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Just for the record boys and girls, Daecello here is notorious for posting ridiculously OP balance suggestions on the Thief forums… so yeah… this thread is kind of hilarious, lol.
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Please, for the love of Nocturnal, stop posting balance suggestions about Thieves, they’re always either stupidly OP or just stupid in general.
Your reputation on this forum isn’t a good one, and that’s exactly why.
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found a way to do it solo – trade secret
Holy necro batman!
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Lol @ this thread.
Next months QQ agenda: Thieves exist, please delete them.
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That’s not so much a stealth nerf as a stealth bug fix… but I’m really not sure why they didn’t include it in the patch notes.
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We can’t really tell you too much without a link to the build that you would like to use (including gear) on gw2buildcraft.
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Tl;dr summary: I don’t like Thieves, please ban them from the game, thanks.
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And yes that trait works off of base precision. It also sucks and you shouldn’t use it; you’re better off with 7% crit from side/back and switching zerker gear to valkyrie for more vitality+crit if you position right.
It doesn’t suck, actually, it’s a great trait to use in combination with Side Strikes and Hidden Killer or Executioner. Unless you’re using Signet Use or something I see absolutely no reason why you wouldn’t take it over the other poor trait choices in the CS line.
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I’m sorry, but there’s no way that you’re hitting that hard on level 80’s geared in exotics, so either you’re lying, or you’re greatly exaggerating. Second of all, unless you’re in Rampagers or something with full precision ascended trinkets and using max precision food, you’re not going to get a critical hit chance that high, and if you do, then you don’t have the power for the numbers that you claim to be getting.
I call bullkitten until you post proof.
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DD + SD, valk armour and orbs + zerker weapons and trinkets + 10/30/30/0/0 with mug, hidden killer, side strikes, signet use/practised tolerance, and ini/condi removal/heal in stealth + HiS, shadow step, refuge, signet of shadows and BV and you’ll have everything you need.
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LOL are you kidding me?! I’ll take stackable invulnerability GOD MODE every 3/4 seconds any day over stealth that a monkey can counter thank you very much!
Your experiment is terrible and your premise is hilariously flawed.
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I’ve been hit by 16k dmg by 10 hits of trickshot, do the math there..1.6k per shot
Screenshot of every variable involved or it didn’t happen.
I’m pretty sure that for this to happen in PvP every hit would need to be a crit, you’d have to be a glass cannon and the Thief would need a few might stacks.
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The signet use should still have a sacrifice, but I agree that the active of the Assassin’s signet needs work. I personally find the 3 attack boonsteal to be a pretty genius idea.
Um no. That would mean an S/D build will be able to 100% boon denial.
Are you guys even thinking this through?
Umm, it’s not able to already? S/D #3 is spammable – having this signet ability on a 45 second cooldown does not massively increase the already high rate S/D is capable of while opening the utility to more weapon sets.
It’s not able to be already while keeping enough initiative for the fight itself.
Traited Signet for reduduced CD > Trickshot x 3 > traited Steal > FS + LS x 4
That’s a grand total of 13 boons stolen from an opponent, spaced out properly that is the equivalent 100% boon denial no questions asked. Removing 3 boons with the signet would be insanely OP.
EDIT: Factoring in the Sigil of Nullification (I think it is?) as mentioned by Pearl below me is a total of 14 boons if it crits.
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“Feedback” such as this and the winging that was guaranteed to follow it all belong in the following thread created by Anet in an attempt to keep our forums free of QQ-spam:
Please post your concerns in there instead and leave us to discussing our class, its strategies, and giving advice to players willing to learn just how easy it is to counter us with any profession.
Thanks.
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LOL WAIT, you also post stupidly OP balance suggestions on other class forums besides Thief? I had no idea! Kudos to you for the diversity!
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Welcome to Nerfsville, previous population: Thief
:P
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Stealing the entire stack and duration of TWO boons is too much no matter how you spin it, especially considering how quickly initiative can be recharged and the fact that Thieves still have just as much mobility and stealth as they did before. Thieves did not need more sustainability and they did not need more damage. That’s all that this gives them, not to mention the other buffs they got this patch.
There’s still no way I’m dying to one in single combat, but the fact that they can leave whenever they want against anything less than a damage build and the fact that a 2-man group with a Thief + whatever else is now way more likely to total a Guardian of any build is more than a little annoying.
I’m not an expert on Guardians so I’m not going to pretend that I am, but I’d appreciate it if you could do the same for me.
- The fact that we can steal two boons is unexpected and we only expected one, but a Thief who uses S/D has no reliable burst and can only sustain damage, they are not the D/X Zerker burst Thief you’re so used to destroying.
- Actually, Thieves do need a survivability buff, and this bug fix and buff was a step in the right direction. Thieves melt like butter under pressure, everyone knows that.
- Thieves did not receive a damage buff, we received a huge nerf to our burst damage with Mug which actually affected non-burst builds and a nerf to Trickshot on our Shortbow which is our almost mandatory second set.
- What you’re talking about was a bugfix that made a previously unused weapon set viable and gave Thieves an alternative role in tPvP as a boon ripper instead of our previous ONE build of burst roamer.
- The other buffs were negligible but needed (eg the Venmous Aura trait still has a radius that is far too small to use effectively without VOIP communication.
- If you aren’t being killed by Thieves then what’s the problem? A Thief who runs away from you in tPvP isn’t capping your point and if a Thief runs from you in WvW then you won anyway… it sounds to me like you just pointed out why Thieves need survival buffs if they’re forced to run because you can’t be killed…
- Just remember that only Thieves using S/D builds (which will be a lot over the next month while it gets tested out) will be able to steal your boons, burst Thieves still exist and they are just as easy to kill as ever.
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Just thought I’d point out that we’ve always been able to rip all of your boons, its just that Sword/Dagger #3 Flanking Strike was bugged since beta and incredibly hard to use reliably.
The only difference is that FS was fixed and two steals and keeps 2 boons rather than just ripping one. It’s not an indirect nerf, it’s a long overdue bug fix that gives Thieves another build that isn’t just D/D or D/P burst.
Considering the fact that we have a major nerf total higher than every other class combined, it’s probably about time that you guys took a few hits. :P
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Pfffffft, let them QQ, after we (Thieves) had a nerf total larger than the rest of the classes combined I think it’s about kitten time that the other classes got a mega-nerfing.
Just sayin’
;P
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It is as Zikory has stated.
Note that the whole reason there is so much confusion is most likely because no one ever noticed that CnD didn’t crit with HK since no one intentionally uses CnD while stealthed.
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How about we just stop asking for Thief nerfs, eh? I don’t know about you guys but I’m sick of being nerfed. ;\
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who in the hell uses CND while they are invis? thats just dumb bc you get revealed.
My thought exactly so I am led to believe that CnD crits outside stealth, but I’ll be testing it when I get home.
Good points. I hope I’m wrong because that would be OP.
They Might have just adjusted CnD critting while in stealth for consistency – No one intends to use CnD from stealth, but if you’re slotting Hidden Killer, go for a CnD at low health, trigger last refuge, then tag a target with your CnD, you’re going to be doubly kitten if it doesn’t auto-crit like it should.
That’s exactly what they did, the patch note isn’t even slightly ambiguous. Saying that it now works with Hidden Killer is obviously saying that it never did before, we just didn’t notice because nobody does it intentionally.
Pretty happy overall, Mug nerf sucks but meh, the buffs are great and LS removing 2 boons is kittening awesome.
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Of course this is easy to balance: decrease stealth attack damage by 50%.
3/10, too obvious.
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- WvW is not balanced like PvP.
- It’s impossible for Mug to crit that high against anything but an upleveled player or one in terrible gear.
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A Thief in stealth isn’t doing damage or capping a point, and it’s much easier to scout in WvW with a Warrior/Ele thanks to their superior straight line mobility.
To suggest that D/P is OP because a Thief can stealth permanently versus a four year old is hilarious.
Tip: Interrupt the first Heartseeker or stand in the smoke field if you can’t… TADA!
Stop screaming for nerfs, I think the Thief has been beaten enough with the nerf bat.
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p/d doesn’t work well for bunkering at all… it has no built-in evade like sb, d/d, s/d and s/p and it has no blinds like x/p. It’s probably the worst set actually. Your only “evade” is a skill that shadowsteps you backwards out of the circle vs melee and is useless vs ranged.
You are just doing it wrong. When specced right, it has lots more defense than d/d:
d/d wastes it’s initative on that useless 1/4 second evade, while p/d saves all of it’s initiative to gain 4 second cloack and can also stay at range. The constant cloacking gives also very good counter against conditions.
