Showing Posts For Gyler.8150:

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

My hope for profession specializations would be to give fire fields, reflects, blinds and aegis to professions that lacked it before, at least the options. Looking at you necro.

The 'I'd Pay for Dungeons' Thread

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

I’d also buy Super Adventure Box, but oh well.

[Suggestion] Community driven dungeon police

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Great idea, too bad it’s in the trashcan subforum though.

Condition Damage in PvE Overview

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Bumping for red post hopefully. Would love to hear something about this?

What's being done to fix conditions in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

Well if there are many other potentially returning players such as me who quit the game due to the massive shortcomings that have been here since Beta when it comes to build variety in PVE, then it has everything to do with the expansion from a financial perspective. This is supposed to be the “Big Sell” for getting people like me back into the game, and they’re already botching it by bringing so much attention to the game at a time when it’s least presentable to new players (between the NPE, Trait rework, and completely incoherent story if you missed LS Season 1). Trying to get my friends into the game right now is just an exercise in prolonged apologies, convoluted explanations of systems they don’t understand and I barely recognize, and promises that “It’ll get better!”

And while all those are forgivable, I’m holding off on throwing any more money at the game before seeing if ANET can at least decide to wake up and address a huge problem at the core of their mechanics.

So much this. They are throwing ice cubs in a glass of water with holes in it. Glass is still broken but, hey it’s got new water and ice in it!

Kicked at the last boss, just for fun

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Engi’s are great, unless they camp flamethrower or pistol!
Also this thread reminds me of this:

http://i.crackedcdn.com/phpimages/article/9/4/1/242941_v1.jpg

Revenant OP, needs nerf

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

Guild wars balances around pvp, believe me when I say that is how they balance things.

For Raids: A way to interpretate masteries.

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

So rather than having actual skill matter in the fight, it would be all about grinding abilities to ez mode the fight?

Boring Dungeons: My Solution

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Sometimes its worth it, sometimes its fun, such is pug roulette.

Condition Damage in PvE Overview

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Should really hear anet’s idea on fixing condition damage in pve now that an expansion to the game is coming, this isn’t something i think masteries is going to fix now. Or is it?

What's being done to fix conditions in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

Lets talk about Stealth

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Getting the burning debuff / condition should reveal you, problem solved. Makes sense

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Anet could probably make a good amount of money if they just decide to have permanent entrance contracts, where, for 1000 gems each, you can enter super adventure box, queens pavilion, wintersday, etc etc. That way they make money, people play when they want. Win win. Why are we not funding this?

What's being done to fix conditions in PvE?

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

I don’t need to say all of the problems condition damage has in this game, especially the balance between pvp and pve, and I feel its odd that after 2 years of no fix in sight, there is an expansion to the game and still no mention of a fix in sight. So even with new professions and specializations, there is still going to be direct damage for groups. Is there any fix or attempt in the works? Will conditions still not be viable?

Kicked at the last boss, just for fun

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

The person, I’ll call him “K”, is right, who cares? Surely not ANET. This is all part of the NPE.

Zerk Meta issues

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

It is really simple.
Active offense scales with stats.
Active defense normally does not scale with stats.

Quick fix.
Instead of skills making you invincible, they massively increase toughness
Total Endurance scales with vitality
Endurance regeneration scales with healing power.

Bam done. Zerker meta broken without nerfing zerker damage.

Yet the slow attacking, 1 shot mechanic, corner stacking AI still would exist.

The issue is more on a content design level than it is on a stat balance level.

Here’s an example:

You have enough energy left for one dodge.
Your enemy attacks once for 15,000 AoE damage.
You dodge it, damage taken = 0. All tank stats ignored.

Lets try this again with a new improved PvE:

You have enough energy left for one dodge.
Your enemy attacks twice for a total of 15,000 non-AoE damage.
You dodge the first attack but did not have enough energy for the second.
Damage taken = 7,500. You wish you had a tank in your party that would take the aggro instead.

I’m not saying every enemy should avoid AoE and attack really fast, I’m saying NOT every enemy should stand around and do slow AoEs.

This would limit builds, not create build diversity, this has been said thousands of time before.

11K dmg eviscerate

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Elementalists F skills do 0 damage, come on ANET, get your game together! And thief ones sometimes do 0 damage too! Guardians? Need I go on!

Permanent SAB please!

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Bring it back permanently please, no more time locking this thing! There is no benefit to locking this up forever.

Dungeon runners.. will you buy expansion?

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Depends of if they release SAB permanently. Otherwise, will probably wait to when they do.

Updates till the Expansion

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

I too am afraid we won’t be getting anything, not even SAB until the expansion, that is just way too harsh a blow. Most we will probably get is another wvw tournament… again…

The new achievement panel is horrible

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

I hate it, 15 chars.

Stopping the Hypetrain: It won`t be as good?

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

If today’s patch is any indication, we won’t be getting any content until this thing comes out.

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Bunker down is still broken for engi, not sure what I was expecting.

Are you going to buy HoT?

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

No dungeons or raids? nah,

Let's Talk About: Specializations

in Guild Wars 2: Heart of Thorns

Posted by: Gyler.8150

Gyler.8150

WIll it be account wide or will i need to level up multiple rangers to have different specializations?

[suggestion] A way to shake dungeon meta

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

We can all get shinies already!

Phalanx Warrior post might nerf

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

PvE of course, was thinking since i mostly do pug, it might be better to just run strength fulltime instead since i may not be keeping scholar up 100% of the time, and strength is better for solo’s.

Thanks!

Phalanx Warrior post might nerf

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Reason I ask is that before, there was around 3k dps difference, between meta and phalanx, which was offset due to the increase in power for the rest of the team. Since now everyone is losing 125 power, is it a breakeven point?

Phalanx Warrior post might nerf

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

After the might nerf, would the team wide dps loss from might be bigger than if a warrior did meta build? Considering making a phalanx warrior but not sure if it would be wasted come next patch.

Any input is always appreciated!

Order Selection

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Whispers is much better than vigil, you will thank us later, priory is second. Vigil is horrible.

[Sugg] LS S2 Bosses fun, but replay tedious

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Could do a sort of LS2 boss room A.K.A. capcom boss blitz, fight the fun bosses one after another or one a day for a daily.

Inflation pushes progression beyond reach

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

An important thing to keep in mind is that ascended is only useful in level 80 zones, the second you are downleveled to 79, you lose your ascended investment.

Super Adventure Box [merged]

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Where is my SAB at? Another year of waiting?

[Suggestion] - Fractal Guild Influence -Add

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

What’s a fractal?

For anybody intimidated by dungeons...

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

There is still hope it seems, OP, you are Luke Skywalker!

Goodnight sweet prince

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

I guess it’s safe to say the people who left are not coming back
It’s just a matter of time till we all become a figment of someones imagination.

Goodnight sweet prince

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

You stopped caring about us long ago and you don’t even have the balls to come and tell us you’re not giving a duck anymore. Come here directly and tell us to go screw ourselves.

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

So the elementalist which you defended from the filthy elitist nomad healshout warrior thought the zerkers were the toxic ones? We need a Public Relations person to improve our image.

How Classes Used to be

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

I do agree those traits look golden, much better than the stuff we have now.

Dungeons desperately need a skritt magician

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

I like it, could even have it increase stats or something, give perma protection, perma vuln stacks on enemies, a sort of tutorial to the dungeon path while you see mechanics and whatnot, learn boss encoutners, then go to the real thing in hardcore mode!

[Suggestion] Increase the character slots

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Why is there a limit I wonder? Maybe they thought no one in their right mind would have 64 different characters, thats 8 from each profession.

Why there's only 1 useful gear stat..

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

I too would like them to fix the condition cap in parties and bosses. Somehow. Make it transfer to a % of direct damage or something?

“too many rangers are using longbows"

in Profession Balance

Posted by: Gyler.8150

Gyler.8150

We need a dev that plays necromancer and see if they get taken out of coma status.

[PvE mostly] Necromacer Balancing Suggestions

in Profession Balance

Posted by: Gyler.8150

Gyler.8150

You would be using staff for berserker meta?
I think a rework on lifesteal mechanics, make it party wide, fix the vampire signet to actually be worth using, and a sort of ferocity buff can help. Make spectral wall absorb projectiles?

Rank what class you take in dungeon

in Profession Balance

Posted by: Gyler.8150

Gyler.8150

Necromancers with group lifesteal potential would be a good party contribution, something like the signet heal but actually useful, as well as maybe a ferocity buff in line with spotter or empower allies.

With that said, mesmers need some sort of damage buff (be it personal or phantasm) to get in line with other professions, and necromancers need lots of help.

Necromancers baddong, everything else is fine.

Sinister vs Zerk

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

What about nemesis’ hybrid necro?

It will probably be outputting 20k dps in 10 seconds, give or take 5k.

[SC] The Ruined City of Arah Path 3 (7:14)

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

I’m curious as to know what where Zelhyn’s ideas? Just for future reference.

[SC] The Ruined City of Arah Path 3 (7:14)

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Lol that comment vanished pretty quickly.

Back to the popcorn!

?? what did I miss?

Lots of kittens in a circle hugging each other.

[SC] The Ruined City of Arah Path 3 (7:14)

in Fractals, Dungeons & Raids

Posted by: Gyler.8150

Gyler.8150

Lol that comment vanished pretty quickly.

Back to the popcorn!

Full Zerkers ONLY!

in Guild Wars 2 Discussion

Posted by: Gyler.8150

Gyler.8150

Blind spam OP, nerf it to the ground!!!

Mordrem master mob!