The running through thing is kind of sad, but inevitable. Thats all I can really say on it. Its to be expected from MMO players, especially in content like this. But you do need to take a look at your map/enemies if you see your players avoiding stopping to kill stuff or res other players. I can only see that as there is something wrong in that area that is forcing players to ignore them. Personally I do think there IS a lot of stuff going on, lots of DoTs and exploding things that can almost one shot you, lots of enemies, etc. It can be quite hard to res someone if they die in a bad spot. Especially if most people don’t stop to help.
I think the difficulty of the tower is fine, if you have at least 6 or so competent people. Floor 3 can overwhelm a small group though despite smaller groups being able to make it to floor 3 easily. Events and the champ events difficulty are good imo.
I do feel bad for any of the people that won’t be able to mess with the tower within this first week though. I know I won’t be going back, at least not a lot. Even though I enjoyed it. I finished everything and have no reason to want to go back. But this just brings the other issue into play that we have been seeing a lot with these “zerg”/group focused LS lately. The masses dwindle down increasingly fast after everyone gets their first taste/finishes meta. I don’t know how exactly they could fix this, other then providing more reward to continue to spend time there for 2 weeks in order to draw people into staying.
People avoid the fights because of the massive HP pool combined with very fast respawn. So what if you clear an area? You’re not really going to help anyone. It will be repopulated before you turn the next corner. People will catch on to that sort of futile situations very quickly.
As for keeping people there how about actually having things worth getting? Since all the new stuff to get are bought with gems the place to be is whatever gets you the most gold. A place filled with people dropping trains on you, mobs with excessive HP and CC spam is not an ideal place to farm gold. The only reason to be there is either because you are not done yet, you are helping a friend or you are grinding keys in hopes of getting something good from the chest.
I totally agree with you on both points I have to say.
I didn’t mention the respawn because even though I had a serious issue with it the first day (and ‘complained’ about it). The bit I played today it seemed a bit better, but mostly because I had the luck of getting people that actually tried to group up. The HP pool is definitely a issue as well. Considering that a group of 5 can’t even kill one of the elites before you get respawns. So the chance of getting stuck in a area for a long time is very high if you are trying to kill your way through. Its usually thin down the numbers/kill stuff to res someone and keep hauling kitten .
CC spam has been hated on since launch Orr days. I always wonder why they try to use it so much in combination with already annoying things. Cause it sure as hell doesn’t stop people from running…obviously.
Rewards wise. All I can say is I am in total agreement.