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[PvP] Bad timing for a new Mesmer player

in Mesmer

Posted by: Exciton.8942

Exciton.8942

There was a quote from Phantaram post on forum before patch. I agree with his view point.

Phantaram.4816:
Here is my 2 cents on Mesmers.
Currently on a personal power level Mesmers are a quite bit weaker than the rest of the meta. What mesmers bring to the table though is portal which is extremely strong.
If the personal power level of mesmer is to rise, which it seems to be judging by the trait changes, then Mesmer will become mandatory because portal is just that strong.

[PvP] Bad timing for a new Mesmer player

in Mesmer

Posted by: Exciton.8942

Exciton.8942

Careful with the gross generalizations. A profession has many builds. Beside, what is wrong with wanting all builds to inherently balance out on risk/reward?

P.S. Shatter mesmer was never,ever, an nonviable build in many competitive settings (duel, pvp or wvw).

Sorry, but history of tournaments pre-patch, and the fact that mesmer was basically cannon fodder for thieves.
Kinda proves that statement false.

Edit. Nvm
Fay covered it.

Let’s say you are both right, you and Fay, that still doesn’t answer what is wrong with wanting balance on the risk/reward scale.

No, there is nothing wrong with wanting balance.

I think Fay and others have been advocating for a few things that are to strong or broken trait wise to be fixed and brought in line.

On the other hand.
Their is a big difference in wanting the mesmer to be reverted to its pre-patch performance. I think ( and many others…or possibly every mesmer who plays competitevely) that is wrong, and will only lead to misinformation and unneccessary nerfs that do nothing but destroy the diversity of builds a class has.

This has been going on for as long as the game has been out, for everyone, I would like to see this patch start a new direction where we concentrate on fixing small things, instead of kneejerking a class out of the meta for 2 years

What was wrong pre patch?

If I remember correctly one problem was the thief hard counter (90% of the problem)
And the build diversity issue (10% of the problem)

Mesmers were still strong pre patch.

Mesmers were still meta pre patch, just overshadowed by the celestial people and the thief problem.

Few teams still ran mesmer pre patch, so i dont know where you get “out of the meta”

That’s not true. Before patch, mesmer’s problem is way bigger than a thief counter.

The only good thing from a mesmer is portal before patch. In ESL, you see elite players like helseth and misha spent half of their time in downstate while needing teammates to babysit them. Sadly, you don’t have teammate to babysit you in ranked/unranked.

Yeah, you can hold your own if you pick mantra of resolve instead of portal. But then every team will ditch you and pick a medi guard instead. Even a LB ranger/fresh air ele will be better than you at that point. Because mesmer had only average out-of-combat mobility which is crucial for a roamer role. Our mobility is worse than thief, worse than engi, worse than ele, worse than shoutbow. And sadly that is the only role mesmer can choose to take.

Then in terms of fight, you heavily rely on a thief or engi teammate to CC your opponent. But again why not take a guardian instead, their burst is even higher against a CC’ed opponent. Most of our bursts are way too predictable. Sure you can be good at kiting and baiting out dodges. But that takes a long time. Duration all this time, the point is given up and more likely than not, their more mobile teammate will come and help. If it happened to be a thief, you are as good as dead.

I stopped reading when I saw LB ranger/ Fresh air ele.

But that’s exactly how pathetic mesmer is before patch. Fresh air and LB ranger at least have some decent condie cleanse. Mesmer, one pin down, you are basically dead meat.

So why aren’t LB rangers and Fresh Air Eles replacing mesmers then?

I already said, it is portal. W/O portal, mesmer would be in the exact same tier as LB ranger and fresh air ele. However, portal requires a lot of team coordination. So in unranked/ranked, we are actually even worse than a LB ranger and a fresh air ele.

[PvP] Bad timing for a new Mesmer player

in Mesmer

Posted by: Exciton.8942

Exciton.8942

Careful with the gross generalizations. A profession has many builds. Beside, what is wrong with wanting all builds to inherently balance out on risk/reward?

P.S. Shatter mesmer was never,ever, an nonviable build in many competitive settings (duel, pvp or wvw).

