Can it/will it happen? Sure, as others have noted.
Will it be universally accepted? No. Some areas might not care (Norn and Sylvari I’d say especially), but others may take great disgust to the relationship. Don’t expect any kids though.
One thing to remember though, if publically RPing, a character reaction may not be the same as a player reaction.
And if you look, in GW2 the henchmen are also not heralded or praised in legend, besides maybe Gwen for founding Ebonhawke.
In the end, the player character did not settle and become head of a town or leader of a nation/major faction. As I said maybe here or in another topic, we don’t have any glimpse of what happened to Devona, Aiden, Mhenlo, Cynn, or Eve.
Again, for the most part, all those high end instances? Happened with at LEAST 8 people. More if you are similar to me and view all the henchmen being involved in some way compared to just sitting in camp doing nothing.
Yes, the hero was the driving/most powerful force no doubt, but it was a group. They didn’t destroy the Lich, Shiro, Abbaddon, or the Great Destroyed by themselves.
So yeah, that’s why I say it’d be harder perhaps to remember exactly who was that hero who killed the Lich. And if they (canon wise) went more toward obscurity then spotlight (IIRC, that’s how winds of change kinda sounded), That’s another factor.
Edit: Point is, Major characters like Devona and Crew who actually took part in all three campaigns + Expansion, in terms of history, aren’t as well known as Gwen, who in comparison just killed Great Destroyer and founded Ebonhawke.
(edited by Kalavier.1097)
I wish there were more nods to the PC from GW1. It doesn’t make any sense that no one but two scholars and the ghosts in the Eye of the North would remember the person that brought down several evil factions, a lich, a rogue envoy, a dragon champion and a freaking mad god (well two if you count Dhuum too).
Sure they can’t use name or gender of the PC, but the Elder Scrolls games manage to give enough credit with the same restrictions. I remember being so stoked when I ran through Oblivion and heard people talking about the Nerevarine (the PC from Morrowind). I wish GW2 could give me the same feeling.
Factions rise and fall all the time.
And techincally, Prophecies events happend with a bunch of heroes (Devona and Crew, then the other henchmen). Factions had their own cast of henchmen… then Devona and crew. Nightfall had, again, Devona and crew with new henchmen (mostly sunspears).
EOTN had a varied group from all three campaigns.
Sure, the example you use had a built prophecy AND a title. I don’t know of a good title for the factions hero, but “The Sunspear” is vague (one I made concerning GW1 heroes as Revenant spirits). and “the Chosen” also covers a huge number (Cause IIRC, Khilborn was the flameseeker).
The Gw1 hero exists, it’s just explicit names/descriptions have been lost from passage of time. With the HoM system (at least how it was introduced), descendents would be GW2 human chars for those you played GW1, so they COULD, with difficulty, have npc descendants, but it’d again have to be vague.
IMO, there is only so much you can do with vague references. Too far one way, they are completely unknown and forgotten. Too far another, Anet has built a ‘canon’ GW1 hero for all the campaigns or one for each.
As it stands, those two scholars provide a nice reference to the player character of Gw1 prophecies, and I’m sure if we went to Cantha or Elonia, we may see references to those characters as well.
Well, well, well, the instance where the PC failed to fight off the hordes of Charr from King Adelbern is now looking more like the first episode of Scarlet living story where it is presently in-access-able. *shrugs
Again, never happened, I’m wondering if you are confusing parts of “The Last Day Dawns” quest (which involved defending Adelbern against titans) for other events?
I’m sure I would’ve known about such a quest line existing before GW2 launch.
In DR, you can find two scholars. One of which mentions finding a scroll talking about a hero who left Ascalon, traveled Tyria, and fought a Lich. I forget how she phrases it, but it sounds like a variant storytelling of Prophecies storyline. The main thing different, entirely possible just translation error or writer viewpoint, is they mention “Fled Ascalon before the searing.” I think.
You can find them in Rurikton somewhere.
Scholar: Find anything good?
Scholar (2): Yes! I found some rather remarkable scrolls about a group of adventurers some centuries ago.
Scholar (2): They escaped Ascalon right before the Searing, crossed the Kingdom of Kryta, joined and betrayed the White Mantle, and even faced a lich lord!
Scholar: Wow. Maybe someday, we’ll meet heroes like that.
Right off that little Plaza with the Kormir statue.
In DR, you can find two scholars. One of which mentions finding a scroll talking about a hero who left Ascalon, traveled Tyria, and fought a Lich. I forget how she phrases it, but it sounds like a variant storytelling of Prophecies storyline. The main thing different, entirely possible just translation error or writer viewpoint, is they mention “Fled Ascalon before the searing.” I think.
Descendents? Well that could easily be any GW2 human character in the end. I would say it’s not that they aren’t remembered at all, but more of the details are lost. Translation from then to now may be different, could be they purposefully chose to not be in the spotlight, etc.
I do wish we knew what happened to Ascalon’s chosen though. Aka Devona, Eve, Cynn, Mhenlo, Aiden. We know at least four Ascalon henchmen from prophecies have living descendants.
Well, the PC did took part in the preliminary of the Foefire and should be in Ascalon. After all the PC did witnessed in person the cinematic of the Foefire after the failure of rescuing King Adelbern. The conclusion is logically PC should have died in the Foefire and should be around as a ghost. The Hall of Monuments is inhabited by ghosts too so it is fitting.
Um what? That never happened.
I’m fairly sure the entire crew, destiny’s Edge, and others would restrain or kill you before you could succeed in the first place. :P
how to fix zhaitan fight
kicks Traeharne off the ship
problem solved >=D
he died like he lived, a failed character.Hard to do since he’s not on the ship. We do the Zhaitan fight without him.
Yep. He explicitly doesn’t take part in the Orr campaign after the Cleansing. And the praise for slaying Zhaitan goes to the player character.
In reality, we have to look at Thief behind the theft part. The stealing is only a small part of their overall class. As with other classes, you have a number of archtypes you can pick from.
Are they a trapper? A poisoner? Assassin or rogue type char? They don’t perhap have to be the standard ‘thief’ :P.
NO ONE said there are no better commanders than Trahearne in Tyria. But how many of them were readily available, willing to take the position, and already had the trust of the three orders? There was only Trahearne at the time who fulfilled all three of those conditions.
Besides, all the complains about Trahearne are just excuses and you know it. What most people are really complaining about is that someone else became the Pact Leader instead of the PC. That’s it. It’s the “I’M TYRIA’S ONLY HERO, HOW DARES THIS GUY STEAL MY SPOTLIGHT??!” mentality. If that’s the case, then even if you replaced Trahearne with someone else better suited to be a general, nothing would have changed. People would just be hating that guy instead of Trahearne.
Case in point. Kormir.
“OMG, SHE STOLE MY GODHOOD. WAAAAAA.”
I always reply to those people with “Hey, how would you do a next expansion if you are a freaking god?” and from GW2 era viewpoint. “How could they make you a god, and in GW2 not invalidate you? Way I see it, it’s either the god becomes unknown and/or so weak nobody remembers them… Or Anet makes a random npc (or picks one) to become the god.”
By making Traehearne leader, they make future writing easier. They can reference Traehearne as leader of the pact, while “the commander” did these extra things. The commander is a universal and vague title, making it easy for players to slot their own characters into it if they wish (I personally, play none of my characters as if they were the commander).
Frankly, I think all the ‘general’ type figures at the time would be too busy with their actual jobs to lead the pact. Charr and human military leaders would be busy with their own issues, and besides those… you have the vigil. :P
General dislike, I can accept. Open prejudice, not really. Necromancers in Guild Wars have ALWAYS struck me as being unique compared to other settings because they are viewed as dark perhaps, but not evil. The sylvari you mention, as I recall, was also viewed weirdly because she was so happy and curious about it. It’s weird if somebody just openly goes “Hey, if you die, can I use your corpse as a minion pretty please?”
Considering we actually don’t see human necromancers touching graveyards for minions, I’m sure there is some sort of guideline of sorts they follow.
We’ve never seen any sort of utter hate or hunting of human necromancer besides those gone crazy in GW1… and those typically had other necromancers hunting them in the first place. I can accept a distrust of undeath because of Zhaitan and all.
I just personally didn’t feel the levels of disdain besides from some monks, which is to be expected in general. It always felt way to widespread to be viewed so negatively to me in GW1. Which again, is why I kinda enjoyed them in comparison to similar classes in other settings (Warlock for WoW as example). Viewed as dark perhaps, but you could openly state yourself as a necromancer without getting a crowd trying to kill you.
Forgive rambling, it’s very late for me.
Think of it this way…
If you were the big leader of the Pact, YOU would be dealing with the paperwork. Generals typically don’t lead from the front, they sit behind a desk. Traehearne sat behind the desk and dealt with the paperwork and other aspects while you kicked kitten in the field.
Or, the pact leaders could do all that. Alternatively, given that it’s a game and there is no background administration, no one could do it, since no one does do it. Trehearne could be removed and nothing would be lost.
Going with this logic, we could literally remove a huge chunk of npcs and have ‘nothing lost’ storywise.
Lost sister? Who cares. She physically appears once or twice early on, then once again, ONLY if you pic the tank option. Remove her and nothing is lost.
Guy from tutorial area with the pet fox? Appears twice. remove him and nothing is lost.
So on so forth with named npcs until eventually, there is just the freaking player character and nameless mooks.
Difference is, that sword was actually needed to cleanse Orr. Traehearne new the ritual. Other aspects make sense for him to do. Simply spouting “But we could insert nameless mook number 13 to do that!” or “We could remove that character!” doesn’t work because then I ask you apply that to… everybody.
Oh hey, we could remove Tybalt from the Claw Island arc and lose nothing from the story according to that logic. Staying behind? Anybody could do that. Replace him with some random high ranking OoW character and bam, success! But then the loss wouldn’t be as heavy, because it’d be some random nameless character. Likewise for the cleansing of Orr, if it was some nameless or random group of Pact spellcasters doing the ritual, it wouldn’t have the impact IMO.
Think of it this way…
If you were the big leader of the Pact, YOU would be dealing with the paperwork. Generals typically don’t lead from the front, they sit behind a desk. Traehearne sat behind the desk and dealt with the paperwork and other aspects while you kicked kitten in the field.
Because they wanted to ensure an utterly equal pact. A leader coming from the vigil would not make the Priory or OoW happy at all, and they may be less enticed to accept it. Each other had differing viewpoints of how to handle situations, so why would the Priory dedicate a chunk of it’s numbers into a group lead by a vigil member who they aren’t entirely a fan of?
But why is this random sallad head thrown in, one that is clearly not a military commander?
I mean it could have been say… Rytlock that was chosen to lead the war against the dragons. Trahearne could still have followed you to complete his own quest to cleanse Orr, but why lead the Pact?
A: He’s equally respected by all three orders. He also respects all three orders equally.
B: He has perhaps the most extensive firsthand knowledge of Orr around. Hell, him and Caithe were the only two people who saw Zhaitan personally before then, IIRC.
C: He was surrounded by those with experiance about leading a campaign like this, and he wasn’t afraid to seek them out for advice.
His introduction if you weren’t a Sylvari was weak, I’ll completely support that.
- He quite literally takes credit for everything you do.
He literally takes credit for only one thing as far as I’ve seen, and that’s purely because it’s a case where he HAD TO. Otherwise, he and Destiny’s Edge credit you with everything.
My last story run through, at one point my character was told “Charr, Norn, and Sylvari are singing songs in YOUR PRAISE/honor.” Not Traehearne, My character.
To OP. His introduction was weak, but the bulk of the hate comes from people jumping to conclusions and not actually paying attention (which is where this credit stuff comes from). Some people demand that they be commander of the pact (despite the fact their character is literally an unknown figure for the most part, where Traehearne is respected by the three orders already), and focus purely on that.
His introduction was weak and the reason he was chosen was weak. It wasn’t because he was the best or first choice, it was because the the orders couldn’t choose a leader from amongst themselves because they were afraid of favoritism.
“Gixx: Logic dictates that it cannot be a member of any of our orders, lest one be seen as above the other two. Quite a conundrum!”
In other words, in spite of the need to pull together and select the best amongst themselves to lead, they were forced to choose a scholar with no military training because they were unwilling to commit completely to what needed to be done and were afraid of in fighting. Not the best choice or for the best reasons. They could have chosen a leader amongst themselves and had him as an adviser.
No they couldn’t, because if they did ANet would have had to effectively written three different stories from that point forward dependent on which Order you joined. Then your Order might actually matter and people could have widely different experiences. It would be uncontrollable madness.
Because they wanted to ensure an utterly equal pact. A leader coming from the vigil would not make the Priory or OoW happy at all, and they may be less enticed to accept it. Each other had differing viewpoints of how to handle situations, so why would the Priory dedicate a chunk of it’s numbers into a group lead by a vigil member who they aren’t entirely a fan of?
Also the fact that branching storylines effectively have to be controlled. IE, at Orr you have three storylines. They start and end at the same point however. As was said for living story once. If they did LS based off your race, class, and order, you’d have a HUGE amount of variations. Keep on adding more and more choices, it becomes a huge mess to continue or keep consistent.
I’d say humans don’t view necromancers as desecrating the dead, as you know, Grenth. And there are a few npcs in DR who openly talk about being necromancers.
One is a very well dressed father trying to get his son to follow in his footsteps, another is a lady who is told to “rethink her profession” because she doesn’t like dead things/grenth as much :P.
But as said, every race can have every profession and fit. Maybe not the MOST accepted job out there, but at least accepted.
- He quite literally takes credit for everything you do.
He literally takes credit for only one thing as far as I’ve seen, and that’s purely because it’s a case where he HAD TO. Otherwise, he and Destiny’s Edge credit you with everything.
My last story run through, at one point my character was told “Charr, Norn, and Sylvari are singing songs in YOUR PRAISE/honor.” Not Traehearne, My character.
To OP. His introduction was weak, but the bulk of the hate comes from people jumping to conclusions and not actually paying attention (which is where this credit stuff comes from). Some people demand that they be commander of the pact (despite the fact their character is literally an unknown figure for the most part, where Traehearne is respected by the three orders already), and focus purely on that.
You could browse the wiki for the Seraph ranks we’ve seen and maybe compare it to real world ranks, but there’s no in-universe source for anything under captain. The human lore posts before launch, where that’s drawn from, were all lackluster compared to the other races.
I’ve seen more then 11 captains(IIRC), 2 commanders, a bunch of lieutenants and sergeants… In the npc list that is.
Commanders seem in charge of specific outposts… so that might be the rank I need. Which would be a unit but not a entire region :P.
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So, I’m curious for personal reasons, but I’ve read that “captain” is a Seraph in charge of an entire region, and that Jennah has 5-10 typically. But sometimes it seems like a Seraph Captain is merely in charge of a unit.
So, If a Seraph officer is in charge specifically of a unit, what rank would they be? Or is there any sort of detailed rank structure thing that I could look over?
I remember somebody scaled her based on the one cutscene (I think for honor of the waves), basing her head compared to Eir’s body in the few pictures. Last I remember was she ended up being somewhat similar in size to the other champions, but she was much sleeker and slim in build.
other games have done justice to epic fights with huge monster, if any of you know or have played shadow of the colossus. you know epic fights can be done even with a ps2 console -_- so why not gw2
I have yet to see a single suggestion for five heroes (aka players, going off original story mode dungeon they are removing in future for Arah) vs Zhaitan, on foot, that actually was believable to me. His size (which rivals some sci-fi starships…) is so vast, we’d never penetrate his hide with human sized swords.
A thing to note about the OoW base in LA now is that it’s not flying any OoW flags. If it weren’t for the PoI name blatantly calling it an Order of Whispers base, it wouldn’t be so obvious that’s what it is.
A case of ‘hidden right under their noses’ I think was the idea – and given how close it is to the Captain’s Council’s meeting place, it pretty much is right under the Captain’s Council’s noses.
The only thing that gives them away is the uniform and PoI name – the latter no NPC can ever see, and the former is presumably known to be an OoW uniform only to OoW, Pact, and those few trusted not to spread that fact (and those few smart enough with enough evidence to connect the dots).
I’ve always viewed it as such.
If the person is in full OoW gear, they are NOT trying to be stealthy (if they are publically visible). It’s the ones who are not in gear, or are actively stealthing that you watch for.
Them having a bar means they get all kinds of gossip, and it does connect directly with their base to the south of LA. Gnashblade knows they are OoW, he comments on “Of course they’d be right under the Captain’s council.”
Hell, I remember some OoW members saying that by forming the pact with the other orders, they are coming into the light. I’ve seen dialogue from them on the wiki which implies they are doing a large scale recall of field forces since the Pact’s recent defeat in the jungle, trying to regain strength (which would explain the INSANE number of OoW npcs going about the city).
Besides, in terms of spying… If people are watching the trio in full OoW uniform/gear, they aren’t watching the 10 other OoW members who are dressed normally as guards, civilians, apple vendors, etc.
I kinda wish they’d put a day/month date on the timeline of missions really.
Because personally I’d like to know how long between missions there was. Like how long it took the player from Claw Island to Fort Trinity and such, because IMO a chunk of that would be travel time.
Where are all the horses? There’s several references to horses being made in GW1 and GW2 (Necrid horseman, Iron horse mines, centaurs…) and yet I can’t find a single horse in either game. Why couldn’t they just make them ambient creatures like rabbits and birds, but in farms or grasslands?
To avoid the screams of “HORSE MOUNTS NAOW PLEASE?”
also in GW1, Saul was rode out of Kryta when he was exiled, and dumped in the jungle. So that’s another thing for horses.
GW2 has all those fancy carriages around, and people mention ponies. And the jousting toys. It’s a case of they exist in the lore, but don’t appear ingame sadly.
Id overlooked the past, present, future mechanic to the mists.
Id love to channel my GW1 self. Impossible in game terms, but would be incredibly cool.
Not really, “Unknown Hero” Channel the Legendery Hero that defeated the Titans, Shiro, Abbadon and the Great Destroyer to name a few.
Simple. skills would be easy too.
“Gift of true sight” see your opponent for who they really are. Apply (insert number of stacks here) of Vulnerability.
“Titan Smash” Summon a titan to pummel your enemy’s. Unblock able attack that knock down and applies 4 stacks of burning.
“Gaze of Abbadon” apply fear (5s) and torment (4s)
That would be pretty cool. Although don’t we have a better name that ‘unknown hero’?
It was just a quick name I put in. I planed to change it before I posted, but I had to do something else.
“Hero of Legend” “Slayer of Ancient foes”, “Hero of Old”, “The Ascended Hero”. I could go on.
Three possible names, for each campaign.
“The chosen”/“The flameseekers” Prophecies based, skills related to the prophcies campaign and ascension perhaps?
… I got nothing for factions admittedly.
“The sunspear” for nightfall. More group related skills/leader like skills?
Oh, I wish I could just tweak some numbers related to WvWvW myself e.g. adjust the siege range & dmg, remove some broken things, change the formula for scoring (to make matches more evenly scored) and improve the drop rate of rewards and add reward paths from spvp to WvWvW as well.
Because you know how everything works together and how to make those tweaks without causing issues or bugs from rising up.
I don’t WvW much, but I’m sure the people who actually mess with the code know what they can or cannot tweak without causing a host of other issues to emerge.
I hope this helps you.
That scale chart is completely false to the lore though.
Norn average nine feet. Asura, IIRC, average four feet tall.
As for size. IIRC, my max height norn female is the same height ingame as a Kodan, who is said to be 10 feet tall normally.
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it’s weird that marjory delaqua is supposed to have canthan descent, when her surname is from italian origin. the other canthan guy i know, (shiro tagachi) does have a japanese name….
Cantha isn’t meant to be Chinese; it’s a combination of various Asian cultures. On top of that, you even have the Kurzicks of Cantha who all have Germanic names. And then the Luxons have names based on Greek names.
And yes, the very end of the Cantha stuff in GW1 (with Winds of Change) has you helping the Ministry of Purity purge the entire continent of Afflicted, gangs, and then Tengu. Since the end of that story, they’ve basically cut off all outside trade and travel. The ruling government is extremely xenophobic.
Actually, you stop and join against the Ministry at the end of it, killing the corrupt/crazy leader. It’s unclear what the boy does after taking over. It’s known a later emperor (I don’t think it’s the immediate next one, but unsure on that) banned all non-humans though. One theory I heard was the boy became emperor at some point.
However, they didn’t cut off trade. In Sea of Sorrow’s, they were trading with Kryta, but that ended with the rise of Orr.
edit: About the dragon attacks… It’s noted each dragon did a string of assaults when they first woke up, then went to the back and let the minions take over.
(edited by Kalavier.1097)
I’ve yet to talk to my guildies, but I imagine this is fun for one commander on my server who will do mass golem rushes normally. :P
Zhaitan was disappointingly small due to the needs of game mechanics.
Actually Zhaitan was bigger than he looked. The problem was that there was no point of reference when we fought him. Someone on reddit made this chart, showing that Zhaitan was over 500 meters long. That’s not what I would call disappointingly small.
IIRC, as I recall talking to at least one person who figured out the sizes, they actually took the ingame model and got the sizes directly from that.
He also got sizes for the breachmaker, the giant marionette, and all the champions.
Last I heard the one thing he didn’t have sizes for (which made me sad) was the normal airships.
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As to the present in one of our person story or dungeon story, not sure which one, the dredge believed Oden Stonehealer is the last surviving dwarf, and they the dredge wanted to exact revenge on him because Oden is a dwarf. This is becasue the stone summit dwarfs had once long ago enslaved the dredge. However Oden himself was not a stone summit dwarf. In fact Oden on the side of King Jalis fought a civil war against the stone summit dwarfs.
Edit: If I am not mistaken, Oden being a hero of the PC took part in the instance where we exterminated all the last remaining stone summit dwarfs.
Odgen stonehealer, in that instance, completely and plainly remarks to the hero (IIRC) that he is the last dwarf ON THE SURFACE. Key words there. On the surface.
Also, Slavers Exile wasn’t the last Stone Summit Dwarves IIRC, just a major holdout. It’s stated that all dwarves went through the rite, willing or not eventually.
Also, the newest Revenant legend is Shiro…so not sure how you think they’re trying to sweep Cantha under the rug when they add in the big bad guy from Factions.
Just because they’re not yet ready to go back there in the game doesn’t mean they don’t have any plans to in the future.
This…
Cantha is across an ocean, while we have major threats right in Tyria. It’d be a little weird lore-wise for us to suddenly trek to Cantha which, from what I recall, is actually doing decent, they just went isolationist and kicked out non-human sentient races.
Well Mordy is the exception then, Scarlet, Aerin and the pact soldiers all fell under his sway again. Mind you in the case of Aerin and Scarlet they were pretty unstable, but still did as Mordy wanted, for the most part.
Without reading past this post (will catch up later), that part is actually false. IIRC, we see lionguard sylvari going crazy, and a few others without any uniform.
Anet has stated that one of the main surviving units of the Pact is actually the Pale Reavers, which is 100% sylvari, and the current highest ranking pact officer known alive is also Sylvari, and trying to regroup the Pact forces.
Soundless Sylvari seem weak to being corrupted, dreamer sylvari are not.
wait… we do? who?
marjory isn’t canthan… is she?
Marjory is Canthan. Her entire family is canthan. Belinda was obviously Canthan descended.
Yeah… a total erasing. that’s why we have a major character who is Canthan as part of one of the major adventuring teams ATM.
I’ll agree the mentors could’ve had unique deaths compare to each other.
How that’d be… I don’t know. Priory you see a huge lightning storm on the other side of the wall (She was air magic)… Whispers explosions, Vigil shouts and sounds of fierce battle between Forgal and the Risen?
Option B: Go to Jennah and safeguard her. The guild is weakened, but Jennah survives and Kryta continues.
Oh Kryta would have been fine. As far as I can tell she’s as involved in ruling Kryta as the British royalty is in ruling Britain.
Jennah is one of the key figures in the peace with the Charr (She’s the one who orders a team sent to get the claw of Khan-Ur) IIRC, Caudecus (who would’ve taken over) was described as somebody who would be more likely to try to send Kryta into isolation.
We don’t really see much of the Krytan government ingame, but Jennah is far more then a simple figurehead. The issue between the Ministers with Caudecus and Jennah was that they had to GIVE UP power when she came of age and took the throne, where before they held all of the power.
- There were no Risen in Ebonhawke. You meant Branded. And Jennah handled herself pretty well with them.
- You say that they could have possibly killed Kralkatorrik, but Glint had stated that they would defeat him if they all worked together.
- You then state that Jennah would have been slaughtered for sure if Logan hadn’t come to fight the Branded in Ebonhawke. That’s only a theory. You can’t know that for sure, especially considering what she did to save Ebonhawke in the end, anyway.
- He didn’t just weaken their group. He put Kryta/his feelings before the needs of Tyria. If Jennah died, and Kryta was really SoL, Tyria would have still been better for having one less Elder Dragon to deal with.
- The people who dislike Logan aren’t blind, they just look at it differently than you do.
Posting while tired caused the first :P.
Perhaps.
Jennah did that after Logan rallied the charr prisoners to fight alongside him against the branded (which he could only do because of the emblem Rytlock had given him.) IIRkittenil that point the defenders were being slaughtered. AFTER that is when Jennah did her magic.
They wouldn’t be peace between Charr and Humans most likely, Caudecus would take the throne, and Edge of Destiny would break up because Logan would leave after that. This is also ignoring the fact that Logan had sworn to go to Jennah’s side when she needed him, and they had a magical bond which told him she was in danger. Again, two bad options and he picked one. To the public knowledge, jennah is the LAST of the royal line. Also if the ritual to remove the foefire is true, it requires Jennah (meaning if she died, the foefire could last forever).
In the end, it boils down to Logan being an actual character who made a choice between two terrible options, and PERHAP it “Wasn’t the right choice”. Story is better when the heroes don’t make every single choice correctly.
The mentors made a choice to try to hold the line. Was it the right one? Maybe they could’ve escaped with the rest. Maybe it wouldn’t resulted in everybody dying. The deaths in the story, IMO for the most part, at least fit. This was a costly assault into enemy lands, not everybody comes back from it alive.
Logan gets hated because people (at least some) refuse to understand the fact he had two options, both of which WERE COMPLETELY TERRIBLE.
Option A: Stand beside his team/guild, POSSIBLY they could’ve killed Kralk. But Jennah would have been slaughtered by the Risen for sure and Ebonhawke would’ve fallen.
