Forget WvW for a minute. How about you teach us how you farmed all the ecto to make that bow you got?
Well i spent so much time in cursed shore farming penitent and shelter’s camp i was banned for botting.. and I even learned the Chinese farmer lingo, 3=1 means 3 members looking for 1 more.. wonder if that’s what got me banned hmm…
Where have you guys been?
Once upon a time you used to fight us and now you just run away
So… finally came across some OG. I was running by myself to catch up to my group after porting to garrison to sell stuff in my full bag and stopped to check my map when BOOM! I got hit. I turned off my map and proceeded to reduce two of them to about 25% health and a third to about 70% when a fourth showed up. At the point where it was 4v1 I was overmatched and fell… Especially because I’m spec’d for supporting large groups with practically no utilities for 1vX. It was a fun time! Maybe I’ll run into you guys once I have my DPS build finished and I’ve had some time to practice.
(Edited to remove text from chatbox)
When I’m out solo and get rolled up on by a group of 5 yaks, they kill me too, takes them about 3-5 minutes but ya they kill me. Should a group of OG not kill one Yak?
For everyone that says “go play Spvp” 3 of our core members used to only play spvp, but we got tired and bored of conquest, it just isn’t fun. We have stated many times as soon as they implement a “deathmatch” type mode, we will be there. Until then we will be roaming WvW for our pvp.
Not sure why you’re getting so upset. I just explained the situation and in the spirit of this thread (discussing battles/fun times) I posted a screenshot. Are you insulted that I nearly killed 2 OG until the fourth showed up? It’s not that big of a deal, honest. I’m not trying to talk smack, but you sure have taken it that way.
Bottom line: chill out.
EDIT: Ya, I’d expect that it would take a long time to kill a cookie cutter D/D Ele. That’s the nature of that build. I think I’ve seen you in the OG videos and it looks like you play that build pretty well.
Saying you nearly killed people doesn’t count for anything. People can nearly kill my d/d ele all the time before i switch to water and heal all the way back up. For all you know they might not have even used their heals yet.
Also with good coordination and a fixed downed state a small number of players can take down a much larger force, but the current downed state puts the advantage further towards the team with more players. They have more players… so why do they need another advantage on top of that?
Because manipulation of the downed state is one of the major advantages of working together, and one of the only ways that GW2 allows you to directly support a eachother in a large group.
That doesn’t add depth or tactics, that excessive revive healing just helps the scrubs who would have otherwise just died. I know scrubs don’t like dying more, but there needs to be more of punishment for not playing well than just being in a zerg that continually revive itself with far too much silly downed state healing.
The punishment for not playing well is losing in an evenly matched (terrain/gear/numbers wise) or even slightly advantageous position. The force multiplier effect of individual skill absolutely affects battle outcome, it just doesn’t supercede all over factors, nor should it.
Being downed shouldn’t just be a “meh” for the player. It should be an “aw frak me”
The TTK in GW2 doesn’t really allow for downed state to be that significant. Being downed isn’t being defeated, and players are intended to spend some time in the downed state no matter how good they are, it is just a part of combat. You may wish that was how it worked, but it doesn’t, and GW2 would need a lot of rebalancing to make it that way.
As far is it being too hard… some one suggested how to do it in this thread very easily…
1. Same downed health in WvW as sPvP
2. Don’t allow in combat rez from full death.
3. Remove PvE rally in WvW
4. Each additional rezer beyond first should increase the rez speed by less and less.
I would be happy with this.
the PVP on EBBL was fun, cheers up OG!
Are you the one with the white hair?
Incorrect. It takes skill to handle downstate.
You might personally dislike it, but its there and you have to account for it. If you fail to account for it, you are failing that skillset.
Removing downstate removes depth from the combat system. Sure it might be depth that you do not like, as you seem to think it means easy comebacks and more advantages to players you should defeat, but I think of it as another tool in my basket.
The truth is the downed state limits the skill a person can have.
The fact is while the downed state exists you will never be able to perform to your full potential.
If I can beat 5 people without downed state yet lose to them when the downed state is implemented would you say that I am not skilled or the mechanic benefits the numbers advantage?