I think you’re missing the point here, in PvP you can’t hold a point if you’re in stealth and therefore every second that you stealth your enemy is capping the point you’re trying to defend. That’s why people attempt to make bunker Thieves that dodge rather than stealth.
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I’m not sure about the rest of you, but I’m sick and tired of hearing that X tactic is cheese but Y tactic is perfectly viable and based on “skillz”.
So let’s just get one thing straight here:
There is no such thing as cheese, only players willing to use whatever means are at their disposal to win.
You don’t like D/P? Good, don’t use it.
You don’t like CnD chaining? Good, don’t do it.
You don’t like cheese spec X? Good, don’t use it.
Here’s a bit of a read for those of you who are about to scream and cry and moan about how only bad players use cheese specs because they’re obviously addicted to dairy products:
http://www.sirlin.net/articles/playing-to-win-part-1.html
/end
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Still the question remains, if they changed it because wvwvw in the first place, why keep it at 4s in sPvP since it was never a problem in that environment?
Personally, I think that it’s a way to attempt to keep the QQers happy by saying that stealth was nerfed in the games official PvP format.
;)
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why is evry1 saying d/d? d/d sucks(imo) it was OBVIOUSLY d/p. with b powder+ HS
No one is saying that it was definitely D/D, all that has been said is that it’s a possibility based on the limited amount of information given. Also, your opinion doesn’t matter, it’s irrelevant, and just because you think that D/P is better doesn’t make it obvious that it was D/P.
Seriously, how the hell did you even jump to such a stupid conclusion?
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With a power/crit build cluster bomb hits like a truck and trickkitten easily crits for over 1k a hit on multiple enemies.
I’d never use SB as a condition weapon in a condition build for anything but the poison.
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It may have also been a D/D Thief using Cloak and Dagger to proc stealth off of hitting you but we can’t really be too sure without a little more detail of the fight.
What did your combat log say? Was it Backstab that killed you? Did you ever get hit by Black Powder followed by Heartseeker? What about Shadow Shot or Cloak and Dagger?
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stun breakers…
But hey if you want to go own noobs in hot joins be my guest, in competitive pvp a S/P thief is a free kill.
Specially if you use all those utility skills leaving you without a stun breaker or a defensive utility of any kind.
and btw take a chill pill i’m being polite with you, there’s no need for aggressiveness.
Opinions are different you got your’s i got mine, i respect yours pls respect mine.I only play WvW, I don’t use all those, I’m just simply stating that there are ways to restrict people. I’m not upset; you simply said it has no use in PvP; where I disagree and say it can be utilized by punishing people who res and making more people follow you and taking aggro off your party.
you only play wvwvw so
Please stop posting about the Thief class..
if u think pw is useful in pvp environment.
thxActually, it is useful, so stop being such an arrogant kitten and get off your pedestal.
Why would you want more Hundred Blades or Mug+Backstab type effects? I don’t get this obsession with being able to down your opponent in 2 seconds. It’s makes for really boring fights. I would rather have they increased the stun duration to 1 second, or added a ½ second immobilize on top of the stun.
Why on earth would they add an immobilise to it? A stun is a daze combined with an immobilise so adding the immobilise condition would be absolutely pointless.
sorry but i need a video of some pro thief who carry his team with pw. in Tpvp. and im not on a pedestal. i only state what the game offer to thief right now. and pw is not in the list if u want to win.
but from your signature i can’t expect more than an advocate of lost causes.
gg no re
“gg no re”
You most certainly are on a pedestal, my friend, and it’s quite easy for anyone to see that.
I don’t have a video on hand of a S/P Thief in tPvP but, as I said earlier in the thread, I run PW as a roamer when my team needs the extra control over frontloaded burst and I do perfectly fine, so I’m arguing from experience here.
Your experience clearly says otherwise, but try not to make such ridiculous blanket statemenets about a set or skill, especially when acting like you know more than anyone else.
As for my signature, it doesn’t mean jack kitten, it could say anything and my argument would remain as valid.
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Don’t be afraid to mix in some Knights, Soldiers, or Cavalier trinkets for extra toughness. Also remember that items with the lowest stat bonuses offer the best ratio of return on stats when mixing. So for example, accessories (earrings) offer the best return if you want to change minor things.
