i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Because pcie speed really matters in gw2. I don’t know why it happens, but it could be this game being in dx9 (all graphics are rendered first in the cpu) and very cpu based, like most mmo.
I did tests and these were the results:
- x16 had 110fps underwater, 70’s in empty map, 50’s in more heavy graphic situation and 23-24 in heavy cpu situation.
-x8 had 100 fps underwater, 60’s in empty map, 46 in more heavy graphic situation and 22-23 fps in heavy cpu situation.
- x4 had 77fps underwater, 45’s in empty map, 36 in more graphic situation and 20-21 in heavy cpu situation.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Your gpu is running at x1. Put it to the closest to cpu pcie 3.0 line and make sure it’s running at x16. You can force this in the bios.
Then reduce reflections to Terran&Sky, Character limits to medium and uncheck High resolution Character. They put a lot of unnecessary dtress to the cpu and the performance hit is quite high.
And put Frame limiter to unlimited.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
People keep telling me I am wrong and only talking for myself but have yet to tell me how. How can we build outside of interrupt and shatter? How will an interrupt or burst builds help us in PvE or large scale WvW? Where are the build variety outside of shatter and interrupt? What have we got to stop thieves from keeping us out of pvp?
Many people outside of this board are coming to the same conclusions as me and its only this place (which has always been filled with people who think Mesmer was fine as its was phased out of all 3 game modes through nerfs to mesmer and buffs to other classes) that think what we are getting here matches the strength and variety the other classes are getting.
- In open world PvE any build can work. Even condi builds are quite good for soloing mobs. In big events single player performance doesn’t matter at all, just grab a GS and autoattack. Our biggest weakness, OOC speed, will be fixed, with baseline 1200 blink and the signet granting speed permanently.
- In dungeons, we suffer not because bad builds, but because our mechanics being very bursty with low sustained damage. Even though, we already have a build that is included in meta builds rotations. That build will receive buffs here and there. The problem might be other meta professions getting much more buffs.
- For large scale WvW power shatter is already able to bring 4-7k of AoE bursts. With the changes, bursts will be buffed while also providing some support. Interrupt builds could be quite good, if we count all AoE interrupt buffs we will get and stability changes.
- For roaming, we will be pretty much kings there, with the OP MtD build and a lockdown shatter that may be a really thread in small scale fights.
- For general pvp most of builds are viable if the player is good enough.
The only place were mesmers will have a hard time will be top pvp. But even here our viability is not so determinated by our builds, but more of the mechanics of the game mode, like illusions don’t liking small places with lots of blind spots; thief mechanics taking advantage of mesmer mechanics, so fixing it needs more that doing good or bad builds.
Basically, the places where we suffer is more due to mesmer mechanic issues than underpowered builds. To be good there some things should be buffed in a way they would be overpowered outside those places.
The only way I see to solve this is to bring new mechanics for mesmer so it performs well there.Buffing interrupts is a way to do that.
PD: All of this is without counting Chronomancer, which we don’t know how it will change mesmer.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Going through my post history just shows you have no argument and you take forums too seriously.
But no keep trying to insult me for pointing out the truth.
The truth, or your truth? Because after reading some of your posts i’ts clearly that for you, don’t like or think it doesn’t work = bad and all good stuff doesn’t exist.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
I can’t believe what I am seeing here. All we have is shatter and interrupt, condi is still shatter, both kinds of build are useless in PvE and large scale WvW. They have gutted the class in PvE and it was never that good to begin with. 1 sec of super speed does not make a build, especially when they have removed the offensive glamour traits. Clone death builds were the closest we could get to speccing defensively and the only thing we had going for us against people constantly in stealth, now we have neither.
Maim shatter and Power shatter have both been buffed but all that means is that they still might stay on par with every other classes buffs and with the insane buffs theifs are getting they are still going to chase us out of any serious PvP.
At best Chronomancer might give us an actual control build with access to slows and such but they have already said they are tying it to shatters.
Really you haven’t thought about impacts of new changes in most builds.
- Power shatter is the most useful mesmer build for large scale WvW. Now its damage will be buffed, and in the same build we will bring a lot of support. That means we have a possibility to be more that a veilbot.
- PvE will probably see the condi cap removed and burning and poison will be stack-based. Condi staff clone build might have its place thanks to being able to mantain +15 perm stacks of bleeding, confusion and burning just with autoattacks.
Also phantasm build has been buffed to be able to bring more support while keeping the damage. - Clone death builds were one of the most lame thing in the game, and since the last small nerfs introduced, they have lost some of their power and nowadays are OK builds, far from being op.
Also, in the future we will have the tankiest useful build mesmer community has ever seen when speccing Chaos-Inspiration-Illusions. - MtD has never been part of the top pvp (neither any condi build). Power shatter now will become lockdown shatter, and lockdown builds are the biggest mesmer thread for thieves.
Also, with the introduction of the new map, mesmer might have a place in top pvp thanks to its unique mechanics, powerful in that map.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
I like protected phantasms being in Inspiration. Moving it to illusions would make us lose quite a lot of our new possibilities to be meaningful in zergs.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Speaking of zerg builds, forget about condi spreading. The fact that we will still only be able to apply a few stacks of confusion means it won’t be worth enough.
While waiting for how Chronomancer will be, best way seems to be Dom-Cha-Insp. Trait chooses will depend on how good are PU and Mental Torment, over Chaotic Interruption and Power Block
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
%33 confusion duration is a huge loss, and combined with %30 less condition duration overall (since we can’t go into dom if we want PU) means %63 less confusion duration. We also can’t get boon removal on shatters aswell with this build.
In exchange confusion will be buffed to deal damage per stack every second plus damage on skill use.
The more I think about the changes, the more I like them. Now build variations will be more meaningful than just choosing this trait over this one. Now MtD will be able to have 3 secondary roles quite different from each other:
- A very offensive condi build when choosing Domination, and be able to control enemies while they drown with your condi bursts.
- A tanky condi build when going for Chaos. Completely trolling build with tons of stealth and really hard to kill.
- A condi support build when Inspiration chose. Able to give allies support through AoE condi cleansing and healing while still being a thread for enemies.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Actually as is stands MTD builds will be a ton weaker, as they made all the shatter buffs a GM trait that competes with maim. So if we choose MTD we lose confusion on ALL shatters, Might on all shatters, AOE daze, reflect on distortion, and x2 confusion on CoF.(from what I understand)
This basically kills condition shatter, as their making us choose between being Shatter or MTD, which makes no sense at all.
Might and confusion buffs are from minor traits. Master of Fragmentation description wasn’t updated.
As it seems, it will only bring +10% crit chance to MW, 1 more confusion stack to CoF, AoE Diversion and reflection to Distortion.
Only useful is AoE diversion, as 10% crit MW means nothing in a condi build, 2 stack of torment>1 stack of confusion, and Evasive Mirror>Reflection in Distortion.
Conclusion: MtD will still be the best GM trait for Illusions and MtD shatter will be boosted a lot with IP, PU, reflections, all weapon traits, Confusion Combatants rework…
PD: How about a bunker MtD shatter Dueling/Inspiration/Illusions with massive condi cleansing, good self-healing while spreading tons of condis?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Anything hasn’t changed. The trait already exists now and does the same as it will be. Feedback utility will still have 1200 range.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
People, I’ve found in reddit someone made the effort to put all new traits into a spreadsheet.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Double speed will be pointless and useless for 4 reasons:
- Only 1 second, so the impact will be minimal (think about first people to cross veil losing superspeed before a lot of people has crossed it).
- Being able to cleanse condition in every shatter is WAY more useful than a bit more speed for only 1s every a while.
- Superspeed is actually bugged and does not exceed maximum speed caps (OOC is the same as swiftness and in combat is only 25% faster than swiftness).
- It will mess with zergs stacking, as not everybody will receive the boon at the same time. For this reason commanders might ask not to take it (not really good that half of your zerg arrives 2-3s later than you asked).
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Post screenshots of ingame settings, cpu-z and gpu-z.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Confusing combatants with 3 staff clones and IE being baseline will be totally OP…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Sad cause we will be pretty much stuck to 3 builds: 6/6/6/0/0 (lockdown shatter for pvp and roaming), 0/6/6/0/6 (mtd condi shatter) and 6/0/6/6/0 (lockdown support for raiding).
Also they mix our best traits and our worst keep untouched. There is very little worth combinations in trait lines.
Anyway, awesome that IP and a lot of other things will be baseline (would be cool if someone could do a list about that). Everybody can start to lean interrupting cause it’ll be the new mesmer meta xd
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
TT TT TT TT TT TT TT TT TT TT TT TT TT TT TT TT TT TT TT TT
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
I just hope I’ll still be able to sneak Mender’s Purity into otherwise-very-aggressive builds.
Heck, I’ve been trying to do that now.
Mender’s Purity + Mantra of Recovery = our best condition cleanse + a freed up utility slot.
It’s like Traveler runes. Once you go for it, you cannot go back xd
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
“I put both ssd and hdd from my laptop (i5 2410m gt 525m) to my desktop (i5 4690k r9 285)”.
They are probably using the same Intel chipset. Try going from an AMD machine to an Intel one – I guarantee it won’t work.
Laptop is using H65 Express (Sandy Bridge 32nm) chipset while desktop is using Z97… Never tried with AMD computers cause never had them.
Also, the hhd came with the laptop and still has a lot of Toshiba’s software. I built the desktop and no problem.
Anyway, the OP already has Haswell.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Emmm… I put both ssd and hdd from my laptop (i5 2410m gt 525m) to my desktop (i5 4690k r9 285) and had no problems, besides my amd gpu not liking nvidia drivers (once removed through my laptop it worked perfectly).
HDD is the original from the laptop (initially W7 and updated to W8.1) and ssd had a fresh W8.1 install also in the laptop.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
You are not the first one I see the game doesn’t run well even everything seems fine. The only way to determinate what’s failing it would be to test every part of your hardware. Could be a RAM slot, the cpu, the MB, software related… anything.
You can try your hard drive into another computer, or put any other one with existing OS (no need for fresh install). That will determinate if there’s a problem with your hardware or it’s a software problem (install, corrupted files of the OS…).
But for sure the problem is not with the game itself, but in these computers.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
I don’t see any big issue, but the game runs like that at such settings. Try reducing these:
- Put Frame limiter to “Unlimited”.
- Put reflections to “Terran & Sky”.
- Shadows to “High” or even “Medium”.
- Put Character Model Limit and Quality to “High” or “Medium”.
- Check Effect LOD.
- Uncheck V-sync.
Also I advise you to not to use FXAA. It blurs the game one of a hell.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
And people still haven’t realized guilds have ways to make randoms experience with that guild a bad one.
I’ve seen top guilds going to suicide places and then back to kill all randoms, jumping hills with falling damage trait, go TP when being in the north, or moving to another map to get rid of randoms.
Also, most of the time randoms interfering with closed raids are quite bad, and in any fight they will die the first. If you annoy a GvG, enemies will kill you. So not much a problem.
Of course everybody is free to do whatever he wants in the map. The same freedom randoms have to disturb guilds, guilds have it to get rid of them.
Conclusion: Do a favor to your server and let guilds do private raids. Like if zerguing was the only way to play wvw…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
It’s really difficult to reach higher values than 75-80% of cpu usage. That would require all 4 cores running at maximum, and this game only stresses one/two core to their maximum, the rest are less used.
But you should have higher gpu usage. I have a r9 285 and I think it reaches 100% most of the times.
I think SLI and pcie speeds could be the problem. Try to play with just one gpu and make sure it runs at x16.
PD: My experience with overclocking both cpu and gpu is Gw2 is far better test than most stress tests. Prime95, Linpark or Intel burn test simply put my cpu into nonsense temperatures unreachable in real situations. Passed hours in Aida64, OCCT, IETU… and still got crashes while gaming in a matter of minutes. 10 minutes of Gw2 and it allows me to run tests for more than 1 hour. Test overclocks playing Gw2 during 2 hours in intensive work and haven’t seen a bsod in weeks.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
You can still use mantras with 2 stacks. As a commander, you’ll be in the middle of everything and there it doesn’t matter 1 stack more or less. On the other hand, TD invulnerability is priceless.
The problem with going full glamour is the lack of stun breaks, Mantra of Concentration is really helpful. You can change it for Feedback and have reflections with traited focus or change it for Null Field and take Restorative Mantras, both traits better than Temporal Enchanter.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
- Triumphant Distortion>>>>>>>>>>>>>>>>>>>>>>>>>>Harmonious Mantras
- I find you’ll have a hard time managing the cast of 3 mantras. I would take Ether Feast to have one big healing (very important in zerg fights).
- Sigil of Energy in both weapon sets (really useful). Sigil of Purity and Renewal are useless.
For the rest, pretty much the ideal (in mesmer commander terms) build.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
In tequalt or zerg fights there’s no hardware capable of keeping 60 fps at maxed.
The second pc is quite better, but you’ll waste a lot of money in unnecessary things. I suppose it’s a prebuild pc. Could you tell us the site you plan to buy it from?
You should be looking for an i7 4790k, even if you don’t plan to overclock it. 8GB RAM is enough, and GTX 970 will be overkill in most situations. With my overclocked r9 285 (level of gtx 960) and I’m able to get +60 with sweetfx in pretty much every place but zerguing, boss fights and cities.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Post screenshots of monitoring while gaming. Use cpu-z, gpu-z and HWinfo.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
And have you tried to put in any of other long slots? Your MB has 3 slots that are pcie 3.0 and can work at x16.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Put screenshots of ingame graphic settings, cpu-z, gpu-z and HWinfo.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
What perfect examples you brought. They have horrible fps drops, even a normal ZvsZ or boss fight hay several times the amount of players involved compared to most demanding situations possible in these games.
TERA no drops? Take for example this very recent video: http://www.youtube.com/watch?v=dLh-lVlE2eA
So good performance that with the best single core performance out there, he still experiences fps dropping to 28 in a situation far from being demanding (just one player and a few mobs).
Also in the comments he says his fps are below 25 when doing 20 man raid. Thank the game 20 is the maximum people allowed to fight the same boss…
Vindictus perfect performance? http://www.youtube.com/watch?v=nnTLid37S50
Fx 8350 and gtx 780 and still barely getting 35 fps in a fight of just 16 people. And also you cannot compare these graphics with gw2 ones. Even detail is similar, gw2 renders way more things, as Vindictus LOD is ridiculous compared to gw2, and most of the fights are done in very small maps.
PD: I play perfectly gw2 at +60fps in most situations (roaming, dungeons, pve, intanced…). Only zerguing (30-40 fps) and boss fights (20-25 fps) experiencs important losses (totally normal).
I say this because it seems there’s a problem withyour pc and not the game.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
I just downloaded two F2P titles that are similar in graphics quality to GW2. One I can’t compare directly because everything at low level is instanced, but in both, including during open-world content in the other, I get consistent frame rates. No drops, no stuttering, etc. There is definitely room for more optimization with this title.
And what there games are?
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Volmarg, have you tried to play in windowed full screen? I will mostly do nothing, but you don’t lose anything to try…
Also have you tried different drivers?
You should have way better fps in minimum. This is what I get with an i5 2410m and a gt 550m.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Hey, be my guest and assemble a 20fps potato PC and we duke it out in PvP.
No need to assemble it, the laptop I use now can do it perfectly.
But it wouldn’t be fair. Tab, ESC, F2, F5, F8 don’t work, and I don’t have my Corsair M95 (so used to it it’s hard to shatter with the keyboard).
But hey, here is some of my footage with crappy performance in WvW zerguing where I survive much more than some melee even running a light armor profession with a quite offensive build:
https://www.youtube.com/watch?v=hfL0myRvDGM
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Fact: Human average time reaction is about 200ms. This only includes the time needed by your body to receive the stimulus, calculated it and send the reaction to the parts of the body.
Now add the time needed by your finger to move to the correct key and press it (healing, dodge, utility, elite…), which may be some hundreds of milliseconds more.
I don’t think pc needing 33ms more to process the frame (60fps vs 20fps) has that meaningful impact in your ability to react faster.
PD: If you want to know how much time you lose reacting, go to this website http://www.humanbenchmark.com/tests/reactiontime and do the test with the finger you’ll use to left click, in the right click of the mouse.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Behellagh, if there’s a lost of performance of various fps then yes, it cripples. I never said that pcie speed have an enormous impact in performance.
But if lowest fps in those tests are 36 for x4, 43 for x8 and 49 for x16, I had a 20% more fps from x4 to x8 (2.0 x8 to x16) and 14% increase from 3.0 x8 to x16.
Also, the game doesn’t work using cores, but threads, and cores manage them. This game has one main thread (this is why single core performance matters) and a lot of secondary thread spread all over the cores.
But when things get heavier, what matters is single core performance because of the main thread that can only be managed by one core (and here is where the amount of cores doesn’t matter).
A 4 core cpu will use all 4 cores and a 8 core cpu will use all 8 cores when playing gw2. The only thing that changes is how much work each core does.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Well, the rest of the comment doesn’t say anything else from what I understood and replied.
You ask why such an action game have so kittenty FPS, and in your opinion this is one of the reasons people in WvW use tanky builds.
It’s completely false. There is no possible reason to use tanky builds because you have bad performance. It only relies in your role in the zerg and personal skill.
First, because not everybody run tanky builds, just the melee. Ranged people experience the same bad performance and run very offensive builds (even worse performance because melee pc’s don’t render all what’s in their behind).
And second, as one gets more skilled, he can use less tanky builds. Prove is top guilds, where melee can run at 2900 armor and ranged often run full zerker.
Then, your example is not valid, as you’re describing poorest situation in WvW (pug zerg while autoattacking) where the fact you live or die, or survive with other gear is solely determinated by numbers of your zerg vs enemy zerg and the lack of skill when being killed in situations you shouldn’t.
In case you tried to talk about different gear being meaningful, it doesn’t matter, as you’re bringing a completely different argument that is not discussed in this thread.
If you’re are talking about the use of a type of builds in a performance thread, it’s easy we supose you’re relationating that use of those builds with performance issues.
PD: I personally have been playing mesmer in zergs with just 2300 armor and I used to play with an old laptop at minimum graphic settings at 20fps. Few months ago I built a desktop (my description) and I haven’t felt myself more capable of running less tanky just because of the performance gain.
In fact, I’ve felt the need to run more tanky because I couldn’t handle the bigger and more skilled blobs.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
I hate to say it but it’s simple numbers economics, you may make less money per “customer” on a console but there are a hell of a lot more “customers” on consoles then there are on PC’s.. that’s a fact.
That’s not a fact, that’s false.
Ps4 ~ 22 millions of potential users.
Xbox One ~15 millions of potential users.
Numbers are my estimated amount of consoles sold by now, based on latest stats reported and ported to nowadays.
LoL last stats showed 27 millions of player per day, and that was a year ago. Steam last 48h shows peaks of nearly 8.3 millions of players at the same time.
And here we don’t count very popular games like WoW, Gw2, World of tanks, Diablo III, FFXIV, BF4, Smite, Minecraft…
I don’t count Wii, PS3 and Xbox 360 for obvious hardware limitations, that made impossible to port such a complex game like gw2 in those consoles.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
The game doesn’t care about how many cores you have =/= the game only uses one core.
What I said is core performance is the first thing to look. You can have as many cores as you want, that if their’re weak, gw2 won’t run really well. That’s why when you reach the sufficient amount of cores to handle gw2, having more doesn’t have such an impact.
And about pcie, I did tests in gw2 and there is an improvement. I tested 3.0 x16, x8 and x4 (to simulate 2.0 x8):
- x16 had 110fps underwater, 70’s in empty map, 50’s in more heavy graphic situation and 23-24 in heavy cpu situation.
-x8 had 100 fps underwater, 60’s in empty map, 46 in more heavy graphic situation and 22-23 fps in heavy cpu situation.
- x4 had 77fps underwater, 45’s in empty map, 36 in more graphic situation and 20-21 in heavy cpu situation.
Tests were done in South east of Gendarran Fields going from water to a house with a garden and some mobs closer to Cornucopian Waypoint. Cpu situation is upper north waypoint of Rata Sum and wait fps to stabilize.
PD: All people who say pcie speed doesn’t matter only show tests done in a lot of games, BUT gw2.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Wow, now people in WvW use tanky builds because of bad fps, and not because they are part of the melee and need to be able to eat most of the damage…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Put Frame limiter to unlimited and uncheck High-res character textures and V-sync, and make sure you gpu is working at x16. Besides that, the only way to increase fps is by overclocking the cpu and ram.
Because, even all your rage about wrong hardware, YES, FX cpu single core performance sucks. And the game doesn’t care about how many cores are there, or how old or new the cpu is, all it asks is single core performance.
So you can improve your performance, but to a certain limit, determinated by you cpu single core performance
Is like asking to fill an olympic swimming-pool for tomorrow with a garden hose.
They will never solve the problem with low single core performance cpu (not only AMD) because that would require a deep and hard to do rewrite of their engine, plus also upgrading to a newer API. Work that would take millions od dollars and literally years to do.
PD: FX cpu are also cripples by only having pcie 2.0. This game takes quite advantage of better pcie speed, specially in empty places where you can easily see a 20fps jump between x8 and x16.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Until anyone from MtD wins any $$ I’m going to put my money on helseth over MtD.
Lol @ rude.
This is the internet, if you wanna cry gtfo.
As if I cared Helseth being rude or not… In fact, I like it.
And about internet, you’re not pathetic enough. Try harder.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Good old Helseth
Funny how many times he says the game is kitten, the game is broken, the clones are kittened, enemies play kittenty strategy… when something doesn’t go as he likes.
Helseth’s rudeness goes hand in hand with his skill. And he’s one of the best players out there.
PD: In the end of the video he duels a friendly engi and it takes ages to kill him. Don’t know how it would have been with MtD.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Three reasons why it’ll never happen:
- Update policy of Gw2 would have a lot of problems to be implemented in consoles.
- Any MMO has tons of skills activations and keyboard+mouse is mandatory to be able to play decently. Console controls doesn’t have enough buttons. So or play with keyboard+mouse in a console, which is nonsense, or you start to reduce game features so less keys are needed to play.
- Consoles CPU are extremely weak for Gw2. It would be unplayable and game engine would needed to be completely redisign, which is impossible as they even don’t upgrade from dx9 in PC.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Maybe some of you already know it, but:
I don’t know why this game keeps blowing my mind in every thing I discover. Today I’ve seen that the new specialization of mesmer, the Chronomancer, already had its place in Guild Wars story.
Chronomancer was supposed to be one of the two new professions of Guild Wars Utopia, the fourth campaign of Gw1. This campaign was finally canceled, because they didn’t have time to implement all what they wanted and probably technical limitations. Most of its stuff stuff was finally introduced in both the expansion Eye of the North and Gw2. http://wiki.guildwars.com/wiki/Guild_Wars_Utopia
The second profession was supposed to be the Summoner. Thinking about how the mesmer in gw2 is so based in illusions, clearly this profession is a mix of those two ideas.
Also mesmers have a lot of synergy with asuras theme, coincidence Asuras was one of the main things to come with Utopia.
There’s nearly no information about the class, just it was supposed to be a sort of time mage. But I’ve found some good concept art you can see in the pictures.
But it doesn’t end here. Chronomancer was also a project for gw2, as it can be seen here: https://wiki.guildwars2.com/wiki/User:Amantis/Chronomancer
Well played Anet.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Gw1 Factions was inspired in european culture, Prophecies had an asian theme, and Nightfall did the same with egipcian/arabic/african theme.
All this “racist” bullkitten is only in your head…
PD: Other races of gw2 have also things of various cultures. Charrs military is based on Rome Empire and Mongoles and its dance is the “Haka”, a military dance from Pacific Islands cultures. Sylvari dance is Indian…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
(edited by Ansau.7326)
Noob enemies. They don’t predict to cleanse two or three condi bursts in a row.
PD: That’s what I like the most of MtD. Putting +6 stacks of torment/confusion in a enemy, they cleanse it thinking “I can deal with this condi cheese”, and in a moment they have to deal with the same.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
Welcome to the mesmer community!!!
My only tip is to not to stick with one or two builds, mesmer has a lot of of small build variety and I think this is one of the beauties of this class.
For example, MtD includes 4/4/0/0/6, 0/6/0/2/6, 0/4/4/0/6, 0/4/2/2/6, 0/4/0/4/6…
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
In the livestream devs said the portal mesmer work really well. I can see a lockdown with high mobility have its chance.
The mobility with portal and further blink to help with transitions offense/defense and lockdown to be able to control enemy heroes.
They also said stealth would have a big impact (heroes cannot be seen while in stealth), so MI will be quite powerful.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz
R7 260x and gtx 750ti will be the best options. Prices are between 100 and 150€, but it all depends on the country. You can also look if there’s a good deal with R9 270.
i7 5775c @ 4.1GHz – 12GB RAM @ 2400MHz – RX 480 @ 1390/2140MHz