Showing Posts For Cloud.7613:

Rune of the Ranger bug

in Bugs: Game, Forum, Website

Posted by: Cloud.7613

Cloud.7613

you have the same runes in your pvp set

E-rr … interesting, thanks.

Rune of the Ranger bug

in Bugs: Game, Forum, Website

Posted by: Cloud.7613

Cloud.7613

I’m having the exact same issue, should be 2/6 and it’s 8/6

Is 3 faction really required? 2 faction actually might be better

in WvW

Posted by: Cloud.7613

Cloud.7613

It’s W3 for a reason, If you want 1v1, sPvP is for you.

Night Capping

in WvW

Posted by: Cloud.7613

Cloud.7613

I hate it when the NA players undo all the work us Oceanic players did during the day, its so unfair….

This.

NA players are blissfully unaware of the population their own country has and how many people actually PLAY during off-peak time.

Titan Alliance

in WvW

Posted by: Cloud.7613

Cloud.7613

Same thing happening on our servers. Guilds are either quitting or transferring. We had a great matchup..but because of ANet’s either lack of experience or naivety in letting servers transfer free for SUCH A HUGE PERIOD OF TIME..when it should have been max 1 week, it literally destroyed servers. F

rom our actually awesome and well balanced wvwvw, where all 3 teams where something like 2-3k max score between eachother, a conglomerate of guilds moved to one of the servers last day and now it’s total domination by them. I do not blame them for this..if u see an advantage (server transfer), u take it. It’s all on ANet’s shoulders. They allowed this to happen. It’s tough enough to play against 99% invisible armies….now we have to play against server transfers in the last 2 days.

I honestly lost literally every motivation i ever had to play the game. Even if u are a hardcore PvPer…how can u even continue having a positive mentality, after u get a great matchup…organize and coordinate long length’s of wvw time….work for your lead (even if small) …just so u can see it all crumble in the last 2 days because of the free iWin app ANet willingly introduced and fully protects.

I am sorry to say this but even for me the game is dead. The only ppl still enjoying this are the ppl who haven’t finished the “single player”. Other then that…the game is almost nonexistent.

To answer your question, they have a positive mentality because they forget about winning entirely, It’s a game, It’s meant to be fun and as for the game being dead? okay that’s your opinion, but going on to talk about why others play is blasphemous, they have their reasons, don’t act as if you know.

I think I figured out how people are Ninja'ing orbs and keeps.

in WvW

Posted by: Cloud.7613

Cloud.7613

And this is why there should be a resurrection timer of 5 minutes.

Oops – Fyi, you cannot use it in WvW.

What makes a good commander?

in WvW

Posted by: Cloud.7613

Cloud.7613

The commander status at this point is a complete joke, all it says to me is you’ve grinded a lot of gold. It’s a PvE title, nothing more. I know players who don’t care to lead, they just want to be special. Why this costs gold I don’t know, it should have been given via achievements and maybe, 50 gold to add onto it so not everyone has it.

10 members party? would be for the best?

in WvW

Posted by: Cloud.7613

Cloud.7613

It should have been larger then even 10. I’m confused why the max is only 5, but 10 would be a nice upgrade.

Titan Alliance

in WvW

Posted by: Cloud.7613

Cloud.7613

You act like this was an accomplishment. Nothing more then abusing a flawed system, all this guild bromance is cute though <3

Looking for better WvW action? Transfer to Gate of Madness

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Posted by: Cloud.7613

Cloud.7613

I was debating trying out GoM, but after them giving up in the first night of the reset after getting the cheated orb lead, I don’t see the reason to even think about swapping.

99% world completion

in Players Helping Players

Posted by: Cloud.7613

Cloud.7613

“Grueling”.

woah, man. Have you been to every single instance?

But one, yes.

99% world completion

in Players Helping Players

Posted by: Cloud.7613

Cloud.7613

Yes, I went to that instance everyone talked about, chantry of secrets, it gave me the POI, but not the credit. I’ve checked every area 3 times each, at this point I contacted staff, who told me to do the obvious which I would have done before contacting them, terrible.

Kind of sad, one of the grueling experiences I’ve done in an MMO and I get absolutely nothing from it. Time to quit I think.

99% world completion

in Players Helping Players

Posted by: Cloud.7613

Cloud.7613

I’ve got everything except 716/717 triple checked everything and have the one from Chantry of Secrets.

:( what do I do?

Night Capping and YOU

in WvW

Posted by: Cloud.7613

Cloud.7613

Using terms like “night capping” further trivialises and demeans the efforts of the people playing during these hours, while making the NA people feel further justified with their feelings of outrage.

