Showing Posts For Iris Ng.9845:

Best Tank class:)

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Hello
The hardest thing in this game for tank is to hold agrro and generate threat. Would like to see some passive from skill/talent tree that reduce incomming damage and generate more threat from attacks. Giving every class option to taunt would be great too, but every npc should have DR for taunt so you would not play ping pong with him.

Highest toughness gets aggro. So far.

You have to hit the subject and let him smack you (while you can block) once in a while as well. But high toughness generally ensures you get the aggro when it resets.

Correct. Which is why pyro said mes does low dps – low personal dps. In which case whatever gear you run will not affect mesmers “dps” as much as other classes since mesmer “dps” is actually whatever the party is dishing out. By taking this approach, mes would actually be a very good “tank” since the aclarity/quickness uptime is not affected by your gear but rather your build, meaning you can still be an effective utility bot as well as keeping the boss attacks to himself.

Agree. Which strikes me suddenly whether aclarity and quickness are affected by Boon Duration? and whether a Power/Toughness/Boon/Condi Duration gear would be worth it for a mesmer “tank”. Throwing Condi duration for extra Vuln stacks and/or longer Slow, for example.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

Advice for Tangled Hell

in Guild Wars 2: Heart of Thorns

Posted by: Iris Ng.9845

Iris Ng.9845

I made a short guide to get around Tangled Depths with a new characters. You’ll need Updraft and Nuhoch Wallows. After grabbing all the major Waypoints, it’s only a matter of participating all the events in the major hubs then exploring the other parts of the map from there. Have fun!

https://youtu.be/DQzrUyFKjqk

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Vigilant/Commander/Wanderer's recipes

in Guild Wars 2: Heart of Thorns

Posted by: Iris Ng.9845

Iris Ng.9845

Yes, both exotic and ascended versions.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Is Compost Dropping from Seed Pouches?

in Guild Wars 2: Heart of Thorns

Posted by: Iris Ng.9845

Iris Ng.9845

It’s about 10 days for me, and nope, no chance!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Request Mob Nerf: Mordrem Sniper

in Guild Wars 2: Heart of Thorns

Posted by: Iris Ng.9845

Iris Ng.9845

Try leveling up Nuhoch Stealth Mastery. It made my life easier to spot and single out those snipers to kill first.

On an entirely different note, OP probably hasn’t tried his odds against Mushroom, Mordrem Itzel and Chak – Oh god, chak! They come in SWARMS!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Raids: Will anyone take thief?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

So, D/D compared to staff:

D/D: (Dodge), CnD, BS, 1 autochain
t: 3,97s
coefficient: 6,16

Staff: (Dodge), WCx2, 1 autochain
t: 3,94s
coefficient: 6,72

Both rotations take the same time, but they are not completely sustainable (running out of initiative).

Since we have two different weapons and different traits we have to correct these coefficients now:

D/D: Revealed training: approx 6% modifier
Staff: Staff Master 10%; Staff weapon dmg/Dagger weapon dmg = 1,1

corrected coefficient:
D/D: 6,44
Staff: 8,62
—> Staff approx. 26% more dmg, meaning you only need to hit more than 1,8/3 WC to have more dmg than D/D.

Slower rotations slightly favor D/D, but still lead to a difference of about 22%.

This where just some fast estimations, there might be some errors in it, if you find them pls tell me

And the staff cleaves! So good
The only thing the staff lacks is a way to quickly de-aggro like CnD. But I put my money on staff with its ridiculously bursty damage.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Problems with Kudzu Precursor Collection

in Guild Wars 2 Discussion

Posted by: Iris Ng.9845

Iris Ng.9845

Have you talked to Explorer Loana? She starts the quest chain for this.

I can’t find her anywhere, especially not in the location stated by the wiki.

:(

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Problems with Kudzu Precursor Collection

in Guild Wars 2 Discussion

Posted by: Iris Ng.9845

Iris Ng.9845

Dear Anet,

It was a pretty easy collection. I enjoyed most of the part, until the last one Kudzu III which is particularly frustrating.

Firstly, let me start with the horrible RNG gate. One of the required components is the chili seed that is randomly dropped from a herb patch which spawns chili peppers randomly in random locations! These fine seeds took me 2 hours to harvest, mainly by running from one map to another looking for a herb patch. They are hardly fun, but a horribly long chore! And there are dozen other seeds to harvest… The other component is the Compost “obtained from a heirloom seed pouch”. Sound easy enough right? Nope. I opened stacks of Heirloom Pouches and none has dropped to me so far. I have been farming Vinewrath to the point that I’m sick of it. I really want to give up the whole collection because of this terrible RNG. It’s frustrating, ANet, can you please look at your number and do something about it?

