You do travel all over Tyria for a legendary, it requires 100% world completion to get one.
Except that all of Tyria is a ghost land. And in concern with Legendary Weapons, How much time do you think a person spent in Orr vs. the rest of Tyria?
What difference does Tyria being a ghost land make? You still have to travel over it. That’s also a server issue, Gunnar’s Hold is by no means a ghost land.
As for time… I didn’t make a specific note of it but world completion did take quite some time. I’ve also spent a lot of time in WvW and dungeons gathering legendary components.
The only bad parts at the moment (with regard to legendary crafting) are the RNG bits. Flushing 500k karma and a large number of ecto’s down the mystic forge in the hopes of making 77 clovers is just horrible.
You do travel all over Tyria for a legendary, it requires 100% world completion to get one.
You can buy a legendary with $$.
No you cannot. You can’t buy map completion, you can’t buy karma, you can’t buy WvW badges, you can’t buy dungeon tokens.
You can buy a precursor with $$ if you are mad enough to do so. It’s impossible to buy a legendary.
Legendary weapons are tradable and there’s a firm selling completed ones.
You can’t use the fact that Chinese hackers illegally sell things as a argument for Anet making the game pay to win.
No, no. No stat gear in the gem store, that’s a truly awful idea.
Why not? Some people love to grind ingame, others prefer to grind in RL. Why should the first one have more fun in GW2 than the second?
It’s cheating. Your schedule is your own concern, making the game pay to win by putting stat gear in the gem store is the worst possible thing Anet could do.
You can buy a legendary with $$.
No you cannot. You can’t buy map completion, you can’t buy karma, you can’t buy WvW badges, you can’t buy dungeon tokens.
You can buy a precursor with $$ if you are mad enough to do so. It’s impossible to buy a legendary.
No, no. No stat gear in the gem store, that’s a truly awful idea.
And no Happyfool, you can’t convert to gold and buy Ascended gear.
Ascended gear drops in the Fractals or requires crafting materials from the Fractals.
http://dulfy.net/2012/11/17/gw2-ascended-gear-and-infusion-recipes/
The towns are a lobby. The rest of the game is an instanced co-op game.
Calling those areas a “lobby” doesn’t change what they were: persistent. And that they were was critical to the game’s design. People were meant to gather there.
How about this…
The bulk of the game content in City of Heroes was instanced. Most of it could be engaged in by no more than 8 people. So was it not an MMO?
Are you making a distinction due to the “size” of the shared space? The thing is, that’s not a qualifying attribute of a PSW.
Are you saying that GW is disqualified because there was no combat in the shared space? Again, that’s not a qualifying attribute of a PSW (MMOs don’t even have to be games).
I know nothing about City of Heroes, I have never played it, nor do I care to.
The size of the shared space is relevent when classifying it as massively multiplayer, which is what I said. I did not say that size has an bearing on a persistent world nor did I mention combat.
I said that throughout the majority of the game you are placed in a private instance which no longer exists when your party logs out. That is not a persistent world.
Even the towns are not necessarily persistent since new districts are generated based on the number of people trying to access them. Those districts no longer exist after the users have logged out and demand falls.
I don’t mind the fixed recipes. I really dislike the RNG stuff though. It’s deleting all my ecto’s and obsidian shards this week. Not fun.
Most of the game can only be played with 8 people. That is not massively multiplayer. In most areas of the game if those 8 people log out their instance does not remain. That is not persistent.
The towns are a lobby. The rest of the game is an instanced co-op game.
(edited by Kana.6793)
Anet describe it as similar to MMO’s, but with some key differences. They classify it as a CORPG.
Yes, this was specifically addressed in the first post.
Quoting the entirety of the game description doesn’t change anything I’ve stated.
GW1 is a very good multiplayer game, but it’s not an MMO.
The industry and culture disagree with you.
But please provide your alternative definition of an MMO. Citing sources would also be appreciated.
Anet disagree with you and their classification of their own game is the only one that matters. It’s no more an MMO than D3 is.
And by the way, your MMORPG. com list of MMORPG’s includes a number of other games that aren’t MMO’s. I see DOTA 2 on the list. You can’t seriously try to argue that DOTA is an MMORPG as well.
(edited by Kana.6793)
Additionally, the website for the title actually describes the game as an MMO that avoids “some of the more tedious aspects” of the genre. Also from the website (emphasis mine):
“Like existing MMOs, Guild Wars is played entirely online in a secure hosted environment. Thousands of players inhabit the same virtual world. Players can meet new friends in gathering places like towns and outposts where they form parties and go questing with them.”
You left out some of that quote. What it actually says is:
Is Guild Wars an MMORPG (Massively Multiplayer Online Role Playing Game)?
Guild Wars has some similarities to existing MMORPGs, but it also has some key differences. Like existing MMOs, Guild Wars is played entirely online in a secure hosted environment. Thousands of players inhabit the same virtual world. Players can meet new friends in gathering places like towns and outposts where they form parties and go questing with them. Unlike many MMOs, when players form a party and embark upon a quest in Guild Wars, they get their own private copy of the area where the quest takes place. This design eliminates some of the frustrating gameplay elements commonly associated with MMOs, such as spawn camping, loot stealing, and standing in a queue in order to complete a quest.
Guild Wars takes place in a large virtual world made up of many different zones, and players can walk from one end of the world to the other. In Guild Wars much of the tedium of traveling through the world has been eliminated. Players can instantly return to any safe area (town or outpost) that they have previously visited just by clicking on it in the world overview map.
Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG (Competitive Online Role-Playing Game). Guild Wars was designed from the ground up to create the best possible competitive role-playing experience. Success in Guild Wars is always the result of player skill, not time spent playing or the size of one’s guild. As characters progress, they acquire a diverse set of skills and items, enabling them to use new strategies in combat. Players can do battle in open arenas or compete in guild-vs-guild warfare or the international tournament. Engaging in combat is always the player’s choice, however; there is no player-killing in cooperative areas of the world.
Players in Guild Wars can play with or against players from around the world in the global tournaments and arenas. And while players are initially placed in a region based on their selected language (so that there is a greater likelihood that others will be speaking their language) they can join up in the always-available International District to form parties and to play with anyone from anywhere in the world.
Anet describe it as similar to MMO’s, but with some key differences. They classify it as a CORPG.
GW1 is a very good multiplayer game, but it’s not an MMO.
I enjoyed the event, I really love the fractal dungeon, I didn’t get a precursor but I’m happy with my 20 slot bag, I don’t have particularly strong feelings either way about ascended gear and I like the new island.
However – I do want to leave some feedback about the consortium chests. I have bought bank space, 2 character slots, 1 pack of normal minipets, both Halloween costumes and all the Halloween minipets.
I don’t mind buying a small thing every content patch – I view it as contributing towards funding the next content patch. Sort of a voluntary subscription. I had intended to buy the Lost Shores minipets… until I saw they were only available in consortium chests.
I have bought some of the skins with gold from the trading post, and I’m glad that the chest contents are not soulbound.
I would however like to make very clear to the person in charge of the gem store that I have not bought a single black lion chest or black lion chest key. I have not bought a single consortium chest.
I like the game and I am willing to spend some real money when I’m happy with content patches, but only in exchange for fixed goods.
I will never pay real money for an RNG chest. Not even a single penny.
I am from Europe and I loved the events! Living activities and other festivities rich!
I love the work of Arena Net!
I hope to see soon other great news!
The island is very beautiful too, I really appreciate the charm of enddroit despite the large ugly beasts!
I hope to see Chains tip-mist also unveiled in an event too! Or the Tarnished Coast!
They said this:
“we view ourselves as introducing large amounts of content with supporting systems and features, akin to an expansion pack, building on Guild Wars 2 through a series of live releases.”
So there should be a lot more content patches to come
Hopefully with events! It’s nice to have something like the events to gather entire guilds together to do.
There were culling issues certainly, but people who could see yelled out on Mumble to warn everyone about acid sprays coming down on the frontlines, telling people to get off the right hand side because a karka was rolling in that direction etc.
Even so, people were laughing at the rolls squashing 30 people at a time (the squashed people were joking about it too), we had aoe heals and banner resses going off all the time and we mounted rescue operations to make sure none of the dead were left behind the zerg.
The scaling on the reinforcement waves might have been a bit too high as they did take a bit to long to kill, but the rest was a lot of fun.
I DCed for most of the first event, I lagged too much to do much for the LA segment of the second event. The Ancient Karka event however was fine apart from the usual culling issues (as seen in WvW). This was on a full overflow as well, so something improved a lot by the final event.
“one-time events that occur in the middle of a workday for most of the playerbase”
Is that a joke ?? Sunday is a workday for most of the playerbase ?? Get real will you…
Plus it was in the evening for Europe. There are actually more EU servers than NA. So yeah… it certainly wasn’t the middle of a work day for most of the playerbase!
People have been asking them to do something about the ever increasing cost of precursors. Now they have.
Instead of complaining, go buy your half price precursor and be glad you saved 150g over last weeks prices.
(No, I didn’t get one in the chest. Yes, I am working towards a legendary.)
I guess alot of people here complaining about the content do not play singleplayer games and just MMO’s.
If they just play MMO’s then they should know that 2 large events, a new map, a new spvp map and a sizeable dungeon added within the first 3 months after the game launches is something they should be grateful for.
Yeah I enjoyed it, it was a lot of fun “raiding” the Ancient Karka nest with a big PCG zerg, all on Mumble.
No, I didn’t get a pre-cursor. I got exotics worth 2g.
I’m also a paying customer and I like one time events.
This is a great change, no more ridiculous graveyard zerging.
As someone above said, if you’re dead you should be watching the fight and studying it – not watching TV.
Join a guild & use voice comms.
Finally, we have guild PVE content! So happy.
The fractals are awesome, I’m really excited at the idea that you could drop new fractals into it. I really hope we see more GW1 themed ones like that Charr invasion.
I also have to say – the Raving Asura is the best boss ever! It’s hilarious, my group were laughing at it so much on mumble. Also the Champion Rabbit – brilliant.
I like the way we get beamed down to the fractals as well, Star Trek jokes ensued :P
In short, I love this PVE mode. It’s so much better than the previous dungeons. Please, please continue expanding the fractals! They have a much more raid-like feel and I was very pleased to see the bosses have more mechanics than the tank & spank of most of the old dungeons.
Great work!
All they need to do is lower the number of people allowed in an overflow slightly. You can easily have 50+ together without the lag, just not the overflow completely maxed out.
For all you know there’s going to be a karma vendor in WvW selling Ascended gear. People are freaking out before they even know how it works.
Ascended gear are meant to be a progression level between exotics and legendaries, they will not be easy to attain without grinding.
We didn’t freak out when people cried for vertical progression and looked what happened.
If they are available for karma – you gain karma constantly by playing WvW so if your normal play consists of primarily WvW then it cannot be considered grinding since it’s exactly what you would have been doing anyway.
Personally I feel your pain. I think the daily achievements for both sPvP and PvE should be modified to either be easier to complete or more varied. Honestly, I think it would be more fair to players who really care about completing everything if the “dailies” were changed to “weeklies” so there wasn’t that pressure to log in every day.
Everyone else must lose out on 6 jugs of karma / sets of pvp rewards to suit your inexplicable need to gain achievement points whilst not wanting to play the game?
That’s rather unreasonable.
the little minor differences on stats wont be a huge factor compaired to PLAYER SKILL.
I spend a good deal of time in WvW clusterbombing things. It’s one of the main ways thieves participate in sieges and “zergs.” The projectile is super-slow at long range, so your main goal is to force people away from a static position (e.g. some siege equipment) or to punish opponents’ mistakes. Player skills figures into placing the shots, but you also need massive damage to make them actually do something — if I was only hitting soft targets for 3k, it’d be pretty trivial for most players to pull back and heal up after they’ve overextended, or to stand in the blast and chase me away with focused fire when I’m trying to push them back from their wall. The effectiveness of this whole strategy is directly correlated to gear quality. If I can stack another 15-20% crit damage with jewelry (extrapolate from rings to amulet + earrings), that’s like being 10% more useful to my team. Add that up over several players and it’s a solid advantage.
For all you know there’s going to be a karma vendor in WvW selling Ascended gear. People are freaking out before they even know how it works.
Ooh, interesting. Anyone found any info on where exactly to get it?
My guess is it could be in the new dungeon.
There were supposed to be new karma vendors on the island as well, so maybe those too.
Guess we’ll see soon enough!
Thanks for the heads-up anyway, I’ll be on the lookout for one now.
Ooh, interesting. Anyone found any info on where exactly to get it?
You can participate in all of the special events over the weekend, you’ll be sidekicked up to level 80 (same as in WvW).
After the weekend the island will be for level 80’s only.
The event starts at 3PM EST, I usually leave the office around 4PM, and get home around 5PM. Where will I be headed to meet up with people experiencing the event that is already 2 hours in?
I think Anet has forgotten who pays their bills. I will give them a hint, it’s not the kids using mom/dad’s credit card.
I"m off, but I feel so bad for people that continue to be screwed over by “one time events”, and missing things. We live in a culture that promotes the unemployed, a government that actively pays them to stay unemployed (even provides them health benefits to stay unemployed), I wish that this place was different.
I hope for Christmas there are no “one time events”. Sure we may not be at work, but we also have families.
Ever considered the fact that ANet might have more european players than american and that´s why it´s in the evening in europe and afternoon in USA? You didnt think this was only an american game right? And if they have more european than american players then yes they are thinking about who is paying their bills.
Maybe they do. I know most of the people here that played have quit (almost everyone I know). So yes, it’s a very real possibility. Of course that also means for one of the events you guys will be playing at around midnight your time on Sunday, while USA gets to play at prime time.
All the events start at 8pm for me (here in the UK). So that’s perfectly fine for people who have a job.
And yes, there are 3 more EU servers than NA ones. GW has always had a strong European following.
In my experience most posts on all MMO forums are complaints.
you didn t change what i wrote….
SINGLE thread 10.000 posts 100.000 visits…Do you have any fath in humanity?
it seems you think so many people have no life to come here and omplain for the sake of doing it.
That’s just under 10,000 posts in a merged thread. It’s not a count of unique posters, there are a lot of posts in there by the same people. Not everyone in there is against Ascended gear either.
Anytime I say something along the lines of “did you see X on the forums?” to friends or guildies the reply is something like “lol no, I don’t look at the forums. Too much Q.Q”. They said it on WoW. They said it on SWTOR. They say it on GW2.
MMO forums are for complaining. If you listen to the forums all classes are both underpowered and OP. The game is impossibly easy and impossibly difficult. The devs only care about casuals and the devs only care about hardcores. It’s exactly the same on all the forums. No matter what Anet do or do not do there will always be a sea of complaints about every single aspect of the game.
So no, after years of reading basically the same thing, I don’t take forum complaints too seriously.
how often did u see on a forum game 10.000 posts 100.000 visits thread of complaints?
And add that to post here u need to buy the game.obvioulsy you are free to believe what you want….public VG press seems to have noticed “customers are angry” and not that few people are angry….
In my experience most posts on all MMO forums are complaints.
I haven’t had gold spam mail or seen gold spam in map chat for ages. The large cluster of naked bots at shelter’s gate camp is gone as well.
Um, I farmed some CoE exotics. I did it because I liked the looks. I already had full exotics when I went in there. If the CoE exotics still look better than Ascended items I’ll transmute the looks onto the Ascended items.
So as one of the players you describe, no, I don’t think my efforts in getting CoE exotics were a waste at all.
None. I convinced them all to pre-purchase already. They all loved the levelling, the movement heavy combat, the lack of traditional questing, the graphics. They were really raving about how great it was while they were getting to 80.
But… then they mostly left for MoP because they said there’s no endgame, the dungeons aren’t challenging and the loot is boring.
No, I prefer this. It just needs more content patches and preferably expansions to add Elona and Cantha back in.
Kitties and puppies! What’s good for the goose is good for the gander, ya.
Congratulations. You managed to read half of my second paragraph.
But yeah, it is OCD. There are game types that cater to it, like pretty much all collection games. That’s what the achievement points are, btw. But, games that trip my OCD trigger, then make it not fun to satisfy, as this does, tend to get uninstalled as I lose interest.
Unless you have a medical diagnosis to back that up, no it’s not OCD. If you truly had OCD you would be unable to simply uninstall the game and ignore it if that was what you were obsessing over. Nor is OCD ever “fun to satisy”. It’s a serious medical condition that destroys the quality of life of the sufferer.
If you don’t like pvp you don’t need the pvp rewards from the pvp dailies. It doesn’t matter at all and it’s a daft thing to uninstall a game over.
It’s sort of both.
They did the same thing for Halloween, selling colour packs in orange etc. Blue and yellow are the colours of the consortium.
Also, only players abbreviate rarities to the colour of the text, Anet use the correct terms.
It was completely obvious that they were selling blue and yellow coloured dyes.
Talk of scams is just silly.
I would like a refund for the cultural T3 I recently bought for my ranger.
These updates are extremely disappointing.
I mixed it with dungeon gear that I liked the look of, since I don’t want to look like a clone.
Head: Crucible of Eternity
Shoulders: Citadel of Flame
Chest: Cultural T3
Legs: Cultural T1 (prefer them to the silly one legged trousers of the T3)
Gloves: Hall of Monuments 30 points reward
Boots: Cultural T3
The textures and detail on the T3 are very nice imo. I especially like the boots, can’t see myself replacing those any time soon.
I’m amazed this unpleasant thread hasn’t been locked yet, since it serves no useful purpose and is largely being used to insult people.
Certain elements of this community are more elitist and rude than anything I’ve seen on WoW.
I haven’t seen a single “hardcore” player calling people noobs and telling them they have no right to speak. I have seen many posts from certain self-proclaimed casual players calling others locusts and telling them they have no life, must be unemployed and have no right to an opinion about the game.
You cannot have a meaningful discussion if you keep referring to people as insects and rudely dismissing them.
Completing the maps is very worthwhile, as the poster above said.
The best thing really is to do a mixture of everything. Complete the maps, do every event you come across, gather every node, do some crafting with what you gather (cooking is good for easy xp) and if you feel like a change hop into WvW for a bit.
I think some people are being just as elitist, rude and exclusionary as the people they call locusts.
Regardless of any opinion relating to Ascended gear, what kind of community are you hoping to achieve if you go around calling some of your fellow players insects and claiming they have no right to speak or have opinions?
Levelling on this game is very fast. But we can’t really answer this question since we don’t know exactly how fast you level and no expansion has been announced yet
The problem with hardcores is that they won’t pay real money for in-game benefits as they consider it cheating or morally wrong. They “earned” their stuff. The problem with catering to this crowd is in fact that you’re keeping the small subset that won’t pay in the cash shop…. yet people who earn money happily pay hundreds of euros on hobbies they barely play. I have colleagues with bikes that cost over 5000 euros and they’d spend the same on gems, I’m slightly more conservative although I bought the CE without blinking twice.
So let me posit this question and please, answer from a business perspective. Which group would you cater for?
“you’re keeping the small subset that won’t pay in the cash shop…. yet people who earn money happily pay hundreds of euros”
You’re again saying that what you call hardcore players must be unemployed. That’s not true. I used to raid on WoW, for 5 years. My guild was mostly made up of people in their late 20’s – early 40’s. We had a married couple raiding, a single parent, many others who were married and in full time employment. The students were a minority. I know people who play WoW with their kids.
And these people are also happy to dump money into their MMO through CE’s and minipets, mounts, race changes, name changes and all manner of Blizzard merchandise -even with a sub game. I also know 2 people who bought new pc’s just for GW2.
I know people who moved over to GW2 and said they were allocating the amount they would have spent on a WoW sub as their monthly gem budget.
The recurring theme around here of calling everyone who plays for 2 hours a day unemployed or a bad student is inaccurate and insulting. There’s no need for it.
Usually the ones you would see called out are these, especially the Balthazar temple since people need it to buy mats for the legendaries.
http://wiki.guildwars2.com/wiki/Temple
Other than that it would just be the dragon events.
http://wiki.guildwars2.com/wiki/Defeat_the_Claw_of_Jormag
http://wiki.guildwars2.com/wiki/Shatterer
http://wiki.guildwars2.com/wiki/Tequatl
The dragons give a chest so people call those out often.
(edited by Kana.6793)
I can also recommend Gunnar’s Hold. We have people running dungeon pugs frequently, a friendly WvW community (plus a server wide mumble VoIP server) and there’s usually chatting going on all over the place. If you farm cursed shore you’ll find a karma farm group almost instantly at peak times.
People still thank for resses most of the time and I have met a few rude people, but the number of friendly people has been far higher.
Gunnar’s Hold is currently marked as High pop.
(edited by Kana.6793)
Also a schedule of events is in here:
https://www.guildwars2.com/en/the-game/releases/november-2012/
