Showing Posts For Faaris.8013:

How do you get to 80 without getting bored?

in Players Helping Players

Posted by: Faaris.8013

Faaris.8013

“How do you get to 80 without getting bored?”

Use the level 80 boost or Tomes of Knowledge.

Herleve – Ruins of Surmia

Why raiders should be happy with new armor

in Fractals, Dungeons & Raids

Posted by: Faaris.8013

Faaris.8013

People definitely craft legendaries for the utility. The same reason people buy shared inventory slots. Some utility items are just as expensive as legendaries. Why would anyone put money or effort towards those if people just want looks and prestige?

Just because you wouldn’t doesn’t mean other people wouldn’t.

The same goes for you. Just because you wouldn’t craft something legendary for the looks and prestige, it doesn’t mean other people wouldn’t. I just told you that I craft HOPE simply for those reasons. I’m not going to change stats on it, and from what I could gather talking with people in the game, many won’t either. People do spend money, time and effort into getting cool looking gear. A shared inventory slot is 100% utility, nobody would get one because it looks cool. Utility in legendary items is minimal, it’s 95% looks and 5% utility. It’s more efficient to just get a second ascended set for PvP or WvW and switch armor. You have to go into the settings of each armor piece and weapon and select the combination in a drop down menu to change stats. I bet even raiders who have legendary armor don’t do that but instead have a ready to go ascended set in their inventory to switch stats for encounters.

Herleve – Ruins of Surmia

When are you "rich"

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

@Danikat: You can just take the amount of money you have left for yourself after you payed all the bills, and then use it to compare it to the game economy. As soon as you earn more money than you spend, you have disposable income. I don’t consider my full salary mine. Mine is what is left after paying taxes, insurances, rent, bills, groceries, my future self etc. What’s left is my disposable income, and just like in GW2, I could choose to not buy any shinies for 9 months to make a big purchase.

One way to “calculate” wealth is the time you could live and keep your living standard without having to work. If you buy/craft nice armor/weapons or food regularly, or donate to your guild hall regularly, this is your living standard. Let’s say playing normally costs you 50 gold per week. You get out of your way to pay the bills by farming stuff or grind L40 fractal. If you have 2000 gold, you could just do what you always do (without having to farm) for 40 days before you run out of money. Someone who only spends 30 gold per week and has 2000 gold would survive almost 67 days. By that definition, he’s wealthier.

So even if you get much income because you raid or do T4 fractals, if your living standard includes fashion war, you cannot get rich. You accumulate things, but don’t get wealthier. It’s different if you buy things that generate or save money, or help you getting more. I got the Unbound Magic gathering tools and they will pay for themselves in the long run, I think that was a really good investment. I’m also working on the legendary pistol HOPE atm, that’s basically a waste of money because it won’t make my account any better. I also don’t see why I should include it when calculating my account’s wealth, unless I plan to sell the whole account to someone for real money.

Herleve – Ruins of Surmia

Why raiders should be happy with new armor

in Fractals, Dungeons & Raids

Posted by: Faaris.8013

Faaris.8013

I don’t see why I should put so much effort, time and gold into getting just another trenchcoat for my Thief. It’s not an incentive for me to do raids. People do this for the looks and prestige, not for utility. I’m not crafting HOPE because I can change its stats, I will never do this, I craft it because it looks cool.

Medium legendary armor simply doesn’t look cool.

Herleve – Ruins of Surmia

Revisiting Business Model Clarification

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

I really don’t think the HoT maps will have less players per instance after the expansion. Even the DS meta is done all the time. No matter which time I choose to do it, there are more people joining the squad than the map can hold. And the event never failed for me.

For doing HP champs, you don’t need 6 full map instances. It doesn’t matter if only 100 people want to play in Auric Basin or 1000. I’m convinced that out of ten thousands of players, a couple of dozens want to play each of the HoT maps at a time. Right now, we probably have several squads doing the Chak Gerent meta simultanously, on different instances. This is not some indie game that’s only played by 150 people. If all people who fear they cannot do HP champs because everybody plays the expansion gather on a map, it will probably be full.

Herleve – Ruins of Surmia

Tips for Amalgamated Gemstones?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

The 10 recipe generates 10 or 25 not to. Same goes for the 1 recipe, it generates 1 or 5

I have misinterpreted the “10 – 25” the wiki shows. So has anyone ever got 25? I wonder how rarely this occurs then. I’m sure I would reach the number of gemstones I need before I ever see those 25. Not going to craft 100 times to see if it happens once, don’t even have the gold for that.

@Illconceived: Unfortunate because I cannot save gold/time by crafting them. It would be fortunate for me if I could trade time and effort for gold. With some orbs you can save a few percent, but it depends on the price that day. Next day, you could lose money. It takes some time to watch the market for that many recipes, it’s more efficient to just buy the gemstones, unless you automate the market research and get the best deal at any time.

