh GL.

Some players are still happy with engi. But I have 3k+ hours played on him, and I want do endgame content even inefficiently, but how I can? Fractals swarming with necros, druids…. Raids with tempests… For WvW are better classes too, and doing only pvp is not my cup of tea.

…mmm… meaby next balance patch they will increase smoke bomb dmg by 5% and remove stability from final salvo… that should be amazing!

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

[ToLs] Twilights of Legends

in Looking for...

Posted by: David.5974

David.5974

[ToLs] Twilights of Legends – [EU] -

Who we are??

-our guild concept is to make community of exp ppl

-each person select what content they mostly play (pve/pvp/wvw/everything) and we give them rank, based on their skill level (newbie/master)

-so if somebody want create raid/fast run fracs/LF spvp partner – in our guild you can only look at rank (pve master/newbie, pvp master/newbie)

-we thoroughly selecting ranks for ppl , so in our guild never happen that you choose a bad unexp person for matthias/xera ….

-we are not HC guild and we have benevolent rules (almost non-rules)

What we demand??

*For pve newbie :25+Li or 125 agony ressist + basic knowledge in raids, fracs..
*For pve master: 75+Li and 150 agony ressistance + 2 playable classes (1x support class)

*For pvp newbie: played 500+unranked/ranked games, profession master
*For pvp master: ranked rating 1650+ and 50+ games this seasson

*For WvW : Not available yet

contact: David.5974 / Loya Cze (send mail if I will not be in game)

And I’m sorry for my bad english. Have a nice day

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Changing Rifle Skills for PvP

in Engineer

Posted by: David.5974

David.5974

Good suggestions. Personally I would like delete hip shot and replace it by blunderbuss attack , but it’s only my idea how to deal with projectile hate, and make unique weapon for mid range.

Net shot imobilize is meh. Everyone have tons of condi cleans/blocks/invuln/dodges(daredevils). Repair me if I play rifle badly in unrankeds, but I succesfully land only 20% of net shots. Meaby let net shot replace by something more usefull (for pvp and pve too). Whirlwind on hammer #2 have 6sec cd and offer high 3 target dmg and reflect. To be competetive with hammer, net shoot must do dmg/daze target/or give you some kind of defense.

Blunderbuss instant cast, faster animation no doubt. Change bleed for weakness is great idea. This blunderbuss now can be similliar like rocket charge. Wekness – lower dmg taken – defensive and offensive in 1 skil.

Overcharge shot – unblockable. Thats all what I want and this thing will be reasson, why take rifle for some situations.

Jump shot: there is better suggestions from others, which I like it. Truth is, after they increase our landing dmg, eh… Seriously… they really think that we will use it like a deadly blow to finish enemy??? Before we landed on target, the enemy will heal half of his health… cmon .

Patch after patch, I loose faith that they care about engi.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

The 10 most OP traits/skills in GW2

in PvP

Posted by: David.5974

David.5974

My main and only playable proffesion across all game content is engi, and you are not true in rapid regen.

Swiftness regen 110hp/sec, superspeed regen 370 – but how many times scrapper is under effect superspeed? Both can be downed by poison condi. Superspeed have around 30% uptime if you played it well. So rapid regen offer good looking numbers, but there is more OP trait.

Bunker down – 2sec cd, need only crit, offer dmg + 550 heal. So this one have same healing like rapid regen + offensive part.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Changing Elixir X a bit for PvP

in Engineer

Posted by: David.5974

David.5974

Bro – " watchwork moa " you have +1000 from me, for this!! things like: " increase dmg here, rework this… " this is common, but change engi moa is great idea

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Flame and Frost: New Focus on the North

in Lore

Posted by: David.5974

David.5974

Mmmm, meaby somebody here predirect an upcoming story or even xpac

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Outstanding Rage in PvP

in PvP

Posted by: David.5974

David.5974

Yea this I hate too if somebody start whispering me a rude chat. I am rolecaster player – one week -200 rat another week + 250 so my emotion if we win or losse is deep cooled down. Ignore them, they have lucky to get on rating where they should not be and they will complain you, that you sinkning them down. Switch to combat chat I recommend :-)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

what is thief evade spam build? condi?

in PvP

Posted by: David.5974

David.5974

Druid – set a pet to attack him and shoot him from range
Engi – put acid bomb and thunderclap to make a big aoe radius. Use reflect, shock sheild and rocket charge use offensively.
Warr – if he use bandit defense smash him with unblock
DH – kite him and set traps
Rev – porting to him from range and run away
Necro- use chill

Condi thief is not good. I was trying it, it was fun, but this build have many counters if enemy can play his class well. So against this thief try to be at range except warriors and engis.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Ask (and learn) from an actually good player.

in PvP

Posted by: David.5974

David.5974

Hi helseth,
I have a question for you.

I was stuck at plat ~T2 with scrapper. I run only soloq and sometimes me and my mates don’t understand each one strategy. I know that engi is not suited to carry, but for me it’s impossible to learn new class (boring as hell).

So to the point: do you think, that use non-metabuild can be advantage for my team? Ppl know now every metabuild in plat T1+ , so what if I bring something, that they don’t know it. Can be this advantage? Or just stay in meta corner and wait for luck.

Thanks for answers

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Will Engineer survive 2017 if unchanged?

in Engineer

Posted by: David.5974

David.5974

One thing I must agreed with you… this topic is about if engi will survive 2017. In my eyes, engi/scrappy start dying at 2016. First they reduce sustain of adaptive armor and rapid regen which I totally agreed! Then they touch on core engi traits, and meaby you not accept it, but remove regen from bunker down med pack was a solid nerf.

