“huntaard” is censored, lmao
not sure about WvW but fighting dragonkitten as a thief feels pretty b/s in sPvP due to traps, i guess WvW is equally bad due to their range advantage in the open terrain but at least traps are less of a problem there
there is only one good-looking legendary and its greatsword, unfortunately everyone and their mother have it so even if you could use it, it is not a good option
i know what you mean
i wasnt in exactly the same situation, but ive been playing a mmorpg for ages where you control your character with mouse so my left hand was exclusively reserved for using skills
therefore transiting to these games which are flooding the mmorpg scene for the past years with gw2 being one of those games, where you have to both control the movement and use skills with your left hand has been difficult for me
what i can try to help you with is:
1) you definitely need a gaming mouse with extra buttons for such mmorpgs (hence these mice are so expensive and increasingly popular) to reduce the load of work your left hand has to do, especially considering that for most people left hand is less agile than right hand
2) forget using f1, f2, f3 etc for your skills, rebind them elsewhere, either to mouse buttons or to keys around WASD. F# keys are way too far away from WASD so you will lose the control over your character whenever you try to use them
3) using a mouse is definitely important, constantly holding the right mouse button allows you to immediately react in the direction of threat/enemy while turning with keyboard can be much slower
4) rebind strafe from Q and E to A and D since you will use mouse for turning your characters, strafing is important moreso in pvp, also that will allow you to bind skills on Q and E which are important buttons since they are close to WASD
you still have your 4 attunements dont you?
F6 rampage
F7 battle standard
F8 signet of rage
F9 load the game from your last save
(edited by Lexander.4579)
i’ve been having fun time playing a troll p/p build to an extent of sheep d/p thieves raging at me for using p/p and people asking what build i have so i suppose it still works good enough
while daredevil doesnt offer much to p/p build indeed still you greatly extend your otherwise very limited lifespan using unhindered combatant and impactful disruption adds a great deal of reward to your headshot interrupts
I’d like to hear some more about this build. Could you post a link to it here? Always fun to try out new builds, especially p/p
there you go http://gw2skills.net/editor/?vZAQNAqaVl0MhSnY5TwwJw/ELwEmWCIAkBm/gnwW4Wga5MoA-TZQaAAQZAA
nothing special just full damage plus some stuff to keep the distance from enemies and particularly other thieves
stomping is already hard enough with the b/s amount of interrupts flying around since HoT
and considering all the healing and defense options added you shouldnt let to get yourself downed on the first place
Obviously, Scissor want to get better than Rock in trying to get it become paper.
lol, everyone is subject to the downed state, what you are saying is non-sense
A main thief want to kill people and hate to see them rez because they can’t cleave enough. This is looking bad for the thief and great for the support.
DPS are scissor and rock are bunker. Paper is your condi build that DPS eat for diner.
If you can’t read that, sorry the none-sense is not on my side.
im not playing the usual sheep thief build you see around so i dont burst people instantly, im playing a bruiser thief build with a staff so you can feel free to quit these silly arguements of yours directed to my personality or playstyle since you seem to miss the mark all the time
you wont win games if downed people wont get stomped ever or games are going to be like that bullkitten we’ve had from HoT release till jan 26th
today necromancer on the enemy team was convincing me that this meta is terrible for necromancer
stomping is already hard enough with the b/s amount of interrupts flying around since HoT
and considering all the healing and defense options added you shouldnt let to get yourself downed on the first place
Obviously, Scissor want to get better than Rock in trying to get it become paper.
lol, everyone is subject to the downed state, what you are saying is non-sense
Too bad you couldn’t just use the tomes of knowledge, at max level, and have it grant a hero point.
thats basically how it worked before when you would get max exp while being level 80
stomping is already hard enough with the b/s amount of interrupts flying around since HoT
and considering all the healing and defense options added you shouldnt let to get yourself downed on the first place
i’ve been having fun time playing a troll p/p build to an extent of sheep d/p thieves raging at me for using p/p and people asking what build i have so i suppose it still works good enough
while daredevil doesnt offer much to p/p build indeed still you greatly extend your otherwise very limited lifespan using unhindered combatant and impactful disruption adds a great deal of reward to your headshot interrupts
d/p is the most annoying and kittened weapon set in game and yet people suggest nerfing a useful trait that unsurprisingly finds a synergy with d/p instead of nerfing d/p
balance perception of players in this game is hilarious
it would greatly help warrior if warrior players learnt how to play, warrior wasnt that bad before and now he’s absolutely fine
Enlight us! Show us your skilled warrior gameplay, cuz we are too dumb after 3 years of warrior only to not be able to find a way to play this class in a competitive level.
well since you ask so nicely, ill start with general advices: for most people years of playing dont mean much since they are just copying builds and playstyles without thinking or realizing most of the time the depth of their classes
second, elite specs greatly shifted the playstyle of some classes and warrior is one of those, for instance dont expect to get carried by spamming 1k blades under quickness and weapon swapping anymore as it did for the past 3 years so even if you somehow managed to acquire some experience it doesnt mean much and you have to start learning anew
there are actually already flying around some pos builds for a hybrid condi/damage warrior that work good enough
the reason im so harsh on you is that i still didnt see any warrior running a build around sword/sword and that disappoints me greatly
it would greatly help warrior if warrior players learnt how to play, warrior wasnt that bad before and now he’s absolutely fine
unranked is more fun than ranked unless you consider raging kids and neckbeards immensely entertaining
looks like this thread has also been claimed for QQ Wars
kittenting all over solo players is becoming a common practice in competitive (or those which want to be competitive) games so i doubt something like this will happen
thats a funny build which will do zero damage if you simply wont fight him lol
there is a reason why most viable builds have a ton of condition removals and/or high base HP while most of the time ignoring the threat of direct damage
shame, my dreams of running a heal power stacked zerker are ruined now :[
didnt know they are also giving out rewards for shameless 5 man premades who roflstomp solo queue players, bravo anet
Didn’t you read the thread, they arent giving rewards to anyone…LOL
and they are doing kitten right thing
dont worry some streamer will surely come up with a way to play ele in this meta in a couple of months
eggplants bear a message for you to man the kitten up and stop queueing as a shameless 5 man premade to stomp solo q players
I started typing a response to this, being that it is one of the most irrelevant, out of place arguments I’ve seen in this forum, but then I backspaced and said there’s no point arguing with idiots.
no need to be sad about my post, when you do need to be sad is when you and your buttbuddies get rekt by 5 solo players
eggplants bear a message for you to man the kitten up and stop queueing as a shameless 5 man premade to stomp solo q players
engineer is the new thief/warrior hybrid, get over it
didnt know they are also giving out rewards for shameless 5 man premades who roflstomp solo queue players, bravo anet
inferior people will always find a way to put the blame on others
people who cap at night/morning still have to sleep at some point of the day so stop making up kittenty excuses and finally accept that its just a strategy
…
I don’t see that a skill can be dodged is an argument to say that the skill shouldn’t be tunned down a little if it’s dealing too much damage
You can dodge it, block it, blind it, and the skill doesn’t crit 100% of the time like some people are made to believe. It will crit 2 out of 5 times without Fury. With Fury, 4/5 on average. It otherwise does 1.4k – 1.7k dmg on prot classes.
…So a skill with a 4s CD that crits for 20K is also balanced because it can be dodged, blinded, blocked, and doesn’t crit 100%? Skills aren’t balanced around being able to be dodged—every skill can be dodged.
The point is that True Shot has a lower cooldown than Mighty Blow, a higher damage coefficient (2.5 vs 1.75), and is ranged. That makes no sense. I also have no idea why the vastly superior Dolyakhunter F2 has a lower CD than the Guardian F2, but that’s a whole other question…
If we compared class’s specialization skills with core skills we’d get the same thing – it’ll be a huge step up compared to Specs vs Cores.
“So a skill with a 4s CD that crits for 20K”
Not sure what skill you’re refering to here. If it’s that Warrior’s gun skill… it’s a non issue because they’re not even viable. Burn Burst Guard can hit 35k burn damages pet second in a group of 5. Still not viable in tpvp and still doesn’t need a nerf.if uve never done 20k with a true shot then its time to get those might stacks up m8
Gosh wish I did better at spamming that might stacking combo that we hav-… oh wait, we don’t have one. Guess I’ll realistically hit my 8k damage margin.
why would dh need might from combo if he gets ton of free overkill boons on trap trigger
thats not speaking of all the free boons flying around in teamfight ever since HoT
This guy thinks DHs take dragon’s maw for the might
LOL
Next he’ll be saying true shot is unblockable or something stupid like that.
im really hoping you are going to expand your DH skills into the ability to read as well
i merely have said that in addition to bullkitten damage and effects of traps DH also gets absolutely unnecessary boons upon trap activation
…
I don’t see that a skill can be dodged is an argument to say that the skill shouldn’t be tunned down a little if it’s dealing too much damage
You can dodge it, block it, blind it, and the skill doesn’t crit 100% of the time like some people are made to believe. It will crit 2 out of 5 times without Fury. With Fury, 4/5 on average. It otherwise does 1.4k – 1.7k dmg on prot classes.
…So a skill with a 4s CD that crits for 20K is also balanced because it can be dodged, blinded, blocked, and doesn’t crit 100%? Skills aren’t balanced around being able to be dodged—every skill can be dodged.
The point is that True Shot has a lower cooldown than Mighty Blow, a higher damage coefficient (2.5 vs 1.75), and is ranged. That makes no sense. I also have no idea why the vastly superior Dolyakhunter F2 has a lower CD than the Guardian F2, but that’s a whole other question…
If we compared class’s specialization skills with core skills we’d get the same thing – it’ll be a huge step up compared to Specs vs Cores.
“So a skill with a 4s CD that crits for 20K”
Not sure what skill you’re refering to here. If it’s that Warrior’s gun skill… it’s a non issue because they’re not even viable. Burn Burst Guard can hit 35k burn damages pet second in a group of 5. Still not viable in tpvp and still doesn’t need a nerf.if uve never done 20k with a true shot then its time to get those might stacks up m8
Gosh wish I did better at spamming that might stacking combo that we hav-… oh wait, we don’t have one. Guess I’ll realistically hit my 8k damage margin.
why would dh need might from combo if he gets ton of free overkill boons on trap trigger
thats not speaking of all the free boons flying around in teamfight ever since HoT
…
I don’t see that a skill can be dodged is an argument to say that the skill shouldn’t be tunned down a little if it’s dealing too much damage
You can dodge it, block it, blind it, and the skill doesn’t crit 100% of the time like some people are made to believe. It will crit 2 out of 5 times without Fury. With Fury, 4/5 on average. It otherwise does 1.4k – 1.7k dmg on prot classes.
…So a skill with a 4s CD that crits for 20K is also balanced because it can be dodged, blinded, blocked, and doesn’t crit 100%? Skills aren’t balanced around being able to be dodged—every skill can be dodged.
The point is that True Shot has a lower cooldown than Mighty Blow, a higher damage coefficient (2.5 vs 1.75), and is ranged. That makes no sense. I also have no idea why the vastly superior Dolyakhunter F2 has a lower CD than the Guardian F2, but that’s a whole other question…
If we compared class’s specialization skills with core skills we’d get the same thing – it’ll be a huge step up compared to Specs vs Cores.
“So a skill with a 4s CD that crits for 20K”
Not sure what skill you’re refering to here. If it’s that Warrior’s gun skill… it’s a non issue because they’re not even viable. Burn Burst Guard can hit 35k burn damages pet second in a group of 5. Still not viable in tpvp and still doesn’t need a nerf.
if uve never done 20k with a true shot then its time to get those might stacks up m8
it all sounds like scrapper has just recovered from being a bad class lol
Scrapper was top-tier since it came out…. -.-°
thx captain obvious
i see no problem in running defensive builds, guardian and druid seem to be doing just fine playing defensively
the thing about people who whine about the elimination of bunker meta is that they are upset they cant win games anymore simply by staying afk at a point
true reason why you miss bunker meta is because you are bad
wot m8? u have some problem with a backstab on 1.2k range that doesnt require stealth or proper positioning? git gud m8
it all sounds like scrapper has just recovered from being a bad class lol
i can only assume that its a stupid trolling attempt whilst trying to advertise a beginner’s video
good try i guess
actually the only competitive build for thief is still d/p
staff is still more or less of a gimmick even as it becomes more popular
both s/d and d/d are not serious s/d doesnt do enough damage and s/d 3 barely offers something what staff 5 doesnt,
d/d loses against other condi spammers (hi reaper) and its way too focused on applying a single type of condition – bleed, which grants it easily removed while a prerequisite of a good condi build is spamming enemy’s condition bar with every possible red icon existing in the game
Bleed might be easily removed but the thief can easily reapply it in stacks. Second most DB builds also spam cripple which makes it easier to land more bleeds. DB, when played right, will have a higher chance of causing players to spend their clears in a panic. So i’ll have to disagree with you here.
condition thief is simply so unreliable and situational that you cant even call it a “gimmick” many classes do its job better and with more survivability while others just stomp him into the dirt
its always has been the same kittening stupid way you have simply forgotten already
that map is fine besides im bored as kitten playing forest of niflhel wars 2 and guilds of legacy of foefire 2, seriously can people kittening vote for something different sometimes
actually the only competitive build for thief is still d/p
staff is still more or less of a gimmick even as it becomes more popular
both s/d and d/d are not serious s/d doesnt do enough damage and s/d 3 barely offers something what staff 5 doesnt,
d/d loses against other condi spammers (hi reaper) and its way too focused on applying a single type of condition – bleed, which grants it easily removed while a prerequisite of a good condi build is spamming enemy’s condition bar with every possible red icon existing in the game
actually daredevil spec + unhindered combatant gave nearly everyone an easy access to thief class even if you struggled to play it before
whether its pve or pvp being able to dodge 3 times while crossing great distance, breaking every movement impairing effect and reducing incoming damage its simply great if you find yourself in trouble due to thief’s innate squishiness
if even that isnt enough for you then add Signet of Agility for 100 endurance refill on a 30 sec cd with no cast time
that said, while before HoT I used to have troubles surviving some things now its really a piece cake with all the dodges thief received even running a complete glass cannon build
pretty sure staff was more designed for fighting on small slivers of ground of sPvP than roaming, while i enjoy staff a lot in sPvP i felt extremely uncomfortable using it in WvW so i still prefer the oldschool d/d for roaming
d/p is more of a braindead choice simply because of all the damage and utility it provides and as someone above said, and i agree, you have to play their game when fighting a d/p thief
staff while being less of a powerhouse than d/p also has its own uses and scales with player’s skill just as good as d/p albeit in another direction, gaining upper hand when using staff is more difficult but also more rewarding, once you have started applying the pressure you are very likely to win while d/p is often forced to retreat even if they had a successful opening as soon as they soak couple AoEs
for me learning how to properly use vault dodge frames and transferring from easy-to-use unhindered combatant to the more difficult but more rewarding bounding dodger seems to be the main part of skillful use of staff
and simply i prefer staff over d/p because i dont want to be one of that 5-2 spamming crowd, i take great joy in vaulting for 8k damage on top of their heads as i anticipate them approach me in stealth
(edited by Lexander.4579)
no more wall exploits for you OP
None of my characters have ever left HoTM bruh
well if you would leave HotM to do sPvP from time to time you would know there are also maps on which its possible to exploit
not having esports is a blessing for a game and its player base
every single game with developed esports is a garbage bin of toxicity and moneygrab
scrapper was a top tier class along with b/s mesmer bunker
mesmer got gutted and scrapper just got a couple of laughable cooldown increases, lol
The mesmer changes are poor I agree but scrapper hardly dominated the meta like chronobunker did.
you put it right there saying that chronobunker dominated the meta
however even if scrapper didnt dictate the flow of matches it still had (has) insane amount of raw power/defense including some nice utility with sneak and function gyros