People always complained about how WoW had this horrible endless gear grind that was the source of all evil in the world. However as far as I can tell GW2 has a much longer, less rewarding and more frequent gear grind then WoW ever had.
In WoW you got a new set of gear every ~6 months. It all launched at once and it came with the introduction of 1-2 new raids each containing 8-12 bosses. It took 2-3 weeks to figure out the strategies and then another 2-3 weeks to get them down pat. By that time you had about 1/3 of your new gear. Then it took another 3-4 weeks of farming the raids to complete your gear set. All told it took ~8 weeks to get the new gear but you also got dozens if not hundreds of hours of new gameplay, new story lines, and new mechanics from the raids.
Switch over to GW2… here we have released new gear every 3 months, it came with NO new content at all. Was put on a gear grind that takes 2-3 weeks PER PIECE and does not even really require playing the game, just the market, and worst of all it doesn’t even make you hardly any more powerful in PvE since the game is so poorly balanced.
So why is it that WoW’s model was the root of all evil yet GW2 is claimed to not have a gear grind? As far as I can tell GW2 is 10x more of a gear grind then WoW was and it doesn’t even come with new content to make it exciting.