Downed state is a mechanic you have to figure into your strategy if you’re going against a larger force, and it’s part of being “skilful”. It’s very much possible to come out on top while outnumbered and it’s definitely not a broken mechanic, so if you’re trying to propose to remove such a feature because you can’t figure out a way to do so, maybe you should take another look at your own skills. Downed state is an important feature of gw2 combat, so instead of wasting time campaigning to remove it, work towards overcoming it.
Downed state is not part of being skillful. Its part of wasting abilities and time on people that should already be dead.
If you are skillful enough to take on 5 players you should not be punished for it which is what’s currently happening.
Imagine you are a professional tight rope walker.
The downed state is like your safety net if you make a mistake you have something to catch you.
Eventually you need the courage to take the steps without having a safety net to catch you, just rely on your skills to walk the line successfully. I can understand why people are hesitant because they don’t want to die if they fall. Have courage it won’t be that bad.
Every game has mechanics. If you were skilled you would learn to deal with the downed state. If you cannot deal with the downed state, you are not skilled. Pretty simple.
TLDR: These stupid anti-downed state posts are always from the bunny jumping alpha strike crowd who want to gank. I’m a warrior in a 10v10 fight, I killshot you from range while you are engaged with my 2 buddies, you dead, hur hur, you suck, I win.
How is that skill?
There are some class imbalances in the downed state and Rally-vs-PVE is kinda lame (but we still deal with it) but the rest is fine.
the skill would be dodging the kill shot before it hits you.. it has a long enough animation.
Downed State is fine. What your trying to say is a) You think having your party focus fire on one guy is skill. or b)using typical MMO rouge style attacks is skill. The truth is that neither is a skill, and both are certainly not deep skills. You can do either of these options when there is a large amount of people around to a skilled player.
What the downed state does in these cases is negate shallow skills and gives all players a chance to still be in the fight. If your so called skill is to focuse fire someone and ignore all other aspects of play, the down state makes sure that your shallow skill goes un-rewarded.
Focus fire is not skill. It is still a good idea, but that alone is not skill. If you think it is, then yes, downed state is going to upset you. If you really value skill in video gaming, you should like the downed state as it negates shallow skills.
please save me the post how you will 1on1 me and show me your mad skillz, I am not claiming i am the best player here. I just respect real skill compared to shallow skills
If someone is focusing you:
Move out their range – They will be forced to switch or chase you.
If they switch you can heal up and come back into the fight.
If they chase you the rest of your team will kill them.I am guessing you stand still and die and then get ressed back up and that’s your counter to it, which is why you like the downed state. Which only proves my point further that it doesn’t promote skillful gameplay… infact it does the opposite.
you kinda of got the wrong idea right off the hop with “If someone is focusing you:” when what i meant was having a group focus one you. it sounds like you are talking about 1on1’s, but if that was the case the downstate should not be a problem in this situation.
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I come from the school where skill is defined by how you make your your enemy choose the reaction you want them to pick, not by the reactions themselves. Not even by the reactions you make. moving out of the line of fire, running back to your team mates does not mean you have skills, so none of this is even relevent to skill;
If someone is focusing you…..
Move out their range – They will be forced to switch or chase you.
If they switch you can heal up and come back into the fight.
If they chase you the rest of your team will kill them.….. this is the natural reactions every player has to being attacked if they feel out matched.
The downed state serves to give no reward to shallow skills such as zerging someone. Shallow being defined as asking your group to press “t” on the keyboard before attacking some mystery target you might not be able to see in the zerg. I know i might hurt the feelings of the people who think doing this means their group has skill, but I am just telling it like it is.
If a group is focusing one of you whether the downed state is there or not you will still die, I don’t understand what you are trying to say?
The major argument against the downed state is consistently: “Well, it doesn’t exist in other games and I don’t want to learn how to use it” rather than any actual imbalance within the mechanic itself. As soon as you stop seeing the downed state as something that is “getting in the way of how things should work” and more as an organic part of GW2 combat that you need to learn and manipulate, it stops being as much of an issue.
To use an example that has come up in the past: Nobody would make a thread saying “siege is broken and should be removed from the game”, because people can recognize siege as an organic part of how WvW works and integrate it into their playstyle. The same approach should be taken to the downed state.
It’s not the mechanic that is bad its how it has been implemented.
Downed state = someone healing you.
No it doesn’t it means you are getting a second chance, healing comes from your 6 skill which everyone has.
No 6. healing skill doesn’t come close to dedicated healers in other games where you can just build a few lines of tanks with a group of dedicated healer which makes a keep/tower uncap’able. The downstate still compensates the lack of dedicated healing classes.
The whole idea in GW2 was to get rid of healers, It’s not meant to heal like other healers in other MMOs…It does enough to keep people alive.
If it weren’t there fights would be very short. Like healers in other games which makes the fights last longer, so does the downstate’s aditional healthbar besides adding another layer of gameplay (to avoid using the word tactic).
It’s easy to say the game was advertized to have no healing so there shouldn’t be anything like that. There still has to be some balance and the downstate provides more balance than it breaks if weighed out imo.
The fights would be a similar length to what they are now, they would also encourage people to use their utilities and learn how to position better. I honestly can’t see a negative to getting rid of the downed state. I think it would improve the game drastically.
This thread has nothing to do with Maguuma or any server as a matter of fact, stop going off topic.
I didn’t see Bunzy at the fight club last night at all soooooo……………
But I did go somewhere around 50:1 against ebay so I guess that means I’m actually the PvP king and bunzy is just the prince. Props to Tzenjin for killing me once.
No seagulls = No bunzy
I like fight nights to be a challenge not a stomp fest.
Downed state = someone healing you.
No it doesn’t it means you are getting a second chance, healing comes from your 6 skill which everyone has.
No 6. healing skill doesn’t come close to dedicated healers in other games where you can just build a few lines of tanks with a group of dedicated healer which makes a keep/tower uncap’able. The downstate still compensates the lack of dedicated healing classes.
The whole idea in GW2 was to get rid of healers, It’s not meant to heal like other healers in other MMOs…It does enough to keep people alive.
So do you screenshot every enemy you kill? Or just OG?
Bunzy is constantly asking for proof of OG dying because they supposedly never do, so I don’t know why you would ask that kind of question. Though that in and of itself is idiotic considering OG never has proof of anything they do either!
You don’t watch our videos?
You should!
So do you screenshot every enemy you kill? Or just OG?
It was OG_2
He must have #1 somewhere.
Even if it was 3v2, which it probably was, not exactly showing the overwhelming pwn you seem to proclaim day in and day out.
I will tell you how I think it happened:
OG by themselves and got ganked by the 4 of them.
They started walking off and notice a thief was ressing him in which they return to kill the thief.
If you notice the health on the OG person it means they were getting ressed.
To Yaks Bend and Ehmry Bay,
When you see the OG guild tag, what is your normal response to this?
Just curious.
Kill them, same as I would any other guild tag.
Good luck with that, video it for me.
Sorry, but I’m not about to video everyone I kill. I still rarely see you guys, but I tend to stay where the fighting is. Here’s the last time I found an OG member. Had to go 2v1 outside their tower, wasn’t a problem. I’ve seen this guy a couple times and he’s a free kill. I’ve saw another thief once, also a free kill. A couple weeks ago I heard there was an elementalist around, but got chased off by a hammer guardian.
I didnt know ele’s had illusionary beserkers. 2v1 huh? Also,, thats a really bad angle.. I cant tell who that is lol
I was trying to figure out who it was as well but i have no idea.
To Yaks Bend and Ehmry Bay,
When you see the OG guild tag, what is your normal response to this?
Just curious.
Kill them, same as I would any other guild tag.
Good luck with that, video it for me.
Sorry, but I’m not about to video everyone I kill. I still rarely see you guys, but I tend to stay where the fighting is. Here’s the last time I found an OG member. Had to go 2v1 outside their tower, wasn’t a problem. I’ve seen this guy a couple times and he’s a free kill. I’ve saw another thief once, also a free kill. A couple weeks ago I heard there was an elementalist around, but got chased off by a hammer guardian.
