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Archaon,
I can see how that might be an explanation.
Well i’m actually one of those only going unranked even with full rooster…noone cares about this ladder, everyone is just testing and having fun atm…we’re just getting ready for the real stuff on 16 dec
so basically even if you totally suck you just need to play as many games as possible and you will be high ladder
sounds legit
65 wins 75 loses 1st place
i don’t even want to know about others then….rofl
really…you can’t be serious, did you just make pvp farmable? For real? such #esports
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You play unranked just because winning ranked is gonna boosts up you mmr (That is gonna stay after 16 reset) while you basically get nothing, so you will get harder matches after ladder reset…if your mmr is lower you’re gonna be matched up vs scrubs for easier wins after 16 when the real ladder is gonna come out
/2 cents
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aoe just outside bubble op i suppose…
Well, let’s see if they can best what they’ve done 10 years ago:p
Oh my god :’( the feels
Umm yes NA did win gvg. AGG won on EU and NA.
No they did not
The only GvG Guild that ever came over to an EU server is EP, which btw totally got destroyed by even kitten guilds on EU.
considering there is no gvg in this game sounds pretty legit to me. GvG is GW1 everything else it’s just random wvsw bs spam
“Blast blast blast blast!!1!1!” roflmao
you know that ranked and unranked are pretty much the same since ladders are frozen right?
Ladders are but your MMR isn’t, so winning a ton of ranked now will push you up when the ladders arrive.
meh not really dat sure
Now that unranked queue is in, I have almost no desire to go into Ranked queue.
- I can team up in unranked, just like ranked.
- My team is more chilled in unranked because it doesn’t matter as much.
- The matches come up WAY faster (literally 10x faster at some points based on average queue).
The only reason I hate unranked queue is right now is because I can’t use standard models. I don’t need to go over the reasons why I like standard models. We know them all. That’s why the option exists. But why doesn’t this option exist in Unranked? Common reasons are:
- Unranked isn’t as hardcore – So what? Does that mean I should enjoy the game mode LESS because of that? It’s not on by default! It’s a player option!
- I want you to see my pretty armor – I don’t care for your pretty armor, especially when it’s on an asura (refraining from using the word rat). Again, it’s my choice to have it on!
- Armor is the prestige of this game – You can show it off to me in PvE, WvW, Hot Join and heart of the mists. Keep it out of my games. Not to mention, armor is hardly the prestige of this game anymore. There are very very very few armors in the game that are considered “Hard to get” and “Prestigious”.
- It’s an incentive to play Ranked Queue – Leaderboards, fighting harder teams and better rewards is the reason to play ranked queue, not fair matches.
So, please. PLEASE. Can we have standard models in at least unranked queue?
you know that ranked and unranked are pretty much the same since ladders are frozen right?
Time ago it was called “Toxic Community” pretty nice name…now it’s just “Bullying”
…so disappointing..
They fixed ladders anyway…not they are working way better than before
Not joking
People need to realize that a win is a win. There are rules to pvp, such as the 15 minute limit. Winning within those limits is a win. Almost winning within those limits is an almost win, but not a win. If it was 15-minute-30-second pvp, maybe TCG would have won. But it’s not; it’s 15-minute pvp.
They won and that’s it…once every two years it’s not that bad after all…
Ye since the april patch you can clearly see how NA has “improved” their rotations.
You know playing that “effective” 3 point game where they tunnel far mid and constantly go back to cap their close point.
Lets not even talk about that amazing coordinated burst they have when for example helseth used portal got hit by nade ported out instantly and still almost died to incendiary powder.such skills much esports indeed, sizer was trolling them so bad lol…3 ppl chasing him on temple and still failed to get him down
clock was probably the best player in NA…he carried the whole team to win two times, without even running celestial
You are right I guess EU should do something to counter clock….. like you know stay on the point and win teamfights.
While everyone randomly spamming aoe conditions everywhere on point…so gud
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Ye since the april patch you can clearly see how NA has “improved” their rotations.
You know playing that “effective” 3 point game where they tunnel far mid and constantly go back to cap their close point.
Lets not even talk about that amazing coordinated burst they have when for example helseth used portal got hit by nade ported out instantly and still almost died to incendiary powder.
such skills much esports indeed, sizer was trolling them so bad lol…3 ppl chasing him on temple and still failed to get him down
clock was probably the best player in NA…he carried the whole team to win two times, saving them from 3 cap too without even running celestial. Respect
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You see those people winning games, they are people who party with others in PvP. People just need to get out of that solo que all day mindset. Those who party will see more success.
This is good, because this game could use a lot more people playing cooperatively rather than I solo everything. Partying up means you might make a friend, and playing with friends makes games more fun. Playing with guildies you like make games fun. Things that are more social see more success. Look at facebook vs myspace. Myspace was like a solo site, you make your page look good and that’s about it. Facebook, you post status, everybody sees it and object is to keep commenting and liking other people, rather than Myspace where focus is just keep trying to make yourself look good. Facebook you make friends and you talk to them. Myspace you just try and make your friends list look as big as possible, to make yourself look good.
Dude you are chatting kitten. It has nothing to do with being in groups. I have duo queued and solo queued and its is the same. Farming total idiots. Anyone who has put enough time into this game to be good will be finding it the same. The issue is 100% just that the matchmaking is terrible for highly skilled players. Nothing to do with how they queue (group or solo or full team). They need to make it so that the system takes longer to find matches and only pops like it did before. I could team queue (on the rare occasion I did) with certainty on the old system that I would have competitive games. Now I know I won’t have any.
I was duo and trio queue btw. I didn’t try. Was half asleep. Let them cap points over and over. Messed around. And still won by miles. Not sure I died. And all this in 1 minute queues? The system has to try harder to find me a fun game imo.
Totally agree with henry, as i said in another post problem is not going solo, duoq or full team problem is that atm pvp is flooded by pve heroes (Probably going for rewards, silvers whatever…only god knows..) and matchmaking is just throwing those ppl in with no clue at all (That’s why i don’t go with less than 2 mates, in trioq you can still try to carry them somehow..classic “Go close, cap, stay there and don’t touch anything”) ….not sure if it’s actually because there are so few good players around those days that it’s almost impossible to gather them all together into reasonable matches or just totally broken matchmaking…but one thing is clear: This is NOT working (Well more likely never worked properly but now it’s totally fubar) …if this is what we have to pay in order to get shorter que times well…i’d rather wait…only had really few good enjoyable matches since patch got out…and i mean like 5-6 (One vs henry too) everything else it’s just random farming and it may be fun for the first few runs but after 10 runs it really starts getting kinda boring and stupid…let alone having to play this thing for another 10 days..
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Clock won..give that time counter 10k dollars already
i pretty much go from trioq to premade and got many premades, even 3que vs full premade…but i have to say that many of those 5 ppl teams are probably even worse than pugs, just got only one close game (<100 pnts difference) out of something like 25+ runs today…pugs and premades are not (The main) issue imo….low playerbase is, there’s an insane number of pve heroes queing up atm for some reason…getting a challenging match is really hard those days (You almost need to sync up with other team in order to have some fun)…come on, we were winning on foefire rushing lord with 5 ppl at start and then coming back, wiping all of them tricap and spawncamp…that may be fun first time…second…but third time it really gets pretty stupid..
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time to play on second and third account then with way lower profession rating, thanks for the info
well..i still think this new matchmaking is just gonna fail like everything else before it (It really feels like there’s not even one), so dunno if it’s really needed anyway…just gonna give it a try
leaderboards had no meaning before patch and now aren’t even working…so…at the end of the day…who cares?
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Well NA had to win something eventually…it’s called law of large numbers….after more than 2 years everyone knew this was coming one day and lame comp just boosted the odds i guess
23 wins out of 24 matches ranked que…kitten 5 ppl lord rush last minute…anyway no difference between ranked and unranked since ladder is not working…only difference is that in unranked you fight such low teams that isn’t even fun to play
and courtyard 500-0 speedruns….just..lol…more likely pvp version of dungeons, if you go with a pretty decent premade you’re just gonna roflstomp everything only lost one vs CM since patch got out
you can also go for time runs there…best 500-0 time is 4:26 for us going for another time attack tomorrow we’re aiming to break <4mins
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I was a pretty big solo queue player. I’ve hit top 10 NA on two classes, top 100 on 6. I never complained about Skyhammer, and I am willing to give these new matchmaking parameters a try, but there is one thing I am absolutely not okay with.
It is not okay to be put into a PUG vs premades and then have them vote for Courtyard, resulting in a 50% chance or better to play it. This is going to result in absolutely terrible landslide victories and minimal fun.
I’m on the fence about facing premades. If Anet makes it worth my while I won’t be upset. I enjoy challenges.
I’m on the fence about Courtyard. It could be fun to spice up the meta.
But I am absolutely, 100%, not okay with them both at the same time. Premades can be outclassed by dividing and conquering on conquest maps. This is not possible on Courtyard. The level of communication required to play 5v5 is much different. Especially when the gains/losses will be tied to score/performance. This map will be a 500-0 factory, meaning massive ladder swings. This could very easily be the fastest way to climb the ladder, if my understanding is correct.
Please consider removing the map from the vote pool when a premade is involved.
if you never complained bout skyhammer then you were probably playing engi (Or some sort of other cheese kitten) there…so now just get over court, ppl are playing it in cheese mode just like many “top” (rofl) used to do on skyhammer…circle of life
This map is trash, people just zerg like crazy and many builds with high skillcap are useless on this map. Because the only thing u need to do is AoE spam the rest is useless.
DELETE THIS TRASH PLEASE
yeah like celestial d\d….high…skillcap…lel
just…W T F ?
Ok bugged stuff after every patch but come on…isn’t bugging the kitten out of all ranked ques a bit too much?
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xbox…lol……….
I believe there’s a good equilibrium between sustained, bunker and DPS. I also think that since medguard should be classified as “glassy”, there are potentially 5 out of 8 classes that could run berserker (thief, mesmer, ranger, guardian, necro).
How optimal is that, I wouldn’t know. But yesterday there were a lot of glass cannons: medguards, thieves and mesmers.
I wouldn’t call glassy an offguard with all that sustain and blocks…d/p thieves are glassy (s/d not that much..like offguard), shatter mesmers are glassy, zerk eles….but offguard…just no..you can make big (And i mean BIG) mistakes on offguard and still get out alive…this is never gonna happen on shatter mesmer or d/p thief..let alone zerk eles..
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Serious suggestion. It’s in a terrible state and at least we wouldn’t have to fight the same ~20 people for hours.
Is there a matchmaking in soloq?
Just joined a match where 8/10 players were a mesmer.
#MesmerNewBowRangerI take mild pride in the fact that I went into a random hotjoin after almost half a year not playing this game and gibbed this guy twice on point before he raged in map chat about Mesmers and logged, provoking this little outburst.
Next time you might not want to 12345 on Nec staff, spam mindlessly into the sword block and kill yourself on confusion because you blew both your transfers muffin.
Sword/sword + staff shatter too stronk folks you heard it here first.
I can’t play my main celestial ele because it has a birthday booster to spend so I made this necro build yesterday. Anyway as a necro and any other classes the biggest problem is always a mesmer due to the skilless faceroll build everyone runs.
Loved it.
this kinda explains pretty much everything i guess
Both air+fire AND celestial+might stacking are problems…they’re the 2 faces of the same medal, double proc counters reterded condition bunker meta so just nerf both and we should be fine. Only removing double on crit procs (Even on autos) would just make celestial spam even stronger…every nerf on sustained dmg is actually a buff for bunkers…so you need to tone both of them down or this is gonna be even worse
So sigil critting berserkers, sigil swapping celestial bruisers and bunkers who benefit from damage nerfs need nerfs.
For such a juggling act, I really don’t get the vibe that all these things can be implemented at once, which is the fair thing.
If they don’t implement at once they’re just gonna break this game even more…if they nerf sustained dps we’re gonna see even more celestial clowns around, if they nerf celestial bunkers everyone is just gonna run bunker guard, side bunker (soldier hambow probably) and 3 zerk specs just killing everything else with random procs…making it a oneshot roulette…and both cases are gonna be worse that this already bad sotg
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Both air+fire AND celestial+might stacking are problems…they’re the 2 faces of the same medal, double proc counters reterded condition bunker meta so just nerf both and we should be fine. Only removing double on crit procs (Even on autos) would just make celestial spam even stronger…every nerf on sustained dmg is actually a buff for bunkers…so you need to tone both of them down or this is gonna be even worse
dps specs shouldn’t be able to kill something just spamming and bunkers shouldn’t be able to kill someone 1v1…this should be the base rule imo
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just give us /resign again…when u see ppl dieing 3v2 or going far 1v1 losing for like 4 times in a row (Or going far while you have 2 caps dieing and leaving you 2-3v5) you just need /resign…there’s no other option
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i said celestial eles were going to be tpvp cancer right after celestial ammy buff months ago…when everyone was still worried bout warriors…“2-3 months and you will see”
now here we are
2 eles every team and they can even take the place of bunker guards (Never happened before, no other class/spec had ever been able to swap bunker guard) while being even more tanky and able to kill stuff with nonsense burning and kitten
so yeah…they’re balanced right? Remove freaking celestial amulet and/or might stacking already…celestial specs (Not only ele) are everywhere and are ruining this already dead pvp even more
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All the metas for other classes are ok and balanced:
-celestial ele
-celestial rifle engi or condi engi
-fearmancer
Ok there’s no need to continue any further i guess….he’s obviously trolling, stop feeding him plz
I know i am actually bumping the thread but the problem is, he is not a troll, he is on a crusade against mesmers. No facts, no experience, nothing will persuade him that he is actually talking nonsense.
Don’t take stuff personal. I am just exposing my opinion in my topic on the foruns =).
This is not a crusade against mesmer, is trying to seek more balance and tone down the op build. All the other mesmer builds other than shatter are ok.
For ok you mean not viable? Sounds legit
Its just hilarious all the WK’s for mesmer. They are that easy to play, there are that ezmode. I don’t have a thing against them.
Just keep wondering why people say mesmer is tough to play, when clearly it is not.
If you think hiding behind clones and spamming a few skills until u shatter is skilled game play, then i feel sorry for you.
I won’t try to convince you of your delusions of grandeur in playing an ezmode class.
YOU ARE PRO, MES IS SOOOOOOOOOOOOO HIGH SKILL CAP TO PLAY.
There feel better???
But, keep pretending they tough to play. I’m sure you will convince yourself one day.
uhm…maybe because you’re not even on tque ladder? :,D You can’t ask ppl to take you serious if you’re not even there…i mean…come on..
the algorithm is not perfect.
Checkmate.
Let’s say it’s actually far from being even decent…
Can you guys please stop writing down bs bout shatter mesmers and just go back to your celestial eles and keep spamming? Please..
Sorry mate but I doubt anyone would take you seriously if you approach the matter with such an attitude…
well he’s actually pretty close to reality..
lol death panalty -10% all stats every time you get rezzed and 15% on rally, reset on respawn
how bout dat?
Actually shatter and steal are both skill-less builds since you are depending on the ability of you opponent to click on your character and nothing else.
miss click or miss dodge = gibbed.Some kitten in this game really needs reliable counters (like retaliation was in the beginning) something that actually punishes going into zerk instead of making zerk the norm.
Any build that uses 1-2 buttons to drop huge damage has no reason to exist in this game tbh.
zerk the norm rofl
go tell that to 4/5 celestial bunkers bs comps
rules say, on ESL at least, that match is gonna be restarted only if the winning team gets lags and dcs (For obvious reasons) counting both total pnts AND capture points..if they already have some pnts advantage ofc they won’t reset the match…but if it was on start with no winning team they should always restart it i guess
anyway if you guys think you had been ddos’ed then you should ask yourself how they got your ip, if you were on ts only server’s admins can get client’s ips…just saying…you ddos ip adresses not “players”
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So, I decided to join some guildies for one TeamQ match…
this comes from a LONG time ago…but still actual
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All go survival celestial ranger with entangle+krait, unload all your condis after they use healing turret and watch them die (Fear them out of point with wolf and then entangle)…when they’re down don’t stomp and just jump all around while spamming sbow bleeds on the downed guy offpoint. This is the best way to go vs easymode engis atm.
Just make them ragequit, make an heavy hardcounter and when you see one of them in the enemy team just get your ranger (Or condi nec) and gank them all day….if you wanna get rid of those cancers this is the best way to go…after some time you’re gonna get engis on the other team actually rerolling to something else when they see you before match start, good old hardcounter wars are always fun
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decent guards, decent healing skill and condi removal for lord should be fine…
maybe make him dodge too xD
What is with all the QQ against mesmers??? Its not OP lol. Its one of the weaker classes and has been for some time, but more people complaining about mesmer than faceroll Cele ele. What’s happened to these forums…
because clones op…
back to 2012 rofl, i can’t spot mesmers qq op nerf
this pve heroes community my god…just….my god…
-A medi guard doesnt have op ranged spike dmg.
-He has less hp than a mesmer
-He can’t remove boons like a mesmer
-When imune the guard is not doing dmg, but the mesmer is.
you definately have no clue..at all, i’m not even gonna answer this
still pretty sure you’re trolling anyway
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if you want to go for a condi spec there’s no reason to use mesmer since there are way better options out here from necro to nonsense celestial bs specs, condi spec are good also because they can also be pretty tanky and hold points too…you can’t hold points with mesmer so there’s no reason to run a condition bunker that can’t hold kitten…mesmer is meant to help killing targets fast, remove boons and bring portal…outside that any other class is better. Gs/Staff is so popular because you need gs in order to have ranged damage (Since you’re is gonna die if you get too close to aoes and condispam) and staff because you can’t really drop the best lifesaving skill you have (Phase retreat)…there’s nothing about gimmiky…it’s all about things you need in order to stay alive, same goes for utilities…you need portal because you would be worthless without it, blink because you would be a freekill without it and decoy because if you have no stealth you’re gonna explode as soon as someone puts a target on you…there are pretty much no other options available, everything you have on shatter mesmer is needed (For both dmg and survivability)…and it always had been like that…mesmer utility bar had always been the same since pretty much forever, the only real choice you have is going for high risk-high reward moa or safer mass invisibility…outside that you are forced to use pretty much always same stuff, i play bunker guard, war and celestial ranger too atm and shatter mesmer is the hardest one to play hands down (Even if, aside from guard, i have way more exp on mesmer than war AND ranger together) …anyway you can always give it a try, try dropping your celestial ele/engi, soldier war, s/d thief or whatever and go shatter mesmer in tpvp (Not hj ofc where ppl can’t even spot the real mesmer after 2 years lol)…see how it goes then come back here
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pretty tired to explain you that dumbing down specs (Since dumbfire more than 1 year ago), broken ladders and spam to win pvp in general is what killed pvp, nobody cares about hotjoin….and never will..
Oh wait, it was not first 6 months after release where pvp lost majority of population because nobody even tried to nerf mesmers, thieves and d/d eles, right?
nope most ppl left after dumbfire and then war’s buffs
i just wanted too see how far those nabs can go with this mesmer op qq…
pretty fun actually..