This, I’m actually shocked and insulted even Arena Net representatives call it night capping. But moving on from that, It’s only the NA population complaining about this, as lollie said, when SoS gets nightcapped they get back to work the next day.

I’ve said it a hundred times and I’ll say it again, just because you’re sleeping, doesn’t mean the MASSIVE NA population is too, because news flash, they’re not.

Night Capping and YOU

in WvW

Posted by: Cloud.7613

Cloud.7613

@Kitem
yeah and wouldn’t you like to find and fight against people instead of NPC or PvDoor?

an easy win is boring as hell and so it is being stomped

What NA players don’t understand is that Oceanic players rarely if ever fight nothing but NPCs and Doors. The server isn’t empty, just so happens the Oceanic players are more in numbers. THIS is the problem.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

You forget what server majority of the small Oceanic player base went to. Sea of Sorrows is constantly targeted and defeated by heavy NA player base servers, is this fair? sure. We’re suffering from this too, just so happens we’re quiet about it because we knew this would probably be an issue. We’d like this to be solved just as much as you.

Cloud, you shouldn’t see this as a only Oceanic problem. There are several other examples of it

1. NA servers with EU guilds
2. EU servers with Canadian guilds
3. EU/NA servers with alarm-clocking guilds
4. All Medium/Low population servers facing another server with just a little bitof more off-time players (20 more men can change whole match)

It’s not only Oceanics, and actually SoS is a very good example of how the other side can become the victim. As you said you’re getting “ninja-sleep-capped” also.

Ninja-sleep-capping is the strongest tactic/organization on WvW right now. And everyone (SEA/Oceanics/EU/NA) becomes victim of it in one match or in another. From all the replies I’ve seen so far only ones which are happy of current system is coming from either HoD or VS. There are some neutrals/pacifists which don’t care about scoring system. SoS members don’t want to loose their play times (and they are completely right), however they’re also complaining they are getting ninja-sleep-capped by other NA servers.

If ANet won’t bring some solutions to ninja-sleep-capping WvW will become a niche sport with a very low overall population, where only servers that can provide 7/24 coverage will compete and all the others will be deserted by transfers.

And neither ranking system nor free transfers solving the issue. It would have been solved so far, but every day it’s getting worse. Going down/up on the ranks does not make you match servers with same off-time crews. So far on all the matches either my server completely captured the map towards morning or another server. And at middle/low ranks whoever captures the map at off-time wins. All the other stuff are negligible. This is very demotivating.

All I see is Oceanic this, Oceanic that. This is a global problem, It needs to be solved, ANet is expecting we solve this as a community but what community? As an Oceanic player, I’m willing to move out from Sea of Sorrows, but where? I cannot move to a full server and what if there is absolutely no off-peak activity on the one I go to? And what IF a full server is pretty much 100% NA player base?

These are just a few of many questions surrounding the situation, this is not any players fault or their location, we’re in the dark as much as you with the solution, ANet has to at least help in some way but so far they have not. Free transfer? thanks, but the rapid amount of guilds just picking up and moving is causing more issues then it is solving.

Night Capping and YOU

in WvW

Posted by: Cloud.7613

Cloud.7613

Honestly Cloud. If you saw the reasonable posts here you would understand what people is asking. I am actually from Brazil and i play on an EU server because i’ve many friends there from other mmos.

The few smart people who posted in this thread with logic and understandable solutions are NOT asking for a seperated Oceanic server or limiting EU servers only for europeans and same for US servers.

We’re just asking that the scores given are related with the actual PvP on the W3. So it would be very good if actuall Player kills would be taken into account on the points, how many sieges were actually destroyed, and so on. And that when you take an objective, the points given vary depending on how many people were fighting / defending that objective. You will still take objectives rather easy… but it will not give 40k points lead over night to your realm.

So for example -> if you took a keep when you actually had resistance (you had to destroy 3 arrow carts, 2 ballistas, catapults …), and had to kill around 30 defenders, it will reward x points.
Now.. if you took the same keep without destroying any siege weapons, killing around 5 defenders who were running past, it will reward x/5 (for example) points.

Now you do notice that this system i’m proposing does not say ANYTHING about if its at prime-time, or off-prime time ?

So if you have a coordinated Oceanic guild running at the night (of NA based server) fighting against somewhat the same amount of people you’ll be rewarded the same as prime-time people, and you’ll most likelly beat them because you’re an organized guild. But if you’re just running and capping objectives without any resistance, and you’ll not be rewarded just the same as people who actually had to struggle with PvP to take an objective.

In the end we play W3 for the PvP content, for doing player versus player -> it should reward accordingly.

This doesn’t even deserve a response, but you know what, while waiting for my dungeon run starts, I’ll answer it. I’m on Sea of Sorrow, the most DOMINANT oceanic server player base. We fight every server, apart from one, who have just as many players playing at that exact time. So we generally just win or lose. Now, Henge of Denravi do it the best because they have a night time NA player base, yes I said it, NA player base. NA player base + Oceanic player base > Oceanic player base.

Besides, there are other things stopping W3 from being fair, orbs, hacking, bigger population, smarter tactics, bad score system.

If it was me, I’d scrap the orbs for now and make sure if a server DOES have a lower population in W3, they get more for what they have accordingly.

All in all, I think WvWvW has a long way to go, and only time will tell if servers balance out.

The one thing the NA player base has said which I agree on is I don’t think it will last that long, ANet has to fix this or people will leave. Oceanic people too.

Night Capping and YOU

in WvW

Posted by: Cloud.7613

Cloud.7613

Honestly Cloud. If you saw the reasonable posts here you would understand what people is asking. I am actually from Brazil and i play on an EU server because i’ve many friends there from other mmos.

The few smart people who posted in this thread with logic and understandable solutions are NOT asking for a seperated Oceanic server or limiting EU servers only for europeans and same for US servers.

We’re just asking that the scores given are related with the actual PvP on the W3. So it would be very good if actuall Player kills would be taken into account on the points, how many sieges were actually destroyed, and so on. And that when you take an objective, the points given vary depending on how many people were fighting / defending that objective. You will still take objectives rather easy… but it will not give 40k points lead over night to your realm.

So for example -> if you took a keep when you actually had resistance (you had to destroy 3 arrow carts, 2 ballistas, catapults …), and had to kill around 30 defenders, it will reward x points.
Now.. if you took the same keep without destroying any siege weapons, killing around 5 defenders who were running past, it will reward x/5 (for example) points.

Now you do notice that this system i’m proposing does not say ANYTHING about if its at prime-time, or off-prime time ?

So if you have a coordinated Oceanic guild running at the night (of NA based server) fighting against somewhat the same amount of people you’ll be rewarded the same as prime-time people, and you’ll most likelly beat them because you’re an organized guild. But if you’re just running and capping objectives without any resistance, and you’ll not be rewarded just the same as people who actually had to struggle with PvP to take an objective.

In the end we play W3 for the PvP content, for doing player versus player -> it should reward accordingly.

This doesn’t even deserve a response, but you know what, while waiting for my dungeon run starts, I’ll answer it. I’m on Sea of Sorrow, the most DOMINANT oceanic server player base. We fight every server, apart from one, who have just as many players playing at that exact time. So we generally just win or lose. Now, Henge of Denravi do it the best because they have a night time NA player base, yes I said it, NA player base. NA player base + Oceanic player base > Oceanic player base.

Besides, there are other things stopping W3 from being fair, orbs, hacking, bigger population, smarter tactics, bad score system.

If it was me, I’d scrap the orbs for now and make sure if a server DOES have a lower population in W3, they get more for what they have accordingly.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Fairer would be to give Oceanic players their own servers and to stop matching them up against NA servers.

Then if a server night caps it is because they are just really dedicated players who deserve it.

I’m not hating on Oceanic people btw, you do deserve a fair chance to win, but so do we and as it stands servers with both Oceanic players and NA players are the ones with the high ranks. Not every server has that and it will never balance out the way Anet is hoping it will.

This won’t happen and it’s causing another problem. As the straw man said, there is not enough to go around, so how can we make a server? that loses every week? No Oceanics would join it, I wouldn’t.

I don’t claim to have the end all answer, I am just pointing my opinion of the only real solution. And as you have just put major holes into it. We’re back at square one.

:( It’s disappointing huh? I’m trying to get a few friends to swap to a lower tier server, since I’m on Sea of Sorrows, the official Oceanic server. But I know a lot of Oceanic players come to the forums and see hate, so they stay where they feel they belong. -shrug- People are perfectly allowed to have their opinions, but we’re all playing the same game.

What they perceive as hate is a plea for fairness. Ignore the trolls on both sides and you are left with reasonable discourse. Sadly, most of the oceanic replies regarding nightcapping only respond to the most extreme North American viewpoints. Whats worse is that often they will repond to reasonable posts as if they are responding to the troll posts. You did this earlier.

You forget what server majority of the small Oceanic player base went to. Sea of Sorrows is constantly targeted and defeated by heavy NA player base servers, is this fair? sure. We’re suffering from this too, just so happens we’re quiet about it because we knew this would probably be an issue. We’d like this to be solved just as much as you.

SoS is a rare example where the inverse is happening, I’ll grant you. The problem is no particular demographic.
Its the fact that capping the map unopposed is too powerful a tactic regardless of timezone or nationality.

And since as Cloud stated, NA players are the majority, we bring up the issue a lot more often because there are more of us with the issue.

Instead of blaming the Oceanic player base, get ANET to give us some guidance. I’m thinking of taking a few people to Anvil Rock and I know a LOT more Oceanic players would move to other servers, we just don’t know where to go. Is this our fault? no.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Fairer would be to give Oceanic players their own servers and to stop matching them up against NA servers.

Then if a server night caps it is because they are just really dedicated players who deserve it.

I’m not hating on Oceanic people btw, you do deserve a fair chance to win, but so do we and as it stands servers with both Oceanic players and NA players are the ones with the high ranks. Not every server has that and it will never balance out the way Anet is hoping it will.

This won’t happen and it’s causing another problem. As the straw man said, there is not enough to go around, so how can we make a server? that loses every week? No Oceanics would join it, I wouldn’t.

I don’t claim to have the end all answer, I am just pointing my opinion of the only real solution. And as you have just put major holes into it. We’re back at square one.

:( It’s disappointing huh? I’m trying to get a few friends to swap to a lower tier server, since I’m on Sea of Sorrows, the official Oceanic server. But I know a lot of Oceanic players come to the forums and see hate, so they stay where they feel they belong. -shrug- People are perfectly allowed to have their opinions, but we’re all playing the same game.

What they perceive as hate is a plea for fairness. Ignore the trolls on both sides and you are left with reasonable discourse. Sadly, most of the oceanic replies regarding nightcapping only respond to the most extreme North American viewpoints. Whats worse is that often they will repond to reasonable posts as if they are responding to the troll posts. You did this earlier.

You forget what server majority of the small Oceanic player base went to. Sea of Sorrows is constantly targeted and defeated by heavy NA player base servers, is this fair? sure. We’re suffering from this too, just so happens we’re quiet about it because we knew this would probably be an issue. We’d like this to be solved just as much as you.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Fairer would be to give Oceanic players their own servers and to stop matching them up against NA servers.

Then if a server night caps it is because they are just really dedicated players who deserve it.

I’m not hating on Oceanic people btw, you do deserve a fair chance to win, but so do we and as it stands servers with both Oceanic players and NA players are the ones with the high ranks. Not every server has that and it will never balance out the way Anet is hoping it will.

This won’t happen and it’s causing another problem. As the straw man said, there is not enough to go around, so how can we make a server? that loses every week? No Oceanics would join it, I wouldn’t.

So what would work for you other than the current status quo of “stack oceanics to win.”? Let me ask you a more direct question: Do you think the measure of a servers’ oceanic population should be the largest indicator of server rank?

I am curious if you will actually answer the question or sink back to your rhetoric…surprise me.

Good question, as you can see with Henge of Denravi I think It’s plausible but ultimately Arena Net never gave us the platform to dictate where we could go so we where forced to go as a group, a lot has joined other servers, the rest are stuck on Sea of Sorrows.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Fairer would be to give Oceanic players their own servers and to stop matching them up against NA servers.

Then if a server night caps it is because they are just really dedicated players who deserve it.

I’m not hating on Oceanic people btw, you do deserve a fair chance to win, but so do we and as it stands servers with both Oceanic players and NA players are the ones with the high ranks. Not every server has that and it will never balance out the way Anet is hoping it will.

This won’t happen and it’s causing another problem. As the straw man said, there is not enough to go around, so how can we make a server? that loses every week? No Oceanics would join it, I wouldn’t.

I don’t claim to have the end all answer, I am just pointing my opinion of the only real solution. And as you have just put major holes into it. We’re back at square one.

:( It’s disappointing huh? I’m trying to get a few friends to swap to a lower tier server, since I’m on Sea of Sorrows, the official Oceanic server. But I know a lot of Oceanic players come to the forums and see hate, so they stay where they feel they belong. -shrug- People are perfectly allowed to have their opinions, but we’re all playing the same game.

Guild mate "Dots"

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Posted by: Cloud.7613

Cloud.7613

I like this, I also would like if I could see ALL the server players are on the map. =/

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Fairer would be to give Oceanic players their own servers and to stop matching them up against NA servers.

Then if a server night caps it is because they are just really dedicated players who deserve it.

I’m not hating on Oceanic people btw, you do deserve a fair chance to win, but so do we and as it stands servers with both Oceanic players and NA players are the ones with the high ranks. Not every server has that and it will never balance out the way Anet is hoping it will.

This won’t happen and it’s causing another problem. As the straw man said, there is not enough to go around, so how can we make a server? that loses every week? No Oceanics would join it, I wouldn’t.

Night Capping and YOU

in WvW

Posted by: Cloud.7613

Cloud.7613

I don’t want everyone in my guild to move to another game but this is gonna happen if you don’t somehow limit night capping , and is not just “my guild” case .
You are not giving the same opportunity to be part of the “war” to everyone , you are giving free wins to people playing at night ,and i imagine them to be way less then day-time players, and this discourages people to play WvW , to invest golds in upgrades , to enjoy this part of the game , try to realize it ASAP .

So they should limit NA as well? Because, you know….you’re night capping us.

By all means, limit the scoring SOMEHOW regardless of timezone where resistance is minimal. Its not rocket science. I really wish the Oceanic/SEA folks would stop straw manning this thing for their own political purposes.

Yes, we get that this is the first time Aussies have had an impact on any Open world pvp environment in any game. We understand you don’t want to be made irrelevant. Keeping prime tim irrelevant is not the answer though. You are destroying the very game you love. Is that really what you guys want?

I’m from Australia and I laughed reading this, so thank you. If it wasn’t us, you NA players would find something to trash on anyway, so I’m fine with it. Actually, I absolutely love it because the first actual MMO we’ve been treated with respect. I’m sorry you feel so upset that we’re ruining your game when in fact, Oceanic players have never complained about this.

Oceanic player: Sigh, everything was capped over night and I didn’t get to do anything about it. Oh well.
NA player: This isn’t fair, my servers losing, Arena net why you ruin my game? pls fix.

Oceanic players vs NA players during our prime time, it happens, every day. Is it easier? maybe. Is it a guarantee success? no. So instead of blaming everything on the Oceanic player base, who, fyi, paid the same as you. Find a way to make is fairer.

Intelligently Designed Realm Ranking System for WvW

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Posted by: Cloud.7613

Cloud.7613

At first I was intrigued then I read into the advantages experienced players get compared to casual players, no.

WvW - why I feel it's worthless now

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Posted by: Cloud.7613

Cloud.7613

I read the entire thing and at the end I finally found out he was repeating himself, nice one xD

Although, seeing how you die oh so much maybe you should save your gold for new gear, since you seem pretty easy to kill and yes, I have 37 gold, thank you very much for caring <3

4 Badges in 3 hours... is this normal?

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Posted by: Cloud.7613

Cloud.7613

2300 kills, about 550 badges

Free transfers has permanently ruined WvW

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Posted by: Cloud.7613

Cloud.7613

permanently?

… Ok, yeah, no it hasn’t, lol. temporarily maybe.

For the Toast!

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Posted by: Cloud.7613

Cloud.7613

TC will win in the end because it has more NA players, end of.

Besides, lol, strategic and tactical knowledge, no…

Tarnished Coast looking for a few more for our late night crew!

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Posted by: Cloud.7613

Cloud.7613

Or we can both go to Kaineng.

As of right now SoS server population is “full”, so that’s problematic…

Is it? :-/

Tarnished Coast looking for a few more for our late night crew!

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Posted by: Cloud.7613

Cloud.7613

It seems that merging SoS and TC will indeed benefit everyone and turn us into a powerful unstoppable juggernaut.

I propose that everyone transfer to SoS instead because “Sea of Sorrows” sounds cooler.
“Tarnished Coast” sounds dirty.

:-|

This. I don’t know why, I feel dirty saying it.

Asian/Oceanic/EU/African Guilds: Sanctum of Rall wants YOU

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Posted by: Cloud.7613

Cloud.7613

Region lock Oceanic player base? very smart, which is also something they will never, ever, do. I’m Oceanic and I vs a lot of NA defenders, just because you’re asleep, doesn’t mean the rest of NA is too.

I’ll think about it, still searching for the next home server for me

ANV - Anvil Defenders a WvW based guild on Anvil Rock is recruiting

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Posted by: Cloud.7613

Cloud.7613

Just out of curiosity, how active is Anvil Rock during NA night time? Oceanic thinking about moving.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Dear Anet,

The problem about Nightcapping is not their mechanism. The problem occurred when:-
1) There are arranged alliance which arranged all the Night time guilds (oceanic/EU) into the server. (E.g. Henge of Denravi)
2) There are quite different in populations between the 3 server.

People dont have much fun start from scratch when they wake up and found out that all their hardearned fight keeps were gone because it’s a night of their time. I knew it is not your idea to limit the time of WvWvW judging from what you written but at least sort this out in some way.

What you can do
-Region locked : Guild will be prompt to lock their region and will unable to move from the region. This way EU/Oceanic guilds will have to think twice if they will want to stay in US serv. This will truely make it region based and will also help fixing all ppl latency to match the nearest server, solved all the night capping thing. (Please allow guilds to retain their upgrades while moving also)

-Time locked WvWvW: You aint suppose to be that strong when it’s suppose to be your night time. (But i think you are against this anyway)

-Fix the scoring, Night time suppose to have less score than Prime time. I’m sure it aint suppose to be equal. You surely cant guarantee there will be 24/7 coverage. Somehow, there must be “night time” and “prime time” slot. Scoring has to reflex that.

-Fix (BUFF) outmanned buff: Somehow u gotta find some buff that make 1 man equal to 5 man. In the event of a night cap, the population difference can up 5 times. With the given and current outmanned buff, it’s just make no difference. However if u fix it up to the point where u just need 1 man to kill 5 man, then that’s too much, u gotta give credit for the server that has high population also.

This just proves the NA player base believe they’re the center of the world, push the Oceanic player base off onto their own server? night time/prime time? Sorry, but in a few hours it’s going to be MY prime time and time locked? Lol, how about we just shut off WvWvW for 12 hours of the day, will that help you? Or will the NA players who actually play at that time get mad?

Think of a solution before you completely isolate the oceanic player base who was isolated from the start. Where do you expect us to go anyway?

Deny server transfers to servers fighting each other

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Posted by: Cloud.7613

Cloud.7613

I’m amazed you can actually transfer to the server that you’re facing that week. Although I don’t think there should be a cooldown longer then a day, because when the Oceanic population does begin to go to other servers, It could get messy.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Meanwhile we’re getting absolutely DESTROYED 2 hours after majority of Oceanic players left. Want to know why? I’ll give you a hint, no NA players want to play on an Oceanic based server, can you blame them?

First, you’re not on an Oceanic-based server. You are on a North American-based server with a sizable Oceanic presence.

Second, you are being destroyed because GoM and TC woke up to see the map covered in green (SoS) and that really miffs everyone something fierce. There’s now two servers with populations close enough for a decent fight to your own marching into the fight and seeing nothing to hit but you. Now your numbers have to defend against twice as many (because there are two servers here) on multiple fronts. There’s confusion, people calling for help here and there, players are spending time running to defenses that fall as soon as they arrive, they can’t get inside a tower and die in the field and respawn, yada yada, utter chaos and disorganization and just generally not a fun time.

But hey, let me entertain this bizarre notion that when Server A is sleeping, C is awake, and thus when A is awake, C must assuredly be sleeping as well. Let’s assume for a moment this is actually true, a completely hypothetical situation: one entirely NA server (A) vs. another entirely NA server (B) vs. a third entirely AU server ©.

AU Primetime: Server C takes everything; they’re awake, A and B are asleep. There’s not enough people on A and B to defend anywhere other than EB, so you see every borderland fall to C, with maybe a Garrison holdout in each homeland. Huge point gains, and C gets several uncontested hours of owning nearly everything. 12k lead in imaginary numbers. Then the clock ticks forward and..
NA primetime: Server C goes to sleep, and Server B wakes up. Server B takes everyth—actually, wait, no. I forgot, there are two NA servers here! They can fight each other. They will fight each other. The territory of C, utterly undefended, is divvied up between A and B. Then the clock ticks forward and the cycle repeats..

Completely oversimplifying things for the purposes of this scenario, C holds the whole map for 12 hours of the day, for 1k points an hour (again—simplifying): that’s 12k points. B and A hold halves of the map for the other 12 hours, for 500 points: that’s 6k points each. At the end of the day, we’re looking at a score like: C-12k, B-6k, A-6k. The next day is the same. The day after that is the same. And so on. At the end of the week, C has twice the points of B or A, or equal to both of them combined.

Here’s where we run into that problem again. Even granting that after the AU population nightcaps a server, it is then their turn to be nightcapped, they do not have any competition for those points during their own primetime. The other two servers, both with NA primetime numbers, even if the AU server is completely and utterly absent, which just doesn’t work out that way in practice on some servers, have each other for competition—they’ve got to divvy up the pie that the AU nightcappers got to themselves. There’s still an issue here.

I’ve never face palmed so much in my life, you don’t night cap, we don’t night cap, ok?

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

You do realize, while Sea of Sorrows sleeps, Tarnished Coast/Gate of Madness will be nightcapping us? hear us complaining? no.

Oh yeah, TC and GoM are going to be nightcapping you at 4pm EST (5am in some parts of Australia) despite SoS being queue capped at the same time.

This is what you guys don’t understand: you’re playing on a North American server. While you, the Oceanic players, are asleep, there are still more North Americans on your server playing. You have a sizable, even queue-cap reaching population during the NA primetime. You are the only server with a sizable population during the AU primetime. This is where the disparity crops up. It’s not NA vs. NA vs. AU, and everyone takes turn night capping.. it’s NA vs. NA vs. NA+AU, and SoS does not really have a nighttime to be capped during.

At the point in the day where SoS has its lowest population in WvW, be it NA primetime or AU primetime or anywhere in between, the population disparity between SoS and the other servers does not even approach the disparity that exists between us during the AU primetime.

So, for the umpteenth time, in the hopes that it really sinks in:
6pm EST, Australians are asleep, SoS NA team is awake — I have to fight a full compliment of SoS
6am EST, Australians are awake, SoS NA team (and all others) are asleep — you have to fight a bare-bones crew of GoM/TC everywhere but EB

That’s what the nightcapping is. POPULATION DISPARITY based on timezones. It’s not “capping when it’s 5am in this part of the world or that part of the world”, it’s “capping when your server has a 40 man advantage in every WvW zone”. That magical time just happens to be when the majority of players on the server, a North American server, happen to be asleep—the night time for them.

Meanwhile we’re getting absolutely DESTROYED 2 hours after majority of Oceanic players left. Want to know why? I’ll give you a hint, no NA players want to play on an Oceanic based server, can you blame them? I cannot. If I had mentioned IoJ or HoD this would be totally different, but it’s not always the case. If you have a high NA player base vs high Oceanic and very small NA player base, the NA player base will generally win, why? Because the Oceanic population is miniature compared to and a lot of our population is spread on multiple servers.

Gates of Madness

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Posted by: Cloud.7613

Cloud.7613

Tarnished Coast, Sea of Sorrows and other servers:

I know many GoM players have stated this, and I realize I am only one voice of the many in GoM, however I would like to sincerely and publicly apologize for this incredibly unsportsmanlike conduct by a handful of those who love to ruin the game for everyone.

I do not blame you for creating an alliance against GoM, and you certainly have the right to continue doing so, however please understand that this is the work of a rogue player(s), and it is NOT condoned by the rest of the GoM server population. We (or I rather) truly apologize for these hackers ruining your WvW experience. I am ashamed and embarrassed for the actions of these hackers.

I do hope that in the coming weeks, GoM would be given the chance to re-establish, and organize itself so that these hacking incidents are greatly diminished. I hope that should these incidents occur again, we would have a system in place to rebalance the game for the other competing servers.

Creating an alliance against GoM? I’ve been online for pretty much since the start of all this and we’ve targeted no one in particular, without belittling your server, you gave up rather early, hence we picked on you more. But honestly I don’t blame you, or anyone on your server that wasn’t involved and anyone who would is ignorant. Sea of Sorrows forgives you and I hope this matter gets solved soon, GoM doesn’t deserve to be looked down upon as cheaters/hackers.

Region lock wont fix WvW

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Posted by: Cloud.7613

Cloud.7613

i think when you said 100 vs 100 vs 200 it was the number of players right?

Yes, that’s why I said max/max/half, I never added the points, because it’s pretty simple maths onwards.

Region lock wont fix WvW

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Posted by: Cloud.7613

Cloud.7613

I think a better solution is artificially balancing the teams at all times. It gives neither side an advantage. The only disadvantage is a queue for worlds with significantly larger populations than that of other worlds. And the solution to this negative side effect is “transfer to another world if you don’t want a queue”.

Let’s say 100 EU players are getting destroyed by 200 Canadians overnight. If you equal out the team, only 100 (maybe a small percentage above) Canadians will be allowed to enter the map with the other 100 in queue. Those Canadians would transfer to another EU world and bulk up that EU world’s night time force. You now have multiple worlds with a more evenly distributed population of Canadians. And as more Canadians spread out among EU worlds, the queue is less harsh for the world that had originally had a 200% population advantage.

You can plug in any variable you want, this was just an example.

This is kind of harsh, but I agree. Or another way of looking at it is reducing the amount they get point wise.

100 vs 100 vs 200

Max points / Max Points / Half points

This way if servers have over whelming odds at the time, what people love to call nightcapping will be reduced. At least this way it won’t have such an over powered effect as people believe it has.

ok so if 100 vs 100 vs 200
200pts -200pts – 150pts (300/2)

that doesnt make much sense

Half of 200 is 100 btw.

What is Anet doing against hacking in wvwvw and in general?

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Posted by: Cloud.7613

Cloud.7613

I like to think they’re doing all they can and when they know all about it, they strike. Giving warning to the program makers will just give THEM time to adjust everything. But I cannot say for sure …

Region lock wont fix WvW

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Posted by: Cloud.7613

Cloud.7613

I think a better solution is artificially balancing the teams at all times. It gives neither side an advantage. The only disadvantage is a queue for worlds with significantly larger populations than that of other worlds. And the solution to this negative side effect is “transfer to another world if you don’t want a queue”.

Let’s say 100 EU players are getting destroyed by 200 Canadians overnight. If you equal out the team, only 100 (maybe a small percentage above) Canadians will be allowed to enter the map with the other 100 in queue. Those Canadians would transfer to another EU world and bulk up that EU world’s night time force. You now have multiple worlds with a more evenly distributed population of Canadians. And as more Canadians spread out among EU worlds, the queue is less harsh for the world that had originally had a 200% population advantage.

You can plug in any variable you want, this was just an example.

This is kind of harsh, but I agree. Or another way of looking at it is reducing the amount they get point wise.

100 vs 100 vs 200

Max points / Max Points / Half points

This way if servers have over whelming odds at the time, what people love to call nightcapping will be reduced. At least this way it won’t have such an over powered effect as people believe it has.

Northern Shiverpeaks has hacked the Orb twice tonight. Same as last week.

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Posted by: Cloud.7613

Cloud.7613

SoS loves to world vs world, infact we had high hopes for the reset yesterday, we gathered and intended to give some good fights. Among the alliance guilds, we were designated to be part of the Anvil Rock Borderlands, and once the battle started we lost ground from both sides rather quickly. I sent my guild up north to protect the one thing I knew either side would go for, and we had plenty there to defend. Borlis pass was making a run for the orb, and we managed to stop them. One of my guildies on vent took the orb from the borlis pass invader and we intentionaly dropped it so we can reset the orb. The moment my member dropped it and we had several people there, the orb disappeared like usual, and we waited for the counter, no one around, not a single shiverpeak player. I had my world map open, and no orb emblem was in sight, or movement of an orb. A few mins after, somehow, someway, the orb was in shiverpeak hills keep alter. How I have no idea, it is almost as if it reset automatically on their alter. After yesterday, even I am starting to believe these posts about shiverpeak. I am quite disappointed in the play style and how this is ruining the game not just for us, but for the legit guilds in shiverpeak. I have no intentions on taking my people back into the battlegrounds this week, we may be able to hold against numbers, may be able to fight players, but cheats.., you win hands down. Infact i suggest everyone on anvil rock to boycott this weeks match, if the enemy owns everything then there’s nothing else for them to control, there’s nothing else for them to gain. I am really disappointed, we love fighting u guys, you give my guild a challenge, but we can’t fight cheats.

Darksavage
Leader
Syndicate of Shadows

Interesting, thanks for sharing what you think happened, I was on the opposing server when GoM hacked the orbs, It’s disappointing to see such a thing :/

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Why didn’t they just put together an ocianic group? How in any stretch of the imagination did it make sense to stick them with the North American realms?

Erm … It’s an unofficial server for a reason, they didn’t do it, we made it happen.

And for starters, if we had an oceanic server it’d be the joke of the realm system, no one would be on it.

Then you get teamed up on. Simple as that, you really have no one to blame but yourself and you certainly cant complain either.

Yay, let’s gang up on a server because they aren’t American and didn’t get their own server, oh you

Outmanned bonus and Orb bonus backwards?!?!?

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Posted by: Cloud.7613

Cloud.7613

Actually yes, I believe they’re backwards. If you’re snow balling the opposition, you’d much prefer magic find, karma and experience bonus, because at that point 5% HP and 50 to all stats doesn’t mean much in the grand scheme of things.

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Why didn’t they just put together an ocianic group? How in any stretch of the imagination did it make sense to stick them with the North American realms?

Erm … It’s an unofficial server for a reason, they didn’t do it, we made it happen.

And for starters, if we had an oceanic server it’d be the joke of the realm system, no one would be on it.

The Kaineng War Report

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Posted by: Cloud.7613

Cloud.7613

>_> no youtube series?

Night Capping and YOU

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Posted by: Cloud.7613

Cloud.7613

Personally I wouldn’t mind leaving the unofficial oceanic server.

You might have to – looks like there’s so much hatred for Oceanics playing during their natural hours that people are going to start picking on that server.

I honestly don’t care, if Tarnished Coast is going to use us as an excuse to use Gate of Madness to win, so be it. What people don’t realize is that while we’re sleeping they’re nightcapping us. Even to me, what about you?

It’s unfortunate that these people don’t see it without all the emotion (“waaa we’re the majority so when we’re sleeping it’s unfair for anyone to play”).

What are you going to do … xD!

I just hope sooner or later this gets resolved so Oceanic players aren’t made to be the problem.

Anvil Rock WvW

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Posted by: Cloud.7613

Cloud.7613

I’m from Sea of Sorrows, so cannot really comment on any of this, but sounds like TFO shouldn’t be treated with such disrespect :/