Showing Posts For Krosslite.1950:

Zerker help

in Guild Wars 2: Heart of Thorns

Posted by: Krosslite.1950

Krosslite.1950

1)Think you should move the F2 button further way from the F1 icon to make it easier to mouse click. I rarely use F keys and stick mainly to the mouse when possible.
2)also think the berserk duration should last a bit longer especially in group events

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Questions you want Answered

in Guild Wars 2: Heart of Thorns

Posted by: Krosslite.1950

Krosslite.1950

This was already asked sorta, but I will rephrase the question, since you have established a pretense.
For the Reverant.
Will WARRIORS that already exist on people’s accounts be able to switch over to being a Reverant?
You have Rytlock, a former warrior, now the “first” Reverant. Logic dictates that you should allow other warriors this same option.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

final boss fight too much

in Living World

Posted by: Krosslite.1950

Krosslite.1950

You had too much going on and no way to confront all the baddies at one time. died at least 25 times and even nearly became naked due to destroyed armor.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Okay...Where is it?

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Been in the pavilion just the not the Queen’s Gauntlet.

thanks for the info … will use it once I get home from work

Again, Thanks

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Okay...Where is it?

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Where is the Queen’s Gauntlet? I have looked for a way into it and can’t seem to find it. Most likely right infornt of me but oh well we are all human, or charr, or norn, or sylvari… I won’t say asura that would be just plain stupid for an asura not to find it

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

PvE Culling

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

“Culling” is in reference to lag. they are making changes in how the mob and character loads to reduce said lag

Culling refers to the draw distance of other players. We saw this in WvW with the ‘invisible army’ effect that was eliminated back in March.

https://www.guildwars2.com/en/news/world-vs-worldthe-end-of-culling/

you said what I said just a different way

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

PvE Culling

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

“Culling” is in reference to lag. they are making changes in how the mob and character loads to reduce said lag

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Rumor or truth ?

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

They are going to be adding more weapons to each profession, but I doubt they will add ALL weapons to all professions.
The wording Colin gave in an interview is that they would add more weapons to professions before they would add a profession to the game and that both are not going to happen soon.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

PvE'ers: What would it take...

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

…to get you excited about WvW?

What would have to change/be added into the game to make it more appealing to those who primarily farm PvE events and dungeons?

Just curious about some of your responses.

Nothing would ever encourage me to WvW.
I also don’t do dungeons

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

I do mob trains a lot. I am a warrior specced for speed and mobility, so if I don’t feel like taking them head on, I usually don’t (I’m looking at you Ascalonian ghosts). I do stop and kill them if someone happens to be in the way, but otherwise I don’t put much thought into it.

So far I’ve always seen people stopping to help players who are overwhelmed. I’ve had mob trains on myself before, but the people in this game, or at least on my server, are generally nice people such that I have yet to come across anyone griefing other players.

I’ve done trains before when I’ve been in a hurry to get somewhere, but if I accidentally drag them into someone else, I will stop and help them fight. There’s only been two occasions when someone dragged a train into me. One time they stopped to help, the other time they just kept on running. I didn’t mind as I’m fairly competent and it takes a large amount of enemies to take me down, but all the same, I make sure to park myself in a safe spot (the HoM Portal Stone is great for this) before I go AFK.

I commend both of you for being a great example to your fellow players. First for admitting you do cause trains time to time and secondly staying to help your fellows in what could turn out to be their time in need.

I give you both a +1

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Item 1 – While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.

This actually does nothing for your argument since this deals with personal attacks, not someone trying to get from point A to B and not fight every single foe that gets in the way. That being said I can’t believe that this thread has turned into this nonsense. It is an open world game if someone pulls something on to you fight it or run away don’t come to the forums where you can’t possible believe that anyone is going to adhere to your rules and you aren’t going to get trolled. Good luck with that.