Sorry, but history of tournaments pre-patch, and the fact that mesmer was basically cannon fodder for thieves.
Kinda proves that statement false.

Edit. Nvm
Fay covered it.

Let’s say you are both right, you and Fay, that still doesn’t answer what is wrong with wanting balance on the risk/reward scale.

No, there is nothing wrong with wanting balance.

I think Fay and others have been advocating for a few things that are to strong or broken trait wise to be fixed and brought in line.

On the other hand.
Their is a big difference in wanting the mesmer to be reverted to its pre-patch performance. I think ( and many others…or possibly every mesmer who plays competitevely) that is wrong, and will only lead to misinformation and unneccessary nerfs that do nothing but destroy the diversity of builds a class has.

This has been going on for as long as the game has been out, for everyone, I would like to see this patch start a new direction where we concentrate on fixing small things, instead of kneejerking a class out of the meta for 2 years

What was wrong pre patch?

If I remember correctly one problem was the thief hard counter (90% of the problem)
And the build diversity issue (10% of the problem)

Mesmers were still strong pre patch.

Mesmers were still meta pre patch, just overshadowed by the celestial people and the thief problem.

Few teams still ran mesmer pre patch, so i dont know where you get “out of the meta”

That’s not true. Before patch, mesmer’s problem is way bigger than a thief counter.

The only good thing from a mesmer is portal before patch. In ESL, you see elite players like helseth and misha spent half of their time in downstate while needing teammates to babysit them. Sadly, you don’t have teammate to babysit you in ranked/unranked.

Yeah, you can hold your own if you pick mantra of resolve instead of portal. But then every team will ditch you and pick a medi guard instead. Even a LB ranger/fresh air ele will be better than you at that point. Because mesmer had only average out-of-combat mobility which is crucial for a roamer role. Our mobility is worse than thief, worse than engi, worse than ele, worse than shoutbow. And sadly that is the only role mesmer can choose to take.

Then in terms of fight, you heavily rely on a thief or engi teammate to CC your opponent. But again why not take a guardian instead, their burst is even higher against a CC’ed opponent. Most of our bursts are way too predictable. Sure you can be good at kiting and baiting out dodges. But that takes a long time. Duration all this time, the point is given up and more likely than not, their more mobile teammate will come and help. If it happened to be a thief, you are as good as dead.

I stopped reading when I saw LB ranger/ Fresh air ele.

But that’s exactly how pathetic mesmer is before patch. Fresh air and LB ranger at least have some decent condie cleanse. Mesmer, one pin down, you are basically dead meat.

Elementalist or Mesmer?

in Players Helping Players

Posted by: Exciton.8942

Exciton.8942

ele:
PvE: top dps, good support as well. Highly needed in dungeon/fractal runs
PvP: best on-point 1v1er, skilled ele can survive 1v2 even against good players. good support, good mobility.

mesmer:
PvE: medium to low dps, very good support. overall pretty solid everywhere, can fit in most groups as long as you know the class well.
PvP: very strong duelist, but not good at holding point. unparallel ability to quickly burst down an opponent. have access to key utility like portal and moa, very useful in a coordinated team.

(edited by Exciton.8942)

[PvP] Bad timing for a new Mesmer player

in Mesmer

Posted by: Exciton.8942

Exciton.8942

Careful with the gross generalizations. A profession has many builds. Beside, what is wrong with wanting all builds to inherently balance out on risk/reward?

P.S. Shatter mesmer was never,ever, an nonviable build in many competitive settings (duel, pvp or wvw).

Sorry, but history of tournaments pre-patch, and the fact that mesmer was basically cannon fodder for thieves.
Kinda proves that statement false.

Edit. Nvm
Fay covered it.

Let’s say you are both right, you and Fay, that still doesn’t answer what is wrong with wanting balance on the risk/reward scale.

No, there is nothing wrong with wanting balance.

I think Fay and others have been advocating for a few things that are to strong or broken trait wise to be fixed and brought in line.

On the other hand.
Their is a big difference in wanting the mesmer to be reverted to its pre-patch performance. I think ( and many others…or possibly every mesmer who plays competitevely) that is wrong, and will only lead to misinformation and unneccessary nerfs that do nothing but destroy the diversity of builds a class has.

This has been going on for as long as the game has been out, for everyone, I would like to see this patch start a new direction where we concentrate on fixing small things, instead of kneejerking a class out of the meta for 2 years

What was wrong pre patch?

If I remember correctly one problem was the thief hard counter (90% of the problem)
And the build diversity issue (10% of the problem)

Mesmers were still strong pre patch.

Mesmers were still meta pre patch, just overshadowed by the celestial people and the thief problem.

Few teams still ran mesmer pre patch, so i dont know where you get “out of the meta”

That’s not true. Before patch, mesmer’s problem is way bigger than a thief counter.

The only good thing from a mesmer is portal before patch. In ESL, you see elite players like helseth and misha spent half of their time in downstate while needing teammates to babysit them. Sadly, you don’t have teammate to babysit you in ranked/unranked.

Yeah, you can hold your own if you pick mantra of resolve instead of portal. But then every team will ditch you and pick a medi guard instead. Even a LB ranger/fresh air ele will be better than you at that point. Because mesmer had only average out-of-combat mobility which is crucial for a roamer role. Our mobility is worse than thief, worse than engi, worse than ele, worse than shoutbow. And sadly that is the only role mesmer can choose to take.

Then in terms of fight, you heavily rely on a thief or engi teammate to CC your opponent. But again why not take a guardian instead, their burst is even higher against a CC’ed opponent. Most of our bursts are way too predictable. Sure you can be good at kiting and baiting out dodges. But that takes a long time. Duration all this time, the point is given up and more likely than not, their more mobile teammate will come and help. If it happened to be a thief, you are as good as dead.

(edited by Exciton.8942)

WvW niche community, negativity (imo)

in WvW

Posted by: Exciton.8942

Exciton.8942

But still, a nicer community is simply not enough to attract more players. You need Anet to spend more resource on the game mode to attract players. It won’t work the other way around(getting more players into the game mode ourselves so that Anet can pay attention)

Golem Rush Feedback Mega-Thread

in WvW

Posted by: Exciton.8942

Exciton.8942

Worst event ever. WvW completely unplayable.

WvW Golem EXPLOIT is widespread

in WvW

Posted by: Exciton.8942

Exciton.8942

Went out of the spawn trying to do some roaming. This is basically the first greeting I received.

Attachments:

WvW golem rush exploiting

in WvW

Posted by: Exciton.8942

Exciton.8942

Anet, plz, do the following
1. fix this bug before tomorrow’s update
2. ban all the exploiters
3. stop this non-sense event immediately.

Execution, if ANet bans everyone who every exploited this bug 90% of wvw players and hundreds of man hours would disappear which is why no one will be banned for it.

It’s okay. Clear out the trash. WvW is a small community anyway. Time to rebuild it.

WvW golem rush exploiting

in WvW

Posted by: Exciton.8942

Exciton.8942

Anet, plz, do the following
1. fix this bug before tomorrow’s update
2. ban all the exploiters
3. stop this non-sense event immediately.

Mesmers are currently OP?

in PvP

Posted by: Exciton.8942

Exciton.8942

Good that you record this. Wish him get banned.

Mesmers are currently OP?

in PvP

Posted by: Exciton.8942

Exciton.8942

LoL at that golem buff exploit. He is moving so fast, easily kiting you by simply jumping around.

Change your title to golem buff currently OP.

[Video]Shatter PU Mesmer PVP Build & Gameplay

in Mesmer

Posted by: Exciton.8942

Exciton.8942

That guardian fight was funny. He just stays on point face tanking everything when you are not even contesting the point….He even said wp at the end….Many players srsly don’t know when to LoS

Two anything at once = death

in PvP

Posted by: Exciton.8942

Exciton.8942

Yesterday I watched Helseth stream. His mesmer and another pewpew ranger were dps’ing a bunker guardian on clocktower. The guardian survived for at least 15 seconds w/o using any LoS(after that an elementalist came in and helseth left the point). He was just standing on point, dodging and using cool downs.

Bunkers are still very tanky.

How do you deal with minion mancers

in PvP

Posted by: Exciton.8942

Exciton.8942

Yeah, that spec seems incredibly tanky. I tend to just rotate to other points.