Right now I could buy 75 Coral Orbs for 22g 77s and 5 globs of ectoplasm for 1g 75s and craft 10 gemstones. Total 24g 52s. 10 gemstones cost 25g 35s. But the orbs could easily cost 1 or 2 silver more in an hour, then it would be smarter to just buy the gemstones, if their price stayed the same.

If I could trust that crafting saves you money all the time, I might do it, but if I have to do calculations all the time, it’s just not worth it. Not to mention the time spent going to bank for ectoplasm, then to the mystic forge, splitting the 75 orbs into three stacks, and actually crafting the gemstones.

Time is money, I rather kill a champ or do a fractal for gold instead of spending time doing market research. Or simply chop some elder wood at the Melandru statue and sell it. This is much less effort and time spent than keeping an eye on the market and crafting gemstones.

Herleve – Ruins of Surmia

(edited by Faaris.8013)

Why can't I hold all these trenchcoats?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

if it is not a trench coat it has a butt cape

there is no cape in the game … but everything has a butt cape

butt capes are like fanny packs … but closer to a golfer who ties a sweater around there waste

Looks like even a caveman has more sense of style than Anet’s armor designers ^^

Herleve – Ruins of Surmia

Tips for Amalgamated Gemstones?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

Unfortunately, crafting them costs about as much as buying. The wiki says that you can get 10 to 25 gemstones when you use 75 orbs of something (or diamonds etc.)+ 5 globs of ectoplasm. I did it two times a few days ago and got exactly 10 gemstones each time. I calculated a few combinations and unfortunately, and as the market always works out, you cannot get gemstones cheap. People already figured out that crafting is an option and the prices for the ingredients adjusted themselves. If you buy the ingredients and craft 10 gemstones, you might save 1 gold each 23 invested, that’s it.

I know that crafting 2 times and getting 10 gemstones each time is not enough to state that it’s always 10 and never 25. However, if the wiki was right, we would get average 17/18 gemstones each time. Looking at the market, that cannot be true. If it worked like that, people would buy orbs, craft gemstones, sell them and make a profit. Until the prices for orbs rise- The prices for orbs and co. tell me for sure that you always only get 10 gemstones.

I think adding more and more legendary weapons to the game without adjusting the aquisition methods for mystic coins and those gemstones was a bad move. I understand that they time gate the process, but at the end of the day, there will just be more demand than supply, and it just makes stuff more expensive. In the global economy, not all people can buy them, there need to be some who get more than they need. The main solution I see people using is getting additional accounts and use them to farm. We can watch the same happening at Cypress Hill in Malchor’s Leap. Elder wood prices went up when the new legendaries were introduced, so people just place their alts at the Melandru statue, including myself. If you have 20+ alts, you can rotate and when you get to the first character, the trees have regrown.

If that’s how ArenaNet envisioned their players to spend time ingame, that’s all fine. We adjust to the environment that is given to us. In another thread here people discuss what’s more efficient, spending money on character slots or on discounted accounts. Turns out just buying a new account is more efficient in the long run. You can either buy 2 character slots for your account or a full new account with 5 character slots and daily rewards. I don’t like that direction, it will eventually force everybody to do it to be able to buy things.

Herleve – Ruins of Surmia

New lvl 80 thief, dying ...

in Thief

Posted by: Faaris.8013

Faaris.8013

What is your current build? The boost gave you daggers? Get 2 x exotic pistol with berserker stats. Daggers are for WvW or PvP, same with short bow. Check LFG and join a hero point run in Verdant Brink and Auric Basin, or google for help on hero points. I like to learn things on my own first, so I spent weeks getting hero points with my first character. Every new character does a HP run though.

With the hero points, buy the daredevil trait line. Get an exotic staff with berseker stats. You will have excellent ranged capabilities with the pistols and close combat with staff. You will die less often, promised.

You got the Valkyrie stat combination with the boost, maybe you have 20k health? Right now, you are lacking precision though, maybe swap a few pieces to berserker, so you get a higher chance to hit critical, and still have some additional health from Valkyrie.

I died a lot until I got berserker temple armor. You’ll not have enough karma for that yet, but for a few gold coins, you can get the weapons.

Herleve – Ruins of Surmia

How exactly do I stack runes on equipment?

in Players Helping Players

Posted by: Faaris.8013

Faaris.8013

They “stack” when you put them on different armor pieces. It took me a few weeks to figure out how runes work in this game, it’s not explained ingame.

You have 6 bonuses for superior runes. If only one armor piece has a specific rune, you only get the first bonus. You could theoretically equip 6 different runes on 6 armor pieces and get the first bonus of each. If you have the same kind of rune equipped on two armor pieces, you get the first two bonuses. Superior Rune of Rage on leggings + Superior Rune of Rage on boots gives you:

(1): +25 Ferocity
(2): +10% Fury Duration

The greyed out bonuses will not be active. Since the higher bonuses are better, you want to have the same kind of rune for all armor pieces.

Buy another Superior Rune of Rage, put one rune on each of your armor pieces. While underwater, you will lose the effect of the 6th bonus, because the waterbreather will replace the helmet. It makes not much difference really because underwater combat sucks anyway. If you really wanna keep all bonuses underwater, get an exotic waterbreather and another rune, I don’t recommend it though.

Later on, if you want to have complete armor, you’ll get ascended stuff and put decent runes on it.

Herleve – Ruins of Surmia

Using Octovine To PowerLevel level 2 and Up

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

Looks like a lot of effort and less like “power levelling”. Many people are hoarding tomes of knowledge and then there’s some who need to do Octovine events to get to 80.

Herleve – Ruins of Surmia

PVE thief 100% build

in Thief

Posted by: Faaris.8013

Faaris.8013

This looks like a WvW build. Wouldn’t choose it for PvE map completion.

I posted my suggestion here:

https://forum-en.gw2archive.eu/forum/professions/thief/Thief-build-for-solo-open-world-pve/first#post6648236

Herleve – Ruins of Surmia

Lily of the Elon Permanent Pass?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

Well, maybe actually learning how waypoints are spread over the new areas will help making the decision to buy or not to buy. I think there will be few waypoints to “encourage” us to use mounts. The last new zones have few waypoints, I’m sure new zones will be treated similarly.

Herleve – Ruins of Surmia

Who is Livia? [LW3 Questionable Spoilers]

in Living World

Posted by: Faaris.8013

Faaris.8013

the thing is, ppl use allot of excuses but the fact remains that you need to play GW1 to know the history of GW2 properly.

Most book series I read had recaps or some other ways to remind people who a character is, same with TV series. You read all the books but at the 10th volume, you might not remember exactly what the character named Livia did and who she is. It’s just a courtesy of the author to remind you, and not expect you to know every detail by heart after 9 volumes or 4 years. That s missing here.

Herleve – Ruins of Surmia

Lily of the Elon Permanent Pass?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

Think about the dailies. There are some Orr lumberer, vista viewer, etc. You can do it rather quickly without paying any “teleport fee”.

The fee for teleportation is so low, it certainly is no pro argument for purchasing the VIP ticket. Porting only once and paying 2 silver gives me more value than porting twice without additional costs.

Herleve – Ruins of Surmia

Who is Livia? [LW3 Questionable Spoilers]

in Living World

Posted by: Faaris.8013

Faaris.8013

I don’t care much who Livia is. If she was an important character, the story writers would have introduced her, tell her history, tell me what she did, what makes her special. So far, she’s just an NPC for me. I haven’t played GW1, I guess most current players haven’t.

Livia could have died in that last fight, and it wouldn’t have had any impact on my feelings. I was sad when Marjory’s sister Belinda died, they did a better job making her a believable character than with this Livia. Why should I care about her? Why should I miss her? She’s not even likable.

In my opinion, it’s a bad idea to “introduce” an NPC that way. Do you know someone who talks with you and keeps mentioning people in a way that you think you should know them, because of the way he mentions their names? And you try to act like you know them because obviously, you are supposed to, and you just forgot about them, your fault. And then you bring yourself to actually ask because you feel stupid, and it turns out you never met these people, your buddy has never introduced them to you but talks like you know them for years.

That’s how I felt in that scene where my character asks “Livia, that Livia?” (or something along these lines)

Herleve – Ruins of Surmia

Lily of the Elon Permanent Pass?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

Of course, Anet are devious as always. Only the €30 and €80 are worth buying for what they give and they know we all succumb to the latter.

It’s not devious, it’s just a common pricing strategy, called “price anchoring” or “3-option pricing”. Almost every business does it, and if you started one, you would do it too.

Ever bought the small or middle sized menu in a fast food restaurant?

I purchased the basic package of the expansion btw.

Herleve – Ruins of Surmia

Lily of the Elon Permanent Pass?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

You can already upgrade to premium ingame for 2400 gems. Not sure if everybody sees the offer or only those who already pre-ordered, but I have the item “Deluxe Upgrade” in the ingame store. It contains the VIP-Pass, a character slot, that armor skin and an identity repair kit.

I’m pretty sure you will be able to get the VIP-Pass after the launch. Not an official statement of course, I just don’t see why they wouldn’t sell it like the other VIP Lounge passes.

Herleve – Ruins of Surmia

Spider Mount?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

A spider you have to kill is different to a spider that is your comrade. A Peppa Pig episode that featured a friendly spider has been banned in Australia. They didn’t want to have their kids play with spiders and be careless, since many spiders over there can kill you. Sure, this is not the same target audience (average MMO player is about 30 I think), just remembered that killing spiders is fine. So even if we have many spiders in the game already, they are not the same as a spider pet.

I despise spiders, but wouldn’t mind having one as pet in a game. What I don’t like is being forced to use specific things. As far as understood the presentation, we have to hop around with a bunny to get to places. This bunny thing feels out of place, it’s a gimmick, I wouldn’t ride it. It’s Elonia’s Segway.

Herleve – Ruins of Surmia

no new system specs Path of fire no buy

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

Thanks for summarizing the specs here, looks like my 5 years old computer is good enough to handle it, reason to pre-order today!

I couldn’t justify getting a new computer for the expansion.

Herleve – Ruins of Surmia

Monetary System NEEDS Fixes

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

So something you got 2 years ago isn’t as much worth now as it was back then? How is that not realistic economy? No currency is completely stable, and most things become less valuable over time (exceptions for rare items). Who would run around with a 2 years old legendary anyway? Are you wearing pants that you got 15 years ago? Legendaries are about style, and their value comes from being fashion ^^

Your example is not representing the economy anyway. I congratulate the team that’s in charge of economy in GW2. Somehow, they managed to make gold relevant even after you played the game for more than 6 months. I know enough players who are playing for years and are still so happy to find a maguuma lily that they announce it in chat. The 2 gold from dailies are nothing, and the gold you get from mobs is even less than nothing, maybe you live a bit in the past.

Herleve – Ruins of Surmia

Do i really need to finish my Personal Story?

in Players Helping Players

Posted by: Faaris.8013

Faaris.8013

I’m doing the quest for HOPE, the legendary pistol, and at one step it required me to pick up and item from Anise in the throne room. I know you have to do the personal story to get access to it, don’t remember how far into the story though. If I hadn’t done the personal story, I would be stuck here. I can imagine that they put such requirements into other quests for legendary weapons, so it’s possible that if you want to get one at some point, you have to proceed in the personal story to unlock some area.

Herleve – Ruins of Surmia

[SPOilER] LS3 Ep 6 Bloodstone Puzzle Solution

in Players Helping Players

Posted by: Faaris.8013

Faaris.8013

I just threw stones around randomly, and each puzzle took me about 2 minutes. If it hadn’t worked that way, I would have to take the time to figure it out. I wanted to proceed in the story, not solve some puzzle. I like puzzles a lot in general, and if I feel like doing them, I have several apps on my phone and the internet is full of puzzles. It’s not a big deal, but I don’t want this kind of puzzle (rubik’s cube) while dong quests in an MMO. I played the Tomb Raider series and loved it, it’s a game where I expect these kinds of puzzles.

As I said, once in a while it’s ok in GW2, please don’t overdo it though. And since this puzzle can be solved by randomly throwing stones quickly, I won’t complain. I haven’t figured out the puzzle from this thread though, and I don’t feel the urge to check the wiki for it. When I have to do it with another character maybe.

Good luck everybody

Herleve – Ruins of Surmia

New Legendary Crafting Problems

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

As to your other complaints in this thread, yes some of the achievements are hard to get (like killing the Vinetooth champ), but you’ve misread some or haven’t done enough research on how to get the collection done. Take your time and you can do it.

Nah, that wasn’t me, Vinetooth was easy to get, like most of the others. Next hurdle after the quaggan was the mushroom emperor. When I finally got people to join I got downed when he was at 1% and lost the buff. I rallied when he died without the collection item. Had to do it again…

Most of the collection items were easy and fun quest parts. They could do away with the failed events and I don’t see the value in frustrating players by removing the buff when downed. When I died at the lich king guy I put on the buff at the waypoint and then got the item, without even being close to the corpse. At the shroom, I was just in a downed state and didn’t die, but got no item. That’s not good mechanics.

Right now, I only need another flask (quite expensive) and the Dragon’s Stand collection items. Since I also need another 220 crystalline ingots, I’ll take the time to do three metas there. I don’t have the gold to buy the other things anyway, so I’m not in a hurry.

I can recommend doing these quests though, it’s classic questing, ArenaNet just hides it behind legendaries.

Herleve – Ruins of Surmia

Why no official alert on new masteries?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

What are you guys talking about? I see no new masteries on my character.

There are at least 9 new places to get mastery points in core Tyria. I was able to get all 9 within about 20 to 30 mins.

Either Palador knows what OP meant with the title (it’s really not that hard) and is trying to be a kitten here, or he only read the title and not the post and is confused.

It’s obvious that OP meant mastery points and not masteries, everybody who plays the game should know that.

Herleve – Ruins of Surmia

Must you use a new jump mechanic every map?

in Living World

Posted by: Faaris.8013

Faaris.8013

I wish they would have just reused the oakheart’s essence. Killing a ley-line creature to pick up its organ can give you up to 5 “weapon” skills, but you only get a single use of any skill before you lose it.

First thing I tried was killing two creatures and picking up their organ to see if I can stack the skills. They didn’t.

Would be nice to be able to pick up a couple of organs and then start jumping.

Herleve – Ruins of Surmia

New fractal

in Fractals, Dungeons & Raids

Posted by: Faaris.8013

Faaris.8013

Arguably, that length issue is an issue of the other fractals being too short then the other way around. Fractals are the replacement dungeons, they were designed to take a while to do, they were just designed to be 4 in a row instead of one at a time.

I wonder then why the dailies are always 3 fractals but only 1 dungeon path, like today. Maybe fractals are not a replacement for dungeons, and 3 fractals are supposed to take as long as a dungeon? If fractals were meant to replace dungeons, I would expect them to take as much time to complete.

Your seem to assume that ArenaNet is not aware how fast fractals are done. They know exactly how much time it takes to do, let’s say, swamps at Tier 4, and apparently, they balanced a few fractals so they are shorter. The designers certainly don’t think the other fractals are too short.

Remember, fractals are supposed to be daily content, reapeatable while still being fun. In my experience, people don’t even do the recs if they are molten furnace, swamps and underground facility. When we finish T4 dailies, we check what the recs are, and two days ago, it looked almost like this. We all agreed that after 40 minutes T4 fractals, we are not going to spend another 40 for the lower tier recommended ones.

Maybe you can elaborate why you think that fractals “were designed to take a while to do” because the developers’ actions and the reality look quite different.

Herleve – Ruins of Surmia

The Last Chance

in Living World

Posted by: Faaris.8013

Faaris.8013

Low dps combined with low HP and stability might be the cause of this? Of all the things that people could have problems with in this episode, this I wasn’t expecting. Maybe I need to try this with another class, but with thief it was quick and dirty. I died 2 times because I just ignored the AoE spam, but was done in under 9 minutes (didn’t take the time but got the achievement). The sparks have almost no health and die quickly.

Either you kill them quickly or cc them, every class should have the means to do it.

Before trying the same tactics for 40 minutes, maybe take 3 minutes to analyze the situation and then start over with other skills/traits. I understand why people just run back into battle without changes, but that’s not how it works with recent content in GW2.

Herleve – Ruins of Surmia

Chak Killer_Master

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

If you die, the achievement is lost, but you can get downed. I succeeded by going for them one by one, without pulling a train. There were 3 or 4 left when I got it, I killed them too to finish the job though. This was about 6 weeks ago, so I don’t think it has changed.

Herleve – Ruins of Surmia

New fractal

in Fractals, Dungeons & Raids

Posted by: Faaris.8013

Faaris.8013

Maybe its just me, but from what i’ve seen this just exposes how bad players actually are.

I don’t find anything in the fractal particularly hard or complex, but i’ve seen countless players down/die even when playing things as safe as trailblazers necros all because they refuse to read/perform mechanics.

Personally i wouldn’t change anything about the fractal, keep it like this and weed out the weak.

Precisely

But that’s not what will happen. You will still have people trying to get into a group to get carried. The problem I see is that it will take much longer to get through this fractal compared to others. We will see how it goes when we mastered it, but I think the whole setup forces us to take 30 minutes or more for this fractal (at 100) even after a few weeks have passed and we have the experience to do it efficiently. Another problem I see is that it will be more exclusive compared to other fractals. You can do the other fractals with 3 or 4 people. Not sure it’s possible here, just remember that phase where they introduce the ball mechanics and you need poeople on the cliffs and on the platform to cover all spots. This will lead to more kicks from parties. Now, when we get a pug who doesn’t perform as expected, we just keep going. In this fractal, if you cannot proceed because one person sucks, you have to kick.

Herleve – Ruins of Surmia

WTF did you do to fractals?

in Fractals, Dungeons & Raids

Posted by: Faaris.8013

Faaris.8013

Did it for maybe 40 minutes in T4 until we decided that it’s getting late and postponed. We wiped 3 times at the boss with the ball on the checker board and one person had to leave. Since the game was about to patch, we couldn’t get a replacement in.

My first question was how long this will take when we mastered it. Right now, we need 40 minutes average for the T4 dailies, and that’s just fine. If we need 40 minutes for this one fractal, I will skip it. Not because it’s not fun, but simply because of the time required. And you cannot really speed up the jumping around at the first boss, we already kill the adds within a few seconds. It is a fun fractal, and I love that for the first time, I have the opportunity to learn it without having to watch videos before.

I don’t do raids mainly because I cannot dedicate that much time staying focused on the game and paying attention. I expect a fractal to be done within 10 to 20 minutes.

Herleve – Ruins of Surmia

Elder Wood Log Price

in Living World

Posted by: Faaris.8013

Faaris.8013

Quick google searches show the Shining Blade legendary takes up 18 THOUSAND elder wood logs.

Why on earth does a SWORD take so much WOOD?!

Maybe it’s a wooden training sword!

I too was perplexed when I wanted to buy elder wood for my daily ectoplasm refinement. I have to stop doing that now, my stash is big enough anyway.

Apparently, crafting that new sword requires one to chop down several forests, or pay people to do it. I don’t think that is a smart way to sink money from the economy. I feel the same about other quest parts. I had to craft 250 pistols for HOPE. They could just have said “pay X gold to proceed”. Crafting those pistols was not a puzzle, not a scavenger hunt, didn’t require any skill (your huntsman craft level is checked at other points already), it was just a money/resource sink and felt like just handing over the money.

Herleve – Ruins of Surmia

Thanks for 9 new core mastery points

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

This really was a nice move. I’m happy for you all that don’t have to go through the grind it was before to get all Tyria Mastery Points.

Herleve – Ruins of Surmia

New Legendary Crafting Problems

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

I spawn it, activate M-PEC and just before it dies, I get downed. I got revived, and it dies. Because the game (for some unknown reason) decides to REMOVE the M-PEC buff when you get downed, I did not get the item! No problem, spawn it again. I spawn the champ again, make sure not to die or go downed and that I have the M=PEC buff before I kill it. The champ dies and STILL no item!!!!!! WTH?!

Maybe they changed it, but I was able to die at the Risen King in Cursed Shore, spawn at the waypoint and reactivate the Soul Battery, and on my way back I got the collection item because the people in the tomb finished the king. I wasn’t even in the tomb, fair enough.

Herleve – Ruins of Surmia

New Legendary Crafting Problems

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

So how do I get to spawn the Icebrood Quaggan Champion? The event where the Svanir kidnap the little quaggan needs to fail, so it can become the champ, but people just play the game and do the event. Asking them to let the event fail doesn’t help, either they speak no English or they don’t give a kitten.

What am I supposed to do? Get online in the middle of the night, wait for the new episode to launch today so people are less likely to be in that zone? Is that how the designer envisioned this step in the HOPE quest?

I don’t get it really, and waiting for the event and then watching someone kill the few Svanir kidnappers in the last 10 seconds of the event is just enraging.

Here’s a tip Anet: don’t require events to fail to do a quest. It causes anger, trolling and a feeling of wasted time.

Herleve – Ruins of Surmia

dragon stand !!

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

… Joining a squad does not solve the problem.

It does if the commander pays attention to what is happening on the current map.

Just don’t flame the commanders, it’s not really their fault the situation after reset is so chaotic.

So do the commanders’ actions have an impact on the problem or not? I don’t think so, it shouldn’t technically happen that squads are split up at this point.

Herleve – Ruins of Surmia

Character slot limit increased for the 25th?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

I really doubt that people who have 60 additional character slots actually paid 600€ for them. By the time you feel the need to get #31, you have probably played the game for years and will just buy the gems with gold instead of paying real money. Same goes with bag slots, bank slots etc.

Of course there are always whales who buy everything with real money, but those are few (less than 2% usually).

I don’t think ArenaNet automatically earns more money the more character slots people have. A player only has so much purchasing power or budget/disposable income for gaming, it doesn’t change with the number of character slots. A person who can spend 20 bucks per month on GW2 doesn’t suddenly have 40 bucks to put into the game when he creates another character. And there are always incentives, even if you play only one character.

Also, I don’t believe that anyone (besides the one or other whale, maybe) buys infinite gathering tools for every character, most whales still expect additional value for their money. It’s much smarter to buy shared inventory slots. Also, if you give each character Advanced gathering tools with 250 uses, you will hardly ever run out. After all, your play time is split up between 70 characters, how much time does each get and how many swings can you do in that time?

How attached is a player to 70 characters? I guess I would just delete one I never use to free up a slot. Other games give you much fewer character slots, it looks like you are collecting characters like materials, that’s probably not what the designers intended

Herleve – Ruins of Surmia

Offering help for EBay JP & Not So Secret JP

in Players Helping Players

Posted by: Faaris.8013

Faaris.8013

Sorry, thought that’s only relevant in WvW, not PvE.

Herleve – Ruins of Surmia

Scythe, 6K gold

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

I have an opinion too. Just because someone puts thins thing on the TP for 6k or 10k (the only offers), it doesn’t mean that this is its value.

I think there are 6 to 13 serious buying offers, and they range from 166 gold to 3k. OriOri, I don’t think it’s useful to count 635 buying offers at 1 or 2 copper and say that demand is so high. I know there is no scientific threshold of what a serious offer is, but I think we can agree that probably 90% of the buying offers are ridiculous.

Most people obviously don’t think the skin is worth 6k, and the value of an item is what someone is willing to pay for it. The person who would buy for 600g puts the value at exactly this price. For others, the value is higher or lower, doesn’t really matter here. For me, this skin has no value at all, I wouldn’t buy it if the equilibrium on the market was 1g. It’s a staff skin, I don’t even wield a staff with my Reaper.

About ways to obtain it, apparently it’s super rare. I would sell it immediately for 3k or try for 3.5k, and I’m sure others would do the same if they get it by forge or a Black Lion Chest. We are ten thousands of players, we would see much more offers than those two on the TP. For all practical purposes, we can consider it unobtainable. If those 2 offers vanished, would other people offer the skin they have put into the bank since Halloween 2014? I strongly doubt it, I don’t think there are more active players that could sell the skin. Maybe if someone returns from a long break and finds out what people are willing to pay for it.

Now, is it good or bad to have unobtainable items in a game? For me, it’s fine, I accept that I cannot get things that were seasonal. In 3 years, I might be among those who got some item that people who join the game then will never obtain. I consider it a privilege of veteran players. There are many other things like this in GW2 and other games. If you see someone with the title “Hero of Lion’s Arch”, it shows that he was playing when LW S1 was live. You cannot get the title, it would make no sense for you to have it.

Herleve – Ruins of Surmia

Offering help for EBay JP & Not So Secret JP

in Players Helping Players

Posted by: Faaris.8013

Faaris.8013

It might help to know which region you play in.

Why, you just add him to your friends list and see when he’s online. If he’s not, don’t whsiper.

Herleve – Ruins of Surmia

New Mastery

in Living World

Posted by: Faaris.8013

Faaris.8013

Nice catch. And nah, they are not stealing Valve’s Portal gun. Maybe it’s just a JP and they use portals like they used skritt holes in the Silverwastes JP where you have to learn the pattern to get through it.

If they used such a portal system, they would probably only use the same module in the engine, but make the portals look different.

Herleve – Ruins of Surmia

Hate hero points farming

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

Except you didn’t illuminate anything. You actually presented “I can do this differently from you!” but not anything about how which is actually the opposite of illuminating.

I’m still in the dark on how hero points come from WvW, no illumination at all ^^

I don’t care enough to google it though, if it was such a big thing, Brigand would have told us.

Herleve – Ruins of Surmia

LWS2 *Don't Knock Yourself Out*

in Living World

Posted by: Faaris.8013

Faaris.8013

I did it maybe 4 weeks ago, took me 4 or 5 tries. I did it with thief and max burst damage, double pistol.

What I learned is:

- kill the mender as soon as he comes into range of your weapon. If you let the mender enter the room, it can happen that you get feared and slowly walk past him while he continous to approach the statue. Or you have to avoid an orb and thereby allow him to do that. If you get rid of the mender before he enters the room, you can focus on other things.
- destroy the fear wards as soon as they appear. Getting feared is the worst thing that can happen to you in that room, make it your top priority to destroy them asap.
- when the orb chases you, focus on it and less on other things. These things are hardly visible at times and I got knocked out without even seeing it. Always turn around to see if there is an orb coming.
- only damage the statue in your freetime. The other things are much more dangerous than the statue if you used ranged (which you should)

With power thief and pistols, damage was no issue at all, no need to deal dps all the time. Kill the ghosts when necessary, but focus on fear wards, orbs and mender, in that order. If the mender makes it to the statue, you still get your achievement, no problem.

Good luck!

Herleve – Ruins of Surmia

Solo Swamp lvl 89 With Melee Power Warrior

in Fractals, Dungeons & Raids

Posted by: Faaris.8013

Faaris.8013

I second Illconceived, the impressive thing is to do this over such a period of time without mistake. It is impressive to see someone doing this, like other things that take much time and stamina, racing over long distances for example. Just doing what OP did for 5 minutes and then thinking that it’s easy and that you could do it for another 40 is naive. You will get tired, less focused, make mistakes. One mistake and it’s over, and not many people can do it without.

But according to FrostDraco’s own statements in these forums, he’s the best player anyway. Cannot find any Youtube videos where he proves it though.

Herleve – Ruins of Surmia

dragon stand !!

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

Join a squad, problem solved. If you are solo and d/c you will lose your spot. If you are in a squad your spot is saved for 2 minutes. Unless we are talking the 2 hour fixed reset (or the reset 15 minutes after killing Mordi). That’s intended and small hint since I see this all the time:"one mordremoth dies and the 15 minute treasure time begins you can/t reenter the map once you leave no matter if it has spots or not to prevent loot sharing.

But that seems to be the problem for OP. It happened to me a few times already. You get to the map in time, you join a squad, then wait for the meta to start. Dragon kicks everybody, you end up dead at the far east side of the map, as intended. But, you are alone, or with a handful other people, you look at the squad window and realize you are in a different instance now. You right-click the leader and try to join his instance, but you get the message that it’s already full.

Last time the squad got split up over at least three instances, and not everybody made it back to the original instance. This is the problem, and it sucks. Once I was dead in the right instance, ported to the closest waypoint and then ended up in a different instance. Joining a squad does not solve the problem.

Herleve – Ruins of Surmia

Hate hero points farming

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

I didn’t realize illuminating an alternative way for the OP to achieve his goals would affect you in such a way. My apologies.

I’d also argue that I play zero time to unlock an elite. I play WvW to WvW. As an ancillary benefit I get to insta-80 and insta-specialize in less than 5 minutes so I can start stabbing people in the face on my new shiny character that much quicker.

If you wanted to give the OP an alternative way of getting the Elite trait line, why didn’t you say so? Like:

“OP, you can also play WvW so you don’t have to do hero challenges in PvE. It works like that: You do this and that, and then, when you create a new character, you can use this/that to unlock the elite traits.”

You don’t even tell how it works, do you have to collect things in WvW that you can use to purchase hero points? Do you get hero points just by playing WvW? I have no idea, and the OP probably neither. Your post arrived at my address like this: “Ha, I have a smarter and faster way to get the Elite traits than you guys, I play WvW!”

Btw. I sometimes do hero challenges despite already having done them before, because just like you play WvW to WvW, many people play PvE to PvE, and as a side effect, they get hero points and other stuff.

Herleve – Ruins of Surmia

no shared exp... why party?

in Guild Wars 2 Discussion

Posted by: Faaris.8013

Faaris.8013

Tonight we partied up, and i ran down to where he was at in the starting area, and proceeded to kill mobs, only to realize that he wasn’t getting experience for anything I killed, unless he was able to tag it first.

Serious question: Why should someone get XP for just standing somewhere without doing anything? XP stands for “Experience Points”, just being in a party might sound like a great experience, but is your character more experienced if you just join one and then leave the computer or watch other people experiencing the game?

I know this concept exists in other games, have power-levelled more than one character myself that way. I love that GW2 has no need for that, because you get a L80 boost with the purchase and you get tomes of knowledge that give a full level, doesn’t matter if it’s from level 5 to 6 or from 79 to 80. A bunch of newbies getting power-levelled without being able to even damage the mobs is as sad a picture as afk-farmers and make a game ugly.

I understand that your brother cannot play like you, but if he was able to play other games and even raids, he should be able to hit a mob once while you fight it. Maybe you need to slow down a bit and not kill a drake with one attack. It’s almost like power-levelling in other games, I mean, you only need to tag a mob and get credit for it, and you don’t even risk becoming colateral damage because you don’t have to go to level 80 areas to power-level from 15 up.

Herleve – Ruins of Surmia

API is down ?

in API Development

Posted by: Faaris.8013

Faaris.8013

Would be nice to get an Update from the devs here

I cannot check the TP from work!

Herleve – Ruins of Surmia

understanding traits and specialisation

in Players Helping Players

Posted by: Faaris.8013

Faaris.8013

I know how it feels dude, was in your position when I started. Then I realized how fast levelling is and that you get more than enough points to unlock the skills soon, and that by level 80, you have enough points for all of them just by levelling (except elite). Take a look at interactive maps in the wiki and go for hero point challenges to speed up the process, you will stumble over them anyway. But don’t worry at all about picking the “best” skills for your level, it makes not much different before you get to 80. Read their description and pick those that sound like fun.

Herleve – Ruins of Surmia

Hate hero points farming

in Guild Wars 2: Heart of Thorns

Posted by: Faaris.8013

Faaris.8013

When I make a new character, I instant level to 80 and also gain instant access to my full elite specialization.

Thank goodness for WvW.

Honestly, nothing special here. You play some hours to get the elite unlocked, others play 30 minutes HoT Hero Point train and get it unlocked. For me, the latter sounds like more fun, faster and easier. Thank goodness for 10 point hero challenges in PvE!

Herleve – Ruins of Surmia