Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The LW is post-Zhaitan, Bobby Stein has confirmed as much. Even better, they are working on tools to make the timeline clearer ingame.
Where was this said? Can you link?
The LS starts after the PS, but I can’t help but think there must be some overlapped taking place.
Mainly because it doesn’t really seem possible that within the space of only a year, you’d go from being a complete unknown, to a local hero, then get recruited to one of the orders, rise through the ranks of said order, form the pact, then lead an army across half the continent before defeating an elder dragon. I find that highly unlikely.
Occam, the sylvari blacksmith, stated in The Source of Orr (when you return to Fort Trinity) that the time since he joined the Pact (read: Forging the Pact) was only “several weeks” – that means the entire campaign from creating the pact to just before killing Zhaitan was “several weeks” – most likely fewer than 4 months, because otherwise he’d have said “several months.”
Given that timespan, saying the rest of the personal story takes place all within 1325 is not that hard to believe. Especially when you take into consideration that the norn tutorial is supposedly during the winter (or just after), placing it at the end of 1324 or the veyr beginning of 1325 AE (after the tutorial would be in 1325 AE throughout though). Given Wayfarer’s defrosted state, the beginning stuff being in spring makes pretty good sense.
And since The Lost Shores is post Zhaitan, then Thorn’s return likely was as well. So the whole of the personal story basically covers all of Spring and summer, and half of Fall of 1325 AE. Roughly.
Also Tequatl made an appearance within the LS, would he really be going around causing a ruckus when his master had been killed? Would it not be more likely that he’d skulk off and hide so as not to become another victim?
To your first question: Yes. To your second question: No.
See: Arah explorable.
Also with the interaction with the LS hero npcs, I can’t say I feel that my character is the Commander of the Pact that brought down an elder dragon. You’d imagine I’d be kind of a big deal, but I get the feeling that Braham and crew don’t recognise you for the adorned war hero that you are, but instead as some common adventurer that just walked in off the street.
And it is because they “don’t recognize you” that from the very beginning, Kiel, Marjory, Braham, and Rox all rely upon you – a total stranger. Makes sense.
Side note: Rytlock and Smodur – among others – had made mention of knowing you during Flame and Frost. I believe Logan did to during the Opening Ceremony of Queen’s Jubilee for Pact Commanders (read: completed Forging the Pact), though I know he did for sure with humans. But those dialogue lines were very buggy that update.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
Those are yeti.
They are not jotun.
Yeti != jotun
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
It was outright stated by a dev (I want to say Ree via either Stephane or Regina; and on Guild Wars 2 Guru forums, I believe) that Logan is NOT being influenced to fall for Jennah, that both individuals love the other, and that the love is genuine.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Have we seen any Risen plants?
Yes. Sparkfly Fen and throughout Orr.
I don’t think the Sylvari are immune to the corruption of Zaitan for any more mystical reason than they lie outside its purview.
They’re also immune to Kralkatorrik outright – and in the Dragonbrand we have hundreds of corrupted plants.
First off, the Sylvari are immune to dragon corruption (at least Zhaitan’s corruption). Since we’ve no idea if we can have a creature be corrupted multiple times with other elder dragon corruptions, it stands to reason that it’s not possible to have multi-corrupted creatures (though this is not proven).
It actually is proven. Subject Alpha, Kudu, and Kudu’s Monster in Crucible of Eternity (both story and explorable) are creatures influenced by multiple dragon corruptions.
Therefore it stands to reason that the Sylvari are dragon minions with free will (hey if a dragon champion[Glint] can have free will, so can the lesser minions). Which if that’s the case, then Scarlet’s “madness” could actually be the influence of the dragon Mordremoth.
Glint only gained free will due to an ancient, long-lost, magical ritual performed by the Forgotten. It wasn’t something she gained by herself. See Arah explorable, Forgotten path.
Now if we say that Scarlet is trying to awaken (knowingly or not) Primordus (which is very likely due to the fact that he’s asleep underground somewhere), why would Mordremoth want to awaken another dragon? Well… what if all the dragons are aligned with each other? If so then it’s possible that with the defeat of Zhaitan, Mordremoth (which I assume is already awaken) could have found out about this (somehow), wants to awaken Primordus and strike at it’s enemies.
Primordus is already awake. He was, in fact, the first Elder Dragon to wake up.
Furthermore, we know that the Elder Dragons are not allied to each other. In fact, their minions will fight if they meet (stated in an interview, no minions interact beyond being under Subject Alpha’s control).
Malyck lost his memory. He had no idea who he was or where he came from. No clue as to what his purpose in life was. He may be evil for all we know. He could be the other pale tree’s version of the nightmare court or he could be a force of good against a corrupt pale tree from where he is from.
The Sylvari personal story says we will go help him one day. Perhaps we will meet him again to fight by his side or against him as he regains his memories.
Erm… Malyck never lost his memory. If you did the Caithe split for that storyline, you’d see him perfectly recall everything from his awakening. The statement of memory loss is the player character’s presumption because Malyck didn’t know of the Pale Tree, Grove, or Dream of Dreams.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Dwarves had ice ships. Ships with flat bottoms. They wouldn’t survive crossing the Unending Ocean. But jotun are only said to have expanded within the Shiverpeaks themselves – though they had a related race, the ogres, in the Blazeridge.
Forgotten did go to Cantha for sure, though. But we don’t have many of their records and they were faily secretive like Glint was.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Why did the dragons surface on the Tyria?
They didn’t. Zhaitan, Kralkatorrik, and Primordus did. But Jormag actually awoke just north of Tyria; the deep sea dragon awoke in the deepest parts of the Unending Ocean; and though we were told Mordremoth is related to the Maguuma Jungle, we don’t know where he is sleeping – or if he’s still sleeping; he may be so far away we have less influence from him than the deep sea dragon.
Indications of the previous rise would place the DSD, Mordremoth, and possibly both Zhaitan and Jormag as having minimal to no interaction with continental Tyria until the end of their reign (or near to). With Jormag showing more influence than Zhaitan. As we only know Zhaitan was involved near the end due to sleeping in Orr; Jormag’s influence is only the Sanguinary Blade and Drakkar’s placement; Kralkatorrik is outright known to have been in the Crystal Desert/Sea area before hibernating in Blood Legion Homelands and his champion, Glint, was in Arah at some point. Aside from Primordus’ hibernation location, his only influence was multiple dragon champions in the Depths of Tyria (far more than we know any other Elder Dragon had in continental Tyria).
What does Tyria have that Cantha and Elona not have that have caused them to hibernate and awaken on Tyria?
Bloodstones, the majority of the last survivors of the previous rise, and possibly ley lines.
Furthermore, there’s hints of more Elder Dragons – subliminal, very minor, hints. Including one in Cantha (the biggest hint).
At first I wondered if perhaps there were other dragons that surfaced on the other continents but apparrently there are only 6 and they all seem to be on Tyria (bubbles being the exception, sort of).
I can only assume that we’ll head to Cantha and Elona in the future and face non-dragon threats.
I just wondered why there were no dragons on the other continents.
It’s only six dragons – to jotun knowledge.
Dwarven knowledge only tells us of Primordus, Jormag, and Zhaitan. Forgotten knowledge tells us only of Kralkatorrik. Jotun tells us of six over multiple cycles – but without names attributed to them. And these races were not omnipotent.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
There also is that quest in the original Guild Wars where the gods’ avatars took the form of Dragons to consider. Perhaps the Elder Dragons aren’t true dragons but entities basing their appearance on dragons, as I think you suggested in a previous thread. Or they could be dragons that dabbled in magic forbidden by the other Dragons, and Kuunavang was part of a group that researched into celestial type magic. Another possibility is the Celestial Dragons were previous humans that took the appearance of Saltspray Dragons.
The Facets were not the avatars taking a new form… if that’s what you meant.
The Facets’ appearance are a reflection of the power the Six Gods harnessed – specifically, Zhaitan when empowering the Bloodstone – and are also tied to the Forgotten (in unknown ways).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
You guys know that Glint and Kuunavang (and Rotscale) had been compared to each other in the same way that Elder Dragons have been compared to each other, right? This also after Glint was revealed to be a champion of Kralkatorrik.
Are you implying that my sarcastic remark may actually be possible?
Not directly, but yes.
However, the Empire of the Dragon, if memory serves me right, was named such because of the Celestial Dragon – take this with a grain of salt, mind you. The Celestial Dragon was once a human empress by the name of Tahmu, whom died during an assault by naga in a time unknown. Celestials are attributed to the Six Gods but…
Kuunavang, however, is somehow tied to celestial powers as well, given that she grants celestial skills in Raisu Palace and Imperial Sanctum. How she ties in, is unknown. And the Celestial Dragon takes on the personage of Saltspray Dragons – which is what Kuunavang is (now, it is possible that they are dragon minions, but we hold no evidence of such and if so they’d all be freed like Glint somehow – or their ED is benevolent).
It’s a tree! What is it going to do? Grow cannons? If a bunch of airships show up to set fire to it, it is utterly helpless. We have no reason to assume the Pale Tree has any sort of defense what so ever. Not just because we haven’t seen any, but because it is a tree. A tree!.
A magic tree. One of the most powerful magic items we see was created by the Pale Tree from one of her thorns. It wouldn’t surprise me if the Pale Tree is an incredibly powerful magic-user, possibly the most powerful short of gods and dragons.
Bark* Calabolg was made from the Pale Tree’s bark.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I really lose faith in humanity right now.
Prepare yourself to have your faith shattered completely, (insert evil laugh here)
Through the logic that a painting of a dragon automatically points to an Elder Dragons, Cantha is already a bastion of Elder Dragon Power for the empire that rules that land is called….The Empire of the Dragon.
Sorry to disappoint you, but Arena Net likes refencing real-world stuff. Asian ‘dragon’ is something else. It is often a kind of title of the emperor, or rather an epithet. It may be the reference, or intentional use of that ‘dragon’ epithet. Think harder before posting, bro. Plus dragons, as it seems, exist in this universe, aside from dem Elder Dragons. Problem, officer?
Erm…
You guys know that Glint and Kuunavang (and Rotscale) had been compared to each other in the same way that Elder Dragons have been compared to each other, right? This also after Glint was revealed to be a champion of Kralkatorrik.
Just saying.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
They’re the DR water system, called Grenth’s Spoke
The Greater Good of human street rat storyline takes place there, where you have to stop bandits from poisoning the water system.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I doubt it.
ArenaNet would have such a thing deleted if it was a leak. Not to mention the image is from October, thus from the age, we’d be seeing any content they were making then in either Origins of Madness or Edge of the Mists – if not A Very Merry Wintersday. Besides, why would they name their TS channels – if they even use TS – after what they’re making?
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Thanks for those images!
Strangely, I thought that the Shatterer was the biggest of the three dragon champions… And that Tequatl/Shadow of the Dragon were (equally) the smallest.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
However, in a Making of Eye of the North or some similar such video, Jeff Grubb explained the story behind those floating rocks.
The magic of the Cataclysm affected not jut Orr, but also the Tarnished Coast (and Sparkfly Fen – perhaps what’s now Scavenger’s Causeway in retrospect), which resulted in the area having a higher concentration of magic during the time of Eye of the North – which in turn resulted in the floating rocks.
Said rocks have greatly reduced over time, being now only in three places, one of which is now an asuran lab full of magitech (Geomm’s Lab).
So it cannot be explained off as an Elder Dragon affecting the area (even excluding the fact that Primordus and Kralkatorrik had no similar effects on its natural area).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Indeed. As Aaron said, or rather implied, the source Reza talks about is The Artesian Waters – hence the story step “The Source of Orr”.
As to the Elder Dragons waking during the Exodus… Well, who’s to say they didn’t begin stirring and that’s in part why the Six Gods left? Though less speculative, keep in mind that magic was only gifted in large for a relatively short time (perhaps too short for the Elder Dragons to suddenly wake up) and, perhaps more importantly, the Six Gods siphoned magic from at least one Elder Dragon when strengthening the Bloodstone to reseal magic.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
This may very well be entirely based on the fact that plants should NOT have sentience
Scientific studies show that plants can react to danger the same way as animals do. Just saying.
And even then, many plants in the GWverse have sentience. Sapience, however….
Speaking of the nightmare, to relate it to dragon minions feeding on magic, does nobody question the Pale Tree’s gift of foresight and prophecy, the same as Glint had?
Glint was a mindreader, her ability to foresee the Flameseeker Prophecies is overall unknown though. On the flip side, the Pale Tree is tied to the Dream of Dreams – not unique to the sylvari as a reminder – which shows possible futures (much akin to the Infinity Ball does).
And what of Rata Sum? The asura did not build Rata Sum, but rather built on the ruins that were already there, ruins that were built because of a massive amount of natural magic in the area. Asura use this powerful magic to power their gate system, just as they used the magic emanating from the great destroyer – just a champion – to power the central transfer station. If there is a dragon/champion close to Rata Sum, then there is one close to the Grove, as they are so near each other.
Uh…. You got many facts wrong.
- Rata Sum’s original ruins is just said to have been built by a magically adept group. There’s nothing saying why it was built there.
- The asura don’t have powerful magic to use in the Tarnished Coast. You’re thinking of them using the magic exuding from hibernating Primordus before Eye of the North and their exodus to the surface. There is no evidence to indicate they’re using any powerful magic in the area of the Tarnished Coast – in fact, the Statics asuran storyline hints to there being no such thing.
- They never used power from the Great Destroyer; as just stated, they used Primordus.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I’ve noticed a disturbing lack of one semi-crucial piece of information: the elder dragons are nature incarnate; a living blizzard, a walking volcano… and their corruption stands as such. Whereas Zhaitan is death and corrupts death, Primordius burns, Jormag freezes, and Kralkatorrik crystalizes.
This is a common misconception.
ArenaNet loves to compare the Elder Dragons to forces of nature, but it’s just that – comparison. As in the Elder Dragons are similar to a blizzard or volcano or earthquake. That they are just as destructible and amoral, just as inevitable. And it’s true we’ve seen them cause such – Primordus supposedly caused Mount Maelstrom; Jormag’s known to have made a four year-long blizzard when he woke. Kralkatorrik even turned into a sandstorm – temporarily (for mere seconds each time) – but they are not these forces of nature. Jormag is not a living blizzard, etc.
Living flesh can be frozen, and is covered in ice; living flesh burns and smolders; living flesh rots, keeping decayed flesh and bone to remain; living flesh can be crystallized. But what happens when you present such destruction to a plant?
Plants decay and wither in extreme cold, especially frost; plants burn away leaving nothing behind at even the smallest flame; plants decay, and rot into near-dust; plants fail to grow with crystal and rock.
Is it really any question as to why sylvari, with a different bio makeup than all of the other races, react differently to nature’s influences? On the contrary, living flesh does not catch heart rot, does not have worms digging through their roots; any plant-related condition does not affect living flesh the way it does plant matter. By that standard, a living plant elder dragon, with its plant-based corruption, would corrupt plants.
The fault in this argument is that naturally, flesh does not turn into crystal, nor does it turn into ice (icebrood is more than just coated flesh with ice or being frozen – it’s the act of flesh slowly turning into corrupted ice itself); and on top of that, we see that plants in the Dragonbrand are affected no differently than animals and the dirt and rock itself. Jormag’s corruption affects not just living being, but natural ice, water, and the soil and even air. Zhaitan too, affects the soil, plants, water, and air.
A lot of people try to argue the sylvari immunity as “because they are plants – plant tissue reacts differently than animal tissue”. But does animal tissue react the same as rock, water, and air? And we see plant tissue reacting the same as animal tissue. Sylvari don’t react in the same manner to not just animals, but to other plants as well.
Guild Wars 1 had orrians, destroyers, and svanir and glint, relative to their areas that foreshadow GW2’s elder dragons. What of the stalkers on the tarnished coast? What about Ronan finding the pale tree’s seed in a cave on the tarnished coast? The Tarnished Coast, that area in the Maguuma Jungle that would be Mordemoth’s sleeping body, growing a variety of unnatural plants, such as more living plants, the Sylvari.
You do realize that plant creatures – stalkers included – were spread throughout not just the Maguuma Jungle, but Kryta, Ascalon, the Shiverpeaks, Elona, and Cantha. RIght? Stalkers alone reached into Elona.
But there’s no reason to believe they were tied to the Elder Dragons. Similarly, the Orrian undead of GW1 are unrelated to the Risen.
Not sure why you can so confidently pinpoint Mordremoth to the Tarnished Coast, which is a small sliver of an area of the Maguuma Jungle, which is what Mordremoth’s tied to (the full junlge, not the coast).
-more in next post-
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Technically speaking, it isn’t “common” – that’s a fan-made term taken from other fantasy games such as D&D – but rather “Tyrian Human”.
Rest is as FlamingFoxx said. We never actually hear any non-English (or w/e you have the sound options set to), beyond ahai (Elonian dialect), fahrar (charr language), and bookah (asuran folklore creature’s name). There is a spoken Canthan language – but we never hear it (we do see it written out in Factions though – Kurzick too).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The only names coming from dwarven legend is the Great Destroyer (several of them, actually – Great Destroyers are akin to The Shatterer it seems) and the Elder Dragons’ names themselves – specifically, Primordus, Jormag, and Zhaitan.
Dwarven legend, as far as we know, never named destroyers the Destroyer of Hope/Deeds/Sinew/Bones/Earth/Spirits/Thought/Lives/etc. Let alone the “newer” old-gen-named destroyers (Destroyer of Worlds/Life).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Claw Island actually just protects Lion’s Arch from naval threats coming from the south. Well, southern aerial threats too I guess, but that’s harder for them.
Scarlet, by all indications, seems to be coming from the Mists and directly above – likely east and west given her forces. And Claw Island’s known for some threats slipping through so you can probably expect krait while fully underwater to just pass through unnoticed. Especially if cloaked.
So I don’t think Claw Island – if it’s even rebuilt after Zhaitan’s assault (remember that Zhaitan would have been killed several weeks later, per Occam’s dialogue during The Source of Orr, and given that Claw Island’s primary purpose was defending against Risen, they might have gone “well, it’s not needed anymore, so we’ll put that project on hold for more important things – like Dragon Bash!”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Clearly you never saw the revamped version. Y’see, Trahearne got blessed with all the elements and motivated by the unified Pact’s will to fight on, he turned into Captain Sylvari and was stuffed into a cannon and shot out directly at Zhaitan – whom attempted to eat him like Jormag ate Owl, but choked on Trahearne’s sap, dying a pitiful death.
Then a tower fell on him.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
The first question to ask is: is he even on the present map?
The Maguuma does extend further west – even if not by much – before the shore. And just because Colin said that he’s tied to the Maguuma Jungle, doesn’t mean he’s in there. Kralkatorrik was tied to the Crystal Desert (his blood being in there) while he hibernated, after all.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Oh, didnt know that its corpse should be in explorable arah..very pity it isnt…maybe they decided that Zhaitan will survive it so they removed its corpse?
Don’t think so. They even metnioned it would be in explorable Arah a couple months before release. It seems to me that when they changed Zhaitan’s model, they didn’t have enough time to put a ruined corpse of Zhaitan in (apparently the living Zhaitan and dead Zhaitan before the current model were different). You can see the old corpse in the very first GW2 trailer.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Whoever said she intends to dig “up” something? Maybe she just intends to dig down and bury something (toxinsssss).
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
True, they make the point that sylvari are useful in certain missions because they won’t turn if they are captured.
The other thing to keep in mind is the page quoted is from the website pre-launch. Can we reliably consider that information (I don’t have an issue with the stuff in-game) canon?
We trust many interviews and blog posts that were pre-release, and even regularly source The Movement of the World and The Ecology of the Charr which were written in 2007.
It’s pretty much a case of “with out-of-game stuff, it’s canon until proven otherwise.” Some things in the Movement got moved about (dates mostly), thus that’s not canon of the Movement, but the rest is.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Destroyers are creations of rock and stone that are made in mockery of living beings. The “newer” destroyers after Eye of the North are obviously mimicking crabs, trolls, and harpies (of what we’ve seen that is). In GW1, the mockeries weren’t so clear.
I’m guessing that’s why the names changed.
There are some “old destroyers” from the depths that we see in Sorrow’s Embrace explorable which share the old naming convention (Destroyer of Worlds, accompanied by Destroyers of Earth which use the Destroyer Troll model), and the dragon champion in Edge of Destiny (Destroyer of Life) also shares that naming.
Further reading:
http://wiki.guildwars2.com/wiki/Destroyer
http://wiki.guildwars2.com/wiki/Primordus
https://forum-en.gw2archive.eu/forum/lore/lore/Guess-that-Last-Gen-Destroyer/first#content
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I played GW1 for about five or six years before I first entered Dry Top. Was there any reason to go there at all? Why would people guess seeds come from there?
It was one of the more desolate zones, just a transitional place.
People guessed the seeds came from there because there were a lot of caves – most being small and looking like they could be devourer or scarab nests – and there was some fairly active plants (mainly stalkers).
I do intend to go scouting through Maguuma for possible Mordremoth locations, but since the dragons were only added with Eye of the North I don’t expect to find any real evidence for him there. The Falls seems like a good place to start.
The Falls is actually my guess for where Malyck’s tree is. If you follow the unexplored map of the Maguuma, you see the river texture of the one in Brisban going south into Metrica, then west stopping near the end of what was Tangle Root in GW1 – but the river in GW1, I believe, continued on until The Falls. Anet’s not really good with consistency with river flows (each one more or less has each end being a “where water comes from” or ending on the zone’s border via blocked off underwater cave spring). And lastly, Malyck says that his tree is along the river to the west. If the tree isn’t in The Falls, it’s in Tangle Root but that’s too close, imo, to be unknown.
Mordremoth’s location I suspect to be further north or west (or both) – not in the Wastes, but near it. But it’d be impossible to tell really, given how little we know of it.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
If you guys want more renders of Zhaitan in comparison with other dragons (or with an airship we are fighting on with Zhaitan), you can tell me.
I would love a comparison of the Shatterer, Claw of Jormag, Tequatl, and Shadow of the Dragon. As well as Zhaitan to the Glory of Tyria and normal pact airships.
Just for some good comparisons.
Hmmm, I wonder if this trick is possible to do with GW1? I’d love to see a comparison of Drakkar, Primordus, Kralkatorrik, and the Great Destroyer – and to see how much of Primordus and Kralk was rendered… Or Dhuum to Abaddon.
After his death, they could make an instance where we can walk on him or something like that, that would be wonderful
Originally, it was to be visible in Arah explorable – likely at the PoI titled Zhaitan’s Rest. This was changed when they altered the model.
BTW: the model’s wingspan on wiki render is 446 metres.
So Zhaitan’s likely to be the size of Kralkatorrik then.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Unless he was looking down the whole time – very possible since no doubt his goal was to create an army of minions upon awakening.
Should be noted that Almorra’s retelling of the events in Ghosts of Ascalons matches the vigil cinematic. And nothing really prevents Edge of Destiny’s description to be different, honestly, should Kralk be looking down rather than forward.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Why would they go towards the Shuttered Gate, when they can easily flee to Gendarran, Bloodtide, and if desperate enough, Southsun Cove?
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Much? Try all of the plantlife in the Dragonbrand has been – even the small stuff that doesn’t look branded. From Ghosts of Ascalon, it states that the very blades of grass has been turned into glass-like crystal – as pointed out.
The Noxious Branded Plants aren’t “summoned” (that’s just a respawning mechanic), they’re actual plants which, while immobile, react to non-branded presence with hostility it seems; you can also see a large variety of branded trees.
Furthermore, Zhaitan’s corruption can influence plantlife, as seen throughout Orr (especially Desmina’s Hallows) and the Sparkfly Fen heart Help Ayomichi slow the spread of Risen corruption
-> You’ve seen corrupted wildlife?
Oh yes, and we’ve seen them change after eating the dead fish. They become ill. They spread the Orrian curse. They corrupt the plants as well.
http://wiki.guildwars2.com/wiki/Ayomichi
http://wiki.guildwars2.com/wiki/Corrupted_Stump
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Not very viable, actually. Caithe and Trahearne both saw Zhaitan in the flesh – the only ones to see him and live. And Caithe was there to confirm it was Zhaitan. Furthermore, her Wyld Hunt (and the PC’s if sylvari) is to kill Zhaitan – and she (/they) state it’s over after Victory or Death.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
All I recall from devs on ED sizes is that their champions (Shatterer, Tequatl – those two having been known at the time) were very small compared to the Elder Dragons themselves.
And that the Drakkar Lake beast was too small in their minds to be a proper Elder Dragon thus while originally being a possible Jormag, got changed mid-development to being a dragon champion.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
One interesting thing to consider:
The krait and Nightmare Court have never been east of the Shiverpeaks.
The Flame Legion and – sans one wiped out colony – dredge have never been west of the Shiverpeaks.
The Toxic Alliance and Molten Alliance are of groups that never met each other… how do you think the krait ideologies (enslave everyone under the rule of their Prophets) and the Flame Legion ideologies (enslave everyone under the rule of their gods) would react when met?
I could see the two forming an alliance of their own – perhaps enslaving the NC/dredge as the Flame Legion already intended to enslave the dredge – once Scarlet dies.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I don’t see how an out-of-game description is “what the Pale Tree wants the sylvari to think”.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Perhaps the fact that he awoke within proximity of the Pale Tree freed him, but the fact that he’s not of the Pale Tree means no connection to the Dream.
Why? Why would proximity to the Pale Tree “free” him? There’s no reason to believe this, as there’s really no evidence to support such happening.
Also, most of the “inconvenient evidence” seems to be related to the fact that:
1) Dragon minions are fanatical and non-intelligent for the most part, and
2) Sylvari are immune to corruption.However, all we know is that our Sylvari are immune to corruption. We really don’t know if the rest of them are, particularly if my theory on Malyck is correct. I really don’t think them being dragon minions is as far fetched (or difficult to explain lore-wise) and many here have made it out to be.
I don’t think that our sylvari being immune but others not would hold any kind of evidence or support to the “sylvari = dragon minion” theory.
On a side… MASSIVE SPOILERS TO THE UPCOMING UPDATES AND SCARLET’S FINALE! OPEN AT YOUR OWN RISK, REPLY AT YOUR OWN RISK (you’ll see under edit tag in quoting), AND RESPOND TO IT ONLY IN SPOILER TAGS
“What do you know about this ‘Mordremoth’?”
“I know that he is somehow linked to the jungle.”
“We’re all in great danger, now that he’s awakened.”
“And his corruption may spread.”
http://www.reddit.com/r/Guildwars2/comments/1x80zv/major_spoilers_living_storys_end_dialogue/
The dialogue here, showing that Mordremoth will wake up at the end of LW Season 1, states that his influence is already present – known and dangerous (if it weren’t dangerous, it wouldn’t be “corruption”). This would mean that Malyck’s tree wouldn’t be such, since it’s a largely unknown fact to figures in-game. Similarly, it couldn’t be sylvari in general.
I’m guessing it’s the Blighted seen in Wychmire Swamp. Closest to sylvari being dragon minions you’ll get is likely the Nightmare being his influence.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Perhaps Malyck was under Mordy’s influence and somehow coming within proximity of the Pale Tree freed him of this, which had the result of him losing his memory. The fact that he has no memory is very suspicious to me, along with three other factors:
1) The Harbinger. Why does the Nightmare Court call him this? Harbringer of what? The victory of the Nightmare Court? Or Mordremoth?
2) The Dark Hunt. Sylvari are given their Wyld Hunt by the Pale Tree through the Dream. Nightmare Court are given their Dark Hunt through the Nightmare by…who? Who, if not Mordremoth?
3) “What Ronan knew and never told still lingers in the Dream.” What does this mean? Does it mean that Ronan knew something about the truth of the seeds, and that truth lies in the dream? Could this be related to Omadd’s device, and how Scarlet didn’t take anything in there that wasn’t already with her?
You have multiple issues with each paragraph.
- If you did Caithe’s path, you’d realize that Malyck did not ever lose his memories. If you pay attention to the dialogue throughout, you’ll note that the player character assumes that he lost his memory because he didn’t know of the Grove, Pale Tree, or Dream of Dreams. Your own character’s assumption gets debunked when Malyck goes “this is where I met some skritt. And this is where I first woke up. Back here, however, is my pod.” Combine it with Trahearne’s path which says he had no Dream (or a different Dream experience)… and you get “Malyck didn’t have amnesia”.
- This is explained. He’s called the Harbinger because his very existence – or rather, the fact he is proof that other trees exist – is a herald/harbinger/message/whatever-you-want-to-call-it that the Nightmare Court doesn’t need to corrupt the Pale Tree. He is the harbinger of the Nightmare Court’s destiny – metaphorically, in that he is proof that they don’t need to twist the Pale Tree to spread the Nightmare to the sylvari race.
- Actually, the Pale Tree doesn’t give Wyld Hunts. She is nothing more than a caretaker of the Dream, she does not control anything of it – which includes the Wyld Hunts. That is why she acts without absolute certainty of what the Wyld Hunts the PC gets (the Shadow of the Dragon) is.
- It refers to the cave’s location – or that’s what I get, in the context of the whole saying. No one knows where the cave is, he didn’t tell that to anyone, and no one has been able to find the cave since.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Tegwen: Because sylvari are immune to the curse of undeath, we’ve been given this dangerous mission. If we fail, we won’t rise again.
the dialogue from this section of story mission is good http://wiki.guildwars2.com/wiki/Marching_Orders
There is this, as well as how you never see a risen sylvari (despite the hundreds killed by them – the closest you get is undead grubs burrowing in sylvari corpses), and there was an interview (with Ree Soesbee iirc) – one long since lost, but for those wanting to search the bowels of the internet, it was released around Sylvari Week (which was, iirc, early August 2011) – which stated that sylvari are immune to all dragon corruption.
I can’t remember anything explicit in-game, but the old sylvari page on the official website, before it was dumbed down, said " While the other races may be corrupted by the Elder Dragons, turned into undead minions or crystalline creatures of the Brand, the sylvari are never turned. Those born of the Pale Tree simply die before the corruption takes hold. "
Hmm. Maybe I’ve been mistaking interview for that, which would explain why I haven’t been able to find such an interview.
-does some internet archive checking-
YES! That’s what I’ve been remembering! It is found again at long last! And once more kitten you Anet for dumbing down those pages!
https://web.archive.org/web/20110815225850/http://www.guildwars2.com/en/the-game/races/sylvari/
Each unborn sylvari hears the song of the Pale Tree and learns of the world, including what other sylvari have learned. Yet many dream of an enigmatic danger that threatens the awakened world. For most, it is but a fleeting glimpse. Only a rare few, the great heroes of their race, see the shadows of dragons and know it as a danger that threatens the world. As a result, of all the races, the sylvari see the challenge of the Elder Dragons most directly. The shores of their lands touch the Sea of Sorrows, and the undead minions of Zhaitan wash ashore and seek to despoil everything they find. While the other races may be corrupted by the Elder Dragons, turned into undead minions or crystalline creatures of the Brand, the sylvari are never turned. Those born of the Pale Tree simply die before the corruption takes hold. Many sylvari believe that this is because they were born to battle the dragons, blessed with a certain protection against their most horrible powers. Some non-sylvari scholars state instead that the sylvari’s strange biology foils the corruption of the dragons. A few clever souls state that sylvari just taste bad to dragons. No one knows for certain which is the truth.
Side note: this paragraph also explains the Shadow of the Dragon in the tutorial, somewhat.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Mechanics, mate. Would you rather see a world where most non-monstrous species only exist in the backyard of the major cities?
Can you be more specific about ‘mechanics?’ I know what mechanics are but am unable to see how a lvl 50 doe fits into the mechanics. And as i said before, instead of a ridiculous lvl 50 doe, Anet should just place a neutral doe there (such as raccoons and rabbits, critters that die in one hit)
Levels, and level scaling (down or up), are mechanics utilized to herd players into specific places. Lore-wise, all creatures can be considered the same “level”, it’s just their skills and equipment that really differ.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Kralk’s fiery breath didn’t hit Ebonhawke, a lightning bolt did. And iirc, it does mention that the land touched by Kralk’s breath twisted.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Would the dragonbrand be any use for guessing the width of Kralk’s wings?? It depends off course a bit on how he actually created it. There are imo three options.
1: everything that was under his wingspan turned into the brand
2: everything that was udner his body turned into the brand
3: he breathed or farted something conelike and all that it hit was turned into the brandI think it is the first:
http://www.youtube.com/watch?v=s3CdIjf9uHYThis video shows a shadow of him passing by and shortly later, anything that was touched by his shadow turned into the brand. So I think that the dragonspawn is as wide as his wings are
The Dragonbrand was created by his fiery breath, as shown in Edge of Destiny.
And then, as Aaron stated, distances in game – both games – are shorter than distances in lore. In Ghosts of Ascalon, it takes 3 days and nights of fast on-foot travel to go from Ebonhawke to Ascalon City – and they weren’t limited by the in-game mountain boundaries we are; they were able to go from Secluded Glen in Fields of Ruin (where they buried a killed member) straight to Plains of Ashford. So roughtly a straight line from Ebonhawke to Ascalon City is 3 days travel.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
(edited by Konig Des Todes.2086)
What if the attack on Lion’s Arch doesn’t open their doors… but closes them tighter?
Sylvari, charr, asura, human, and norn are all invading Lion’s Arch. The tengu are studying whom they can ally with… what if t heir thought is “if they cannot unify their own race, how can we expect them to ally with other races like us?”
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Not necessarily. We don’t know for certain if Mordremoth is awake or not. So it could be that Malyk would go fanatic dragon minion as soon as Mordy wakes up and exerts control.
Or it could be that Malyk is already a fanatic dragon minion, and just biding his time for the right moment. In one of the Pact storylines there’s a risen mesmer who takes the form of a pact soldier for several missions. So if a risen can go undercover without moaning “Return to Orr” every five minutes and give itself away, a blighted human (aka sylvari) could certainly keep it under wraps to infiltrate and investigate this rogue blighted (purified blighted human) faction.
Awake or asleep, the mentality of dragon minions don’t change.
Glint continued fanatically protecting Kralkatorrik while he slept until she was influenced by the ritual and became sympathetic because of her mind reading ability. Drakkar remained loyal to Jormag while he slept. The Great Destroyer as well. Even with their Elder Dragon dead/defeated, they remain fanatical to it (see Zhaitan and Arah explorable).
Malyck playing a “sleeper agent” role makes little sense. He shows he doesn’t know his origins, and then leaves to find his tree. If he was a sleeper agent, he would have remained with the Pale Tree to attempt sabotage. And as Moogie mentioned, most of his actions would make no sense if he was akin to Labwan the Deceiver – the entire time, Labwan is setting out to dishonor and kill the Pact members. She not once tries to save Pact members (Malyck goes out of his way to rescue and avenge Wardens who helped him).
If he’s a sleeper agent, he doesn’t know it. And as all evidence of dragon minions show, they all know whom their dragon is.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
- With the Flame Legion and dredge, she went to each faction saying she got the other working with her already and offered said others’ technology/magic – Flame Legion wanted technology to gain an upper hand, and the dredge wanted flame magic for the same reason. Scarlet went to them saying “hey, I got what you want via this group, come join me” to both groups.
- Inquest she worked with, so I presume she used her old contacts being a “special consultant” – no real explanation given that I’ve seen though.
- With the pirates, all we really get is “work for me or I’ll kill you” and promises of looting.
- Watchknights she hijacked – she was capable of doing such because they’re based off of Steam creature technology and she is somehow related to them (be it reverse engineering or actually tied to them somehow).
- The Nightmare Court is never explained, as far as I know. We know she worked out some sort of deal to get access to Twilight Arbor – said deal later turning out to be the Toxic Alliance, I believe.
- The krait she seemingly threatened using the obelisk shards – “work for me, you get these; don’t work for me, you’ll never get them”. Hard to believe, but if they care enough for the sacredness of the shards it can work.
How does she retain their affiliation? Good question. But overall, as Aaron said, she somehow tricked them into believing that they gain from working for her.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Rather old interview by now and most frequenters have already discussed this in length. To sum it up, there’s really two issues with Angel’s wording. She says it’s their “natural role” but… how so?
There’s no indication that magic would rise with them dead – after all, it’s stated that magic rises as the Elder Dragons hibernate because, as we learned even back in GW1, they radiate magic while asleep. If their corpses function like Glint’s, then even their dead bodies will.
So the questions become:
- What happens when magic g ets really high? There’s no indication that magic, on its own, in high concentrations is a bad thing. Though, maybe it is.
- Does the magic of the world increase even without the Elder Dragons? If it doesn’t, then the Elder Dragons’ death just means that magic stabilizes.
And back to the “natural role” bit – is it like they’re part of the world itself, born with it? Or is it no different than saying a wolf’s natural role is to be a carnivore (so that’d make the Elder Dragons what, magivores?).
The sad thing is, we have no real indication to say what happens if magic builds up too high, thus no indication of what would happen to the world if they’re killed off. Magic is said to be finite resource, so presuming it doesn’t rise in quantity in the world without the Elder Dragons’ hibernation, then people using it would theoretically reduce it (but in a very slower state) until its gone. Though even with the ED awake, this should happen so it’s likely that magic, whether it’s stored within Elder Dragon or Bloodstone, is always constant in the world.
As to the last question: Lobsters taste better than crab legs, but crab legs give more meat per crab than lobster tail per lobster.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Why do people think LA will be rebuilt?
in Battle for Lion’s Arch - Aftermath
Posted by: Konig Des Todes.2086
Why do you think that will be the case? All we’ve seen is burning ruins. And that can be rebuilt.
Most likely it’ll be rebuilt because it’s a central hub for players – this is the same reason why it’s received so much living world attention.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
@OP: Would be a nice plot twist, except for one fatal flaw:
Kasmeer got scratched before Scarlet can make the stronger toxin. She left the tower with the antitoxin (seen later in her lab) and used the antitoxin she stole ot make it stronger. E.g., nothing in Tower of Nightmares had the “stronger toxin”.
So if toxins got into Kasmeer, it was the weaker, curable, version.
Im so confused… I have no idea who canach is, apart from some guy in prison for something that happened in southun O.o
I didnt miss a single southsun story :o
Apparently you did, since Canach was the primary antagonist of Secret of Southsun/Last Stand at Southsun, as well as a secondary antagonist of The Lost Shores.
If you did any Southsun story, you should know Canach, because he was a central figure in all of them.
Breaking illusions is a rather easy task for any mesmer with a little bit of talent. Now if she was an warrior or thief, who don’t use magic, then we can say it a big accomplishment.
That would explain why all other spellcasters couldn’t even tell that it was a mesmer illusion, let alone dispell it. Not even Marjory.
Just because a typical mesmer can use illusions, doesn’t mean they can dispell others’ illusions, anyways. You have no support for your claim. You’re just pulling it out of your kitten .
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
I find it interesting that sylvari alone could not be corrupted by Zhaitan.
It’s not just by Zhaitan – they are immune to dragon corruption full stop.
Right… and if it turns out that’s because they’re already minions of another dragon, it would explain that nicely.
The more mundane explanation is that dragons can’t work with the sylvari physiology, but given that Jormag and Kralkatorrik were able to corrupt elementals, I don’t think it’s physiology stopping them.
Actually, it’d make it confusing. See Crucible of Eternity – dragon minions are not immune to other dragons’ corruption.
So if the sylvari are dragon minions… yet are immune to all dragons’ corruption… but dragon minions are not immune to other dragons’ corruption… yeah, that makes no sense.
TBH, it’s likely something related to the Dream – which is unique to the Pale Tree amongst sylvari (but not unique to her alone, given the White Stag) – Malyck had no Dream of Dreams. It’d be interesting to see if Malyck and the sylvari from his tree can be corrupted.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
/takes home first prize, grinning like an idiot, cuz it really does matter.
(for those who think that’s serious, ye be wrong)
Stop treating GW2 as a single story. Each Season and expansion should be their own story.
Group achievement is still achievement.
I don’t think that they could build Hoelbrak if everyone was trying to do it their own way.
Stop treating GW2 as a single story. Each Season and expansion should be their own story.