Showing Posts For Kal Spiro.9745:

Change Daily to weekly/fortnightly

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Short Answer: No

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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almost a year in, what are we missing?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Mini-Pet Slot and Consumables Slots need to be invisible if no items in them.

Add control over what hud features are turned on.

Hud control and reorganization like GW1 would be nice in general.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How to: Take all of my money

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Posted by: Kal Spiro.9745

Kal Spiro.9745

lol I have thought about the 3D printer idea before actually but I have to agree that I came to the same conclusion. Learning it well enough to get it to look good isn’t really something I care to do. I can just “farm” cash from my job and buy it from them.

Honestly my biggest confusion is the lack of clothing and accessories. I get that personalized stuff would be harder to come up with but hoodies and shirts? Not to mention that they could even do some limited runs of living story inspired stuff for some of the bigger events such as halloween/wintersday/dragon bash. They could do a limited run that would fit the timing of the events plus players love to have exclusive stuff.

The simple answer is that manufacturing costs and the profit margins aren’t necessarily worth it to NCSoft since it is ultimately NCSoft who would be doing it, not ANet.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Immune to Burn is stupid

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m confused.

So do people want more diverse immunities spread around to the NPCs of PvE?

Or do people want burn taken off Destroyers (and I guess other immunities off other foes as well)?

I want appropriate immunities added to appropriate mobs so that there are specific mob types able to counter specific builds.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How to: Take all of my money

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I want a way to do custom 8 inch models of my characters.

YES!!!

buy a 3d printer

would be cheaper than having anet use one to make ur character then sell it to u. after all how else would they have each character SOO customized to each player, especially with so many options to customize your character.

so just get yourself a 3d printer and u can make your own and prob even make your money back by charging friends to make theirs

Hmm, yes, pay extra to have a professionally done quality item… or get the equipment to do it myself with no real understanding of the process and make kitteny items I wouldn’t want… I’ll pay the extra money.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How to: Take all of my money

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I want a way to do custom 8 inch models of my characters.

YES!!!

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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How to: Take all of my money

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I want a Quaggan plush like the ones that were stacked around presents during Wintersday. Complete with faux poor stitching and button eyes.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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almost a year in, what are we missing?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Nice all , and true love to see those indeed.

But dont forget the mounts.

Would also be appreciated in the game.

I personally play many years rpg’s and mmo’s and almost every game i played,
there where mounts in it, so way not now!!

I love to see mounts in the game.

they should make those from the beginning they launched the game.

i realy hope they would think this over and still make those mount for uss:)

Ps i also love to see ,that they can make fish rod’s in it in the future so we can fish and cook them

There is a reason that all mount threads get deleted. Just give it up. They’re not going to happen because they’re completely stupid. The game was specifically designed in such a way as to make mounts serve no purpose.

As such, the only reason to have a mount is to try and look more important than other people. If that’s your intention, get a legendary.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dragonborn

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Kodan and Tengu are going to be playable races. I didn’t say these Dragonborn will be a race added as the first race, but sometime in the future. The Living Story is neverending, it will go on for years. It would be interesting if there was a race with dragonpowers, that could fight the dragons on a more equal level.

How did we kill Zhaitan? with a few cannons. The story of that fight is pathetic.
I really hope he didn’t die.

Every single attempt to use dragon power has been an unmitigated disaster ending in the corruption and death of the target subject. Therefore Dragonborn, by definition are Dragon Minions, because that is just how their powers work, period. That is the lore of the game. The Dragons are more powerful, or at worse as powerful, than the gods. It simply doesn’t make sense, what you’re asking for.

As for Zhaitan, he fell from a high place into cloud and water. I never saw a corpse. Every monster movie that has ever existed tells me that he’s just fine. Just like we know the Ancient Karka is dead because it turned itself into a molten statue for all time. There is no proof of Zhaitan’s demise.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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almost a year in, what are we missing?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I want to decorate or have more control over my home instance which currently has been added almost nothing there, except for that Belcher’s Bluff, since launch.

Here are some ideas for Home:

1. We can hire Banker, Merchant, Crafting stations, BL Traders, etc. (like Royal Terrace in DR)
2. Wardrobe may be placed there if such feature is ever added.
3. A Party Table may be interesting for guilds; however, the lack of ability to have more than 5 people within a team will cause problems…
4. Dungeon Portal: The home-instance host may start any unlocked dungeons.
5. Gardening? It may be cool to grow our favorite plants in our home. (I read that from a post, but I forgot where it is now)
6. Zoo or ranch where we can place our mini collection inside, so they all can run around (or play together if possible)

Anyway, those are some of my thoughts. Hopefully, they sound interesting to you.

Expanding the population to bankers and whatnot doesn’t make sense to me, for the same reason that Royal Terrace doesn’t make sense to me. Why would I enter an instance to access the things I could already access before I entered, since they exist in the city the instance is connected to.

The rest I just don’t get, though I see the value in the dungeon link I think it would ultimately hurt the game because then people wouldn’t spend as much time in the relevant zones of those dungeons.

The last one I really like, though. I think it would be pretty cool is our minis could wander around in our home instance.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Immune to Burn is stupid

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I disagree. It makes a unique challenge for destroyers. Much like Dredge provide a unique challenge to thieves.

