A PvX guild for mature players with a life.
A PvX guild for mature players with a life.
GW2 has the best implementation of dailies I’ve seen so far. Unlike all other games, GW2 doesn’t restrict you to a couple of “end game” zones with quests NPCs giving you a couple of quests to do each day so you increase some “reputation”, but allows you to go anywhere in the world and on any of your characters (a level 1 character can finish the daily just as well as a level 80 one).
A PvX guild for mature players with a life.
mm if its stealth + blink or portal
Its not an exploit.
It’s “jump and walk along a ledge to avoid a whole lot of mobs”.
Sounds less like an “exploit” and more like being clever to me.
“Jesus spots” in L4D are exploits. Bypassing optional, slow and unrewarding content is just smart play.
If the ledge was designed to be an optional route to the same place, instead of facing a lot of mobs, that’s smart play. If the ledge was not designed to be an optional route, that’s an exploit…
“Never try to make an exploiter admit he is exploiting”.
Very old rule, still 100% valid.
A PvX guild for mature players with a life.
mm if its stealth + blink or portal
Its not an exploit.
It’s “jump and walk along a ledge to avoid a whole lot of mobs”.
A PvX guild for mature players with a life.
There are some “elitist” who just can’t live without being 2 minutes faster.
There are three things you can do:
- Learn that dredge fractals exploit
- Find another party or (even better)
- Don’t do PUGs and do it with guildies.
yeah, I pretty much do the 3rd option only now, so much more fun.
Doing 3rd option since longer than I can remember. The random MMORPG player has like a 50% chance of being an immature person. Nothing like finding a good guild and sticking with it.
And about that “exploit”… ANet could fix it easily, and should do it.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
This is a social game, yes. What followers can do is wrong however.
A friend of mine had a complete stranger starting to harass her, messaging her all the time as soon as she logged in, making sure she knew he knew where she was.The system doesn’t need to be removed, but it does need to be changed to allow a bit of control. If you end up with someone stalkerish or harassing you, you should have the option to immediately bock them and actually have block work, unlike now where they can still see what you are doing.
If you are harassed, report the person, and he’ll get a nice ban to think about his actions.
A PvX guild for mature players with a life.
/block
/continuewhatyouweredoing.
A PvX guild for mature players with a life.
And they even have to do it before next patch, because there is Bazaar of the Four Winds achievement which you can’t complete until you finish this mini game – gg.
I finished the Bazaar meta and got my crystal thing for my home instance without beating Irongut.
A PvX guild for mature players with a life.
I got the recipe in the mail… weird.
A PvX guild for mature players with a life.
I’d find a way to keep the billion for myself, and retire on some lost island somewhere while living from the income generated by the money.
A PvX guild for mature players with a life.
That’s my biggest “pet peeve” with GW2… way to much “silly” fluff. Not only the armors, but also the stupid looking plush or tentacle backpacks.
I love the game, but I’d have loved if it had taken a more “serious” route when it comes to gear.
A PvX guild for mature players with a life.
Just transmute them… yeah.
And no, transmutation stones don’t cost “real money”, you can get them with gold too, and you even get them for free in game from story, exploration and achievements.
A PvX guild for mature players with a life.
All servers have friendly messmers in that Puzzle right now. Just ask nicely.
A PvX guild for mature players with a life.
Quod Sumus Hoc Eritis.
Real life has great graphics, but the death penalty sucks… and we will all get there eventually.
I can’t pray for you because I don’t believe in any “god”, but I wish you a lot of joy and as little pain as possible for the future.
A PvX guild for mature players with a life.
Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
Cowardly, or simply resourceful? :p
Honestly, if the Thief had more health and toughness I’d agree with you. But the Thief is pretty squishy. If the Warrior could stealth? Sure. Game-breaking. However, not so much the Thief.
Only as resourceful as the available skills permit.
Farerolling the stealth button as soon as you’re about to die is not even remotely “skillful”.You make it sound like stealth makes you invincible, if you can’t kill a thief then take CC’s and shut them down. You sound like you get owned by thieves all the time.
I play a “tankish” warrior, thieves definitely don’t scare me – but it’s annoying that most of them just run away in stealth when going under 50% health.
Annoying doesn’t make it bad, lol.
Too much survivability and the ability to easily flee combat when losing is bad design.
Well, they lose out on the kill, so it’s not that bad, I’d say. Still, each to their own. It seems, looking at your comment about how Thieves don’t scare you but are annoying, that your issues with Thieves are that they aren’t the faceroll, smash their face in, easy kill you think they should be.
Wrong, but whatever floats your boat.
Give every class the same ability to flee combat easily, and I won’t mind thieves anymore.
Stealth (as in “total invisibility”) is overpowered in every game it’s used. I had hopes when ANet said it would be very limited in GW2, but it’s definitely not limited enough.
A PvX guild for mature players with a life.
Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
Cowardly, or simply resourceful? :p
Honestly, if the Thief had more health and toughness I’d agree with you. But the Thief is pretty squishy. If the Warrior could stealth? Sure. Game-breaking. However, not so much the Thief.
Only as resourceful as the available skills permit.
Farerolling the stealth button as soon as you’re about to die is not even remotely “skillful”.You make it sound like stealth makes you invincible, if you can’t kill a thief then take CC’s and shut them down. You sound like you get owned by thieves all the time.
I play a “tankish” warrior, thieves definitely don’t scare me – but it’s annoying that most of them just run away in stealth when going under 50% health.
Annoying doesn’t make it bad, lol.
Too much survivability and the ability to easily flee combat when losing is bad design.
A PvX guild for mature players with a life.
Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
Cowardly, or simply resourceful? :p
Honestly, if the Thief had more health and toughness I’d agree with you. But the Thief is pretty squishy. If the Warrior could stealth? Sure. Game-breaking. However, not so much the Thief.
Only as resourceful as the available skills permit.
Farerolling the stealth button as soon as you’re about to die is not even remotely “skillful”.You make it sound like stealth makes you invincible, if you can’t kill a thief then take CC’s and shut them down. You sound like you get owned by thieves all the time.
I play a “tankish” warrior, thieves definitely don’t scare me – but it’s annoying that most of them just run away in stealth when going under 50% health.
A PvX guild for mature players with a life.
Take is slower… you don’t need to rush it in 2 hours. This is not a WoW clone.
A PvX guild for mature players with a life.
Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
Cowardly, or simply resourceful? :p
Honestly, if the Thief had more health and toughness I’d agree with you. But the Thief is pretty squishy. If the Warrior could stealth? Sure. Game-breaking. However, not so much the Thief.
Only as resourceful as the available skills permit.
Farerolling the stealth button as soon as you’re about to die is not even remotely “skillful”.
A PvX guild for mature players with a life.
I think all professions are quite easy to learn, but quite hard to master, like in most if not all other MMORPGs.
Except maybe thief in PvP/WvW, which is faceroll easy. But that’s the problem with any class which can stealth in combat in any MMORPG. No class should have such easy escape routes. Thief, just like Rogue in “WoW” or other theme park games, is the coward’s favorite class.
A PvX guild for mature players with a life.
Depends on the food. I’ll wait 3 hours for something cooked by Gordon Ramsay.
This said, if Gordon Ramsay made customers wait 3 hours for food, I think he would fire himself from his own restaurant, insulting himself all the way to the exit… ;-)
A PvX guild for mature players with a life.
If you had some friends that quit the game, if you think of it like this you’ll know why.
you goto a restaurant and order food. Food hasn’t come out in over 1 hour, what do you do?
Now think of it like this, you buy a game and they promise something, but they kept you waiting for a whole year not telling you a thing, what do you do?
ANet never promised vertical progression in GW2. They always said rewards would be cosmetic. So maybe you misread something that was talking about another game and thought is was about GW2…
A PvX guild for mature players with a life.
Beating the hardest content of a game? Isn’t that enough?