Thank you Arena Net for the PU BUFFS

in Mesmer

Posted by: Exciton.8942

Exciton.8942

It’s kinda funny when shoutbow/medi guard/cele ele/cele engi dominate the scene, teams stack those professions in PvP.

Now we are supposed to be the OP profession but hardly any team takes more than 1 mesmer. Even after patch, you see ESL teams stack ele, stack warrior, stack guardian. But I don’t see any stack mesmers. And also PU is not even a popular trait among those mesmers.

Yeah, we have CS being too strong and PU being too forgiving. Damage might be a bit too high. But it is not like you auto win by just playing mesmer. People are exaggerating things to an unimaginable level.

Ranked tie

in PvP

Posted by: Exciton.8942

Exciton.8942

If the score is tied, then the winner is the team with the highest individual score.

Is that confirmed?

Yes, it’s been that way since launch. The first time a tie happened and someone posted here, a dev replied explaining the tie-breaking.

I thought it is a comparison of the sum of all individual scoring?

What is the real deal with BD?

in Mesmer

Posted by: Exciton.8942

Exciton.8942

It is quite weird. The OP is basically claiming it is a very efficient way to play for mesmer to just F1 in close range randomly for the blind effect.

New Mesmer player

in Mesmer

Posted by: Exciton.8942

Exciton.8942

1. Staff ele is easier to play than most mesmer builds. D/D ele is harder to play than most mesmer builds.

2. For the best output I would follow this:
http://metabattle.com/wiki/Build:Mesmer_-_S/S_/F_/P

For just general running around or having fun it doesn’t really matter what you go with, but I like to run something like this for convenience:
http://gw2skills.net/editor/?vhAQNAR8cnsIClohNqBmpBUrhlUDC96Zf7kDoEBo8DnoAA-TBBXgAAK/C190r+zjSQA-e

3. Mesmers are really useful right now, both in PvE, WvW, and sPvP. In PvE everyone wants at least one mesmer for the awesome reflects, Time Warp, and general group support. Mesmers can also output respectable DPS (though not nearly as strong as some other classes like ele).

I beg to differ on 1. I played a lot of DD ele and a little bit of staff ele. I staff ele more difficult to play. DD ele is super easy mode compared to mesmer play.

Edit: Oh just realize it is PvE centric discussion. I am sorry I am more talking about PvP.

(edited by Exciton.8942)

What is the real deal with BD?

in Mesmer

Posted by: Exciton.8942

Exciton.8942

There are already CDs on shatter skills. What’s the point to put another layer of CDs on the function that is built upon it? I mean no decent mesmer gonna repeatedly shatter in close range to you just to stack some blind duration.

If you put it on short iCD 5-10s, it basically just makes it not affect multiple foes and becomes awkward to use. If you put it on long iCD 15s+. Then the trait is essentially dead. Because mesmers will shatter in range a lot. One shatter in range basically nullifies the trait.

you are forgetting that thats 4 different shatters, 4 different cds.. which you could easily pair stealths and invulns ports while waiting the cds to go off cd.

Not really. In reality, F4 is already invul which you save for the most dire moment. F3 is the most important skill to both setup burst and save life. You won’t use any of these two for blind.

This only leaves F1 and F2. F1 is one of the main source of our damage. If you are fine shattering it for blind, then you waste some damage. Sounds like good tradeoff for me. F2 is the only skill that you can use purely for this trait(You also may want to use for boon removal). It also has more than 20s of CD.

Last but not least, blind is only a mitigation not a life saver. It gets removed after a missed hit. You can’t rely on blind to survive when your other skills are on CD.

Mesmers damage now is too strong, even without MW. Phantasm, HS, Mirror Blade, is a lot of damage already so I wouldn’t call that gimping your damage when you use your MW defensively. Even that defensive attempt will still deal damage.

Also, when you use your f1 from a burst, you can easily port out again, by the time they reach you in melee range you can already have MW back off cd again.

So how do you exactly kill a good mesmer?

Then isn’t the problem some other too strong stuff like CS and damage over the top? The fight can be finished within a short time so that the mesmer just spams everything on top of you.
The balance team should aim to eliminate such things. If damage and perma-lock is nerf’ed, you will see fight going much longer. Then the weakness of mesmer being super squishy and vulnerable to condie will show.
TBH, your suggestion is exactly the kind of thought that make our class get over-nerf’ed.

What is the real deal with BD?

in Mesmer

Posted by: Exciton.8942

Exciton.8942

There are already CDs on shatter skills. What’s the point to put another layer of CDs on the function that is built upon it? I mean no decent mesmer gonna repeatedly shatter in close range to you just to stack some blind duration.

If you put it on short iCD 5-10s, it basically just makes it not affect multiple foes and becomes awkward to use. If you put it on long iCD 15s+. Then the trait is essentially dead. Because mesmers will shatter in range a lot. One shatter in range basically nullifies the trait.

you are forgetting that thats 4 different shatters, 4 different cds.. which you could easily pair stealths and invulns ports while waiting the cds to go off cd.

Not really. In reality, F4 is already invul which you save for the most dire moment. F3 is the most important skill to both setup burst and save life. You won’t use any of these two for blind.

This only leaves F1 and F2. F1 is one of the main source of our damage. If you are fine shattering it for blind, then you waste some damage. Sounds like good tradeoff for me. F2 is the only skill that you can use purely for this trait(You also may want to use for boon removal). It also has more than 20s of CD.

Last but not least, blind is only a mitigation not a life saver. It gets removed after a missed hit. You can’t rely on blind to survive when your other skills are on CD.

(edited by Exciton.8942)

What is the real deal with BD?

in Mesmer

Posted by: Exciton.8942

Exciton.8942

There are already CDs on shatter skills. What’s the point to put another layer of CDs on the function that is built upon it? I mean no decent mesmer gonna repeatedly shatter in close range to you just to stack some blind duration.

If you put it on short iCD 5-10s, it basically just makes it not affect multiple foes and becomes awkward to use. If you put it on long iCD 15s+. Then the trait is essentially dead. Because mesmers will shatter in range a lot. One shatter in range basically nullifies the trait.

Anet question about rangers

in PvP

Posted by: Exciton.8942

Exciton.8942

They could have revamped the pet mechanics for the specialization update. But they missed the chance.

Now your best bet is Druid will bring in something special.

That being said, it really won’t affect you unless you are at the ESL tournament level. For everyday ranked/unranked play, ranger is just as good as any other profession.

Who actually enjoys this meta?

in PvP

Posted by: Exciton.8942

Exciton.8942

Glad that most people realize it is overall a good step in the right direction.
Anet has been slow in bug fixing and balance tweaking but I am sure they will get it done soon.
Whiners gonna whine no matter what.

Just another mesmer burst

in Mesmer

Posted by: Exciton.8942

Exciton.8942

You are also very unlucky though. All five hits are crit, with 55% crit chance that zerker mesmer has it is only 0.55^5= 5% chance that every hit results in a crit.

Besides, you didn’t get interrupt or stun or immbo. It is indeed very hard to avoid but only if you paid attention.

As I suggested, you need protective ward for roaming. It completely negates the first burst from mesmer or thief. That attack in vid would do hilariously low damage.

Yep the Nature Magic master trait helps alot. But i cant give up the Quick Draw on WvW.(2x Swoop and 2x Hunters shoot are AMAZING to desingage ganks and zergs. With this trrait i have crazy mobility. just cant dont take it on open WvW)

Anyways even thiefs(that should be mesmers natural counter) are QQing about mesmer after patch, so its clear that something is wrong.(And yes im QQing hehe ;p)

You don’t have to give up quick draw(amazing trait indeed). I like to take skirmishing/wilderness survival/nature magic OR skirmishing/beast mastery/nature magic. The weakness trait in beastmastery line is also great.

I do find mesmer CS way too strong. But I never found the burst damage a problem. Thieves QQ is bullkitten. Many of them even claim they are 50-50 against mesmer before patch.

Just another mesmer burst

in Mesmer

Posted by: Exciton.8942

Exciton.8942

Theifs and warriors have insane burst too, but not as mesmer burst. Plus, about the warrior, its SO MUCH HARDER for a warrior to set up a burst with 100 lb than for a mesmer.

Thiefs and warriors are are OK imo atm. Im not trying to defend thief/warrior cuz ive never playe them(i only play ranged builds). I just have to admit they arent not OP atm;

It wouldn’t have mattered what class it was, whether it be fresh air ele, killshot warrior, mediguard, mesmer, thief, SD engy or necro, you weren’t looking behind you so you never saw it coming.

If you were looking behind you, you’d have seen the mesmer either stealth or throw the mirror blade and could have dodged it. You weren’t so you didn’t see the tells and got killed because of it and I guarantee all other classes except maybe ranger could have burst you down that fast.

Ive playing like 5 hours/day after patch and another professions cant kill me that fast. Ive been playing against all builds and professions. Except S/F Eles, this 1 i didnt fight that much, maybe they can kill that fast too. But not to mention they dont have stealth and are so much more vulnerable then a mesmer(imo ofc).

You are also very unlucky though. All five hits are crit, with 55% crit chance that zerker mesmer has it is only 0.55^5= 5% chance that every hit results in a crit.

Besides, you didn’t get interrupt or stun or immbo. It is indeed very hard to avoid but only if you paid attention.

As I suggested, you need protective ward for roaming. It completely negates the first burst from mesmer or thief. That attack in vid would do hilariously low damage.

Just another mesmer burst

in Mesmer

Posted by: Exciton.8942

Exciton.8942

The damage is definitely insane though.
He got hit by 3 mirror blades+2mind wracks+fire/air. Every single hit was a crit(quite unlucky as well). The mind wrack crits 3.7k and 3.9k.

Just another mesmer burst

in Mesmer

Posted by: Exciton.8942

Exciton.8942

With such burst in WvW roaming, protective ward is a must-have.
Just some extra toughness from gear won’t help you from getting one-shot.
Also remember WvW has crazy food utility stack buffs. A well-geared mesmer can get to 2600+ power.

Show us a sign of good-will PU mesmers

in Mesmer

Posted by: Exciton.8942

Exciton.8942

PU is way too selfish in pugs. Staying in stealth long really doesn’t help your team succeed but it does help you survive a bit better.

I think it is only worth taking when
1. Too many zergs and havok in WvW roaming, you need it to escape.
2. In PvP, you have a premade team you trust, then you take both portal and PU. It helps your survive a lot better and help you team with clutch portal play together with some sneaky burst.
3. You are not familiar with the mesmer class yet. Need longer stealth to cover your erratic play.

New Mesmer plea to stop the hate

in Mesmer

Posted by: Exciton.8942

Exciton.8942

I have no gripe against Mesmers or those who play them, but the fact is, they were over-buffed. Sorry…it happens… its not your fault. Its not your fault. I have a Mesmer, played it, learned it, just don’t like it. But I do understand it, and I understand balance.

i think the thing that really kittenes people off, is not the fact that the Mesmer does this or that, RAAAGE!!! Rather, is that so many Mesmer’s atm, straight up refuse to acknowledge even the slightest possibility that maybe, just maybe, they were over-buffed (or other classes were under buffed, which I feel is more the case)

So… as long as you guys can PU and Burst Shatter with consecutive 1200 range invisible no-tell dazes, you better get used to getting the thief treatment from both the community, and ANET for a while.

I disagree. The problem is that there are too many ignorant whiners who way exaggerating things. They don’t want balance. They are just sour grapes.

Personally, I have been playing w/o PU, w/o CS. I have my fair share of deaths and beaten down in 1v1. But people still depict you as no-skill noob who plays an immortal class.

New Mesmer plea to stop the hate

in Mesmer

Posted by: Exciton.8942

Exciton.8942

The problem is that people are exaggerating things. Yes, CS is currently too strong. PU also in roaming or dueling. But it is strong in that it helps you to win when you are on equal skill level as the other player. It won’t carry bad players to win against better players, nor will it carry you to win against multiple decent foes.

Mesmer Domination OPness?

in Mesmer

Posted by: Exciton.8942

Exciton.8942

CS is indeed quite strong(personally found OP). But it is not like it will carry you to a win no matter what.
Proper positioning, cool down managing and interrupt/burst timing all have to be good to beat a good player.

Thank you Arena Net for the PU BUFFS

in Mesmer

Posted by: Exciton.8942

Exciton.8942

People keep exaggerating things and pretend they are fair.
One single shatter combo deals 22k damage on some super tanky character? I can’t do that
2v8 with ease? I can’t do that either. It would take a lot of effort and luck even for the best mesmers in the game against some random WvW silver players.
I bet he can’t do that either. At least bring some PROOF before exaggerating things.

(edited by Exciton.8942)

People asking for mesmer nerfs.

in PvP

Posted by: Exciton.8942

Exciton.8942

  • *It is too good at everything ~ The Mantra Mesmer can literally fit any conquest job role and do it just as well or better than other classes.

I don’t want to go deep into your flawed arguments. Just tell me why teams don’t go for 5 mesmers in a tournament despite the fact you do see teams go for multiple of certain other professions.

If you truly believe what you said. Please go for such a team and achieve respectable success. I would be amazed to see that happen.

At least I have an argument
You my friend, are just trolling

But funny you mention it… I was considering running our team with 5 Mantra Mesmers in aspectGG’s tournament on the 18th.

Since you are going for that, there is no need for an argument. I will see if you will be a troll or a hero.

People asking for mesmer nerfs.

in PvP

Posted by: Exciton.8942

Exciton.8942

  • *It is too good at everything ~ The Mantra Mesmer can literally fit any conquest job role and do it just as well or better than other classes.

I don’t want to go deep into your flawed arguments. Just tell me why teams don’t go for 5 mesmers in a tournament despite the fact you do see teams go for multiple of certain other professions.

If you truly believe what you said. Please go for such a team and achieve respectable success. I would be amazed to see that happen.

Thank you Arena Net for the PU BUFFS

in Mesmer

Posted by: Exciton.8942

Exciton.8942

To do a shatter that strong, you need to be point blank range with your target for mirror blade, then use that skill without it being mitigated, then shatter. Not the height of difficulty, but not exactly easy either.

Well no let’s be honest, it is incredibly easy, especially when you have a torch equipped.

It is not. A prestige illusionary leap shatter is one of the easiest-to-predict bursts.

You don’t assume you are playing against bads who has no clue what to do. Against bads, any burst is super easy to land.

MirrorBlink: A Secret Recipe for Mesmer Burst

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Posted by: Exciton.8942

Exciton.8942

Well, they can change confounding suggestion so that it only applies to F3 shatter…

sPVP, Illusions, complete noob

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Posted by: Exciton.8942

Exciton.8942


My only experiences in the past have been roaming as a Thief in WvW, which A) it takes way too long to find someone most of the time I’m extremely poor in GW2 so my gear isn’t really up to par.

In my experience, you get better fights roaming than in sPvP, but YMMV.

I guess roaming experience is very server dependent. I have never been able to get good fights in WvW roaming.

We're in danger!(Mesmer nerf discussion)

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Posted by: Exciton.8942

Exciton.8942

At that point it’d basically be a worse version of headshot in a utility slot. Longer duration stuns and dazes are what allow mesmers to burst effectively against slippery targets. Even with stuns, you’d be lucky to land a full shatter burst at anything more than point blank range due to illusion travel time and the obvious telegraph of 3 mesmers all running straight for you.

Well, isn’t that always the challenge playing mesmers before the patch? You have high burst but to land it requires setup. Bait out dodges, and use F3 efficiently.

[OMFG/Teef] Mesmer+Thief PvP/WvW/PvE Weekend

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Posted by: Exciton.8942

Exciton.8942

Ah, sorry to complain, but too much of this from FA already! Ran into 3 different groups of 3 more thieves yesterday when solo roaming. Have to say it is not fun roaming against FA at all, they always run with a composition+number that takes very low risks.

Stealth Overhaul Idea(s)

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Posted by: Exciton.8942

Exciton.8942

Stealth, invul, auto proc defense are super strong in 1v1 but essential in a team fight.
W/O these, you will see players die in 3 seconds in all the random spamming.
That’s exactly why necro struggling in PvP. They lack such mechanics to survive focus fire.

We're in danger!(Mesmer nerf discussion)

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Posted by: Exciton.8942

Exciton.8942

Personally, I am against any nerf to Power Block except for an iCD for the increase skill CD part.

I am okay with any PU nerf as long as it is not WORSE than before despite the fact that I don’t find it a problem.

I am all for a nerf to confounding suggestion. I am even fine if the stun part is completely gone. It is only an adept trait after all.

We're in danger!(Mesmer nerf discussion)

in Mesmer

Posted by: Exciton.8942

Exciton.8942

For PU, I haven’t used it myself since patch, so I don’t know how powerful this is really. While stealth is broken on its own, is stealth duration really game changing? Does it take much more than the 3s of torch stealth to prepare a burst?

It can just make you really sneaky to get those bursts. But it is probably not as good as some of other options in PvP.

What I like PU is its defensive purpose. You can survive way better on your own. This has long been mesmer’s problem, not being able to survive w/o teammate’s help. Or you had to waste your portal just for personal survivability. Now you can roam more aggressively w/o worrying about being dead weight for your team.

Tips to playing Mesmer?

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Posted by: Exciton.8942

Exciton.8942

Best Homeworld for newbs? (EU)

in Guild Wars 2 Discussion

Posted by: Exciton.8942

Exciton.8942

Yeah, highly suggest you spend a couple of hours just getting a comfortable keybindings. It really pays off in the future.

What is "High Level Play"?

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Posted by: Exciton.8942

Exciton.8942

For me, high level play means tournament level or at least serious competition level.

Balance around the highest level is always what devs do in games that have a competitive scope.

As for lower level players, you can always be catered by a good matchup systems. E.g. profession A is harder to play than profession B. Then player playing A will be matched against player with lower skill level playing B.

But devs will care a bit about average/low level as well. The nerf to turret engi is a good example. It was a good unrank/rank farming build. But the balance standard will always be set a highest level.

how do you kill elementalist as mesmer?

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Posted by: Exciton.8942

Exciton.8942

DD ele is the most dangerous when attuned to fire but also the most vulnerable. Seize the moment when they drake breath or starting to burning speed and interrupt. Follow that by a shatter burst.

Bursting during water is certainly also an option but the ele is usually in defense mode in water and happy to dodge as well. So it is usually hard to land a burst.

If you happen to soak up too much damage and weren’t able to trade back enough. Simply retreat and reset. You really can’t come back in a fight against DD ele.

(edited by Exciton.8942)

Ranger or Warrior? PvP & WvW(Roaming)

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Posted by: Exciton.8942

Exciton.8942

Warrior is definetely much stronger then Ranger in sPVP at this time, and is among the top 3 most Overpowered classes in sPVP at this time.

Huh top 3?

oh you mean Mesmer >>>> Elementalist >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> warrior rampage (which lasts 20 sec)

Actually if the op like to play range classes, ranger is much better. The meta warrior build right now is Hammer/GS with strength, defence and discipline. However, it drop very quickly due to the high damage right now, it is definitely not an easy build to play.

lol, what? GS/Hammer is probably not OP at all in high-level play. But in unranked/ranked, it is like one of the easiest faceroll builds. I would love to see my team consisting purely of these monsters.

Ranger: A message to devs from a hunter

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Posted by: Exciton.8942

Exciton.8942

I have the opposite problem. Sometimes in the game I’ll play a staff ele and I’m dealing massive damage by shooting fireballs and summoning meteor showers to smite my enemies. I figured it would be pretty awesome to do that in real life so I went out and got a staff but guess what? The lousy staff doesn’t do any of the things I can do with it in game, it’s just a piece of wood that comes in handy for hiking.

I swear the developers have no sense of reality when designing this game, rangers should be 1 shotting people and eles should be taking hikes. I say we riot until they fix this.

Best post. Made my day. haha

Having fun while improving?

in Guild Wars 2 Discussion

Posted by: Exciton.8942

Exciton.8942

Also, by playing how you want probably won’t earn you a legendary very fast. The biggest obstacle is the precursor which can be expensive if you are looking at those popular ones.

But this will change after the release of the expansion HoT