No it is a broad statement for overall gameplay. they then add specifics for the more severe abuses so they can address these particular abuses in a faster manner, and rightly so I may add

EDIT: Also as stated above this is a guide not a rule. I am fully aware there will be people that choose to ignore it. As for the flaming. To date I have yet to see any true flaming. I have seen legitimate arguments and respond in kind. I have yet to report any post on this thread for being inflammatory.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

it should be posted under the players helping players thread. Reporting for mis-post.

A perfect example that no one is perfect

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

And I’m certainly not going to announce everytime I have mobs chasing me in map chat either. I keep my head in the game, but this is all excessive for just travelling.

I do often help with kills whether it’s because of my train or someone who is struggling when I got there. I also keep Mass Invis on my bar, so I can give people a chance to escape. That’s about as much as I’m willing to do.

Well it is doable to announce. When I played EQ there was always someone shouting train to such and such. So I know it can be done, but is not done. Again it is a suggestion.

I am glad you are willing and able to help out in the times of need that is how it should be; but there are many that refuse to even do that; or are even aware that are doing it; because they feel they are in a solo game and not a multi-player game.

I am sorry if the last part of my thread left a bad taste in your mouth. I apologies to you for offending.

EDIT: You stated I was attempting to do something “noble.” The answer to that is no I am not. I am sharing what is “right”
Attempt to do noble deeds are something that is nearly impossible to do. While striving to do what is right is something all can do and achieve.
Common courtesy is nothing noble it is a right

So now you are going to tell people what is right and wrong? I help people if I see they are in trouble but now I have decided to stop that thanks to you. I doubt anyone will shed tears over a video game death and if they do they should consider therapy.

I was referring to common courtesy. I am not telling anyone what to do. I am giving advice on how to share the world of Tyria as fellows on the same journey. As stated above you can choose to ignore it.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

This thread made me LOL…

Never amazes me how much people think of themselves…but it’s actually called and MMO*RPG*(Massively multi-player role playing game. Sure training is annoying, IF intentional…but by no means a punishable offense.

I assume a guide on how to train would just as acceptable to you? Considering you feel the empowered to do the opposite and somehow feel it is the correct way to play? Or your way of playing the only way to play a MMO

Or does the mask of Krosslite do no wrong? I mean, this is just your mask and have no way to know how you are real life situations…correct? Why does this guide need to exist?

I have already shown in replies above that we are given guideline to follow and that trianing is in the greyzone now days. In EQ it was a bannable offense. Now it is pure common courtesy and repect for your fellows within the game we play.
And no one is perfect but yes the “mask” you see in my words and screen name are a true reflection of me

EDIT: As to why this guide needs to exist. The very fact that you question it and find it humorous says it does.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

To quote my well-informed and educated friend, david after dentist… Is this real-life? Training is not an issue in any sense and to suggest that because I’m running somewhere and someone ahead is killing mobs I’m supposed to now run far around them (thus slowing my travel time) is the norm? It’s entirely unnecessary and you are probably the only person who practices this; 0/10.

Other responses above counter your satement, and common courtesy be it in a game or real live starts inside the person and is expressed by their actions and their words.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Online anonymity makes people into kittenpuppies. This is the internet, this is to be expected. Doesn’t mean I’m a puppykitten or you are, some people have manners even with masks on. But some don’t and they ruin it for everyone.

Some people will drop mobs on others because it helps them get someplace faster, not regarding any form of etiquette. The anonymity in a game allows them to do that.

Rule of Conduct for Guild Wars 2

Item 1 > While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress…………..

This very first part of the rules of conduct say you are in the wrong. It is not “expected.”
When people do nothing about it then people assume it is “expected”
I for one have done something. I have written an aid, a guide to help teach those that share the world of Tyria how to give common courtesy to one another.

A mask is not an excuse not to have manners. In fact that is when you truly show the world who you really are as a person. Simply that is the time you should have the most manners.

Honestly I feel sorry for you, because your true mask is very ugly indeed.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

And I’m certainly not going to announce everytime I have mobs chasing me in map chat either. I keep my head in the game, but this is all excessive for just travelling.

I do often help with kills whether it’s because of my train or someone who is struggling when I got there. I also keep Mass Invis on my bar, so I can give people a chance to escape. That’s about as much as I’m willing to do.

Well it is doable to announce. When I played EQ there was always someone shouting train to such and such. So I know it can be done, but is not done. Again it is a suggestion.

I am glad you are willing and able to help out in the times of need that is how it should be; but there are many that refuse to even do that; or are even aware that are doing it; because they feel they are in a solo game and not a multi-player game.

I am sorry if the last part of my thread left a bad taste in your mouth. I apologies to you for offending.

EDIT: You stated I was attempting to do something “noble.” The answer to that is no I am not. I am sharing what is “right”
Attempt to do noble deeds are something that is nearly impossible to do. While striving to do what is right is something all can do and achieve.
Common courtesy is nothing noble it is a right

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

To OP…..Well:

I have played this game quite a lot, and what you describe has never happened to me. Ever.

I cannot think of too many places where it could happen…maybe in some of the dungeons I guess. But in a dungeon everyone should be in the same party…and on the same page…so I don’t really see how it could happen there either.

In GW2, nothing really chases you very far. They run back to their “hangout” and reset.

I guess I am trying to say I have never experienced what you are complaining about, so I have trouble seeing your point.

Also, making an opinion post and adding text at the bottom about what sorts of responses you deem to be “acceptable” is an exercise in futility. It will cause you nothing but grief. Sorry, but that’s the truth.

Well first I wasn’t complaining.
Second I am aware that many people do not encounter this. This is just a tool meant to aid and advice, thus the statement at the end. There is no need to flame advice that is trying to help the community; not harm it.

I must also add that from learned experience. Over twenty years of MMO play under my belt. That those that state they have never encountered an issue is mainly due to that fact that they are the ones causing the issue.
Do not get me wrong I am not accusing you of anything. It is my experience to these issue. I just wish to pass on some wisdom, not attack anyone and those that wish to attack someone for offering advice needs to maybe rethink their overall morals. Or just do what most do; ignore it. Do I expect to change those playing the game? No. If I do though then my advice has at least helped that person and those around him.
You throw one pebble into a pond then the ripples spread out to eventually affect the entire pond. (yes I am borrowing from Terry Goodkind there)

Yes I am aware of how the leashing works in this game. I have also noted that sometimes the leash goes a bit further then planned by the devs. The fact remains that if a mob is red and you are near it when the leash breaks you will be attacked.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

I don’t believe this kind of thing should really cause distress to anyone. A player running by dragging a bunch of mobs with them should be viewed like a player generated random dynamic event. So a guy runs by at the worst possible time and I get swamped by some mobs. Well there’s a situation where all of a sudden im fighting for my virtual life, an unexpected event that may end up with me dying and having to respawn (a small inconvenience at most times). Or maybe I make it through after an epic battle? Either way it puts a smile on my face as that’s the reason I play MMOs, for the random player encounters. Just because these random encounters might result in my character dying doesn’t mean they are a bad thing, dying is part of the game and a challenge should be relished.

So no, I won’t personally be following these rules. And please follow Anets golden rule and treat me the same way, I want that bunch of mobs to blindside me mid fight, it’s fun.

understood and respected.

My goal here is to maybe enlighten a console player that is use to running around in an RPG with no one but themselves there. If it helps out some more experienced MMOer the more the better.
Will this post stop it? No.
Since I have posted one like it before near the beginning of the game.
As stated it is mainly a reminder and an aid

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

I still don’t understand why this is a big deal. Disengaging in open world PVE is not difficult.

read 4 and 5 again too see times it is difficult

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

When someone drags a train of mobs to me, I kill them all, then silently thank the person for the free loot. Open world PvE is too easy to complain about.

I also never Akitten stupid spots. I use my handy hall of monuments portal stone, or I jump into the mists.

Most often I feel that we all can pull this off, but there are times when you might not be able to.
It is better to show the respect and try not to get into this situation in the first place just in case that certain time happens where you are low on health and your utility timers are not close to refreshing.

As stated above from ArenaNet themselves: treat other people as you’d like to be treated

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Finding afk players who didn’t go to a city and pulling mobs to them to kill them and rez and repeat is one of the most fun activities in the game

It’s like a strip show! They slowly take off their armor for you after you do it enough times.

on topic: I don’t think MOB’s train in this game like old MMO’s. a mob with aggro will only switch aggro if you provoke it by attacking. a person running by with mobs following them will have those mobs continue to follow them until they leash and run back to their spawn point. Unless you attack the training mobs there is really no concerns or worries to other players. Obviously AOE can be a problem for certain mobs, but if you are running through an area then any one spot is not likely to be hit hard with AOE.

Actually that is not true. Sometimes the leash is too long, and if they are red they will attack you no matter especially right after the leash breaks

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Being hit by someone’s train is irritating beyond all hell. I can count the number of times on one hand it happened to me but it happens. Usually when I think I’m safely afk and I comeback to find a player corpse nearby and mobs hitting me but once a guy just ran through a mess of ogres with their pets without a care and jumped off a ledge and continued on his merry way. Nearly crapped myself when they instantly turned in my direction. It was pretty rude.

Decent message for the community Krosslite, thank you.

thanks

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Folks are forgetting that this is a MMO (massive MULTI-player online game). Remember you are not the only person playing

Please remember we share Tyria not own it out right

When people decide to make their own MMO, then they can start making their own rules.

Until then…..

Since you like to plug me for documentation all the time

GUILD WARS 2 STRATEGY GUIDE
Published by Bradygames

Page 43

“A NOTE ABOUT ETIQUETTE

Etiquette in any MMO can be boiled down to one simple rule: treat other people as you’d like to be treated. You’ll rarely upset people by treating them respectfully. If you’re friendly, most people will respond in kind."

There are far more annoying things that happen because of other players than this. Play the way you want.

I agree there are other things that take place that are “more annoying” but if you start with the little stuff and go from there you will learn to be respectful in the long run.

As for “Play the way you want” This is actually against the rules of conduct for this game.

Item 1 – While playing Guild Wars 2, you must respect the rights of others and their rights to play and enjoy the Game. To this end, you may not defraud, harass, threaten, embarrass or cause distress and/or unwanted attention to other players. This includes posting insulting, offensive, or abusive comments about players, repeatedly sending unwanted messages, reporting players maliciously, attacking a player based on race, sexual orientation, religion, heritage, etc. Hate speech is not tolerated.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Can you maybe give a specific example of this? In my almost 2.5k hours of playing time I have never seen problems like this. Only time I know people who died from those “trains” is when they are AFK. And personally I would never blame anyone if I died akitteng in a non safe zone

Oh I agree if you AFK that is your problem, but examples are included in the original post already and in my post to Pure Heart.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Your post make sense, for some other game, where mobs chase relentlessly forever and are inescapable. All the mobs with the exception of Champions are easily killed by everyone.

Under usual situations you are correct.

“#4” though actually covers the exception to the rule. There may be times where someone has been fighting several mobs. Their utility skills are in the middle of their timing cycle and just has you are about to kill the last one with minimum health you get trained and down you go.
I have not only witnessed this take place as I was coming to the persons aid but had it happen to me more then once.

Still common courtesy and respect for others should never take a back-burn since people only see a “cartoon character” the seem to forget that there is a real human being telling that avatar what to do.

This not only goes for MMOs but for real live as well. You can go further in everything just by giving someone respect.

Do unto others as you would have done unto you.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Looking Ahead in 2013 - No PvE Challenge

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

They are going to improve the open world bosses to make them more challenging and add more of them.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

Understood and accepted.

I have just seen too many responses of the nature which I was referring to. These shows a lack of class and up bring.
Which is a selfish and self severing attitude which all should state is wrong. Simply it is a minor form of bullying behavior.

As for your statement to me. I apologies that I have offended you since my indent was and is to have all respect each other

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

10th mth review: Etiquette MOB control 101

in Players Helping Players

Posted by: Krosslite.1950

Krosslite.1950

After some encounters in game and some posts in the forum I felt it was time again to refresh folks memories about player etiquette.

Several people especially those with a higher level are getting where they wish to rush from one place to the other.

Folks are forgetting that this is a MMO (massive MULTI-player online game). Remember you are not the only person playing.

In particular trash mobs (mobs are aggressive or can be aggroed npcs) in the open world.

Several people are of the mind that if it is garbage ignore it. This is even more true for those that can kill them rather quickly and not get much damage in return. Also their loot is usually just that trash.

These folks feel they can run right passed it even though it will still get aggro on them and chase after them.

This is called a “Train.” A term that was first coined in Everquest.

Now “Training” can be useful if you send someone out into a large group of mobs and brings this back to the group you are fighting with. Now in more recent games this has become less and less used due to mob programing.

The “Training” I am referring to though is the none useful kind. This is when someone is just running form point A to point B not caring if he/she pulls a train or not. This is the first act of not using player etiquette.

If you are in a rush and there are mobs in the way:

1) make sure you do not see anyone around. This is easy in open areas, but is nearly impossible in confined area with corners

2) if there is someone around go as far as possible away from them. Again in a confined area this is impossible.

3) announce through shout there is train going from point A to point B. This is so if someone is heading in your direction they will be on the lookout for said train. If you are in a confined area and there is no close way ahead of you for someone to avoid said train. Don’t do it.

4) if you do pull a train into someone. Stop and help them kill the mobs before continuing. Do not leave them there, overwhelmed, to face the onslaught you caused by them self’s. Especially if they are already engaged in fighting a mob of their own at the time.

5) Do not train in confined areas period. If you can not go around someone safely do not do it it. Kill the stuff as you go. Who knows you might get lucky and get something nice you can at the least sell on the exchange.

Simply be aware of your surrounding. If you see another player think about where you just were and if you may have started a “Train”

Please remember we share Tyria not own it out right.

NOTE: Any replies that are post stating “welcome to the internet” will be considered inflammatory and reported as such.
All people should respect each other. Just because you do not personally know them is not an excuse. We are all real people with real feeling.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Change the kitten Achievement Points chest

in Suggestions

Posted by: Krosslite.1950

Krosslite.1950

But no one is complaining about all the WvW stuff from these chests? Why the haters of PvP stuff but not the WvW that comes in them as well?

To those that do not sPvP or WvWvW it is all under one umbrella called “PvP”

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

For the love of God!

in Suggestions

Posted by: Krosslite.1950

Krosslite.1950

I can’t wait for the funky transition period where some people will be using the in game tool and some people will be using the website and some people will be posting on both. Who knows what exciting new things you guys will get to complain about?

Good answer

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

what's happened to Queensdale?

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

I believe this a sever issue. to a degree my server has been doing this for sometime but not to the extent of rudeness taking place

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

For the love of God!

in Suggestions

Posted by: Krosslite.1950

Krosslite.1950

Per Colin in the interview Tuesday they did a Beta of it the other day and it will be out before the end of the year

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Umm is it "Elder Dragon" or "Elder dragons"?

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

This thread is long overdue. We should be on the second if not third dragon at this point. We are almost a year into the game and we haven’t heard anything. It is time to move things, the living story is nice filler content, but real developments are needed soon.

I don’t agree. I feel we are going at a good pace. The first year is always rocky for any new MMO and we have yet to reach the end of this year. Two weeks til we start month 11 for this game.

Hopefully we will have a better idea tomorrow when they release the blog post. I just feel like we aren’t really going anywhere.

And while the temp content is good for retaining current players, it does nothing to bring back old players or bring in new players.

Well they did cover that to a degree Tuesday, but yes Colin did state in would have more details tomorrow. So yes I agree. We will see then where the next six months is going to go.
Like I said it is only for the next six months. I don’t see Dragons happening that soon

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

I repeat:

Quantum Reality coming to MMOs… ::shudders::

and tell me what is so bad about it?
After all it’s not every single choice that we would see a difference on. Only as much as the developers will allow us to influence the world. Not every single living story will have separate choices and the choices that a player does every single day will not influence the server, meaning that we’re going to see a very small percentage of the quantum reality in an MMO. It’s more like different choices in an RPG with a single ending as the story progresses.

I do understand where you are coming from with your statement. to me at this time the behind the scenes logistics just don’t seem to support it. you would have to hire more and more as each divergence takes place on different servers.
It would be nice but I just don’t see it as doable

EDIT: As I stated above what is going to happen when the game starts to reach the end of it’s life?
Get the rights to “Crisis on Infinite Earths” from DC so the can have a dramatic Living Story of how all the Tyiras become aware of each other just in time for most of them to be blown up?

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

I would absolutely love different server realities. It means that we could guest and see an alternate reality of Tyria.

Except when everyone ends up hating Abaddon because it’s Dredge on steriods so you have to start every instance from Tarnishes Coast because they’re the only one that voted for Kiel.

oh, so it’s better that we all get Abaddon and there’s no choice to start from the Tarnished coast? Is that what you’re saying?
I like the options to see what happens in both cases. What if Kiel goes evil? Or what if they both go evil, but do different things?
Every time there’s a choice I would like to see all outcomes. Servers making different decisions would let us do that.

I repeat:

Quantum Reality coming to MMOs… ::shudders::

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Change the kitten Achievement Points chest

in Suggestions

Posted by: Krosslite.1950

Krosslite.1950

I don’t PvP either. period. total waste to those of us that don’t

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

remove level decrease

in Suggestions

Posted by: Krosslite.1950

Krosslite.1950

sorry I do not support this suggestion

It is a key element of this game’s mechanics and is required

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Umm is it "Elder Dragon" or "Elder dragons"?

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

This thread is long overdue. We should be on the second if not third dragon at this point. We are almost a year into the game and we haven’t heard anything. It is time to move things, the living story is nice filler content, but real developments are needed soon.

I don’t agree. I feel we are going at a good pace. The first year is always rocky for any new MMO and we have yet to reach the end of this year. Two weeks til we start month 11 for this game.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

Divergent servers poses way too many difficulties, especially with meaningful storytelling. A good story arc (and one we’d all like to see implemented) is based off previous events. Nothing ‘just happens’ in a vacuum.

With divergent servers, a few months down the road we suddenly see 20 different servers with 20 different recent histories. That means employing 20 different good stories (or 1 really crappy one). As time moves further out, the number of unique servers increases, and does the gulf between them. A logistical nightmare for writers.

Quantum Reality coming to MMOs… ::shudders::

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

It doesn’t matter what I think, Anet will do as they see fit. I’m fine with that.

It’s their game, their vision. I’m fine with that.

If they seek ideas on how to do or not to do things based on player feedback I’d rather they polled each account holder and not rely on the forums.

I wish they would do that as well, but again you are going off topic

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

No because that would only increase workloads.

Exactly this. I’d rather have them work on stuff that is available on every server to all players. All that extra work for something potentionally only half the population would see? Meh.

I agree with these point of view as well. Also the comment made earlier that when the game does start to go down in overall population and they have to start merging servers it will cause a problem as well. In this something that will not happen soon, but either is this idea of divergent servers.

I see too many issues overall that are going to work against this. So I am hoping Anet decides against this idea 100% and drops it from their idea list all together.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

Weapons before Professions

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

no comments on that fact that new professions is on the back-burner but new weapons is going to happen first?

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

We as players need to somehow devise a plan to ensure the vote is an absolute tie, then we could wonder/pontificate/complain if we should get both sets of rewards or none! Forum posters heaven.

That’s what the game is for right? Predictions about how the game is going to be great/destroyed by a change, arguments about how to split hairs, and endless complaining from every possible viewpoint seems to be what these forums are about. Everyone knows these forums are the real game.

this statement is actually off topic. I just used the election as an example to get the point of Divergence across

This thread is to give your opinion on this idea that Colin put forth.
Basically this is the feedback to Anet on this statement.
Do you like it? Why?
Do you hate it? Why?

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

Do play with a "Single player game" attitude?

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

I mainly solo myself, but here is the thing.

There is playing in a one person RPG game and then there is playing solo in an MMORPG.

I have seen a lot of players running around like they are in a one player game. They run through mobs causing trains not respecting the other players in the game.

You must respect other peoples space be they solo or in a group. If yo do not respect them by not pulling a ton of mobs behind you then don’t expect them to respect you.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

In the twitch interview today Colin made the statement that they are possibly considering different realities on different servers.

For example in the coming election if one server were to vote in Evon that server would acquire the Fall of Abaddon fractal. While on another server if they voted in Ellen they would get Thaumanova Reactor fractal.

I personally do not support this. I would rather all servers have the same history and future. Maybe in the future I may change my mind, but I just foresee too many issues like increased server migration as an example.

Your 2 cents?

How about the direct quote?

Q: Changes in Tyria different depends on the server you play on?
A: In the short term no but it is something we may do in the future. There is a lot of pros and cons to that.

I bet if you asked Anet anything they would say “they would consider it” Flattly saying no keeps options closed while saying “considering” leaves it open, but by no means should people be up in arms.

The question is asked @ 9:34 into the interview

http://www.twitch.tv/guildwars2/c/2585362

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Divergent Server Realities

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

In the twitch interview today Colin made the statement that they are possibly considering different realities on different servers.

For example in the coming election if one server were to vote in Evon that server would acquire the Fall of Abaddon fractal. While on another server if they voted in Ellen they would get Thaumanova Reactor fractal.

I personally do not support this. I would rather all servers have the same history and future. Maybe in the future I may change my mind, but I just foresee too many issues like increased server migration as an example.

Your 2 cents?

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Umm is it "Elder Dragon" or "Elder dragons"?

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

We have Primordus who’s main lieutenant is the Great Destroyer. Jormag and his Lt. the Claw of Jormag. Zhaitan with his Lt. Tequatl. 

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

Weapons before Professions

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

During the Twitch interview with Colin one of the items that caught my attention was about professions.
He stated that they would most likely add weapons to the current professions before adding new professions.

I personally find that exciting. I would rather use a battle axe over the hammer and maybe even over the greatsword.

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

(edited by Krosslite.1950)

Too Much Temporary Content Can Only Harm GW2

in Guild Wars 2 Discussion

Posted by: Krosslite.1950

Krosslite.1950

Some big news.. if they keep there word.

Collin said:
“They will permanently upgrade the game and the world so everybody can experience that. The Story will go away but the change will last forever.”

This it not literally his words but it is literally what he was saying.

Have a look here: http://www.twitch.tv/guildwars2/c/2585362 it’s a 3 minutes.

So the story will go away but the changes and upgrades to the game will stay. Items, rewards, dungeons are for sure not ‘the story’ but are part of the upgrades / changes so they will stay. Thats great news.

Achievements are still a little in the dark. They will stay but can still be linked to the items (with exception of those that give a reward as thats part of the changes / upgrades). So with a little bid of luck they will also all be linked to the non-temporary stuff.

I still need to see it first but I hope they keep there promises. This would be great news for GW2.

They also said the MF and AR are coming back in the fractals. I do hope they will not come back as part of a the dungeons in fractals like they are now where it’s just one of the 3 / 4 dungeons, and I also hope they still have the same rewards because else it would still not be very good but they also said they would change fractals so it’s very possible that you can simply select what fractal you like to do and are not required to do 3 or 4 of them. So lets see about that.

And what gave me more trust in this statement is that they also seem to backing up to the idea of no expansion.. Where they first said they wanted to do it with the living story now it is still “undecided”.

So lets hope they decide to go for expansions. Then they can also keep there promise on only having the story itself temporary.

this is the point many of us have been stating all along in this thread Devata

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred