Showing Posts For Ayrilana.1396:

Master of baubles bug

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Posted by: Ayrilana.1396

Ayrilana.1396

Both those baubles that you guys mentioned are in the Dulfy guide, it’s just not clearly explained. However they are both mentioned vaguely at least. I followed that Dulfy guide 3 times and didn’t get the achievement either. I’m wondering if you need to buy the baubles in the secret shop that you need to bomb the floor of one of the shops to get in to?

How? He has everything organized and even has a video that follows along with it. If we had a mini map then I could just take a screenshot and mark where they all are. I’m sure someone with a more artistic background could do it from scratch.

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I was being sarcastic but it seems like that’s what the people complaining want. They want this game to be an electronic version of Barbie and Ken. Again, I’m being sarcastic.

Master of baubles bug

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Posted by: Ayrilana.1396

Ayrilana.1396

The problem people have is they use the guides to hold their hand through it. This results in them not paying attention to what’s around them and possibly missing one. With doing multiple runs, you likely miss one that you had gotten in a previous run but think you got it on your current run. You may also skip parts in the guides which at least two people have demonstrated in this thread.

If you record your next attempt, I will watch it and figure out which baubles you are missing. I doubt that there is a bug as the majority if those who claimed there was one have ended up missing a bauble.

(edited by Ayrilana.1396)

Master of Baubles [Zone 3 bug?]

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Posted by: Ayrilana.1396

Ayrilana.1396

It’s because you missed one before, thought you had it, and then got all of them on your last run.

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

How about this:

We delete the trading post and all currencies. We then make everything in the game obtainable from a vendor for free. We then remove leveling in all forms.

There. No more grind. But tell me this: how long before you get bored of the game? How long before people start complaining that achievements are a grind?

Why no one does COE?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

CoE is still my favorite dungeon but it’s difficult getting competent players. By competent I mean people that can listen and know the basics about dodging. About 95% of groups that do fail is because they lack this.

I’ll also add that Alpha tends to choose only one person to cast the ice blast (slow forming ice) attack on. If they move away from the group then everyone else can just facetank him. You just have to make sure that player doesn’t grab aggro and can blink out of the prison.

(edited by Ayrilana.1396)

Some issues with AC p2

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Posted by: Ayrilana.1396

Ayrilana.1396

Has anyone tried running into the room and the going to the far right away from where the trigger for the dialogue is? I believe there’s enough distance where she would stop attacking and follow you.

Peebo's Preposterous Puzzle

in Community Creations

Posted by: Ayrilana.1396

Ayrilana.1396

I figured out the first part (I think) but haven’t a clue about the numbers part.

The difference between Need and Want

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I completely agree.

The game is grindy because people choose to make it that way.

Beauty and the Beast

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

You DO NOT have to spend real money on this game to get gold. Assuming I didn’t misread your posts but this seems to be what you’re implying. Most of us made our gold from events, dungeons, trading post, etc.

Also, would you rather pay a subscription? Servers cost money to maintain and run. There’s also the cost of the staff that maintains the game and develops new content. In game purchases is the new tool used to find these activities over monthly subscriptions.

(edited by Ayrilana.1396)

Warning! 100 Laurel Cap!

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Posted by: Ayrilana.1396

Ayrilana.1396

We’ll find out tomorrow.

Warning! 100 Laurel Cap!

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

I have 108. The cap is not 100. There likely is not a cap.

I hate Cursed Shore

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

They already nerfed Orr so that it’s essentially infantile mode now. If you think this is bad then you would’ve had a heart attack when you saw it before the nerf.

AC Path 2 bug

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Posted by: Ayrilana.1396

Ayrilana.1396

How about not leading her to the center that starts the dialogue? Head into the room and go all the way to the right and see if that helps.

Master of baubles bug

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Posted by: Ayrilana.1396

Ayrilana.1396

Try doing it on another character, without having to use a continue coin, and double check to make sure you grab every one.

If you could record your attempt then we could get a more definitive idea as to whether you’re missing one or the achievement is bugged for you.

Do you enjoy the cage fights?

in Super Adventure Box

Posted by: Ayrilana.1396

Ayrilana.1396

A lot of the old 8-bit game bosses took longer than a minute to defeat. If anything, the health should stay the same but the mechanics to defeat the boss should become more difficult.

Master of baubles bug

in Bugs: Game, Forum, Website

Posted by: Ayrilana.1396

Ayrilana.1396

That bauble is in dulfy’s guide.

I suggest everyone who is relying on guides as a step-by-step way to get baubles to not do so. Use them as a reference of where the baubles but still be on the lookout of your surroundings. Check everywhere. Those of us who did it before the guides came out didn’t have luxury of knowing where they all were and and to scour the entire zone. I’m saying this because if you rely on solely the guide then it’s like tunnel vision and you can likely miss something.

Bachelor of Baubles world 1 zone 2 bugged

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Posted by: Ayrilana.1396

Ayrilana.1396

The guide is wrong since there are 8 in the worm shortcut. Use guides as a reference rather than a step-by-step on how to progress through to get the achievement.

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

A dozen posts = half the player base and being called elitist is an insult as compared to “whining”.

Since when does a dozen posts means that’s half the player base. Where are the facts to back this up? Are you monitoring every single server’s map chats? Are you accounting for the time of day as well?

Mods can we get an ignore option as we do in other forums? Otherwise flame thread in the making here. Then again its in some people’s best interest to get this topic shut down and deleted.

Which you’re one of the primary offenders.

I still fail to see at what point I’ve made a personal attack but I think Khal has at least removed all doubt that he is just a troll. There have been a few constructive posts that bring up some problems with AC that most people would agree need fixes/improvements, and none of them have been from him.

I never said you did. I just used his argument against him which he happened to refer to you.

why did uncontesting of CoE was made harder?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

Em why wouldn’t you be able to solo project alpha in CoE? o_O

You can probably solo Subject Alpha on path 1 but not any any of the ones where he puts you into the crystal prison. Well maybe a thief could.

Anyway, the OP was referring to outside CoE where you have to fight various bosses at different parts to spawn the commander who you have to defeat in order to unlock the dungeon entrance.

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

A dozen posts = half the player base and being called elitist is an insult as compared to “whining”.

Since when does a dozen posts means that’s half the player base. Where are the facts to back this up? Are you monitoring every single server’s map chats? Are you accounting for the time of day as well?

Mods can we get an ignore option as we do in other forums? Otherwise flame thread in the making here. Then again its in some people’s best interest to get this topic shut down and deleted.

Which you’re one of the primary offenders.

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

No you are wrong. Fractals is the 2nd most active dungeon and it is NOT a facetank everything dungeon.

Please don’t splice together various parts of my argument to make something up that I did not say. I did not say you could facetank FotM. I war referring to AC and I wasn’t counting FotM as a dungeon which I probably should have specified. I only mentioned FotM in my comparison of why chest farming and SAB are reducing those doing dungeons. Feel free to re-read my post without distorting it with personal bias.

Honestly you are just flaming everyone as being noob and lazy players when they say they don’t like the new AC, when many people have given various reasons why they don’t like the new AC, some of which has NOTHING to do with difficulty (annoyance with cheesy mob mechanics doesn’t count) and some concerns about difficulty for inexperienced players. And the best thing: Fractals isnt really a speedrun farm dungeon.

My tone probably wasn’t the greatest but I was not calling people noobs. I was just giving a generalization of what I was seeing on the forums.

About mechanics:

So far spider queen, you can no longer facetank her. You must avoid the poison aoe circles which is not difficult. It means paying attention. She tends to follow a similar pattern where she does the poison aoe circles, then the immobilize conic web, and then starts over with poison aoe circles.

The fire gargoyles turrets should be destroyed before the spider queen is spawned. This normally fails because someone run to the upper section to spawn her and/or kills the spiders on the upper section.

Howling King is a much quicker fight and with enough dps, you shouldn’t have to worry about the adds for too longer. If you have low dps then you’ll have to lead them into the fire rings more often.

Ghost Eater just requires very basic coordination so you all target 1-2 of the ghost slimes and don’t all spam the same skill on them. Dessa bugging out occurred before the revamp so that can’t be used as an argument.

For Colossus all you have to do is stick with the npc and it will use the shield to protect you from the falling rocks. You DON’T dodge these which I see a lot of people trying to do and then complain the boss is impossible. Sometimes the npc gets stuck in an attack animation and doesn’t cast it in time. Maybe you should suggest that he doesn’t attack at all so that this doesn’t happen. He does tend to spam his knock back attack a lot of if you stack against a column or wall, this is minimized.

As far as gravelings go, they are less of an annoyance than the scavengers (I believe it was those) which knocked you down and then proceed to attack you to death. Just use your dodges, stability, etc to deal with these. If you have enough dps then you shouldn’t encounter them in large numbers except for gathering the scepter pieces and running to the final boss.

But feel free to keep arguing why AC is the 3rd most popular dungeon, given it is the introductory explorer dungeon at lvl 35 and it beats out the other dungeons by just a few entries in GW2LFG.com and there was an undeniable massive drop in AC participation due to the “changes”. And don’t stop there please, feel free to slam the other really popular elements in the game and advocate changes to suit your tastes.

You assume the only reason that people don’t do the dungeon is because it supposedly too difficult due to the changes. You then have a harsh tone if anyone suggests that there could be other factors to it.

Did you realize that the same update that revamped the AC also made event chests give at least one rare? A large percentage of players were farming this. The latest update then added SAB which bought on another distraction for players.

I also want to point out that just because it’s the first dungeon, does not mean it has to be incredibly easy. It still is the easiest of all of them. It is a good introductory dungeon since it introduces you to all of the necessary mechanics (dodging, signs to predict certain attacks, coordination, etc) that ALL of the other dungeons require.

Some people dont have a clue as to what dying as opposed to dead means.

You obviously are one of them that doesn’t. Dead means nobody does it. Dying means that a lot of people still do it but the numbers are gradually decreasing. You can’t say that the “difficulty” of the dungeon is the sole cause for this.

Just more elitist crud. Henceforth totally ignoring some real kittenholes who can only come up with personal attacks as their only arguments.

So you make a personal attack to that user for making personal attacks by making a personal attack yourself?

Good job!

Delete character farming

in Super Adventure Box

Posted by: Ayrilana.1396

Ayrilana.1396

Remaking characters is legit. It’s exactly like farming for Black Lion Keys. This is technically not an unfair advantage since anyone can do it if they choose to invest the time to do so.

The only reward they get is more bauble bubbles for account bound items and a higher chance at sell-able skins which have a 2% drop rate.

Guide: 1860~ baubles in about 10 minutes.

in Super Adventure Box

Posted by: Ayrilana.1396

Ayrilana.1396

Everyone:

I want to save you all some time from watching his video as the title and the posts in the thread are very misleading.

He counts each bauble bubble as 250 baubles. This method was probably obvious to a lot of people since the max baubles you can carry is 500. He only collects 361 baubles. His speed run is closer to 15 min than 10 min unlike the title of the thread suggests.

To the OP:

I’m not criticizing your method of running SAB. I just find the way you’re showing everyone to be very misleading.

Guild Bounties Now Punish Smaller Guilds

in Guild Wars 2 Discussion

Posted by: Ayrilana.1396

Ayrilana.1396

Smaller guilds should stick to a tier that they can handle. The mobs all scale a several are better off fought with less people. Some of the mechanics are annoying but once you and everyone figure them out, it easy.

You can’t just zerg and facetank everything.

If your guild can’t scout out all if the scout-able targets then you should not be doing anything higher than a tier 1.

(edited by Ayrilana.1396)

is creating deleting new characters allowed?

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Posted by: Ayrilana.1396

Ayrilana.1396

What work is there to do in SAB other than to get to the end. A lot of the old 8-bit games were to go from point A to B.

26/27 feats on Baby's First Super Adventure

in Super Adventure Box

Posted by: Ayrilana.1396

Ayrilana.1396

The worm shortcut is not part of the 27

Master of baubles bug

in Bugs: Game, Forum, Website

Posted by: Ayrilana.1396

Ayrilana.1396

Chances are you missed one and thought you had gotten it.

Can i get achievement on infatile mode?

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Posted by: Ayrilana.1396

Ayrilana.1396

Scholar requires normal mode. Baubles, weapons, and hidden rooms can be done on any mode. I believe that the two requiring you to not die and to not use health potions can be done on any mode.

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

There are over 20 people who have have done the dungeon in the past 30 minutes and that’s not counting those that deleted their entry. You cannot say a dungeon is dying just because it doesn’t have a constant inflow of whatever you consider new listings. The ONLY dungeon that has that is CoF for Path 1. All of the other dungeons have considerable less people attempting them on gw2lfg.

Only Anet will have the stats on AC. If you compare the number of entries pre and post nerf, it is very obvious.

The other dungeons were never popular to begin with, except probably for CM until a few months after launch and about the same level for TA.

I didnt declare AC to be completely dead, I asked a question that would reveal people’s inclinations and a bit of “We told you so”.

Dead implies nobody does it. I can still get a group in under 10 min. AC is still the 2nd most active dungeon. My argument has been that it is not dying specifically be aide of the “difficulty” but because of other factors such as event chest farming and now SAB. I made a comparison of Orr when FotM came out.

What I see from people that don’t like the new AC is that it’s too difficult for them. They want the dungeon to be so that they can zerg through it without any effort. They want to be able to facetank everything. They hate any form of challenge that has you work out a strategy even if it’s a very simple one. They are unwilling to learn the mechanics to determine proper strategies to defeat obstacles nor are they willing look online. They may or may not be using the proper build (glass cannon doesn’t always work unless you’re experienced).

(edited by Ayrilana.1396)

Crucibles of Eternity Group recruiting

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

He’s forming his own group so he’s free to decide whatever classes he wants. When you form your own group then you are free to decide to exclude some all allow any. Don’t force everyone to play the way you feel they should play.

Just run, don't fight...

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

A lot of us have killed all mobs at least once. It’s boring and offers barely any reward for the time/effort spent. Would you run story mode again on a character that you have already completed? Probably not since you have already experienced that content. The same is for trash mobs in dungeons. People repeat the same content over and over be aide there are rewards to justify doing so such as tokens and coins. People skip trash mobs be aide they offer nothing but a time sink.

Sotzz the Buggedwag

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Posted by: Ayrilana.1396

Ayrilana.1396

Thanks for the feedback. It will be addressed in the next update.

Thank you!

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

There are over 20 people who have have done the dungeon in the past 30 minutes and that’s not counting those that deleted their entry. You cannot say a dungeon is dying just because it doesn’t have a constant inflow of whatever you consider new listings. The ONLY dungeon that has that is CoF for Path 1. All of the other dungeons have considerable less people attempting them on gw2lfg.

26/27 feats on Baby's First Super Adventure

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Posted by: Ayrilana.1396

Ayrilana.1396

Go into the first store in zone 1

Trigger EVERY rainbow (like at frog king)

Too damage focused.

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Posted by: Ayrilana.1396

Ayrilana.1396

They’re working on making bosses having a strategy but you’ll just see people complain. Just look at AC.

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

It’s not dead. Every time I look there’s almost a couple dozen people looking except for the end of the night. You can’t say it’s worse than the other dungeons considering those hardly have anyone except right after reset. It usually has the 2nd most listing behind CoF.

Also gw2lfg doesn’t account for everyone. All dungeons are expecting lack of players, not just AC. CoF is the only exception and that’s just path 1. While the “difficulty” may play a role, it is not the only reason.

Speed Runners: Prove Yourselves!

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Posted by: Ayrilana.1396

Ayrilana.1396

The cutscenes and downtime between zones are easy to determine since they don’t change (I assume). Recording the run is a good idea and I may die that assuming I can find a good program to stop down the file size to upload to YouTube.

