Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch
I’m using runes of durability w/ 2 glyphs, protect me, RAO and shout heal
Especially on Warrior. I’ll stun someone, with shield bash, swap weapons and I’ll fly 30 feet in the air.
It’s pretty annoying and happens quite frequently.
Why? So they can just be even more kittened than they already are?
Also forgot to add for solo wvw roaming
Been a condi melee ranger forever, but past month I’ve been roaming as a LB/Staff Druid. I love it, I just can’t decide between Wilderness line or Nature magic.
WS:
-20% endurance regen
-Oakheart salve
-Protection on dodge
-Shared anguish
-EB
-Bark skin
vs:
NM:
-Rejuv at 50% health
-1% dmg per boon on me
-Fortifying bond for boon sharing
-Evasive purity, which I love and really helps with thieves
-20% boon duration, with my runes AND FOOD ends up being 50%
-Protective ward which is freakin dope
HELP MEEEEEEEEEEE
-
You think those are bad, try playing a Staff Druid. kitten sounds like a kittening submarine sonar.
Can you buy trailblazer in tp?
Without strength line, GS is a weak weapon.
Which really sucks. You can LITERALLY feel the agony of having the trait versus not having it.
It is literally happening almost every time I do it. And yeah you just shoot straight into the air like you hit a Skyhammer launch pad lol
What’s your build?
Shield slam someone, then pop up into the air 10 feet for the duration of the stun.
It’s super kittening annoying and keeps getting me killed as people can still hit me in the air.
I tend to run 95% Vanilla with sw/sh and GS, but throw in Axe occasionally. I don’t like the sigil reccommendation on that build, for axe I like to have Intelligence, as soon as youre swapping to axe it’s obviously to get an Evi, so I’d much rather have that critical chance guranteed to land that big hit.
Anything can work in spvp, if youre good at the game, it doesn’t really matter what build/class you play. I enjoy y vanilla Warrior witht the occasional zerk build in spvp.
Yes, you’re totally right on all of the above.
They’re apparently looking at the movement impairments affecting Eviscerate and Shield Bash though, which is a good start. I hope they deal with the other issues you’ve identified, but no word they’re even looking on them, afaik.
Simple fixes like these would be the entire world.
Warriors, Guards and Thieves have NEVER been meta. Ever. Never ever. Less than 0 times. It’s about time Anet realizes that some classes have been on top for far too long. Speaks volumes.
What? AH Guardian and thief were meta for years. Shoutbow cele warrior was also meta for atleast 6-7 months.
We have covered this and I have since digressed, although it was not my initial point at what I was getting at. Welcome to the conversation.
Some classes/builds can deal with focus better than necro, that’s what i’m talking about. And now you are talking about thief being weak, but that is not a condi issue either. And many condi builds are even weaker than some thief builds, why do you want to nerf those too?
Since the beginning of this thread you have proven that you shouldn’t really speak on this topic any further.
That’s why Legendary should lose pips as well.
Ah k, just misread your meaning then:) Yea, while their overall kit does sound op based on numbers/paper, but in practice, I find them very underwhelming and easy to counter for the most part.
I got very bored of rev when I tried it out, really didn’t like the inability to change your whole utility set based on what you want, instead having to focus on picking the legend with the abilities you need.
Same. No flavor. Like eating boiled chicken for the rest of your life.
Make warrior stances as “F” buttons. Berserker stance, Endure Pain, Balanced stance as F3, F4 and F5
That would open up the utility slots for other skills.
I’ve loved this idea since it’s inception, just like attunements or the facets that pulse.
Thieves and Guardians have been meta/competitive from August 2012 to October 2015. So many builds and eras, they’ve remained until the expansion.
Warriors have had a few off and ons, but the two seasons following the expansion have been the longest period where they’ve been bottom tier.
Other than Warriors, Eles have either been really meta, or really crap, and Rangers have been bottom tier the most out of any class in competitive PvP
Anyone who’s followed the competitive scene since launch will have the same knowledge. Remember the game didn’t come out last October.
Pretty sure petting zoo rangers were meta for some time.
Yep, briefer stints as Trapper Rangers, and Spirit Rangers, but my observation is still true. It’d be sad if a profession was subpar forever, wouldn’t it
cough Warriors cough
One build over the course of Esports history as the saving grace doesn’t mean the class isn’t subpar, or rather ON PAR, with everyone else, especially when that build is deader than the dream that is GW2 e-sports.
Yea, we are aware Warriors have been bad this far into 2016 and for a period before Hambow.
But you keep exaggerating really hard to defend points, like do you actually not know about the Shoutbow build that was meta for the entire Celestial meta, and then Rampage Warrior being competitive after the Celestial meta until the X-Pac?
Doesn’t fit his narrative, he will continue to ignore it.
I’m not Obama. bush did 9/11
Not going to lie. I’ve never even heard about rampage meta. Maybe I need to stop reading the gw2 newspaper and start getting on the internet for more up to date info.
So I main Druid/Warr, but recently decided to give DH a go in pvp.
Holy crap.
This class is so mind numbingly boring and easy. JI into true shot and some traps and GG.
Has to be the most passive gameplay I’ve ever experienced.
I have to admit, destroying people by hitting 2 buttons was fun for 30 minutes, but, I don’t know anyone can enjoy such dull gameplay.
Hats off to you DH players.
Thieves and Guardians have been meta/competitive from August 2012 to October 2015. So many builds and eras, they’ve remained until the expansion.
Warriors have had a few off and ons, but the two seasons following the expansion have been the longest period where they’ve been bottom tier.
Other than Warriors, Eles have either been really meta, or really crap, and Rangers have been bottom tier the most out of any class in competitive PvP
Anyone who’s followed the competitive scene since launch will have the same knowledge. Remember the game didn’t come out last October.
Pretty sure petting zoo rangers were meta for some time.
Yep, briefer stints as Trapper Rangers, and Spirit Rangers, but my observation is still true. It’d be sad if a profession was subpar forever, wouldn’t it
cough Warriors cough
One build over the course of Esports history as the saving grace doesn’t mean the class isn’t subpar, or rather ON PAR, with everyone else, especially when that build is deader than the dream that is GW2 e-sports.
Thieves and Guardians have been meta/competitive from August 2012 to October 2015. So many builds and eras, they’ve remained until the expansion.
Warriors have had a few off and ons, but the two seasons following the expansion have been the longest period where they’ve been bottom tier.
Other than Warriors, Eles have either been really meta, or really crap, and Rangers have been bottom tier the most out of any class in competitive PvP
Anyone who’s followed the competitive scene since launch will have the same knowledge. Remember the game didn’t come out last October.
Pretty sure petting zoo rangers were meta for some time. Regardless of eles being crap or not, the bunker build was necessary and whatever it is they run now, auramancer.
My point was THE SAME CLASS makeup required for practically the same 2-3 classes. Regardless wether their build was crap or not they were a necessity for competitive team play.
Warriors, Guards and Thieves have NEVER been meta. Ever. Never ever. Less than 0 times. It’s about time Anet realizes that some classes have been on top for far too long. Speaks volumes.
Hambow was very dominant when it was meta (some top teams where using 2 of them) and shoutbow was meta too for quite a while. Thief (s/p, s/d, d/p) was more or less mandatory for years until HoT. Guard was meta as bunker guard, later as power medi guard and burn guard.
If we look at the times before the trait changes last year ranger, necro and mesmer were probably the classes with the least appearance at pvp tournaments.
Just check
https://www.youtube.com/playlist?list=PLDCvogxNKN3mkRmRCNMj96JAfVS7oIytH&nohtml5=False
for example (especially the older videos).
Thanks I stand corrected. I knew the build itself was meta or popular for us at the time, but I didn’t think a team NEEDED us for actual tournies.
I don’t think Warriors are bad at all, I actually think they are the best designed class by far. Skills are telegraphed enough to offer counterplay etc. It’s the other elites and classes that I have no clue what’s going on. We are just lacking serious sustain under condi pressure, which is coming from everywhere. (GG DRUIDIC CLARITY CLEARING 13 CONDIS ON ENTERING CA)
No doubt warrior has the damage, but they can either be offensive or defensive. Too defensive and you can’t kill anything, too offensive and you’re pure glass and go down like a sack of potatoes. Warriors get pigeonholed into picking a role with their traits, we don’t get the best of both worlds like most classes.
I agree, warrior is one of the better designed classes, it was my initial main on GW2 launch… Warrior is stuck in one of two situations..
A: Do enough damage to kill people but be torn apart like a wet tissue…
B: Don’t do enough damage to kill and eventually be killed yourself because you can’t kill people…Thief I can understand being a glass cannon… GW2 is the only game I can think of where a warrior is forced into “Run pure dmg or gtfo of pvp” situation…
I can understand the conundrum of what to do with warriors, because, they really do have all the tools and makings to be one of the more insane classes. A potential steamroller. I’d be happy with offering us a bit more sustain, lowering cd/increasing uptime of stances, and maybe offering us access to protection.
I don’t really have an issue with Revs per say, question was more along the lines about how the Warrior community felt about this hybrid. Rev’s are honestly incredibly predictable.
I don’t think Warriors are bad at all, I actually think they are the best designed class by far. Skills are telegraphed enough to offer counterplay etc. It’s the other elites and classes that I have no clue what’s going on. We are just lacking serious sustain under condi pressure, which is coming from everywhere. (GG DRUIDIC CLARITY CLEARING 13 CONDIS ON ENTERING CA)
No doubt warrior has the damage, but they can either be offensive or defensive. Too defensive and you can’t kill anything, too offensive and you’re pure glass and go down like a sack of potatoes. Warriors get pigeonholed into picking a role with their traits, we don’t get the best of both worlds like most classes.
(edited by Furajir.3815)
Wasn’t trying to troll as much as I was maybe trying to prove a variance in opinion, hambow didn’t last very long. And yes, I completely forgot about bunker guards.
Are there ascended options for Trailblazer, dire, and rabid in the way of accessories? armor?
I’m simply stating a fact. If you wanna call it backpedaling, so be it. I call it misspeaking. There are classes that are constantly the meta. Ele, Mesmer, Necro. Now revs. One season or one period of time is not what I’m talking about. I’m talking about the same classes CONSISTENTLY being at the top of the food chain, not just once along the way with one good build that carries the garbage core class.
Perhaps our definitions are different. I did just come back after a year, but I played off and on sporadically. By meta, I meant a requirement and a MUST have class for your tourney setup. I have no qualms with admitting wrongfulness, and there is no need to be kitteny about it. If you’re able to link a top team that used a hambow warrior and d/p thief I’d love to see it. Then I will simply say, I was wrong and you were right, like an adult.
Warriors, Guards and Thieves have NEVER been meta. Ever. Never ever. Less than 0 times. It’s about time Anet realizes that some classes have been on top for far too long. Speaks volumes.
Uhhhhh…
Bunker Guardians
Hambow warriors
D/P thieves.All these were meta at one point.
I forgot that bunker guards actually were, but they did DO anything but hold points. Now you’ve got these classes that can defend a point and wreck your face. Bunker guards were harmless. Same with Hambows, maybe the BUILD was meta, but it was never on par with what was floating around at the time and what we have currently. And lol @ the d/p thief meta comment.
I don’t have an issue with the condi classes per say, it’s just that it’s 2016 and here they are, yet I’m stuck in 2013. Every other class has left thief/warrior in the dust.
I won’t get into condis, there are plenty of thread topics on them already.
“racist”
I don’t think you know what that word means…
Changed to biased.
I’m still racist against sylvari
Immune to block, blind, aegis, protection, stability, and retal. They need to come with 3s of stability when activated as well.
That is all.
top kek
Power Warrior meta.
Just wait.
I can’t wait to be racist against every other class that isn’t meta warrior, like what has been done to me.
It’s coming.
I can feel it.
Condi meta is coming to an end.
I shall drink the tears of my fallen Mesmer and Reaper enemies out of their own skulls.
All is Vain.
Warriors, Guards and Thieves have NEVER been meta. Ever. Never ever. Less than 0 times. It’s about time Anet realizes that some classes have been on top for far too long. Speaks volumes.
Power Warrior meta.
Just wait.
I can’t wait to be biased against every other class that isn’t meta warrior, like what has been done to me.
It’s coming.
I can feel it.
Condi meta is coming to an end.
I shall drink the tears of my fallen Mesmer and Reaper enemies out of their own skulls.
All is Vain.
(edited by Furajir.3815)
U WOT M8?!?!!?!
I sometimes wish we’d finally arrive in 2016. Every other class seems to have done that while we are stuck in 2013 or 2014.
2016 means way more aoe conditions on low cooldowns, way more powerful passives, more evades and invulnerabilities, even more powercreep and all of the good stuff.On a serious note, would much rather have the 2013 times back with far less passives, powerfull skills on long cooldowns, burst being mostly single target, way less condition spamming, glassy burst builds actually being glassy and all of that.
Doesn’t seem too likely, though.
I feel you. Even thiefs got block that has a shorter cooldown than ours, even when traited. Makes me cry.
(edited by Furajir.3815)
dogged march needs its ICD removed/dramatically lowered.
I don’t even get why it has an ICD in the first place tbh…unless we get cripple/immob/chill spammed its barely any healing. And its not like freaking 3sec of regen is broken >.>
Meanwhile droods have a stun break+13 condi cleanse adept trait lel.
Which covers every single condi in game lmfao
Top kek.
10/10 legendary thread.
Probably over the top, but, a man can dream.
-Dogged March and Warrior’s sprint combined into 1 trait
-Baseline Fast hands (May give more incentive between WS and this to drop Disc finally and take Defense and Strength + Berserker and get some offense and defense like other classes instead of being pigeonholed into defense or strength lines.
-Increase duration on stances
-Decrease RUT’s on Stances
-Or instead of baseline fast hands, Combine Brawler’s recovery + Versatile Rage + Fast hands into one trait, Replace BR with something else.
-Reduced RUT on physical skills
-Make hammer not trash
-Increase Shield stun to 3-4s
-Make Tactics and Arms line not so useless
Good thing I’m not on the balance team.
ok great thanks
Thank you for this very in depth guide, all guardians thank you.
Condition Cleanses are the condition equivalent of toughness. Toughness mitigates damage taken once all other forms of avoidance fail such as those blocks dodges and invulnerabilities. It has one great advantage over a cleanse in that it is working “all the time”.
A cleanse does the same thing against a condition. It mitigates the damage a Condition already applied will do. Its advantage is it can mitigate 100 percent of that condition damage. The downside is there a finite amount of cleanses. This means in game terms “toughness” is EASIER then a cleanse as there no need to time just when that toughness will be used .
Conditions ignore toughness. Power damage ignores condition cleanses. The more utilities and traits I take to cleanse conditions , the greater the advantage a power build gains over me.
Any build can avoid Condition damage applications just as they can avoid power damage applications. Whether a skill is unblockable when applying a condition is immaterial as skills are also unblockable when applying direct damage.
Conditions are damage over time meaning in order to work it required that a Condition build have more sustain.
The vast majority of my time is in WvW. Power damage builds are about 80 percent of what I see. Of my 16 toons only 4 use conditions as I find power superior. Condition damage builds are “easier” to play but if people are as good as they claim to be those builds can be dealth with. There are a number of professions I find “easier” to play, that does not translate into them being OP.
When it comes to doing outright damage Power rules and is superior to condition damage. That a condition build can trait for toughness/vitality while doing damage is moot. I do that on a power build. Yes in order to do that I have to give up outright damage for that survivability but that the very reason people take condition builds over power. They know they will do less damage but will survive longer. Without that extended survivability they will die in seconds to a power build and were that the case there would be no reason to take a condition build over power.
The real issue with Condition builds is the same as it is with power builds. There might be certain individual attacks that are “overtuned”. Some suggest COR does too much damage. Some suggest True shot does too much damage. Some suggest DH traps does too much damage. Some suggest vault does too much damage. While offering no opinion on each of these skills when one debates whether are not the damge too high on these attacks, we do not conclude that “all power attacks are too powerful and power needs to be toned down”. We address each of these skills individually.
The same applies to Conditions and the fallacy of the argument that “Conditions need to be toned down” is made evident , as others have pointed out, that only a small handful of classes can make truly competitive Condition builds. If it was as bad as claimed than those would be the only builds we see.
If there are certain skills that are too powerful in their application of conditions than those can be looked at.
My own personal opinion is that a larger issue exists with AOE attacks be they condition or power as Pyriall suggested. Those attacks apply everything many working without a target.
This made me laugh.
You can still run OP condi regen BM. Check my sig for vids. I still have a blast with it from time to time.
This is what I run, you can swap runes to Dwayne for more op regen and use TU, but I like having some shout boons and Stab.
(edited by Furajir.3815)
Friend wants a pure condi/semi tanky set to roam wvw with and I don’t know how to build a condi class. Is dire ok? Or will he need precision as well?
This racism needs to stop.
I’m seriously waiting for the time Warriors become the ultimate killing machine meta, and I can refuse everyone else for not being Warrior.
Our time will come my friend. Patience.
You wot m8?
https://www.youtube.com/watch?v=7d1BZDPL8KAComplaining about skill that fails to teleport most of the time for no reason whatsoever? Gut stuff.. i need some too
No explanation for that. I have been silenced.
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