https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough
Short bow is for sissies, run both. Use d/p to gain almost permanent stealth, and then switch to d/d to deliver the usual mug combo.
Scholar runes, traits 30/30/0/0/10 or 30/30/0/10/0 depending on what you prefer. Utilities are assassins signet, shadow step, shadow refuge and basilisk venom.
It’s a cheap setup but you are a thief, right?
Emm, let me correct you. Shortbow AND D/P is for sissies.
Better a living Sissy indulging in the spoils of the trade than a dead hero. Hero is just a euphemism for idiot.
Thank you but I’m doing fine with D/D.
Not another one D/P…
I mean… everyone and their grandparents use it… and not because they like how it looks or feels.
Latelly I’m seeing D/P thieves even in dungeons … I mean … seriously ? D/P in dungeons? Thats how far this kittenmeta went
Yours faithfully,
D/P hater.
Thief OP plz nurf.
obviously the OP dont know the blind mechanism
blind only mitigate the first attack used while in blind condition
thus if thief use BP on you dont use the key skill rather than use AA to clear the blind first than use you key skill on him
thief area blind control is for short period and you can still attack thief even if you stand outside the blind ring so dont stand in it
also as mention above thief cannot spam it as it cost 6 ini so if thief spam it he basically cant hurt you for 4-8 seconds
Obviously you don’t know blind mechanism or didn’t play for very long time, because that was changed months ago. You must hit and miss something when blinded for blind to go off, hitting air doesn’t work anymore.
I’ve been training myself to use D/D for WvW, so I’ve taken it against some of the most disadvantaged matchups in PvP duels. Obviously I lose – a lot. But hey, that’s fine; it’s the only way to learn, and I like to believe I still give people a run for their money.
So out of curiosity, I went D/P…
…And it’s adorable-kitten-full-of-cuteness AWESOME. (and I am so ashamed to admit that!)
Stealth whenever I needed, without needing to aim my CnD. Teleport facestab for easy burst. Mix it with D/D and who cares if I lack range? I’m practically leaping back and forth everywhere and destroying everything. Like what the heck? This is so OP!
So…what must I do to keep myself from devolving into the meta D/P nub teef that spam 2+5 and nothing else? I mean, using D/P with strategy isn’t….gimmicky, right? Right?
Please say right.
You’re weak and pathetic. Suck it up!
hey ppl. i want to make a dual pistol thief that looks as much like lara croft as possible. anyone got any idea for armor?
We don’t have breasts as big in gw2.
if youre a good player then you shouldnt be complaining about anything, countering D/P is easy
okay countering snuffles d/p build isnt easy, okay continue complaining some more
You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.
triggerless is a newb?
amonatory is a newb?At which part I said that ? And at witch part these 2 ppl complained about “loveyoulongtime” snuffles killing them?
“backstab damage to specifically kill glassy newbs.”
and forget amon hes a raging newb
Well yeah, as I said you can gear yourself for some descent survivability while maintaining high backstab damage (hidden killer and power/crit power gear) but you lose most of your damage on everything else and that works bests when fighting packs of glassy newbs. Cant imagine how can you see what I said as calling know thief players newbs.
power food, hidden assassin, infusions(which is +70 power), and if you really want to, stacks.
You can do same (eat foods, get stacks, infusions) while wearing full berserker for much more damage, your point? “Love you long time” snuffles damage comes from backstab, period. Built around ganking glassy newbs.
yea then you get one shotted right? good players dont lose to zerkers
Same as to players that build their damage only around backstab by sacrifising all precision, simply because you wont be able to outdps serious tanky builds with only kitten power of backstab (loss of power and crit damage of all the cavalier and pvt added), specially when its 1 vs X and there is some group support involved. And yes good players can lose to zerkers and bunkers alike.
Lets say its a 1v3 and all the players are good
The Zerker stands no chance
Now with the high toughness backstab build, you now have a chance to kill them and surviveand if you see yishis videos, he uses quite a bit of zerk gear and yes he wins his outnumbered fights but the people he fights are a joke
he posts vids of him fighting braindead people lmaoSame as everytime someone wins 1 vs X. He just fought some braindead ppl. If its 1vs3 and all players are good, that 1 stands no chance no matter if hes full zerker or full sentinel.
if played perfectly, the high toughness build will never die
you can actually try and fight a bit where as a zerker shows himself to lets say 3 people and hes instantly dead
Not dying =/= winning.
But this already went too far offtopic. We are interested to hear more about “loveyoulongtime” snuffles, You killed me I’ll praise you in forums part.
if youre a good player then you shouldnt be complaining about anything, countering D/P is easy
okay countering snuffles d/p build isnt easy, okay continue complaining some more
You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.
triggerless is a newb?
amonatory is a newb?At which part I said that ? And at witch part these 2 ppl complained about “loveyoulongtime” snuffles killing them?
“backstab damage to specifically kill glassy newbs.”
and forget amon hes a raging newb
Well yeah, as I said you can gear yourself for some descent survivability while maintaining high backstab damage (hidden killer and power/crit power gear) but you lose most of your damage on everything else and that works bests when fighting packs of glassy newbs. Cant imagine how can you see what I said as calling know thief players newbs.
power food, hidden assassin, infusions(which is +70 power), and if you really want to, stacks.
You can do same (eat foods, get stacks, infusions) while wearing full berserker for much more damage, your point? “Love you long time” snuffles damage comes from backstab, period. Built around ganking glassy newbs.
yea then you get one shotted right? good players dont lose to zerkers
Same as to players that build their damage only around backstab by sacrifising all precision, simply because you wont be able to outdps serious tanky builds with only kitten power of backstab (loss of power and crit damage of all the cavalier and pvt added), specially when its 1 vs X and there is some group support involved. And yes good players can lose to zerkers and bunkers alike.
Lets say its a 1v3 and all the players are good
The Zerker stands no chance
Now with the high toughness backstab build, you now have a chance to kill them and surviveand if you see yishis videos, he uses quite a bit of zerk gear and yes he wins his outnumbered fights but the people he fights are a joke
he posts vids of him fighting braindead people lmao
Same as everytime someone wins 1 vs X. He just fought some braindead ppl. If its 1vs3 and all players are good, that 1 stands no chance no matter if hes full zerker or full sentinel.
the blind from BPS is what often helps people leap into it (avoid that cc skill they might use). It’s a heavy investment for a skill, and in no way impossible to counter.
The blind from bps is the smallest problem with d/p perma stealth you can think of.
One step at a time
if youre a good player then you shouldnt be complaining about anything, countering D/P is easy
okay countering snuffles d/p build isnt easy, okay continue complaining some more
You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.
triggerless is a newb?
amonatory is a newb?At which part I said that ? And at witch part these 2 ppl complained about “loveyoulongtime” snuffles killing them?
“backstab damage to specifically kill glassy newbs.”
and forget amon hes a raging newb
Well yeah, as I said you can gear yourself for some descent survivability while maintaining high backstab damage (hidden killer and power/crit power gear) but you lose most of your damage on everything else and that works bests when fighting packs of glassy newbs. Cant imagine how can you see what I said as calling know thief players newbs.
power food, hidden assassin, infusions(which is +70 power), and if you really want to, stacks.
You can do same (eat foods, get stacks, infusions) while wearing full berserker for much more damage, your point? “Love you long time” snuffles damage comes from backstab, period. Built around ganking glassy newbs.
yea then you get one shotted right? good players dont lose to zerkers
Same as to players that build their damage only around backstab by sacrifising all precision, simply because you wont be able to outdps serious tanky builds with only kitten power of backstab (loss of power and crit damage of all the cavalier and pvt added), specially when its 1 vs X and there is some group support involved. And yes good players can lose to zerkers and bunkers alike.
if youre a good player then you shouldnt be complaining about anything, countering D/P is easy
okay countering snuffles d/p build isnt easy, okay continue complaining some more
You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.
triggerless is a newb?
amonatory is a newb?At which part I said that ? And at witch part these 2 ppl complained about “loveyoulongtime” snuffles killing them?
“backstab damage to specifically kill glassy newbs.”
and forget amon hes a raging newb
Well yeah, as I said you can gear yourself for some descent survivability while maintaining high backstab damage (hidden killer and power/crit power gear) but you lose most of your damage on everything else and that works bests when fighting packs of glassy newbs. Cant imagine how can you see what I said as calling know thief players newbs.
power food, hidden assassin, infusions(which is +70 power), and if you really want to, stacks.
You can do same (eat foods, get stacks, infusions) while wearing full berserker for much more damage, your point? “Love you long time” snuffles damage comes from backstab, period. Built around ganking glassy newbs.
The whole movement should evade… and some more damage would be nice.
Basically. It has no place other than for Som pve thief and kitten d/d condi builds as if they work at all.
Yeah and since noone plays D/D 3333 spam in pvp anymore and if you playing condition D/D in pve you deserve to get kicked into testicles , and we have Pistol Whip to work with SoM (3 SoM ticks from each target hit with fail evade frame VS 8 SoM ticks from each target + stun + serious evade on second skill part) it has to be reworked into 900 range shadowstep gap closer with blind or cripple.
(edited by Karolis.4261)
if youre a good player then you shouldnt be complaining about anything, countering D/P is easy
okay countering snuffles d/p build isnt easy, okay continue complaining some more
You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.
triggerless is a newb?
amonatory is a newb?At which part I said that ? And at witch part these 2 ppl complained about “loveyoulongtime” snuffles killing them?
“backstab damage to specifically kill glassy newbs.”
and forget amon hes a raging newb
Well yeah, as I said you can gear yourself for some descent survivability while maintaining high backstab damage (hidden killer and power/crit power gear) but you lose most of your damage on everything else and that works bests when fighting packs of glassy newbs. Cant imagine how can you see what I said as calling know thief players newbs.
if youre a good player then you shouldnt be complaining about anything, countering D/P is easy
okay countering snuffles d/p build isnt easy, okay continue complaining some more
You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.
triggerless is a newb?
amonatory is a newb?
At which part I said that ? And at witch part these 2 ppl complained about “loveyoulongtime” snuffles killing them?
if youre a good player then you shouldnt be complaining about anything, countering D/P is easy
okay countering snuffles d/p build isnt easy, okay continue complaining some more
You are kinda confused because your “loveyoulongtime” snuffles use same D/P build that everyone else use 0/30/30/10 – thats what you said. Just he has some more processing power then your typical thief player who got his build from google/forums and added more survivability to his gear to while maintaining most of his backstab damage to specifically kill glassy newbs.
And about easy counters… That totally depends from each class/build point of view. As for example, from my point of view (D/D thief) countering D/P, specially if he built himself tanky like “loveyoulongtime” snuffles and I cant 2 shot him with CnD crit and backstab, is incredibly hard because D/P shuts down Cloak and Dagger (Can avoid BP shot to reduce the blind spam, but risk of not having enough evades to evade actual damage then). And D/P can just dance around in stealth till hes full health and attack again and there is nothing d/d can do except walk away. So yeah, D/P is incredibly frustrating from D/D thief PoV. That and typical D/P kitten gameplay style – come for single backstab, if that didn’t do the job stealth away till HP is full and repeat.
(edited by Karolis.4261)
Thief is as strong as his group is. Yes most bigger hits will one shot you. But if everyone is doing their job (stack mobs, everyone is in melee etc etc) and damage is high enough (+ you learn what special attacks you need to dodge in boss fights) you will be ok. Ofc when party is full of PVT riffle warriors, bearbow rangers and guardians camping staff in the far corner you will most likely kiss the floor a lot or surrender to shortbow 111 spam.
Full dps build is 25/30/x/x/x. S/P for trash fights – black powder works wonders on stacked mobs, pistol whip works great with signet of malice, specially in aoe situation. Best dps (or so they say) for boss fights when you can get to boss back easily is d/d, but you will be fine with S/P which will also add more survivability with Pistol whip evade frame and will allow you to evade while doing damage. S/D is useful in some boon heavy boss fights (Dredge fractal boss for example). While puging LFG Shortbow (Aoe not stacked mobs) and P/P comes in handy when ppl refuse to melee. Ranged will always be less damage then melee, but as soon as single party member starts using ranged weapon in boss fight feel free to do the same and switch to P/P, because that kitten just reduced your 10 k HP survivability by another 20 %.
It should be remade into something like shadowshot on D/P. Because atm D/D has 0 chasing ability (and don’t say spam HS) compared to D/P.
Black Powder is one of the most powerful skills a Thief has. I think it’s a notoriously difficult skill to balance since the D/P build relies on it heavily for both stealth and melee mitigation and yet it can be pretty difficult to counter for a number of classes.
A part of that and something that is often ignored, is the Blinding Shot that is fired at the enemy when using Black Powder. This is a single Blind with 900 range with a very subtle animation and very difficult to avoid.
This Blinding Shot makes it very difficult to counter Black Powder since your next attack is going to miss anyhow. If you want to Headshot someone inside a Black Powder you’re going to miss, if a Mesmer wants to blast Illusionary Wave that too will miss. Anything that you might want to use to counter Black Powder will miss initially and is really difficult to account for.
Hence I believe that removing this single, ranged blinding shot is a good way to offer more counter-play opportunities against Black Powder without nerfing the core functionality of the skill, which is excellent mitigation at point-blank range.
^
Yes.
So would you guys agree with a 4 second reveal like in PvP for WvW?
I don’t think the excuse that WvW is not PvP is a valid one. As many other skills have gotten the PvP treatment in WvW like confusion. And the main concept of WvW is fighting other players not npc’s.
This is a question for fairness. What are your thoughts???
No, but we would agree to 3s reveal in spvp.
i did an experiment the other day…. i loggedon warrior for the first time ever. had a build i borrowed from online…high armor high hp high toughness high attack dps (full zerk) high mobility high condi cleans and super high healing (uncomparable).
FIRST….TIME….PLAYING. i literawlly have had 0 games on warrior….no lvled up warrior. theres basically no way i played warrior. as i proved and did super well. now thats called NUB doing well.
Wow Travlane, this is a great build, i just tried it myself in sPvP and pwned noobs face! I even think i killed Serene in one of the matches. I linked the build below for all curious warriors who want to rise to the top.
Sry mate, that is thiefs tree right there, not warriors. PHOTOSHOP.
Don’t you ppl realise that every single www update that changed something was ment to buff zerging? And you are asking to nerf zerging, when its clearly not gonna happen.
Why? Because thats what current mmo “I’m a carebear, I want to feel safe in pvp enviroment” community wants. Gues what, if ppl would want to do small scale stuff they would do it no matter what, but most just join the closest zerg.
(edited by Karolis.4261)
I always felt this skill was a bit… problematic.
AoE pulsing stealth field + healing is a pretty powerful tool.
On the other hand, it puts up a giant sign saying “enemy AoE here plz!”Plopping down fields and then dancing around inside them is generally not what the thief excels at IMO. Thieves need room to work, they need to dodge or avoid as many spikes as possible beacuse they have low health and medium armor. You can’t afford to get pinned down, but that’s exactly what SR does.
So… I thought maybe SR would be better as an elite (maybe 90s CD) with an instant effect (or a non-visible field), making it more of a pop&run skill like BP, or at least less obvious.
No.
Pff, you can sneak up on ppl w/o stealth, just walk from behind. You would be surprised how many typical wvw suspects dont look around.
Who the fk is serane?
Serane is Justin Bieber?
people keep telling me to play Valk/Cav gear. I don’t get why..
I’ve been running full zerk for a while now and it works great. Sure I’m low hp, but still.. the only time I die is from another Thief getting the drop on me with big hits, a zerg catching me offguard, or someone being able to stunlock me through lag. I’m by no means an elitist, but Thieves are really easy to play .. constant stealth and plenty of evades, I see no need for toughness/vitality.
Keep on rocking that D/P, kitten.
So many ppl have don’t know the difference between lag and low fps. Do you even lift?
Short bow is for sissies, run both. Use d/p to gain almost permanent stealth, and then switch to d/d to deliver the usual mug combo.
Scholar runes, traits 30/30/0/0/10 or 30/30/0/10/0 depending on what you prefer. Utilities are assassins signet, shadow step, shadow refuge and basilisk venom.
It’s a cheap setup but you are a thief, right?
Emm, let me correct you. Shortbow AND D/P is for sissies.
Who cares about whats current meta.
I’ve spent, literally, hundreds of hours solo roaming with my thief running Yishis’ old build (valk armor and zerker trinkets/weapons all wiht ruby orbs)
But I remember reading several times on the forums (Wish’s build too – that mix soldier zerker is better than all valk armor….
I really don’t want to know whether zerk is good for PvE… I already know that…
But rather than doing classic 0/30/30/10/0 build I’ve been doing some 0/30/25/15/0 or 0/0/20/20/30 builds wiht S/D + SB…For a build not running 100% in stealth… valk armor costs too much precision – especially if you don’t run crit strikes… Soldier/zerk mix offers more precision than just valk…
So I was wondering if for a 30 in crit strikes d/d BS build, zerker/soldiers is superior like Wish says…@Sir Vincent III – Thank you for giving an answer to my question rather than a lecture on PvE norms
3/3 zerker/soldier i superior then 6/6 valkyrie in overall DPS on not moving targets, thats the only thing what calculations can show you. People tend to take valkyrie to maximise backstab with hidden killer damage. What is better will only be determined of how much of your damage comes from backstabs and how much from other attacks, what is impossible to calculate due to different fight situations. 3/3 zerker/soldier will crit more often and 6/6 valkyrie will crit harder. In the end of the day, there is very minimal difference in which one you chose. I chose valkyrie for name, sue me.
“plus you would be surprised how much 31% can crit…”
31% of the time?
Brilliant!
Emm this is basic everyday d/p build just with tanky gear- solely based on hidden killer and backstab crits. And you act like you uncovered some deep hidden secret or smth lol.
you have no idea….try dueling her
hardly anyone knows about this build, when you say you have over 2k toughness and you still hit like a truck…everyone just says youre trolling or lying
bad thieves who use this build will look good
good thieves who use this build will look like gods
I have all the idea there is to be had. As i said. This is basic everyday d/p shadow arts build (0/30/30/10/0). The difference between all those thieves is that instead of zerker, he chose pvt/valk and cavalier gear that allows you to keep good power and crit damage while getting all the hp and toughness. Thats not a discovery of the year, many thieves were and still are building their gear around hidden killer by sacrificing some or all precision for toughness and vitality. The downside of that is making yourself reliant only on backstab, because of low out of stealth crit chance. Oh and hes a kitten for using d/p for that instead of d/d.
This mechanic in GW2 would do nothing because the Thief would remain stealthed just ‘visible’, would still be able to backstab and use all their stealth mechanics (regen etc)?
If someone gets hit with a BACKstab while the thief is visible, that is more of an indicator that the person needs to work on their movement skills.
Overall, I think the idea is really good. Look at it this way…. would you rather have a thief use a stealth skill and you can still see them, or would you rather they wait a few seconds and then go invisible. This change will make it a lot easier to fight thieves.
The reality is, you can kill most of these qqers purely by auto attacking and strafing around them.
Emm this is basic everyday d/p build just with tanky gear- solely based on hidden killer and backstab crits. And you act like you uncovered some deep hidden secret or smth lol.
I like this idea. It would seem like something that benefits both parties.
However it would need a clear visual indicator so Thieves know they have been marked.
And not microscopic buff/debuff icons that we currently have. They might fit into minimalistic UI this game has, but other then that THEY ARE TERRIBLE. Yes, I said it. We need larger, movable buff/debuff icons with clearly visible numeric timers without having to slide mouse over it.
This worked in WoW because damage removed a target from stealth which would then make the Rogue lose a ton of defense and have to use a costly cooldown to avoid dying.
This mechanic in GW2 would do nothing because the Thief would remain stealthed just ‘visible’, would still be able to backstab and use all their stealth mechanics (regen etc)?
The point of Sic ‘Em was to counter stealth so the Thief was put on the defensive. If being forced out of stealth for 4 additional seconds than the Thief originally planned for is too much then swap in utility skills that don’t revolve around stealth (roll for initiative for example).
Because someone knowing exactly where thief is even though he is stealthed and blasting all he has into thief doesn’t put him into defensive. Oh yeah it does.
i have a couple ascended weapons and my ascended armor set done for my ranger. the armor is using all +5 toughness in the slots and travelers runes. you can tell the difference in a fight against rangers without them. yes, there needs to be easier access to ascended for wvw, i had to change servers to get enough fights and keep flips to farm all that. i am proud to say i went to pve for only 2 events.
Im sry whats the difference between flipping/reflipping stuff in www with a zerg ( your beloved karma train) and doing same in pve. Oh yeah pve is more challenging.
Not another " I want to own scrubs, but im too much of a scrub myself to get geared" topic.
Black Powder Shot + Lotus strike gives 3 sec of stealth unless you stack it and its hard to do if in melee range of BPS. So generally thief has 3 sec do backstab after BPS+LS also depends on a thief but LS will most likely leap him toward you.
If the thief stacks stealth a mile a way then it its hard to predict when hes gonna jump you since he has time to set it up, but its ether hes rushing straight for you or not.
If the thief is in melee range while he pops BPS its almost certainly is going to happen in 1-2 sec after LS. Your best bet here is to simply dodge backwards so even if he lands a BS it will not be full damage.
Good luck with that mate.
Lotus strike:D
Zergs are the heart and soul of WvW and should never be removed. The AoE cap is fine or necroes and eles will be the only things in WvW (and Maguma does AoE zergs very well already). The reason you see so many rage posts/“suggestions” is that Anet has been looking for ways to give smaller groups a better chance against larger ones.
Removing AoE cap won’t work because then the enemy Zerg will also have a lot of AoE cause it’ll be OP and the will just spread out to mitigate total overall damage rather than what they do now which is ball up so that the ticks are spread evenly across all of their zerg. Your attacks can only hit 5 people but they will hit 5 people whereas no AoE cap and 100 people spread out a lot will only hit 2-3 players per AoE
Edit: I forgot to tell you appreciate zergs they give lootbags when you kill them.
“will just spread out to mitigate total overall damage rather than what they do now which is ball up so that the ticks are spread evenly across all of their zerg”.
^
This. Because this is the logical step to reduce aoe damage – spread. That way involving much more tactics and planing into fights. And gw2 breaks those logic rules by making mechanics that forces to do exact opposite thing – turtle up. Every single game that has open field fights has zergs in it. Its unavoidable. But gw2 took that to new level by allowing those zergs to stack up into aoe immune balls.
Just another google powered copy paste d/p build. Moving along.
WvW really plays to a thief’s strengths since there is no penalty for stealth (you can’t cap points in stealth in sPvP) and there’s a lot more room to teleport for mobility or escape.
However, thieves still do well in sPvP since their mobility makes them excel at roaming around to cap/decap points behind big fights. Their high burst and blinds also keep them as viable in fights.
You cant cap points in stealth in www too. In fact stealth capping was removed because of www because stealthed thieves were preventing zergs from capping camps. Oh w8, numbers always win the cap progression. Was just another thief nerf to prevent stealth builds from defending camps.
(Assuming your talking about PvE: ) That depends on whether or not that gear is berserker. If it is, then your good to go. And thieves couldn’t possibly be in a better spot for PvE. The current dungeon meta requires 2 thieves and the fractal meta highly recommends bringing at least 1 thief.
Current meta, maybe. Current “LFG dungeon meta” don’t like thieves, god forbid if theres 2 in same pt. And when it comes to stealth and skipping… my refuges and smoke screen blasts are always ignored by pug grps, what in certain situations even gets me(stealthed) in trouble, as for example someones pulled mobs aoe kittenstorm in a skipping path.
I had maxed exotics in multiple sets, basically maxed outside of acended gear or whatever it is,
How we nerfed that bad?
Blame the forums and freedom of speech. Noobs shouldn’t be allowed to.
True. I wish anet added achi points display on forums
Achievement points say nothing.
I had maxed exotics in multiple sets, basically maxed outside of acended gear or whatever it is,
How we nerfed that bad?
Blame the forums and freedom of speech. Noobs shouldn’t be allowed to.
Hmmm! I looove Last Refuge! Calculate 25% of your total HP and when you see it coming just wait! or if you’re D/P then drop a blinding powder so you can area stealth when last refuge pops!
Yes and wear full sentinels gear for that in order not to get hit for 5 k from nowhere and die instead of activating LR.
so … we have another nerf incoming. poison on bow and 10% overall dmg reduction across the board (words of anet).
thief is in a rough spot. most teams in tpvp wont bring thief. warrior right now is the best class and slightly OP.
what canhelp thief become better or more well rounded?
simple. 1 word. Protection. now before you get all worked up hear me out. its a passive. triggered ONLY on reveal. probably add it into LAST REFUGE likethis.
LAST REFUGE:
Use Blinding Powder when your health reaches a certain threshold.
Gain Protection on revealed after becoming dazedHealth threshold: 25%
3 secs Protection
.25 secs Dazedwhat do you guys think. feel free to tweak or like or object. i think this will fix our outcry for lack of defense/condi removal.
Fihed last refuge description for you
“Gain Protection on revealed " and thats it.
I’m sorry, this is a L2P issue. Last refuge isn’t broken, it does exactly what it was intended to do. The first time you hit 25% hp in a fight, you will cast an automatic blinding powder. If it goes off when you didn’t expect then you clearly are not paying attention to the fight or your HP, which is why it surprises you.
If you’re going full zerker, then you’re going to have around roughly 11-12k HP. That means when you’re hit below 3k HP the trait is going to go off. If you keep track of your HP, like you should, this trait can help you a lot as it gives you a free stealth and blind while also doubling as a blast finisher. It’s a free utility that you can plan around in a fight. This trait has saved my kitten more times than I can count.
You can be with over half of your health and get bursted to less then 25 % in a blink of an eye and it will most likelly happen mid CnD cast or when attacking something. That will activate LR and will cause revealed.
LR has internal cooldown that has no indication in your UI, means you cant track it in longer fights.
Running idle with 30 % hp hoping that it will activate instead of stealthing yourself is same as running around with bullzeye on your head. You can easilly get one shoted in that situation.
Any ability that you can’t control yourself is bad. LR is worse, since it doesn’t work with revealed mechanics.
So no its not L2P issue.
All these ppl that say that some speed boost (including fleet shadow) doesn’t work in combat or is less effective in combat miss out the fact that actual in combat speed is slower. You don’t lose the bonus speed you are getting from runes/traits/boons, you lose your actual default speed.
SOOO what did you say right now?
You said that travelers and signet of shadows don’t work in combat. I denied that and said that EVERYTHING works in combat. So?
I’ve been on a couple of guilds now that have this thing called “guild raid” on WvW borderlands.
“Everyone get on TS”, “Which TS?”, “Our own TS.”
“Everyone needs to have microphone to join and xxKIdxxx stop playing music on backround please.”Then about 7 people show up on borderlands and start afk’ing at spawn for good part of hour waiting for their buddies to show up. Once the number is about 15 it’s time to get inventory of professions and what equipment everyone is wearing. There’s debates about builds and what order every skill is used. The guild may have commander in it, but he doesn’t turn the tag on because some smelly PUGs might join the guild raid and that would diminish the glory.
“Alright, looks like we’re set.”
The 15-man guild group ventures out and meets enemy 25-35 man PUG group with commander leading it. The wipe is real.“OMG you guys suck! Didn’t I just tell you what field you need to put down! Why don’t you stick up with me?”
2 players kicked from guild.
Raid over.
And one of those 2 was Zenith.
Large or small group, doesn’t matter. But if they run stacked up to abuse you all know what its a blob.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.