Secondly, the hint is very obscure. For once, I need to find an Unbreakable Garden Trowel dropped by “an enemy guarding a garden”. Great! Now on to finding which garden? and which enemy exactly? Here I am, camping re-spawning mobs and praying that they are the right targets for a few more hours to no avail. Am I wasting time here because hello, RNG again!

Thirdly, the event chain that never happens. One of the required events is to kill the Champion Risen King in the Royal Tomb. To my dismay, the NPC is never at the location every single time I check. There are many other players like me who come camping here and we have no clues how and when this event will start. I’ve been stuck at this part for 3 days and it’s disheartening. Is there any solution or should I just drop the project and do something else?

Dear players,

If you can give me a pointer to solve any of the aforementioned problems, you have done me a great service. Your kindness is much appreciated !

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Fractal Vendor news

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Bugs go away!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Half way through my second elite spec and I have had a blast with just Open World Exploring.

I did not grind anything nor bothered rushing anything. Mastery was unlocked naturally as I explored, discovered, and enjoyed the map content alone. I haven’t touched any fractals or dungeons yet. Still waiting for several friend to complete their first elite specs. But so far, my $50 has been fully paid out. Love it!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Fractals and the Heart of Thorns Release

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Thank you, thank you very much for all the fix and polishing in Fractals. Toast to ArenaNet!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Guild Wars 2 - anime?

in Guild Wars 2 Discussion

Posted by: Iris Ng.9845

Iris Ng.9845

As long as it’s not ruined by Lolicon or little sister fetishes like many unfortunate animes have been. SAO for example.

It also needs animated by Madhouse. <3

Oh yeah, sure!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Necro builds after HoT release?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Even Curse to carry all the Plebs with your amazing grace CPC!

@spoj: not that kind of ship D;

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Necro builds after HoT release?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Yeah for it to be worthwhile it needs to provide enough poison and death nova procs to compensate for the lack of burn necro has.

I’ll ship u if u make the condi necro work!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Steven, grab ur torch, we have 2 witches to burn!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Which elite spec are you going for first?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

400 Hero points are tough to get in the first few days. So which one of your babies is gonna get the special treatment?

For funsy, here is the poll: http://strawpoll.me/5801733

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Tome will not work. It gives you a spirit shard instead of experience.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

It’s like watching bread dough rises. So exciting!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

what’s a joel?
uhhhhh changes to WHAO, nais! Ireniooooo you’re my babe

Hahaha, I told u. That guy could make it! (Or totally break it, R.I.P Turret engi)

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Meta team comp after HoT?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

2. Fight is too short to actually need Aclarity: If you want more Burst, take Guard. If you want fast travel in vertical axis, take Mesmer.

Without having seen fractal 90+ I wouldn’t say that. Even on a current lvl 50 alacrity would get some good use. In addition chronomancer has tons of quickness. The only reason I would take a guardian over a mesmer is for aegis.

Guard has about the same amount of quickness up time as a mesmer, considering the strong presence of a Revenant in the group. Guard has much better burst damage than a mesmer if your group is organized enough to annihilate everything within 30 seconds. If you take a Guard for aegis, may as well take a chronomesmer instead to abuse (distortion+ Blur) x continuum split. Many skills are double or triple damaging (Mossman’s Gouge, Ashym’s staff flare skills, Ettin’s stomp) and there are skills that are unblockable like Molten Berserker’s shockwave.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Meta team comp after HoT?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

What do you want a thief for?

Cleave.
Evade/semi-tank/anchor.
Single-target burst.
To solo some puzzles.

More like you need a daredevil than a gen-1 thief.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Guild Raid Testing

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

So, you do select specific guilds to participate in tight closed beta tests.

This is not a public survey. It is perfectly reasonable to recruit QAs with a specific background so that they know what the QAs know and can bring to the table.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Guild Raid Testing

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

What do Attuned do? Not heard of them until now.

They produced Wooden Potatoes! (j/k) They do Triple Wurm. They have some high level of coordination for such events so I’m not surprised at them being picked. Different perspectives are always good.

Ethereal Guardians [EG] is also a nice candidate, just saying

@Gaile: Thanks for your reply. I can’t help but waiting for the content to be released D;

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

Meta team comp after HoT?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

+ 1 Banner bot
+ 1 Reflect bot
+ Whatever else – Pick one in the pool of classes that have decent amount of Blind, Cleave, Crowd Control.

Some notes:
1. Everyone brings their own consumables.
2. Fight is too short to actually need Aclarity: If you want more Burst, take Guard. If you want fast travel in vertical axis, take Mesmer.
3. Stop relying on Deep Freeze. Get good.
4. Learn a class properly and perform it to a satisfactory level; stop switching between meta classes and play like crap. Get good.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

Guild Raid Testing

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Congrats, [Att] and [DnT]!

I assume the testers are free to discuss the content, like in the case of the new WvW borderland testing?

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

top 10 nerfed dungeon rewards ideas…

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Custom Arena Tokens! :>

That one is like 2g a piece. You either don’t have any use for them or cringe when you run out of them :x

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Will you still be doing dungeons after nerf?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Not now, not later.

I already finished all my collections ages ago. I have enough characters that are fully leveled. My only interest left in dungeons is the experience. So I’d probably go back to dungeons if my friends need to level his characters up or if it’s faster to level my Mastery there.
Furthermore, between PvP League, Raid, Fractal, Crafting, Exploration and Learning all the new classes, I don’t see any time for me to bother with dungeons for a while.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Your best LFG reads and puglife stories

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Anyone else experienced a legit Fyonna pug fight where a single egg wasn’t left unopened?

Ok, I admit there were like 5 left.

If i were you, i would have opened them anyway. Why, you may ask ?

Kumamon!!!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

I did some maths sometimes ago. It took approximately 60 explorable paths to unlock all 3 tiers of the Legendary Weapon mastery, assuming you’ll get the same amount of experience like currently. You still need to find Mastery Points somewhere in Core Tyria as well. On top of that, you also have Pact Commander mastery and Fractal mastery to grind for.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

With the current rate of the inflation of certain items, i can’t see how causal and new players will every catch up, dungeons was always a good way to keep up with the inflation.

The more gold is pumped to the economy, the more demand (buyers with gold) overcomes supply (mat/item sellers), the more inflation will be driven up. The new players will never catch up if they keep the same one track mindset of farm gold, more gold and even more gold to chase after an item with a competitive price – The race in which new players will never win against veterans who have amassed enough wealth to outbid them. What Anet is doing is to look at the economy as a whole and shift the power from the sellers (mostly Trading Post Barons) to the buyers. Surely you will earn less gold from dungeons, but your gold is worth more and you can afford more goods. It also seems from J.Smith that doing a variety of things in the game will net you more income than fixating only to dungeons. They most certainly don’t bar you from earning gold through trading trophies with other players (for example, PvP trophies, WvW trophies, BL skins, crafting mats). So new players, given the chance to explore all the aspects of the game, have many income venues. Well, unless they are gold sellers soly relying on dungeons, then… Idk~

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

If ANet is successful in introducing deflation back to the economy (pump more mats, balance the scarcity of the items, reduce gold generation, etc.), your gold will become more valuable, and so does it lowers the gold to gems exchange rate. I think it’s worth a caution to hold on to your gold reserve for a future use after HoT and try not to hoard too many luxury and big ticket items (skins, precursors, etc.)

But then Halloween is rolling out, so good luck!

Also J. Smith has words that he’s looking into adding valuable mats into dungeons to shift its values from solely gold to more tangible rewards. I hope it would means less Blue/Green and more Rare quality or T6 mats.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Well, I guess there goes my chance of ever getting my dungeoneer collections done …

You can always pvp. :^)

I’m lousy at pvp, and solo pvp is far worse than pugging dungeons. Anyway, at my current rate of one weapon box every other week from pvp it’ll be ages before I get anywhere, despite the fact that I’m only missing 2-5 weapons from 6 of the 8 dungeon collections …

Well, I guess it’s high time for a pity party, with guildies acting weird, real life down the drain, this kind of fits in …

Its a sad thing, but so was closing my doors for the last time. except now i get to open a new one. and all of us are faced with new challenges. and new things to create and do.

have some faith you all.

see you in game.

I guess you’re right … let’s hope I’ll see it like that tomorrow. Good luck to you!

They only cut down on gold, not the token rewards, so you should be able to complete then Dungeoneer Collection with the same pace you currently have. If you need help to get a group in, let me know, I’ll come flying.

@Chef I have seafood udon noodles at my place if you’re tired of cooking for yourself at all. Stay strong, friend!

