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Dragon Festival constructive criticism

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Ayrilana.1396

Assuming that the current Lunar New Year Festival is supposed to more or less correspond to the Dragon Bash, it falls way short. We have the Dragon Ball activity, a new Vendor, and a lightly decorated Queen’s Pavilion.

With Dragon Bash we had THIS!

Fortunately this isn’t dragon bash and hopefully we’ll see it this summer and even better than it was before.

Dragon's Gaze achievement mistake

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Posted by: Ayrilana.1396

Ayrilana.1396

[…]
This achievement is not RNG.

It may not be “RNG”, but it is completely random.
You cannot predict if it’ll interrupt. I’ve tested it with some guy late at night.
We were alone in the arena, so we could test if we could interrupt each other every time.

There was no freaking way. The same timing with the same skills would get us both different random results all the time.

I can consistently interrupt with most skills in the game like shield bash, kick, diversion, gale and comet.

But there’s no freaking way to hit every time with the kitten Dragon Kick. It just doesn’t work as it seems it would. Whatever it’s actually doing, the results are random.

You can. If they’re constantly spamming the #1 attack then it can be interrupted with almost every attempt. I’ve normally had the greatest success when they’re on a ledge firing down and don’t see me. Reduces the odds of them moving or throwing a dodge between attacks.

Wrong.

Even if they are auto attacking # 1, your dragons gaze still has a chance to miss due to aftercast.

In live play this amounts to a crapshoot.

And why is there an achievement that is only possible if other players are bad?

Well considering I can do it consistently in the scenario that I mentioned, I’d say yes. Unless aftercast delay is applied randomly you saying I’m wrong is incorrect. If there’s an aftercast delay, it’s just factored in regarding when you should activate the kick skill.

Need help last P.o.i in Brisban Wildlands

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Posted by: Ayrilana.1396

Ayrilana.1396

Can you screenshot your map?

the ones you see are the ones i found. I assure you!

There’s one on the south, center of the map that either got cut off or you didn’t get.

Need help last P.o.i in Brisban Wildlands

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Ayrilana.1396

Ones at NW and SE corners have been missed often. The new one at the SW corner may also count.

http://wiki.guildwars2.com/wiki/File:Brisban_Wildlands_map.jpg

[Suggestion] Younger Female Human options

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Ayrilana.1396

What does Rule 34 mean?

Google it as it can’t be discussed on the forums.

Well, can't do daily again.

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Ayrilana.1396

Optional is a valid argument when it refers to something that has a minimal impact on the core of something. I’m being very generic with the explanation. In this case, a daily achievements, or even an achievement for a temporary activity, has little to no impact on the rest of the game. You missing out on these in no way impedes your ability to play the rest of the game. It’s not like leveling which is required to enjoy a large portion of the game.

Stating that the game is optional as well is not a valid counter-argument. All you’re stating are two separate, unrelated facts. The achievements are optional just as the game is optional. There is no predicated relationship between the two where one relies on the other. Whether or not daily achievements are optional or not is in no way impacted by whether the game is optional or not (and vice versa). There is actually a logical fallacy associated with what you’re trying to do but I forget exactly what it was called and care very little to look it up as it’s not really necessary.

[SUGGESTION]: Reverse DB daily requirements

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Ayrilana.1396

They likely won’t as they started doing easy and hard daily achievements. For regular daily achievements have easy ones such as mining or using the MF while you have ones that require more effort such as events and fractals. I’m pretty sure this was their reasoning for the 5 wins.

It’s still worth suggesting though to see if they’d change their minds.

Well, can't do daily again.

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Ayrilana.1396

the pve dailies are dumb.
the worst is when you ahve to kill a specific npc but have to stand around forever waiting for it to spawn….that is not fun!
the only pve daily worth the time and effort is the gathering ones.

What….

You know you can google the boss timers? And it will tell you exactly when to show up and where. If you are waiting forever, perhaps your map isn’t doing the pre-events necessary? Show up 5min before the timer says and you’ll be fine. Read what the top right says, it usually tells you what step you are on. Don’t just stand around if it is taking long, there may be some stupid escort event or gathering event that must be completed first. If everyone just shows up and does nothing, the boss will not spawn.

I guess a lot of people don’t realize there are pre-events to spawn the bosses?

escort = stand around walk occasionally swing sword around mobs melt cause even when scaled down youre still OP. if you are in the middle of something its annoying to stop and go do this “quick.” i dont care enough to look up timers for something with very little return (reward + fun).

the pve dailies just are not fun, theyre more of a chore than amusing.

Well luckily the dailies are optional then and only really give you AP (and I guess XP scrolls and random trash loot). And anyone can tell you if your focus is on getting lots of AP as quickly as possible, it’ll be a chore no matter what.

I will say though that the 10AP daily is by far one of the easiest ways to get consistent AP progress if that’s your focus. Fun or not, 98% of the time it can be completed in under 15min.

Also, world bosses are pretty rewarding considering the time needed to complete. Sure some take longer than others, but the majority of them don’t take more than 20min and most guarantee you 2 Rare items (to be sold and/or salvaged), ascended mats (if you even still need them), and random items (that can and have been exotics for me).

To me world bosses have a good time/reward ratio. Most of them anyway.

Optional is not an argument.

Want to elaborate on why?

Super Adventure Box [merged]

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Ayrilana.1396

I don’t think it’ll go live April first, maybe later, or even before, but I do believe the April Fools gag will be a new one.

A trailer for Cantha I bet.

Help - Cultivated Vine Backpiece Crafting

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Posted by: Ayrilana.1396

Ayrilana.1396

Are you sure that you didn’t get the cultivated seed and convert it to the seedling without realizing it? You did say that you did that awhile ago.

Dragon Festival constructive criticism

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Ayrilana.1396

This event isn’t Dragon Bash though and is the first time we’ve had something like this. The only thing from Dragon Bash that we have is the activity. The only comparison that we have to go with is what they just finished almost a week ago in GW1 (and years before). Could they have added some open world tasks that you could do to earn something such as a mini? Probably.

Well, can't do daily again.

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Ayrilana.1396

The point of dailies is to incentivize you to do things you would not otherwise do. The old dailies failed miserably at doing that since they were basically automatic, that’s why they were changed.

Since there were a number of different versions of dailies since launch, and considering the way the last system worked, can anyone link a statement by Anet on the above point? I’ve seen this assertion made many times by players, but never by Anet.

https://www.guildwars2.com/en/news/introducing-the-new-daily-achievement-system/

LFG "Selling taxi to Diving spot"

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Ayrilana.1396

It’s not forbidden to provide a service such as Mesmer portals to port people somewhere for a fee. They’re providing a service in game for a fee using in game currency.

Dragon's Gaze achievement mistake

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Posted by: Ayrilana.1396

Ayrilana.1396

It’s not like you have to do it.

This right here will automatically devalue your argument regardless of what else you have to say and how reasonable it is. We don’t have to play the game at all, but we do it because we want to, and we should be able to have fun doing it. If it’s not fun, or worse—if it’s counter productive (since the best way to get it is to not do what you’re supposed to be doing), it should be changed.

“You don’t have to do it,” is not an argument.

Saying that “well the game is optional” or anything along those lines is not a valid counter argument.

Help - Cultivated Vine Backpiece Crafting

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Posted by: Ayrilana.1396

Ayrilana.1396

You’re not too far into it so I’ll go through the process crafting it up to where you are and see what you can do. My assumption is that it jumped you ahead a step. Get the packaged food for that step and see if it let’s you get the cultivated shoot.

http://wiki.guildwars2.com/wiki/Empty_Vial If you don’t have it

Dragon's Gaze achievement mistake

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Posted by: Ayrilana.1396

Ayrilana.1396

This achievement is not RNG.

I never said it was RNG, I simply proposed that wanting other people to not have achievements is the same as wanting other people not to have cool items, and such a thing is definitely not nice. If you derive your fun from other people not getting their way, then your opinion should be summarily disregarded with impunity.

I simply mentioned RNG tangentially since that’s the most common way developers implement rarity into the game, in spite of the masses screaming at them about how much we dislike such a system, and relates closely to the issue of excessive grind, which is the other most common alternative.

This achievement seems to be the worst of both though. Skill interrupting with kicks is random as hell, the achievement requires an incredible time investment, and on top of that, the reward is just horrible and no one can really be happy about it.

I replied to your post because you made the appearance that it was RNG with how you responded to another poster. I’ve seen others make that exact claim which is why I also made that statement. If you did not intend for your post to say that this was RNG then I was mistaken to direct it at you specifically.

Dragon's Gaze achievement mistake

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Posted by: Ayrilana.1396

Ayrilana.1396

[…]
This achievement is not RNG.

It may not be “RNG”, but it is completely random.
You cannot predict if it’ll interrupt. I’ve tested it with some guy late at night.
We were alone in the arena, so we could test if we could interrupt each other every time.

There was no freaking way. The same timing with the same skills would get us both different random results all the time.

I can consistently interrupt with most skills in the game like shield bash, kick, diversion, gale and comet.

But there’s no freaking way to hit every time with the kitten Dragon Kick. It just doesn’t work as it seems it would. Whatever it’s actually doing, the results are random.

You can. If they’re constantly spamming the #1 attack then it can be interrupted with almost every attempt. I’ve normally had the greatest success when they’re on a ledge firing down and don’t see me. Reduces the odds of them moving or throwing a dodge between attacks.

Well, can't do daily again.

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Ayrilana.1396

Honestly, I don’t know why they changed the dailies AGAIN. Seriously. The way it was before gave everyone plenty of options. Then they take the options away and no one knows why. Makes no sense.

These days, I do PVP dailies because they are way faster and easier to get done by sparring with a friend than any of the PVE dailies with maybe the exception of the gathering ones. Plus, with reward tracks, PVP has some nice things you can get.

So if they added 4 more PvE options, but they were difficult or took effort, you’d be okay with that?

Dragon's Gaze achievement mistake

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Ayrilana.1396

After 3 days, I got a total of 4 interrupts. It feels like someone put an extra zero on the achievement and no one cares to notice. Then by the time they do, they realize people have invested far too much effort into it and they don’t want to devalue that effort even at the expense of all the others who shouldn’t need to put in as much.

I think it’s nice that there are achievements that other people can’t complete.

Great. I bet you’re one of those people who loves RNG with super low chances so that you can have “rare” things because you have more time/gold to invest.

I hate kittens who get their rocks off on denying stuff to others. Anet needs to start seeing them for what they are and stop listening to their unreasonable wishes so that the rest of us can enjoy the game.

This achievement is not RNG.

Dragon's Gaze achievement mistake

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Posted by: Ayrilana.1396

Ayrilana.1396

Other achievements are grindy. Grindy is ok, and fair.

This is grindy but it also encourages people to play the game Wrong.

Right now players are camping the orbs like they are stillness (and not the 2nd least useful of the skills) and then running up to mellee spamming daze in the hopes of getting progress, dying in the process. It’s because of the achievement and causing teams to lose games and it sucks.

Plus people are cheating to ease the grind too with cooperation and dummy accounts.

This is awful.

People were losing well before others started farming that achievement. You cannot reliably get dummy accounts into the same instance. They are created and fill too quickly. I have yet to see anyone cooperating in the past few days and it’s very difficult to do so unless the entire instance is onboard with it.

Help - Cultivated Vine Backpiece Crafting

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Posted by: Ayrilana.1396

Ayrilana.1396

(suggestion)-Autosell all

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Posted by: Ayrilana.1396

Ayrilana.1396

You don’t have to right click every item. You can just use the sell tab in the TP. This would also create more problems than solve as people would mistakenly sell items they didn’t want to sell.

Dragon's Gaze achievement mistake

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Ayrilana.1396

I didn’t play as much as I had planned to last night but I did go from about 31ish to 50 in under 2 hours with a break or two. Unlike Snowball Mayhem, I can’t semi AFK and watch a movie.

The power up spawns exactly 20 seconds into the match. I haven’t tried to time the respawn yet. If the player is spamming the #1 skill, use the kick just after it connects with you. A lot of people do not use a single attack, wait, and use another attack again followed by another gap. You can also interrupt multiple people as I have seen the interrupt pop up once off two people. I had thought it was single target but I guess not. Also watch out for dodges but most people waste them right away and I also recommend not damaging them otherwise they chicken out and run away.

Returning with friends and we go wtf...

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Ayrilana.1396

Well, you bought your ticket to watch a movie, you were late cause of heavy traffic, you lost 15 minutes of the movie.. You can’t yell “start the movie again, I got heavy traffic”. Or neither ask to watch the first 15 minutes in another movie session cause your ticket already expired.

Not the same for reasons stated in this thread.

Laurels concerns

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Posted by: Ayrilana.1396

Ayrilana.1396

You can get up to 55 laurels per month not counting what the current event gives each day. Laurels are far from being an issue for most people.

Dragon's Gaze achievement mistake

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Posted by: Ayrilana.1396

Ayrilana.1396

And definitely don’t rely on auto-target as it occasional will target someone else. I will point out that the best time to use the kick when someone is spamming auto attack is immediately after their auto attack.

Precursor Collection in HoT

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Ayrilana.1396

“So will there be a collection for collecting all of the legendaries?” – Ayrilana

No, what it means is that let’s say you want the legendary dagger “Incinerator”
http://wiki.guildwars2.com/wiki/Incinerator

The precursor for Incinerator is Spark.

You would have to complete the “Incinerator Collection” which might for example include things like a bunch of different exotic daggers, some new items made up just for the collection like, “Imbued Essence of Sharpness”, which has its own quest line requiring a rare drop from Tequatl that must be heated in battle with the Fire Elemental, then quenched in the icy heart of the Claw of Jormag, etc. Once you finally finish the collection, you get a chest reward. Inside the chest is Spark, the precursor to Incinerator. That’s the way I am interpreting it.

The problem with this system of course is that if, for example, you want your thief to wield two Incinerators, you’ll have to come up with a different way to get the second one (unless it’s just the skin you want).

That wasn’t what I was asking.

Precursor Collection in HoT

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Ayrilana.1396

So will there be a collection for collecting all of the legendaries?

Dragon's Gaze achievement mistake

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Ayrilana.1396

I found Snowball Mayhem to be more annoying. It was practically 12 hours minimum to complete it.

Silver Wastes Farming

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Ayrilana.1396

It screws over most of the map that wants to do chest farming. From what I have seen the past couple weeks, there’s normally a map or two that specifically chest farms and then does the breach/VW when it’s eventually time to do them. You may have found your way onto one of those maps.

In GW1 all classes could use any weapon

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Posted by: Ayrilana.1396

Ayrilana.1396

Yes, they could equip them, but martial weapons where mostly useless without their corresponding skills (and their skills unusable without their corresponding weapon), and caster weapons where just for energy.

The game’s AI handled players/heroes with them equipped differently compared to scepter.

Dragon's Gaze achievement mistake

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Posted by: Ayrilana.1396

Ayrilana.1396

[…]

And I can tell that you haven’t actually tried to get the achievement, and that you are either lying or talking in theory without experiencing the arena in practice, that o you are doing the the “It’s fine be me so make it harder” trolling that some trolls do to kitten off people for kicks when there’s a balance issue or bug in the game.

So I’ll have to ignore you now. I’d rather have a constructive conversation here.

Umm… Ok. There’s difference between actively going towards the achievement and passively going towards it. I was purposely saving it for last, well near last along with the healing one. When I did may attention, and used it for interrupts rather than for the daze, I got it more often than not. What I suggested is no different than what you can do with anything in the game that has a predictable rotation.

Deborah (Dead Sister)

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Ayrilana.1396

Dragon's Gaze achievement mistake

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Ayrilana.1396

I’ve been logging my latency. 90-110ms all the time.

That doesn’t matter.

100 interrupts it’s insane for a skill that is so unreliable and scarcely obtainable.

Unreliable and scarcely obtainable is a matter of opinion. I can tell you that it is possible to use proper timing and reading the players to complete the achievement with relatively minimal stress. I actually plan to complete the achievement tonight as I have the time.

In GW1 all classes could use any weapon

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Ayrilana.1396

I’ll also add that many spellcasters used spears and very rarely used the spears for damage.

Dragon's Gaze achievement mistake

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Ayrilana.1396

100ms is not an unstable connection. Up to 250ms any online game should be more than fully playable.

I was referring to constant fluctuations that were noticeable rather than the numbers you specifically gave.

In GW1 all classes could use any weapon

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Ayrilana.1396

It has to do with how weapons are tied to class-specific skills whereas it was more universal in GW1 as weapons were not used like they are in GW2.

Dragon's Gaze achievement mistake

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Ayrilana.1396

[…]

That’ll work in the magical fairy land of perfect latency, but with a latency as low as just 100ms, that won’t work. It’ll be random.

Also, you have to GET the kick in the first place. And most of the time it won’t spawn even if you camp the spots.

If your connection is unstable then of course you’d have issues just like everything that requires timing. For most people, it’ll work with no magical fair land requirement necessary.

Getting the kick hasn’t been an issue. It spawns after so many seconds once the match begins and has a set respawn timer as well.

Precursor Collection in HoT

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Ayrilana.1396

http://www.zam.com/story.html?story=35650&storypage=2

Already been confirmed it’s one of each precursor, for already existing and new precursors.

Thank you.

The New Dailies -- Feedback welcome

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Ayrilana.1396

Sure. They can add more PvE options but they should be on the more difficult scale as daily achievements go. People want more option? Okay. But they should not be ones that you can passively complete.

why, are you afraid you can’t show how l33t you are showing of daily completions?

the early ones were perfectly fine for PvE, the current ones are garbage.

You have the daily login reward system to be rewarded for hardly doing anything other than logging on once a day. They are trying to get people to break out of their routines and do things that they normally wouldn’t do. The daily system is doing just that for many people as evident by several posts by people in the forums and the chat within the game.

The daily system is not there to reward you for playing however you want. I’ve looked at daily systems in several games, including GW1 which this game is based off of, and none of them were passive “quests”. They were all specific.

firstly, there is no system in heaven or hell that Anet can add to get me anywhere near PvP, so that’s already failing there.
secondly, GW1 has more specific things but you don’t have to pay for traveling, some are even done within a few seconds if done right. (zen dajiun vanquish for instance)
in GW2 however, traveling already costs enough, let alone the part where you have no choice in the matter and you can’t save a daily for later use. (so you can get 3 of your favorites done when you have time)
also, in GW1 you have a choice of 3 kinds of things (quest, mission and bounty), in GW2 the choice is made by the game so something like 2X fracture dailies ruins this.

like i said, the previous system was fine the way it was for PvE, there is absolutely no reason to change it all of a sudden.
as said often enough, no point on fixing when there is nothing to fix.

That is your choice if you choice to limit your options by not doing PvP. You’re not being forced here.

If WP costs are an issue here then I really question how you’re playing. Unless you’re constantly porting all over the place without doing anything, you won’t suffer a loss. Even if you suffered a net loss through completing just the dailies, you’ll easily make it back within a matter of minutes doing almost anything in the game. WP costs are minuscule.

Yes, some GW vanquishes could be completed in minutes as the enemy count is influenced by various factors. These were only a handful across how many zones? Quite a lot. The breakdown type in GW1 doesn’t matter but since you brought it up. You listed three types in GW1. Well GW2 has three as well. Care to guess what they are?

again, firstly i don’t choose to limit my self, I HATE PVP.
clear enough for you….?
and again, secondly, the waypoint cost isn’t the point….i literally facepalmed this because it’s just to stupid to argue to you with such stupid comments.

oh and yeah, the three are 2X PvE and 1X PvP which you can SAVE EVERY DAY TO UP TO 3 QUESTS PER CATEGORY.

…..i am getting a headache because of this, do ppl even think or am i the only one using this grey mass in my head…..

Hating PvP is a personal preference. If you don’t do those dailies then you’re logically choosing not to do them.

You brought up the WP costs and that argument took up most of that paragraph of yours. If it wasn’t part of your point, and it was stupid, why did you bring it up in the first place?

I also have no idea what you’re talking about with the following as it doesn’t make sense. Can you clarify and/or rephrase please?

“oh and yeah, the three are 2X PvE and 1X PvP which you can SAVE EVERY DAY TO UP TO 3 QUESTS PER CATEGORY.”

Dragon's Gaze achievement mistake

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Ayrilana.1396

The problem is the Dragon Kick.

It’s so kitten slow that there’s just no time between you seen someone activating it and you activate it, so you will always hit after anyone finishes activating anything, so the achievement is all about luck and nothing but luck.

If anyone tells you they can consistently interrupt with that skill, they are lying.

Temporary achievements that require dumb luck to get them should never exist.

I would go as far as removing any achievement basedo n luck and nothing but luck.

Players spam the auto attack so it’s fairly easy to time it once you know the interval between their attacks and how long it takes from activating the skill until it makes contact. Players also spam the other attacks once they’re off cool down such as the #2 skill. If you know that cool down then you can determine when they’ll use it next. I’ll also state that I’m not saying this is 100% effective but timing is critically important if you want to complete the achievement with relatively no stress.

Dragon's Gaze achievement mistake

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Ayrilana.1396

What happened to “no more grind?”

You should read the post of theirs that states what kind of grind they were referring to.

Mystic clovers useless?

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Ayrilana.1396

In your case, they are useless to you.

leveling from crafting...

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Ayrilana.1396

I guess we’ll have to wait until the PAX East demo or another blog. What I believe happens is that you use mastery points to unlock mastery tracks and tiers within each track. The XP you would’ve gained from leveling would then be used to progress your mastery until you reach the point that you need to invest more mastery points to proceed to the next step.

“Once you’ve unlocked a Mastery track tier with Mastery points, you can begin training that Mastery. Mastery tracks are trained by gaining experience while the Mastery track is slotted on the Mastery training bar. Higher tiers in Mastery tracks require progressively more Mastery points and more experience to fully train.”

(edited by Ayrilana.1396)

The New Dailies -- Feedback welcome

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Ayrilana.1396

Yeah, you’re limiting yourself by not doing achievements/modes that you hate. The great thing is that you do not have to do these achievements to enjoy the game. Everything that you did before the change you can still enjoy now.

PvP and WvW not needing to go elsewhere to complete their dailies if players choose to play only that game mode? Yes, it’s true. They only need to do 3 of the 4 given for that specific game mode. Did you happen to notice that it’s the same for PvE as well? I guess not.

The daily achievements are based on the entire game and not each game mode individually. If time is an issue, do some WvW one. You’ll notice that the majority of them are actually PvE as no interaction with players is necessary as you’re just fighting NPC’s, standing in a square, or buying stuff from a vendor.

No, I can’t do everything I did before, because I used to be able to get achievement points every day by doing whatever dailies I could manage, without touching PVP at all. Points which gate some things there is no other way of getting.

I have never done WvW dailies and not had to deal enemy players. Some are specifically targeting daily requirements for easy kills.

You know what though? Maybe I should start up with PvP dailies. I’ll get a book, or my 3DS, and start sitting in the corner and having fun till I find a team that can carry me to a win. I’m sure they’ll appreciate it.

I was referring to content and tasks you did before and after the change. None of those were removed. What I was not referring to was how you were rewarded.

Well, can't do daily again.

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Ayrilana.1396

Most do swamp because it’s the quickest and you normally have 3 people who know what they’re doing.

For those that don’t, you jump onto and over the tree walls at certain spots. Don’t wait for a path to open up.

(edited by Ayrilana.1396)

leveling from crafting...

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Ayrilana.1396

I may actually save those then for when the expansion comes out. They’d be useful for progressing the masteries.

But how would they progress the Masteries? Is was my understanding that points were gained by doing specific content, such as points for doing chapters of the Personal story. That they are much more like achievement points.

http://wiki.guildwars2.com/wiki/Mastery
“Mastery points are spent on selective Master tracks; they are earned from completing various goals within the game, but they may only be spent at level eighty.”

https://www.guildwars2.com/en/news/reimagining-progression-the-mastery-system/
“When this ability is unlocked, your character’s experience bar will change to become a Mastery training bar while in PvE zones. This bar will track your progress on training the Mastery track you currently have selected, showing both the abilities you are training toward and those already earned from the track. (Snip) Because the Mastery training bar completely replaces the experience bar, players who’ve reached level 80 will no longer gain levels but will instead train Masteries.”

So my understanding is, after you hit 80 you no longer gain XP and mastery points are from completing content. I wouldn’t expect the Lunar fireworks to affect this.

Re-read the second part you quoted. I bolded what was relevant. A lot of people have missed there are two aspects to progressing masteries.

Precursor Collection in HoT

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Precursor crafting being linked to collections is old news.
My understanding was there will be a separate collection for each precursor, old and new.

What’s your source on the collection being only one?

Not only one. I read somewhere that it was one per weapon type but I may have mixed up an article with someone’s speculation. I haven’t cared enough about precursors to follow closely.

I was asking OP since he was talking about there being one single collection, I should have quoted his message but when I wrote my post no one had answered yet.

Ah. No worries.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Yeah, you’re limiting yourself by not doing achievements/modes that you hate. The great thing is that you do not have to do these achievements to enjoy the game. Everything that you did before the change you can still enjoy now.

PvP and WvW not needing to go elsewhere to complete their dailies if players choose to play only that game mode? Yes, it’s true. They only need to do 3 of the 4 given for that specific game mode. Did you happen to notice that it’s the same for PvE as well? I guess not.

The daily achievements are based on the entire game and not each game mode individually. If time is an issue, do some WvW one. You’ll notice that the majority of them are actually PvE as no interaction with players is necessary as you’re just fighting NPC’s, standing in a square, or buying stuff from a vendor.

Precursor Collection in HoT

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Precursor crafting being linked to collections is old news.
My understanding was there will be a separate collection for each precursor, old and new.

What’s your source on the collection being only one?

Not only one. I read somewhere that it was one per weapon type but I may have mixed up an article with someone’s speculation. I haven’t cared enough about precursors to follow closely.