For many, it really is not. A lot of casual and hardcore gamers have been playing games with long term gear progression, both in PvP and PvE, for years now. An extrinsic reward of “I’m +5 better than you.” is a lot more popular and an expected form of reward.
Oh I know, and my question was kind of rhetorical, which is made more obvious in the rest of my previous post, which you hopefully also read before answering…
Many player turn into Pavlov’s dogs when logged into a MMORPG, or even other video games. They drool when they see something shiny, they somehow turn into some hungry animal looking for their epic raid item food.
I don’t agree with you when you say “a lot more popular”. Unless you have a reliable source of numbers, of course. WoW and clones made a whole generation of new players think it was the only way to do a MMORPG, because all those people didn’t know any better. Thinking chocolate ice cream is the best when you’ve actually never tried any other taste is not “a lot more popular”, is denial based on ignorance and also “Pavlov’s dog” style training, drooling at the mention of chocolate ice cream.
If don’t believe in being a “Pavlov’s dog”. My pleasure when I killed the heroic Lich King server first was because we (our team) did it, I didn’t give the start of a care about what he had dropped, I don’t even remember it, I even think I got some item on the first kill, but that was totally secondary to the pleasure of having dropped the baddie. I’ve seen people addicted to gear instead of dedicated to beating the content though, and I have always felt a lot of pity for them. Talk about taking a game way too seriously. I’ve seen guildies who were raiding together for years insult each other in chat and on voice chat because one thought the other didn’t deserve the piece of epic trash he actually won fair and square using his DKP. I don’t want to see that in GW2. I’ve seen people asking to do the “easier bosses” we already killed several times, just for loot, instead of trying to tackle the harder ones we hadn’t killed yet.
I want to “raid”, if such a thing is ever added to the game, with people who do it for the fun of it, not to get a bigger in game “ego”, and not so see the gear balance of PvP completely destroyed by those who are playing 12 hours a day.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
What’s the point of endgame/raiding if you don’t get better gear?
Beating the hardest content of a game? Isn’t that enough?
I’ve been doing that in WoW for years, gear was never the reason why I raided, it was (very sadly) necessary but not my goal, my goal was to defeat the hardest content of the game. Once done, the subsequent forced gear grind to be able to continue the next raid “tier” was utterly boring, and if GW2 adds anything remotely close to that, I will stop playing – and of course paying.
Let’s get real – what happens in “raid gear tiers” based games? You spend 10% of the time having fun beating the raid instance. And then, 90% of the time in a boring grind of bosses you’ve already killed dozens of times just to get the gear upgrades you will need when the next raid tier will come. That sounds like a hamster in a wheel, or some donkey chasing a carrot, not a human being playing a game for fun.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
The utterly bad spelling and wording makes it obvious that it’s a scam attempt
A PvX guild for mature players with a life.
Yay, required to play on a schedule is coming to GW2. This game just keeps on becoming like every other MMO out there…. In a year they might aswell rename the game to World of Guild Wars.
If they want more money the have to have more ppl playing so yes, they need features from other games
They must be careful not to lost the existing players in the process. Many are playing GW2 because it’s not just another “WoW clone”.
A PvX guild for mature players with a life.
I think “raiding” should have exclusive cosmetic rewards. By that I mean armor and weapons skins, minipets, tonics, special items like the sonic burrower or flying broom, etc.
I agree, unique rewards, but not more powerful rewards that would imbalance the rest of the game including WvW. Nothing that would force people to grind those “raids” or “activities for more than 5 players”.
A PvX guild for mature players with a life.
One important details to notice (I’m French, so I can read the article). It’s the French interviewer who said “like raids in other games”, but it’s actually “PvE content for more than 5 players”, and Mike said “with a GW2 twist”. They also never said it would require to play on a schedule.
Still, my warning to ANet is that if they turn this into a tiered raid gear grind, I will be gone, and they will lose the 20€ or more worth of gems I buy every month from them. If they try to force me to raid to get better gear and remain competitive for other activities like WvW, I will be gone without thinking twice.
A PvX guild for mature players with a life.
And some say warriors got nerfed…
I’m more than happy with my NON-BERZERKER warrior
A PvX guild for mature players with a life.
Regarding what you have mentioned, I will say this is not the time for you to return yet. It gonna make you feel the same way, at least for now.
For comments like this, yes I can re-install and wait for the download, log in, and spend time exploring and figuring it out. Or I can ask on the forums and see what the consensus is seeing as that doesn’t take as long…
A 1TB hard drive is worth nothing nowadays… just keep it installed and check from time to time.
A PvX guild for mature players with a life.
No offense meant, but the question doesn’t make much sense, since the game is 100% free once you purchased it. You can reinstall it anytime and have a look yourself.
So since there’s no point in asking that question – why do people ask it? Attention craving?
A PvX guild for mature players with a life.
@Blimm
If you put a “real life” time limit, some people who can e.g. only play a few hours on week ends won’t have much game time. That’s why I think it’s better to put an “in game” (logged in) time limit.
A PvX guild for mature players with a life.
I don’t want to “rain on the parade”, but I still hope they will add a separate volume control for those player controlled music instruments. In LOTRO, which has a way superior player music system, you have a “Player Music” volume control in the settings.
A PvX guild for mature players with a life.
Mounts had no place in human history in “real world” before someone realized some animals could be tamed and mounted. In Tyria, animals can already be tamed… there’s no reason someone doesn’t make some able to be mounted too.
A PvX guild for mature players with a life.
Free players don’t deserve to play full parts of the game without ever having to buy anything.
The idea of a trial is to try, not to play for free forever with all features enabled.
But please, list the “things” arena.net could do to prevent abuse without restrictions, I’m eager to read them.
I personally think that for GW2, a time limited trial counting IN GAME TIME so that people with limited time to log on would have the same trial duration than more hardcore players, with restrictions (chat/trading/auctions) and max gold limit is what would work best… just like the GW1 trial.
Make the total duration like 12 hours in game (logged in) time and limit max level to 20. That’s plenty enough time to try everything in the game without being able to play forever for free.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
Why can’t monsters dodge, flee or avoid AoE?
Actually, monsters do all these three things.
A PvX guild for mature players with a life.
The biggest problem would be the invasion of “free to play” characters in World vs World, since you’re automatically up-leveled to 80. They can’t allow that, or freeloaders would just get the best possible gear for a level 20 (or whatever level limit the free trials have) and play WvW for free.
Is that a bad thing?
Definitely. Freeloaders who can play the game forever without paying a cent to participate in its improvement are bad. It’s the upscaling to 80 which is a problem in WvW. Or maybe they can simply forbid siege engine usage and don’t give any kind of loot to “free” accounts, and/or limit the time they can spend in WvW every day. But some harsh limits must be added to encourage people to buy the full version.
And sPvP should also be forbidden to any permanent trial, or at least severely limited (like only 1 or 2 matches per day maximum).
- You can NOT upgrade your account from trial to normal account. So whatever you gain in trial account is NEVER carried over if you decide to get the game.
Not necessary. Just make it so that resources you can store on a free trial are limited. You can’t buy bank slots or additional bags, you can only store a limited amount of crafting resources (like 25 of each instead of 250), and you can only have a few gold maximum (1 or 2 gold). Since you can’t use mail or auction house, the accounts would be useless for gold farmers. WoW works that way, and it works just fine.
People who decide to move to the full version should not be punished for it, but rewarded.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
The most annoying in the borderlands is that when you are “defender”, you have to run all the way down from the top keep to get to the action.
I’d also love to have all three borderlands being different.
A PvX guild for mature players with a life.
The biggest problem would be the invasion of “free to play” characters in World vs World, since you’re automatically up-leveled to 80. They can’t allow that, or freeloaders would just get the best possible gear for a level 20 (or whatever level limit the free trials have) and play WvW for free.
A PvX guild for mature players with a life.
I play a warrior with a “tankish” spec, and I got actually boosted. The only complainers are the berzerker players, it’s a good move from ANet to make other builds more efficient.
A PvX guild for mature players with a life.
To me all the gear grind in the world won’t progress a bad player into a good player.
That’s precisely why the bad players want a gear grind. Because better gear with better stats provides them the edge they need to win.
They removed resilience from all gear and gave everyone 65% baseline resi.
This is wrong.
A PvX guild for mature players with a life.
I’ll just say this before I take my leave: hate on WoW and gear progression all you want guys, but WoW is still doing well after nearly a decade. Will we be able to say the same about GW2? Only time will tell.
So is Ultima Online and that doesn’t have gear grind.
UO actually exists since double the time WoW exists… WoW (gear grind) = 8 years, UO (no gear grind) = 16 years.
And then there is Asheron’s Call… 12 years old… no gear grind either, no forced grouping, best gear is available to any play style…
Go figure… 2 out of the 3 oldest AAA MMORPGs are NOT gear grind based.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
Add a gear grind and people will leave… many people.
A PvX guild for mature players with a life.
All those things are (for me) quite immersion breaking, but thankfully they aren’t very popular in my guild and I rarely do pickup groups so I can ignore them most of the times..
So you’re not part of the target market for this game. It’s okay not to like it, there are plenty of games I don’t like – WoW, for example. I don’t know why people would spend years of their life there, but they do. I choose not to. So keep your eyes open for a game that is a better fit, and when you find it, play that game.
That’s the most amusing part… you have actually less completely “stupid” stuff in WoW, because the setting is different. You know what to expect since the game is so “cartoonish”.
In GW2… you’re in the shiverpeaks, amazing looking snow covered mountains, as a nasty looking huge viking like Norn character, you slay some baddies, and suddenly a fellow Norn runs past you with… a plush quaggan backpack. That’s something I expect in games like Carebears online or the Sims, but not a MMORPG with such lore. There’s something “wrong” with it. I already said it’s “for me”, it’s personal of course, but I’m willing to take a bet that I’m not the only one.
I like all the other features of GW2, that’s only a “minor” pet peeve as I said, so no need to make fanboy like comments in the style of “if you don’t like it, don’t play it”. I actually give 20€ worth of gems every month to the game because I like it, I would not do that for a game I dislike, but that doesn’t mean I don’t have my own pet peeves with it.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
The only place that is gear locked atm is FotM, and that’s just because of bad design on the part of the creators.
I think it’s actually quite smart design. They managed to give a “gear grind” and progression system to those who can’t play a game without a carrot and at the same time didn’t stop anyone from still experiencing that content on an “easier” level, and even gain some of the new gear from it (Rank 10 FOTM doesn’t require agony resistance and has a chance of dropping ascended).
A PvX guild for mature players with a life.
you know.. theres this groups of people that think that gw2 will get destroyed to oblivion by eso once its comes out..
I have no opinion one way other other on this…….but this crap happens every time a new MMO comes out. gw2 was also going to dethrone WoW as were many others going to destroy each other. Its no wonder people are so disappointed by an MMO when they play it when this kind of hype is built up around them for months before release. They have nowhere to go but down to disappointment. I’d hate to be a developer with this kind of hype out there.
The kind of games I could see harming GW2 would be one with similar combat and content mechanics (action based combat with dynamic dodging, no fixed trinity roles, dynamic events, level downscaling, etc…) but with a more “serious” tone to it. Some content in GW2 is, no offense meant, quite ridiculous. Back pieces come to my mind as prime examples… quaggan packs, tentacles, etc… those new hats in the shop are also not very “serious” looking either. Bow with unicorns shooting rainbows, that comes straight from a “Carebears” episode. All those things are (for me) quite immersion breaking, but thankfully they aren’t very popular in my guild and I rarely do pickup groups so I can ignore them most of the times.
If another game offers the same great gameplay and open world in a more “serious” and “darker” setting, I will most likely consider it. So yeah, if ESO copies the best of GW2 while ignoring the “my little pony” style fluff content, it will be a serious contender for the position of “main MMORPG” for me, no matter how much I enjoy all the other GW2 features. There’s just too much “silly” stuff sometimes compared to the more “serious” stuff. So if some games takes all the good features of GW2, with the same awesome production quality, but goes for a more grim, darker and realistic setting for characters and equipment, it will win me over.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
There’s no gear locking in the game right now. You don’t need agony resistance to experience the fractals, to see the content and to complete it. You can even do rank 10+ fractals without any agony resistance, and have a chance to get some ascended gear.
As long as it remains that way, I’m fine with it. The day they add a dungeon where you need specific gear to even be able to have a chance to see it, my monetary contribution to this game and ANet will stop immediately.
A PvX guild for mature players with a life.
I posted befor reading your response.
I don’t care about mmorpg.com one way or the other, I’m responding to your arrogance.
I suggest you read the post of the person I was answering to if you want to see “arrogance”. When someone questions the age of another instead of addressing the topic at hand, he doesn’t deserve any respect.
What would you say if I now answered “You call me arrogant? How old are you?”. I guess you wouldn’t be happy either.
The guy could have corrected me without insulting me. As I said, I don’t hold the other cheek, I answer to people the same way they address me. Want me friendly? Be friendly, as the other person who corrected me was.
And this is definitely my last post about this. Please address my critic of the ranking system if you want more answers from me, if you persist on bashing me based on a language problem, I will ignore you.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)
I already apologized once, shall I do it again, or do you just enjoy punching downed people?
Or is it just that you people have nothing to answer to my dismissal of mmorpg.com’s list validity, and therefore focus on the language issue instead of the matter at hand?
See my previous post for the complete thing, I won’t answer to more pointless posts.
A PvX guild for mature players with a life.
Actually if anyone is talking Rubbish it’d be you, World of Warcraft the worlds first MMORPG!!!! what are you smoking? or how old are you?
Because i was playing multiple MMORPG’s long before WoW raised it’s ugly head, I was actually enjoying Anarchy Online when WoW was opened, i thought WoW was bad then and i still do now, WoW was just a copy of a few others at the time, as with everything Blizzard make they copy everyone elses ideas…
Another one with reading comprehension problems…
“World first” as in “the most popular, with the biggest player base”. I know it’s not the first MMO, I was playing UO beta 17+ years ago…
Djokovic is the “world first” tennis player, that doesn’t mean he is the first person to ever play tennis.
English lesson over.I’m guessing English isn’t your primary language, so I’ll drop a piece of advice for you for future conversations-
“World First” means the first person in the world to do something. I can’t imagine any native English speaker reading that and thinking “Oh, this means he’s the best player in the world!”
I apologize if it wasn’t clear enough, but I was meaning what I explained in the previous post. I still wasn’t deserving the arrogant and insulting tone the person used to correct me (“how old are you?”… and I’m most likely older than him), that’s why I answered with a similar tone… I don’t hold the other cheek when people are aggressive. Not to mention that I already had corrected the confusion in a previous post. Thank you for using a polite tone, kudos for that.
So those mmorpg.com rankings rate failed games played by a tiny minority higher than the most popular MMORPG of the planet, and totally disregards the number of voters. One of the rules to get an even remotely valid poll is to use the same sample size for all involved parties. This makes it a totally unreliable way of polling players, and makes the whole ranking system totally irrelevant.
Want to get a “hint” of reality out of that mmorpg.com list?
768 people voted for TSW.
1008 for GW2.
9332 for WoW.
1661 for EQ.
etc… etc…
and 260 for DF:UW.
The sample size is so random you can’t get anything out of this list. To be representative, it would need to include the same amount of voters, and include voters who would not play DF:UW and therefore didn’t bother voting for it. Otherwise, it’s like a political poll who would only poll one side, you can’t get accurate numbers if you mostly poll the fans of something.
A PvX guild for mature players with a life.
(edited by Korrigan.4837)