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Maybe, there may be other better reasons to the decision of nerfing the dungeon rewards than just ANet being an evil company (which people never feel tired of condemning) and sneakily attempting to remove Dungeons from the game.

New dungeons confirmed.

WHERE?

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Next step:

Guild Wars 2 > Forums > Game Discussion > Fractals & Raids

You know what is the better prediction?

[Noob] has new Raid Mentors.

Im not sure if I follow what you mean

Focus on the better possibility than going backward to depravity. I’m assuming you are no longer playing the game by the past negative comments you have brought in the discussion. I hold nothing against your opinions, just to point out they contribute nothing but to build up another pity train that drives people out of this subforum.

So I did understood what you meant after all, just didnt actually thought you would be the type of person to say that kind of thing.

That is perfectly okay and I accept your decision wholeheartedly with no hard feelings. It makes no sense to keep me as mentor is there?

No one is driving anyone out of this subforum, Iris. This subforum is growing in popularity and activity.

I have a doubt that we are understanding each other.

What I’m trying to say that Dungeons will stay. New players will still need guidance. People will move on to the more hardcore content and be more proficient at it that Raid Mentors may be a frequent term in the future. Then nobody would ever pay attention to Dungeons which are more or less then training stage than the core farming point. A cut in gold doesn’t mean Dungeon removal.

I have seen more people talking in this subforum, but less with cool heads and good vibes. We have managed to improve the atmosphere a bit with dlonie’s initiative to Welcome the Raid Team. But now we’re back to pitchfork and riots against Anet decisions without being rational at all. A cut in dungeon rewards is meant to balance the economy, neither to remove Dungeons from the instanced content nor antagonize the dungeon running community.

Last but not least, I hardly have any say in the new mentor guild.

Out of all the rage comments I thought mine was likely the most soft of them all with a sarcastic tone

Come one, come all. Don’t become a part of them.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Next step:

Guild Wars 2 > Forums > Game Discussion > Fractals & Raids

You know what is the better prediction?

[Noob] has new Raid Mentors.

Im not sure if I follow what you mean

Focus on the better possibility than going backward to depravity. I’m assuming you are no longer playing the game by the past negative comments you have brought in the discussion. I hold nothing against your opinions, just to point out they contribute nothing but to build up another pity train that drives people out of this subforum.

So I did understood what you meant after all, just didnt actually thought you would be the type of person to say that kind of thing.

That is perfectly okay and I accept your decision wholeheartedly with no hard feelings. It makes no sense to keep me as mentor is there?

No one is driving anyone out of this subforum, Iris. This subforum is growing in popularity and activity.

I have a doubt that we are understanding each other.

What I’m trying to say that Dungeons will stay. New players will still need guidance. People will move on to the more hardcore content and be more proficient at it that Raid Mentors may be a frequent term in the future. Then nobody would ever pay attention to Dungeons which are more or less then training stage than the core farming point. A cut in gold doesn’t mean Dungeon removal.

I have seen more people talking in this subforum, but less with cool heads and good vibes. We have managed to improve the atmosphere a bit with dlonie’s initiative to Welcome the Raid Team. But now we’re back to pitchfork and riots against Anet decisions without being rational at all. A cut in dungeon rewards is meant to balance the economy, neither to remove Dungeons from the instanced content nor antagonize the dungeon running community.

Last but not least, I hardly have any say in the new mentor guild.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

I actually had a better experience with this comment

https://www.reddit.com/r/Guildwars2/comments/3ogusa/the_guild_wars_2_heart_of_thorns_economy/cvxc7jf

I don’t really care about tours, because I did them often enough but it was nice to be rewarded for doing one once in a while. On the other hand all the new stuff is so heavily restricted in their rewards, I don’t know what ANet actually wants me to do except open world zerging.
It’s nice that they focus on raids, but you can do them only once a week and they won’t be available at launch. It’s nice that they want to focus on fractals, but you can only do 3 reward tiers daily, one of them being scale 10 or less (aka almost as boring as open world PvE).

Give me something to do when I have a day off, god kitten it

My crystal ball said “Selling new fractal (daily) is gonna be a thing!”

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Dungeons brought my friends back to GW2

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

I have been running a couple of GW1 vets through some GW2 dungeons, so I totally understand what OP has experienced. It feels fresh to see the content as it was designed through the eyes of newer players in which the ambient, story, dialogue, boss mechanics are fleshed out more than just a few gold earned after a few minutes run through. I’m too used to dungeons now that I often fail to see how this content was meticulously crafted 3 years ago; but I’m sure it will not go unnoticed by new players and that dungeons will stay permanently as a core part of GW2 content.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Next step:

Guild Wars 2 > Forums > Game Discussion > Fractals & Raids

You know what is the better prediction?

