Showing Posts For Irena.1062:

Easiest way for Humans to get to Norn Area?

in Human

Posted by: Irena.1062

Irena.1062

Easy, go to the top of the central area in Divinity’s Reach to purple portal that goes to Lion’s Arch, and from there take the other purple portal to Norn Area.

Human vs. Ausra: Have your say!!!

in Human

Posted by: Irena.1062

Irena.1062

I wish Asura looked like Tarutaru from FFXI, not like little blue ugly gremlins.

Prayer to Dwayna benefit

in Human

Posted by: Irena.1062

Irena.1062

The only real benefit of this heal is that it’s fairly short and doesn’t have healing aura like other healing slot skills making it more of a good pvp skill. Also if your a mesmer with 0 clones out it’ll be your best healing skill as it’s more reliable than the one that scales with the number of clones you have out which could be zero as you just shattered them e.t.c.

Prayer to Dwyana healing skill needs buff

in Human

Posted by: Irena.1062

Irena.1062

Well actually for some classes the Dwayna heal is better than what they get, Mesmers for example if they have 0 clones out the dwayna Heal will heal for more making it a more reliable method of healing. Although I agree it does need to be buffed a bit.

Reaper Of Grenth

in Human

Posted by: Irena.1062

Irena.1062

This skill is only useful to a Necromancer, otherwise it is totally worthless. And for the most part as human it’s hard to beat Hounds of Balthazar for your elite skill. Get this elite as fast as you can, even if it is 1 of 2 of the most expensive skills it is worth the cost.

Human Cultural Heavy Armor

in Human

Posted by: Irena.1062

Irena.1062

So I heard about these things called transmutation stones…It’s also not like you have to use cultural armor. And besides Power, Precision, Cond Dmg actually sounds pretty nice for a Sword or Longbow warrior who has lots of potent degen conditions. This is good advice, as a dual sword warrior can do well and be alot of fun.

How old are the human characters?

in Human

Posted by: Irena.1062

Irena.1062

somewhere between 20-30 years old depending on which face they get.

Has anybody purchased new hair kit yet?

in Human

Posted by: Irena.1062

Irena.1062

No, fashions are a waste in this game as you can’t wear them during combat which is a huge drag. So no, not many people buy things of this nature in the game.

Logan's Weapons?

in Human

Posted by: Irena.1062

Irena.1062

yep, he uses CM weapns and T3 cultural armor. You saw this same armor if you started a human guardian when creating your character. So his profession is likely a Guardian.

Looking for Armor that matches Hell Girl

in Human

Posted by: Irena.1062

Irena.1062

Yeah, I haven’t seen armor like that but there may be town clothes that do at some point.

So why are you a Human?

in Human

Posted by: Irena.1062

Irena.1062

Human because I like the appearance, and because there really isn’t any reason to have one race over the other. Unlike in FFXI where choosing a good race was a tool that helped you considerably, there is no reason to pick anything different from humans.

Share some ideas

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

how about pvp inside the super adventure box, and even the chance to be on the side of Lord Vanquish? Having our characters face each other inside the SAB sounds doable and fun. Since everyone is equal it sounds like a blast, and going inside mazes to ambush your enemies sounds neat.

Why a team score ?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Careful though, at the start of W1Z1 if you kill all the bunnies and then kill the bunny tornado you get about 30ish points, doesn’t take too long either. You still have to complete the level before you get the reward that team score helps on so that’s not really a big concern, Especially because W1Z1 is meant to not be so hard and thusly the prize is not as great as later levels either.

SAB new Worlds.

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Yeah, patience please they need time to make classic levels like underwater and lava challenges and considering the game is 3d instead of 2d the workload is higher than it was in classic games. After April 30th give them a couple months so they can come up with good levels and test them.

Lets figure out some drop rates!

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

you mean you can actually get skins? when does this miracle occur?