I’d like to see a video of the run from the guy claiming to have done world 1 in 10 min. He has to have not counted cutscenes/downtime after bosses and show just the zone run only.

Is New AC dying?

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

AC is not dying. It has lower number of people looking for groups just as every other dungeon except for CoF Path 1. One main reason for the decline was to farm chest events and now most recently it’s SAB.

Remember how when FotM came out that Orr seemed to die? It’s still dead even after they nerfed all of the mobs and made it “infantile mode”. The changes to AC just made it on par with a lot of the other dungeons.

Just run, don't fight...

in Fractals, Dungeons & Raids

Posted by: Ayrilana.1396

Ayrilana.1396

You can do a 20 min run skipping trash or a 40 min run killing trash where you get a few greens and other junk. It’s just not worth the time. If you want to kill everything then form your own group and specify a head of time your intentions.

Telling people that they can’t run a dungeon a legitimate way (devs said skipping is not exploiting) is rude. People form groups with the intention to skip trash mobs. That’s actually the status quo of most groups.

Speed Runners: Prove Yourselves!

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Posted by: Ayrilana.1396

Ayrilana.1396

For the future when giving times, please state what it is that you are timing and what was not timed. If you don’t time the transition phases then this should be noted.

My best time is 11:27 starting when you gain control after the cutscene and not stopping the timer until the frog king’s life is gone and he starts doing his death animation.

Suggestions for hard mode

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Posted by: Ayrilana.1396

Ayrilana.1396

For hard mode, I say no healing potions, max of 5 lives with shops disabled, and no continues. You MUST start from World 1, Zone 1 and rewards scale up the further you progress. Add a mandatory item needed to unlock a checkpoint. There should be a reasonable, but short time limit for each zone.

(edited by Ayrilana.1396)

Suggestions for hard mode

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Posted by: Ayrilana.1396

Ayrilana.1396

I disagree with #2 in the sense that whether people struggle with jumping puzzles or not shouldn’t be used to determine rewards. If I do SAB on hard mode then I want to be rewarded based on the effort I have to put in to complete it. I don’t want my award to be handicapped by players that are unable to do jumping puzzles.

If you think SAB = Minecraft...

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Posted by: Ayrilana.1396

Ayrilana.1396

It’s very easy to tell which generation a gamer belongs to. The subject matter in this thread is one way.

Bauble achievements should be changed, IMO

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Posted by: Ayrilana.1396

Ayrilana.1396

You have to complete it on normal to get the title. A lot of the baubles require jumping skills where the rainbow doesn’t help.

[GUIDE] All Hidden Locations and Baubles

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Posted by: Ayrilana.1396

Ayrilana.1396

Looks like I’ll have to incorporate some of those locations into my speed runs to get an extra bauble bubble. Thanks for compiling the locations.

SAB Borderline on Copyright Infringement?

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Posted by: Ayrilana.1396

Ayrilana.1396

@Death Reincarnated: Like I said before, research copyright infringement. What you’ve done so far is a good start but you haven’t grasped what counts as copyright infringement.

Is there an achievement guide for this yet?

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Posted by: Ayrilana.1396

Ayrilana.1396

There’s a guide that is stickied too with links to Dulfy’s guides like what is posted.

SAB Borderline on Copyright Infringement?

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Posted by: Ayrilana.1396

Ayrilana.1396

1) No. People need to realize that minecraft was not the first game to use block style graphics. That’s like saying WoW was the first MMO…

2) There are and many other games have done similar things. There’s nothing taken exactly from a Zelda game.

3) FYI: Seals tend to look like that. Just because Nintendo used one doesn’t mean nobody else can.

4) Using a rectangular box is not copyright infringement.

I suggest you research copyright infringement.

Distinction in applied jumping

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Posted by: Ayrilana.1396

Ayrilana.1396

Finding the real Mesmer is easy enough anyway. Clones don’t run away from you and they tend to move directly towards you rather than all all over the place like a drunk.