[Noob] has new Raid Mentors.

Im not sure if I follow what you mean

Focus on the better possibility than going backward to depravity. I’m assuming you are no longer playing the game by the past negative comments you have brought in the discussion. I hold nothing against your opinions, just to point out they contribute nothing but to build up another pity train that drives people out of this subforum.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Next step:

Guild Wars 2 > Forums > Game Discussion > Fractals & Raids

You know what is the better prediction?

[Noob] has new Raid Mentors.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Also, this is a good time to partake in the discussion with John Smith himself, instead of swallowing our own pity about the incoming dungeon gold cut.
https://www.reddit.com/r/Guildwars2/comments/3ogusa/the_guild_wars_2_heart_of_thorns_economy/cvx7bhb

Maybe, there may be other better reasons to the decision of nerfing the dungeon rewards than just ANet being an evil company (which people never feel tired of condemning) and sneakily attempting to remove Dungeons from the game.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

With the nerf to dungeon gold farming, all the meta tryhards will be slightly disincentivized and all the decent folk who enjoyed running and teaching dungeons will receive more noticeable acknowledgement.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

HoT Economy Blog

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Speaking of SW, the value of each champ bag deteriorates greatly due to the popularity of the farm. When it was firstly introduced, you can make easily 200 g in 3-4 hours by abusing it. As soon as the chest map is organized and more people make trains, the gold income drastically drops to the point of only 10 silver per champ bag. It’s a sign that the economy balances the value and influx of gold by this farm and it’s not as unhealthy as we made it to be. (Actually, I’m quite grateful to the chest farmers for bring down the atrocious price of T6 mats that reigns high at 45-70 silvers a piece for months). With the new map rewards, I speculate this farm is gonna die down as it no longer maintains a high reward/hour ratio. Maybe the Orr farm will come back more strongly than ever with Charged Lodestone and Giant Eyes are in the loot table now. Who knows…

This is not how econemy works sry.
Money (of any kind), and in gw2 that is gold only have a value due to what you can get for said gold.

So, by lovering the gold from dungeons and making more people do SW or other farms that mainly provide materials, then that simply mean that the value of gold will go up compered to what we can buy for said gold (deflation). This is the opposit of what we have mainly been seeing (inflation). Now I am going to assume that Anet have some numbers to support this change and that they simply want to reduse the inflation that we have seen so far, but.. the track record of anet is sadly not giving me a lot of hope.

This is exactly what J.S. mentions in his blog post.

The major concern that we’re sure to face is the specific intent of dungeons as a gold-generating activity. To that effect, let’s talk about map rewards.

Map rewards are specific, tangible rewards you receive from playing on a map. They allow players to balance overpriced items as well as seek specific materials for their personal goals without constant uncertainty. Map rewards are pretty great but are a constant enemy of scarcity. Map-reward materials can no longer be overpriced for any extended period of time because players now have the power to push the supply when needed. This shifts the power from the supplier of a rare good to the buyer, because the buyer now has the option to refrain from buying and still achieve goals, which is what we wanted.

which ignores the concept of people who like earning gold in dungeons actually not wanting to run map based activities because they find them less entertaining?

Which ignores the fact that people who loves to hoard Gold and spend on nothing is but a fraction of the economy and several more actually farms dungeon gold for their x numbers of legendary weapons and high-end stuffs?

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

HoT Economy Blog

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Speaking of SW, the value of each champ bag deteriorates greatly due to the popularity of the farm. When it was firstly introduced, you can make easily 200 g in 3-4 hours by abusing it. As soon as the chest map is organized and more people make trains, the gold income drastically drops to the point of only 10 silver per champ bag. It’s a sign that the economy balances the value and influx of gold by this farm and it’s not as unhealthy as we made it to be. (Actually, I’m quite grateful to the chest farmers for bring down the atrocious price of T6 mats that reigns high at 45-70 silvers a piece for months). With the new map rewards, I speculate this farm is gonna die down as it no longer maintains a high reward/hour ratio. Maybe the Orr farm will come back more strongly than ever with Charged Lodestone and Giant Eyes are in the loot table now. Who knows…

This is not how econemy works sry.
Money (of any kind), and in gw2 that is gold only have a value due to what you can get for said gold.

So, by lovering the gold from dungeons and making more people do SW or other farms that mainly provide materials, then that simply mean that the value of gold will go up compered to what we can buy for said gold (deflation). This is the opposit of what we have mainly been seeing (inflation). Now I am going to assume that Anet have some numbers to support this change and that they simply want to reduse the inflation that we have seen so far, but.. the track record of anet is sadly not giving me a lot of hope.

This is exactly what J.S. mentions in his blog post.

The major concern that we’re sure to face is the specific intent of dungeons as a gold-generating activity. To that effect, let’s talk about map rewards.

Map rewards are specific, tangible rewards you receive from playing on a map. They allow players to balance overpriced items as well as seek specific materials for their personal goals without constant uncertainty. Map rewards are pretty great but are a constant enemy of scarcity. Map-reward materials can no longer be overpriced for any extended period of time because players now have the power to push the supply when needed. This shifts the power from the supplier of a rare good to the buyer, because the buyer now has the option to refrain from buying and still achieve goals, which is what we wanted.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

First 3 HOT legendaries revealed

in Guild Wars 2 Discussion

Posted by: Iris Ng.9845

Iris Ng.9845

Nevermore looks unique. However, H.O.P.E looks like the Pistol version of Bolt and Astralaria looks like the cousin of Eternity. It makes me feel not very excited about the latter…

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

HoT Economy Blog

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Cant say im upset about this. I dont even have the motivation to do arah anymore.

And i agree rewards should be shifted into raids and fractals and away from dungeons. Though i would hope arah retains some decent level of rewards.

I’m in your camp.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

HoT Economy Blog

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

Map rewards means that there will be a huge influx of mats, but they don’t create gold. You need to sell them to other players to earn gold. On the other hand, dungeons generate gold and there are no hard caps on it with the incorporation of F2P system. I bet the economy will be thrown into chaos if there are no actions to reduce the gold input to the game. Then they introduce Raid, Fractal, League all of which have their own reward systems as well. I think it’s reasonable to take out something when you put so many things on to the balance and it’s just inevitable that dungeon gold is the first to get the axe.

Speaking of SW, the value of each champ bag deteriorates greatly due to the popularity of the farm. When it was firstly introduced, you can make easily 200 g in 3-4 hours by abusing it. As soon as the chest map is organized and more people make trains, the gold income drastically drops to the point of only 10 silver per champ bag. It’s a sign that the economy balances the value and influx of gold by this farm and it’s not as unhealthy as we made it to be. (Actually, I’m quite grateful to the chest farmers for bring down the atrocious price of T6 mats that reigns high at 45-70 silvers a piece for months). With the new map rewards, I speculate this farm is gonna die down as it no longer maintains a high reward/hour ratio. Maybe the Orr farm will come back more strongly than ever with Charged Lodestone and Giant Eyes are in the loot table now. Who knows…

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

HoT Economy Blog

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

With the new map reward system, they probably moves certain trophies, T6 mats out of the loot tables to cut down the input to the market. I speculate that there will be some adjustment (read: reduction) to the daily gold reward while keeping the number of tokens in tact. People who do daily dungeon tours of 16-18 paths a day will see a more remarkably nerf to their rewards than people who only enjoys 3-4 paths (read: Arah) a day. I think the nerf is meant to dissuade dungeon farmers from devoting their time and energy to the dungeon gold rewards and instead branching out for different developed and supported content.

It’s pretty clear that dungeons will be no longer further developed. People should stop asking for the impossible.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Thief, Ele have no place in raids?

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

With the latest change to Daredevil, what Tobi said about Daredevil the strongest tanker couldn’t be closer to the truth! ;o

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Best/worst Kick reasons (Fun)

in Guild Wars 2 Discussion

Posted by: Iris Ng.9845

Iris Ng.9845

I was in a CoE pug and there was this very angry warrior who got some abusive opinions against pro-Meta players. Then he started a verbal fight with a member of the group, but the funny thing is, just before the last boss, he initiated a kick at two other unrelated members. I decided enough is enough and kicked the abusive guy. To my surprise, one of the two “about-to-be-kicked” victims told me that I’m a kitten tyrant and that I would invite a guildie to replace the warrior, so he left the group voluntarily. The rest of our group just quietly picked up our pace and finished the run.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

(edited by Iris Ng.9845)

looking for Nerco Fractals Build

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

How’s about a Hazmat suit? No buff needed, 1 minute duration, delivered straightly from our master race Asura. Speaking about exploits at Old Tom is like, 3 years too late.

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids