Showing Posts For Conncept.7638:

Lack of Female Thief Armour skins :-(

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I want something that looks mechanical for my engineer

At least asura racial looks somewhat like it. I’m not sure why Zojja armor is light armor when she’s an engineer.

Wait what? Zojja is an elementalist. Yes she has a golem, but ALL asuras have golems, not just golemancers and engineers.

(edited by Conncept.7638)

Lack of Female Thief Armour skins :-(

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I’ve noticed this A LOT with medium armor classes, my engineer has the same problem. It seems like all the medium armors are made for Rangers, tons of gear that contributes to a sniper, gunman, woodsman, or hunter look; which is generally the styles you are going for as a ranger. But then there is almost nothing that looks like it belongs on an engineer or a thief.

Lost Shores event disconnect solution? [merged threads]

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Really? Can someone confirm what roostapro said? Everyone’s getting one?

I wondered how they were going to know who participated…

Pretty sure he is incorrect. What is happening is that people completed the event on one server then relogged to get in on an overflow, qualifying for the event reward more than once.

And they can know, not exactly who participated; but who was logged, where they were at, and whether or not they opened the chest.

Lost Shores event disconnect solution? [merged threads]

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

That’s what most people got from the original box, precursors were a slightly more common drop from this event, but still very rare.

But then again, if everybody open theirs and nobody gets a precursor, that’s fishy.

Just saw a guy open his box and get a precursor, they still drop, but they’re still pretty rare.

Lost Shores event disconnect solution? [merged threads]

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Absolutely same as the OP. Two rares, two exotics, accessory and box. No Precursor -.-

That’s what most people got from the original box, precursors were a slightly more common drop from this event, but still very rare.

But then again, if everybody open theirs and nobody gets a precursor, that’s fishy.

Lost Shores event disconnect solution? [merged threads]

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Has been sent, just got mine.

:D

Solution to the T6 mat issues...

in Suggestions

Posted by: Conncept.7638

Conncept.7638

I don’t really care how they do it but there needs to be some way to get a legendary besides no-lifer farming and buying gold.

Another patch with no notes?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

There are notes, added on to the existing notes for the Dec3 patch.

"Master of Death" achievement challenge

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Go to the Karka Hive and jump from the top. ^^ It’s a long way down. Don’t remember how much damage it was though. Someone try it, can’t do it myself right now (at work).

Actually I think the highest drop is off the mount maelstrom vista in to the volcano.

Healing Crits

in Suggestions

Posted by: Conncept.7638

Conncept.7638

Well if you think about this it would make a great set of new builds. Right now if you spec healing you are always tanky as a result, nothing else to spec into. Which makes it all the more annoying to get healers down and out of the fight. With this, we could have a new set of squishy heal builds, which in my opinion would be more fun to play and more fun to play against.

Bandits Spamming Launch

in Bugs: Game, Forum, Website

Posted by: Conncept.7638

Conncept.7638

Check out the Straits of Devastation too! All of the Risen are spamming the cripple repeatedly. Every shot cripples.

So what’s changed then? :|

EA blast finisher is back!

in Elementalist

Posted by: Conncept.7638

Conncept.7638

Yay! Restoring something that pidgeonholes our entire profession in to a single build!

Oh wait…

I really am happy it’s back, but I wish they would do something with our class BESIDES constantly buffing/nerfing this one build.

Bad heal fix

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

No, it says “players’ minions and NPCs”

That means the ones YOU own, not the random NPCs that may be accompanying you. But it does likely mean that it will prioritize your minions over your party members. Personally as a minion necro, I love this, now I can use my staff to keep my minions alive without random other people stealing my regen proc.

(edited by Conncept.7638)

Please do not have FOTM on the monthly

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Then don’t do it? You guys realize the monthly achievement is entirely optional right? You’re not forced to do it?

Yeah it’s 45000~ karma and 50s, so what. I can’t think of a single reason why you’d need to rely on the karma and silver earned through the monthly. It’s just supposed to be a nice little bonus once a month and that’s all. Key word there being bonus.

Guess what? Playing the game is entirely optional, looking at art is too, listening to music is optional. Entertainment is optional.

So, if every song is terrible, all art is ugly, and no games are fun to play because designers and artists won’t make good ones; we should all just sit down, shut up, and do nothing with our free time?

When something is flawed it needs to be addressed, that is how improvement is made.

The problem with your thinking is that you think are entitled to finish the monthly achievement every month. You are not. It’s a bonus, something above and beyond. If you want it you work for it. Fairly simple concept yet really hard to grasp at the same time.

Nice try using the anti-Obama word of the month, but you should probably know what it means before you attempt to use it. Entitlement is demanding something you have not payed for or earned in any way. I paid for this game with money I spent my time earning. I am not entitled to anything, but I do have full rights to participate in any part of the game without hindrance, not part of it.

Now they are already breaking this stipulation by first adding in a section of the game which is inherently flawed, and they have admitted so publicly on Reddit. But as you said, it’s not a big deal, because I can just avoid it. EXCEPT that they have now required me to play this flawed section of the game in order to participate fully in a completely unrelated section.

Now everybody makes mistakes and I’m, a pretty forgiving person, but when you then limit my ability to enjoy something I have earned by virtue of your mistake, I have a problem with that and I have full rights to express my entirely valid displeasure.

(edited by Conncept.7638)

Cloth class profession with least AOE?

in Players Helping Players

Posted by: Conncept.7638

Conncept.7638

Did somebody really say Dagger Ele? I love my dagger Ele, but most of it’s abilities are still AoE, they are just smaller point-blank AoEs instead of big ranged ones like the staff.

In reality it is the Mesmer, in fact if you don’t use the shatter skills you pretty much have one on the staff and that’s it.

Please do not have FOTM on the monthly

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Then don’t do it? You guys realize the monthly achievement is entirely optional right? You’re not forced to do it?

Yeah it’s 45000~ karma and 50s, so what. I can’t think of a single reason why you’d need to rely on the karma and silver earned through the monthly. It’s just supposed to be a nice little bonus once a month and that’s all. Key word there being bonus.

Guess what? Playing the game is entirely optional, looking at art is too, listening to music is optional. Entertainment is optional.

So, if every song is terrible, all art is ugly, and no games are fun to play because designers and artists won’t make good ones; we should all just sit down, shut up, and do nothing with our free time?

When something is flawed it needs to be addressed, that is how improvement is made.

Welcome to LA, we've got fun and games

in Guild Wars 2 Discussion

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Conncept.7638

People aren’t okay with it, but in spite of all the pessimism, ANet has admitted they messed up and they are working on a fix. We have a little faith in them yet.

But then again… putting fractals in the monthly? You just freaking admitted that you screwed up on them! Why oh why are you then trying to force people to play content that you yourselves have admitted is flawed?!

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Elder Dragons...please don't make them all kittens

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Y’see, that was awesome. Why couldn’t Arenanet do something like that for a trailer instead of some creeper in white paint?

But still, as some have said, cinematics and advertisement does not a great game make. I am hopeful but wary, Enix has a terrible habit of holding on to their worst game mechanics for years and years, while simultaneously one-shotting great NEW mechanics then removing them forever.

Really, blame it on the combat and skill system though. With the lack of roles, homogenized specialization of builds, traits, skill…what could you expect but a boss with LoZ fight mechanics….? Kill adds, pick up item, throw item at boss. It’s braindead and the direct result of them gutting trinity and the depth of GW1 combat completely out of the game. It’s the fundamental game design that is the problem. You’ve got boring, shallow combat…how can you make an engaging fight?

This post… is so laughable… I can’t even think of how to respond. XD

(edited by Conncept.7638)

Armor skin....

in Players Helping Players

Posted by: Conncept.7638

Conncept.7638

So far as I know, there is no gear that is available only through the story mode except the heart trinkets and the back brace, and neither of those have any graphic effect. Most of what they give you is Karma gear, but I could be wrong.

But, you need to find a picture of something actually wearing the pants. I doubt anyone is going to be able to tell you from the icon alone.

(edited by Conncept.7638)

Tier 3 Cultural Armor - Lets reign it in

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

No it shouldn’t. Tier 3 is a long-term goal what’s so hard to understand? You will be able to buy it after months, if you don’t want to grind. And it’s only a skin. The price is right as it is.
And it shouldn’t be sold with karma. Karma is used for other more important stuff like legendary components. Besides that it doesn’t change anything because you’ll have to grind for karma so no point.
And again I repeat it’s a long-term goal, for those of course that want to bother with getting the skins and transmute them to exotic. It’s just a skin, you can live without it, especially since it is only rare and not exotic.

119 G is not a long term goal for most players, it’s an impossible one.

I’m a pretty casual player, I’ve looked at how much I’ve earned over the last three months, which from what I can tell is pretty fair among casual players, it would take me just over a year and a half to earn a full set of T3 cultural armor. Probably a yearish if I don’t spend a dime on anything else, including repair and WP costs.

If you think that’s a reasonable amount of time, even for the most casual player, you’re insane, and you need to get a life outside of the gaming world like the rest of us have.

(edited by Conncept.7638)

Jack of all Trades??

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I’m talking viable, though.
There is no viable ranged DPS PvP guardian build and there is no viable melee PvP ele build.

Plus with the mesmer and necro, they only have 1 melee weapon set to use, setting at a disadvantage.

Well if you are looking for PvP viable then yeah, the answer is the pretty much just Guardian and Warrior. Mesmer, Thief, and Engineer are all good in PvP but can’t fulfill certain roles. Necromancer and Elementalist only have a handful of niche builds for specific roles.

However I have to say, I believe you are incorrect about the elementalist, most of what few builds the Elementalist has right now are dagger builds. I myself run a tanky bleeder build with dual daggers.

(edited by Conncept.7638)

Forum users ARE NOT the minority

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Not really, any game has more than one target demographic, or sub-demographics. The argument that forumites do not represent the large base demographic is not proven but is an entirely valid possibility.

Guild Wars 2 Should Go Free2Play

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Conncept.7638

I hope this never happens

and your reason?

While I can’t speak for him, I don’t want them because large-scale Free to Play games have the worst communities, and the bigger the game gets the more abusive the community becomes.

This is a MMORPG tho, a large community is to be expected and desired. Theres plenty of tools available to decide who and if you want to interact with others. So this shouldn’t really be a problem at all.

Yes but, with the buy to play model you can be assured that the growing community is being filled with with a good and loyal playerbase who know the consequences of their actions, so you don’t need tools to separate good from bad. With free to play you can be just as sure that the community is filling up with leaches, scabs, griefers, and trolls who know there is no consequence for their toxic behavior because they can just roll-up another account.

(edited by Conncept.7638)

enough is enough

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

They said blatantly from the very first announcement that GW2 would largely be a continuation of the story, not the gameplay. And they made this change because GW1 was one of the most flawed gameplay systems ever, it was meant to be PvP driven yet was dependent on PvE sandbox customization. The system they made may have been great to play with but was heavily flawed and impossible to balance. It would have been incredibly stupid to replicate it’s flaws.

(edited by Conncept.7638)

Guild Wars 2 Should Go Free2Play

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Posted by: Conncept.7638

Conncept.7638

I hope this never happens

and your reason?

While I can’t speak for him, I don’t want them because large-scale Free to Play games have the worst communities, and the bigger the game gets the more abusive the community becomes.

I am becoming concerned

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

You forgot the “resource problem”.
I’d rather farm in Orr than Queensdale because I can mine Ori, ancient sapling, omnomberries etc.
So, I really doubt that we’ll ever see the whole game as the endgame.

Very true, but I see no reason why that can’t be fixed in a similar manner. Resources are way more common the lower level you go right? Make a transmutation system as an extra branch of high-level crafting.

For example

16 Green Wood Logs → Soft Wood Log
14 Soft Wood Logs → Seasoned Wood Log
12 Seasoned Wood Logs → Hard Wood Log
8 Hard Wood Logs → Elder Log
4 Elder Logs → Ancient Wood Log

I don’t know the exact ratios these should be because I don’t know the exact ratio of Green Wood Logs to Ancient Wood logs that spawn. But that’s something that I’m sure ANet could figure out if they don’t already know, which they likely do.

(edited by Conncept.7638)

Dec 01 interview with Colin Johanson

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Thank ye kindly for the info, reading right now.

Jack of all Trades??

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Posted by: Conncept.7638

Conncept.7638

Any class can fulfill any role, some slightly more effectively than others, but the disparity isn’t as large as some would have you think.

Elementalist
Deal melee DPS= Daggers
Deal ranged DPS=Scepter (staff for artillery range)
Build tanky= Spec Earth/Water
Effectively fill a support role= Spec Earth/Water/Air

Guardian
Deal melee DPS (AOE and Single) = Hammer, GS, Mace, Sword
Deal ranged DPS (AOE and Single) = Staff, Scepter
Build tanky = Spec Valor/Honor
Effectively fill a support role = Spec Honor/Virtue

Those are just a few examples, you can do that with any class.

EDIT: Well almost, there are some exception, supporting thief for example, but ANet has stated these holes in the classes are being looked at as we speak.

(edited by Conncept.7638)

DAT ALT!

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Why do so meny people are making more and more alts? I have 1 main thief and othet none above lvl 9 just wanted to check out, but there are people with 8 alts all lvl 80, i dont get it dont they have 1 fev char? Why is that

I am so tempted to make a shortbow thief. But I ONLY like the shortbow, don’t like any of there other weapons, hate stealth, hate steal, and like very few of there slotted skills.

But the shortbow is so much fun…

I am becoming concerned

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

The fixes for the empty zone problems are easy, ANet just won’t do them.

A) People get loot drops appropriate to their level in all areas, however repeating the same event chain will cause a steady and continual drop in the level obtained.
B) ALL armor, runes, sigils, and any other boost will scale down with your level, so that a level 80 can’t one-shot farm a level 1-15 area. Every area will be challenging.
C) Exotics have a small chance of dropping anywhere, ascended gear has a very very very small chance of dropping anywhere.
D) Additionally, armor and weapon appearance is a big part of the game. Currently, we just need more volume in my opinion, make more armor and make it available in open world PvE in the large scale end-zone event like the fire elemental and the shadow behemoth, for map completions, or taking down champion mobs.

We were told that the entire persistent world would be the end game, this was false. Can you do it all? Yes, absolutely. But an Olympic sprinter can win any highschool track meet, how often do you see them there? Never.

This goal needs to be achieved, it was one of the main selling points of the game and not reaching it is paramount to false advertising.


As for WvW, I have no idea. That entire server-hopping situation was handled terribly and I don’t know if there is a fix other than forcing people off highly-populated servers. Something the community wouldn’t take kindly to.

EDIT: AABC… I know my alphabet I swear!

(edited by Conncept.7638)

Player Poll: Gen. overview after 3 months?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

1. BWE 1
2. (not in game right now)
3. 11 G
4. Done
5. Don’t care much about income
6. Never used it yet
7. 2
8. Nope
9. Probably 3 or 4
10. 3 or 4
11. None
12. DA little, only a 200 crafter
13. Only the ones I don’t use
14. Not really
15. Variety

Straits and Melchor's Leap, Why?

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

TL;DR – These zones are working as intended, it sometimes just requires a little luck/patience to get a group to do what you wanna do.

No it’s not, a warzone is one ARMY against another, not one sucker versus an entire enemy force. Malchor’s Leap and the Straits do not work because nobody goes there, and nobody goes there because there is no reason to once you have managed to get through them.

What did you really want?

in Elementalist

Posted by: Conncept.7638

Conncept.7638

It doesn’t matter what people “want” from the profession, Ele’s are what Arena Net makes them, if people don’t like it I suggest they play something else.

This is like a chef saying it doesn’t matter what his food tastes like.

All art and design has an audience, if the audience isn’t satisfied, it’s your fault not theirs.
A good artist considers critique, and improves. A bad artist makes this claim, and doesn’t.

The difference though, is that in most cases an artist or designer will learn from his mistakes and apply that knowledge to his next project. But in the case of interactive media design, improvements can be made post-production, and so audiences are more vocal and persistent about lack of satisfaction, in hopes that changes will be made.

(edited by Conncept.7638)

Tier 3 Cultural Armor - Lets reign it in

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I would just like to see the tiers gone and more cultural armor added, just round everything out to cost a little more than tier 2 but less than tier 3.

The tiers are completely subjective anyway, in my eyes the T2 and T1 sylvari are both way better than T3, same goes wwith most of the human and Asura cultural armors. Plus there is stuff like the Norn light cultural, which nobody ever uses any tier of.

How is it that people don't notice....

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

There’s also the travel speed of the projectile.

The guardian scepter moves so slowly that if your target moves at all (not even dodge, just a step to the left or right), it will miss.

What? Since when? It tracked back in the beta, did they break it or something?

How to fix Elementalists!!!

in Elementalist

Posted by: Conncept.7638

Conncept.7638

But i am playing ele since BWE1.

Me too, and while you’re idea may help in a few small ways, it falls very very short of being a ‘fix’.

Dear Toymaker Tixx

in Wintersday

Posted by: Conncept.7638

Conncept.7638

Dear Toymaker Tixx,

I would like

Medium armor that wasn’t ripped from a spaghetti western
Light armor that doesn’t look ridiculous on Norn males
More cultural armor, a lot more

Engineers to get a second weapons slot, and to be able to use Hammers
Elementalists to have some sort of weapon swap system
and Thieves to burn in hell

Engineer turrets to be pick-up-able like Warrior Banners
Warrior Banners to be stowable like Engineer Turrets
A real class mechanic for mesmers.

It would be nice if Necros and Elementalists could be useful in PvE
And if I could fight bunker guardians with less than three people
And if Thieves could burn in hell

If you would let 80s get level appropriate drops in all areas,
And give them exotics and ascended gear in world PvP
So I don’t have to solo entire maps

It would be great if you could give Trahearne a new voice actor
And not ignore Sierans noble death for the rest of the storyline
She deserves to be a hero, not forgotten

And thieves should burn in hell

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How to fix Elementalists!!!

in Elementalist

Posted by: Conncept.7638

Conncept.7638

Yes, let’s cement in place one singular build, that’ll help.

:|

Burst is king so PvP Elementalist fails

in Elementalist

Posted by: Conncept.7638

Conncept.7638

I find it funny that OP is complaining about elementalist burst.

And the next thread is a video with an elementalist bursting for 27k in 2 seconds, highest burst in the game by far.

Yeah, 27k burst that only a complete moron would ever get hit by. And if you could find such a moron, you’d better hope he’s not being accompanied by a second moron who would laugh as he completely mitigates your damage or just backstabs you for an easy kill.

Thieves can do 21K combo with three abilities, and do it from a state where you can’t see them. The extra 5k means absolutely nothing.

(edited by Conncept.7638)

Changes I would like to see in the game

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

So, basically, you want GW2 to be a different game?

Easily solved.

Go play a different game.

Your Thoughts: Are Elementalists worth making

in Elementalist

Posted by: Conncept.7638

Conncept.7638

Right now, no. Maybe when they get around to fixing the severe flaws in our class mechanic… in a few years or so with how fast ANet works…

Sad to be Among the Silent Ones

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Overly dramatic much?

You’re talking, here on the forums, in the same venue that is available to everyone else. The difference is, the rest of us know people are listening even if they aren’t doing as we suggest (or demand, in far too many cases). Whereas, you, seem to believe they aren’t listening if they aren’t doing exactly what you say.

You’re not some godsend prophet deprived of speech by some evil authority, you’re just obsessed with the sound of your own voice and the look of your word in print. Your ideas are given just as much value as those of anyone else.

Did you ever think, for even a fraction of a moment, that they have considered what you demand and concluded that you are… wrong, and that they will not sway to your demands? Apparently not.

Do the right thing and ban people who exploit

in The Lost Shores

Posted by: Conncept.7638

Conncept.7638

You could only loot it once on any single character, not an exploit.

I believe this is a debacle. Some suggestions on how to make good

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

They added a single new tier, it’s still capped at a clearly visible ceiling just like it was before, just slightly higher than the previous one.

This made me laugh.

Glad to add some mirth to your day, but if you have any real proof of your claims that vertical progression will continually be added, then how about you show it? Otherwise, your case is baseless.

But as things are, there is a hard cap, and the jump from the second highest tier to the highest is now lower than it was. What you find humorous doesn’t matter next to those facts you seem intent to ignore in your blind accusations.

Your drama aside (I don’t recall acusing anyone of anything), I could just as easily say “can you provide proof that vertical progression will not be added?”

History in GW2 has one more level of vertical progression added (ascended). I think history is against your position so far.

Innocent until proven guilty, and you agreed with the OP, who made exactly that accusation.

One more tier of vertical progression was added — guilty.

Then we should all just stay at level 1 with no gear, because any progression at all is ANet breaking it’s word?

I believe this is a debacle. Some suggestions on how to make good

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

They added a single new tier, it’s still capped at a clearly visible ceiling just like it was before, just slightly higher than the previous one.

This made me laugh.

Glad to add some mirth to your day, but if you have any real proof of your claims that vertical progression will continually be added, then how about you show it? Otherwise, your case is baseless.

But as things are, there is a hard cap, and the jump from the second highest tier to the highest is now lower than it was. What you find humorous doesn’t matter next to those facts you seem intent to ignore in your blind accusations.

Your drama aside (I don’t recall acusing anyone of anything), I could just as easily say “can you provide proof that vertical progression will not be added?”

History in GW2 has one more level of vertical progression added (ascended). I think history is against your position so far.

Innocent until proven guilty, and you agreed with the OP, who made exactly that accusation. Or did you not bother to read before posting?

Easiest Overall Profession

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Thief

Every thief player will say otherwise, apparently lying is just as much a part of their class as stealing.

I believe this is a debacle. Some suggestions on how to make good

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

They added a single new tier, it’s still capped at a clearly visible ceiling just like it was before, just slightly higher than the previous one.

This made me laugh.

Also if an employee violates a company policy, that can result in termination (in any company). Just because this is the game industry doesn’t make it less valid. If the “Manifesto” was a company policy, then clearly there are some violations in progress.

Glad to add some mirth to your day, but if you have any real proof of your claims that vertical progression will continually be added, then how about you show it? Otherwise, your case is baseless.

But as things are, there is a hard cap, and the jump from the second highest tier to the highest is now lower than it was. What you find humorous doesn’t matter next to those facts you seem intent to ignore in your blind accusations.

(edited by Conncept.7638)

I believe this is a debacle. Some suggestions on how to make good

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

I don’t see why they need to lower ascended gear. People keep acting like this is the end of the world. How exactly? They added a single new tier, it’s still capped at a clearly visible ceiling just like it was before, just slightly higher than the previous one. And as they explained (if any of the doomsayers ever listened) this new tier will allow customization for higher level content, effectively creating a new ceiling that allows for the horizontal progression that was promised, whereas the previous ceiling was nothing but vertical progression with a hard cap. And aren’t these same people the ones that were whining only two weeks ago that there wasn’t enough customization in the game? Hypocritical much?

If they never add another tier will people still claim that they are making a korean grind MMO? Probably, even though there isn’t any evidence they are.

(edited by Conncept.7638)

Delete

in Guild Wars 2 Discussion

Posted by: Conncept.7638

Conncept.7638

Pokemon has literally been the exact same game over a dozen times with a different skin, it’s not a franchise that has ‘betrayed’ its foundation, it is one that has stagnated, which seems to be what some wish of the Guild Wars franchise.

I played GW1 as much as I could stand to. Don’t get me wrong, if it had been a book, I would have read it; if it had been a movie I would have watched it. Great story, incredible visuals, interesting characters, cool and interesting choices to be made throughout. But it wasn’t a movie or a book, it was a game, and like all games it has an extra layer of design no other media has – gameplay. And it failed on every level in every way when it came to gameplay experience.

Yes, it had a really cool customization features that people loved and became attached to, but those features are not gameplay, they are an appendage to gameplay. If infinite customization is all you want, go play with paper dolls, it’s the same thing if there is no well-designed gameplay interaction to be had by those customizations.

And I cannot think of a single way in which GW2 isn’t just as good, and I can think of many ways in which it is superior. It’s not perfect, and obviously early in post-production design stages, but saying GW1 was better is no different than saying 007:Goldeneye is better than Halo. One could not exist without the other, but one is clearly a step up in design in every single way.

(edited by Conncept.7638)

Please add a True Bard Class to game

in Suggestions

Posted by: Conncept.7638

Conncept.7638

One that is ripped straight from D&D where its roots are in Warrior, Thief and Mage. Where you can focus on one line more than the others.

That isn’t a real bard, if there is a single game that has done bards completely wrong, it’s D&D.

Minstrel = Musician and Thespian
Bard= Celtic Poet Warrior

If you want to know what an actual bard is, read the legends of Finn MacCoul, Oisin, or Cuchulainn, not a manual made by a couple kids in the 80s too lazy to do proper research.

(edited by Conncept.7638)