Showing Posts For Kilger.5490:

Mesmer portal: gamechanging

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Mesmer teleport (blink) is identical to elementalist.

Portal is a completely different skill with many restrictions and destination located (where you stand) before use, after which it must be used before a minute is up. Its usefulness is highly situation where blink was always on my mesmers hotbar. Mist form is actually better.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Played your elementalist

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Sorry spamming one key ftw doesnt work. Maybe change class? Better yet, forget it, Wow has pandas now I hear.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Weapon-swapping Elem would not be OP

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Would be nice, but it would mean nerfs to the weapons as its too powerful to have d/d then switch to staff.

They are both extremely powerful with the drawback is that youre stuck with them. Also if you think elementalist is a lot of work now, try doubling it. Per their M.O. they will balance it around you tap dancing around those keys like Michael Jackson on speed (or is that an oxymoron?)

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

The Elementalist advantage

in Elementalist

Posted by: Kilger.5490

Kilger.5490

They are more work to play but the payoff is great.

Everything but bunker guardians, mesmers and thieves is lower on the food chain in 1-1 while mesmers I would just consider only slightly better and bunkers are just a stalemate. I usually still lose to thieves 1-1 but I always have fun in the process, and I almost always hurt them bad, someday I’m sure I will be winning those fights regularly.

Like has been said above there is something for every occasion and if I lose its usually because I didnt think of using a particular tactic in the heat of it.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Unbalanced spvp! Six to four players is NOT balanced!

in PvP

Posted by: Kilger.5490

Kilger.5490

Join a more full server instead of pressing “play”. I try to join 13+ it fills up fast.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

sPvP needs new game types, for example...

in PvP

Posted by: Kilger.5490

Kilger.5490

Yea definately some new maps, its high time. They should be doubled to 8 maps imo, but I’d like to see them high quality too. I’ll bet they are hard at work on some paid content however.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

First Game Ever I have not enjoyed instanced pvp..

in PvP

Posted by: Kilger.5490

Kilger.5490

I’m enjoying just playing it, but I wouldnt want to do it all the time.

It may be the class, you havent found the right one, or you need those extra incentives of gear/loot.

I enjoy logging into a spvp server and trying to get a nice string of wins, just for its own sake, but I also enjoy the challenge of my class mechanics (elementalist)

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

10/19 - Dragonbrand, Fort Aspenwood, Tarnished Coast

in WvW

Posted by: Kilger.5490

Kilger.5490

Dragonbrand is effectively a dead wvw server. Every guild that had any wvw focus has left and its basically a pve server

(aside from Phruriok and his awesome ninja tactics)

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

(edited by Kilger.5490)

Invisible people - Short distance

in Guild Wars 2 Discussion

Posted by: Kilger.5490

Kilger.5490

It seems to have gotten worse for me, though not nearly as bad as aion was omg.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Too much equality in GW2, end-game is far too limited.

in Guild Wars 2 Discussion

Posted by: Kilger.5490

Kilger.5490

hmmm… maybe they could have a side game where you could grind for gear only useable in that side game??

Personally I just re-rolled and will probably continue to do so for everyone I level to 80, unless they add some kind of “bonus” grind at 80 like realm ranks in daoc.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Bad Mechanic will cost Anet AAA title

in PvP

Posted by: Kilger.5490

Kilger.5490

Downed state is awesome. It affects strategy and more strategy is a good thing.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Getting tired of playing the red headed stepchild class.

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Only a bad mesmers lets all his illusions get hit by aoe. A good one spreads them around so you have to focus them 1v1.

Do elementalists bring a lot to a teamfight? Yes, Staff ones do, every other ele not.
Do mesmers bring a lot to a teamfight? Hell yeah. Every single one of their elites is insanely useful in tournaments, they have buff sharing, aoe condition removal, etc.

I’m on top of him aoe-ing, how is he going to spread them around? They either spawn where he is or where I am, and aoes are going out every couple seconds. I have more mobility than he does. He may get away from me temporarily via stealth or cripple but I’m likely still connecting.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Getting tired of playing the red headed stepchild class.

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I was a Mesmer and I became Elementalist.. far more I can add to a battle and 1-1 isnt bad either, even though its a bit more work I get a lot more effects out. Now that downed state is buffed I even have the survivability, better if it hits the downed state. Mesmers? Aoe negates illusions just fine. Dagger w5 if you get confuse stack. Dodge shatter (when they all run at you).

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Ring of Earth

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Love it, tend to “hang out” in earth a bit more these days…

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

New Myst Form

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I dont notice a time difference. Its also free swiftness now too, before it was very slow. It is borderline op, I dont die from downed state in wvw anymore unless I really push myself out there, or we get completely wiped.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Great video of a thief stopping a zerg from getting a camp.

in Thief

Posted by: Kilger.5490

Kilger.5490

Seeing something like that from the other side would be a real eye opener for people here. The backslapping and high fives is pretty silly and immature. Theres not much you can do when someone is perpetually invisible, aoes are easy to dodge, and even if the odd one hits so what? These people realise the futility, thats why they arent trying.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Wow devs

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I thought it was good before…. this is freaking awesome. The more I think about the more possibilities I see!

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Ele Patch Notes

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Downed state mist form was fine before, you could mist multiple times if needed. As #2 it will see a lot more use though. The nicest thing is if a thief sets up refuge to stomp stealthed then you can move outside that area where your allies might be able to interrupt.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Prayer to Dwyana healing skill needs buff

in Human

Posted by: Kilger.5490

Kilger.5490

Ya, its the highest heal and elementalist can get so there ya go. Its slightly longer cooldown, but often its decided before that anyway. The best elementalist heal gives a bonus effect however like swiftness, so there is still reason not to take PtD.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

@Anet: When will the downed state fix come?

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Get a friend to interrupt stomp. If we get to #3, as I often do, its almost a rez.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Want weapon swapping like every other class has!

in Elementalist

Posted by: Kilger.5490

Kilger.5490

@Kilger: We do. :-) Attunement swap counts as weapon swap for sigil of battle, at least.

I understand not wanting us to have swap in combat, but it would be a nice convenience to have swapping out of combat.

Alright maybe I was testing out of combat and that makes the difference.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Dagger/dagger Build for those who want to try it out

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I pretty much either start out in water or air for any fight. Here’s an example of a typical 1v1 fight: From air I do: rtl, number 2 spell that gives weakness, shocking aura at same time as rtl, updraft>>>Fire: burning speed, fire grab, fire out of mouth spew #2, fire aoe ring>>>Earth: earthquake blast finisher for lil bit of might, churning earth fake for more might, magnetic grasp to root, earth ring 2 >>>>Water: Aoe chill # 3 and aura of frostiness at same time for chill stack if they attack me, water breath attack for healing/dmg, aoe heal #5, then repeat in similar order depending on what I’m fighting at the time, throwing cantrips in willy nilly to do what I want. I also pop my elite if I see more than 1 person coming at me to help me 1 v 2 or just survive. Dodging is obvious shouldn’t have to mention when to do so. Apply liberally with vigor and changing attunements for the arcane tier 3 trait so you don’t waste your dodges. You might have to cycle through your attunements more than once to kill most people, but it shouldn’t take too long.
This all happens very fast mind you, no kitten footin around. If all of my spells are on cooldown, I will only auto attack with lightning’s auto attack, but only til something else is off cooldown. This doesn’t happen very often luckily, because I can always dodge things and attunement switch for better effect than auto attacking.
Armor of Earth and Mist form guarantee me a stomp as well and are extremely valuable in a 1 v 2 fight when you down a person and want a chance at that 1 v 2 victory.

LOL almost exactly my attack too, though I usually skip water and go back to air. Also better to do fire grab after drake breath for burning bonus.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Want weapon swapping like every other class has!

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I was hoping we get weapon swapping bonus (like the 3 stacks might) from runes when we switch attunements, but it appears this isnt the case. Thats definately an additional drawback.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

"your downed state is better than mine"

in Elementalist

Posted by: Kilger.5490

Kilger.5490

OK update… (in spvp at least) it MOST DEFINATELY brings you back to raised health level after the #3 mist form downed state. Tried it at lunch. Its about 75%, enough that if you get to ally they can rez you in a couple seconds after being virtually within a sliver of dying.

Not to mention it guarantees a win if you are both downed.

I average one mist form per match, so it is highly useful, maybe because my hot join teams seem to be the losers and generally suck that I end up in this position is a factor and the pressure I bring to bear puts them off their immediate stomps.

I just started ele a few days ago and only I seem to know this??? No wonder the complaints.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

(edited by Kilger.5490)

"your downed state is better than mine"

in Elementalist

Posted by: Kilger.5490

Kilger.5490

hmm… well maybe they buffed it but when I played spvp 2 nights ago everytime I misted away I came back to “just dead” health.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Downstate makes it impossible to win 1v2 fights...

in PvP

Posted by: Kilger.5490

Kilger.5490

Down state is not bad and actually a refreshing design, however, some stuff needs to go like:

1. Mesmers’ and Thieves’ downstate…compared to others it takes ages to kill them

Playing my mesmer all it buys is a few seconds… some get distracted in the meantime, thats the only way it pays off. Still an easy stomp.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Want weapon swapping like every other class has!

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Out of combat, sure why not??

Its just convenience assuming they can get it to work without abuse, ie only when you could normally swap.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer downed State vs Ele Downed state

in Elementalist

Posted by: Kilger.5490

Kilger.5490

We are comparing to mesmers, the #2 teleport is unlikely to move you out of AOE range, its not far. Its a gamble, its just as likely to deliver you farther into AOE hell as it is to move you away. Also quite often you get someone reviving your clone which sucks, since they get frustrated often and wont help you again.

So as a mesmer, you cant heal because of constant interruptions, by the time you get to #3 you are dead in a few seconds anyway, so that rogue doesnt last long. Thats where I notice ele shines, and you probably take this for granted, its a whole new lease on your chance to revive. Your health regens to newly downed and you get to choose a new location. If used intelligently it gives you a really good chance to revive.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer downed State vs Ele Downed state

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I AM getting to #3 quite a bit. I dont know why you dont. Sometimes multiple times, ever extending backwards.

Maybe because I choose my battles appropriately. If I cant outright win the enemy will be pressured enough that they will have a serious debate as to whether to risk a stomp and be interrupted or not. You are not the only source of interrupts for stomps, in a good battle many are flying around.

You are focussing on 1-1 aspect maybe. But all these interrupts you speak of wont save you there either, unless you luck out and someone else comes around. I am talking about the whole metagame. You speak of interrupts like the holy grail, they arent. If they have time to stomp you once 99% of the time they have time to stomp you twice.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

(edited by Kilger.5490)

Mesmer downed State vs Ele Downed state

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I dont know man, why do you think an extra couple seconds of being downed before you die a great thing?? I’d question your stats but its obvious its made up.

If you get to #3 I have a real shot at revive with elementalist, you dont have that with mesmer, your health is usually just about gone by attrition.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Who are happy with their elementalist?

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Just started one out and lovin it in spvp… staff build sucks I found, but power D/D is the bomb. I can rip in there and just lay down massive destruction, no one can touch me because they are crippled and I move around like greased lightning. I definately feel the alpha predator. Used to play mesmer but its a much different playstyle, you spend most of your time avoiding people and using a few tricks, elementalist is like a roaming atomic warhead.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer downed State vs Ele Downed state

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Mesmers can only fool a person for a moment, then they are dead with no recourse. Its not that great. If left alone for a time the rogue can be dangerous but it will only help the mesmer back up if the opponent is low on health.

Elementalists getting to mist form is almost a resurrection, health is a few seconds from regening to revive.

They are both good, just different. Elementalists seems very powerful to me right now since I’m used to mesmer (die if not immediately) and not having that health restore using #3.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Any news to eles in toughness gear getting 2-shotted by warriors?

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Teleport, cripple, win.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

"your downed state is better than mine"

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I’ve gotten away time and again with mist form, I like it how it is. True our #2 may not interrupt but in the heat of battle there are many interrupts occuring that allow us to get to #3.

Stomping is often something thats left neglected due to being under attack themselves in an even fight; I tend to get people nuking me down as opposed to stomping and this is where #3 shines. As soon as that timer comes up voila I’m back to “just dead” health, in a less convenient location for them and all their efforts for naught.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer downed State vs Ele Downed state

in Elementalist

Posted by: Kilger.5490

Kilger.5490

Mesmer downed state is good and probably in the right place. The #2 (clone/teleport) can buy time and if missed for a while you get to pump out a nice juicy rogue phantasm, if you have an enemy to target. Its a cool little metagame, though it often doesnt work out, since most people know better than to fall for it by now. The best outcome is if the #2 lands you somewhere slightly more in friendly terriroty, that you can get rez.

Elementalist #2 is very situational, it will buy you some time if the person isnt in melee (stomp) range, which just means someone else will stomp usually. But its a nice piece of cc you can throw into the battle before you croak. The #3 can be very handy however, if you need to move out of aoes etc to where a friendly can revive.

I would rate mesmers as better for saving oneself past the first crucial seconds, but if an elementalist makes it to #3 he can really up his survival chances.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

What would it take to convince you ele is good?

in Elementalist

Posted by: Kilger.5490

Kilger.5490

I see very few elementalist. I see more of late, and they are all dagger dagger changing stances as fast as they can and spamming buttons in mindless directions…….. obviously copycat syndrome. other than that? still all warriors with hundred baldes and shield, dagger thief, shortbow rangers and a zilloion greatsword mezmers.

Only official stats I’ve seen are here:

https://www.guildwars2.com/en/news/john-smith-on-the-state-of-the-guild-wars-2-economy/?utm_source=client

Mesmers are lowest in popularity.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

What would it take to convince you ele is good?

in Elementalist

Posted by: Kilger.5490

Kilger.5490

@OP:
yesterday four members of my party have been deafeated by a Champion mob, while one member was cast away from the combat area and would take several minutes to reach again the battlefield.
At this point, a random Mesmer of another guild appeared: he kept busy the Champion for three straight minutes without ever falling below 50% HP and being able to damage it for at least a good 15% of its health pool.
Alone.

Now that’s what I call a good class.

or… a good player?

LOL, convincing a person that they suck is definately an uphill battle. You know if you to the mesmer forums you will see endless crying about how WEAK they are in pve. They get 1-2 shot and have virtually no defense. Then the good ones will point out they do just fine, and can do things like you say. So is it really the class in this case??

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

My god Mesmer is bad in PVE

in Mesmer

Posted by: Kilger.5490

Kilger.5490

Its a finesse class, its not “stand and fight”. I do extremely well in pve. It will sharpen you for pvp as well.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Overnerfed the Mesmer

in Mesmer

Posted by: Kilger.5490

Kilger.5490

If you want more run speed carry a focus. My set up is great sword/sword+focus and I can handle pretty much any situation. (could go staff instead of greatsword for more survivability, I like greatsword for bezerker in sieges). Blink helps my survivability by a huge amount too.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

How to Kill a Thief

in Mesmer

Posted by: Kilger.5490

Kilger.5490

Osciat, wtf that thief died from chaos storm and chaos armor!?! Sorry, something wierd there.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Phantasmal Berserker needs nerfs.

in Mesmer

Posted by: Kilger.5490

Kilger.5490

iBeserker does a few k of damage, wtf are you talking about??? If you were severely damaged already you might be in trouble but other than that its a 2 shot nuisance.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer Chicken elite

in PvP

Posted by: Kilger.5490

Kilger.5490

Get rid of moa, give us wvwvw mesmers another useful option. :p Sorry wrong forum!

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Are WvW imbalanced the reason for the SWTOR-like fall of GW2 numbers on Xfire?

in WvW

Posted by: Kilger.5490

Kilger.5490

Swtor wvw sucked and the game was a single player game, mmo only if you forced yourself to take people along but was completely unnecessary. GW2 is completely 180degree different from swtor, in pve I am constantly fightly alongside others. WvWvW rocks.

The game is social, the way an MMO should be to play to its strength, swtor complete was not social.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer can't AoE?

in Mesmer

Posted by: Kilger.5490

Kilger.5490

We have decent AOE, not as good as elementalists and some other classes have much better damage that way, but its not bad.

Wish we had more ground target aoe however.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mantras - possible change?

in Mesmer

Posted by: Kilger.5490

Kilger.5490

I’ve tried too, I find the recharge channel time far too long. Better off just getting an ability that works when its up, no fuss, no muss.

I tried the healing trait with the pain mantra and the cast is just too long, it takes me out of the game just to spam this thing for marginal healing. Also get tired of hearing the pain mantra monologue, its ironic since I’m using it the heal, the damage isnt high enough for me to care. The stability and condition removal mantras are nice but I already have blink and null field which do a lot more and I dont have to worry about recharge.

I would either shorten the recharge channel cast time or take it out altogether. Its too high a penalty in combat to recharge and out of combat it doesnt matter anyway, just a hassle.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer Portal Cap

in WvW

Posted by: Kilger.5490

Kilger.5490

Glitch needs fixing, portals are fine. The whole point is to take an army through, its a neat unique part of the game.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

4 Badges in 3 hours... is this normal?

in WvW

Posted by: Kilger.5490

Kilger.5490

Yea took me a while to even bother with finishing off people, let other people do it while I knocked em down.

Since I realised thats where a lot of bags come from I’ve been doing more finishing. But yea I’ve left behind at least half the bags I estimate, I’m usually following the action rather than collecting loot.

I second badges going straight to your inventory.

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

greatsword 3 ground targeting

in Mesmer

Posted by: Kilger.5490

Kilger.5490

Handy for nailing some people on a wall you dont have direct los on

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Analysis of GW2 WvW compared to DAoC RvR. [Long]

in WvW

Posted by: Kilger.5490

Kilger.5490

Great points, after you’ve tasted the crack that is daoc realm points and kill spam, any comparible game will seem a little thin.

Although the game is really much much better in so many ways, I do miss those things too. It would add an extra level of addiction overtop. Realm ranks should just add minor abilities to bridge gaps between classes, in daoc a full rank 12 player was a bit too formidable compared to even rank 5 (which was very easy to get to).

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry

Mesmer Portal Should Be an Elite Skill

in Mesmer

Posted by: Kilger.5490

Kilger.5490

I’d accept it as an elite skill, I have too many utility skill “wants” and no real elite “need”.

If anything you might see more mesmers with portal OP so watch what you wish for!

Kilger – Human Ranger
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry