Showing Posts For Ganzo.5079:

This is an MMO, not a stagnant game

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Some of those mechanics are reused in various games because they work.

If that type of game WORK explain me why a LOT of players here and in other sites are so angry! Maybe because the advertise of this game, show us something completly different from the standard model.
A lot of us were happy to give to this game the chance to grow, following the manifesto:
No matter if for now WvW seems useless
No matter if the only endgame we have BEFORE, was go on dungeon to have some skin, or farm orr events

we was all waiting for something new: new areas, new skins, new skills, new dragons, new continents (from expansion for sure)…

not a dumb stats progression -_-

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

This is an MMO, not a stagnant game

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

The problem is, this is stagnant. Some of us want something more substantial than ‘ooh, pretty colours!’ with an update. Something that changes the way the game is played at a meta level.

But equipment with higher stats doesn’t change anything. New content will always be designed to be at an appropriate level of challenge relative to the strongest that a player can be. If your damage goes up by 15%, the next boss’s health will go up by 15%.

The only thing that changes is that your gear, which used to be 100% of the maximum power, has been downgraded to only 87% of maximum power, and you have to grind out the new upgrades just to get back to 100%, which is exactly where you started.

I would agree with you, but the way fractals are being handled is already showing that they allow more manipulation of stats than regular gears, due to offering a larger range of different stats through the whole infusion system. Yes, it is power creep. However, I’m very interested to see how certain builds will evolve based on this power creep.

It’s too late to ask for UNIQUE stats on new gear/weapons in this game, such as the way weapons worked in older MMO’s like Ragnarok online. Since this is not possible, upgraded stats on gear will be the closest thing.

In the end, I really don’t think it’ll matter much. Players will eventually get infused gear, and everyone’s numbers will go up across the board, offensively and defensively. The only people truly getting left behind will be the lazy ones who don’t really play the game.

ANd then they put out the above ascendent gear, and after the godly gear… Dont talk for the other players… i dont consider myself a lazy one, but i dont want to LOSE time to farm for stats! if i have to farm its because I WANT TO FARM (like on GW) , and not because im forced to.

You’re not losing time to farm for stats…you are experiencing the new content offered in order to seek new rewards. It’s only boring and a chore if you allow it to be 9_9

Do you seriously think it’s satisfying to max out a tier of gear and then go “ok, done. Never have to work for gear ever again, zzz.”

No, I cannot see the satisfaction that comes with having nothing more to aim for. Right now, it’s the casual players who want to grind for aesthetics who are being selfish. At least they have a viable option of something to waste their time on – an aesthetic upgrade that doesn’t really contribute much of a reward other than as a vanity item. Those of us who want more progression are left in the dust after Exotic gear, with nothing to really aim for beyond that. Nothing but making gold…to do what with?

Anet said in the manifesto that they would be making the game to cater to both the casual and the hardcore crowd. Somewhere along the line, entitled GW1 players interpreted that as “casual crowd only.” it seems.

lol? when you are equipped, you are plenty of thing to do(GW is a teacher in this), but NO ONE is MANDATORY for the game experience. Farm better stats if they are avaible (sadly) is mandatory.

All of the players that are concerned here, dont leave the game before because Gw2 is a young game, we let the game time to grow!
But someone betray our HOPE, so for us the game is growing in a very very BAD direction.
you love to be forced to farm…ok sadly you have another toy… one like the others.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

It’s a done deal. even if this change causes a mass exodus, and huge drop in revenue, they can’t go back on it now. Look at SWG. Instead of admitting they were wrong and reversing the changes, they allowed the game to close.

Maybe its true, or mabe they can revert this and keep that faction of player that they still have hope on this project.
Because the locust ones, simply make numbers fluctuate, they come on every new update, and they leave when they finished the new content.
And even the PPL are leaving and are sking refund now, i think they will continue to keep an eye on here (this forum or other sites) so if the Anet show us some attachment on the community and on that manifesto, maybe some player will return.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Dungeon Statistics

in Suggestions

Posted by: Ganzo.5079

Ganzo.5079

you are simply asking for a recount! and not im totally opposed to this. Because players use different styles.
on WOW type game, you have a tank a dps and an healer… its easy see if a dps dont do its role looking on a reacout, but on GW2 that use an active type combat, i dps can do less dps because he have to kite a mob to not die, so he stop damage time to time. its not competition, its only a useless addiction.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

This is an MMO, not a stagnant game

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

The problem is, this is stagnant. Some of us want something more substantial than ‘ooh, pretty colours!’ with an update. Something that changes the way the game is played at a meta level.

But equipment with higher stats doesn’t change anything. New content will always be designed to be at an appropriate level of challenge relative to the strongest that a player can be. If your damage goes up by 15%, the next boss’s health will go up by 15%.

The only thing that changes is that your gear, which used to be 100% of the maximum power, has been downgraded to only 87% of maximum power, and you have to grind out the new upgrades just to get back to 100%, which is exactly where you started.

I would agree with you, but the way fractals are being handled is already showing that they allow more manipulation of stats than regular gears, due to offering a larger range of different stats through the whole infusion system. Yes, it is power creep. However, I’m very interested to see how certain builds will evolve based on this power creep.

It’s too late to ask for UNIQUE stats on new gear/weapons in this game, such as the way weapons worked in older MMO’s like Ragnarok online. Since this is not possible, upgraded stats on gear will be the closest thing.

In the end, I really don’t think it’ll matter much. Players will eventually get infused gear, and everyone’s numbers will go up across the board, offensively and defensively. The only people truly getting left behind will be the lazy ones who don’t really play the game.

ANd then they put out the above ascendent gear, and after the godly gear… Dont talk for the other players… i dont consider myself a lazy one, but i dont want to LOSE time to farm for stats! if i have to farm its because I WANT TO FARM (like on GW) , and not because im forced to.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

This is an MMO, not a stagnant game

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Btw I am not running new dungeon all over gain to get Ascended gear, I am running it to gain material and fractal weapon drops.

So its not about higher stats, but about the skin, loot.

Areanet could simply make ascended gear on pair with exotic and only add the infusion slot for pve progression. Problem solved

Yep, but this is like split the players in 2 factions: dungeon runners and all the others.
All this ascendant project is a mess. Its ok to add new skins hard to get (for all i care, they can be without stats… so i have to buy the trasmutation stone if i like to use the skin) but not a new stats tier. The easy way is simple make ppl infuse the existing gear… so you can keep you Items, your runes, and you can add infusions.
ALL WILL BE HAPPY WITH THIS, instead of split players.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

MF Gear in Dungeons Contribute less get more

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

you only need to see wich kind of food they use… if they use MF food, they are problably use MF gear to have at least 100% MF. Its not always real, but its a good start.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

This is an MMO, not a stagnant game

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I think no one go against the “infinite dungeon”.. is a pretty good idea to keep ppl playing,

THE ungly thing is that the player that like that sort of progression, now are advantaged to the rest of the player, because they can have higher stats.

I see someone that sai that WvW is always unbalanced, but they forget that if you go on WvW with exotics item, you know what you risk because you know that exotic is the max stats gear, and its pretty easy to get. But now, there is no balance at all, if you want to be effective on dungeon or WvW you have to farm, and farm intensively… ok for now its only a ring and a back.. but in the future?

im one of the ones that was planning to play on this game for years…buy all the expansions and sometimes buy some gem to convert on gold, or take estetic items. But if i cant plan my permanence on this game, its useless rest to play, because i can have an intensive period of work, stop to play some week, return and instead of play as always, be forced to farm the new tier to be effective like before.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Is Guild Wars 2 in trouble?

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Then have the CM team on red alert, answering questions in a concise, detailed and non PR way and so get the community used to the idea. Also being so close the launch the accusation of breaking promises would be less potent.

I couldnt agree more.
The problem is when even a dev, keep to talk in a PR way, whitout take away that veil of mistery. Like the last Q\A on Kotaku. That was the straw that broke the camel’s back.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

What would bring you back?

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

1)Delete the ascent gear project, and replace that with:
gear with highest stats but less stats… now if an exotic have 3 stats like (i invented numbers) power 30 precision 30 toughness 30, make an exotic version with 2 stats like power 45 vitality 45… or simply give us exotics items with the missing stats combinations.

2)Let the people infuse their actual Exotic set, they already have the sistem (the fractal sistem) and instead of ascendent items, they sell infusion slotters, an item that can make and infusion slot to and exotic item. I think that only with this idea, they can dive to the grinder ones enoght items to collect, beacause:

they already have offensive and defensive infusion slot, if we make a slotter for every type of gear, Like:
Offensive slotter for: armor(6 piece of armor + back + breather), weapons, ring, amulet, earring… total 5 type of slotters, that become 10 type if we add the defensive type too.

3)infusion add stats only on dungeon and not in the whole game experience.

4) more communication

With this, i think a can reconsider my position, everyones make mistakes.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

MF Gear in Dungeons Contribute less get more

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

MF is a greedy stats. It NEVER and i say NEVER exist in this game.
How can the team pretend game cooperation, when they introduce something that improve only you drop rate instead of the team effectivness.

ANd please dont come to say that a skilled player can be effective even if he use a MF gear, because its simply not true… yeah maybe he dont die because he is skilled, but that stats lack, influence the WHOLE PARTY EXPERIENCE.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

This is an MMO, not a stagnant game

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

So a game evolution is only stats evolution? i think someone on this forum lost something about what is a “challenge”! And what is evolution.

The sistem before this patch was wonderful, but incomplete, and thats way a lot of us were still in play, even:

lack of endgame content (and this is not LACK OF GEAR PROGRESSION)
classes bugged
classed unbalanced.

We known what Anet team can do… Gw1 was a success even without locusts, and we were hoping they was working around the 3 points a marked before, this is the method to keep you fanbase.
A really wise man said something like:
“Make games for your fans, and not for the players you hope to have”

And there are many ways to make a game not stagnat, without increase the stats number, and letteraly destroy:

1)The hope of the ones that followed you for years (and remember that GW, is on the top 10 of the most selled games, so its not a minor fanbase, i think that some old player dont buy the game at launch because they were waiting some month, and then buy a game, debugged, balanced and improved in Old Anet style)

2)The balance of the game and the communuty reaction, more tier and more stats gap you get, and more the Players tend to classify the others only for the gear they use, instead of the real ability of the player.

Increase the numbers o the equipment is definitely not progression, but is simply give to players a LOOP to do.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

A PTR Is Needed

in Suggestions

Posted by: Ganzo.5079

Ganzo.5079

Not only this.. They need at least a staff member able to talk straight with the community! without use kind and dual-layered words.
This is a game experience, we dont need PR work to be satisfied, but facts and real words!

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Patch Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I make a point to avoid Guardian forums after every balance patch. Recently, though, it’s become increasingly discouraging to visit the forums at all. The level of dissatisfaction among the forum readers is being expressed with contempt so intense it gets actually exhausting to read after a while. Perhaps a break is in order.

if the most optimistic player i have encountered on this forum…think this… our condition is kinda bad ^^

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Give Anet a Chance

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

its not the patch note the biggest delusion of this night (on EU) but this, and i have really no kind word left:

http://kotaku.com/5960951/the-lead-designer-of-guild-wars-2-is-answering-your-questions-right-now

Maarius 2 hours ago

how important for you is vertical progression in GW2?

IsaiahCartwright @Maarius 2 hours ago

All progression is important to us, we want to make sure our rewards and progression systems hit a spectrum of players and makes everyone feel excited to play the game.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Give Anet a Chance

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I give them a chance before the patch…
and then a have read that kittening and insulting Q\A with izzy… and know we discover that Anet care about vertical progression (because if you care about all progression, you include the vertical, and the know vertical and horizontal progression cannot live together)

give them a chance without replies? absolutely no…kitten!

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Patch Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

what my feed back? kitten…
after reading the Q\A with izzy, and the game update log, i dont thrust this company…
the wonderful hand that wrote the Gw2 minifesto, i think its being devoured by a swarm of locusts.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I really dont understand why continue to contraddict their statement now… all progression important? are they fools or what?

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

omg i really im concerned about izzy… kitten…

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I think many of us saw the image of the ring posted, and assumed there would also be a power ring, and a precision ring, a healing ring, etc. But what if there isn’t?
What if the ring shown, was the only ring? It’s stats base lined for running dungeons? Putting everyone on a plateau that they can design pve dungeons around. Modifying variable being your infusion, and whatever weapons you happen to take along. Sure, I could equip my higher DPS ring, but agony would down me. Again, now I am at a plateau that they can design the dungeon around.

Thoughts?

With 200 new recipes? only an ascendent ring, and a back?
i doubt it

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I don’t see why anyone would refund someone’s money after playing a game for over a month. By that point you’ve more than got your money’s worth.

But either way if people leave or stay I’m cool with it. I love the game.

If a happens I’ll have people to run dungeons with

if b happens my server will have room for people who actually enjoy the game.

It’s win/win for me

You are cool with it now… but what append if a lot of players leave? others games have passed from P2P to F2P, mechanic changes etc etc… in a continue lose lose escalation.
Maybe for you this is only the game of the moment… tomorrow they release World of wonderful farm and probably you are going to try that too.
For me (and a lot of others player i have to say) this is more than a simple game, i have waited this for 4 years (not 5 because i dont come from the GW community), searching news, reading every single blog.
So for me is a huge problem if the people leave because anet dont keep their promises or because its not clear with a lot of customers.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

FOx i respect you opinion even if havent read a single word…
What we need now are not teories, but Answers

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

What part of this statement dont some of you understand?

Our goal is not to create a gear treadmill. Our goal is to ensure we have a proper progression for players from exotic up to legendary without a massive jump in reward between the two. We will slowly add the remaining ascended gear items and legendary items in future updates to allow people time to acquire them as we add exciting new content that deserves exciting rewards. We will not be adding a new tier of gear every 3 months that we expect everyone to chase after and then get the next set and so on.

I mean they have spelt it out for you guys… All im saying is have faith and trust what they say…

if i have to be honest, this part is kinda vague… ok not every 3 month…every 4, 5 6?
the words have a great power if used well… not im not english native, so i cant write well, but i understand clearly when something is vague or doublesided, and this is the case.

this is what im asking: CLARITY

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Would I have purchased the game had I had knowledge that they intended to infuse a gear treadmill, or gear progression system. When they repeatedly said that they would not?

They already clarified that the ascended tier isn’t the start of a gear treadmill model but just part of the big update to strengthen/fixes the progression of the game as a whole.

They just go vs their gaming phylosophy.

Even if this was the case, don’t you think that there is something unacceptable with advertising the game as avoiding the gear progression model for years and then suddenly adding it in a few months post release?

I’ll reply both at the same.
I don’t think it’s going to be a gear treadmill model because there’s no evident of it yet. They only released one tier, which is only one. As said by the dev around 11x page, they won’t like release stronger gears every few months. No one knows, ascended could be the only update for the game lifetime that is related to gear progression.

I perceive the update to be more like strengthening the progression between exotic and legendary. The progression between these 2 tiers really needs a serious emergency fix imo. (I reached exotic like in 2 days after Lv80? I calculated legendary going to take unrealistic 8 months on my pace if I play 4-8 hours per day? That’s a big gap.)

Right, no one know, and devs let the door open.
Maybe this new set is the last stats tier… or maybe its only the first new stats tier.
Before to continue to play, and buy other Anet product, i really love to know what’s the Development line they decide to Follow, but without PR Blog or other kitten…
A straight Answer:

1)Yes this is the only one STATS TIER we add in the whole Gw2 Life

2)No, we are going to develop new items with better new stats, increase level cap etc etc etc.

Keep silence here, when they know that most of the players here prefer the option number 1, make most of us thinking that they prefer the option number 2.
So why dont simply clarify this… they are humans as we are and think they are mature enough to confront with their community, but if we talk about business, i think that this silence (and not only on this tread) is really hurting this project.

Let’s say they say 1). That would mean they have already deceived us once, because that tier wasn’t supposed to exist according to what they said for several years. So why would you believe them this time?

The only way they can keep their word and come out clean from this mess is by removing ascended gear altogether and giving infusion slots to exotics.

Call it a development error, during their live they see that esotics are too easy to acquire (even if its easy only for the players that can play 6\7 hours + in a day), and they decide to make another tier (less easy to make)

im a kind of persons that tend to give to the others a second chance, with reserve for sure… if you betray me again, its over… Forever.

Life has taught me to do that the first time you betray me, not the second one.
The ones who deserve trust don’t betray. The ones who betray once, usually do it again if you let them.

People make errors, when a computer make a critical error, i format it before look the hardware part…
Now we cant format the devs team, but we can see if after this critical error they can work as always :P

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Would I have purchased the game had I had knowledge that they intended to infuse a gear treadmill, or gear progression system. When they repeatedly said that they would not?

They already clarified that the ascended tier isn’t the start of a gear treadmill model but just part of the big update to strengthen/fixes the progression of the game as a whole.

They just go vs their gaming phylosophy.

Even if this was the case, don’t you think that there is something unacceptable with advertising the game as avoiding the gear progression model for years and then suddenly adding it in a few months post release?

I’ll reply both at the same.
I don’t think it’s going to be a gear treadmill model because there’s no evident of it yet. They only released one tier, which is only one. As said by the dev around 11x page, they won’t like release stronger gears every few months. No one knows, ascended could be the only update for the game lifetime that is related to gear progression.

I perceive the update to be more like strengthening the progression between exotic and legendary. The progression between these 2 tiers really needs a serious emergency fix imo. (I reached exotic like in 2 days after Lv80? I calculated legendary going to take unrealistic 8 months on my pace if I play 4-8 hours per day? That’s a big gap.)

Right, no one know, and devs let the door open.
Maybe this new set is the last stats tier… or maybe its only the first new stats tier.
Before to continue to play, and buy other Anet product, i really love to know what’s the Development line they decide to Follow, but without PR Blog or other kitten…
A straight Answer:

1)Yes this is the only one STATS TIER we add in the whole Gw2 Life

2)No, we are going to develop new items with better new stats, increase level cap etc etc etc.

Keep silence here, when they know that most of the players here prefer the option number 1, make most of us thinking that they prefer the option number 2.
So why dont simply clarify this… they are humans as we are and think they are mature enough to confront with their community, but if we talk about business, i think that this silence (and not only on this tread) is really hurting this project.

Let’s say they say 1). That would mean they have already deceived us once, because that tier wasn’t supposed to exist according to what they said for several years. So why would you believe them this time?

The only way they can keep their word and come out clean from this mess is by removing ascended gear altogether and giving infusion slots to exotics.

Call it a development error, during their live they see that esotics are too easy to acquire (even if its easy only for the players that can play 6\7 hours + in a day), and they decide to make another tier (less easy to make)

im a kind of persons that tend to give to the others a second chance, with reserve for sure… if you betray me again, its over… Forever.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Would I have purchased the game had I had knowledge that they intended to infuse a gear treadmill, or gear progression system. When they repeatedly said that they would not?

They already clarified that the ascended tier isn’t the start of a gear treadmill model but just part of the big update to strengthen/fixes the progression of the game as a whole.

They just go vs their gaming phylosophy.

Even if this was the case, don’t you think that there is something unacceptable with advertising the game as avoiding the gear progression model for years and then suddenly adding it in a few months post release?

I’ll reply both at the same.
I don’t think it’s going to be a gear treadmill model because there’s no evident of it yet. They only released one tier, which is only one. As said by the dev around 11x page, they won’t like release stronger gears every few months. No one knows, ascended could be the only update for the game lifetime that is related to gear progression.

I perceive the update to be more like strengthening the progression between exotic and legendary. The progression between these 2 tiers really needs a serious emergency fix imo. (I reached exotic like in 2 days after Lv80? I calculated legendary going to take unrealistic 8 months on my pace if I play 4-8 hours per day? That’s a big gap.)

Right, no one know, and devs let the door open.
Maybe this new set is the last stats tier… or maybe its only the first new stats tier.
Before to continue to play, and buy other Anet product, i really love to know what’s the Development line they decide to Follow, but without PR Blog or other kitten…
A straight Answer:

1)Yes this is the only one STATS TIER we add in the whole Gw2 Life

2)No, we are going to develop new items with better new stats, increase level cap etc etc etc.

Keep silence here, when they know that most of the players here prefer the option number 1, make most of us thinking that they prefer the option number 2.
So why dont simply clarify this… they are humans as we are and think they are mature enough to confront with their community, but if we talk about business, i think that this silence (and not only on this tread) is really hurting this project.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

If its ONLY ONE MORE STATS TIER, to add a sense of progression to the game, i can accept it… im not agree but i can accept it…

If its become the same: add a new tier time to time, and update legendary to the new max stat… i look elsewhere, because when you accept this type of game progression, you CANT blame no one if the game its not challeging, or its not fun.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Can we have an official answhere?I think that at this points guys, the game don’t come back to their phylosophy.Why you are here only to delete post like mine before and don’t give us a real answhere?

Read this http://www.guildwars2hub.com/guides/basics/complete-guide-fractals-mists#.UKT2QkeP4Po.reddit

Full breakdown in new mechanics

So, grinding.

It’s not like grinding wasn’t present in this game…. people grinded for their exotics, dungeon gear etc…..

The grinding statements made by Anet were mostly in reference to a necessary grinding through levels to get to an “end game”, but people like to take it out of context.

There’s also a lot of people in here making the false assumption that you need to run the new dungeon to receive ascended gear. Not true.

“Ascended and infusion rewards will be available in both PvE and WvW over time, and be made available through all sorts of content around the world including existing content. "

If you’re not interested in running a “grindy” dungeon, don’t.

there are real issues of miscommunication by the company, and they arent clearing at all, and this can go inb only one direction, worse, and worse.

1)they dont clear if the ascendend tier is the last tier in terms of stats, or if with future content\expansion they are going to increase item stats and level cap too.

2)they dont clear how infusion work, we only know that provide as sideeffect agony resistance

3)someone of us (me included) dont understand why release this new tier, update by update, when one of their statement was: “WHEN ITS READY”… and this tier its not ready!

i think that as customer, i have the right to have some clear information.
I dont like to act like a kitten… but i dont like to be fooled too.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Please read this before anyone continues their rampant speculation

http://www.guildwars2hub.com/guides/basics/complete-guide-fractals-mists#.UKT2QkeP4Po.reddit

This will explain the dungeon in full. You get 5 relics per Fractal, 3 fractals before an increase in difficulty. Relics are used to purchase your gear, so it things look alot less random than people thought.

So assuming that a fractal takes, in the best case, 15 minutes to complete as they wrote:
Those items cost 1.350 relics.
15 min = 5 relics
1.350 / 5 = 270 (Fractals)
270 * 15 (minutes) = 4050 minutes = 67.5 hours
So 67.5 hours of nonstop fractals for one item.
We have 12 equipment slots NOT including weapons.
810 hours to get items for all 12 slots.
Let’s assume that one day is defined as 12 hours.
And we’re back to 67,5. That is 67,5 days of non-stop dungeons to get all of your equipment this way.
Truly, there’s no grinding in GW2.

i was doing a calculation like this 5 minutes ago… but i see there is no need anymore.

+1 to this post

and why that guide is not on the main site? or here in the forum? O_o

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

its sad to say, but in any case, my gw2 experience is ending. All this silence give me headache…

for me the discussion is becoming quite simple… If i dont know the future of the game, they can forget my money, i thrust them until now…but if the road is changing i want to know precisely in which direction before buy another Anet product.

This game is becoming a “grind forever or get legendary to avoid grind” ok im no longer intrested in this game anymore…and in no other Anet product.

if its: “we are adding a new tier because the exotic one is too simple to achieve, but its DEFINITELY tha last stats tier we add”… i can say ok… really bad move, but i can continue to thrust you with some reserve, because its only a correction to a bad design choice.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Well this is also true for people in white gear compared to blue, or blue compared to green. Its always been the case, why so worried now?

Because you know where the limit is! and that limit is quite easy to reach!

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I agree with these points fixit and namu. wvwvw gives stat bonuses so you could say it is more important than Spvp. However imho its 200 vs 200 or whatever the population cap is and a fw point of stats on maybe 25% of players will not make that big a difference.

Its not always 200 vs 200, depend on the situation… and when you are 1v1 with someone now, you know that his gear cant be better than yours. so if you lose, its your fault, or simply the enemy is skilled then you, and you only have to improve you skills!

whit different tiers, i really dont know how can become a fun experience.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

WvW was never ment to be equal. I do know they said that for a fact. They specifically said if you want even pvp join spvp matches because WvW isn’t that.

On that note how many times are you 1v1 in wvw…. I rarely find that.

If it was meant to be equal, your level 2 character joining WvW would have full traits, and exotics + sigils, just like spvp.

They scale you sure but thats so that you don’t get farted on by a level 80 and fall over dead before you can even react….

Right now there is absolutely no stat difference between true 80s since there is no gear disparity if both have exotics. After these changes it will have an impact, a massive one at that. Imagine a thief hitting for 5k now, instead hitting for 6.5k after? That breaks the game for true 80s and the lower levels.

Last not, the scaling tech is pretty good here in GW2. My level 2 is capable of smacking a true 80 for up to 6k if I get lucky. Difference is not really gear but the amount of differences in amount of skills/slots unlocked. A level 40+ can compete pretty well actually; stack your prefered stats and the scaling tech will buff them.

Having said that, Wv3 is end game for many of us and it is unsettling they are so quick to wreck whatever balance has been done so far; it actually will throw it entirely out of whack and will inevitably result in knee jerk, over done nerfs to classes and their abilities. I see it coming.

Ya you say that but thats not how they view WvW. My warrior can one shot non 80’s as it is.

A level 2 tank build vs a level 80 tank build is a major difference for example. talking like 10k -15k difference then defense wise the 80 will have much higher rating stat wise.

Also it sounds like you recieve this new gear through WvW as well so if you are a WvW end game player its likely you will recieve the items anyways as they come out.

But that aside, its not meant to be equal. Plain and simple. An 80 in exotics right now will do the same to a 80 in blues and greens as an 80 in ascended gear will do to an 80 in exotics. I was pretty much instant exotics by 80 anyways, they weren’t hard to get by any means… time invested leveling was the same time invested for endgame gear really.

Heres from the wiki:
In WvW, characters will have their effective level boosted to 80 but do not receive any new abilities or gear, and experience must still be gained to unlock them. Therefore, higher level characters will still be more powerful than lower level characters, despite both having the same effective level. Levels gained in WvW are kept and a player may level to the maximum 80 entirely within WvW.

They have explicitley stated that this gear will not effect PVP. Now, im not sure about wvwvw but in the tournements at least it will remain balanced and you will not see this gear in there. I wouldent be suprised if they scale down the gear to exotic lvl in wvw also. but this is just conjecture we do not know either way on this point yet.

WvW is a pvp mode… dont care about it is a really bad decision.
Because if this gear is excluded by Spvp, it mean that it can effect the balance of PVP. situations.
i dont care about Spvp, i dont have time to make a pro team, but i enjoy WvW because i know that my opponent cant have a gear better then mine if i am full exotic, that is quite easy to make.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

FOr the ones that have no clear ONE simple thing:

Actual game model: Gather material – > make exotic items – > play what you want to play.

Supposed game model: Gather Material – >grind new tiers – > Hit the legendary wall – > play what you want to play

the only real thig of the Anet new model, is that the legendary items ARE THE BEST IN SLOT.
But between exotics and legendary, they can made infinite tiers of equiment!(because legenary simply will be updated to match the last tier) So the game is forcing people to make legendary items! But only grinders can hit that wall… all the normal players that only enjoy challenge are doomed to grind forever.

clear now?

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

I agree with you ganzo and i feel the same way. I do. However I really truly beleive that this is not happening here. They are upgrading the stats of gear already ingame. Im sorry if im starting to sound like a broken record here but really, people seem to be missing this major point.

There is a point missing… there is no real answer by the team.

If this new set is only a “gap filling” ok… a lost a month of play for nothing, aiming in the wrong direction… ill collect the new tier and i start the game again but this is the last time.

But if its the start of a new trend… I really want to know it…because this is not what a payed for, and this is not the thing a want to pay in the future.

we need a clear and DEFINITIVE ANSWER about the future…

and for the player that say

take is easy, its only a game, play and dont cry

its not only a game, its my free time, its my hobby, and its my money…so i dont take it easy.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Sorry cherrie but i feel this is horizontal progression. If they said they wernt going to increase the stats of gear already in the game then yes i would agree this is vertical progression as you put it. But they are increasing stats of gear in the game already.. They havent said if this would be solely legendarys or not. so in fact they are in my mind adding in a layer of content to help casual players out. They are bringing in some gear that people can aquire along the road to aquiring there legendarys.

Remember the manifesto, most of ppl are here because of that.
No one say that a grindy game is a bad game… i played WOW for about 2 years and i enjoy it every moment… but a was looking for something different, with the constant need to upgrade my gear time to time to be competitive. GW since the start was a real spark of light… i take a month to gather my first exotic set, and for me the real game is started when the last exotic piece was setted on my charecter.
Gather equipment is not playing… its a preparation for the real play…and i simply dont want to be always in preparation!

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

Serious question...