New challenge is fine; completely neutering certain builds is not.

I disagree, but only on the condition that all builds have something that counters them, which is currently not the case. If a bleed build has nothing that takes away most of their damage by existing, or a crit build, or a power build, then a burning build shouldn’t have a direct counter either.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Tormenting & Perplexity

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Because Torment is a MUCH stronger condition, the cool down was added to Torment when Anet released them without any sort of testing and saw how Engi could get 25stacks of it on AoE by spamming the healing kit.

Perplexity WILL be changed, i expect a 15-20second added to the 6/6 this should be the case, and I’m just waiting for it and maybe 10second cool down added to the 4/6 bonus there’s ALREADY a 15 seconds CD on this one . What i think they should do is change the 6/6 on Perplexity to:

(6): +15% Confusion duration. Confusion damage increased by 25%

Stops all the 25stack bursting that some classes can do but also keeps it worth while for condition builds. Warriors are already started to make builds around this rune set and that is a clear sign thakittens broken, a class should NEVER be able to make a build based around a rune.

Much stronger condition? You get 2 stacks of ae torment, while perplexity can freely stack 3 stacks every 15 seconds, and when interrupting, stack up 5 confusion stacks. Now tell me, which one do you hurt the most from? Warriors can presently stack around 20 confusion stacks on any given target… again, I’m also waiting for the perplexity runes to have an added ICD, however, until that happens, perplexity runes are MUCH stronger than tormenting.
Even if the perplexity runes have an added ICD to the 6 bonus, it is still stronger, as it has two procs added to the runeset, while tormenting can only proc 2 stacks of tormenting. Two stacks of torment, IS NOT more powerful than 3 or 5 stacks of confusion.

Confusion only does damage when the target attacks. No attack, no damage. Torment ticks no matter what, and then builds on itself if you move so it ticks harder. Therefore Torment is guaranteed damage while confusion is only potential damage.

Torment is stronger, so it procs less.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Bag slots

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Posted by: Kal Spiro.9745

Kal Spiro.9745

My suggestion is to ask for help ingame to figure out how something works rather than coming to the forums to suggest they change something that doesn’t actually exist in the first place.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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almost a year in, what are we missing?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I don’t support Wardrobe, because it completely defeats the purpose of transmutation stones, but all the rest are things that I think should happen, especially the first three.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dragonborn

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Posted by: Kal Spiro.9745

Kal Spiro.9745

No, Tengu! No, Largos!

No, Skritt!

But seriously, this world has so many races that already exist why are you trying to invent entirely new ones out of nothing that don’t even follow the basis of ANet’s racial design?

Tengu really are the next race they already have both a starting zone and city between Lion’s Arch, Kessex Hills and Caledon Forest.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Allow anyone to wear.

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Posted by: Kal Spiro.9745

Kal Spiro.9745

If you want to dress like another culture do the dungeon associated with them and wear that.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Missing Class: Marksman

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Posted by: Kal Spiro.9745

Kal Spiro.9745

And how does that relate to the Charr and Asura? The Charr who invented Fire Arms and are 100% at home with all things mechanical. Do you really think an Iron Legion Ranger wouldn’t be into guns, just because he has access to nature magic?

The Asura are all about all things science and magic. They should have laser rifles, let alone the standard flintlock type. Guns don’t interfere in any way with someones attunement to nature. Simply put Rangers are hunters, and every hunter in the game uses a rifle, so it should be available to Rangers.

The only legitimate argument against rifles for a Ranger is the question of what they would do that would set them sufficiently apart from Longbow, or Warrior.

honestly a ranger with rifle would be cool but i dont think its going to happen.

i could think of something for the ranger with a gun
skill 1 hunters shot, strikes a weak point making target vulnerable
skill 2 poison shot, inflicts poison for XX duration
skill 3 some sort of area attack sortof like barrage
skill 4 snipers shot, hits the target in the head stunning them
skill 5 again not sure.

it would be a condition type weapon mainly, but i think it would work.

1) Cantha had Siege Turtles with Cannons on their backs in Gw1, so they invented guns technically.

2) Shortbow and Axe are both already condition weapons, and ranged weapons too, so it would just be a variation of those weapons…

3) I tried to think of a Rifle idea, but I didn’t really like it all that much now the more I thought about it because of the mechanics that go with it. (plus its 99% a condition weapon anyways…) (which is here: https://forum-en.gw2archive.eu/forum/professions/ranger/Ranger-Weapon-and-Skill-Building/2593516), also, it ended up more as a Tranquilizer gun instead of an actual rifle.

4) We need a a Rifle that isn’t like the Warrior or Engineer’s Rifle, but also isn’t a retread of the Longbow or Shortbow either (or the Axe). That’s going to be a hard thing for Anet to do, unless the Rifle shoots Hornets or something? (I think I suggested that before already too….)

1) Cannons are not guns. It is lore that the Charr invented personal firearms.

2-4)That’s the main problem as I see it too.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Concerned not efficent please change!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I have 9 character, this one character I made being my ninth. Every one of them, including her now, is well over 20. So yes, I obviously am also someone who should have been effected by this.

You want more more more, I get it. And yes a free 1-20 is silly, but I don’t think a free 20 levels to apply where you like just cause is the answer.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Royal Terrace and other cities...

