i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
How on Earth do you consider Ferocity and Vitality the weakest stats in game?!!!! Are you nuts?
Said the weakest in those combinations, not in entirely game.
In Berserker, Power is the stat that brings the best damage per stat, while critical damage being the worst since its nerf.
The same happens in Soldier. Toughness is the stat that brings the most defense per stat, while also making more valuable the healing. And as it also has power, vitality becomes the weakest stat of all three.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Bad idea. Sentinel/Assassin have already a hard time competing with Soldier/Berserker. And Ferocity and Vitality are the weakest stat in those combinations. So adding the third combination would be useless.
What we need is new combinations that can complete the empty spot, precision-vitality and a lot of combinations around them.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
lol No, but neither can we consistently and reliably. Well, I guess I see the perfect scenario you’re envisioning here. 3 clones shatter and a scepter 2 block. Taking into consideration blocks, dodges and condi clears, I say I can keep on 6ish stacks consistently and sometimes 10-15 when I really perfect a rotation.
Not that ideal, I’ve done it several times. Even if you don’t apply all 11+6, most of the time you can burst with 7-9 + 2-4.
By the times enemies realize the amount of condis they have it has been like 1-2s, so torment can deal 4k and confusion once or twice, 1200 each time.
About consistently, scepter block is 8s and CoF is 23s. Don’t know if necros can reapply all their condi burst that fast…
And I haven’t count staff clones. Be around with 2/3 clones and wait till the enemy uses all its cleanses and bang, burst of torment+confusion+all you already had with the clones.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
The reason Condi mesmer isn’t viable is because there isn’t a single thing you can do that a necromancer can’t do. Mesmer has Condi burst? Not even close. 700 DPS from 3 bleeds and 2 torment isn’t DPS or burst. 2k DPS from 7 bleeds, poison, and fear, that’s burst, and on top of that they’re CCed as well and have chill, cripple, and tons of other cover conditions. Don’t even try to compare condi mesmer and shatter mesmer DPS.
Can a necro put 11 stacks of torment and 6 stacks of confusion in a second?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Try unchecking v-sync
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
And people still don’t see the problem is not anet devs cannot do it, nor newer api + game engine rewrite won’t bring better performance.
The problem is devs DON’T WANT to do it.
End of the discussion.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
You should have your gpu working at x16. This cam only be done into the bios.
But don’t expect very good performance. Your CPU is quite crappy and cannot handle heavy situations even at minimum.
Also download HWinfo and monitor cpu frequencies, use, temperatures…
Btw, I used to play gw2 in my laptop, which had a cpu with better single core performance than yours and playing it at minimum I was getting only 20 fps in zerg fight, and used to down to 15 in blobs and big bosses.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
HoT is an expansion, so if it gets an api update, is because all gw2 has moved to it.
But now there are a lot of problems.
- It would need months and a full team to do it (own game engine so they have to do all the work).
- Too late to move to dx11. In the next years it will become outdated, like dx9 is now.
- Too soon to move to dx12/vulkan. Not released, needs of new os and hardware…
- No official announcement or comment since the start of the game. They are focused on bringing new content.
- They have done a lot of mini improvements during all this time, and with good hardware the game is very playable at max.
- As time passes, new hardware will come and fps issues will be partly solved by raw performance.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Strangely, gw2 is no like other game.
Google can tell me whatever it wants. But I tested 1333 vs 2400 and there’s a difference. I tested x8 vs x16 and there’s a difference. And no other game has been able to put my cpu at 80ºC when OC.
Lets see if all you theory beats my real footage I will try to do.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Haven’t said I run the game at 60 fps in zergs. Don’t know where you read that. Haswell oc isn’t able to do it, even oc skylake won’t probably be able…
Here is a test from myself. All information is into the description:
http://www.youtube.com/watch?v=3XSvcnLcmwI
You can see the only the last battle is where I struggled a lot, but the rest it was quite quite smooth.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
@Ravenmoon I don’t have the problem, maybe you have fps issues and that’s why you have such a bad experience, but that doesn’t mean the game runs really crappy.
Also, I was talking performance at same speeds. Your 2500k at 4.5GHz is like a 4690k at 3.8GHz.
And about the rest, that shows how little you know about improving fps. Yes, pcie speed increases fps (tested). Yes, ram speed increases fps (tested). Yes, some graphic options have massive cpu load with minimum graphic increase.
If I have time this Easter I’ll do some tests in my desktop about all this kind of things.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
@Maddoctor And SweetFX/GemFX can only add shaders and post-procssing effects, but are you able to change weapon skins, can you add different fire models, are you able to change lighting intense…? To do that you need more than simple injectors.
Please, stop comparing third party, licenced game engines to gw2 engine. The rules applied in those don’t work in gw2. That’s the point.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
@ravenmoon That was a UI bug fixed in a very recent patch, it’s not a valid point to argue about performance issues, as the problem has only existed for a few days in the whole game history, and it was a bug.
About the cpu, there’re 2 things why 2500k struggles a little bit. First is single core performance, haswell has ~13% more power, and second is pcie speed, which gw2 really takes advantage of it (z77 is limited to 2.0 x16).
And why people keep mixing things? This goes for you Scoobaneic.
Just because a frog is an amphibious doesn’t mean a horse is able to breath in the water.
The same happens to game engines. Just because a single player non-online game has acces to it’s code (so people can make mods, adapt it to newer apis…), doesn’t mean a mmo game, like gw2, can.
If you want to make a point, tell me which mmo have open code,so people can play with it…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Did you read and understand what I said, or just watched the video and say a few things about bf4?
All you’ve said proves my point. A new api wouldn’t solve the problem of massive framerate drop in high populated combat situations. Game engine needs a deep revise to be able to manage properly all that insane amount of data, and take advantage of new api features.
but devs won’t do that, not only cause the time and effort to do it (we are talking about years and millions and millions), but also cause all the small improvements they’ve done since the game was launched would be thrown to rubish.
Btw, Ravenmoon, which cpu do you have?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
@Scoobaneic If newer mmo eat gw2 it will be cause of content, not performance. Gw2 needs raw power, and as time passes, newer hardware will come out with better IPC. With the upcoming of Skylake and Zen, it even make it harder to move to a newer api, which would take really long time.
Just to know, they started modifying gw1 engine in 2007 and it took 5 years till it became gw2 engine, and that’s modifying an existing game engine…
@Ravenmoon BF4 multiplayer is limited to 64 players, and there are fewer external things to process. In gw2, where it gets really messy is when +50vs+50 people engage.
There is a lot of stuff calculated by the cpu there (IA, players location, projectiles, range attack, AoE targeting, condition ticking, dps calculation, hard CC movements, pathing of transportation skills, dodges…). That’s easily several times the amount of data the cpu has to manage compared to bf4.
Things where the gpu does no job, and as a result, it doesn’t matter which api you use.
Just look at this video of how a gtx 660 can max the game with minimum of 45fps while recording:
https://www.youtube.com/watch?v=l1zWbnnjzOk
Also, the photos show how dx12 will work compared to dx11. Violet is game engine, and red/blue is graphic rendering. We can see that dx12 is really important when the game is very graphic demanding, which gw2 isn’t.
You cannot compare a AAA fps game, like BF4, performance with a mmo performance. BF4 has way more complex graphics than gw2, and that’s why mantle/dx12 improves so much the framerate.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
I don’t know why people think dx12 would solve fps issues.
Dx12 only aims to redistribute graphic rendering in cpu to all cores, but doesn’t change how the cpu processes the game engine.
And as gw2 is a mmo, all the npc, players, skill mechanic… Is purely done by game engine. Graphics in this game are not a big deal, with a gtx 760 or r9 280 you can max at 60fps without problems
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Didn’t know NA players were in “who burst the most” meta.
And everybody’s using the same build, guards/warriors bringing raid builds, and for 2 or 3 guys that try condi builds, they couldn’t do it worse…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
What exact files did you transfered to the pc? Gw2 creates more files in other folders (some of them are hided ones).
Generally, it is bad to install any game in one hdd and then copy to another.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
2 funny things:
- A lot of meta builds around all game modes have emerged from profession forums. Yet some talk about people on these forums being noobs, just cause they don’t follow meta. Well, some of these profession forum fanboys have CREATED meta.
Funny how much credit people give to metabattle when it has been around for only some months while the game is +2.5 years old, and a lot of those builds were created way before… Even some “meta builds” lose easily or perform worse than “good builds”, specially in WvW section.
- Wile, while I respect your arguments, and some of them might be true, it seems you’re giving much more credit at your thoughts rather than other people experiences with this build.
All you’ve said is: To me it looks like, I think, I suppose, this build would not work because meta is this… All conditionals and ideas. While other people bring arguments based on experience on both pvp and wvw.
Haven’t played it in pvp yet, but for roaming is quite strong, even being able to win outnumbered fights win some easiness.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
I received one and send him an email laughing at him.
Of course after I reported him.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
I find this build really good to beginners:
http://gw2skills.net/editor/?fhAQNAR8dlknpMtFrxINUrNiqBd6fkkpQqAU6MsteC-TVSBABQqEEH1f4Sp3VKDIa/BU0NswDAQjLCAAHBASBMwQL-w
It provides a lot of support through condi cleansing and healing in regroups. A few tips:
- Playstyle is mostly with GS at range. Stats and Triumphant Distortion will bring you a lot of survivability.
- Dodge and quickly shatter, even if you’re at range. Shattered Conditions work on activation, not when clones shatter.
- Swap to S/F when there are a few downed, so you can do more damage with BF and autoattacks. With Triumphant Distortion you don’t have to fear a lot.
- It’s also quite customizable, helping melee with the mantra that gives stability or changing it to Feedback and take focus trait to have a lot of reflection skills.
PD: Stats are orientative, if you still feel squishy, put more defense. Pack runes are one of the best, as they grant tons of offensive stats and AoE boons at the same time.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
How can you have 3 staff clones for 5 secs, if you play a shatter build? so might as well do a regular condi build without MtD if you say standing still will kill me?
The fact that mtd focuses on shatters doesn’t mean you are forced to shatter every time you have clones.
One of the beauties of mtd shatter is that you can switch you playstyle to a more relaxed and PU mechanic and still be able to put a lot of pressure.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Also question, is the build effective for WvW roaming at all? Or is PU a better way to go you think.
From a roaming perspective, MtD shatter is just as squishy as standard full glkittenter. You can roam with it, you’ll just get eaten by thieves sometimes. I personally will always solo roam with PU, but if I’ve got a couple of people with me I’ll respec to MtD.
I have to disagree with you here.
A mix of dire/rabid and guard buffs puts you with 2700 armor and +21k of health, while a viable burst power shatter barely goes beyond 2200 armor and 18k of health with guard stacks.
Also, power shatter requires being more in melee, and you end up eating a lot of damage, while condi shatter is more about do your burst and get out waiting for torment and confusion to do their job.
And thieves, I find the easiest class to fight, unless they bring those perma stealth builds, which you spend 90% of the time waiting for them to pop, and you end up losing due to a mistake.
Even a semi lockdown-shatter build I designed was more squishy than mtd shatter. Double ranged 0/4/4/0/6 and about 2600 armor, but had much more troubles surviving thief bursts.
Of course, PU will always be more tankier than any other build, but doing things with PU takes much more time, which end up hurting your performance as a roamer (not dueler).
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Maybe it’s because the pre-events have multiple targets that are spread, while the boss is only one target who receives all the attacks. In pre-events people are more spread and your computer doesn’t have to render what a lot of them do.
But to be certain, during the fight with the boss, move the camera to the opposite direction where there isn’t the zerg and the boss but you still see the Snowstorm, and check how the fps are behaving.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
@OP I moved from a crappy hhd to an 512gb ssd and the charging map times were reduced by quite a lot.
Now I find spending money in kitten is never a waste of money. The whole experience with the pc is incredibly much faster. Cutting money on the storage and having to wait for things to open (SO, browser, game, programs…) seems even a bigger waste now. Time cannot be bought.
Depends on your HDD. I had a 10.000 RPM WD before and already good loading times
and the SSD wasn’t really that much faster. At least no compare to how much faster
Windows Updates are with the SSD.
And it depends even more on the ssd. If you’re comparing it to a very old ssd, yes, the 10.000rpm hdd still has a chance. But newest ssd have twice the speed in read and write than 10000rpm hdd/s.
Also, finding one is hard and they are tremendously expensive.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Im still trying to figure out why am i having low fps on world bosses. On teq for example cpu load is never higher than 70% at spikes, while gpu is never above 40%. I tryed different solutions, but none helped.
I use maxed out settings with supersample and if i turn everything off and set lowest i still get like 30 fps on Frozen Maw event.
I heard ppl telling they run gw maxed with like 100 fps on events.. Sadly none of them were able to describe system specs (momma bought me/friend made rig for me/etc.)
I really wonder if there’s any simple solution, cause its kinda weird.
I7-3770, 8gb ram, gtx980, ssd.
You don’t have any issue, that’s the game performance at such heavy populated events. There is no cpu that can handle boss fights at good levels of fps with high or ultra settings.
And those people are simply trolling.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Was again at Svanir Shaman last night, and with the same settings like in my first
post, the FPS again went down to under 20. Even since i now had a maximum of
205 FPS in a cave Dredgehaunt Cliffs while mining a rich iron ore.Also i still had 50-70 FPS while doing the pre-events and destroying the totems, but
all went down when the actual fight began.So in the end the real framekiller are things for that we don’t have any settings at all.
The framekiller is not a setting, just in those situations there is a huge amount of data your cpu has to render at the same time.
It’s like asking to fill a 50l tank in 2 seconds with a garden hose.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Sorry, but working as intended. There is no cpu nowadays that can handle such huge fights at ultra easily, not even skylake will be able.
It is need like 60 or 70% more single core performance, a thing that won’t happen in the near future.
Here with an i5 4690k at 4.3GHz and r9 285 and I remember getting 20-23fps in The Shatterer.
If you want to have better fps in such heavy situations, you can lower some heavy cpu graphic settings:
- Put Reflections to “Terrain and Sky”.
- Lower shadows to “Medium” or “High”.
- Put WvW Character Limit and Quality to “Medium”.
- Activate “Effect LOD”.
About crossfire, one of the things it doesn’t work properly is because this game really takes advantage of the pcie speed, specially in non stressful situations. When I changed to x16 I went from 70-80fps to 90-130fps in LA without npcs.
Crossfire in LGA1150 is limited to x8 and it cripples the max performance of high end gpu.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
The minimum requirements haven’t changed since the start, and they are only to launch the game. Because to proper play it, you surely need more than a core 2 duo at 2GHz.
For example, my i5 2410m and gt 525m (oc to 550m) can only play the game at lowest possible to just get 40fps in LA.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
The problem is the cpu. It still lacks a lot of single core performance, which is the most critical think of this game. A better upgrade would have been to switch to intel…
And no, there hasn’t been any official announcement about upgrading api or game engine since the game was launched.
The game engine is a strongly modified one from Gw1, a game from 2005, and it runs with Dx9. Really old software now, and I doubt they will do anything big to solve it.
Too much money, time and efforts to do such a thing, that maybe it wouldn’t solve much, cause by the time it would be released, newest available hardware will have much more performance than actual and it will kinda solve the problem by raw power.
Btw, devs have been doing tons of small performance tweaks during its life. Another reason why doing another game engine or porting it into a newer api has very little options to happen.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Mesmer.
With 3 clones you can enjoy 4 girlfriends at the same time. When you get bored of them, meet with all and the clones, shatter them to inflict daze on the girlfriends and have “diversion” (spanish).
Are you late? Portal fixes it.
Want to cheat in an exam? Decoy solves it.
Feel alone in a party? Create as many clones as you want.
Someone is messing with you? Scare him/her with phantasms.
Climb mountains or get on top of the buildings with blink.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Would choose this one, much cheaper than yours and with same specs, even better somewhere.
http://www.amazon.co.uk/MSI-2QE-682UK-Dominator-17-3-Inch-Windows/dp/B00RJI7SHO/ref=sr_1_3?s=computers&ie=UTF8&qid=1426891940&sr=1-3&keywords=msi+980m
Here’s a review of it, 60fps in gw2 at ultra and really good temps for a laptop.
http://www.notebookcheck.net/MSI-GT72-GTX-980M-Notebook-Review-Update.129053.0.html
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
You cannot do magic. If your pc is crap, you’ll have crappy fps no matter what.
Btw, which cpu do you have?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Absolutely not, that’s a crappy cpu. At lowest, expect 35fps in empty maps, but only 20fps in places with some people, maybe 15fps in LA and forget about zergs and boss events.
I’d go for this one:
http://www.amazon.co.uk/Toshiba-Satellite-L50-B-2E2-15-6-Inch-Notebook/dp/B00RK7LQXQ/ref=sr_1_1?s=computers&ie=UTF8&qid=1426620598&sr=1-1&keywords=laptop
It’s a bit more expensive, but a huge step up.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Well, cpu temps are normal. Core temps are the relevant, and you can see 75-80ºC with max of 84. Even they are a bit high it shouldn’t be the problem. My oc i5 normally runs around 70ºC with max of 80 and I don’t have a problem.
The rest seems pretty normal… What only bothers me is the 0% and 0MHz of cores and buses. But this could happen if you didn’t reset monitoring while in game.
Try gaming for 5 minutes, reset the monitoring (clock button in bottom right) and play for 10 or 15 minutes.
Also try to lower a little bit the settings: disable high-res character, put shadows to medium or high and reflections to terrain & sky. And don’t forget to test 1 or 2 different drivers.
If anything doesn’t work, your only hope is to put in contact with anet support and pray xd
Finally, this is a performance test I did during winter, showing empty situations, . All settings and hardware is in the description of the video.
http://www.youtube.com/watch?v=3XSvcnLcmwI
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Caedmon, what really matters in this game is IPC, single core performance, and it isn’t written to take advantage of multi threads. The fact that the game runs pretty much the same in a 4 core than an 8 core, it only means that the 8 core cpu has crap IPC, and the game doesn’t take advantage of its extra cores.
This guy has a problem, I can play at 70-80fps with Sweetfx enabled, while having an i5 4690k and a r9 285, lower specs than him.
As for you karkas, it seems a problem of the cpu. The fact that the cpu sits always around 45ºC means it isn’t working at full potential.
You could bring screenshots of the graphic settings, cpu-z (also ram speeds), bios energy settings, hwinfo after gaming for a while…
Also, the game is installed in the ssd?
And do you have a specific configuration for the game in Nvidia panel?
Have you tried to do a repair, or running it as administrator?
Have you tried different drivers, or disabling Nvidia Game Experience and launching game directly from Gw2.exe?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
If for you roaming is about killing people, facing 1vsX, going with your friends ganking enemies… Travelers are a good option, as much as Perplexity, Torment…
If for you roaming is more than that, taking several camps before the tick, killing dolyaks around the map, building ninja catas, defending any structure… Then anything but traveler is a waste of rune sets.
Condi shatter builds have plenty of ways to inflict different conditions and also spikes of them. Adding extra conditions sources doesn’t have a big impact in these builds.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Have you tried different drivers? Do a Repair of the game? Reinstall it?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
It seems that the cpu is overheating. Which is the exact model of your i5? And how many fans does the laptop has?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
I suggest to lower to medium reflections, shaders and shadows, disable fxaa and put character limit to medium at both. This will relax the hardware demands with small image quality lost.
For the software, I used the EVGA Precision X to overclock my gt 525m, it could go way further than the Afterburner.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Iglasty can you provide your graphic settings? I suspect it’s the gpu, as it cannot hold quite good the 1080p from your laptop.
Also consider overclock it. The gtx 760m is essencialy an underclocked gtx 765m. Same architecture, same amount of cudas, same memory… Just the 760m is clocked at 657mhz and the 765m at 850mhz. I think you can easily get it to 900mhz and get a whooping +35% more gpu power.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Put frame limiter to unlimited, and don’t use vertical sync.
This is a dx9 game, and all graphics are rendered first in the cpu, so using the frame limiter, you’re actually limiting how much work the cpu can do.
Vertical sync adapts the fames rendered to the monitor refresh. If your hardware renders +60fps, it will adapt it to 60fps, but if the hardware renders less, it will automatically go down to 30fps.
The problem is when you combine both. When moving the camera, you’re rendering new graphics (because another thing of this game is it only renders what you see), but as you have the frame limiter, you’re limiting the cpu power.
That makes you pc render less than 60fps, Vsync detects that and immediately drop the fps showed to 30fps.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Your problem is quite rare. As you describe, the issue seems to be the lighting of the flamethrower.
- Does it crash no matter which shaders option you choose?
- Have you tested different amd drivers to see if this problem happens in all?
- Have you tested if it crashes with another engi (different race, gender, hight…).
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Try using older amd drivers, like 14.9 or some betas. A lot of people have had problems with the omega drivers.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Problem is the cpu, really low end one. It really suffers in crowded situations, where cpu’s are massively stressed, and single core performance is the only thing that matters.
You’ll have to play with everything at minimum if you want to get decent fps in big boss fights…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Yeah i think it would definetly help.I can remember when aion got released it had a 32bit client only,the “zerg” fights were Horribly lagging.When they released their 64bit client it really made a Huge impact on performance.Eventhough it’s cryengine,it’s still dx9…Cant anet do the same with their engine ?
Want to add that i recently upgraded my gpu’s ( since one died ) from 2x Gtx560ti to a 970FTW+ and the performance is barely noticable in gw2 ( although playing smoother ),while in other games its making a big difference..Besides it also seems my gpu is barely being used,sitting at 34 – 36c under Full load in gw2.When i play Watchdogs for e.g im hitting 50+c atleast.
Your problem might be the cpu, as the graphic rendering is done first in the cpu. Then the gpu receives what the cpu has processed.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
There’s no reason to max everything. Reflections, shadows and player limits have minimal graphic improvement, but insane performance impact. At a certain point (my setup), Sweetfx is the next step.
And again, that aren’t the real fps you get, real performance is about 10fps more. Wouldn’t say crap performance to 30fps while there’re more than 60 people is the screen.
Finally, and to end this stupid discussion:
Anet won’t improve anything, won’t move to dx12 or 34. Actual FX cpu’s will always struggle is heavy situations. You can waste your life in the forums, you can blame them, you can leave the game.
Anet won’t care a kitten , cause in one hand, out there there are thousands of people with crappier hardware who still enjoy the game without this (I need 60fps with my hardware in my 100vs100 wet dreams). And in the other, newer hardware will minimize the poor multi-core performance of this game.
PD1: Such 30 people there though…
PD2: Would love to show EoTM footage at 1080p maxed out without Sweetfx, while not recording and all this stuff. But I’m studying abroad and can only show what my 3 years old laptop can do.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
The funniest thing about your argument is it’s based in the idea the game is completely unplayable even with high-end hardware. But that is not true…
Played at 1440p, while recording, with browser (I think it was 7 tabs…) + soundcloud playing (adobe shockwave running).
And yet I was getting 35fps (totally fine) when massive PvD and only went bad when massive blob vs massive blob was happening. Performance, without recording and all that stuff in the background, would be ~10fps more.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
1. So, dx12 won’t solve the problems by itself. And we’re going to my point. Game engine needs to be redone, and that’s not gonna happen.
2. So, you play games by its fps… Good gamer you’re
3. Newer hardware being better than older. Just a big clap for that discover.
Gw2 is 2.5 years old and no mmo, that has been released after, has being such successful that this one.
I think anet devs give a kitten if other games have better performance.
PD: If the new mmo are coded to suit AMD, jaguar will be fine. If not (like most) will be a piece of crap.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)