Option B: Go to Jennah and safeguard her. The guild is weakened, but Jennah survives and Kryta continues.
I doubt Jennah wished Logan died, and frankly it’s more annoying seeing the (nearly, IMO) blind hatred of him, like Trahearne.
Also, the mentors each have an ascended trinket based off of them.
The closest you can get to a duel class person in GW2 is Liadri the concealing dark. She comes across to me as being a necro/mesmser combo of some sort.
Minor detail…
I doubt any necromancer minion can be described as “rotting”… necromancer magic and all.
And that’s part of how GW is different. in DR you can find people randomly talking about being a necromancer. I think it’s just there is a difference between casual and adventuring/combat use. A random civilian may be an elementalist, but uses his water magic to help keep the fields watered.
Was a hideout of a Consortium member IIRC.
Oh, no, that’d be a mess. I wasn’t suggesting it be a personal story thing, but a character progression one- for instance, back before the unveiling of the lackluster exploration tie-in, there was a lot of buzz that the trainers could send you on profession specific tasks to unlock traits. That would’ve been fantastic.
Oh. Fair enough. Yeah that could work :P.
I mean, if they tried tying your profession into the personal story.
Where would it get added in, would it cause unique dialogue in certain ones? Cause that adds 8 additional choices/paths. I mean, the best place I could see it being put in is just before/after joining the orders, kinda a training arc to get your character better equipped. That’d at least mean you could just do 8 class arcs for each order, and remove the race unique ones maybe.
I think the difference is that in GW2, we can’t explicitly told “Oh, that’s the guys profession!” like GW1 did.
You see several people in DR talk about being Necromancers. In GW1, pretty much everybody had a clear “their profession is this” marker because everybody used the player skills for attacks.
I think profession specific quests or missions would be… weird to pull off.
We have gaheron baelfire (if you count his fire form) and the two molten facility bosses. I don’t think there are any physically unique allies.
Gaheron in charr form is also unique. The three eyes and all.
And Edge of Destiny implied that Rytlock (at that time, which is only a few years before GW2 story) was actually very, very low on the totem pole of Charr ranking.
I’m sure a member of the prime warbands would not be that low of a status.
Skritt don’t have a ‘hive mind’ as it’s usually done.
It’s more of their communication is very rapid, so more skritt together means they can bounce more and more information back and forth, increasing the knowledge/intelligence of the group. A common theory I’ve heard is that Skritt are entirely used to this rapid fire communication method, and thus they sound kinda dumb to player races because it’s not their ‘normal’ talking.
The group of skritt in silverwastes is completely seperate from the skritt in LA.
Eh, we’ve seen him say stuff in anger, but later change his mind (unlike Garrosh, from what I’ve heard :P)
The one line really can’t be used to imply he’ll head some anti-sylvari campaign without context of scene at hand. I also wouldn’t see him becoming Khan-Ur either honestly. ATM, Smodur is the most likely to get that job. (At least until we have an idea of what the Blood and Ash legion heads are like).
Given their circumstances it truly is a heartwarming moment. And little family? They made like 10 babies XD
Given the fact that is a quaggan village, it’s more likely that They are babysitting everybody’s babies (alongside their own) IMO.
There aren’t any abnormally large baddies, but Rytlock has a unique face that cannot be duplicated nor appears on any other NPC. Although not a “bad guy” (yet), Rytlock has a lot of similarities to Garrosh, honestly, and I think those similarities are only going to increase as the living world progresses.
Not really. Rytlock can be quite rational, and stand within the same room as somebody he hates without instantly leaping into combat. Garrosh, in one scene I remember seeing and hearing about, literally leapt axe drawn at a human the second the human entered the room. Garrosh was quite stupid (Sending all his escorts to attack an Alliance fleet, causing his own air fleet to be completely destroyed by dragons), irrational, and very prone to rage and angry.
Rytock I would never compare to Garrosh. I honestly don’t even see how you see them being alike.