Why should, say, a LB ranger be worse than a thief? That’s just asking for your personal favourite profession to be god-mode.
Ranger: Pet and invulnerability – Thief not. Give thief invulnerability and a companion (and then I could play ranger) and it would be even again.
While thief isn’t the easiest, it isn’t the hardest either. Now, playing it as main since the start I might not be a good example, but thief ain’t THAT hard to play, just need to understand their strength and weaknesses. I DO agree that thief got some problems atm, mainly in PvP (they seem fine for WvW and PvE), so does a lot of other professions. That’s just how MMORPG is.
The weird thing is that I kill thieves left and right in wvw recently. No matter their build, as a D/D thief who isn’t that much into fighting anymore anyway as it’s pretty useless (= I’m not giving “my best”)
So, I guess thief is hard to play. Otherwise every other build would defeat me.
Every profession does not have revealed. 4 profession does. And not even all of those 4 can play good builds that involves it.
Question is why it has been brought into the game without counterplay for the thief – that is a slap in the face.
How does thief NOT have counter to other people? Insane mobility (especially with the new DD traitline), great control and high damage. That’s enough already.
Problem is, you as a thief main should know that, that all other classes have invulnerability and dish out as much damage as thieves with backstab with a single skill.
Sure thief might be in a little tough place atm, but don’t forget they have been masters of 1v1 since release more or less. I think we can let other professions shine just a little for now.
I’m 1 vs 1 with thief for ~1,5 years, so basically since ferocity has been introduced – and during that time the class wasn’t the “master of 1 vs 1” but with some skill “even”. I don’t think that “letting other classes shine” because of poor balance is an argument.
Of course they intend to make it playable (which it already is). It’s not like they can just tune up thief and call it a day. It affects all of PvP and WvW if you buff one profession.
True, but some of the descisions of the June patch are petty poor – they should’ve seen that instead of bringing it into the game.
Because thieves are great at mobility, dodges and got stealth. You can’t have everything, why would you think thieves should have that? If every profession got everything, then what’s the difference between them?
Now you’re contradicting yourself: With revealed skills all thief has got is mobility with the “right” weapons and the “right build” so basically all you should equip is S/D and SB or Staff and SB – what about the rest of the builds? I’m not using ports – I don’t like the playstyle – so where’s my survivability?