Somebody feel free to correct me if that’s not entirely accurate.
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Im all for other thief’s getting there game on, but seriously? d/p = cheese, everyone know’s it even thief’s who run it, know it.. Good vid, but bad opponets + cheese spec = zzzzzzz.
There’s no such thing as “cheese”, get off your high horse, it’s getting old as kitten hearing people say that using a specific set or build is “cheese” and therefore shouldn’t be played.
Its cheese point blank tough guy, everyone (even guildee’s of mine who play it) know it’s cheese. Spam blind/stealth. No high horse here, just not a fan of gimmick’s, i would prefer skill to prevail.. Am i saying there’s no skilled d/p thiefs? absolutely not, but i knock it down a tier because, at it’s core it’s gimmicky and cheeeeeeeeeeze.. Im no better then anyone else here there or anywhere, your elitist comments prove to me who’s on the high horse here…
EDIT: I will agree the skill clicking is a serious hamper to his video/play style tho.
I would hardly call my comment “elitist”, you may want to check your definition of that one.
I disagree with you and everyone else who calls any build or weaponset “cheese”. It’s a good build that is powerful in the right hands, and that’s exactly how a good build should be. Calling builds cheese and acting as though playing them makes the player somehow worse or as though the build shouldn’t be taken seriously is just plain stupid.
If anybody is an elitist (based on the usually incorrect usage by gamers) here, it’s you.
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stun breakers…
But hey if you want to go own noobs in hot joins be my guest, in competitive pvp a S/P thief is a free kill.
Specially if you use all those utility skills leaving you without a stun breaker or a defensive utility of any kind.
and btw take a chill pill i’m being polite with you, there’s no need for aggressiveness.
Opinions are different you got your’s i got mine, i respect yours pls respect mine.I only play WvW, I don’t use all those, I’m just simply stating that there are ways to restrict people. I’m not upset; you simply said it has no use in PvP; where I disagree and say it can be utilized by punishing people who res and making more people follow you and taking aggro off your party.
you only play wvwvw so
Please stop posting about the Thief class..
if u think pw is useful in pvp environment.
thx
Actually, it is useful, so stop being such an arrogant kitten and get off your pedestal.
Why would you want more Hundred Blades or Mug+Backstab type effects? I don’t get this obsession with being able to down your opponent in 2 seconds. It’s makes for really boring fights. I would rather have they increased the stun duration to 1 second, or added a ½ second immobilize on top of the stun.
Why on earth would they add an immobilise to it? A stun is a daze combined with an immobilise so adding the immobilise condition would be absolutely pointless.
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You shouldn’t need a new build, revealed just lasts 4 seconds now…
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all they have to do is make it so invis=unstompable. skill 2 should invis AND move you. wait isnt there another skill like that? oh yeah its mesmers downed skill they get invis…teleport AND a clone . we just move a lil :P fail!
Invis does already make you unstompable (by interrupting incomming stomps and not allowing players to start another stomp until stealth is over), but i might be just be misunderstanding your point.
Teleport + invis on downed skill 2 makes me think of the beta (3-4 sec stealth + random teleport on skill 2, 10 sec recharge, the enemy did barely have enough time to stomp you even if you appeared right next to him)… that was just hilarious…
Actually, there was always just enough time to stomp a Thief if you ran directly to them the instant that they appeared and didn’t screw around. It was one of the first nerfs to our class caused by QQing because people sucked even more at sPvP than they do now.
Oh Beta Thief, how I miss you.
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My favourite was when i was sttomping a tough condi thief after an intense battle and as he ported away, i used steal to finish the stomp unhindered.
+10
Without a doubt the most enjoyable use of Steal.
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Incuraty – I played S/P more or less solid in WvW (without even using haste) however since moving to sPvP all the time (where players in all honesty tend to be quicker and a bit better than WvW) PW just feels slow even with a 50% haste boost. Most targets get out of the way so the whole damage doesn’t apply, add a rooted you into the equation and it’s got a negative effect on my combat I feel. Ways around it may include steal with 30 points in trickery to add another stun however we’re back in a synergy of abilities. So I agree with Issues – removing the root/speeding up the ability would be an improvement – adding the 15% reduction back wouldn’t convince alone me to use it again however, but it would be a start.
I disagree, firstlybecause I’m yet to notice any difference between the skill level of WvW players and sPvP players, it’s only in tPvP that there’s a skill difference, and secondly because it’s not hard to keep a player locked down with Infiltrator’s Strike, the stun on Pistol Whip, and the use of Mug, Basilisk Venom, and Devourer Venom.
You most certainly don’t need to go 30 points into trickery to keep them dazed, and I’m really not sure if you’ve noticed what the stun actually does to players when you hit them with Pistol Whip, but it keeps them locked down great.
I run 25/30/0/0/15 just like a Backstab build with the only difference being a switch between Dagger Training and Quick Venoms depending on whether I feel like running D/D or S/P. Again, I would argue that S/P keeps people locked down and controlled even better than the S/D daze builds do, and this is coming from someone who loves S/D in WvW.
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Im all for other thief’s getting there game on, but seriously? d/p = cheese, everyone know’s it even thief’s who run it, know it.. Good vid, but bad opponets + cheese spec = zzzzzzz.
There’s no such thing as “cheese”, get off your high horse, it’s getting old as kitten hearing people say that using a specific set or build is “cheese” and therefore shouldn’t be played.
Honestly man, this has got to be one of the worst Thief videos I’ve seen yet, and here’s why:
- The gigantic black box in the bottom left hand corner that feels like it covers a quarter of the screen is distracting enough as it is, but the changing text on it is just kittening annoying. You’re in some pr0 clanz son, we get it, it’s at the start and it’s in the thumbnail, we don’t have to be reminded every 5 seconds who you are, what your build is, and what guild you’re in.
- The flashing render crap every 10 seconds was even more annoying and disruptive than the big black box. I paused it at the right frame and it just looked like a poorly rendered video so I’m not going to blame you for this entirely, but come on man, watch your video before you upload it so that you can fix ridiculously obvious errors like these!
- You’re a skill clicker, and holy kitten was it painful to watch… I was just waiting for you to start rotating on the spot like a keyturner and I wouldn’t have been too surprised if you did.
- Watching you in group fights against upscaled players where it was usually XvX and not always 1vX was just plain boring as kitten. Seriously.
- Generic music that we’ve all heard a billion times combined with no game sound effects = boring and uninteresting.
Overall, I give your video a 2/10, I didn’t even get past the five minute mark it was that bad.
Sorry mate. ;\
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I will have to record it the next time I find one unloading….As I said it may be because of the ping from Aus
And it was seriously only a few seconds as I only had the time to get 1 shot off before I was downed
I’m from Australia too man, and trust me, you didn’t die to this in 3 seconds. If it was the CnD > Mug > Backstab combo then yes, you may have died in under 3 seconds, but this was a P/D build which is a slow attrition build designed to outlast your opponent and wear them down over time. If you look at your combat log you’ll see that the Thief didn’t even take off a quarter of your health, so I don’t know how you think that you died to them.
You weren’t killed in under 3 seconds by the Thief, and to be honest, I have no idea what did kill you because your combat log doesn’t show anything.
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Because even before the Quickness nerf people were under the impression that the 15% damage nerf made PW hit like spaghetti even though this is completely untrue.
The attack isn’t as good as it used to be, but it’s still kitten good at dealing out damage and keeping people controlled (the 1/2 second stun interrupts and acts like a 1/2 daze).
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PW is now call Waving In the Air – and is a form of Tai Chi. It was usable with 100% quickness (although admittedly a tiny bit OP) but to have an ability only made useful with a second ability is not great. Now even with 50% quickness passers by wave back with confused looks on their faces and continue on their way as you’re rooted to the spot in serene enlightenment.
This couldn’t be any further from the truth, I run S/P as a glass cannon roamer and despite not being as effective for straight up burst as the BS combo it keeps people locked down better than S/D while taking very heavy damage from PW.
I’m not opposed to reversing the nerf on PW, but I honestly think that a full 15% could make it too powerful.
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I really don’t know why anyone is saying anything BUT “leveling a Thief is the most ridiculously easy and enjoyable thing you can do in Guild Wars 2.”
Seriously, DD death blossom + Caltrops + Signer of Malice + SB = faceroll the entire game solo including solo most champions.
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From my post in another thread:
I’ve leveled two Thieves to 80 and I can gladly argue without a doubt that the easiest, fastest, and most effective way to level a Thief is through D/D death blossom spamming and SB trickshot/poison gas/clusterbomb kiting.
- Get Dagger/Dagger and Shortbow, any stats are fine, but condition damage is ideal 100% of the time if you can.
- Get Signet of Malice + Caltrops + Roll for Initiative + Signet of Shadows (25% speed increase passive) OR Infiltrator’s Signet for 1 extra initiative every 10 seconds (I prefer SoS for speed to level quicker) + Thieves Guild OR Daggerstorm ASAP in the whatever order they become available in (I think that’s the right order anyway.
- Go for 15 in Trickery for Uncatchable (caltrops on dodge), the 5 point trait that gives you 3 initiative on stealing, and 3 extra maximum initiative.
- Next get 10 in Deadly Arts for Mug which will make your steal do damage.
- Next get 20 in Trickery for Trickster (reduced Caltrops and RfI recharge time).
- Next get 20 in Acrobatics for extra health, swiftness on dodge, might on dodge (might adds to condition damage), and 2 extra initiative regenerated every second.
- The rest of your trait points are 100% up to you, but the above is ideal for the most part.
Here’s a build link for that amount of unlock (copy/paste):
http://gw2skills.net/editor/?fYAQNAoYVlcm6OXey5E+5EhniviWtC0sTxVtKA
Feel free to mess around with different traits, but they all have perfect synergy with the rotation below. I usually go 30 Acro + 30 Trickery for Quick Pockets and Sleight of Hand after that.
Now for the easy part, your rotation is as follows (with everything unlocked, obviously adjust as necessary for your level):
Caltrops > DB > DB > DB > Steal > DB > DB > RfI > DB > DB
If the entire group of enemies isn’t dead by the end of that rotation then they’re all champions or you’re doing something wrong. If they are alive for some reason, then switch to SB while your initiative and/or RfI recharge to max and just kite with trickshot/poison cloud for more healing via SoM ticks OR use Daggerstorm to kill whatever is left.
Remember to dodge as often as possible through the enemy to apply even more bleed ticks through dodgetrops and to gain might for even higher condition damage.
As for gear, I wouldn’t even bother getting anything until you hit level 80 and get your exotics. I’ve never done that and haven’t had a single problem with it; some people like to buy gear every 10 or so levels but I personally think it’s a waste of money and time.
If you have any more questions then ask away.
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As far as I’m aware it was never a blast finisher in the first place.
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If you go for full bursts then honestly the best way is to go all Valkyrie armor and cavalier’s trinkets. Hidden Killer will get you your crits. You can also mix your trinkets with berserker’s as well if you choose to opt in the Shadow Arts trait line.
Best of both worlds baby.
Full bursts would be 100% Zerker.
Personally, I’ve found that 6 valk armour pieces with divinity runes and all zerk trinkets with x/30/30/x/x works perfectly fine. You have a decent amount of toughness, 16k HP, and 100% crit dmg unbuffed.
For anyone looking to experiment, this calculator is perfect for PvE: http://gw2buildcraft.com/calculator/
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Yeah… I’m really not sure what the hell is going on in this video. You should probably have cut it off after the first clip where you demonstrated what the average Thief does, because I’m not sure why the hell you then went into a gankfest where you showed off the combo that makes this forum explode with QQ every kittening day.
Also, the anime… thing… in the middle was just a tad out of place… just a tad…
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@OP, thieves are not weak. They have over 8 different ways to stealth. They have instant burst: Steal
and spammable burst: heartseeker, C&D.
they have the ultimately broken healing skill that removes conditions, heals, grants regen, and stealth.
and the shadow refuge is the most rediculous thing ever. only have to stay in it for 4s, you get 12s of stealth. And don’t say LTP, i know that I can knock them back or out of it, but those skills normally get blown during the fight.
OP, YOU are the one who needs to LTP an overpowered class.
Are you kittening serious right now?
The instant you said “Heartseeker/CnD as spammable burst” I leapt out of my chair and rolled around so hard on the floor while bursting with laughter that I knocked over my fan which landed on my computer which then blew up, caused the house to catch fire, me to burn to death, and for me to have to post this from the grave on a supercomputer.
You have absolutely no kittening idea what you’re talking about, and quite frankly, it’s HIGHLARIOUS in every way. It’s people like YOU who need to L2P because you’re clearly terrible.
Roll a Thief and try even half of the kitten you just pulled out of your butt, lmao.
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