Are you sure it wasn’t a 4v2?
or infact a 4v1 twice in a row?
Considering how close your party members are I doubt they wouldn’t of jumped into the fight.
Downed State is fine. What your trying to say is a) You think having your party focus fire on one guy is skill. or b)using typical MMO rouge style attacks is skill. The truth is that neither is a skill, and both are certainly not deep skills. You can do either of these options when there is a large amount of people around to a skilled player.
What the downed state does in these cases is negate shallow skills and gives all players a chance to still be in the fight. If your so called skill is to focuse fire someone and ignore all other aspects of play, the down state makes sure that your shallow skill goes un-rewarded.
Focus fire is not skill. It is still a good idea, but that alone is not skill. If you think it is, then yes, downed state is going to upset you. If you really value skill in video gaming, you should like the downed state as it negates shallow skills.
please save me the post how you will 1on1 me and show me your mad skillz, I am not claiming i am the best player here. I just respect real skill compared to shallow skills
If someone is focusing you:
Move out their range – They will be forced to switch or chase you.
If they switch you can heal up and come back into the fight.
If they chase you the rest of your team will kill them.
I am guessing you stand still and die and then get ressed back up and that’s your counter to it, which is why you like the downed state. Which only proves my point further that it doesn’t promote skillful gameplay… infact it does the opposite.
To Yaks Bend and Ehmry Bay,
When you see the OG guild tag, what is your normal response to this?
Just curious.
What I’ve seen usually you guys get chased back to your spawn by our teams then a few noobs who chase you all the way there get ganked 5-7 vs 2 or 3. Rinse repeat over and over.
You forgot to mention your “teams” consist of at least 20 players each.
You guys just don’t get it. No one else but you cares about kill ratios. Everyone else in WvW is trying to take your stuff (and succeeding while you are running around), killing is just a means to that.
You guys don’t get Maguuma.
We don’t care about the score, this might come as a shock to you but we play for fun not to win points that reset every week.
To Yaks Bend and Ehmry Bay,
When you see the OG guild tag, what is your normal response to this?
Just curious.
Kill them, same as I would any other guild tag.
Good luck with that, video it for me.
Just use CC under water and try to get out of it asap.
To Yaks Bend and Ehmry Bay,
When you see the OG guild tag, what is your normal response to this?
Just curious.
What I’ve seen usually you guys get chased back to your spawn by our teams then a few noobs who chase you all the way there get ganked 5-7 vs 2 or 3. Rinse repeat over and over.
You forgot to mention your “teams” consist of at least 20 players each.
Downed state = someone healing you.
No it doesn’t it means you are getting a second chance, healing comes from your 6 skill which everyone has.
They need to stop people who are downed moving in the water and also give a channeled down option.
If you want a game where skill prevails over numbers…
As much as people say they want this, they don’t understand how bad it’d be for WvW. There is nothing wrong with largescale PvP being numbers-reliant. WvW is not about an elite squad holding the gates against hundreds of noobs, nor should it be.
It wouldn’t be bad for WvW, It would improve it alot. I think lots of people would actually come back if the downed state was no longer an issue.
It’s getting worse as more people know now how to abuse this mechanic , you fight outnumbered now and as soon as you down anyone they all run over to res them up in like 1 second, you have no chance of a stomp, that’s how it is currently in Tier 4 I am sure it will slowly work its way down to the other tiers.
(edited by Bunzy.8674)
If you want a game where skill prevails over numbers its time to get rid of or drastically change the downed state.
The cards are in your hands anet, I hope for your sake you play them right.
EDIT: Why are you people talking about sPvP? It still has a downed state o.o
(edited by Bunzy.8674)
So I want to do a little experiment. What guilds come to mind when u think of EB? Mag? Yaks? Top 2 or 3 or more if u can’t narrow it down
HIRE
SM
FTF
TOG
CL
To Yaks Bend and Ehmry Bay,
When you see the OG guild tag, what is your normal response to this?
Just curious.
Pretty much a fight to stay in T4 atm.
Ehmry Bay is going to get a free ride right back into T4 it seems, in replace of DB which is sad to see as they have been fighting really well.
In large group fights thieves tend to struggle quite a bit, so if you run smaller groups and often take on larger groups there is one thing a thief excels at:
stomping people
ressing people
that should be the thiefs sole purpose.
my advice would be stay out of wvw until you gear/level up.
you just become free kills for the enemy.
I have killed thousands of low levels just by pressing 1.
Got to log in finally and play a bit.. I think DB has more skilled players in their zergs than yak’s, definitely. Havent been able to do any small group combat yet.. just way too zergy.
And to the guild bunched up walking towards our spawn in DB BL, thanks for the easy badges.
See what I highlight? Conclusion is….?
I have come to a conclusion.
The skilled players are all on Maguuma, Ehmry Bay and Fort Aspenwood.
OG killed hundreds of both yb and db last night without any problems.
One thing I noticed about DB was that they have on average a much more glass cannon build set up, but that’s about it.
They aren’t really getting that much owned… They are still very close in points, and shouldn’t be counted out just yet.
considering their population i just find it funny
Yaks Bend getting owned I find this hilarious.
Mag is hardly the puzzle camping masters. PLUS we couldnt even get in the EBG puzzle for last weeks match up because we didn’t have a keep… It was sad times
Bunzy’s great at one thing.
Staying in second place.
and slaughtering all who oppose me, especially traitors.
Mag is hardly the puzzle camping masters. PLUS we couldnt even get in the EBG puzzle for last weeks match up because we didn’t have a keep… It was sad times
If OG was in the path no one could get passed, true story.
I nominate everyone but Yaks Bend and Crystal Desert
Gotta pick one m’dear.
If I can’t nominate Maguuma I guess it must be Ehmry Bay
I nominate everyone but Yaks Bend and Crystal Desert
Im a glass cannon thief, and the most ive ever been insta gibbed for is 12k + 5k by another thief.
If you runn glass cannon , u gotta expect such things. Ive been hit by that much be a warrior and a elementalist too.
Dont wanna go down fast? Dont run glass cannon. Simple.
You are lucky then because I am a bunker elementalist that gets hit like this.
I liked everything apart from the music lol but i guess music can’t please everyone.
Hmm, I’ve been doing it solo all this time. I mean, it’s only Yak’s Bend after all.
by choice… you could of been doing it with 4 others if you have our priority’s straight
I am honestly surprised this thread hasn’t been deleted yet.
LOL
that’s some serious dedication right there. 2 golems, 5 ballistas, arrowcarts and whatever else at the eternal entrance.
Shout out to the Rosa Parks guild, thousand something guild. Much love from the Mr. T. Engineer who was escaping you guys countless times. You all are very terrible.
If any of you want to 1v1. Just add me and we can set this up!
FTF – Five Thousand Finishers?
They have been stuck in 3rd place in tier 4 for ages, let them have their fun
We are the best guild, No we are the best guild. – New title.
I find it so hilarious that Ele has become a FOTM class.
I mean, for MONTHS all people did on this board was whine how UP Ele’s were, and how any other class in the game would just destroy an Ele 1v1. And now, all of a sudden, everyone is playing Ele, and there are even complaints about them being OP lol.
And the craziest thing? Not much even changed balance-wise. I mean, we got the RTL fix, ring of earth buff, EA nerf and partial restoration, and some other things…but nothing really changed at the heart of the class or its “OP build.”
I guess it just goes to show you that this game has a higher “L2P curve” than others do. Build and equipment can literally make or break your class’ effectiveness.
It’s actually got me thinking about trying other “UP” classes like Engy to see if I can find a build that rocks, and then have everyone saying Engy is OP in like 2 months when others catch on lol.
I will tell you what happened.
dapheonix’s thread that never dies.
Agreed. But at least you can tell the difference between the nubs and the ones who’ve been playing ele for a long time. Duels against good eles take a longg time. Duels against bad eles go pretty quickly.
duels against all eles are a long time.
So your QQ’ing that you would have to duel in what is the most challenging dueling situation?
Duels with other D/D eles never end, you are better off walking away. I can literally spam /dance and not die.