Showing Posts For Gehirn.8796:
These stick in my mind the most (besides Fear Not This Night) and probably because I enjoyed the events immensely:
Bazaar of the Four Winds: Labyrinthine Cliffs / Sanctum Sprint
Twisted Marionette Battle: Part 1 / Part 2
Super Adventure Box: Sunny Glade / World Hub
Wintersday 2012: The Great Toymaker
The Charr Triumphant deserves a mention, too (Tequatl music).
I login to the game, check the temples and find they’re all done. I go to one or two world bosses before getting completely depressed at how little there is to do between each one. It feels like a lot of waiting for nothing. Went to Teq…nothing’s changed there. Still a PuG stomper.
Seriously, is there not something wrong here? Tyria just doesn’t feel exciting on its own anymore. The perception that there are more people in the world does not seem worth the reality that there is LESS happening. LESS temples. And LESS world bosses that can be squeezed into a daily play session.
And while I didn’t particularly enjoy the last several Living Story events, overall, I found most of them to be a blast. But I have never looked forward to more of them as much as I do now.
FOR THE LOVE OF ALL THAT IS HOLY…
I hope there is something around the corner
2 or 3 presets and I don’t mind use gems to unlock extra
I would prefer this over the current system where they divide between PvP and everything else. It would be nice to have freedom over different characters where I might decide to dedicate one to having 3 different WvW roles or another to having a mix of modes (say, PvP/dungeon/general purpose PvE), etc.
Foot of Cupid, eat your heart out.
Queen’s Gauntlet and Twilight Assault had the best environment for social interaction IMO. In the Gauntlet, you would have to wait your turn but you didn’t want to do anything else because you’d lose your place in queue. That gives you time to chat.
Then with Twilight Assault, it took a little bit of teamwork to get things done. Whether it was rewarding or penalizing doesn’t matter. It was a shared experience and an excuse to grow your friends list.
This stuff isn’t rocket science. It’s just like WoW vanilla. An eight-hour BRD run would of achieved the same thing. Or just waiting on a gryphon flying you to the dungeon. But if you remove all the time-sinks or moderately difficult content, you’re not going to have time to chat or experience content together because your brain is geared to do as many things as possible before your mother grabs a broom and pries you away from the keyboard.
There has to be a journey if you want to meet others along the way. If it’s only going to be about destination, then best bring your inner-circle of friends with you.
Seasonal events should not be made sterile. Misty balls are sterile. You can’t see them trip or stumble. They have no personality, because the evil hands of death aren’t grabbing a person. Just balls.
Must of been a hiccup. It’s all working again.
It’s all dead! Run for the hills!
The inefficiency of organizing the event on a main server has to be the biggest letdown. I remember in WoW (vanilla — when it was good) stumbling across my first dragon event. Died. A lot. But it was exciting and helped to define what I think an MMO should be.
Sadly, there won’t be any new adventurers walking into a Tequatl fight. All they will find is David and Goliath. But on the plus side, people are not restricted to the demographic of their world. TTS is filling the gap just like the community did during The Lost Shores release (where those that missed it could enter overflows to kill the boss).
Maybe Teq should appear less frequently with much bigger rewards? Crabby McCrabcakes seemed to have a decent turnout. Why wouldn’t he? He gave you a 20-slot bag, an exotic trinket, two rares and two exotics. But he was part of an event that wasn’t permanently recurring (and people complained). Tequatl is permanently recurring (and people are still complaining).
My biggest fear is, if there’s not enough of a demographic for content like this, it will end up like that other game. We’ll all be pushed into five-player sandboxes and L.A. will become a really expensive lobby screen.
Geez now look what you’ve all done, you’ve depressed me
I have encountered far too many know-it-all’s who try to be the kitten leader and refuse to acknowledge the simpler methods, opting for more difficult solo methods.
Tried the solo method as an engineer…not very successful (saw a ranger do it once).
i) Have everyone not luring swap to anti-projectile utilities:
- Wall of Reflection
- Feedback
- Smokescreen
Totally agree! [Toss Elixir U] literally saved one of our group attempts (first toss is usually always Wall of Reflection).
What goes wrong is, people went in the dungeon, knowing nothing of the bosses, yet hoping for an easy clear. Then the group wiped upside down, and someone ragequited.
This is why I love the ability to describe groups with the LFG tool. They are like your terms and conditions. If it’s advertised as an experienced run, there’s less grief in enforcing those terms. And if it’s just simply “LFG” or “LFM”, you need to be prepared to take what you get.
A private instance would ruin what makes the tower so much fun.
I cant agree with this. Even when I got the puzzle down to almost guaranteed success, my fail percentage when up tremendously whenever I couldn’t see myself for a major portion of the race. It got so bad people were actually griefing the puzzle making the largest characters they could and using items that made it incredibly hard to see the next jump. Your ability to win shouldn’t at all depend on horrible camera mechanics including the inability to see yourself because of others.
Killing those two Aetherblades that were in their undies going for a dip was a great offset.
Met them yesterday, had a good laugh!
I also love the hallway designs near the end, it’s like they are straight out of a sci-fi film.
Does the party still get kicked if the leader leaves?
Yep! That what I had after my first run. Party leader rage quit (as in: offline), after waiting a while we kicked him… and… boom!
Drat. I wish they’d change that.
I had my guildie open the dungeon after that, reliable connection AND doesn’t give up. 7 hours later we were forced to stop playing because of IRL commitments. We must have been through 40 or so (not kidding) PUGs because most just kept rage quitting during Slick and Sparki.
That’s a real shame. My group layout was as random as they get when we were doing those two but everyone was willing to try (which is all I ever expect) and we just kept adapting to new ideas until we beat him (killing Slick before Sparki didn’t work for us like the wiki recommends, we were using dedicated runners and Sparki was just too much of a pest).
7 out of 7 attempts, the party leader has left while attempting this new dungeon path.
Does the party still get kicked if the leader leaves? I hope that didn’t happen with my group…we got right to the end and I was both the group starter and the last to leave since the original group (no “quitters”, just time constraints).
yeah, i had someone leave the party on our first run. he got quite upset over the ooze part too.
For the ooze part, we had a ranger go in first and round up the elementals. Then he kited them back near the entrance and kept them busy with [Entangle] and some light babysitting skills. Was a cakewalk to escort the oozes after that. In fact, he’s inspired me to use my net turret next time (which has the same range).
@Alyssa, you captured me, too! I’m the little Asura with his head turned away.
Just look at that timer…
How can we organize events that requrie huge amounts of players with these non-existent tools the game has, you know, parties of five, whisper from player to player… what else? Overflows and inability to control which one you end up in,
Forgive me if I missed something, but does the party interface not allow you to remain in the same overflow, providing at least one other member remains there, too?
@Penguin, your Charr has got it. Love the goggles and the pipes (what headpiece is that?).
8.5/10
And fluff is fluff…your other one needs more…“engi-ness” :P
Mine below.
Actually, I really want the new back item. It’s perfect for my engi (can’t afford jetpack)!
I’ve gotten to the point where I can afford the Jetpack but the colours don’t match my little firebat! Same problem with the new skin (even though it is very nice)!
My kingdom for something red and glorious!
Are external VOIP programs a bad thing? Not really. Do they help? Yes they can. Should they be required? Hell no.
And as for why people dislike using them… Some people are shy and find them far too personal. Some people want to avoid the seemingly inevitable crowd of 14 year olds that tend to flock to those things and make racist/sexist jokes. Some people dislike the various programs themselves. Maybe they get on fine with Raidcall, but have issues with Teamspeak. And yet others have issues running the program. I know a few people that if they try and run Teamspeak alongside their game, they get PC issues.
And that’s just a few of the reasons, ones I’m personally aware of. No doubt there are many more out there, but I hope that clears things up for you…
Then there’s my whacky theory…sensory overload. I don’t think it applies in any great extent to this game (since it’s crafted so well and lacks a lot of visual clutter), but if I have learnt anything from the WoW experience, it’s that many raid leaders are happy for their fellow players to experience workloads that not even a pilot would tolerate.
Imagine an air captain alone at the controls with five or six air traffic controllers constantly annoying him or her, and a big red aura painted on the windows with a dozen warning lights flashing and making noise. It’s a miracle if they can even see the runway. That is your MMO gamer.
Now imagine if that pilot was new and couldn’t master all of the controls or understand all of the basic readouts…
Yikes!
It’s no wonder people prefer having everything fed to them without drama. They are learning to hate learning, and they bring that with them wherever they go.
And click on his mouth when he opens it! (I think he has two targets…you want the FACE so when you throw the jewel it actually goes in his MOUTH).
So far the W1 green Trib skins I have are 2 swords, 3 daggers, staff, 5 pistols (fricken love these). Might of missed a few but I’ve done it a lot. Only 2 Yellow skins cuz god I hate W2Z2 so much.
That’s awesome. I only went for one yellow for the same reason. I’m trying to get a full green skin set for my warrior to maintain her minty look into the future (attached).
So far I have GS, sword, axe, mace, shield, warhorn, rifle, bow. Still need a hammer and an extra sword/axe/mace for possible offhand.
Four more days and I should be done
I will be impressed if it does indeed come with a text box for custom messages. I never expect companies to utilize them for fear of spam but they are important because they “out” all the obvious loons/jerks/twerps and make them easier to avoid.
Having never previously failed the cloud jump before the shortcut eagle, I must of failed at least 50 times when I actually needed it for this achievement.
Truly frustrating and much worse than killing all the assassins.
(4)Repetitive, easy-to-follow content. As stated in reason #2, Guild Wars 2 demands very little skill and thought, and mostly relies on fast reflexes (dodging, mob avoidance i.e. ‘running past’).
I think demands is the keyword. The best analogy was given by someone else on the forum who said that ANet have offered exotic cuisine but the players are only ordering burgers and fries.
The star that burns twice as bright burns for half as long.
Or 1/6th as long in this case
She made me fall on my bottom and blew me up with a rocket.
Then she called me a potato!
Ongoing thread here.
Their presentation would have been a LOT better if it had been done in such a way that the Mad King was introduced.
It’s funny but when I noticed Scarlet’s green complexion, I thought to myself that if the Mad King was the pumpkin, she’d most likely be the stem.
Same problem on my account.
The changes don’t seem to be listed on the patch updates forum but they are listed on the wiki page for the 13th August patch:
Changed the mechanics of Deadeye Dunwell’s boss fight to reduce farming efficiency
I can certainly understand people wanting to do things as efficiently as possible, but not to the point that it becomes for some people, nitpicking over a few wasted seconds or even gasp a whole full minute. I remember before this game went live it seemed like it was going to be a haven away from this type of mentality that many players seem to hold, I often ask myself what those types find enjoyable about such behavior but the answer eludes me.
You stay up all night slaving away, fighting off unproductive “colleagues”, and trying to make something of yourself in-game. Then the next morning, you go to school or work to relax and goof off, free from the burdens awaiting you at home (husband / wife / kids / e-Friends).
Truly a funny world we live in.
Almost makes me want to dig a hole and sit in it until the craziness passes.
I have a steady 250 ms here that makes quite a handicap for the fight.Add that on top of the already long cast time and pickup animation to make a slow motion experience.
This is almost identical to my one-and-only gripe with the Christmas event. Very sad to see it raise its ugly head again
I’m just glad I was able to beat Liadri. Actually, I think the higher gambits would of been far worse to do than her if it wasn’t for a very clever engineer build. Unless someone figures out something similar for Liadri, I’m happy to pass on the Light up the Darkness achievement.
0/0/30/30/10 (ah/emp might/shouts/retaliation)
zerker/knights combo
save yourselves/hold the line/retreat/renewed focus
staff (strength sigil)/gs (energy sigil)
boon duration runes
I ended up using a variant build with my full Berserker set (not sure if the differences mattered):
0
0
30 V VI XI
30 II IX XI
10 IV
The things that helped me were:
- Post-processing = off.
- Using the Greatsword’s [Binding Blade] to pull multiple Visions of Mortality into the white whirlpools.
- Using the Staff’s [Symbol of Swiftness] for speed boons in phase 1.
- Faking left, going right to avoid Liadri’s Necrotic Grasp (the evil smoky hands that she always shoots in phase 1) whenever possible.
- Directly facing Liadri in phase 2, walking around the middle of the dome in a circular-motion (avoiding the red circles, of course) and using my Staff’s auto-attack.
I didn’t need to use any other weapon skills beyond the ones listed above but I did use all my other buttons to heal or block when my health was getting low.
For those interested, this is the full layout I used.
One of the latest updates to Gw2.exe seems to have broken the Windows Games Explorer link for Guild Wars 2. The icon is still present, but no information is displayed and the game cannot be launched.
Restoring an older copy of Gw2.exe remedies the issue (which I can’t use to play, of course), and leads me to believe this is a problem somewhere in the game file.
Surely, I’m not the only one having this issue? (yes, I know I can make shortcuts the old fashioned way).
Is 40 supposed to be a magic number or something?
Nah, see this is the problem. The O.P. should of tried 42.
Coming from a healing background, it’s nice to be in a game where people have to take responsibility for their own survival.
I still remember (not exactly the worst, but perhaps) the dumbest encounter I’ve had in WoW was with a paladin sporting the typical God-complex. Stood right in the cozy fire. Getting burnt away quicker than any Flash Heal could manage. Died. Asked why he didn’t get any heals. Asked for a resurrect. 90% through the resurrection, he releases…
Yeah. Like I really want to go back to that.
Toy Soldier was hardest for me (might of been over ten tries). I was really lucky with the rest.
Keep trying all!
I managed to finish both achievements, and I LOVE all the other events, but I’m not keen on returning to Toypocalypse.
The only part that bugs me about this minigame is how unresponsive it is when picking up snowballs or scraps. For example, if I don’t come to a complete stop before picking up an item, I will often get stuck in a running animation that I can’t break out of. It doesn’t last too long but it is really annoying.
And since frequent and speedy building is such a big part of Toypocalypse, it’s too easy to get worn out over the course of ten rounds while suffering from these constant hiccups.
I guess it’s just lag but it rules me out anyway
The Witch is good for defending your crown, but the Mad King is better at getting it
Well, I bought a bunch of the Wintersday Mystery Boxes
Just curious, how many would you call a bunch?
Four-legged plush golem with a gun and a skirt
The choir is really easy for touch typists with the right keybinds ([G]reen, [R]ed, [Y]ellow, [B]lue, [O]range, [P]urple, [T]urqoise, P[I]nk).
The rest of you poor souls have my sympathy!
Managed to sneak into an overflow that was still doing it. Epic event.
Though I noticed something I didn’t before. There is a vendor at the camp just south from the cave which offers the [Ancient Karka Shell] for 1000 x [Karka Shell].
So while many may miss out on a couple of exotics, rares, a 20-slot bag and the chance of a precursor, it’s nice to know nobody is permanently denied the most unique item to arise from this event.
I would of thought this is how it would be handled in the first place. I try to attend these one-time only events but I don’t remember being rewarded with anything other than a cinematic during Halloween, for example (though I guess that event was considered a seasonal as opposed to an opening).
Yet having three one-time events in a row, with the final (perhaps most important) occuring on what would be 7am Monday morning for me, seems to be a little bit of a letdown.
The chain involving the Map Fragment was extended into Phase 2 which is now over.
Additionally, the chain which occurs after you have received a Map of Southsun Cove was not extended:
“This quest chain was not extended into phase 2 and its content has been removed once phase 2 has started.”
Maybe there’s a guy hired specifically for JP’s?
I’m sure it’s just one guy, too. That guy down in the basement that never sleeps, half-buried in a hill of coffee beans…
Then management offers him more staff and he’s like, “I work alone”
Dostoev Sky Peak
I will never forget this name. LOL