Nerfing shock sheild was Ok, thunderclap too, but(seriously?) rocket charge which have 3 leaps and 2 finishers is a kind of stupidity. I rather see 2 leaps, but in current state this skill makes me always wtf?

And recently “purity of purpouse” remove daze from gyro detonate. This change, is not only in pvp, but in wvw/pve too!!! So, I reroll to chrono after that, I was run fractals with scrappy for chill runs – without some CC why now?

Buffs like increase power dmg of fire bomb is only cover for nerfs to not make ppl too much angry. They should finally look at:
-rifle rework to keep effectivness with hammer
-med kit overhaul
-turrets that share player stats
-fun gyro should have more options
-alchemy/inventions should have more options to custom. Your build (I will never take backpack regen, turret enchant trait or for now medkit heal effect)

Engi is hard proffesion to balance, because our versatility. I just remember why I was pick engi – my expection was rifle with rocket turret (my artilery cover) granades (condi control-freeze and blind) and potion (escape). So, I wish that anet have plans how to make this class great again in game mods….

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Will Engineer survive 2017 if unchanged?

in Engineer

Posted by: David.5974

David.5974

It’s funny because you’re the only one here claiming we are “chasing a meta”.

I was the one who brought up the meta. I said that engineer isn’t a meta profession in PvP or WvW because we hard-counter no one and bring pretty much nothing essential to the team.

Obtena believes that this is the “wrong” way to look at profession balance and health, instead opting to think:

I would start to worry about Engi profession health if some other profession started encroaching on the things that make them unique as a class.

What Obtena failed to realize then and continues to is that while the playstyle of an engineer is different from every other profession, what we actually bring to the table is completely replaceable.

Other classes deal more damage than us.
Other classes dish out more healing than us.
Other classes are better duelists than us.

All a scrapper realistically brings to a PvP team is CC through Thunderclap and Blast Gyro (which a DH, while doing more damage, also provides substantially more unblockable and unevadeable crowd control with the longbow and their F1), some condi cleanse with Fumigate and Purge Gyro (which an elementalist, while doing less cleanse, offers substantially more overall team sustain), and the function gyro to res people (which a druid, through Search and Rescue, actually does much faster).

Tempest offer team sustain and condi – no dmg, cc, rezbot, 1v1 decap, poison for heal reduce
DH offer unblock+more defense – no team condi clean, rezbot, poison (btw: we have decent unblock)
Druid offer ress – no stomp ppl from range

Engi in spvp is at good state, we have good package of various skills. We don’t hard counter anyone, but we are not hard countered too(only necro for me). Great at 1v1,decent team support, good dmg, great unblockable (acid bomb) some aoe heal… In pvp I don’t see problem and if you look on engi describe, we should be celestial. If you want to be hard counter – roll other class.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

Helseth+Sindrenerr's Event! Make Teams!

in PvP

Posted by: David.5974

David.5974

And this, should be a weekend thing for thoose, who want team pvp! Automatic, rewarding, challenging.

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

[WvW] Scrapper Solo

in Engineer

Posted by: David.5974

David.5974

How valuable is quickness to you really? How do you make use of it? I always thought of it as an AA buffer really, but how often is that what you are using to damage?

It is a AA buffer true. Look, you can try shreriff(wolfineer) builds for wvw like me was do. I had many problems in 1v1 and I was part of meta with counters → which is balanced.
Then I was try my idea, spend coins and time and discover enjoyable build which works great. Next step was share my build with you.

If you want more why quickness: faster land 3rd hammer aa which have big dmg. Acid bomb with quick electro-whirl make good number followed by AA. This scrapper setup (same like pvp power hammer) have low number of active skills so you will half of time pressing aa button.

Post your build if you feel that yours is much better. I always avoid zerg running (boring me as hell) so I build my skills to be stand alone.

Btw: thanks for comments guys!

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

[WvW] Scrapper Solo

in Engineer

Posted by: David.5974

David.5974

against chrono- try to pop his distortion fast. Use acid bomb if he blocking and watch out for CS. Use shock sheild and rocket charge only to avoid his shatters. I still never find enough good chrono to beat me.

Toughness is bigger yea, but i can reach 3200 attack power in first 5 sec in fight with perma fury and 50% quick uptime. Today I was engage against really good war and reaper with succes win. Changing skills is nessesary in this build. I never feared change bulky gyro for elixir U fro even more quick, sometimes HT for elixir H for more protection (always against warrs and DH). For me it work for now :-)

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

[EU] Twilights of Legends [ToLs]

in Looking for...

Posted by: David.5974

David.5974

Hi,
We are cz/sk community (for now) with spare of rules. We start build our guild from ashes of bigger guilds, and we geting together higher skill level of players.

Our goals:
-Weekly raids (8man with option for sale spots)
-pvp at higher lvl (our guild will be place to find your duoQ partner) pur average rat. Is 1677(for now )
-and at last we want try WvW on decent level

Activities:
- we want fun, so we will make many activities, with great rewards.
- guild is social site – join our site and laugh!

What we demand: (you can be oriented only on 1 game mode – not nessesary to all)
– for pve: 150AR gear, 25+Li, skilled in pve content
– for pvp: 40+lvl, participation in ranked, testing your skill
– for wvw: at this moment nothing.

We are waiting for you cz/svk guys, so PM me and be a legend!

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "