Yep gonna go ahead and get one I guess, even though I have no force worthy of commanding.
I’m a little worried that this announcement will suddenly make clear just how many people do have 100g to spend on this.. get ready for the rainbow dorito party
Seriously? Five fractal runs? One a day for five days… that’s completely reasonable and well within any level 80’s range of accomplishment. I’m not sure what your qualm with FotM is, but this is such a trivial cost. It’s your own fault if you don’t do it.
Single players obtaining 300+ pre’s from forge or 5+ from drops fly in the face of everyone having the same chances. Statistical outliers if you’d rather.
Everyone has the same chance to create a precursor when they throw 4 items in the forge. They also have the same base chance (adjusted upwards via Magic Find) to create a precursor when they kill ANY mob in the game. They finally have the same chance to create a precursor when they open a boss or jumping puzzle chest.
The chance is the same for everyone. Some players CHOOSE to not maximize their number of attempts while others do choose to maximize their attempts.
Any time you have a fixed CHANCE, the only way to improve your odds is to increase your number of attempts.
Ergo, players who throw 400 weapons into the Mystic Forge will be more likely to get a precursor than the players who throw 4 weapons into the MF. Both players have the same chance on each forge, but one player is improving his odds by playing more.
Same with killing enemies, the guy who spends his time killing LOTS of enemies will have better odds of getting a precursor than the guy who sticks to the champ train, killing one enemy at a time.
Prove that all accounts have the same odds. (does this seem familiar?)
Yes, it reminds me of what people do when they lose arguments, i.e. demand nonsense and “evidence” that doesn’t even need proving in order to put the ball back into the other court for another opportunity to nitpick something stupid again. And you compared him to Fox News?
Dusk:
supply: 27
buy price: 1340…expect this price to rise to 1550g in a week or two
2000g in September (everything works as intended, right Jon?)
Almost 1451g on FA right now with the same availability of 27. xD
Heh… it’s a global economy =P
Christos knows his stuff. Don’t be critical of him.
Christos can’t be critical, he doesn’t have enough points in radiance!
Am I PvEing right?
Flawlessly
/15c
It is the same for each player. If you average it over all the players. Everyone likes to talk about how “unfair” it is that the precursor is solely based on RNG.. I bet if they got one as a loot drop today they’d be a lot quieter about the prices.
@filaha
After reading this thread since the beginning, and pointed out Anets offical response on the matter, and that response confirmed by John Smith. It would appear that you willfully ignored their decision on the matter, choose not to accept it, or just like to argue the point. There have been several people who have given many examples of why this would not be a good idea, and most of the information given has come from conversations with the games economist, John Smith. You repeatedly used other games as an example of why it would work, but forget one major thing. This is GW2 and not those other games. The economy wasnt designed for p2p trading. While it works (and even thats debatable) is because the economy for those systems was designed with that in mind.
Overall ive come to the conclusion that you are not interested in hearing any other opinion but would rather just stubbornly insist that you are right regardless of what is presented. Of course it is done in (what ive seen) a thinly veiled disguise of a meaningful discussion. That being said, having an open mind and being able to see both sides of the issue will go a long way in attempting to convince your opposition to this proposal.
This +1 billion g
Question for Filaha: are you a actually a highly specialized artificial intelligence with the capacity to nitpick logical fallacies and respond to arguments by ignoring reasonable assertions and demanding nonsensical evidence? I might have an application for such software
Precursors involve competing with how quickly other people make gold, so that puts it pretty much permanently out of reach for me.
Unless you get one on a drop!
I never thought it would happen, but I lucked and got a pre off Teq the other day. Now I’m just waiting for the right time to sell.
I think a problem that a lot of players who want a legendary run into is they make the precursor their primary goal, which, given the current system, is likely to be disappointing. I’ve just been playing the game, getting better gear, which is to say, doing world bosses and fractals. And pumping up that magic find!
Anyway, maybe one day you’ll get a surprise pre in a boss chest. Best of luck!
Judging by the other high fantasy media I have consumed in my lifetime, I am inclined to agree that it is a reasonable way to run with a large sword (per the genre), and suggesting that the developers intentionally painted females as weaker based on these assertions is silly. Less bad-kitten looking? Maybe, though I find humans overall kind of lackluster as it is.
You’ve got drop fever, and the only cure is MORE MAGIC FIND
I’m pretty sure there’s a list somewhere at ANet of things that will never happen in GW2… and judging by how many times these requests have been made… don’t get your hopes up. It seems they generally don’t like making the game more like GW1, and I can’t really fault them for that.
Although I really want to see load/save feature for traits+skills at least.
Also with Communal Defenses it’s theoretically possible to get massive spikes of damage if used in conjunction with Shattered Aegis, specifically in scenarios like Teq. Since it applies aegis to all allies in the radius, and in a fight like Teq, everyone is going to lose that aegis pretty quick, it could be put to pretty good use there.
I haven’t used the trait or ran that content, but seems like a pretty gimicky way of justifying a trait.
Maybe it’s useful often enough, but a trait that only good on one or two fights isn’t a particularly good trait.
Heh, yeah, but at least you can re-trait for no cost now.
Also with Communal Defenses it’s theoretically possible to get massive spikes of damage if used in conjunction with Shattered Aegis, specifically in scenarios like Teq. Since it applies aegis to all allies in the radius, and in a fight like Teq, everyone is going to lose that aegis pretty quick, it could be put to pretty good use there.
At least, that’s what I’ve heard.
(even with providing 12 stacks of might as much as possible).
Lol staff, there’s your DPS problem :P
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I’d say just implement preview in the wardrobe, possibly including the ability to paste item codes into it. That’d be legit.
Sounds good, thanks! Nice guide btw
Hey fellow guards, I just started using Sword / Focus, and I’m wondering if anyone has a recommendation for which sigils to put on them. Force? Accuracy? Something else?
TP is and probably will always be the best way to make money, but it does take a good bit of effort to consistently make significant gains. That said, just playing the game has actually been pretty rewarding ever since I got my ascended weapon (i.e. I stopped expending my exotic/ascended materials as soon as I got them). After you get to a point where you aren’t actively pursuing something, you can just start accruing wealth and materials, and it adds up pretty quick at level 80. Though I think it could also be my magic find. Definitely should invest in magic find.
Dry Top has been pretty rewarding with the buried chests. I’m up to my ears in ascended crafting materials, but this time ANet was nice enough to throw us some obsidian shards to refine them with as well.
Also I started doing Fractals recently, which I’ve found to be pretty worthwhile, for the time being anyway. I typically get pretty good loot out of them. Again though that could have something to do with magic find. Mine is only like +67%, so it’s not all that much (I guess?), but I’m just sayin, I’ve been getting better loot lately than I ever did before I started salvaging everything for luck essence. Then again, I also didn’t know how to play the game efficiently back then. So it’s probably a lot of things.
I think it’s neat how PC’s will call out for help when they’re downed, or say thanks (or such) when they’re revived, and it made me think today, it would be pretty cool if players could open up a menu with a variety of voice call-outs and actively cause their character to vocalize some short, meaningful phrase or response. I’ve seen this in Planetside 2, where it finds much use in combat.
I would guess there are close to enough voice recordings appropriate for such a system existing in the game already; all it would really need is an interface.
Commanders might find it useful in conjunction with the targeting system, if they could give other common instructions to surrounding players. That, I should think, would also put text in the chat box, though (much like in Planetside 2, as I mentioned).
Yeah I mean it would pretty much be ripping off the idea from PS2, but I think people could make good use of it. It would definitely need some adjusting to fit better into the context of GW2.
Just a thought I had anyway.
Looks like the vines are spreading toward the Crystal Desert… Perhaps an alliance between Kralkatorrik and Mordremoth? Rik and Mordy anyone?
Back when I ran the Queensdale train to level up my engineer, I noticed that I would often seem to get mostly loot with prefixes associated with the stats I had invested more in.
Though I don’t know if I can say I’ve seen that pattern strongly enough on my guardian to suggest anything about the loot tables.
Yeah I dunno, I feel like the game as a whole has just lost that for the player character. It’s an MMO after all, it’s hard to feel like the savior of the world when the majority of other beings you see in the game are also that.
I guess I’m just saying that I don’t really see the point in approaching GW2 from that perspective. The story presentation in GW1 and GW2 has never been perfect. I mostly enjoy the gameplay.
I’m worried that Living Story Season 3 is just going to be Super Mario Galaxy but with tree people
For real, my guardian dies a little inside every time he doesn’t get renewed justice because of some BS…
I can second what Dai said
While running to the town past scarlets house the map(entire house) didnt load quick enough.
I saw into her house, an i saw a tunnel start from behind the bookcase in here room, go down about 3 ft an straight off west in the shaded area.
And playing the mission on an alt character, i saw a small cave like depression behind the bookcase.
So ya we going west once the little asura we left in her room finds it. an most likely goes missing so we have to find her.
Nice find
I’m just sayin, I’d put that on my wall
I’m just sayin’ Master of Peace sounds like he’s up to something sinister
I like the idea; I think it would make more sense if it were significantly faster-paced than ordinary downed state though. I mean, if you’re hanging from a cliff with a foe nearby, you’d better be getting back up pretty quickly.
I think it mostly sounds neat from a cinematic perspective, especially if, when it happens to you, the camera pans and zooms for dramatic effect.
Try the Clown Pavilion. Baka Blitz has a pretty good karma payout if you get in an organized map. I find myself with more karma than I know what to do with.
I once had a zombie Tibalt attack me out of no where. Saddest moment in my GW2 life.
I would cry if that happened to me ;_;
Surely they’ll let us know when the reconstruction begins. Or we’ll find out that Heal-o-tron spent all the money on gems so he could get every skin in the game.
I am in favor of this
Man I dunno who you wrote all that for.
Maybe if ANet advertised the wiki as much as the gem store, we wouldn’t have this problem. Hah! :P
“Because story steps for your personal story contain choices that permanently alter your character, we will not be allowing the replay-story-step functionality for the existing personal story at this time”
That was in the blog post so it gives the idea they may end up doing it one day
Indeed, “…at this time,” suggest that it may be developed in the future. Its not a concrete confirmation or the like, but it indulges the idea, and that alone tells me they’re moving in the right direction.
Hehe, I don’t want to rain on your parade, but when people out in the real world say “we’re not ______ at this time,” they don’t usually mean “we’re going to try to do it some day.”
I think it’d be awesome if your order choice modified your profession some. Like, if you are an Elementalist and you choose to join the Vigil, maybe you become a battle mage, which is like an Elementalist better suited for melee combat.
That’s the only one I thought of, really, but I’m sure there are plenty of neat variants of the classes that would be super awesome to see. I guess there’s no way they’re going to change the Personal Story now, but they could make a similar system anyway, perhaps one that allows for a lot of customization.
I suppose it’s a pretty non-GW design, but eh. Might be a cool thing to work into the Living Story somehow.
Oh, interesting. Yeah I wasn’t thrilled with that method of cut-scene. I really hope they eventually come out with something that exceeds our expectations. They’ve come a long way since GW1, so I can only hope there’s some breakthrough stuff coming up for the cut-scene delivery.
But I doubt we would ever, even if they gave us an actual expansion pack, see a change in the level cap.
I dunno… I can see it already, cap becomes 90, new instance dungeons added with enemies level 80+ and better opportunities for precursor. I’m not certain they’ll ever increase the level cap, but I wouldn’t be that surprised if they did.
I always feel bad destroying stacks of anything on the off chance it might need it later.
Bank expansions wouldn’t sell if there weren’t a lot of people who experience this. Heh.
I find this to be a reasonable and fair assessment of the current state of the game.
I would very much like to have a 4th utility skill… elites are terrible in this game
I say it a lot, and I’ll say it again: as long as ANet relies on the Gem Store for income, it is in their better interest to make things extraordinarily hard to get, unless you’re willing to pitch in some real world money for them.
Essentially, precursor scavenger hunt = less money spent on gems->gold for the sake of precursors. It’s unsurprising that it’s not at the top of their to-do list.
I think I bought gems at some point… yeah, I got some aviator glasses a long time ago. Alright purchase, too, since it seems they are no longer available, and they’ll look hella good on my engineer once I get him a ballin rifle.
However, now I have a strict no-gems policy. I refuse to support this awful business model in which it is advantageous to the developers to not let the players have too much money. Now, obviously I don’t mean you can’t get money or nice things just by playing the game. I’m just saying that the ability to convert between gems and gold means that it is in ArenaNet’s interest to keep gold gain low and the conversion rate high so people are more likely to buy gems with $$. It’s not a good thing when the supplier’s interests conflict with the consumers’.
Again, to be clear, I’m not claiming that ArenaNet is definitely manipulating loot tables and gold sources to encourage gem purchases, or that they don’t have complete freedom to do so. I’m just saying that it is in their interest, and they have the means to do it with ease, and if they are doing it, it really blows.
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Why can’t people differentiate between criticism and whining?
One billion times this.
The answer, of course, is that the Internet is such an impersonal medium for exchange that many individuals are unable to suppress their insatiable urges to ruthlessly demean anyone who does not agree with them, and thereby attain, in their minds, some kind of imagined validation.
I think there’s a good chance we’ll see some significant content by the end of Season 2. But with that said, of course, it’s probably going to be kind of slow coming, being episodic releases. And you better believe they’re going to expand the Gem Store a hell of a lot… that’s where most of their money comes from, after all.
The thing is, the living store requires very little time per patch. Usually people finish the current content in 30-45 minutes or less.
I don’t.
I don’t like to look up spoilers and guides until I’ve given something a fair try. I like to take my time and look around. I like to be casual and play at my own pace. I also work very long hours (12+) on the days I work, meaning that on a lot of days I can’t really play any at all.
This was supposed to be a casual-friendly game. Measuring based on how fast a dedicated player can rush through content isn’t a fair standard.
It’s a game. Not a job. Not a race.
Well it’s a good thing they give you 2+ weeks every time.
Also, every restriction you just listed is self-imposed. If you don’t like to look things up, then it’s going to take you longer to complete the content. If you can’t play the game that much because of your job, well, obviously your job is more important to you than playing GW2. And it should be. But that’s not ANet’s problem.
I’m fairly certain OP is not serious
For those of you that don’t want to spend money on gems, you should be encouraging others to buy gold with gems. That way your gold to gem cost goes down. Anet advertising gems to gold conversions only helps you. The more people that buy gold with gems the less it costs you to convert gold to gems.
I’d rather nobody spend money on gems so ANet will stop relying on them and allowing that dependence to screw up literally everything in the game.
-No way to 100% purchase items that increase stats and makes you win (P2W).
When “winning” becomes having cool skins, does the ability to buy them with gems not make the game P2W?
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Add blood. Make the fantasy world of GW2 as dark as the concept art and not the goody two shoes we currently have. Appeal to adults with money and not 10 year olds!
Yeah so this game is rated T… they can’t exactly go back on that now.
1. Trying to get 500 weaponsmith
Hmm….. yeah that’s about it
2000g in September (everything works as intended, right Jon?)