Showing Posts For Euthymia.4807:

Client not saving password

in Bugs: Game, Forum, Website

Posted by: Euthymia.4807

Euthymia.4807

I have this problem too. The launcher has always saved my password and launched the game automatically. I took a break from the game for a few months, came back and there were updates. One of those updates appears to have broken the saving password feature.

Gauntlet is not playable for every class

in Queen's Jubilee

Posted by: Euthymia.4807

Euthymia.4807

There’s a skill retrainer for every class in the middle of Queen’s Jubilee. This should provide you a clue that respecing is probably something the designers wanted you to do.

It goes alone with what Guild Wars is like. For example the other night in Guild Wars I spent an hour and half alone trying out different builds for Glint’s Challenge, and I still could not beat it. I got up to wave 7 and was wiped by Destroyer of Lives. Nasty beasts! :o

http://wiki.guildwars.com/images/8/8d/Destroyer_of_Lives.jpg

Do guardians have to respec to finish the gauntlet? No? Then I don’t see why anyone else should.

Actually, I’ve seen quite a few Guardians say they needed to respec, and of course some did not (myself being one of them).

On the other hand, some necros say they had no need to respec and completed it and simply plowed through it with their normal condition builds.

When you just happen to be using the build needed to finish the gauntlet, it doesn’t really count.

People shouldn’t have to respec and especially not have to regear unless the challenge is even for all classes. Some Guardians might have to respec. Most don’t. Some players of other classes might not have to respec. Most do though.

Gauntlet is not playable for every class

in Queen's Jubilee

Posted by: Euthymia.4807

Euthymia.4807

There’s a skill retrainer for every class in the middle of Queen’s Jubilee. This should provide you a clue that respecing is probably something the designers wanted you to do.

It goes alone with what Guild Wars is like. For example the other night in Guild Wars I spent an hour and half alone trying out different builds for Glint’s Challenge, and I still could not beat it. I got up to wave 7 and was wiped by Destroyer of Lives. Nasty beasts! :o

http://wiki.guildwars.com/images/8/8d/Destroyer_of_Lives.jpg

Do guardians have to respec to finish the gauntlet? No? Then I don’t see why anyone else should.

Gauntlet is not playable for every class

in Queen's Jubilee

Posted by: Euthymia.4807

Euthymia.4807

They can easily make it challenging for ALL classes without it being easier for one than it is for another.

There’s only ONE person in that dome at a time. They could easily have different challengers depending on the class in the bubble. People on both sides of the debate have been saying that it IS easier for guardians than it is for others.

Why SHOULD it be easier for guardians than it is for others though? You’re meant to respec and regear. Why should we have to? Did the guardians have to respec and regear in order to finish this? I doubt it. Why should everyone else pay gold to do it? Especially when the whole thing could be avoided from the start by having appropriate scaling within the dome.

Quick Audibles.

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

GW2 was going to have Xfire integration. They pulled it out at the last second either due to some integration problems or because of some fallout between them and Xfire.

For pugs, these won’t help (which is where they’d be the most useful), because in a guild run, if you want people in a VOIP, it’s your responsibility to get them their. That, and if they actually need to get into the VOIP and don’t want to, those tiny commands won’t help them enough.

People on lower end computers can’t use VOIP. There’s tons of other reasons why VOIP isn’t always an option or an option for all people.

That’s interesting. They could handle the audio similar to how they current handle “Save Yourself” (the guardian skill) for instance.

I wonder what the priority order would be of who hears what perhaps Party, Guild, Proximity? I could see it being helpful in chaotic situations where fuzzy thinking kicks in for many people. Would be awesome if commanders had more ‘volume’ in WvW lol.

Elementalists also call out when switching attunements (although I’m not sure if everyone can hear that). Characters how are down and using their heal spell call out “Can use a hand over here,” so it’s not impossible to have character call things out.

Would have to have the voice actors come in and record a few new lines of dialogue though.

Quick Audibles.

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Not every has teamspeak or ventrillo or even a mic to use on them anyways. Some people just don’t want or can’t use these programs. And in group events it’s just impossible to have everyone in VOIP. Regardless of that, it’s still handy to be able to communicate quickly with people around you.

For that I suggest quick audibles. A few pre-programed phrases that are shouted by your character (and are also entered into chat). Similar to holding CTRL and clicking on a target.

Some phrases I though would be handy are:

-“Run!”, “Save yourselves!”, etc
-“Gather around me!” (For buffs, condition removal, healing, etc)

There’s probably others people could add to the list.

Suggestions from a experienced MMO gamer

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

  • Moveable/Adjustable UI – I realize this is a big one but not having the ability to allow a player to move and individually scale UI elements (or hide necessary ones) is a serious design flaw, in my opinion. It is 2013 not 2003.

It’s not a design flaw, it’s intentional. The reasoning behind it is they probably want to have control over our interface. Same reasons they keep slapping all interactions on the F button.

I kind of agree. Everyone has the same UI everyone’s on the same level playing field. You let people move items around and next thing they’ll demand is to have UI add-ons.

No More Jumping Puzzles

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

If they continue making jump puzzles, which are fun and all, it would be great if they reduced the ‘glitchyness’ of them? It’s one thing I find most annoying about this game. How getting to some vistas or through jump puzzles require you to run until walls until you find the area that will let you glitch and run up impossible slopes or stand on tiny ledges because the collision lets you stand mostly in mid air.

I like jump puzzles and all, but I don’t like feeling like I’m exploiting bugs in the game to complete them.

Speed hackers should be banned

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Of course it is not allowed, hacking is not allowed.

They can’t however spend time monitoring every single map on every single server at every single moment, so they need people to report the hackers and supply actual proof.

I’m sure they collect tons on data on skill usage, player movement speed, etc. If you can tell someone is using a speed hack instead of boons and buffs, then they should probably also show up in the data. Either as a player moving faster than the theoretical limit or just a player moving too fast for the boon or buffs they have (or don’t have).

Note: I said theoretical speed limit because there’s probably a max speed a player can achieve with all the buffs applied to them or a limit set in the calculations that prevents buffs from being applied or ignores them after a certain point. I don’t know if such a limit exists, but I wouldn’t be surprised if it did.

Commander Tag in PvE

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Commander flags are used for guild missions and other large group events. So yes, they stay in PVE.

The thing is, you don’t need 6 people with it in at one group event, and you need it much less standing around in a city chatting.

The commander tag should be removed when leaving WvW. If you need one to co-ordinate guild things, then there should be a separate tag that only your other guild members can see. There should also be a limited number of the guild version and it should be on a somewhat long timer. That way every member in the guild can’t have one and “forget” to turn it off.

People are completely capable of doing group events without someone with a commander tag. If you think otherwise, you’re just fooling yourself.

buff alts

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

You’re on your own on that front.

Some games have an “away bonus”. Usually it’s nothing huge, but it can help keep those with busy lives interested in playing.

Commander Tag in PvE

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Automatically disabled outside WvW seems like a good and relatively easy solution. Unless there’s some reason why someone might want to have it on outside WvW.

Online Character Profiles

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

With an achievement viewer. Also maybe a place to put in a typed up bio for the RPers, which could be viewable in game.

Dye Mode: Color preview on rollover.

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I agree with this! The current system is a lot of trial and error. You put a color in one section and then realize it’s the wrong one, so then you have to go back to the other color to undo your mistake, then grab your new color and try a different section. Lather rinse repeat until all pieces of armor are colored the way you want.

Ascended MF Gear Please Refund Items

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Why would you get 1 for 1? You did use the items. You never will get refunded 100% for used items unless there’s some manufacturing defect or something like that, which isn’t the case here.

Lol no they’re just getting rid of them. Like..you don’t sell someone an item, let them use it for a month, and then come back and say “Sorry I’ve changed my mind, gonna have to take that back..”

At the very least we deserve to be refunded for the items we spent on them. Since they can’t really refund us on our gold or time put into getting them.

Doesn’t matter. You still used the item for X amount of time, so you shouldn’t get 100% refund. Otherwise, you should also have to refund everything you gained while using that gear too.

You’re comparing this to a situation where someone like, turns in an old item or something. Which isn’t the case. Nobody is trying to return their armor back to Anet and get refunded. They’re taking it away. Since this is involuntary on our parts, and we effectively have no choice in the matter, the least they could do is refund us so we can hopefully buy stuff they won’t decide to remove from the game in two months.

I’m pretty sure it states in the EULA that the game is provided as is, and they reserve the right to change things at any point without owing you anything, so the argument is moot.

Dyes - Please make them account bound.

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Agreed, any chance of a anet person chiming in to tell us if this is planned at all?

Nice Nerco. And no it’s not. People who bought rare dyes would be kitten ed.

Ascended MF Gear Please Refund Items

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Why would you get 1 for 1? You did use the items. You never will get refunded 100% for used items unless there’s some manufacturing defect or something like that, which isn’t the case here.

Lol no they’re just getting rid of them. Like..you don’t sell someone an item, let them use it for a month, and then come back and say “Sorry I’ve changed my mind, gonna have to take that back..”

At the very least we deserve to be refunded for the items we spent on them. Since they can’t really refund us on our gold or time put into getting them.

Doesn’t matter. You still used the item for X amount of time, so you shouldn’t get 100% refund. Otherwise, you should also have to refund everything you gained while using that gear too.

Ascended MF Gear Please Refund Items

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Why would you get 1 for 1? You did use the items. You never will get refunded 100% for used items unless there’s some manufacturing defect or something like that, which isn’t the case here.

"Useable"

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I’ve played a game that had a really detailed trading post. You had options for better weapon than currently equipped. Better Armor than currently equipped. There where tons of other options like that too. I think you could even search for items better than your current equipment, but that was affordable or within a certain price range.

So yeah the Trading Post in it’s current form really is a bare bones version. There’s room for tons of improvement.

remove level decrease

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I say downleveling should be made even more severe.

Guesting has to change or stop

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Everyone has the same right as you to that server. Perhaps you should consider moving to a lower population server.

The point is the people who’s home server that is should get priority.

Inspecting Players

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Whilst I didn’t pay for any of my 8 zerker sets (they’re all from CoF, CoE, and Arah), you’re actually making my point for me. Anyone who can’t afford a full set of armour is inexperienced in dungeons. If you’re wearing the requested gear setup, it shows that you at least made the effort to prepare, so I know you’re going to take the run a little bit seriously.
What this comes down to is casual players getting upset when min/maxers tell them their equipment is sub-optimal. Stop taking it personally! We know nothing about your skill level, so saying “a good player in MF is better than a bad player in zerk” is meaningless. For all we know, you’re a bad player in MF, in which case a bad player in zerk would be an improvement. A good player wearing the right gear is exponentially better than a good player wearing rubbish.

Sure not having the armor shows they aren’t experienced in dungeons. But how are they supposed to get experienced and get that awesome armor to prove it if people like you won’t let them in the group to do the dungeon?

It’s a catch 22. You don’t want them doing the dungeon because they are inexperienced and don’t have the right armor, but they have to do the dungeon to gain experience and get the armor.

That creates a disservice to the community.

(edited by Euthymia.4807)

Make living story rewards infinitely usable.

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Only flaw I see with the idea is that they have a vested interest in your bank being cluttered and having to use transmutation stones. When your bank gets cluttered you have to buy gems to open the next tier of space. When you need the level 80 transmutation stones, you need to buy those with gems too.

Somewhere along the way someone pays money for those gems. Your suggestion, although something the whole community is begging for, is something that would cut into Anet’s profits.

CrossBow and GreatAxe for GW2 (support topic)

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

for me its definatly one of the weapons they should add to gw2 , would add more weapon diversity , great axe for warrior,guardian,hunter , crossbow for warrior and hunter and thief

Warriors have enough weapon diversity, if anyone needs more weapons it should be engineers then elementalists, engineers can only use 3 (not counting underwater) and elementalists can use 4 (not counting underwater), warriors on the other hand, can use 9(still not counting underwater), it wouldn’t be fair to increase the number of weapons a warrior can use and leave out classes that do need more weapon variety.

True, but other classes don’t get weapon kits (how many are there, 5? Which would put engis at 8 weapons) or element changes. I’m not saying it’s perfect, but engis and eles are hardly as cheated as people make them out to be.

Elementalists might be able to switch attunements, but they can still only use one weapon. There’s no weapon switch like every other class has.

2 Absolute Musts -

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

It’s way too late to make dye account wide. I have 8 characters, and each have oodles of dyes both found and purchased, including multiple copies of Abyss and some more expensive ones.

It would have been my dream when the game was new. But if they changed now I would effectively be out hundreds of gold wasted on duplicates. How would you compensate me and the many other players in the same situation? If you returned all my duplicates to my storage so that I could put them up for sale,
a) I would not have enough space in storage, and
b) the prices of dye would fall way down, and I would never make back my money.

So NO to part one. It’s just too late now.

As I’ve said before. They could make all but the rarest tier(s) of dyes account wide.

I would also love that dye I bought with real money was account bound.

CrossBow and GreatAxe for GW2 (support topic)

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

for me its definatly one of the weapons they should add to gw2 , would add more weapon diversity , great axe for warrior,guardian,hunter , crossbow for warrior and hunter and thief

Crossbow was used for knights, then guardians could use. Warrior, Guardians, Ranger and Thieves.

Don’t really care that knights used Crossbows. As already said Warriors already have plenty of weapons they can use.

More weapons for other classes I’d be happy to see. More weapons for Warriors I’m against.

i wonder if anet even reads the suggestion’s ppl are posting , because they never respond to the topic’s

I think they respond to things people suggest. Just not here. I’ve seen people post quotes of stuff devs have said about different suggestions.

(edited by Euthymia.4807)

Better map interface

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

The map is a jumbled mess of transparency and icons. You look at it and don’t know what’s up and what’s down.

I think the map should be reworked. The only idea I have that might work is turning off the transparency of the different floors, but maybe someone has a better idea.

Attachments:

Marriage!

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

i ll blame mainly the underaged kids or teens for the lack of cool stuff ingame altho marriage would= opportunities for scammers and sexual predators etc etc etc

heres how it would go :

next day or 2 days after marriege is implemented

most guys playing girl ->LF rich husband or master hell as far i know girls would do it too

all we would see if people goin all over gimme this or we break up or gimme this and i ll marry you

or sinc everything was shared partners emptying other partner’s bank and removing them

The shared account thing would never happen, and was a dumb idea. There’s nothing wrong the the marriage idea though. At least for RPers. Why not give them a little something from time to time?

It could be nothing more than a special title saying “Married to [Whatever the character’s name is]” and people would probably be happen.

Both people go to some NPC, they agree and pay a small feel. Then there’s a cutscene of the two getting married, and then they each get a title with the other person’s name on it.

As a bonus they could give married people a few special emotes.

Inspecting Players

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

However I’ve encountered multiple times that I wanted to inspect a certain player because of his cool looking armor/weapons and I wanted to know what they are called.

There’s already a feature for that. It’s called Asking. It works great too.

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Tapping aoe loot once will loot everything with like… 900 radius? Everything, not 1 bag at a time. You’re not spamming F, you’re tapping it either as you move or as exp indicators pop up.

And that is what I have to do, although it’s not F, it’s a button on my mouse set specifically for the AoE loot rather than interaction. That doesn’t change the fact that it’s an inconvenient and annoying distraction when I’m trying to focus on the fight.

It occurs to me that the arguments against this may be coming from magic find farmers who see looting as an end goal rather than a side reward. For those of us in WvW, loot is rarely the reason to kill people – we do it to support our server, gain WXP, participate in events, and just have fun. Loot is far from the main feature, and I’d still be doing WvW if it was removed completely. Therefore, I strongly dislike having to modify my behaviour (to spam F) to make sure I don’t miss out. Yes, I know I said I don’t care about loot, but if it’s there I don’t want to just leave it. Be honest, which would you find more annoying: killing a foe and receiving no loot, or receiving loot but never getting to pick it up?

Neither. I press my AOE Loot button every few seconds. There’s a flow in activating your skills and the timing. It’s not hard (or shouldn’t be) to incorporate your AOE key into that flow. If the battle moves on, you tap your button before getting out of range. It’s a habit I picked up from playing Battlefield and other FPS over the years. I reload often. Whether it’s after an engagement or just taking pot shots at a vehicle or through a window. I take a few shots and reload. I never know when I’ll turn into a building and have an enemy staring me in the face and having a full mag opposed to having 3-4 shots less could mean the difference between +1 kill count or waiting to respawn.

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

And the point is you press F as the fight moves. It’s not rocket science.

You seriously think it’s not a problem to have to spam F while fighting? In an intense combat situation, it drastically hinders your ability to play.

If pressing F (or whatever your AOE key is) hinders your ability to play, then the issue is with your ability not a lack in the game.

If there’s ever an auto loot feature, then I expect an auto post on TP feature. Otherwise your bag is going to fill up and you’ll keep getting “Your inventory is full” messages and you’ll be complaining that it’s distracting. And I also want an auto level feature because leveling manually is just too inefficient.

remove level decrease

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

leveling in GW2 is easy. That’s why there’s more levels. In GW1 it took about as long to get to level 20 as it does to 80.

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I dont understand why people keep attributing this suggestion to being lazy, or proceed to bash the suggestion. The reason it is even being brought up is for an equal chance at the rewards we have earned through our actions. For those who WvW on a regular basis, on servers that have a large WvW population, you will often find yourself in the middle of a large scale fight, where you move completely around an objective leaving the bags, that conveniently drop at your feet, strewn halfway from garrison to the supply camp.

Now, i cant speak for all servers, but on my server (Blackgate), especially during NA prime, we dont have the luxury of waiting around for individuals to run all around the combat area and loot their bags even with AOE loot. More often then not we are running from one objective to another defending, or countering as quickly as we can. Staying behind to get your loot would be selfish, and if the majority of people did that we would most likely lose quite a few of our objectives. Should those who are dedicated to their servers cause and WvW for hours on end be punished for being that way? Is it lazy of them to not run back and find that wooden chest that they left behind on the opposite side of the supply camp or the battlements from when they took out that AC and its operator? I dont think it is, and people who play that way shouldnt be hindered, they should be rewarded.

Now if you are a purist, or you want the feel of looting corpses, or in this case bags, then as suggested it should be toggled off. Everyone is happy. Please dont assume that laziness has anything to do with this request. Do not project qualities on people who you know nothing about. I would bet that if this feature was added to WvW, all of the nay sayers would be using it without question. Lets be honest too, how many people who have been in WvW for any period of time hasnt wondered if those bags that they left behind didnt have something valuable in it?

And the point is you press F as the fight moves. It’s not rocket science.

The OP suggested auto looting because they are too lazy to loot themselves. On the other hand suggesting an increase in AOE loot range comes across less lazy than wanting the game to do everything automatically for you.

[Request] - Abolish Level Scaling

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

And here comes the mindless gw2 fanboys to tell me I’m wrong….

You ruin a well-stated argument with a comment like that. As well as this, an opinion can’t be wrong (unless your opinion is 1 + 1 = 20123. Then you are wrong).

Personally, I enjoy the level scaling. It makes more of the world and dungeons viable as actual content (steamrolling everything isn’t what I’d consider ‘enjoyable’). What would you say if you only had Orr and Frostgorge Sound as viable, open-world areas, and you couldn’t do other things at a lower level without sneezing and killing things?

As well as this:

  • It acts as a mechanism to prevent griefing, or stopping level-appropriate players from actually doing the content they need to. There are people out there who would just AoE events, stopping level-appropriate characters from participating properly (I believe scaling isn’t harsh enough, in this respect). As well as this, can you imagine how fast Shadow Behemoth would go down if you had people doing 2k auto-attacks? I mean, you can’t level SB up to 80, because it isn’t a level 80 zone.
  • It keeps all areas viable for expansion, usage in the Living Story, or general content updates.
  • It allows players to play with lower level players, without hindering them too much.

Literally, the only negative to this system is that it dis-empowers the player, so they can no longer steamroll through lower level zones, or AFK, get attacked, and still be alive 5 minutes after. I personally view it like this; you’re stronger than them threats, but if your careless, you can still get hurt.

Your character is more experienced. If you go hiking in the woods and you’re an experienced hiker that’s been hiking the area for 20 years, it doesn’t mean that you can’t go out tomorrow and get mauled to death by a grizzly.

Look at what happened to Steve Irwin. We all know he would have been level 80 ranger with top gear. He still got done in by a low level stingray.

Just because you’re high level doesn’t mean you are or ever should be safe.

That’s more or less what my last point was:

I personally view it like this; you’re stronger than them threats, but if your careless, you can still get hurt.

If you’re agreeing, then I apologise.

yeah I’m agreeing. Was just adding to your point.

[Request] - Abolish Level Scaling

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

And here comes the mindless gw2 fanboys to tell me I’m wrong….

You ruin a well-stated argument with a comment like that. As well as this, an opinion can’t be wrong (unless your opinion is 1 + 1 = 20123. Then you are wrong).

Personally, I enjoy the level scaling. It makes more of the world and dungeons viable as actual content (steamrolling everything isn’t what I’d consider ‘enjoyable’). What would you say if you only had Orr and Frostgorge Sound as viable, open-world areas, and you couldn’t do other things at a lower level without sneezing and killing things?

As well as this:

  • It acts as a mechanism to prevent griefing, or stopping level-appropriate players from actually doing the content they need to. There are people out there who would just AoE events, stopping level-appropriate characters from participating properly (I believe scaling isn’t harsh enough, in this respect). As well as this, can you imagine how fast Shadow Behemoth would go down if you had people doing 2k auto-attacks? I mean, you can’t level SB up to 80, because it isn’t a level 80 zone.
  • It keeps all areas viable for expansion, usage in the Living Story, or general content updates.
  • It allows players to play with lower level players, without hindering them too much.

Literally, the only negative to this system is that it dis-empowers the player, so they can no longer steamroll through lower level zones, or AFK, get attacked, and still be alive 5 minutes after. I personally view it like this; you’re stronger than them threats, but if your careless, you can still get hurt.

Your character is more experienced. If you go hiking in the woods and you’re an experienced hiker that’s been hiking the area for 20 years, it doesn’t mean that you can’t go out tomorrow and get mauled to death by a grizzly.

Look at what happened to Steve Irwin. We all know he would have been level 80 ranger with top gear. He still got done in by a low level stingray.

Just because you’re high level doesn’t mean you are or ever should be safe.

Why so MANY back Items

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

50 back selections.

You’d rather have 50 back selections and no options for everything else? That’s up to you I guess. I’d rather they spread the wealth around more. There’s tons of back skins. Can we get some other stuff now?

More town clothes would really be awesome and more skins for all pieces of armor.

Why so MANY back Items

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I like it. Selection is always good, in my book.

Would you rather have 50 back selections or

7 Helm options
7 Shoulder options
7 Chest options
7 Back options
7 Glove options
7 Leggings options
7 Boot options

or 4 of each if you also count the four weapon slot available for skinned weapons.

Inspecting Players

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I approve of player inspection but only for skins. If I see a player with cool armor or sweet weapon I want to be able to inspect him/her and see what it is. But I do not want to see stats. Player gear/stat inspection is a prelude to gear checks.

Already implemented. It’s a feature called asking. You know, sending a whisper to the person and saying something like “Hey. I like your armor. Do you mind if I ask what it is?”

A while back we recruited a new guy into the guild, been playing warrior for a couple of months and thought he was on a good build, with the right gear for damage dealing. I took his word for it, and we did our dungeons, he did make mistakes and when corrected he did fine, fair enough, but later when discussing things like damage he mentioned that he wasn’t hitting nearly as hard as i was.

This makes no sense whatsoever, its invalid. if i can see someone has the right gear/traits, i can assume they have done half the job at getting to know what to do, it is then their job to respond to my question “do you know what to do?” if they say yes and they haven’t it will become obvious very quickly, but that is then a communication issue and has nothing to do with the ability to inspect.

And this is exactly why it’s a bad idea. You assume there’s a “right” build, and “right” armor. You assume you know best, as do many other people. If I walk into a dungeon group as a hybrid Engineer or Elementalist with Rampager/Celestial equipment, is some Warrior going to kick me because he thinks Rampager/Celestial is terrible?

In your own example, no one noticed that your friend was not in a top-damage spec, so he was probably not dying all over the place. Maybe he was in knights, I don’t know. Maybe knights is what he needed at first, until he was good enough to step up and go glass cannon. Either way, he noticed a problem with his build, and he worked to correct it—and it was his choice to do so. To me, that sounds just fine.

I agree with this. As opposed to someone inspecting him and seeing he doesn’t have the right gear (in their opinion) and kicking your friend because of it.

No inspection needed. No thanks.

[Request] - Abolish Level Scaling

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

No. Level scaling is a core concept and a major selling point of this game, and is working as intended.

Map function suggestion...

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Kinda like post-it notes. Sounds like a neat idea.

I also wish I could chat while looking at the map.

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I find playing the game pointless.

You’re done here. After this anything you say is worthless. If you find playing the game pointless you will have no say in how or what can improve this game.

Since you’re so against this idea tell me why its not a good change for WvW? And Btw saying “they should be working on other things” is a cop out because you have no reasonable idea to debate this.

First, You took that quote out of context. Good job being that dishonest.

Secondly, throughout this thread people have been complaining that manually looting is pointless. One person even tried to use some Japanese philosophy. If you weren’t so dishonest, you would notice that that entire first part of my post is Mist’s post mirrored and their argument used sarcastically for the automation of the whole game.

You misunderstand the point of the suggestion and I think you missed that the OP of both threads are the same. It was asked if a macro for this situation would be allowed and Anet confirmed that is is NOT allowed so the suggestion for it to be implemented in game so 3rd party programs and keyboards won’t be used.

That wasn’t really at the OP but more so the side discussion about ‘spamming f’ , ‘infinite loop’, ’it’s killing my keyboard’ etc, things that were going on.

I personally don’t see a need for automated looting or anything like that, but the only way anything like it could even be considered would be to have it as an option for everyone as part of the game. Which I really don’t see Anet doing anytime soon. They tend to move quite slowly when it comes to quality of life issues.

It’s not even a QOL issue. It’s an “I’m too lazy so do it for me” issue.

They tend to move quite slowly when it comes to quality of life issues.

^ This. I really wish arenanet would just take a 2 week break from living story and fix some of the long-existing bugs and annoyances.

Hope you realize that auto-looting wouldn’t be on that list of fixes for long-existing bugs and annoyances.

(edited by Euthymia.4807)

Remove Q/A option from certain forums.

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

The Q/A option when posting new threads has no point in certain sections of the forum (like this section). Q/A option should be removed or disabled in the suggestions section and other sections that “Question and Answer” threads don’t really belong.

Marriage!

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

It’s a neat idea when done right. Most of the time I’ve seen it done gays and lesbians where discriminated against.

Two accounts being one. No. Having a special title, emotes (hugs and kisses), and maybe a special icon on the map and color in chat would be cool.

PS: Why do people keep using that “Q/A” option when their thread isn’t one that requires that type of thing? Kinda annoying.

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

It IS pointless. I’ve already decided that I want to pick up every single piece of loot, and having to do so manually every time is like having to click a confirmation window every time I want to breathe. It should be automatic, with the option to turn it off if I DON’T want to auto-loot. We’ve already had some nice improvements to the looting system, so you can’t defend its flaws based on the philosophy that ANet actually want it to be an irritating task for players. They are actively trying to make things less annoying for us, and here is a great suggestion to help with that.

You really don’t get it.

I find playing the game pointless. I’ve already decided that I want a level 80 character of every profession and every race with every armor in the game. Having to level every character manually is like having to click a confirmation window to breathe (actually no it isn’t. One’s a requirement and the other isn’t.). Leveling should be automatic with the option to turn it off if I DON’T want to auto-level (heh like anyone would turn it off). We’ve already seen nice improvements to the leveling system, so you can’t defend it’s flaws based on the philosophy that anet actually wants it to be an irritating task for players. They are actively trying to make things less annoying for us, and here is a great suggestion to help with that.

If it works for you, why wouldn’t it work for me?

Now for my actual answer:

It IS pointless. I’ve already decided that I want to pick up every single piece of loot

That’s good. Press the F button and it’s done.

and having to do so manually every time is like having to click a confirmation window every time I want to breathe

No it’s not. I doubt you’d die from not picking up loot, but try not breathing and let me know how that goes. Nice ‘Red Herring’ fallacy though.

It should be automatic, with the option to turn it off if I DON’T want to auto-loot.

Things shouldn’t be automatic just because you’re too lazy.

We’ve already had some nice improvements to the looting system

Yeah. Notice how they made it AOE loot and not automatic loot.

so you can’t defend its flaws based on the philosophy that ANet actually want it to be an irritating task for players

You can’t defend your laziness either. Again they improved it. They didn’t get rid of it altogether. You know selling things on the TP is irritating too. Especially when I’m trying to loot and my bags are full. The game should automatically sell things on the TP for me. Yeah I don’t think so.

They are actively trying to make things less annoying for us, and here is a great suggestion to help with that.

Again. Less and not removing them all together. It’s not a great suggestion. You’re just lazy and want things handed to you.

Here is the more modern philosophy:
Kaizen – Japanese business philosophy of constant improvement. Is it broken? No. Is it inefficient or pointless? Yes. So improve it.

Your argument doesn’t work.

By your own argument the whole game should play itself because it’s inefficient and pointless otherwise.

Having to press F manually to loot isn’t pointless. It’s the way things are and how they should be. Why? Because you’re playing a game not watching a movie.

You still don’t understand. Pressing F is essentially waste, as it does absolutely nothing for PvP. You could NEVER loot, and it wouldn’t make you more or less effective in WvW combat. Thus, it is a pointless act, and should be improved further. You might only play WvW for 30 minutes a week, but the rest of us play for hours a day and are breaking our F keys.

Do some reading please, I hate having to explain things twice, it’s a pet peeve of mine. Put on your learning cap – https://en.wikipedia.org/wiki/Kaizen

EDIT: You might not want to tell the japanese that you think their business philosophy is wrong, as it’s worked pretty great for them so far.

Get a new keyboard.

And I can apply that same philosophy to everything in the game. Does that mean everything should change? No. It wouldn’t be a game anymore. It would be a movie.

You say pressing F isn’t efficient and pointless, so it should be automatic. I say leveling is inefficient and pointless, so it too should be automatic. Selling that loot you automatically picked up on the TP is also inefficient and pointless, so that should be automatic.

Oh and hey. Spending hours a day playing a video game is also an inefficient and pointless waste of time, so you probably shouldn’t do that.

(edited by Euthymia.4807)

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Here is the more modern philosophy:
Kaizen – Japanese business philosophy of constant improvement. Is it broken? No. Is it inefficient or pointless? Yes. So improve it.

Your argument doesn’t work.

By your own argument the whole game should play itself because it’s inefficient and pointless otherwise.

Having to press F manually to loot isn’t pointless. It’s the way things are and how they should be. Why? Because you’re playing a game not watching a movie.

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I think they were nice enough to put the loot bag at your feet. It’s not too much to ask that you press the F key every once in a while.

Next thing people will be complaining about is “using my skills is too tedious and boring. I have to think of what skill I want to use, move my character in range, and then press different buttons to activate my skills. It’s much too hard! Meanwhile other people are attacking me! Anet, please make it so the game fires off all my skills at the most efficient times.”

Why do people seem to feel that WvW (or to a lesser extent PvP) is something of some special importance. PVE’ers defend their server from dragons, trolls, pirates and all sorts of other dangers. I don’t remember anyone complaining about playing the game being too hard and needing auto triggers for pointless things like looting.

It’s not so much complaining, Its a suggestion to help improve game play. The changes they have made thus far have been great. This would be a huge upgrade to looting in WvW and allow people to focus on the greater part of WvW (combat) People leave so much loot because its either loot and death or continue fighting and in a lot of situations they fight is constantly moving so there is no way to collect all your bags. And Spamming your AoE loot key is the only answer? It doesn’t seem to be right considering how much movement is involved in this game.

Spamming the AOE key worked fine until now, and it works in pretty much every other MMO too. They even made it easier and made the bags appear at your feet.

I really don’t understand how fighting players makes it impossible for you to press F. There’s a pattern to most people’s skill use. Why not integrate F into that pattern?

And yes I’m against the idea because they can be doing something more important with their time than fixing something that isn’t broken for people too lazy to press a button.

Maybe they should do like the Asian MMO’s do and make a pet to loot for you. The catch is you have to feed the pet, and you have to but the food with with gems. 800 for a pack of 10, and each one lasts an hour.

remove level decrease

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

It will never happen for numerous reasons. The system works exactly as it was intended.

+1

It’s a core feature, an awesome feature, and a one of people’s favorite features. Removing it is a dumb idea and would kill the game. Plain and simple. It’s a selling point for the game. It’s NEVER going to happen.

I hope they have the downleveling in GW9, 10, and 26 too.

(edited by Euthymia.4807)

Buff ele air

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

I agree slight buffs all around for the ele! Also I want swappable weapons T.T

Toggle setting for AoE Loot

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Tell me what Auto-Attack is? infinite loop. I’m not saying I do it, I’m never distracted enough to not be able to press the bound button on my mouse for aoe-loot but the game already provides an infinite-loop mechanic to spam actions, why is this different and why would anyone assume getting the loot you are entitled to is an advantage over every other player in the game that is entitled to their loot?

1) Auto attack is coded into the game.
2) There’s a difference between using something coded into the game and using a 3rd party program to do actions in the game.
3) You aren’t ‘entitled’ to anything if you’re too lazy to press F

If using macros to spam AOE loot is ok, then so is using marcros to spam any other attacks and/or abilities. By your own argument Botting is perfectly fine because the game has an auto attack feature that lets you automatically use one skill when ever it’s ready.

Unspent Skill Points

in Suggestions

Posted by: Euthymia.4807

Euthymia.4807

Done.
http://wiki.guildwars2.com/wiki/Mystic_Forge/Equipment
All of those cost 50+ Skill Points.

Are you sure that’s skill points and not Mystic Coins?