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Posted by: Kal Spiro.9745

Kal Spiro.9745

1) The Royal Terrace will only exist for the Queen’s Jubilee
2) The purpose of the Queens Terrace is to allow people participating in the Jubilee to have quick access to everything they need for all the loot they get during the games.
3) The Royal Terrace is an idiotic addition since it’s in the wrong zone. If it were actually in pit where it matters it would be alright, but it’s in DR, meaning you have to cross a zone line in order to get to it anyway and can’t Waypoint for free. It’s also in a zone that already has access to all those same things, minus the well and portals, in quick free waypoint distance. And the well and portals are only a single extra trip away.

Therefore it serves no legitimate purpose what so ever and is a waste of time and money. We don’t need more of them in the other cities that provide all of the exact same benefits as DR itself.

Where did you see that the Royal Terrace is limited? Because as far as I can see, the entrance tickets can still be purchased for a two week access and it has no “leaving soon” notice on the item in the gem store.

Even if that wasn’t the case, why not address anything else I said about how each city should have this already for their races and such? Yes, once Queen’s Jubilee ends, everyone will flock back to LA all the time because there’s no reason to be in DR once this event is over.

And that is my point.

I don’t know about your city, but there are people in all of the cities all the time on mine. But LA is the Trade city, as such it is the common meeting ground of all commerce and should be the focal point of such attentions.

Also, there is still two weeks worth of Jubilee, so it should be still be available.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Concerned not efficent please change!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Because I still see a difference in going from 1-20 and going from 60-80. Even though in this game there really is no difference in time spent, it just seems like a more significant change to me. If it leveled you to 20 or provided 5 skill points, then I would be alright with it. The reason being those potentially 15 or so skill points you got for leveling from 1-20 all got spent on skills. None of the 20 skill points you got leveling from 50-70 got spent on anything at all, therefore getting so many is too many.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Royal Terrace and other cities...

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Posted by: Kal Spiro.9745

Kal Spiro.9745

1) The Royal Terrace will only exist for the Queen’s Jubilee
2) The purpose of the Queens Terrace is to allow people participating in the Jubilee to have quick access to everything they need for all the loot they get during the games.
3) The Royal Terrace is an idiotic addition since it’s in the wrong zone. If it were actually in pit where it matters it would be alright, but it’s in DR, meaning you have to cross a zone line in order to get to it anyway and can’t Waypoint for free. It’s also in a zone that already has access to all those same things, minus the well and portals, in quick free waypoint distance. And the well and portals are only a single extra trip away.

Therefore it serves no legitimate purpose what so ever and is a waste of time and money. We don’t need more of them in the other cities that provide all of the exact same benefits as DR itself.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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(edited by Kal Spiro.9745)

Missing Class: Marksman

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I like the Warrior rifle… 15k Bursts with the adrenalin skill is pretty cool.

But in my opinion they should give the Ranger a rifle. Why the hell does a Ranger, a Hunter of the Wild, have no clue how to use a rifle? Give him that, with 1500 Range with the Traits in a perfect scenario my Norn can be a Sniper.

the ranger as defined as being one with nature…the ranger would basically get rid of that i think, although i do agree they should have some sort of longer ranged weapon. how are guns in this game but not crossbows?

And how does that relate to the Charr and Asura? The Charr who invented Fire Arms and are 100% at home with all things mechanical. Do you really think an Iron Legion Ranger wouldn’t be into guns, just because he has access to nature magic?

The Asura are all about all things science and magic. They should have laser rifles, let alone the standard flintlock type. Guns don’t interfere in any way with someones attunement to nature. Simply put Rangers are hunters, and every hunter in the game uses a rifle, so it should be available to Rangers.

The only legitimate argument against rifles for a Ranger is the question of what they would do that would set them sufficiently apart from Longbow, or Warrior.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Concerned not efficent please change!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m a bit iffy on this. I happened to have just bought a new character slot and had not quite made it to 20 when I got my 5000 reward, so it was useful. At the same time, if I had been playing a bit more directly, or hadn’t made a new character at all the thing would have been entirely useless to me.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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lvl 80 in a 1-15 land?

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Posted by: Kal Spiro.9745

Kal Spiro.9745

No

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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GW2 is becoming more like a second work....

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Posted by: Kal Spiro.9745

Kal Spiro.9745

If GW2 feels like work, especially because of Dailies, you are either doing it wrong… or GW2 has achieved the status of a true MMO. MMOs are supposed to feel like work…

But seriously, stop fretting about Dailies. It sounds like you don’t play enough for the rewards you get from them to make any difference in your play experience.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Rangers and Kudzu (Legendary Longbow)

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I have never liked Kudzu. I don’t want to go around shooting people with flowers, I want a bow for hunting. I really hope we get some more options for Legendaries, especially since there are three Greatswords.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Need a few reasons to level up my Ranger

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Underwater combat XD Seriously, most of my bags during a Bay siege come from poor souls that jump into the water.

Piranhas for EVERYONE!

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Caltrops/Box of Nails give Torment

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Posted by: Kal Spiro.9745

Kal Spiro.9745

No, it doesn’t really make more sense, but I do find the concept hilarious. You get hit with an AoE dot that makes you have to stay in the dot continuing to get hurt, or else get hurt if you try to leave it.

Torment, as I understand it, is more of a psychological effect than a physical ailment. But stepping on spikes will probably make you bleed.

If you have ever stepped on a nail before then you would understand that trying to walk afterward is indeed Torment. blood loss? not so much.

I also want to point out that the warrior lodges his sword into the target to apply torment with “Impale”. Now if having a sword sticking out of your chest isnt a physical ailment, I dont know what is.

I have, in fact, stepped on a nail, went right through the sole of my shoe into my foot. It still gives me troubles from time to time today.

I still don’t think it is a good suggestion.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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An Ingame Represantation of WoodenPotatoes

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Posted by: Kal Spiro.9745

Kal Spiro.9745


Konig Des Todes and Lonami:

Lets start with that neither WP or any of you are asking for an NPC. Other community members are asking for it, or rather suggesting that it would be a cool or fun idea.

Perhaps both of you have been active and know more than WP when it comes to lore. I don’t know to be honest and it doesn’t really matter. Here is what I do know. WP provides lore in a fun easy to listen to environment that is easy to access without hours of digging and or reading.

I am sure you’ll just assume I am lazy and therefore dismiss me or anything I have to say. Which is ok. But is that the attitude you want to put forward to get more players interested in the lore? Because that is the feeling and attitude that you get on lore forums.

I would love for either of you to put your knowledge into video format and throw it up on youtube or wherever. I will watch it I promise you, and I know I wouldn’t be alone. Players are hungry for GW lore.

Dulfy provides great walkthroughs for those who need them, sometimes way too early in my opinion (even before a patch is released, which I am surprised anet lets her do). Her site is very popular for that reason.

“However, I think it’s entirely valid to point out that he doesn’t necessarily contribute any more than either Konig or myself have contributed (either now or, in my case, in the past).”

Would you say that you and Konig have reached a larger audience than WP? Because that is what it comes down to at the end of the day. At least for most people it does. Also I am not sure that anyone is saying he contribute more than either of you. Although both of you seem to have taken it that way.

“And not to sound conceted or anything, but I’ve been in the community longer (at least actively), have moderated multiple forums, been a long time and huge wiki editor, part of the Test Krewe, and far far more, gotten a reputation as “lore guru/god/etc.” (which I’m not too fond of the last but meh it happened), but I don’t have an NPC.”

You realize that after you wrote “And not to sound conceted” that everything that followed was fairly conceted? That is like saying “I don’t mean offence” and then you say something offensive.

What does most of that stuff have to do with the suggestion at hand? Being a moderator? really? Length in community doesn’t hold much weight either. Like I said above it’s about how many you can reach not how much you know. How you inspire others to want to learn about the lore and be excited about it.

Players love to speculate, is it a surprise that those video gain some traction then? I don’t think so. It’s not about being right when it comes to a mystery. The fun is in speculating. He has plenty of factual lore videos. I am sure there are some places where the info is skewed.

All of the above. It’s a nomination, not a personal declaration of superiority. That’s what you guys are presenting, and it sounds more like jealous whining than reasoned arguments.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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An Ingame Represantation of WoodenPotatoes

in Community Creations

Posted by: Kal Spiro.9745

Kal Spiro.9745

John, you misunderstand. It’s not that he does speculation – it’s that he gets his facts wrong and gives people a false understanding of the lore. And the worse part is how people don’t look things up for themselves leaving them believing WP is accurate and his speculation mixed-into-truth is fact. I can no longer count how many times I’ve had to correct people in the lore forums because they went “no this is the case, not what you guys are saying, here’s a video proving it! -links WP video-” and it was, in fact, the video that was wrong.

He’s gotten better about splitting speculation from fact if his latest video is anything to go by, but he still has a long ways to go and he still has several errors in every video I’ve seen.

Getting someone else’s interpretation is fine and all, but he’s presenting “facts” that aren’t facts.

I’m sorry, but if you’re going to imply he’s directly misrepresenting something, you’re going to have to point out specifics. You’re apparently a Lore Guru, so it should be very simple.

I would also like to say, no fair calling out his mysteries and theorizing videos, because regardless of how the ignorant masses may take it he has never said this is how it is. When ever he is speculating he always qualifies it before hand. He doesn’t always come up with stuff on his own, but he does mention that he’s read the theory and is running with it, and he has links in his text.

That aside, I don’t agree with the OP. I love his videos, and really wish he’d finish the GW1 Lore videos, but I don’t see how that warrants some kind of ingame recognition. He has characters ingame already, that should be good enough.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Mounts (give me a chance to explain!!!!)

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Mounts for me all day everyday! Love em! Put them in the store for 2,000 gems a piece Anet. I’ll buy them all. I guarantee you will make yourselves a ton of cash because almost everyone will buy them.

ANet doesn’t make money on gems, NCSoft does.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Need Feminine Heavy Armour!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Kal Spiro I play a ranged only guardian, I stay back in fights and support/revive. I am pretty much a mage/priest hybrid. I am in no way a soldier.

I would wear Light Armour on it if I could, but since I am not able to do that, I ask for something suitable for me.

You’re wrong, you play a Soldier, because Guardian is classified as a Soldier class. Mesmer, Elementalist and Necromancer are classified as Scholar and Engineer, Thief and Ranger are classified as Scout. It doesn’t matter how you play, or what you would choose for yourself, as a heavy armor character you are a Soldier. So you get to dress like one.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Mounts (give me a chance to explain!!!!)

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Posted by: Kal Spiro.9745

Kal Spiro.9745

We already have mounts. They’re called the Alpha and Omega Golems. If you want to ride one go to WvW and leave the rest of us alone.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Role-playing server!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Tarnished Coast is pretty RP friendly, heck I would even say that is the un-official RP Server.

That’s because it is, so is Jade Quarry

As for the OP. Official RP servers are the worse servers in any MMO for RPers. They have to be assigned by the people who play in them, rather than being arbitrarily assigned by the company. It minimizes the grief factor of anti-RP douch baggery.

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(edited by Kal Spiro.9745)

Need Feminine Heavy Armour!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m sorry, I just can’t get past the OP continuously comparing light armor to heavy armor. Do you know why light armor has lace and heals and corsets and miles of skin? Because it provides no realistic protection what so ever. I know it’s armor and it has an armor value, but that’s because of mechanics. Realistically it is just clothes. That’s why it exists exclusively for Scholars, not Soldiers. The Magic Users where clothes because they are expected to stay back from the fight and not get hit. Soldiers, though are expected to be right up next to the carnage, so they need to be fully covered in thick heavy metal. They don’t need frilly bits, and they don’t want high heels. They are soldiers, not sorority girls.

It’s fine that you think it’s ok to have these things, and that you want them. But if your preference in a character is based on the style of armor available to them, be content with the limited selection you have, or don’t play a Warrior or Guardian. That said, my Sylvari Guardian is quite feminine in her plate armor, despite the spikes and giant shoulder pads.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Dynamic Event Journal

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Caltrops/Box of Nails give Torment

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Posted by: Kal Spiro.9745

Kal Spiro.9745

No, it doesn’t really make more sense, but I do find the concept hilarious. You get hit with an AoE dot that makes you have to stay in the dot continuing to get hurt, or else get hurt if you try to leave it.

Torment, as I understand it, is more of a psychological effect than a physical ailment. But stepping on spikes will probably make you bleed.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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The Adventurer's Log! (My Story tab rework!)

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I
Anything Else: This wouldn’t be an actual category, this would simply act as an area where they could add in any additional categories as they see fit.

Which also compels me to again request the implementation of some kind of collectable scrolls/tablets/books under an Artifacts category that would then be organized by region they were discovered in. These would just be some fun little lore bites to better flesh out the world more than anything else.

I gots an idea for stuff to add on!


People Met

  • This Catagory would list all of the Important people you met on your travels through Tyria, whether through your personal Story, Living Story, Dungeons, or Events. It would display basic information about these characters, and would be updated as the game updates with content that these characters are Involved in.
    (example, we would get an Entry for Ellen Kiel way back in November, then in Secret of Southsun it would update us with information to her whereabouts, what she’s doing there, and would update each time we meet her through the current release.)

Bosses

  • This Catagory would list all of the Important Bad Characters, Bosses, Dragons you met or fought on your travels through Tyria, whether through your personal Story, Dungeons, or Open World Events. It would display basic information about these characters, and would be updated as the game updates with content that these bosses are Involved in, or,…you know, if you kill them, the entry stops right there.

Bestiary

  • This Catagory would list all the different Types of Creatures and Enemies you can come across in Tyria. When you first fight an enemy of this type, it opens up the entry that you can read.
  • Then a sort of scavenger hunt opens up, where in order to keep reading, you have to track down, and defeat different types of those enemies. (Example : You kill a Black Bear and the specific paragraph for bears opens up for that creature, as you kill the Brown Bear, Polar Bear, Murellow, Arctodus, etc. the other paragraphs become readable)
  • Once you unlock all the entries for a specific Enemy, a new entry will open that tells you the location of a Secret Boss (in this case, a Bear type boss)
  • You go Kill the Secret Bear Boss, and you will Automatically recieve an in-game mail (maybe from the Tyrian Hunter’s Society or something?), and you recieve a Special Weapon or Armor Recipe (In the Case of the Bears, it could be the Bear Mantle Recipe, which would be unique shoulderpads that are shaped like large Bear Paws)
  • Each different Type of Enemy would have a unique recipe to find.

There’s my ideas…

Some really good ones in there! I’d considered the bestiary too, but I’m not much of an animal person (more of the history/culture type) so I wasn’t sure how to flesh it out. I really like the ideas you have down for it. The VIPs and bosses are also really good ideas in their own right that didn’t occur to me at all for some reason.

I do like these and the bestiary. I especially like it because it can be grouped by family, which helps for kill variety since creatures from the same family count as the same creature.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Need a few reasons to level up my Ranger

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Posted by: Kal Spiro.9745

Kal Spiro.9745

Seriously? Do it because you want to. If you don’t want to do it in the first place, then don’t. Why come here to be convinced to actually play a class?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Find new skills for your weapons!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

There was mention of adding new weapons to the game, but not new skills to weapons. In a news post they mentioned adding new skills but didn’t specify weapon skills.

i honestly cant see them adding all the weapons to every class…an engineer with a scepter and focus? a thief with a greatsword? that just wouldn’t make sense in this game…

no i think they will add new weapon types to each class instead
warrior would get the great axe and a melee spear
rangers would get a throwing spear, recurve and hornbow.
engineers would get an actual sniper rifle
necromancers would get scythes
elementilists could be given one or two new elements(darkness and light)
mesmers would get the rapier. i do suppose they could be given the throwing spear and the great axe as well
guardians would get the throwing spear and the great axe
thiefs…im honestly not sure about here…i suppose some sort of claw type weapon or something like that

Dude…. you know adding a weapon requires you to design 42 weaponskins, animate new animantons. and code EACH kitten version of it, level 20 masterwork mighty polearm, level 30 fine scythes, level 70 rare trowing spear, and this is ONE weapon, imagine when you add so many weapons. you would need whole anet for a YEAR. and that is not gonna happen as you are almost DOUBELING the amounts of waepons right?

They already have some starting ground for polearms and scythes, though scythes will never be a weapon since they’ve been relegated to staves. Spears wouldn’t need anything at all since they’re already a weapon, just not on land.

It is, though, unlikely to see brand new weapons, I think. They’ll just move around ones that already exist.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Battle of Divinity's Reach

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Posted by: Kal Spiro.9745

Kal Spiro.9745

In general how threads like these are formed:

1. Reddit comes up with some crazy conspiracy
2. 1 week later Wooden Potatoes does a video which implements and usually somewhat refines this conspiracy (and gives credit to Reddit)
3. Several hours later threads pop up that make it sound like out of the blue they had the sudden revelation of said conspiracy.

Even though I think the theory is wrong (or, at least the part with Kiel being evil), at least throw some credit to Reddit and WP. They are the ones who did all the work :/

That’s funny that you think that way. Wooden Potatoes didn’t give me credit on my theory on Mr. E is Evon & Scarlet is Ellen thread he used on one of his recent videos. I come up with conspiracies, post it everywhere: reddit, gw2 forum, mmo-champion, etc. People it mix up, it goes back in my head again, I want to post more ideas I came up with, and some people such as you would say that I didn’t give them credit. I deleted my old conspiracy threads because some people are using them without my consent. So don’t try to cover up such nonsense. It feels as though I’m publishing a book, people plagiarize my work, and people such as yourself accuse me of plagiarizing while in reality I did all the research and running around in-game to find clues. You are GoldenDeceit.2853.

Gotta say, I do like the conspiracy theory about writing conspiracy theories. That’s really inception going on there.

In any case, the inclusion of the infinity ball into the story is very interesting. The only problem I have with it is that Mia doesn’t look anything like Ellen. I’m pretty sure Mia is Canthan. Also, I’m fairly confident that Ellen Kiel is just a pawn of Magnus the Bloody Handed. He raised her and has consistently placed her in positions that have elevated her career. He’s now positioned her into the Council. She didn’t make any of these things happen, he did. She has no experience or background that would warrant the position, therefore her only reason for being there is to give him more power.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Comprehensive Ranger Suggestions

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Posted by: Kal Spiro.9745

Kal Spiro.9745

So basically your thinking is, the only way to fix these things is to completely trash them and start over. Not to work with what we have, within the design of what we have and make them work. That is typically what is done when rebalancing and attempting to fix a class. It’s the main reason your whole design is infeasable, because when you’re done you have a similar but different class, not just an improved version of the original class.

We aren’t trying to trash the way Arena.net has build the ranger. It just doesn’t fit the play style that the ranger should have. I think they did a way better job in Guild Wars 1. There are some things that they really screwed up on (SWORD) but overall they made the ranger correct in their play style. Honestly I agree with everything Castaliea has said. Some are saying the spirits are op, but are they switchable on the fly if you have to switch them out of combat? I see no difference from any other class.

Well that and considering you can only have one of them up at a time for only half the time and two of them are exact copies of Warrior banners I find it really funny anybody had a problem with them. I do agree that all of these ideas of course need refinement as every single thing was “an example of”. It’s not the exact effects I’m pushing but the overall general idea of the abilities we could be provided with (while keeping the theme of the Ranger) which a lot of people seemingly decided to ignore.

But anyways, it doesn’t matter because as we stated in the beginning none of this is ever going to see the light of day because it’s not an easy solution and easy solutions are the only thing you can expect to happen even if they’re only band-aid fixes.

I don’t have a problem with the spirits change. Honestly I don’t understand the spirits at all. They have HP, and low HP at that, with only the chance to have a thing happen, vs the Warrior banner which is immortal and always does the thing it does. You can trait into being able to allow your spirits to move, where the Warrior can always pick up and move their banner. How is that balanced?

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(edited by Kal Spiro.9745)

Find new skills for your weapons!

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Posted by: Kal Spiro.9745

Kal Spiro.9745

I think the search for the weapon master type people at level 80 for special and flashy skills would give level 80’s something more to do and give them the feeling that they are still progressing after level 80.

This is only true if they made the trainers like the Guild Bounty Hunters who wander around their specific zone. Incidentally I think that would be a really great idea. I would also like to have to fight them with the chosen weapon in order to even get them to offer.

i like this idea, so long as it isnt attached to a guild mission or something like that though.

Yeah, I only mentioned guild bounty hunter missions is because currently they’re the only thing in the game that has a contact who doesn’t stay put and wanders around the entirety of the zone.

The benefit of this, too, is that it wouldn’t punish those who can’t be bothered to find the guy. They would still have the basic skills which are just fine. But if you want something different you can find the contact you need, and do something, either fight him, or initiate an event. Thinking about it, though, I think there should only be one contact per weapon and as they wander different skill slots are available to work with. It’s just that if it were one guy per power there would be guys everywhere and it would look kind of rediculous. Then again, maybe the world is big enough to accomodate that.

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Watchknights are a bit concerning....

in Queen's Jubilee

Posted by: Kal Spiro.9745

Kal Spiro.9745

If I don’t have to kill them, I don’t. I move on and leave them. I only fight where I am forced into the fight by the mob itself, or the system. Killing them isn’t the goal. Saving the princess is the goal, she’s the important object of worth.

They aren’t instrumental, they’re obstacles.

just like the princes & pretty much every female in games.

No, the princess is the goal, the prize at the end of the game. The tool necessary to make me push forward. Other females are tools for other reasons. You’re not following your own definitions.

There is no such thing as Autonomy where a video game is concerned, therefore this isn’t a reasonable argument.

guess that doesn’t apply to the girls in games either

Correct, this part is entirely invalid.

They’re never inert.

Oh no? there are plenty of games where killing an a completely non-acting emeies can be killed

But not typically where it is required, and in those cases the inactive target is rarely gender specific. Remember, you’re arguing that MEN are being objectified as mobs, not people in general.

Ownership doesn’t apply, being a minion isn’t the same as being a slave..

all minions of the Dragons are slaves. & they are slaves not worth saving.

And they are not limited to males, therefore not valid in an argument objectifying men.

Reduction to body isn’t applicable, it’s not their body nor their body parts that is of concern, it’s the obstruction those things cause.

Inn what way is it “not applicable”. Should I say it’s the not the body parts that is of concern it’s the gratification they cause? Honestly I don’t understand this definition very well, but I certainly disagree with your assertion that “’s the obstruction those things cause” that’s ridiculous. why not have a bunch of walls? it’s that killing a ‘living’ thing is more meaningful.

I thought I was supposed to be the one that didn’t get the definition… They aren’t being reduces to statues whose only purpose is to be oggled. They are active things trying to obstruct me way. They aren’t walking boobs, they’re walking weapons. They’re bodies aren’t relevant, it is what they can do that matters.

reduction to appearance doesn’t apply, because they can look like absolutely anything, it would not change matters.

I kind of agree with this, but very few high level mobs look mundane. the epicness is a cue to power.

But again, you’re claiming objectification of Men. Not turtle monsters, or unimaginable tentacle horrors.

Silencing is not relevant as it is a mechanic also. Some times they have things to say and sometimes they don’t, but if they don’t it isn’t because they’re treated like they don’t it’s because they physically so not have the capacity.

not true at all. it’s unrealistic to be in a game & shoot 50 people & have none of them crying in agony for hours. You think the “now i’ll never..” Is enough to non-objectify a person’s life?

Infact, yes I do. Because it tells me a great deal about the person I just killed. But again, as I said, their lack of voice is a physical malady, not a perceived one. They don’t have a choice in the matter because they are not able to do more than that. That is why it’s not valid. For the same reason Autonomy isn’t valid. Now before you say it, the reason this doesn’t apply to heroins and princesses, is that they are expected to be more than that, and have a voice, so if they don’t it is because they weren’t deemed worthy, due to objectification.

the whole “your argument is not valid” doesn’t hold up. you essentially said “these don’t count” with reasons that either apply to everything, or apply to games in general. And they CERTAINLY don’t apply to the princes model.

And now I hope you know better. Still, this entire argument is still ireelevant because in GW2 mobs are both male and female indiscriminately. Therefore, even if Mobs are objectified, they’re being objectified equally in game. The Fembots are fembots alone, which in not equal objectification.

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(edited by Kal Spiro.9745)

Watchknights are a bit concerning....

in Queen's Jubilee

Posted by: Kal Spiro.9745

Kal Spiro.9745

GW2 is, imo, by no means a regular offender on this topic, and has really well-written female characters over all, which is probably why this thread is so striking.

Actually, for me the reason that this thread is so striking is because suddenly this is an issue. No one seemed to care about the other examples in this game with males and females, but for some reason, suddenly this is an issue.

I prefer to think of it as the Straw.

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Watchknights are a bit concerning....

in Queen's Jubilee

Posted by: Kal Spiro.9745

Kal Spiro.9745

I can’t believe this topic is still going on and growing strong at that seeing different views. I mean literally this is not an issue at all because models like this regardless of what game platform isn’t new at all to the system with female anatomy being portrayed like that.

I think some people just need to accept the fact no matter how uncomfortable you are about the image. It will always be there no matter where you go in reality or playing video games.

I wish some people could just stop criticizing the artist and assuming what audience it is suppose to be for. It could for all audience whoever shares that taste.

I think you don’t understand how to define what is and is not an issue, then. See, being forced to accept something because that’s how it’s done regardless of how it makes you feel IS, in fact, an issue. Just because you don’t have a problem with it doesn’t give you the right to minimize how much of a problem anyone else may have with it.

Just to clarify. I don’t give a kitten about them. They don’t bother me. I just happen to understand how and why they do bother some other people.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Watchknights are a bit concerning....

in Queen's Jubilee

Posted by: Kal Spiro.9745

Kal Spiro.9745

Ok… you need to go back and learn what objectify means, because you obviously have no idea.

was gonna say the same to you. According to feminists(which is EXTREMELY one sided, but for the sake of argument):

instrumentality: the treatment of a person as a tool for the objectifier’s purposes;
denial of autonomy: the treatment of a person as lacking in autonomy and self-determination;
inertness: the treatment of a person as lacking in agency, and perhaps also in activity;
fungibility: the treatment of a person as interchangeable with other objects;
violability: the treatment of a person as lacking in boundary-integrity;
ownership: the treatment of a person as something that is owned by another (can be bought or sold);
denial of subjectivity: the treatment of a person as something whose experiences and feelings (if any) need not be taken into account.

Rae Langton (2009, 228–229) has added three more features to Nussbaum’s list:

reduction to body: the treatment of a person as identified with their body, or body parts;
reduction to appearance: the treatment of a person primarily in terms of how they look, or how they appear to the senses;
silencing: the treatment of a person as if they are silent, lacking the capacity to speak.

So that applies to enemies you slaughter more than to the princess. please learn your definitions before you attack someone.

So your feeling is that every single character, enemy or otherwise should be a fully fleshed out and realistic person. But you’re ok with the fact that the majority of female protagonists are none of these things? The characters that are actually relevant to the story?

So, the creatures, men or otherwise that I battle or murder in whatever form are not being objectified. They are, in fact, only being interacted with because I have no choice based on game mechanics.

They aren’t instrumental, they’re obstacles. There is no such thing as Autonomy where a video game is concerned, therefore this isn’t a reasonable argument. They’re never inert. They have fungibility, so that’s one. Not clear what Violobility is implying, actually. Ownership doesn’t apply, being a minion isn’t the same as being a slave. Definately denial of subjectivity. Reduction to body isn’t applicable, it’s not their body nor their body parts that is of concern, it’s the obstruction those things cause. reduction to appearance doesn’t apply, because they can look like absolutely anything, it would not change matters. Silencing is not relevant as it is a mechanic also. Some times they have things to say and sometimes they don’t, but if they don’t it isn’t because they’re treated like they don’t it’s because they physically so not have the capacity.

So no. With only two out of ten, your arguments on this matter are not valid.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Watchknights are a bit concerning....

in Queen's Jubilee

Posted by: Kal Spiro.9745

Kal Spiro.9745

However, I’d argue that what you’ve described is not objectification, it’s idealization, an argument that is presented in a more fun way here: http://www.escapistmagazine.com/videos/view/jimquisition/7290-Objectification-And-Men

This guys criticism is absolute bullox. He purposefully over exaggerates the positive qualities of men & games & under exaggerates the flattening of male "characters"especially when it comes to the disposeability of men (how many games do you kill huge number of women & are huge numbers of women EXPECTED to die?)
& then says women are “things” men want, when pretty even “save the princess” stories are based around characters that actually care about women. He treats all games as Duke Nukem & AoD Beach volleyball. It’s an old smoke screen but it doesn’t hold up to real factual scrutiny. He uses labels to, ironically, create the same argument he rallies against “it sounds good to say, but it’s not true.”

I think the label of objectification doesn’t hold up to most modern uses. we toss it around to everything we find offensive. I might like my female Norn to have a metal bikini, but that does NOT make her less of a character than when I put plate armor on her, & it doesn’t make my male characters have any more character than her

Wow… you actually just used Damsel in Distress game devices to argue that women are NOT the goal that men are attempting to acquire? How did that even happen?

I have never felt objectified as a man playing a strong character able to slaughter hundreds of my foes without any concern for my well being. Because that is an ideal. I don’t think many women have ever said the same thing about being a helpless princess who is easily and constantly captured by the same gross guy waiting to be rescued by some guy who she’s not actually even in a relationship with, he’s just around a lot.

1: You play Mario to save the princess? no you don’t.. you play it to win. The princess is a cute little story. that’s like saying you play Mario because you aspire to be an Italian plumber… this “prince is an object” stuff is laughable.
2:

able to slaughter hundreds of my foes

THAT is objectification. saying the people you kill are objects in the way to freeing the princess who is, for some reason, more important then they are. (if you really buy the idea that the story is SOOO important & objectifying)

Ok… you need to go back and learn what objectify means, because you obviously have no idea.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Suggestion for ranger's mechanic ( pet )

in Ranger

Posted by: Kal Spiro.9745

Kal Spiro.9745

I’m sorry, I could try to go into this, but really the only answer that seems worth actually typing out is, No.

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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Easing Restrictions on Giant Slayer

in Suggestions

Posted by: Kal Spiro.9745

Kal Spiro.9745

That’s not quite true. In the toxal bog in Brisban Wildlands there’s a golem escort event which spawns normal (non vet, non champ) giants in proportion to the amount of players currently there. I think the cap is at 5 or something. That said, its still ridiculously hard to get, so I agree that there should be more giants.

I have spent a fair amount of time in Brisban and never seen this even, though I’ve heard about it. That simple fact says to me it can’t really be considered a consistent source, can it?

Tarnished Coast Kal Spiro – Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/WS #SABorRiot
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