So when do we get the Nunchucks?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Oh so you mean we could get to choose a wooden weapon type from the origonal Final Fantasy for NES? So basically you could craft your pointy stick into 1 of the weapon types from the above game? Also no retro game used Swordchucks, instead they were popularized by 8-bit theater so there is some trivia for the day.

Vitality and the Guardian

in Guardian

Posted by: Irena.1062

Irena.1062

Indeed both toughness and vitality are very important, just in different ways. I cannot seem to think of a good way of comparing them, as while they both increase your defense they attack the problem in very different ways.

Can Guardians DPS?

in Guardian

Posted by: Irena.1062

Irena.1062

Indeed, guardians can chase people using skills like Chains of Light, and 1h sword’s #2 skill. Skills like this make it easy to finish the job if timed properly.

Apothecary vs Cleric armor for Guardian

in Guardian

Posted by: Irena.1062

Irena.1062

Indeed, Apothecary is meant for elementalists not guardians.

The Princess Miya is Moto. Miyamoto!

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Exactly, that’s the point excellent plot twist is completely unexpected.

Binding 'dodge-jump' on programmable mouse?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Well there’s two enpty slots on bar, maybe you could make gloves with retractble nails that could be baught and then used. That way you would need to press a button to let go, while pressing space to jump with good timing. Lets you “Hang out” on the wall a bit so that players that don’t like challenges can take their time to do it.

The Princess Miya is Moto. Miyamoto!

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Indeed, and the evil person who kidnaps moto is Miya! His evil twin sister who it is hard to tell is a girl because the armor hides everything. But what motive could she have?

Tools for my alts?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

I know what you mean, if we have a monster already targeted the slingshot should automatically adjust to fire at the target. It would be too involved to add an aiming system in 1st person.

Suggestion: Town clothes inside SAB

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Indeed, Dan too bad it will not work on a technical level. So perhaps they could find a way to have town clothes on while in combat without people in chief’s clothes fighting undead or other people. The inability to use town clothes in combat is why they are not viable.

Tools for my alts?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Well considering there will be more content and we don’t know what wll be in it, just get everything you can. There will be more uses for things like the whip in future updates.

Vitality and the Guardian

in Guardian

Posted by: Irena.1062

Irena.1062

What I mean is, that more than 3k armor is a waste, very much like more than 1k healing is a waste. You need a good balance of stats to be succesful. This is related to trinity death.

What's with the lava?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Also there is an area of lava in “Continue Hell”.

Suggestion: Town clothes inside SAB

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Unfortunately combat happens in SAB so I don’t think that’s possible, unless you can wear town clothes while in combat some how? I’d like to have town clothes in combat, as I find it ridiculous that we can’t wear town clothes over our armor. Although they might come out with skins for your armor in SAB.

So when do we get the Nunchucks?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Oh, so basically it’s a skin that makes your weapon look like a nunchuck when it’s just your regular old weapon? I could see that.

That noise the guy in the cage makes...

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

The “evil laugh” sound yeah, was kinda funny.

Things to improve

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

1. I don’t like the cost of keys. Trade 25 baubles for 40? I better just go kill random mobs for the key or just not bother with the chest at all, since buying a key from a store and carrying it over to the chest aren’t much convenient anyway, especially for zone 3. Also, for zone 1, it’s 25 baubles for 20, totally not worth the deal. My ideal cost for a key is 15 baubles. Not only that, why carry the key like a weapon? More like Zelda where you had a keyring would be nice, btw max keys was 9 at a time. Also how about making keys needed to buy for additional areas that hold a keymaze and treasures for someone who completes it. This way failure to complete it would cost you baubles. But success could mean an easier way for a single character who is far along to get treasures that are very nice but not easily farmable.

Question about Mace/Shield Toughness build

in Guardian

Posted by: Irena.1062

Irena.1062

IMO Soldier is not so great as it neglects healing, which is an important stat for a guardian. and once you get past 3k armor there is diminishing returns for adding more to it. Also bear in mind you could probably craft something better if you have 400 armorsmithing.

Things to improve

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Oh lol Druj, if they had a higher chance of dropping rare skins they’d no longer be rare.

Under The Box!

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

That’s a known glitch.

What's with the lava?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

well there’s two empty houses, so probably a hard mode, and also a hardcore mode which only gives you 1 life and no continues. That way is alot better as you get more experience to help with the learning curve.

"Easy" fix to indicate bauble wallet size?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

max bauble count should never exceed 999 as that was the max in retro games. Pretty easy to remember max count when it’s that low. The actual programming number for max on that is 1024, then minus 25 so it’s like why 250 instead of 255 e.t.c. No need for any fix to indicate bauble wallet size that way. Which is why there was never any indication of that in retro games, no need.

Suggestions for hard mode

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Really I like OP’s #2 suggestion because alot of junk rewards for doing something hard would suck. Something like being able to give your weapon a rainbow aura that makes it shiny would be nice Rewards for hard mode should be short and sweet things that are undenyably good. Also hard mode should have it’s own currency called Ultra baubles that can’t be gotten anywhere else, as the only way to get them is to beat a boss in hard mode. You could then trade these for an even bigger list of rewards than just simply getting something for beating a hard mode boss. A big list of possible items without the ability to choose what you get would be bad.

Why isn't SAB 'Nintendo Hard'

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Oh lol JungleNin just get a group for the dungeon, they are not meant for you to solo. GW2lfg is a good site, although it’s not the same as having an in-game lfg panel.

Suggestions for hard mode

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

This is an easy way to make the game harder, disable dodging so that pushing forward twice or V no longer functions. True retro gameplay that way, and the game is still possible to beat without dodging once.

Binding 'dodge-jump' on programmable mouse?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

I beat the game long time ago and still wondering what a “dodge jump” is? How do you perform one? After having played retro games where there is no dodge I don’t even see the need for a dodge jump.

So when do we get the Nunchucks?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

That’s hilarious, quite the illogical weapon choice! Considering nunchucks are based on dealing blunt damage the intended effect no longer exists. With real swords you could accidentaly hack off a limb as well. Even so I guess cartoon physics apply in SAB.
I like the idea of a boss that slowly kills itself on its own though, makes me laugh while the boss dies from swordchuck use upon itself.

Why isn't SAB 'Nintendo Hard'

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Indeed, monkeys use line of sight to throw and once they get it they don’t adjust if you move. Very simple and good for a first monster to encounter.

What does the candle do?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Try using it in zone 2 when in the dark forest, it will light up your world! A good place to see it’s effect.

So when do we get the Nunchucks?

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

I doubt we’ll ever get that lol. We’ll probably get your basic wooden sword soon though.

Suggestions for hard mode

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

How about as a bubble Bobble referance if you take too long in a zone a monster who is invinceable will chase you around until you die? Good thing the monster’s kinda slow although the monsteer flies and can chase you anywhere, the only way not to die is to keep moving.

Things to improve

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

This could be improved upon, true dashing fixes it but I wanted to make sure people are aware this can happen. Yeah this is me playing dead, and as you can tell from no fallen health I’m not actualy dead. I flop forward like a fish out of water until I dash after this happens.

Attachments:

Please help with Z3 Mushroom Treetrunk jump

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Ah yeah, you have to jump onto lower branches from up high took me a few extra minutes on that one to figure that out.

Unintended effect

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

I faked my own death! Wasn’t really dead as you can likely tell because of no GW2 fallen health shown. Dashing, either v or forward twice fixes it. But still I know the developers didn’t mean for this to happen as my character flops forward unless I dash to fix it.

Attachments:

BUG: SAB - "Failed Jump" death

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Idk about that one, however my character can walk slowly forward and yet jump as if she was running giving me extra distance I shouldn’t get.

ADD SOME 8-bit ARMOR!:P

in Super Adventure Box

Posted by: Irena.1062

Irena.1062

Will likely happen at some point, but not for a while as they have higher priorities.