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WvWvW isn't duel zone

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Posted by: Jayne.9251

Jayne.9251

Actually I might go hunt some duelers down right now just for the lols.

Don`t come back here shrieking if you get spanked.

L’enfer, c’est les autres

Is anyone actually using the scouts function?

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Posted by: Jayne.9251

Jayne.9251

You can yell at me all you want, I still won’t come. I’m the one telling you where the blob is. If, as a commander, you don’t understand the value of this, frankly you don’t deserve to be followed. If it’s an all hands on deck to defend, that’s dufferent.

L’enfer, c’est les autres

WvW Poll 04/28: Scoring vs. QoL (Closed)

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Posted by: Jayne.9251

Jayne.9251

Thank you for doing these polls.

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WvW Poll 05/06: Reward Tracks (Closed)

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Posted by: Jayne.9251

Jayne.9251

L’enfer, c’est les autres

(edited by Jayne.9251)

World Linking Feedback [merged]

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Posted by: Jayne.9251

Jayne.9251

I’m starting to feel protective about Tyler the same way I am about Gaile.

He’s actually taking the time to understand the community. He actually listens and tries his best to fix issues.

Remember this to buy him some goodwill and patience if things don’t go perfectly.

I can’t recall any time playing wvw when we’ve had someone like this.

L’enfer, c’est les autres

Will reset be the same day/time?

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Posted by: Jayne.9251

Jayne.9251

It’s already reset in EU, so yes for tonight for NA.

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Alpine Border Land Back - Spawn Treb Bug

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Posted by: Jayne.9251

Jayne.9251

L’enfer, c’est les autres

Objective Claiming - Combatting Troll Claims

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Posted by: Jayne.9251

Jayne.9251

This thread is just another attempt to make sure small guilds leave WvW.

You really haven’t a clue what you are talking about.
I have a small guild which I have solo upgraded to level 47 so far including all WvW upgrades and I started this thread so don’t talk rubbish about this being an anti-small guild thread.

Ooooh! I didn’t think you could solo upgrade, so I haven’t bothered. How?!

Hey, if you got the time to grind your face off getting mats that can’t be bought or made, and the gold to buy or make the other mats.. then you can solo upgrade your hall It’s not cheap!

Naw I just wanted to be able to provide some useful buffs like I did in the past as a solo guild. Not sure I want to do that much pve for wvw, lol.

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WvWvW isn't duel zone

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Posted by: Jayne.9251

Jayne.9251

If you wanna duel go Obsidian, we dont need your kitten in eb, nor take queue spots. Duel all you want but dont cry when I kill ya bum.

If you’ll build all the siege in the keep and all four towers, refresh it every hour, scout and miss out on all the loot, I’ll gladly go to OS and duel and then get stuck in a queue for a five minute fight.

A lot of duellers are your server’s scouts who get zero loot and duel so they keep on top of skills to properly defend.

How about you go to OS to blob?

L’enfer, c’est les autres

Any advice on ganksquads?

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Posted by: Jayne.9251

Jayne.9251

I make note of those guys and then wait to catch them alone. I’m patient.

Otherwise just call out on map. A handful of people will usually commiserate and come and stomp the trolls.

L’enfer, c’est les autres

Alpine Maps.. fine tuning.

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Posted by: Jayne.9251

Jayne.9251

Trebs should totally be able to hit towers. It’s strategy.

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WvWvW isn't duel zone

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Posted by: Jayne.9251

Jayne.9251

Stop telling people how to play and go enjoy your own way to play.

You notice they’re saying please … Why is it so hard to respect another person’s choices?

Those duellers are easily worth five zerglings.

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Alpine Border Land Back - Spawn Treb Bug

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Posted by: Jayne.9251

Jayne.9251

If they haven’t addressed it by now, with the literally hundreds of threads about it over three years, then Anet clearly views it as a viable play.

I don’t personally like it. It feels cowardly, but eh, find work arounds.

I had no issue with the bottom of cliffs neutral zone at south camps … If you’re dumb enough to walk into the invul zone, you should die … But this particular one affects property (aka towers).

Still, they got rid of the cliff south camps zone.

Frankly, it just indicates a lack of skilled player that uses the spawn treb. I’d be embarassed to get caught using it.

L’enfer, c’est les autres

THANKS

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Posted by: Jayne.9251

Jayne.9251

don’t like the return of the Alpine BLs, so many zergs making it harder for smaller groups to get around and take objectives.

1+ couldnt agree more

Bah. I used to solo run supp, build a cata, get Garri wall down on reset EU T1. Just need to be able to read the map.

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Objective Claiming - Combatting Troll Claims

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Posted by: Jayne.9251

Jayne.9251

This thread is just another attempt to make sure small guilds leave WvW.

You really haven’t a clue what you are talking about.
I have a small guild which I have solo upgraded to level 47 so far including all WvW upgrades and I started this thread so don’t talk rubbish about this being an anti-small guild thread.

Ooooh! I didn’t think you could solo upgrade, so I haven’t bothered. How?!

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Why are mods deleting all threads

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Posted by: Jayne.9251

Jayne.9251

There’s been a lot of PvF under very thin guises and drama and stuff.

While I of all honesty would like matchup threads again, I understand if Arenanet doesn’t want to deal with the harassment issues.

if you want matchup threads there is a website aimed towards that goal exactly. Here is the link to that website if you are interested in talking with or against other servers who do WvW. http://www.gw2wvw.net/ just go to the forum page and you should be fine from there.

That site is the biggest clustergiraffe to age.

That site. It’s basically just the same players, not even that many of them, posting the same repetitive trash talk every day. Frankly hardly any of it actually has to do with the current matchup outside of “X – server ppt’d so hard last night.”

I don’t really see many threads get deleted. I see some get closed / locked, but it’s pretty understandably so in most cases.

Mods should warn the writer of the thread and let him edit whatever is wrong in his/her thread post rather then delete it entirely. Unless people are being really nasty in the thread. If theres a discussion going on it should’nt get deleted.

They don’t have the staff for that … It’s why the match threads were removed. Not enough resources to moderate properly.

Don’t take it personally. And if seems endemic, and random, you can always use reddit.

L’enfer, c’est les autres

Objective Claiming - Combatting Troll Claims

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Posted by: Jayne.9251

Jayne.9251

This is an important item to address. Because we can’t kill spies or take them out of play, some sort of counter play needs to be in place. Apparently this is happening a lot in tier 2 =\

Spies get really annoyed if you follow them around, being super friendly and helpful.

New players, however, love it and are grateful.

Eventually your spy becomes your scout — if you see him or her in a tower, you know there’s going to be inc soon.

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Objective Claiming - Combatting Troll Claims

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Posted by: Jayne.9251

Jayne.9251

It’ll just lead to fights … Who determines who valid to claim or not.

Yep, there are troll guilds. With all the recent activity, just flip the keep. Problem solved.

Giving the power to the players to decide has, historically, been a bad idea in this game.

L’enfer, c’est les autres

Get rid of objective capture messages!

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Posted by: Jayne.9251

Jayne.9251

Nope. Love them. Keep them.

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Poll: You see a 1v1 fight, what do you do?

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Posted by: Jayne.9251

Jayne.9251

Duels often involve talking with the enemy, bowing, and not staking.

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make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

@Jayne.9251
There are entire servers that have a reputation of playing defensive. Is that because they don’t have any guilds?

Let me post a couple facts:
Servers are region based (NA, EU, China)
Regions have peak and dead times for their game population.
WvW game mode is dependent on maintaining a consistent representation across all time zones.
Guilds don’t have to be large. My “guild” is my guild storage vault.

Just because Blizzard uses servers, or some people have an emotional attachment to them doesn’t mean they make sense for this game mode. The current system is imbalanced by design. Anet can’t even give stuff away without people complaining, so any fix they make to the system will upset some people. Maybe it is my narrow mind, but the only other solution I see is to monitor the overall player population by region per time slot. Then hard cap players per server by time slots so the player base is forced to reorganize.

TorquedSoul posted a good article on the subject. They put a lot more effort into communicating the concept than I did.

I’d suggest you look at the cosmology of those “defensive servers” to discover it’s a mish-mash of a bunch of tiny guilds/solo players — and not one big guild.

I guess you’re just ignoring the overwhelming “NO” you’re getting in this thread eh?

And not just from me.

L’enfer, c’est les autres

[Suggestion]Buildables! (inspired by PS2)

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Posted by: Jayne.9251

Jayne.9251

1. Siege in open field is usually frowned upon. And if it’s buildable, someone will use/abuse it in open field. (I’m looking at you Maguuma!).

2. We just got rid of a lot of gimmicks. Players seem to hate anything remotely gimmicky/pve in WvW. You want to add some now?

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

@Jayne.9251 guild wont fight for ppt only, but if a castle could be somewhat a extension of the GH, pride and very good chest rewards over holding time would make people fight and defend more instead of blob empty stuff.

lol.

They can claim the keeps and towers now. Proudly raise their guild flag. Do they defend? Nope.

What I think people want is something to stroke the ego of the associated guild’s they’re in — they want an entire server their own BIG GUILD NAME HERE server — with everyone else supporting their ambitions. Which on a public MMO is a bit silly (although a few have tried lol).

humm good point, well defensive mechanics can be a"bad gimmick thing", is not rewarded well, and guilds that hold stuff should be rewarded better, but game is designed to work like AB to simulate non-stop activity, but that would be a different chat and many things needed to be changed to make a decent gameplay, the point of being WvW guild cantered isn’t to make acces to wvw for guild only, but add features, some minor new elements while holding camps/tower/castles, or even good rewards, Guilds atm aren’t noting more than chat rooms with grind options to lvl up some sorta gimmicks that are being reviewed by devs at player request because they were to much of a broken system, Guilds should have strong entity in the game.

No I completely agree with you. Without guilds, there’s no, um, wars.

But they can’t be the end-all and be-all. There’s so many different factors that go into making WvW an addictive mess that it is.

Perhaps we should have a more thoughtful thread on what role guilds could potentially play in wvw — and view it from a if/then cooperative type of query (ie. there should be perks for joining a guild, etc .. which I think they tried to do with the halls)?

L’enfer, c’est les autres

Gift of Battle Feedback [merged]

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Posted by: Jayne.9251

Jayne.9251

Might help if you read the patch notes from two weeks ago m’dear:

https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-April-19-2016/first#post6111787

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Please do something about tactivator use

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Posted by: Jayne.9251

Jayne.9251

Or or!

If you’re not in map and know someone who is .. briefly invite them to guild to toggle the activator, then have them leave guild.

There’s nothing more I love doing than thwarting trolls

L’enfer, c’est les autres

THANKS

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Posted by: Jayne.9251

Jayne.9251

I’m hoping you get at least a week’s reprieve from the complaints/suggestions for fixes, etc …

Thank you for listening to us.

Sincerely.

xox

L’enfer, c’est les autres

Please do something about tactivator use

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Posted by: Jayne.9251

Jayne.9251

Spent a lot of time on EB the past week, and every single time, the kitten airship was being pulled for no reason, no enemy inside. As if that wasn’t annoying enough, some people also complain of this causing them lag as well. Please put in some better method of using them, thanks.

This is the new siege trolling?

Poor supply wasters, they’re frustrated.

Frustrate them more and just invite off-hour people into your guild with limited access, except to toggle the tactivator.

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

@Jayne.9251 guild wont fight for ppt only, but if a castle could be somewhat a extension of the GH, pride and very good chest rewards over holding time would make people fight and defend more instead of blob empty stuff.

lol.

They can claim the keeps and towers now. Proudly raise their guild flag. Do they defend? Nope.

What I think people want is something to stroke the ego of the associated guild’s they’re in — they want an entire server their own BIG GUILD NAME HERE server — with everyone else supporting their ambitions. Which on a public MMO is a bit silly (although a few have tried lol).

L’enfer, c’est les autres

Please do something about tactivator use

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Posted by: Jayne.9251

Jayne.9251

Just make sure the guild that claims it does not set it to “Public Use”.

Thats not always the best option, because if that guild doesnt have a member on to switch it to public use, than nobody can use them.

Yes, but it’s within your means to control if the issue is becoming endemic.

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

Well., it appears that you have a particular tunnel vision that doesn’t even let you debate content — you don’t address a single issue I’ve raised. I get it. It’s the Internet after all.

You are the one not debating and instead simply being contrary. Exactly what do you think will keep WvW viable over the long term? I surely hope your answer isn’t the same system that we have been using for the last few years.

Here’s what I want you to answer:

Large guilds would anchor a match and small guilds/PUGs would fill in the gaps.

Randomly dispersing them will result in a non-cohesive group that will crumble with this model.

How would you employ this pugs as mortar? If they are not guild aligned (and frankly not everyone wants to be in a guild), how do they ascertain who they play with week after week?

I’m telling you that the people who do the grunt work on your maps, the ones who call out for defense, the ones who scout, are NOT part of a big guild, if any guild at all. You lose those people because their network is broken up with your idea and randomly assigned, and you lose your maps.

This is what I want you to address.

The server system currently has nothing to fight for. An empty score system devoid of rewards, a map with objectives that don’t do anything and stale lopsided matches have driven nearly every decent guild out of WvW.

Sooo wait .. you’re saying guilds will fight for ppt? Oh wow. lol.

Context… holding onto an antiquated system choking the life out of the game mode makes no logical sense. At the very least the OP is putting forth an idea.

Choking the life .. a bit dramatic

This game mode has actually kept people playing WvW for three years without any significant upgrades or changes to the game. Why? Because communities sprung up from this antiquated system where people know each other and actually log in for the community.

Guild groups that jump from server to server don’t get to experience this, so I kind of understand why there’s a disconnect.

True equality can never effectively be achieved (nor should it) but what can be done is to create matches where victory conditions are always possible.

Yup and that was within the player community’s control to do this, but they chose not to and instead waited for Anet to step in and play parent — which they’ve done with the server linking (note this solution lets them destack player-rigged servers at will, and lets people retain their existing communities — at least Anet gets how important community is to the vitality of this game).

Rewarding guilds and players that defend, flip, attack, etc and rank them on how well they did is key to revitalizing WvW. Make the different modes of WvW count and allow players/guilds to see how well they do.

Yup. And the new changes have addressed those issues nicely — and still (surprise! surprise) managed to keep server identity. WvW is flourishing again. They did a good job. I’m not sure why people are still pushing this alliance model, when it clearly doesn’t consider the entire population, but instead just an elite grouping.

As a developer I’d want my game to be inclusive, not exclusive. This OP suggestion is the latter.

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make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

Sounds like you are making my point for me. Guilds do actually provide more than one play style. It sounds like your definition of a community guild is one that is defensive so I doubt I could name one.

If statistics are tracked for guilds performance in different categories they could easily take pride at exceling at whatever play style they want to specialize in.

You seem to be the one with tunnel vision. Having guilds does not have to equal karma train. You can easily have guilds that specialize in any play style for WvW. Guilds also don’t have to be large.

Considering GW2 it’s bigger than WvW limiting who you can WvW with to the piece of hardware that stores your account information is pointless. If you like the way WvW has been trending since launch, then keep doing the same thing. You know what they say about doing the same thing and expecting different results.

Large guilds would anchor a match and small guilds/PUGs would fill in the gaps.

Dear god, please stop this silliness.

If you believe this works, then you have no clue about how your defense teams work. Most of them are the “pugs” who will “fill in the gaps” and as such are used to working with smaller groups to do the jobs the guilds just plain won’t do. It takes time and proven teamwork to make that function. Randomly dispersing them will result in a non-cohesive group that will crumble with this model.

You NEED to have both groups on map in order for WvW to work.

If you only have guilds and fights, your map is going to turn into a giant k-train, indistinguishable from pve-champ train maps. If you enjoy that, please go to pve.

If you only have defensive types, then nobody attacks, and it grows equally boring.

You NEED both.

Saying these “pugs” will fill in the gaps indicates a clear disconnect on what really goes on in your wvw maps.

Name me one defense-only guild that is not the server’s community guild …. Just one, let alone several per server.

Go on.

Still waiting for you to name one guild that plays defense. On any server. (I happen to know of one on GH, but that’s it).

Even a guild that splits its time to defend. 50/50. So it’s not left to the pugs to do.

Just one.

If you can’t even name one, how do you expect WvW to function when all those not guilded aren’t there to do those jobs for you?

If you think it will be one big blowout fight, you’re mistaken. It takes both sides of the coin to make WvW work.

L’enfer, c’est les autres

We did it boys.

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Posted by: Jayne.9251

Jayne.9251

Guess I need to update my post it note about who to hate this week.

At least I never have to change what to say about them. I just pencil in the server name for the usual list of the alleged lack of whatever they are doing.

Still not seeing any cool armor skin themes, t-shirts or even slogans for these alliances or whatnot so still not excited.

We need PvF bingo. A rep of each server will submit a Bingo form full of forum buzzwords and the last server to get a bingo (or not get one at all) is declared the PvF champion of the week.

I predict that the T8 matchup of Maguuma-SoR-EB would go on for a long time.

Kaineng’s Shaka Zulu (Rivette) did that long ago

(I miss the brilliance of Shaka. This bingo chart was done two-plus years ago. Amusing to see some things never change haha.)

i don’t know what’s going on in this game anymore but i can always be summoned for bingo night.

Rivette!!! <3

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

You seem to be the one with tunnel vision. Having guilds does not have to equal karma train. You can easily have guilds that specialize in any play style for WvW. Guilds also don’t have to be large.

Considering GW2 it’s bigger than WvW limiting who you can WvW with to the piece of hardware that stores your account information is pointless. If you like the way WvW has been trending since launch, then keep doing the same thing. You know what they say about doing the same thing and expecting different results.

Large guilds would anchor a match and small guilds/PUGs would fill in the gaps.

Dear god, please stop this silliness.

If you believe this works, then you have no clue about how your defense teams work. Most of them are the “pugs” who will “fill in the gaps” and as such are used to working with smaller groups to do the jobs the guilds just plain won’t do. It takes time and proven teamwork to make that function. Randomly dispersing them will result in a non-cohesive group that will crumble with this model.

You NEED to have both groups on map in order for WvW to work.

If you only have guilds and fights, your map is going to turn into a giant k-train, indistinguishable from pve-champ train maps. If you enjoy that, please go to pve.

If you only have defensive types, then nobody attacks, and it grows equally boring.

You NEED both.

Saying these “pugs” will fill in the gaps indicates a clear disconnect on what really goes on in your wvw maps.

Name me one defense-only guild that is not the server’s community guild …. Just one, let alone several per server.

Go on.

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

Yes, but you’re saying to use the pugs and smaller guilds to be the “mortar” .. meaning they randomly get assigned to a shifting “server”.

The most important goal of a matching system should be a fair fight. The server system has almost no way to make that happen over a period of time. In fact it creates matches so lopsided for such long periods it drives players out of the game mode. Most don’t like to log in and immediately find they have no chance at victory. Most don’t like to log in and find their opponent has stopped showing up.

WvW would have more players if most matches were close and the fights were fresh. Any system that moves WvW in that direction is a win. I also believe identity is important but that is why guilds exist in MMOs. Guilds are a players group identity.

Scoring should be related to a player and players guild performance with an alliance being the battleground where that scoring takes place. Tracking kills, KDR, objectives taken, objectives defended, etc by guild and player along with victory conditions delivering substantial rewards has tremendous untapped potential.

Well., it appears that you have a particular tunnel vision that doesn’t even let you debate content — you don’t address a single issue I’ve raised. I get it. It’s the Internet after all.

Your idea would ruin WvW as we know it. I know you don’t think so, but it would.

Saying “greater good” in this case does not laud John Stuart Mill. It just means you don’t fully understand how WvW maps work and that you just fight without context. You only see one side of the gameplay — and that’s fights.

I can only tell you that if you lose your defensive team, you lose what keeps WvW active.

WvW will never be equal, even with your suggestion. It’s not meant to be.

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

If you believe this works, then you have no clue about how your defense teams work. Most of them are the “pugs” who will “fill in the gaps” and as such are used to working with smaller groups to do the jobs the guild just plain won’t do. It takes time and proven teamwork to make that function. Randomly dispersing them will result in a non-cohesive group that will crumble with this model.

You NEED to have both groups on map in order for WvW to work.

Yes and I am advocating for a system that puts big guilds, small guilds and pugs on the same side against other similarly mated alliances. Each style of play is conducive to enjoyable WvW play and needed in each match by each side.

The problem in WvW arises when that mix is out of balance. When a server only blobs or lacks coverage during a certain time, WvW becomes far less fun to play by everyone. The “server” system actually enforces that inequality.

Even populations make for better fights. It really isn’t any more complicated than that. Any system that continually evens out the population and allows players to fight for their side over the long term (in this case guilds) is a significantly better system that what we have today.

IMO it is absurd to hang on to this outdated and tired mechanic that has created incredibly stale matches based around a scoring system that almost everyone universally dislikes. Can we not at least try something different that at least has a chance for a better outcome?

Yes, but you’re saying to use the pugs and smaller guilds to be the “mortar” .. meaning they randomly get assigned to a shifting “server”.

That will not work for your team’s defense. Those small guilds and pugs are the reason why you have a defense. The guilds can’t be kitten d.

If you break those existing communities apart by random assignments, you will find that backbone quits. Then you’ll only have the guilds left.

And it’ll be a giant karma train.

Which gets old fast.

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

Large guilds would anchor a match and small guilds/PUGs would fill in the gaps.

Dear god, please stop this silliness.

If you believe this works, then you have no clue about how your defense teams work. Most of them are the “pugs” who will “fill in the gaps” and as such are used to working with smaller groups to do the jobs the guilds just plain won’t do. It takes time and proven teamwork to make that function. Randomly dispersing them will result in a non-cohesive group that will crumble with this model.

You NEED to have both groups on map in order for WvW to work.

If you only have guilds and fights, your map is going to turn into a giant k-train, indistinguishable from pve-champ train maps. If you enjoy that, please go to pve.

If you only have defensive types, then nobody attacks, and it grows equally boring.

You NEED both.

Saying these “pugs” will fill in the gaps indicates a clear disconnect on what really goes on in your wvw maps.

L’enfer, c’est les autres

(edited by Jayne.9251)

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

I have a feeling this is coming from someone who hasn’t played a great deal of wvw/rvr in mmorpgs.

And then we get mad at Anet when they respond to these ideas, simply because they’re the most vocal.

I doubt that Anet will respond to this absurd idea, because most everyone in the thread thinks it is a stupid idea. Creating one thread about some bizarre idea the OP had while in a drug/alcohol induced haze is far from being ‘the most vocal’……lol.

Eh about three months ago it was this topic all day every day .. and people were agreeing with it, lol. How times change.

I think Anet reviewed stuff and we dodged a bullet. Thankfully.

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What ever happened to taking PvP out of WvW?

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Posted by: Jayne.9251

Jayne.9251

Read the description of what WvWvW is. This will answer a lot of your questions. Any deviation from that is by your own design and not intended for the original game mode. You create your own problems and expect Anet to fix it.

I’m starting an animal roleplay club in ebg. We all que up and when we get in we transform into animals and roam around the map. We bring dynamic wildlife to the players of wvsw.

Anyone Wanna join?

I’ll extend the inv to the OP, I think he/she needs a new perspective of the world……..vsworldvsworld.

Elona does this daily. It’s part of why they’re fun to find.

L’enfer, c’est les autres

EU + US Pairings?

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Posted by: Jayne.9251

Jayne.9251

So the reason Tyler has given is mute. The rest they havent listed.

I think the word you’re looking for is “moot”.

L’enfer, c’est les autres

make wvw purely guild based

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Posted by: Jayne.9251

Jayne.9251

I have a feeling this is coming from someone who hasn’t played a great deal of wvw/rvr in mmorpgs.

And then we get mad at Anet when they respond to these ideas, simply because they’re the most vocal.

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Poll: You see a 1v1 fight, what do you do?

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Posted by: Jayne.9251

Jayne.9251

i keep seeing all of these posts saying they wont help, let me give you some insight. the “duel” is happening on an open battleground, and your teammate losing that duel affects the points for that week. you joining in on that fight guarantees that your team gets points. there are better (and less populated) places to be hosting you duel. if i see your duel in wvw i run my zerg all over it, end of story. wvw is made for getting points for your team. not dinking around fighting other players.

If I see you running outside your zerg (which I probably never will because most zerglings don’t leave their spawn without a zerg) I will kill and stomp you for points

Also duelers usually do not stomp each other, they let them rez themselves because they actually found a decent fight which is hard to find in this game mode.. So no points are gained or lost when dueling.

or… we could listen to what alain put up. saying that you are taking up a player spot and you arn’t helping the cause, i would rather have a mindless zergy than you standing around watching fights.

hehe

Taking up space? They usually roam after dueling. They usually duel when they find a decent fight. Its not like they duel for hours on end because they can’t since zergs keep rolling over them.

Roaming and dueling are 2 very different things. at least my roamers take camps and towers. duels are just a bunch of guys kittening in a circle for a few hours.

Hate to break it to you. Most duellers are roamers, but not many roamers are duellers.

L’enfer, c’est les autres

We did it boys.

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Posted by: Jayne.9251

Jayne.9251

Guess I need to update my post it note about who to hate this week.

At least I never have to change what to say about them. I just pencil in the server name for the usual list of the alleged lack of whatever they are doing.

Still not seeing any cool armor skin themes, t-shirts or even slogans for these alliances or whatnot so still not excited.

We need PvF bingo. A rep of each server will submit a Bingo form full of forum buzzwords and the last server to get a bingo (or not get one at all) is declared the PvF champion of the week.

I predict that the T8 matchup of Maguuma-SoR-EB would go on for a long time.

Kaineng’s Shaka Zulu (Rivette) did that long ago

(I miss the brilliance of Shaka. This bingo chart was done two-plus years ago. Amusing to see some things never change haha.)

Attachments:

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(edited by Jayne.9251)

EU + US Pairings?

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Posted by: Jayne.9251

Jayne.9251

I think some folks are missing the fine subtle hints from EU that they don’t want to play with NA

I would wager, nobody in EU gives a kitten about feeding the 24/7 NA machine. WvW is working well over there, even with gaps in coverage. It’s why there’s such a variety of matches.

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(edited by Jayne.9251)

Poll: You see a 1v1 fight, what do you do?

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Posted by: Jayne.9251

Jayne.9251

Sit and watch and wait my turn.

People need to get over their hang up about dying in WVW.

Once over, I’ll rez my teammate. If the other guy attacks while I’m rezzing, I’ll stake him, then continue rezzing.

L’enfer, c’est les autres

EU + US Pairings?

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Posted by: Jayne.9251

Jayne.9251

This won’t happen for technical reasons (our NA and EU datacenters are entirely separate.) Though even if it was technically possible, there’d still be design reasons to avoid doing so, like that EU national worlds wouldn’t have NA partners that spoke the same language.

Real. Life. Hero.

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Sugg- No EU players in US WvW

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Posted by: Jayne.9251

Jayne.9251

Sorry man. I’ve been in EU for three years now. Aside from the fact that it’s a completely different game in EU, I don’t play traditional NA hours, so for me at least, your concern is not valid. And I know I’m not alone.

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Re: Across map team chat

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Posted by: Jayne.9251

Jayne.9251

Anet was kind enough to give us a lovely ignore feature for trolls.

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This is balance????

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Posted by: Jayne.9251

Jayne.9251

And they have, by having rotating pairings to counter the grande bandwagon effect.

Stack up again? Anet changes the pairings.

I think, given all the other options, it’s quite brilliant.

Now if they could allow people their server tags, I think it would be a coup.

It still allows exploitation by making it easy and cheap for guilds to transfer to the bottom server in the linked server they want to go to. There’s already an example of a well known guild on an NA server moving to the bottom guild in the alliance they wanted to join and because its still cheap they can do it for 3 months and move again if the linkage changes.

That’s ok

Their constant rotation is feeding Anet money so perhaps they can invest in buying a WvW dev again. We just have to be nice and not eat the new one alive.

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What ever happened to taking PvP out of WvW?

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Posted by: Jayne.9251

Jayne.9251

It is a WvW map, not a PvP map. There is a small difference. PvP is about killing other players. You get points per kill.

The points per kill were taken out of WvW.

It brings nothing to the tick and hence no points for the team. WvW has a much higher focus on strategy, objects and large scale fights. It is a comparison of a world in total with another world in total. There is a game mode for players who want to compare their skill with other players. It is called PvP.

You’re on a serious trip dude. Points per kill is in the game.

Lol, you just made my night with this comment.

It’s actually a great example of how Anet should be careful with feedback on this forum, because subsequent posts the guy stubbornly insists you’re wrong

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WvW Poll 04/28: Scoring vs. QoL (Closed)

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Posted by: Jayne.9251

Jayne.9251

Oh wow a poll! I’m so happy to see this!

Is this being mailed out to everyone in game so they know about it?

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