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Jormag's second aspect

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Posted by: Erukk.1408

Erukk.1408

Jormag does control minds, he both can tempet others with power and turn others by force as well. Even animals like fish and wolf, who shouldn’t be interested with power, can be turned into Icebrood.

We’ve seen SoS forcefully corrupt others, but we haven’t, to the best of my knowledge, seen Jormag do so yet. Do you have any examples you can link?

And I wouldn’t consider corrupted fish and wolves as an example of mind control. It’s either forceful like SoS corrupting the wolves in Hoelbrak or more of a latent form of corruption indigenous wildlife slowly succumbs to when the surrounding environment is corrupted. Like Zhaitan’s Risen fish and grub.

[Spoiler] Physical Mordremoth

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Posted by: Erukk.1408

Erukk.1408

Try and do the Dragon Stand meta.

Jormag's second aspect

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Posted by: Erukk.1408

Erukk.1408

Jormag doesn’t control minds. He tempts them with promises of power.

I don’t think we’ll find out his second aspect until later, but Konig, if I remember right, did come up with a good theory about it possibly being Spirit/Soul.

Sylvari court, dream, mordrem not explained

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Posted by: Erukk.1408

Erukk.1408

There’s never going to be a reason to delve into the difference between Nightmare and Mordremoth’s call/corruption ever again. There will be too little reason if any to look for Malyk’s tree ever again. Unlike the sylvari are dragon minions thing, there is no reason to delve into these. That plotline is closed.

Unless they decide to bring back Mordremoth thus making the entirety of the HoT plot (and S2 plot) irrelevant and pointless.

I doubt they’ll do it, but if they wanted too they could extend Mordremoth’s story a bit by having the players deal with the after effects. If his corruption is anything like Zhaitan’s, we know that it lives on even after their death. You add in the fact that only a portion of his power was captured by Glint’s eggs, and you could get a story arc of the player having to deal with his empowered (supposedly intelligent) champions trying to pick up the pieces Mordremoth’s death left behind.

(edited by Erukk.1408)

Spoilers - speculation regarding end of HoT

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Posted by: Erukk.1408

Erukk.1408

I really have a feeling that they saved most of the interesting lore for Raids and the future LS, and HoT’s PS was basically just there to get rid of Mordremoth, introduce new areas and groups, and set up the ground work for everything else. Because other than Mordremoth’s mind getting killed at the end, all I really saw was a bunch of loose plot threads for future stuff.

As for the future, I’m wondering if the bandits/WM might go after Glint’s egg. They seemed to have some sort of presence in the future from what little we got from the beta raid, and the egg would be an excellent target now that it contains a large portion of Mordremoth’s power.

…Maybe Lazarus or random WM mook would want it to try and ascent into god/higher being status?

~crosses fingers~

Question about HoT release time [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

About Heart Of Thorns Land In: Countdown Clock

This countdown clock displays the remaining time until heart of thorns land in: which will happen on 23 October, 2015 in the Sydney timezone.

They’re going to be sorely disappointed when it hits 0.

About new legendaries

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

They won’t say anything on this matter because it would effect the mystic coin and ecto markets.

If I buy boxed version?

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

You can hope for a response, but the devs have been turning a blind eye to this question for months now.

It’s just a code and you redeem it the same way you do the digital code.

That’s true for the “retail” version that most people bought after they first started the prepurchase process, which was well before even the release date was announced, but we have no confirmation on whether the newer retail versions or the ones coming out after release are the same.

Human Guardian Blessed By Grenth

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Posted by: Erukk.1408

Erukk.1408

Each of the Six might be patron gods of certain classes, or certain aspects of the classes, but their blessings are open to anyone that wishes it.

Guardians might be blessed by Grenth for their sense of justice.
Necromancers might be blessed by Dwayna for their strive to protect the weak.
Warriors might be blessed by Lyssa for the artistry and elegance in which they do battle.

Retail Box

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

Supposedly…

https://help.guildwars2.com/entries/105801626-Guild-Wars-2-Heart-of-Thorns-FAQ

Q: Will this expansion only be available digitally, or will there be a boxed edition as well?

A: Both. Once Guild Wars 2: Heart of Thorns is available, you’ll be able to buy it digitally or get boxed editions at retail stores.

I haven’t heard anything else on the matter, and none of the retailers I’ve talked to have no idea when/if they’re getting them in. All of them are still only taking orders for digital downloads or not even selling them at all.

I wish we could get some sort of dev response on this subject, but they seem content to either ignore it or merge these threads into a mega base game thread. Where any hope of a response dies a quick death, because no one wants to read, let alone search through, 140+ pages.

(edited by Erukk.1408)

What if...

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Posted by: Erukk.1408

Erukk.1408

Movies based in video games and books never work out because they have to try to condense down the universe into about 2 hours. A lot of the details that make us fall in love with the game and books gets lost in translation. This is especially true with video games movies since we lose the entire exploratory element.

As for the OP, it might be interesting to see Stephan King do a Halloween episode.

The Exalted lore!

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Posted by: Erukk.1408

Erukk.1408

You cannot argue that the mursaat were anything but evil when they had the option to leave the world of Tyria – thus being unthreatened to the Titans on Tyria – but instead chose to kill thousands and subjugate hundreds of thousands.

Considering we never actually spoken to a Mursaat or anyone in the know on the matter, since all their followers were sheep in the dark, I don’t think we can definitively say whether or not the Mursaat could phase out of the world again if they wanted too. Because if they were truly unthreatened by the Titans after or when they left the world, what’s the point of them even coming back and putting themselves in harm’s way? Because Glint (an enemy) foretold a prophecy saying so? Let’s be evil towards the humans for the lolz?

Events from the last rise of the Elder Dragon shown us that the Mursaat would rather have everyone else die before putting themselves at risk. Yet they put themselves heavily at risk when they came back to deal with the Titans. What changed?

Plus, if they retained the ability to phase completely out of the world still, why didn’t they use it at all? It would have came in handy when the hero was killing them, or after the Titans were unleashed, or when the Titans were wiping out their race, or after the Titans done killed most of them. Yet it never happen. They just stayed on Tyria for whatever reason, heavily at risk, getting killed day by day.

The Exalted lore!

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Posted by: Erukk.1408

Erukk.1408

So, still going along with Konig’s time table, it may very well be that some of the Exalted were actually the hero’s from GW1. Obviously, they can’t have a character named after each of us that played GW1, but perhaps some of the other henchmen and heroes that don’t seem to have had much effect are the humans that were found worthy of becoming Exalted.

Unless they’re doing an awful lot of rounding in that article, the “300 years ago” when the Exalted were created would have been 50 years before the events of GW1.

The Exalted lore!

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Posted by: Erukk.1408

Erukk.1408

Glint really only wanted the Elder Dragons to no longer be a threat. Even after their eventual defeat, I’m sure Balthazar would be happy as long as there is some sort of conflict in which the humans can prove their supremacy in.

If that were the case, yes. But the article states that a peaceful future is the goal.

A peaceful future might be the goal, but a truly peaceful future is also an unobtainable goal at the end of the day, because there is always going to be conflict in same way, shape, or form. I’m not sure if Balthazar would consider them humans still or not, but as long as they are winning all the wars, conflicts, or battles they are in, I doubt he would care what reasoning they are using to justice the violence.

Plus, they subscribe to Glint’s version of “securing” a peaceful future. While their end goal might be peace, love, harmony, friendship is magic, and all that jazz, Glint wasn’t above manipulation and killing/removing undesirables. She seemed, to me anyway, very much of the “For the Greater Good” mentality, and god forbid you or your whole race got in her way or kittened her off.

The Exalted lore!

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Posted by: Erukk.1408

Erukk.1408

While reintroducing the Mursaat might have been lorebreaking, what we got was far worse: a race of glowing floating magical exalted goody-two-shoes Marty Stus.

Considering we barely know anything about them other than their history and motives, it’s horribly early to start throwing “Mary Sue” around.

Agroman.7190

On the other hand, I don’t think that Balthazar would approve of Glint’s goal of a peaceful future.

Glint really only wanted the Elder Dragons to no longer be a threat. Even after their eventual defeat, I’m sure Balthazar would be happy as long as there is some sort of conflict in which the humans can prove their supremacy in.

(edited by Erukk.1408)

The Exalted lore!

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Posted by: Erukk.1408

Erukk.1408

Well, now that we know that the Exalted are 100% in no way connected to the Mursaat, let’s put all our Mursaat hope eggs in another basket that comes in the form of the leftover scraps of information from the lore censored raid about a group of mysterious, highly organized, and powerful bandits hiding out in the jungle.

The Exalted lore!

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Posted by: Erukk.1408

Erukk.1408

What’s so special about the humans that they were the only ones chosen to become Exalted? Glint had an entire order of Dwarves at her disposal that were devoted to her and her ways. Why go so out of your way (by a whole continent) to abduct/manipulate groups of humans to go to Maguuma for your trials, their conversions, and city building?

Weird lore is weird. Let’s hope it makes more sense later on.

(edited by Erukk.1408)

ppl that dont like healing, dont play heals

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

its absolutely needed, because if they had more healing power, they wouldnt beat the enrage timer.
They had parties with only like 4 dps who never died and got the mechanics, but were unable to get the enemy down bast 30%

so basically you need dps for timers
and you need healers to keep the dps and tanks alive, or they slowly die from unavoidables.

This still doesn’t provide any explanation on how druids are absolutely needed for raids. The raiding squads need addition healing to buffer all the additional sustained damage, yes, but druids aren’t magically the only source of party healing in the game. They are simply provide the most aggressive sustained healing now, but that comes at the price of their own dps.

As I said before, a couple of times now really, the devs are trying to dethrone the zerker meta, and they’re trying to do this by trying to force situations where we’ll have to hybridize and expand our role from simply straight out dps. Raiding squad needs more healing? One or two people can sacrifice some of their own dps to spec towards a more dps/support role. Problem solved. They’ll have to relearn their role in the raid again a bit, but that’s how raids work. You have to know you’re role.

[HoT Spoilers] Ascendant's Ring

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Posted by: Erukk.1408

Erukk.1408

Probably. The unrestrained Gift of Magic made Tyria’s magical levels go from 15 (since the EDs leaked at least a bit back already) to 100 basically overnight. It might not have fully roused the Elder Dragons from their slumber before the Gift was brought back to acceptable levels, but it probably gave their magic sense that they use to know when to wake up a good couple of nudges.

ppl that dont like healing, dont play heals

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

actually what i saw was, we are here to cover the gap in your base healing and damage you are unlikely to avoid.
so basically the opposite of what you saw.

I’m not sure how that’s the opposite really. If people’s base healing is so low that they are forced to rely on the heavy healing of the druid to survive an encounter, I would still label that under “wipe due to stupid and/or missteps” and not “absolutely needed”.

We know the devs didn’t make or design the druid to be the sole healer of the game that’s absolutely needed to finish all raid encounters. We also know that the devs are going to try and dethrone the zerker meta in this expansion. So any super heavy reliance on druids to keep the raids alive is probably going to be not out of necessity but out of laziness.

As I said before, it’s going to be up to the players on whether or not they decide they “need” druids because they can’t survive through all the sustained damage with their zerker gear and dodges alone, because the designers have already said their piece on that type of party setup.

(edited by Erukk.1408)

ppl that dont like healing, dont play heals

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

So far, GW2’s heavy support healers like Druid (and possibly others down the line) seem to be going the route of, “We’re here to make sure the raid doesn’t totally wipe due to stupid and/or missteps.” and not “We’re here because we’re absolutely needed.” And I’m fine with it staying in that position.

Whether or not that might change in later raid wings is up to debate though, since I can see certain groups (especially those that might cling to the zerker meta) pushing for more healers against bosses with more sustained damage. It will be a balancing act on what’s more important to those people. Do they want more healers to counter the sustained damage so they can keep their max dps, or do they have to tweak their builds and gear for more survivability for the fight?

Store Purchase

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Posted by: Erukk.1408

Erukk.1408

So what good will that physical copy do you then mate?

It’ll give me a nice warm fuzzy feeling when I see its case next to my Rytlock statue, gw1 cases, and my collector’s edition of gw2 because then the fond memories of the years I spent playing the game would come flooding back.

(And I’m only being half sarcastic when I say that.)

Kinda hard to achieve that with a digital download.

(edited by Erukk.1408)

Store Purchase

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Posted by: Erukk.1408

Erukk.1408

Shoe.5821:

Those website will last longer than your cd will

Also you have to download (often huge) game updates anyway (it’s mandatory)

I mean feel free to prefer physical copies that you have control over, but it doesnt mean much with MMOs

I’d rather not take that risk though, because as I said before, I have no control over those websites and servers. Those companies could easily out last us all, but we can never be totally sure on any company’s stability in the long run.

We’ve had to download large updates for the game before, but we haven’t had to download any huge ones yet anywhere near the size of an expansion before. Most of the LS updates were usually around 400mb-700mb each. That was two every month with a scattered amount of bug fixes (35mb-60mb each) in between. In guessing the expansion is probably at least 10gigs+ (plus large bug fixes afterwards), and that’s a whole other ballpark.

Another reason I greatly prefer physical copies is because I don’t have to download all of that and run a bunch of data. My family is on a data plan since we live out in the middle of no where and the ISPs think it’s a waste of money to run cables that far. A 10-15gig download is a third to a half of our entire month’s data. So that means there would be a 15$-30$+ overage fee on the bill plus the cost of the game itself.

(edited by Erukk.1408)

Store Purchase

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Posted by: Erukk.1408

Erukk.1408

Well it makes sense why they would reward digital prepurchasers with a free slot and not those buying in store. Then they get more money and don’t have to split it with a retail chain.

The free character slot is suppose to be for “veteran appreciation” though not just for digital prepurchase. I’ve been playing since head start, but it seems won’t be seeing much “appreciation” coming from them my way simply because I want a physical copy instead of having to go through a digital download.

I’m sorry Anet for liking to be able to actually hold my games in my hand, putting them on my bookshelves, and NOT having to rely on websites and their servers (which I have no control over) for all downloads and possibly redownloads.

(edited by Erukk.1408)

Store Purchase

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Posted by: Erukk.1408

Erukk.1408

Their won’t be a physical copy of the game at all. U can only get a physical prepurchase box all it is is a cdma box with a card inside with ur code. And only from select places. All copies of the game are digital

Is there any confirmation of that regarding the physical copies sold at retail during and after launch though? I’ve heard of the “physical” copies prepurchased by people awhile ago only coming with the registration code, but that was a month or two before there was even a release date for the expansion.

Urgh, I would thought we would have had some sort of dev confirmation on this sort of thing by now, especially since it’s less than a month before the launch of the game, but they seemed to be stubbornly silence on the matter.

Store Purchase

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Erukk.1408

Still disappointed that there doesn’t seem to be an option to prepurchase a physical copy of the game. All stores and websites I’ve checked out are only taking orders for the digital download at the moment it seems.

It kinda makes it impossible for the veteran players like myself that want a physical copy from getting the free extra character slot, since we need to be able to somehow prepurchase and register the expansion before it launches.

(edited by Erukk.1408)

Druid is a lore mess.

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Posted by: Erukk.1408

Erukk.1408

The whole idea of which profession types can use magic and which not still exists as the scepter limit for the true caster. And now in gw2 the testament to magical ability seems to be the staff.

I’m sure thieves everywhere are overjoyed now that their magical abilities are finally recognized because they have gained the ability to whack people with a long stick!

The way to make druid lore fit

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Posted by: Erukk.1408

Erukk.1408

Why did you make another thread when this is dealing with the same exact subject as your previous one? There was no need to make another one on the topic, especially since your last one in still on top of the front page.

Mordremoth: "I am this world."

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Posted by: Erukk.1408

Erukk.1408

https://wiki.guildwars2.com/wiki/Branded

“They are also drawn by the energies which the chaotic storms of the Dragonbrand, dubbed Brandstorms, exude”

I’d imagine they’re talking about the storms with the purple lightning that span across the Brand in that statement and not the tiny effect that some Branded plants put off sporadically when damaged. And the storms are chaotic in nature in how they move and form and not because they are actual “chaos” storms.

You don’t know the gods aspects as they were in the very beginning because nothing in the game tells you. You only see the aspects as they built Orr. It is entirely possible that before Grenth was born, Dwayna held the aspect of ice. If the aspect of water moved, I see no reason why it couldn’t have happened then. Nor do you know how many times aspects have shifted before Orr. And if it becomes too much of an issue then just give Grenth to Jormag (ice), and Dwayna to Zhaitan (rebirth/undeath, basically raising the dead)

In character researchers are not infallible. @see thaumanova reactor. Its not like I believe this theory. But the possibility still remains. See how blindsided people were by Sylvari being minions.

True, but unless it’s told or implied to us in some way, we can’t assume it did happen to just fit a theory. If we did that, we’d spend the whole day playing the “what if” game because we haven’t been told it didn’t happen.

Should "Victory" Be Our Goal

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Erukk.1408

I stayed up today to watch the eclipse. While waiting for it to really settle on I spent some time talking with friends about what we’d be doing in Heart of the Thorns. One topic that came up is whether or not this is another Princess Mononoke situation: humanity ‘wins’ at the cost of killing the great Forest Spirit.

This has already been hinted at all throughout LSs2. That’s why the player is searching for Glint’s egg to such a frantic degree, since it might hold the secrets to doing away with the Elder Dragon, and if the different theories hold up, replacing them with suitable successors.

Though, the very key thing to remember about in this scenario is that while the Elder Dragons play a vital role in keeping Tyria stable by acting as a balancing force for its magics, that doesn’t make them (the Elder Dragons) good, nice, innocent, or benign beings by any extent. They all want to destroy the world and rebuild it in their own imagine, and the only thing that seemingly stopped them so far is the different alliances of mortal races and their own natural limitations.

The question I would ask is, “Do we really want to win?” Said differently, “Is ‘victory’ the correct choice here?”

Considering that us not achieving a victory/win means the Elder Dragons wipes out our civilizations and destroys/corrupts everything we know and love, I would say that the answer from the mortal and possibly the immortal races is “yes”.

The American style of story telling is “Brawn before brains!”. It tends to be the MMOs from there progressively shift toward this message. Guild Wars 2 has tended toward not doing that so far. We’ve seen Scarlet’s desperate ploy to wake the dragons up early so there is actually hope of combating them. Before that was her attempt to move covertly; thought we’ve hardly seen a 007 intellectual journey yet. So here’s the thing, “What if killing the Elder Dragons is really destroying magic at the same time?”

I think the “Hero Kills Bad Guy Unknowing of the Consequences” trope is pretty common in every cultures’ storytelling.

That and, Scarlet wasn’t trying to wake up the Elder Dragons early to make them easier to combat for everyone else. The reveal at the end of LSs1, and what was explored more deeply in LSs2, was that Scarlet was revealed to be (and what could be considered) Mordremoth’s champion. She redirected the leyline magic to Mordremoth to fully awaken him early, but it was also the huge benefit of feeding Mordremoth a ton of magic to strengthen it so it could quickly launch assaults and spread across Tyria to gather more.

Also, magic is kinda like energy. It can’t be created or destroyed, but it can be controlled, and it’s been the Elder Dragons that have been controlling it since time untold in Tyria. Their way of controlling it, whether they do it intentionally or not, is horribly destructed to everyone and thing involved.

So far, all of our characters and their host nations really have suffered no threat to the dragons save where we’ve been in proximity to their influenced areas.

And the Elder Dragons’ “influenced areas” spread over time.

  • Zhaitan was only in Orr when it awoke, but was using it’s navy to quickly take control of the surrounding seas to launch assaults on coastal towns, and its corruption was slowly working its way up Sparkfly Fen, Bloodtide Coast, and surrounding areas.
  • When Kralk woke up, he literally did a fly over of Ascalon and simply breathed on it, and that left an ever growing Brand on the land stretching across all of Ascalon.
  • Jormag woke up north of the Far Shiverpeaks. Landmass wise, he and his influence as quickly worked their way across the land, drove the Norn south, and now he’s caught up and once again on their doorstep.
  • Primordus has mostly kept to the Depths of Tyria. His minions alone drove the Asura to the surface without his help, but even with an entire race giving themselves up to fight him, blistering pockets of Destroyers have worked their way up to the surface to wreck havoc wherever they up pop up.
  • Mordremoth has been up the least amount of time, and even with that short amount of him, it has been able to extent and run his vines from one edge of Tyria to another to launch assaults on anything of high magical value or it see as enemies.

I’m just not sure we understand anything we’re doing in all of this. Are these Dragons really a threat or just some kind of Japanese Shinto spirit we need to learn to respect (and endure) rather than ‘defeat’? If we ‘defeat’ Mordremoth will we suddenly discover nature begins to transform into desert? I mean, we didn’t exactly give pause to killing Scarlet when we could have taken her captive. So, I’m not too sure our band of would-be heroes isn’t somehow quietly becoming the villains in all this.

They’re a threat. They way act as a balancing force for Tyria’s magic level, but they only do the things they do for themselves and no one else. And while some crazy few could possibly learn to “respect and endure” them, it would be a bit laughable in the end since they want to either kill or corrupt everyone and thing to turn them into servant or harvest the magic in their body and soul.

Considering that the Breachmaker got destroyed when it hit the leyline nexus, Scarlet was either planning to escape before then or she knew the whole thing was a suicide mission, and she only did it because she was ordered to by the Mysterious Voice/Mordremoth. With the amount of explosives she had on hand, and her mind state at that point, I seriously doubt she would have allowed herself to be taken alive even if the Breachmaker didn’t explode.

(edited by Erukk.1408)

Mordremoth: "I am this world."

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Erukk.1408

Thz.7569:

And this goes with my post. Realistically, what can we do to him? I feel it’s extremely awkward that they’ve introduced a Sargeras type character so early. Flora/Earth and Mind, who else can compete with this enemy?

By all indication, even if he does have his own body, what stops him from moving on in another form? The only ambiguous hint is the heart, in Heart of Thorns. But still, this is too much and I don’t see anything else being even remotely on the same level.

I can see it us either doing a “head of the snake” approach or something like the end of the Tower of Nightmares. So we’re have to go search out his center/core (aka: his Heart of Thorns) to either destroy it, in a way that hopefully has nothing to do with lasers or cannon barrages, so he can’t spread or multiple further, or we’re going to have to inject it with some sort of horribly infectious anti-Elder Dragon poison or cleansing agent.

Way too little blooms (even after fix patch)

in Guild Wars 2 Discussion

Posted by: Erukk.1408

Erukk.1408

I would have to agree.

I can only play maybe an hour or two a day, so that instantly disqualifies me from getting any of the skins I was interested in. And even if they do extend the event for a couple more days or increase the drop rate of bloom, the whole event is bland enough where I wouldn’t want to farm it anyway. It’s basically a tag-a-thon without the added benefit of champ bags, event rewards, or just regular drops period like Scarlet’s Invasion had. A better investment of my time would to just go back to farming SW, DT, and dungeons.

(edited by Erukk.1408)

HoT Price Feedback + Base game included [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

Be realistic mate.

This game has remained largely unchanged in 3 years. I don’t know if you played at launch but I can tell you that this game has a fraction of the players it once had, fact.

You say that almost as if GW2 is the only MMO to suffer for this problem. The population of all MMOs slowly goes down without something to repeatedly draw their interest, and since it’s been nearly 9 months since the last LS episode release, of course GW’s active population was going to go downhill.

That’s why they, and all MMOs ever really, make the expansions: to generate a large amount of interest in the game to bring back old and new players.

Just an idea on HoT and possibilities

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Erukk.1408

This would run into the bad example Orr set when concerning the Six and other races. In that, even though they were in the religious center of the humans, there wasn’t much interaction between the humans themselves and the different temples, divine magics, and Arah.

This example would have a human god, Melandru, inserting her influence and helping a race that questions her very existence because they’re in a time of need. Which is all well and good, if it weren’t for the fact that the humans, still believing in her and needing just as much help as the Sylvari, have been asking for her help and getting no response for the last couple centuries.

Catch me up with current events

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Erukk.1408

If you don’t mind some reading, there are some good summaries of each episode on the wiki.

Living World Season 1

Living World Season 2

Sad Trinity is Sad

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

Trinity, or better, roles is what makes a role playing game great. In serious MMOs for lets say a 12 man raid, you needed 1 tank, 1 off tank, 1 healer for the group, 1 healer for just the tanks, 2 support classes (1 buffer 1 debuffer), 2 ranged dps and 4 melee dps. Everyone of course needs to know exactly what he’s doing or the whole group will wipe because of 1 person. This is what makes a game great. It gives you the actual satisfaction that you acomplished something, and not just facerolled another instance.

That type of definition of “role”, especially when pertaining to RPGs, looks like it would make excellent trolling material to use on the RP communities of any fandom.

“What’s all this nonsense with everyone having fancy backstories and character play? You aren’t playing a role by being some damaged hero with a tragic past. You’re a tank! Now go grab a shield and actually play your role in the game by keeping the dragon’s attention while I throw fireballs at it.”

Sad Trinity is Sad

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

Anet, why don’t you simply admit the Trinity is an essential part of gaming beyond the zergs we’ve had for three long years?

This incremental move toward roles, clearly demonstrated in the current and previous beta events, is tiresome.

And this doesn’t make much sense at all since it’s talking about two different subjects.

Them adding in the trinity wouldn’t solve the zerg problem in open world areas and events at all, because zergs simply happen when a large amount of players are in an area trying to do the same thing. They’ll just blob up and start tagging and killing as many things as the possibly can. The only thing adding the trinity would change in this situation is having the healers flood the forums with QQ posts since they can’t tag anything.

And until we see just how they worked the boss fights for the new raids, there is no point in whining to the dev about adding the trinity into them. Unless someone has already played through them, that argument has no legs to stand on at this time.

HoT Price Feedback + Base game included [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

Also I want to know what are the opinions of other players, am I just spewing crazy stuff, do you think that this is the way it should be or do you agree with me? I really want to hear the DEVS opinion on this and why was this decision made and especially the players opinion.

Gaile Grey summed it better than I could in another one of these types of threads…

https://forum-en.gw2archive.eu/forum/game/hot/new-business-model-equality/page/2#post5436673

I do not understand these threads. “My family and I have played thousands of hours, but we feel ‘cheated’ because the person who is joining now plays the core game for free or pays just the one fee for Heart of Thorns.”

Let’s consider another type of purchase, that of DVDs. FotR was $30 when it came out on DVD. You now can get all three chapters of LotR for less than $20. But the person who buys now lost years of viewing pleasure because he didn’t own the video at release. LotR is shown for free on television, but that doesn’t negate the value of purchasing the DVDs, for those of us who chose to make those purchases. Imagine showing up at a DVD retailer and saying, “This movie is now free. I want money off another title.”

The hours in Guild Wars 2 that your family has enjoyed—very likely the thousands of accumulated hours—are not without value. They are not, to us, without cost. The 40 major updates we have made to the game that you have been enjoying for three years each add significant value to your purchases: Wintersday festivals that a new player will never be able to attend, major in-game events they’ll never see, drops that were only available to you, as a veteran player, during a limited period.

The position in the first post has been put forth by different people and successfully dispelled time and time again. OP — Please know that we greatly appreciate your support. I encourage you to make whatever purchase decision is best for you and your family. But please never forget that all you have gotten for each of your purchases does have value, in the overall view of things.

Bongo the One-Eyed

in Lore

Posted by: Erukk.1408

Erukk.1408

He didn’t, he and the nobles went on a special airship to spectate the battle against Mordremoth.

Silly rich people.

The Corpse Grove (BWE2 Spoilers)

in Lore

Posted by: Erukk.1408

Erukk.1408

Hmm. Still makes me wonder if the origin trees are a creation of Mordremoth or that they were an existing type of sentient tree it simply corrupted and repurposed into minion creation factories.

Any hints of a possible avatar for the Blighting Tree?

Community Game: C-Iconics!

in Living World

Posted by: Erukk.1408

Erukk.1408

Starring:
Mad King Thorne as Howling Mad Murdock

Can you imagine Mad King Thorne getting his hands on a helicopter? He’d take one look at all the spinning blades, decide that it’s obviously a mobile guillotine, and he’d probably try to pilot it into the nearest available crowd of bystanders.

Though, it would likely be the most memorable Halloween to date… >.>

Desperation in the lore

in Lore

Posted by: Erukk.1408

Erukk.1408

It’s a nice idea, but I’m not sure how the devs would feel about their event possibly punishing players for the (in)actions of others. It would be mildly annoying if someone is trying to do world completion only to run into a totally conquered zone with buffed troops to deal with.

Gifting HoT

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

Considering she would have to register the expansion to her account and download it before being able to play it, I think it would be a bit hard for her to not notice.

Instanced Raids Confirmed [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

I somehow doubt that many players that have been playing mmos for any decent amount of time will be all that shocked that the new major content advertised in an expansion would be locked behind it.

Hopefully gear inspect and dps meter with HOT

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

Someone open a window. It smells like troll in here.

Will heart of thorns be sold at retailers

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

It depends on if you see ‘disc included’ or ‘box’ as ‘physical’ edition. While i would want a collector’s edition, Arenanet stated mutiple times it won’t come. And at least i got a box (no disc though) for purchasing from official pre-purchase partner. Your best bet in my opinion is to do same as me, and take ‘peace’ you won’t have a disc. Unless of course downloading is incredible restricted in your area.

Downloading isn’t restricted in my area, but I am on a data plan though.

So for me to get the digital version, I would probably have to suffer through a $15-$30 dollar overage fee, depending on just how large the expansion is, on top of what I’m already paying for the game itself. Not to mention, if I ever have to download it again for whatever reason, I’ll get another overage fee for that month.

Will heart of thorns be sold at retailers

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

I’m still wondering if I’m going to be able to prepurchase a physical copy of the game. The only shop under retailer location for the US is GameStop, but GameStop seems to be only selling the digital download version of the game.

Desperation in the lore

in Lore

Posted by: Erukk.1408

Erukk.1408

There’s no real sense of desperation as a hero, where everything goes wrong and you end up pretty much screwed, have no idea what to do now and desperate to survive or something. Hopefully in the HoT expansion the hero gets emotionally destroyed so we can start building up the character emotionally from scratch.

It’s a bit hard to pull off a true sense of desperation in MMOs since mechanically the PC can instantly teleport away from any sort of carnage to a carefree and tranquil area. That instantly ruins the threat that an area or atmosphere has since it takes away the true danger of the situation.

Though, I will say that HoT definitely begins by putting us in a desperate situation story-wise. Maybe not mechanically for reasons listed above, but for the story it is definitely there.

  • Mordremoth has just destroyed the Pact fleet, an organization cofounded by the Hero and one of the few bastions of hope in Tyria in the fight against the Elder Dragons, in a matter of moments.
  • The Sylvari, one of the player races and major factions working against the EDs, are revealed to have been destined to have been dragon minions in the past.
  • Mordremoth has the ability to instantly turn weaker willed Sylvari into its minions through mind control and forces them to participate in the destruction of all that they hold dear.
  • A large portion of the first new areas is littered with the flaming wreckage of the Pact fleet. There are dead bodies everywhere, and the survivors are fighting for their lives under the constant assault of the Mordrem and the local hostile wildlife.

All reads desperate for the player and Tyria at large.

(edited by Erukk.1408)

Do we know anything about Revenants yet?

in Lore

Posted by: Erukk.1408

Erukk.1408

Hopefully the expansion will have more, but the closest we have so far is this excerpt from this article almost three months ago: " The story of how charr tribune Rytlock Brimstone became the first revenant hasn’t yet been told, but at the launch of Guild Wars 2: Heart of Thorns, he’ll have brought the knowledge of how to obtain that power to the world of Tyria, making it somewhat common knowledge. There’s no profession-specific story content planned for the expansion, but a brand-new revenant starting on their journey will not have had to visit the Mists or undergo any more of an advanced process to access revenant powers than they would for the other core professions. All that’s necessary to begin training as a revenant is knowledge of the profession, the faith and will to reach into the Mists, and an open mind. "

Or in other words… ~handwave~

told you, RAIDs &Elite Specs

in Guild Wars 2: Heart of Thorns

Posted by: Erukk.1408

Erukk.1408

I thought raids were basically an open secret for a good while now. What will that long CDI with Chris discussing instanced coordinated group content (literally named Raiding) and HoT promoting “Challenging Group Content”.