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Add event that requires Tactics and not gear?
add skill that can be collected by event\dungeon?
Add personals goals?
add more SKINS?

the game progression made by gear progression, its only the easy way to gather the type of player that dont enjoy a true challenge. and it make some unbalance in the whole game because:

gear > time invested >>skill
and this is a valid point for PVP…but also for PVE experience.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

There´s one flaw in your philosphy about only farming for looks though. Imagine a new dungeon coming out. Only new looks on the dungeon sets, not better stats. 50% of the player base likes the looks, 50% hate them. What incentive do the 50% that hate the looks of the new armor have to do the content? What ANet is trying to do is cater to all kinds of gamers, not just one kind. I´m not saying either way is better than the other but most of the posts I see in this thread is like this “waaah waaah mommy they are not doing what I want. How can they be so mean to me. I´m gonna quit this game and tell all my friends that they shouldnt play it anymore. Am I doing good mommy? waah waaah”. Kinda like that. Not all of you are like that but majority that I have read in this thread. =)

Someone from Marketing once preached If you want to serve all, you might as well serve none.

I do agree that it is hard to satisfy all stats nerd, power-gamers, casual gamers etc. But it is much easier to retain existing customers.

ANet now need to choose whether to retain its fiercely ‘conservative’ player base or ‘forward-looking’ ones. I doubt GW2 has what it takes to compete with other MMOs though…

But only ANet knows which part is the majority and which part is the minority.

im not so sure of this, statistics…are statistics…
because if the majority of players now are “locusts” they have to keep in mind that that type of gamers are ready to leave when a new shiny bouble is coming… no matter how many gear set you do. But in the meanwhile you have destroyed the faith of a playerbase that followed your project for years.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

They are effectively acknowledging that the game’s been out three months, but they aren’t setting a precedent by adding this set now. It’s a one time only deal.

Ok, so if someone can reply us before this patch go on live, maybe the players wont leave… we need to farm a new high end gear and its ok if its ONLY FOR THIS TIME.
But if they keep to go with:

ascendend tier 1
ascended tier 2 : 8% better
ascended tier 3: 8% better than tier 2

infusion white:
infusion blue: better then white

their silence, its only making this situation worse and worse.

if we are misunderstanding their plan…why dont clear this thing now!
The blogs from lindsay mordock, leah rivera, and forum reply from chris whiteside, dont clear this, and instead of calm down the community, they only aggravated this sense of oppression because they let WIDE OPEN the door of the gear grind.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Our Studio Design Director Chris Whiteside just posted this:

“I’d like to respond to concerns players have raised about ascended items. Please keep in mind that we’re releasing this as one portion of a massive November update that introduces and improves many aspects of challenge, progression, and rewards. With this and upcoming updates, we view ourselves as introducing large amounts of content with supporting systems and features, akin to an expansion pack, building on Guild Wars 2 through a series of live releases. So it’s important for us to be able to add an expansion pack’s worth of progression and rewards to support that content.

Our goal is not to create a gear treadmill. Our goal is to ensure we have a proper progression for players from exotic up to legendary without a massive jump in reward between the two. We will slowly add the remaining ascended gear items and legendary items in future updates to allow people time to acquire them as we add exciting new content that deserves exciting rewards. We will not be adding a new tier of gear every 3 months that we expect everyone to chase after and then get the next set and so on.

Ascended and infusion rewards will be available in both PvE and WvW over time, and be made available through all sorts of content around the world including existing content. PvP will remain unaffected to ensure our intended PvP balance going forward. We are also working on other reward and progression systems for the game that tie into current and new content and features. As you know we care very much about your support and opinion and are listening intently to what you say.
Finally we look forward to hearing your thoughts on the upcoming content, and we will ensure we share our thoughts with you on the experiences we share in the Lost Shores."

Chris Whiteside – Studio Design Director

Yup, it won’t be every 3 months, it’ll be every 4. Or more likely they’ll just lie and do it before than with an excuse. If you lie once and delete all the grind casual players put in for exotics they thought would last, no harm in lying again!

First of all, they didnt lie a first time. If you ACTUALLY read it, it states that it is NOT a gear treadmill.

You copy & paste that developer post without any comment in this thread in he first place, something which has been done before multiple times. Next you obviously have not read any of the concerns posted by hundreds of people here, not to mention trying to understand where they’re coming from. Finally you make a blanket statement that is just quoting said post.

What is your point please?

I have read te concerns, and I do understand where they are coming from. In a matter of fact, at one point I was one of the concerned. I just think that everyone is overreacting now at this point when the mechanic isnt even out yet. You know that arenanet stinks at explaining, idk why people are overreacting.

well, look the thread… how many question ppl do in this thread… how many real answer we have?

the update go on tomorrow(or today, i dont remember), and we know nothing about the future of the game… have to wait, when its too late to talk?

most of us dont have buyed this game to farm gears with better stats every 4 5 6 7 months… so now we have all the right to know if Gw2 is becoming something like this… or if this ascent gear is the real max tier with max stats.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

we are all in the same boat:
before the first news about the ascent tier, you were to playing, using your mats, gold, real money because you were SURE that your set was the BEST one for you.(on skin and stats)
Play now, without know the future implementation of this new tier (if this is THE LAST stats tier or not) give me a feeling of “wasting”
wasting my time
wasting my golds
wasting my mats
wasting my gems…

id really like to know something about the future… but CLEAR NEWS! not some good post about good intent…we are full of that.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

some poeple just dont undestand that in a game, a mighty sword a horse or a castle: ARE NUMBERS! every thing of the game is a number.
number are not important?…oh yes they are!

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Is Ascended gear better than Exotic gear for WvWvW?

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Posted by: Ganzo.5079

Ganzo.5079

really no, if each piece of gear is 8% better, your gain when you are all geared up its still 8% of the total. that is a lot in any case.

the real issue is the infusion primary effect… we dont know where it work! we know only where work the infusion side effect (the agony resistance)
this for me is the crucial point…

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Is Ascended gear better than Exotic gear for WvWvW?

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

It is actually fantastic group v group combat. But I would not think people who HATE it would actually understand. I am huge fan of large scale PvP and always will be. Even then you will still get small group encounters if you roll in smaller, specialized groups instead of being a sheep and following a zerg.

i love WvW too, and sometimes i have some 1v1 duel… but knowing that exotics its the max tier if you lose, you have only to complain to yourself.
With this new tier, this sense of autocomplain is going to vanish, because every time you lose, you know that your enemy has a gear better then yours. and this is bad, really bad.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Here’s what i’m wondering, when was this decided?, see the update comes out around 3 months after release BUT surely the ideas for the items got decided much sooner – So was this decided before release or very shortly after release?.

I see a lot of posts saying “this was put in after only 3 months”, BUT it’s more of a case of “did they plan this before release?” or “how soon after release did they come up with this?”.

I’d love to know, if it was before release then considering the info we got given in blogs/videos it’s even worse than chaging it now (as we got fed false info from the get go), and if it was shortly after release then it’s almost as bad as that as they decided to not tell any of us and let us waste time/effort/gold/real money on things that we had no idea would become outdated in such a short period of time.
-
Ask yourself this, if you had known a month ago (or at release) that a new higher level back item was on the way so soon, would you have bought the 5 gold back item or waited for the new one? (or any similar item that will be Ascended) – i know for a fact i would have waited as i only got my back item a few days ago.

yup, id like to know their plans now, before continue (and im not sure to this at this point) to use my time in this game… I really like to know if the time i use to collect, kill, craft is used to make the best tier of the whole game experience or not , when i was playing WOW, i always know this, every big update, new tier, and in THAT TIME for me was fine, but now im playing (?) GW2, that is supposed to be a totally different game.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Is Ascended gear better than Exotic gear for WvWvW?

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

if infusion work out the fractal, ascended gears become mandatory for WvW too.

if infusion work only in the fractal, no harm on WvW, for the beginning…

and before say something read this!
http://wiki.guildwars2.com/wiki/Infusion

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Gear up with bug spray!

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Because there is no gap to close now between exotics and legendary.
they create the gap when the patch goes live.

p.s. thanks locust to this mess^_^

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

(edited by Ganzo.5079)

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

For all the people who are complaining “GW2 is going against their word! NO! YOU CANT DO THIS??!! You are creating the gear grind you promised wouldn’t happennnn!!!!” Please think before you speak. It isn’t hard to obtain any gear including Exotics (apart from Legendaries which are only better cosmetically). It isn’t a gear grind. It’s just a twist to the game to make dungeons more exciting and add difficulty due to the “scaling to how you play” not the gear. The game STILL isn’t gear based, just skill based. . .

https://www.guildwars2.com/en/news/leah-rivera-on-the-new-fractals-of-the-mist-dungeon/

To make Fractals of the Mist even more challenging, every time you re-visit the hub, the dungeon scales up in difficulty. That’s right, a scaling dungeon! The dungeon will remember your progress, and will poll the party’s levels when you enter, scaling the dungeon to the highest common attained level. It’s a true challenge, but as you hit higher and higher scales, the dungeon will get more and more rewarding. You’ll have to have some serious skills and solid tactics to make it through these Fractals. After a certain point, our new Ascended items and Infusions become crucial tools for survival.

When a piece of gear, become mandatory to overcome even a tiny part of the game, you can say that the game is becoming gear based.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

A little perspective please... seriously, thanks for a great game

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Posted by: Ganzo.5079

Ganzo.5079

Ask any developer how much a passionate, enthusiastic and devoted fan is worth. Players are not a form of capital you can measure in money.

Sorry evening, but the update that is incoming, to my eyes, is reflecting exactly the opposite way.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Ganzo.5079

Ganzo.5079

Come on guys let’s stick to the original vision

That vision i think is covered by pandas.

Because, like Guild Wars before it, GW2 doesn’t fall into the traps of traditional MMORPGs.
It doesn’t suck your life away and force you onto a grinding treadmill"
LOL