Showing Posts For Linken.6345:

Making bank in game while making bank IRL?

in Players Helping Players

Posted by: Linken.6345

Linken.6345

you just dont buy anything and gold piles up

How many unopened login reward chests?

in Players Helping Players

Posted by: Linken.6345

Linken.6345

dont see why you cant open them then leave em in inventory your not playing anyway

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

Except, It’s only how it is because they just changed it 3 1/2 years into a game I loved. Do you think I’d be here if this has always been the focus or “how it is?” Nope. And I likely wouldn’t be playing this game at all.

Again, since you clearly don’t understand, I am here in these forums because the changes they made to the game just annihilated the primary reasons I chose to give them my time and give them my money. I may adapt to some of those changes in time, but right now, I’m peeved and I’ll be here peeving on about it until I’m heard by people who actually can make a difference.

But… they have family spaces at the supermarket?! What paradise do you live in?!

oh just little old sweden, similar to handicap spaces but for families of i think 3+, bigger so the kids dont push the car door into the car next to your space and close to store so you dont have to walk far with a baby stroller

stockholm I bet, because here up north we do not have those

actualy borlänge about 50k people so not a big town either

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I always see the “make the Guild Hall Upgrades scale with the number of members the guild has” FIX. What can stop me from kicking all my guild members,get the mats i need from them,get the upgrade and then invite them again…?!

It might be hard for small guilds to do stuff…but as many people said if you create a guild and you are 2-3 members…let’s be honest,how can you expect to do any content with that guild?
I am a guild leader since 14 november 2013 we had many members now we don’t …let’s say 10-15 daily online members,that is a small guild,yet we don’t complain about the upgrades and we work hard to get our amazing guild hall in a nice shape.
We got all the buildings (tents for now) available and many of the upgrades.
And we are working constantly on it.

They could base it on the max guild roster size. You know the guy you gotta pay to increase your guild member cap? That. If your are a first level guild with the lowest member cap your upgrades are cheaper. The higher your member cap the more you pay. Anet can reset all guilds member caps to the lowest possible for their guild and refund the cost to the guild leader as a one time courtesy.

Hm… three things that I foresee this would affect:

1) if the guild’s cap was cut, the guild members would also have to be cut (temporarily). Building up a lost build roster could cause havoc. All those previously happy people would come to the forum and flame us.
2) big guilds who have already farmed everything and worked very hard would suddenly find that their resources were spent on nothing. More flamers.
3) guilds that want to be big wouldn’t want to have to pay tons simply to upgrade things that small guilds can upgrade for cheap. They would keep the roster empty or at the lowest cap until all the upgrades have been bought, and then bring people back. All the stranded members would understand the advantage and would donate to their guild to progress it. The same issue would still stand, because those guilds would have access to so many resources/income streams that smaller guilds don’t.

But something that would make sense: adding small guild halls for small guilds. Services could be smaller (except WvW buffs) and more affordable for small guilds. Every guild wants a place to call home! And I personally feel that the guild halls are too insanely massive – unless, of course, they are brimming with members who hang out there regularly. Again, small guilds need smaller places. I want a hobbit hole. Or maybe a little old-Ascalon keep.

(Guild Wars 1 guild hall vendor quote: “Truly, what guild can call itself a guild without an island of its own? Come with me. I can take you on a tour of each island, and you can choose which you like the best.”)

I still just vote that contributions to guilds be based on the individual… if you want guild services you contribute X amount, regardless of guild size. Complete eliminates the complexity and makes everyone accountable. The freeloaders won’t like it… but that shouldn’t be a surprise.

Wait… do you mean handicap the guild until everyone has logged in and contributed? Or that each individual has to pay to access something that already exists in a guild?

If it’s the former, I can’t say that sounds great to me.

If it’s the latter, it feels like a pure resource sink. If the guild already owns something, the only money/resource transfers that should happen (if at all) should be channeled directly to the guild leader or the people who originally unlocked it. Having everyone unlock some random vendor who is standing there anyways is just strange. It’d be like everyone had their own separate guild rather than being part of a single guild. Plus, it encourages people not to work together and to hoard their things – for future updates if nothing else. =/

more like oh you made this tavern that only holds 25 people and your 26 now here is the materials you need to upgrade it to hold up to 50 people before you can use it again.

Most guild would just kick nr26 then i guess

Edit
Oh who am I kidding we would have people start threads like wer 27 people why do we have to pay as much kitten people this is unfair.
Untill anet made it scale in single digits.
And then people would complain what 1 more player is this much materials outrageous Nerf please.

(edited by Linken.6345)

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

In the end we all have to realize that this is an MMO. Massively-Multiplayer-Online. I’m sure there’s plenty of games where you can have a great time and be able to do everything with 2-3 people. In the end there’s nothing ANet can do. Scaling won’t work well with a guild hall because it’s too easy to get around- lower mats required for a guild with less people? Sure, everyone leave the guild, wait a few days, and rejoin. The reality is that people will complain no matter what they do. You can not make everyone happy. And I don’t see how this is no longer casual friendly because of these few changes. This is hardly even 5% of the game, and nothing in the core world has really changed.

That is such a weak response… being that it is an MMO, why would you have any solo content what so ever? Guessing you didn’t play EQ/EQ2 with group required gating content? The scale at which you need others even in an “MMO” is obviously varied per-implementation regardless of what you seem to think it is.

I personally do not like large guilds and will not contribute to this misguided attempt to build social ties and keep people invested. The sad part is that you really should focus on smaller tight knit groups to build those social bonds. The large mc’guilds will not make people feel personally attached enough to achieve their goals.

Yes, I definitely said you should not be able to do ANYTHING solo. Totally. I said you should not expect to do EVERYTHING solo. Hence the name of the genre.

Of course I would like it if small guilds could keep up with large ones. But therein lies the issue. If you try to cater to smaller guilds larger guilds will take advantage of the system and get just as far in comparison to the smaller guilds as they do now. It’s a very delicate balance. Until I see someone with an amazing system that large guilds can NOT take advantage of in ANY way, I stand by my point.

You are missing my point. Just because a game is an “MMO” does not require, though it may imply, group content. I was being facetious. Obviously you did not indicate it should be all solo or group content, but to say that an MMO requires group content is also in my opinion invalid. GW2 really only had 5 man content prior to HoT and yet it was still an “MMO”. How exactly is 5 people massive multiplayer? Is it the open world zones that made it massive muliplayer?

5 man content only tri wurm, karka queen and teqatil among others says hello?

And all those scale.

good try but not down to 5 people, gw2 had massive multiplayer stuff before hot

I can’t remember the last time I grouped for one of those… except to taxi in. I think prior to HoT GW2 was a shining example of an MMO allowing for individual participation. Now with cookie cutter raiding specs, the holy trinity, guild size requirements, I really might as well just play any MMO.

Edit: sorry, somewhat off topic but the more I think about the things I don’t like about HoT they seem to bleed together. Really at issue is the progress guilds lost and the smaller guilds having lost the most, and even those like myself that prefer to go solo as much as possible.

who said anything about grouping, wer talking about content made for more then 5 players, something you seemed to think gw2 dident have prior to hot.

your quote

GW2 really only had 5 man content prior to HoT and yet it was still an “MMO”. How exactly is 5 people massive multiplayer? Is it the open world zones that made it massive muliplayer?

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

In the end we all have to realize that this is an MMO. Massively-Multiplayer-Online. I’m sure there’s plenty of games where you can have a great time and be able to do everything with 2-3 people. In the end there’s nothing ANet can do. Scaling won’t work well with a guild hall because it’s too easy to get around- lower mats required for a guild with less people? Sure, everyone leave the guild, wait a few days, and rejoin. The reality is that people will complain no matter what they do. You can not make everyone happy. And I don’t see how this is no longer casual friendly because of these few changes. This is hardly even 5% of the game, and nothing in the core world has really changed.

That is such a weak response… being that it is an MMO, why would you have any solo content what so ever? Guessing you didn’t play EQ/EQ2 with group required gating content? The scale at which you need others even in an “MMO” is obviously varied per-implementation regardless of what you seem to think it is.

I personally do not like large guilds and will not contribute to this misguided attempt to build social ties and keep people invested. The sad part is that you really should focus on smaller tight knit groups to build those social bonds. The large mc’guilds will not make people feel personally attached enough to achieve their goals.

Yes, I definitely said you should not be able to do ANYTHING solo. Totally. I said you should not expect to do EVERYTHING solo. Hence the name of the genre.

Of course I would like it if small guilds could keep up with large ones. But therein lies the issue. If you try to cater to smaller guilds larger guilds will take advantage of the system and get just as far in comparison to the smaller guilds as they do now. It’s a very delicate balance. Until I see someone with an amazing system that large guilds can NOT take advantage of in ANY way, I stand by my point.

You are missing my point. Just because a game is an “MMO” does not require, though it may imply, group content. I was being facetious. Obviously you did not indicate it should be all solo or group content, but to say that an MMO requires group content is also in my opinion invalid. GW2 really only had 5 man content prior to HoT and yet it was still an “MMO”. How exactly is 5 people massive multiplayer? Is it the open world zones that made it massive muliplayer?

5 man content only tri wurm, karka queen and teqatil among others says hello?

And all those scale.

good try but not down to 5 people, gw2 had massive multiplayer stuff before hot

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

In the end we all have to realize that this is an MMO. Massively-Multiplayer-Online. I’m sure there’s plenty of games where you can have a great time and be able to do everything with 2-3 people. In the end there’s nothing ANet can do. Scaling won’t work well with a guild hall because it’s too easy to get around- lower mats required for a guild with less people? Sure, everyone leave the guild, wait a few days, and rejoin. The reality is that people will complain no matter what they do. You can not make everyone happy. And I don’t see how this is no longer casual friendly because of these few changes. This is hardly even 5% of the game, and nothing in the core world has really changed.

That is such a weak response… being that it is an MMO, why would you have any solo content what so ever? Guessing you didn’t play EQ/EQ2 with group required gating content? The scale at which you need others even in an “MMO” is obviously varied per-implementation regardless of what you seem to think it is.

I personally do not like large guilds and will not contribute to this misguided attempt to build social ties and keep people invested. The sad part is that you really should focus on smaller tight knit groups to build those social bonds. The large mc’guilds will not make people feel personally attached enough to achieve their goals.

Yes, I definitely said you should not be able to do ANYTHING solo. Totally. I said you should not expect to do EVERYTHING solo. Hence the name of the genre.

Of course I would like it if small guilds could keep up with large ones. But therein lies the issue. If you try to cater to smaller guilds larger guilds will take advantage of the system and get just as far in comparison to the smaller guilds as they do now. It’s a very delicate balance. Until I see someone with an amazing system that large guilds can NOT take advantage of in ANY way, I stand by my point.

You are missing my point. Just because a game is an “MMO” does not require, though it may imply, group content. I was being facetious. Obviously you did not indicate it should be all solo or group content, but to say that an MMO requires group content is also in my opinion invalid. GW2 really only had 5 man content prior to HoT and yet it was still an “MMO”. How exactly is 5 people massive multiplayer? Is it the open world zones that made it massive muliplayer?

5 man content only tri wurm, karka queen and teqatil among others says hello?

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

Except, It’s only how it is because they just changed it 3 1/2 years into a game I loved. Do you think I’d be here if this has always been the focus or “how it is?” Nope. And I likely wouldn’t be playing this game at all.

Again, since you clearly don’t understand, I am here in these forums because the changes they made to the game just annihilated the primary reasons I chose to give them my time and give them my money. I may adapt to some of those changes in time, but right now, I’m peeved and I’ll be here peeving on about it until I’m heard by people who actually can make a difference.

But… they have family spaces at the supermarket?! What paradise do you live in?!

oh just little old sweden, similar to handicap spaces but for families of i think 3+, bigger so the kids dont push the car door into the car next to your space and close to store so you dont have to walk far with a baby stroller

When you make the wrong legendary

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

you could have sold instantly to higest bid if you were this impatient

Laurel drought

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

you only need laurels for ascended amuletts and recipes

for recipes only 1x then you can permanently craft it whenever you want

amuletts cost just 20 laurels each

and if you started playing gw2 late it will just take you a bit of time until you have the stuff

you need 0 laurels for rings or acessories…

just dont spend them for anything else but amuletts and recipes then you will easily get every amulett/recipe that you need with the time

30 laurels for the recipes for one full armor set (6 × 5).
30 for one amulet.
70 for two rings
80 for two accessories

Total 210 for one character. I have 9 characters. That’s 1890.

Laurels were added January, 2013. You could only gain 40 per month, but I don’t know for how many months before it changed to about 35 per 28 days. Plus, you can get another 20 if you pick laurels for the 28th day of the cycle. Roughly 1500 since they started. Hence, a shortage.

did you read what others wrote, rings bought with pristine relics so no need for laurels, amulet 20 if you got afew badges of honor that you get from ap chest.
true you need 1 stat for each armor part so thats 30 laurels.
Total since you can change stats with exotic insignias/inscriptions

you need a total of 90 for all armor types
105 for all weapon types
180 for all your amulets and your done a total of 375 not 1890

Confusion about Gold Mail Lmit

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

dident they change it to monday?

When you make the wrong legendary

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

I don’t have enough gold to list. I have like 50 silver remaining and nothing in my material storage. I need 160 gold to list it, then have enough to turn around and buy Quip. I’m at the point I’m telling people I will give them Incinerator flat out, no strings if they gimme Quip. But apparently that sounds suspicious =( Its an honest trade, I’m more than willing lol but people are suspicious because society is mean.

On this though… it definitely sounds suspicious and I feel for you, because I believe you.

I think there should be a trade function like in GW1, where you each had to accept the trade, so no one would lose out over genuine things like this.

Yes and yet it aint one becouse you know people got scamed in gw1 aswell.
People put correct item then switched it and other person dident look closely and accepted.

So gw2 learned from that and put in a trading post were you have to have gold to be able to list at all making it impossible to scam and also acting as a gold sink.

Grind Wars 2 - Heart of Thorns

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

And apparently a huge portion of HoT players don’t think it is fun… hence the empty maps and endless complaints.

A huge portion of the players do think it’s fun. See how easy that is. I get on full maps. Not sure what your problem is. And I’m not grinding. I’m having fun. Yes, I enjoy the events on the maps. I enjoy some of the adventures. I enjoy protecting camps from Modrem. I enjoy gliding and trying to discover stuff in the canopy. I enjoy playing story missions. I enjoy learning how to use different character’s in the jungle.

So yeah, HoT is fun FOR me. Now how much exactly is a huge portion? Because frankly I think that, while there are people who hate hot, there are plenty of people having fun in game.

Exactly. This so called “huge portion” is everyone that feels they need to post some complaint on the forums. The people that are having fun are actually in-game having fun, so why bother posting on the forums? Therefore we get the false perception that “so many people” are not having fun and hate HoT.

" The people that are having fun are actually in-game having fun, "

so you agree that MANY people not heaving fun

because majority of the maps are almost empty
and its getting worst…..

How do you know that? there might be 1 2 3 4 5 6 maps full that you dont get into and nr7 is empty so oooh doom there is noone playing.

Cheapest ascended weapon?

in Players Helping Players

Posted by: Linken.6345

Linken.6345

and from 40 rings I got zero dark balls then salvage 1 ascended rifle I had laying around poff 1 ball.

Laurel drought

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

863 laurels here and 5+ loyalty chests in the bank.
Op remember to do winter daily for laurels every day when winters day arrive.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Well if you enjoy empty maps and endless grinds for little reward, then more power to you.

However, you may be right about the six months thing. ANET has been good about fixing things before. And they did make some of the best games ever (imo) with GW1 and GW2 (before HoT). So I hold out hope they they can fix this ugly mess. But it’s going to take a lot of soul searching on their part to recognize how horribly off track they are with HoT.

GW2 may have been fun for you but not for many others before the expansion. The forums were full of complaints for months about being tired of the original game. Tons of threads asking for an expansion with the purpose to create a new foundation.

I understand that many people are fraustrated. However, stating that GW2 was all nice and dandy before the expansion is nothing but a subjective opinion. A huge part of the playerbase was upset with the state of GW2 and wanted ANet to add new systems different than what we are used to.

The people who are enjoying the expansion aren’t bothering to comment on the forum just like how the people who enjoyed the original GW2, didn’t bother to comment before the expansion was released.

Since release these forums have been full of complaints. The only times it is peaceful, is when there is an update hiatus and there is nothing to complain about.

GW2 wasn’t perfect before HoT. I never said it was. But HoT was a step backwards for the most part. I did like the harder mobs and gliding, that’s about it. The rest is pretty bland or outright horrible.

And HoT destroyed WvW, dungeons and small guilds. All of which were better off before HoT.

For you thats true but for me no and for the others they have to say themselfs.

For 1 they actualy made guild missions easier since before people struggled if you were under a group, now all got the same so the small guilds can help eachother.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

You are white knighting ANET. Those changes were minor and just bandaids on a very horrible expansion.

Actually HoT is more of a “contraction” for many players. WvW has been decimated, small guilds have been kicked to the curb, all their hard work taken away. Dungeons abandonded and huge grind / pay wall set up for everyone to “enjoy”.

HoT is garbage.

Absolutely your opinion and you’re entitled to it. Having a different opinion, however, doesn’t make me a white knight. I’ll always call out BS wherever I see it, not just here, but everywhere.

I didn’t address the OP’s complaints in total. I address something I consider to be a factual fallacy. And that’s ALL I did.

If you have something to say that addresses what I actually said, by all means, quote me. But if you’re just going to call me a white knight because I have a different opinion than you, well, I guess that pretty much says it all right there.

Have a great night.

Vayne, I have noticed that many people call you a white knight, on here and it’s pretty obvious that that is simply because you always seem to defend Anet, in your posts.

You may be calling out “factual fallacies”, as you see them, but these corrections always seem to be in Anet’s favour, for some reason.

If you criticised them, even 20% of the time, people probably wouldn’t call you that.

I’m, genuinely, glad for you if your opinion just happens to coincide with Anet’s, all the time, even when they make seemingly contradictory, or confusing, moves.

But, of course, that seemingly constant support will look unusual to people who see you post regularly, on here.

Most people come to the forum because they have an issue with one, or more, things in the game and if someone is always on here and always appearing to toe the company line, of course it will look odd and/or suspicious to most of them.

At the end of the day, I’m sure Anet can defend themselves perfectly well, if they ever feel the need.

It’s not your job to have to do it.

Or, I assume it’s not, anyway.

Oh dont kid your self mate ofcourse they would still call vayne a white knight since they would still only see the 80%

I don’t know?

No one’s ever called me that, on here and I sometimes defend their decisions.

I got called it on the EU WoW forum once, for trying to defend people with disabilities; but that was just pure ignorance, frankly.

It wasn’t even the correct usage of the term, as it implies you’re defending someone for ulterior motives and I have no idea what my ulterior motives would have, supposedly, been there?

But, on here? No.

I, basically, defended Anet’s decision re. dungeon reward nerfs (for various reasons) and no one called me it then, despite it being the perfect opportunity for them to do that.

But, if you check someone’s posting history, or you know them from previous forum visits and it’s just defend, defend, defend, with no (or very little) criticism, what are you going to think?

Well to me vayne seems quite surgical, s/he attack when people give false information and then get call out like they opposed the whole wall of text.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Well if you enjoy empty maps and endless grinds for little reward, then more power to you.

However, you may be right about the six months thing. ANET has been good about fixing things before. And they did make some of the best games ever (imo) with GW1 and GW2 (before HoT). So I hold out hope they they can fix this ugly mess. But it’s going to take a lot of soul searching on their part to recognize how horribly off track they are with HoT.

GW2 may have been fun for you but not for many others before the expansion. The forums were full of complaints for months about being tired of the original game. Tons of threads asking for an expansion with the purpose to create a new foundation.

I understand that many people are fraustrated. However, stating that GW2 was all nice and dandy before the expansion is nothing but a subjective opinion. A huge part of the playerbase was upset with the state of GW2 and wanted ANet to add new systems different than what we are used to.

The people who are enjoying the expansion aren’t bothering to comment on the forum just like how the people who enjoyed the original GW2, didn’t bother to comment before the expansion was released.

Since release these forums have been full of complaints. The only times it is peaceful, is when there is an update hiatus and there is nothing to complain about.

Oh no it aint then there is complains were are the update, why arent you making content, kitten lazy devs only want our moonies…. we want shineys now.

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

You are white knighting ANET. Those changes were minor and just bandaids on a very horrible expansion.

Actually HoT is more of a “contraction” for many players. WvW has been decimated, small guilds have been kicked to the curb, all their hard work taken away. Dungeons abandonded and huge grind / pay wall set up for everyone to “enjoy”.

HoT is garbage.

Absolutely your opinion and you’re entitled to it. Having a different opinion, however, doesn’t make me a white knight. I’ll always call out BS wherever I see it, not just here, but everywhere.

I didn’t address the OP’s complaints in total. I address something I consider to be a factual fallacy. And that’s ALL I did.

If you have something to say that addresses what I actually said, by all means, quote me. But if you’re just going to call me a white knight because I have a different opinion than you, well, I guess that pretty much says it all right there.

Have a great night.

Vayne, I have noticed that many people call you a white knight, on here and it’s pretty obvious that that is simply because you always seem to defend Anet, in your posts.

You may be calling out “factual fallacies”, as you see them, but these corrections always seem to be in Anet’s favour, for some reason.

If you criticised them, even 20% of the time, people probably wouldn’t call you that.

I’m, genuinely, glad for you if your opinion just happens to coincide with Anet’s, all the time, even when they make seemingly contradictory, or confusing, moves.

But, of course, that seemingly constant support will look unusual to people who see you post regularly, on here.

Most people come to the forum because they have an issue with one, or more, things in the game and if someone is always on here and always appearing to toe the company line, of course it will look odd and/or suspicious to most of them.

At the end of the day, I’m sure Anet can defend themselves perfectly well, if they ever feel the need.

It’s not your job to have to do it.

Or, I assume it’s not, anyway.

Oh dont kid your self mate ofcourse they would still call vayne a white knight since they would still only see the 80%

Edit

Oh look with I found, what was this about vayne white knighting all the time took me 2 mins total of searching.

Handful of HoT Notes:

in Guild Wars 2: Heart of Thorns

Posted by: Vayne.8563

Kitta.3657:

JediYoda.1275:

You get over it, the complaints/concerns are legit

It’s 3 days out of what… 365 per year? No they’re not legit. Just do it like sPvP and WvW guilds have done for the past 2+ years. The only legit concern is about cross server guilds BUT that has been answered already. So yeah, not ground to stand on.

It comes off as very entitled.

My concern isn’t doing WvW. My concern is people in my guild being left out because more and more of the guild isn’t on my server.

Maybe you think it’s okay for me to say okay I’m doing a guild mission now, the rest of you can listen to us on mumble and feel left out, but I don’t think that’s okay.

(edited by Linken.6345)

HoT is very lackluster

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Anet has gone silent again? You must live in a bubble. Let’s talk about the “silence” of Anet for a second.

People complained about 400 points needed for elite specializations and Anet fixed that, by reducing it to 250, which very few people complain about.

People complained about high level mastery gating in the story and Anet removed some of it, so that people could get through the story with only a few basic masteries that are easy to level.

People complained about some hero points, and so Anet changed some of them to make them easier.

They came out with the commander UI, the new legendaries and the raids, just as they said they would and most people seem to be enjoying the raids, at least those that like that sort of thing.

People complained about Fractal rewards and Anet posted they’re working on them and that they’d be fixed/changed in December.

Anet hasn’t been silent in any way, shape or form and only someone deliberately ignoring what’s being said would say so.

Raiding is for serious players who invest time and energy into the game. The few people who think ascended gear is too hard or expensive to get that leave the game, they’ll be a tiny percent of the hard core community.

Actually the biggest “crisis” area of the game right now is WvW and Anet communicated about that too and said it’s simply too big a problem to have addressed yet, but they are working on it and will continue to work on it.

Anet hasn’t be silent and by saying so, you make me question everything else you’ve said.

white knight at its finest here. as you are in many other posts. sorry but arenanet is whispering only, which equals to many people as silence, we are working on it or changes will come next month (promises promises) are not really things that people want to hear. I think what people trying to say is that they want MORE communication from arenanet other then a simpe blogpost. where are all the devs that usually post on the forums? many are used that on a regular base devs reply to topics, SPECIALLY when there are so many “complaints” ( I rather say worries about the future of this game). I do get your point of view. but it seems you are blindly following every single word arenanet is telling you. ´this makes you look like a white knight.

There’s being a white knight and there’s ignoring fact. Which thing did I say wasn’t a fact?

Did Anet change the hero point total needed to unlocked elite specializations. Yes.
Did Anet change some of the hero points, turning them into either communes or veterans? Yes.
Did Anet post about fixing fractal rewards next month? Yes.
Did Anet release the raids and new commander UI yes.

And through all of it they’ve been talking to us. Now talking to us doesn’t mean they’re going to tell you what you want to hear, but saying they’re not talking to us is demonstrably false.

And using terms like White Knight to try to make what I say look untrue is pointless, because what I’ve said is factually true and can be checked.

I’m sorry you have some kind of problem with the game, but that doesn’t mean Anet isn’t talking to us. Saying they’re not is simply wrong.

It’s one thing to complain about something you like. It’s another thing to try to contradict fact. It’s a pointless exercise.

I never said you said anything untrue or false, I never said they do not communicate, but it is a bare minimum they do, they are not being transparent about the things they do (anymore).
and I call you a white knight yes, could have called you a fanboi also.

I do not have a problem with the game itself, I have a problem with the future of the game as it stands NOW! It took a step forward but also a step backwards. I play since day one (gw1) and i seen this happen several times, I always followed everything, but HoT was a wobbly step, I have concerns about the game, and I voice this.

No your dident say anything was false or untrue.
You did however jump down vaynes throat for replying to the OPs last segment I’ll link it for you since you clearly missed it ( even boldend it so its easier to spot)

“As you can see, Anet has gone silent once again. They have collected our money and their goal is achieved. I would expect another content drought in the near future. I guarantee they will scrap raids like they did dungeons.”

Edit

About them not being transparent what do you think would have been done by people if they released detailed info on crafting changes before expansion hit?

Edit2
Why do vayne have to accept that you think alot of players agree with you that anet is whispering from 100 meters away?

Actualy you got it the wrong way around anet looked long term they put huge material requirment to get people to play longer not be done in a month.

(edited by Linken.6345)

Forums Filled With Complaining

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Let’s be honest: ANet included raids because players asked for them. They made HoT harder because players asked for challenging content. They added masteries and hero points because players complained that there wasn’t much left to do once you reach a certain point in the game. Of course ANet made mistakes in the way they implemented these things, but you can’t deny that GW2 becoming more and more like most other 08/15 MMOs is because many players want GW2 to be like other MMOs. This is what happens when developers listen too much to their players.

What I don’t understand is why these devs (not just Anet devs – pretty much ALL devs) STILL don’t seem to get that one type of person’s opinion isn’t, necessarily, as representative of the playbase, as a whole, as another’s.

Surely, they must have noticed, by now, that a certain type of player – let’s call them “hardcore” – tends to comment about games, on the internet, far more often than another type – let’s call them “casual” – ever does.

They MUST have noticed this, surely?!

…and yet, they seem to treat all comments as if they were created equal and are all equally representative of the playerbase make-up, as a whole.

Despite all the mounting evidence to the contrary, all around them…

I just don’t get it.

I don’t even, really, consider myself to be a true “casual” – I play far too much and even “real” raided, a bit, in WoW.

But, this is ridiculous.

By this logic we should have had alot more nerf to raid difficulty, alot more in open world ( true we had afew)
And lowering the materials for guild halls by 90% but we havent yet.

Also we should have had mounts in game by now.

Grind Wars 2 - Heart of Thorns

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Or people are busy with raids might be that too.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I agree and am tired of repeating this as well…
Some people are just incapable of seeing things through a lens other than their own.
In addition to MMO not meaning you have to play cooperatively, there are many reasons to play an MMO even if you’re a total loner like me… some of which are:
> the sheer number of hours of entertainment compared to single player games,
> the various different ways to spend your time in game,
> the level of control you have over your own path,
> all the shinies!

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

and who are you to decide for others to play how YOU want? We want to play how WE want. is that so hard to understand? you seem not to be able to grasp the concept of it what people are trying to explain here, how does it hurt you for people having a 3 man guild? explain that to me.

So asking people to adapt to how the game is are somehow telling them to only run chest farms or dungeons or raids or what ever now?

Why should 3 people be able to do the work of 50 or 100, simple they cant in the same time.
OP have said they could get guild hall even tho it would take years, and thats amazing that they can do what the game think alot of people to make over time.

And they shouldent be able to it wasent meant for micro guilds, the fact that they can is the good thing.

But to then turn around and complain about it, is like my football team reference before.

Everyone would look at OP as they were crazy if they complained that they cant be a 2 man soccer team and play against every other soccer team fairly.

What is the draw to join big guilds if 2 people can do everything?

It dont take away anything to me and Im not in a super big guild 3 1 person guilds 1 with roughly 30 people working on the guild hall. (that understand it will take longer then it will do for 35-500 people)
But I understand why its there, its for alot of people to band together and build something thats theirs, not 1 person to build their mansion.

clueless response as ever.. you clearly have a very poor grasp on what guilds are ..

Sorry to burst your bubble but guilds are not just built to bust a raid wing or zerg a WvW map.

If small or micro guilds were not to be inclusive then the game should never of allowed them to be made in the first place. Sure a raid has come in with a 10 man requirement, how does that stop a 5 man guild beating it, when there is anLFG in place.
Why should even a 10 or 20 man guild have to work 10x harder per player and put in vastly more of their own time into the game in order to build something a faceless 500 guild can do in a few hours. Fact is ANET wanted this to money grab from those outside of these faceless guilds and to tear away all the materials and money they have allowed to be farmed in the game this past 12 months via fail farms, SW chest farms Champ /WB farm because it was the only thing they could come up with to keep players logged in during the great content depression.
This Guild Hall crap is simply an overspill of that lack of creative thinking which is aimed at one thing and that’s to drop the economy on lots of items like T5 stuff and encourage gem sales because they know many guilds and many players are going to face famine in game through this.

They even couldn’t be bothered or lacked the creativity to come up with guild Hall scaled requirements so that the effort and cost levels were balanced. That doesn’t mean large guilds lose out or small guilds get it easy. It’s about making content and features mutually inclusive not exclusive.
Small guilds should of been able to claim a guild hall appropriate to their guild size with a specific amount of functionality and upgrades.. large guilds would have greater upgradeability like decos… but as guilds grow beyond their tier, (if they choose) then they would be required to upgrade their hall size to the next tier or the Guild or Guild Halll would be capped with no further players allowed to be recruited or enter the hall.
That way small guilds still have to work to achiev certain things and pay if they want a fully functioning, fully upgradeable guild hall.

What we have now is a one sixe fits all, but actually it doesn’t fit and has a massive and disrespectful imbalance.. why should guilds lose what they have taken 3 years to build and then be faced with an almost impossible task of getting it back again.

It doesn’t affect me and my guild even though were small, we saw this coming by reading behind what wasn’t being told to the community when giving all those heads up on the expakittenil the time was right – and that time was right as the expac launched.. hence those little gem red posts that suddenly landed prior to launch day

Oh I think you are overestimating abit here if they are 10-20 people that would be 50-25 times harder ofcourse they are that fewer % of people.

said it before in this thread OP should really advocate for a personal house thats what they want, small guilds should ask for smaller halls not allow me to make this huge hall for xx instead of xxxxx and ofcourse that will come with smaller buffs aswell. ( some incentive must still be to get into those big scary guilds and get to know people )

Current guild halls aint made for small guilds thats life it aint fair.

Why cant I get as rich as donald trump with my security guard jobb it aint fair.

I cant understand why you think a guild hall should take less materials to build becouse your fewer people its the same size for a 1 person guild and a 500 person guild.
Ofcourse it should take the same anmunt of resources.

if it was diffrent and you had to pay to upgrade as guild grew that some other thread asked it to be ( that would be a diffrent story)

micro guild micro map 2% buffs.
small guild small map 4% buff
medium guild medium map 6% buffs
big guild big map 8% buffs
huge-max current map and current buffs is it 10%?

but thats something they hopefully can add in comming content patches or expansions if people can talk about it resonably.

Edit
And bloodstealer my remark about raids/guild hall was to the OP not you, have you read it. That person dont want to deal with people so no they arent 5 people that will search out 5 randoms to do raids.

(edited by Linken.6345)

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I agree and am tired of repeating this as well…
Some people are just incapable of seeing things through a lens other than their own.
In addition to MMO not meaning you have to play cooperatively, there are many reasons to play an MMO even if you’re a total loner like me… some of which are:
> the sheer number of hours of entertainment compared to single player games,
> the various different ways to spend your time in game,
> the level of control you have over your own path,
> all the shinies!

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

and who are you to decide for others to play how YOU want? We want to play how WE want. is that so hard to understand? you seem not to be able to grasp the concept of it what people are trying to explain here, how does it hurt you for people having a 3 man guild? explain that to me.

So asking people to adapt to how the game is are somehow telling them to only run chest farms or dungeons or raids or what ever now?

Why should 3 people be able to do the work of 50 or 100, simple they cant in the same time.
OP have said they could get guild hall even tho it would take years, and thats amazing that they can do what the game think alot of people to make over time.

And they shouldent be able to it wasent meant for micro guilds, the fact that they can is the good thing.

But to then turn around and complain about it, is like my football team reference before.

Everyone would look at OP as they were crazy if they complained that they cant be a 2 man soccer team and play against every other soccer team fairly.

What is the draw to join big guilds if 2 people can do everything?

It dont take away anything to me and Im not in a super big guild 3 1 person guilds 1 with roughly 30 people working on the guild hall. (that understand it will take longer then it will do for 35-500 people)
But I understand why its there, its for alot of people to band together and build something thats theirs, not 1 person to build their mansion.

as far i can see you are assuming ALL people want their 1 person mansion. I just want my guild hall because I can. but I cant because of some things being barred from us. I actually recently used this guild I made as a bank. I thought, wow nice I get to have a place where I can go with minimal lag and fix my inventories out and all. have a small place to get together with some friends plan something and go out and do it. nothing more nothing less. then people say how you did it before? well like everyone else: through whispers. or through guild chat. but now we got an extra option, but it is barred for many small guilds due to this issues. I do not want to spend 99% of my online time standing around in LA or any other map trying to recruit people for a guild that does not have a guild hall , because people will not want to join, at all, to a guild with nothing and they know they have to put in effort and everything, but hey after 1 month or 2 months it turns out their views do not exactly line up with the guild, so they have to leave but feel they MUST stay due to the effort they put in to this new guild.

So there we come to the bigger issue: new player comes, wants to start a guild, makes a guild, but cant get their members because of the high bar that is laid upon us by arenanet, so in the end ONLY bigger guilds profit from this, because they have build out everything already due to their sheer numbers, and will be easy to build out these guilds more.

As I see this all: many players that like to game alone/with few people got the middle finger from arenanet and they said now it is over with what we had for the past ten years, go play as we force you to play or just leave.

I just got kicked out of one guild because I do not want to rep 100%, it is a new rule, because they want everyone 100% giving everything off a sudden. See it is starting already, I can’t be in several guilds anymore. the game took a step backwards now, and if you really can not see this then I really do not know where your head is at.

The reason a guild would have 100% rep now days is much harder to justify then before change.

Before rep gave influence that you used to build now it dont, They do however probabely want to build a community in said guild were people get to know eachother hence the 100% rep.

Confusion about Gold Mail Lmit

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

if you had to wait 7 days to send again there would be no weekly reset specified and you would have to keep track of when you sent gold out every time.

Since there is a weekly reset specified your limit will reset that time regardless if you sent it monday or friday the week before said reset time.

Druid Build for raids?

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

So no main hand only warhorn in second set?

Forums Filled With Complaining

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

We’re complaining because HoT introduced a lot of systems that make the game not the same as it was before the expansion released.

It is no longer “play how you want.” It is now “you must play with a huge glob of people you don’t know and do instanced content.”

And don’t forget to include the term grindfest !! You can’t simply pick up an alt and try out the new specializations because you need to go grind a ton of hero points …. boring.

Sure you can spvp is a thing my friend.

Will you prepurchase next expansion?

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Probably not. Once the next expansion comes out I’ll likely take that as my cue to just walk away. Essentially the B2P equivalent of not re-subbing.

I think Anet’s actions have made it painfully clear that I’m not their target demographic. They wanted the WoW audience, like so many other failed developers who were blinded by that big money prospect. However, I am not the WoW audience and I will never be the WoW audience. If I wanted to be playing WoW, I’d be playing WoW. So I see no reason to continue forward once we reach a natural point of divergence.

I don’t want raids. I don’t want obnoxious gear grinds. I don’t want to pay $50-$100 USD for four hours of story content so shallow that the development team recognised it before launch and tried to artificially bulk out the duration with time gates from masteries. I don’t want more time gates in general. I don’t want a game with so many bugs that it feels like it never went through QA. I don’t to play a game designed by people who apparently think endgame translates to “endless grinding”.

I could do this all day but ultimately, as a product, Guild Wars 2 has never been worth the money I’ve sunk into it. There are still things I like, the music is lovely and the visuals are gorgeous. I would even enjoy the story if it weren’t so often handled in a hamfisted, amateurish manner. The potential is there but then it just nosedives straight into the ground.

I’ll stick around for now and continue playing with my friends, but once Anet give me an out, they’ve convinced me I should take it.

The out is just over there points at door you said it yourself your not paying a sub so no reason to feel you have to play if your so against it, that it seems from this post.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I agree and am tired of repeating this as well…
Some people are just incapable of seeing things through a lens other than their own.
In addition to MMO not meaning you have to play cooperatively, there are many reasons to play an MMO even if you’re a total loner like me… some of which are:
> the sheer number of hours of entertainment compared to single player games,
> the various different ways to spend your time in game,
> the level of control you have over your own path,
> all the shinies!

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

and who are you to decide for others to play how YOU want? We want to play how WE want. is that so hard to understand? you seem not to be able to grasp the concept of it what people are trying to explain here, how does it hurt you for people having a 3 man guild? explain that to me.

So asking people to adapt to how the game is are somehow telling them to only run chest farms or dungeons or raids or what ever now?

Why should 3 people be able to do the work of 50 or 100, simple they cant in the same time.
OP have said they could get guild hall even tho it would take years, and thats amazing that they can do what the game think alot of people to make over time.

And they shouldent be able to it wasent meant for micro guilds, the fact that they can is the good thing.

But to then turn around and complain about it, is like my football team reference before.

Everyone would look at OP as they were crazy if they complained that they cant be a 2 man soccer team and play against every other soccer team fairly.

What is the draw to join big guilds if 2 people can do everything?

It dont take away anything to me and Im not in a super big guild 3 1 person guilds 1 with roughly 30 people working on the guild hall. (that understand it will take longer then it will do for 35-500 people)
But I understand why its there, its for alot of people to band together and build something thats theirs, not 1 person to build their mansion.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

OK, I didn’t want to comment on this, as repeating myself endlessly is really not my style, but so many people seem to be labouring under this misapprehension, in this thread, that I guess I ought to…

The name “Massively Multiplayer Online” (MMO) game has nothing to do with how many people directly play with each other, or cooperate with each other, in the game.

The “Massively Multiplayer” is just referring to the number of people who can coexist on the server (or servers) at the same time.

It implies nothing about whether they have to be actively playing together, or not.

They could all be playing together, or they could all be soloing, or anything in between.

It is “Massively Multiplayer”, either way.

Just because you have come to expect that we will all be playing together, or that is your personal preference, in MMOs, doesn’t mean that is what MMO refers to.

I agree and am tired of repeating this as well…
Some people are just incapable of seeing things through a lens other than their own.
In addition to MMO not meaning you have to play cooperatively, there are many reasons to play an MMO even if you’re a total loner like me… some of which are:
> the sheer number of hours of entertainment compared to single player games,
> the various different ways to spend your time in game,
> the level of control you have over your own path,
> all the shinies!

Yes and you can still do that in game you just cant have said guild hall or raiding since it demands more people then you are willing to have around you.

I dont go around moaning that I cant go in the carpool lane or use family parking spaces at supermarkets, when Im the only one in my family.
I adapt to how it is and maybe so should you?

Picking the right profession for HoT

in Players Helping Players

Posted by: Linken.6345

Linken.6345

well if you want all that in 1 character I think engineer or elementalist is the way to go, you will be squishy as a elementalist untill you master it tho be aware of that

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

My problem with your complain about GH’s is that it’s based on the number of people in your guild. See, that’s not actually your problem because we all know the barrier to doing GH isn’t people in the guild, it’s gold.

It’s Mats… That some people will buy with Gold, Sure. I prefer to pay them for Black Lion Market things… not for gold to get a basic quality of life back. Maybe when I’m bored enough, I’ll go through the mat list and assign current gold values to everything, so we can see just how much it would take…

But no, inherently, it’s not Gold.

That’s a convenient argument for you. Mats is equivalent to gold in this game as we know. Besides, if you’’re going the mat route, the expectation is that it already takes you longer, so complaining about it makes no sense. You can’t complain about how hard it is if you’re just going to be stubborn and take the hard way to do things. I mean, you can, but you don’t look very good doing it; since day one collecting your own mats for whatever has always been the hardest and slowest way to go about crafting; I see no reason that GH is any different.

either way: materials or gold requires game time. converting materials/drops into gold takes time and needs to be gathered etc etc. it really isnt about the leght it takes (for me anyway) it is the implementation of how all was done. YES we get to keep certain things and are given BUT if we want to continue with it as before we have to REDO everything. sort off not fair but meh, keep calm and grind on i guess

Exactly, so it’s not about how many people are in Guild, it’s about gold or mats you have.

it is also about people sort off, cant move on with 2 players in it. also for claiming the hall a guild needs a minimum of 5 players ( I hear the best is like 7 or while before hot ALL was reachable with even people having their private storage guild. which i can understand some people get flipped off about. as do I. my “private” guild consists off me and my best friend, we used to have more people but they left because we play irregular times. now she left GW2 because of HoT difficulty (she is fairly new to the game but already did all core things and cant go on HoT) So now I am alone…. I do not want to invite random people into it, scared for abuse of systems and such ( i know i know settings). so for my private thingy I am stuck now. I wasnt before. now i am. I wasnt before, with HoT Iam.

True, but that’s a vast minority of guilds. Some might say it’s reasonable that Anet doesn’t cater to EVERY single scenario, especially those that may not be inline with their ideas of how the game works. It doesn’t even make sense to me a 3 man org would want to make a GH and I doubt it does to mostly everyone else in this game.

please do not speak for “mostly everyone else in this game”. As I see it there is MANY duo player guilds out there. more then you might realize. which is okay by me, and understandable due to the nature GW2 started: for casual (very casual) players that can pretty much solo the whole base game without having to party up but are allowed so if they feel like it. And that is where it lays that there are so many small guilds. I really do not like seeing this bashing on small guilds tbh. the tools where there for it to be allowed for many years, and off a sudden they got “removed” (it is still possible but we need to go through some loopholes which is unneccaserry tbh) by arenanet and gotten the finger basically. I am a very casual player. sometimes i play a few weeks (when time permits me) every day several hours, but most of the time it is about 1 hour per day or not at all. This does not mean I am totally without skill, no I can not manage in any for of PvP (it is why I do not play it and not like it) but I can solo pretty much any aspect of the game that is soloable, and I am decent enough in teamplay things like dungeons or something, sometimes even the last one standing and rezzing everyone (I am really not that good, just a fast button smasher).

Yes and most duo and single player guild are out there for bank spaces and not have to get whispered with -Hey wanna join my guild?

You sort off did on your previous post, last sentence.

Yes they used something called common sence.

You can make a fotball team with 3 players and call it a team but good luck getting to play any other team, with that nr of people same with guilds here.

football “teams” of 3 players do no exist because a football team only get to play with a minimum of 7… that is a rule… nowhere in GW2 was it ever a rule a guild MUST have any higher number then 1… so your carefully picked example does not fit.. sorry.

and your “so called common sense” does not include lets say small family guilds…. small friend guilds… or what ever more reasons there are for having a small guild. even if a group of ten players have a guild, it can be very hard to get all on at the same time due to having an actual life besides guildwars 2 …. all these people payed the for the guild halls also. they payed to having the ability to make a guild. they are not allowed to have this? why are these paying costumers not allowed to have what other paying costumers have? I do not see your logic. open your mind a little more.

Yes but that wasent what I said.

You can get 3 people and start a football team, there is no rule against starting one.
But you wont be able to play any other team since your 3 players, still your a football team and you were allowed to start it.

So yes you can start a guild with as low as 1 person but you would be able to do everything with that 1 person as it should be.

Its a guild hall not my personal house. Ask for anet to put in a house you and friend can call a club or you and family can call a home.

but you are getting it all wrong. it is not just the guild hall: it is the upgrades too! those we had, we got to keep, but if we want it after usage, we MUST HAVE A GUILDHALL AND UPGRADES! are you so in another world you are just not understanding things??

There is a building in la that let you use your stuff you got, other then the stuff that was removed or changed.

If you talk about wvw alot was changed there my friend its a totaly new ballpark and need a dedicated guild to use those upgrades.

I am aware but all new “upgrades” needs to be unlocked again! grind again, influence first now materials and other stuff… its just silly. I dont care it would take me a long time, its just silly it is put behind walls.

think of it this way, by the time you unlock everything again in your small guild, the next expac will be ready, and it might go back to influence with a total wipe! haha oh wait thats not funny its sad and possible

that is a worry for then, for now this is a legitimate worry for a decent amount of people. I really wish I could play more and actually get people to join my guild, but the time i do play on my own guild is minimal, simply because I also help out with a bigger guild. It is no denying in the fact that many people have left the game, my friendslist is always “ded” and 2 out of 3 guilds I am in are drying up as well. all since the release of HoT it gottten less and less people. it is sad, I love the gw franchise. been playing since the start (of gw1) and will keep logging in at times, but currently it is just a mess and i hope that arenanet considers slight changes in their new stuff. beneficial for both casuals and hardcore players.

I just dont get why so many say that 1 or 2 (or a few more) player guilds are not guilds and shouldnt be allowed to have a gh and must join a big guild. what do these guilds lay in your way? we are not bothering you, we do not take away from your gameplay if arenanet makes slight changes so also these small guilds get a better chance of claiming a guild hall and play as they did before. I am not asking to nerf the KITTEN out of mobs or anything, but some form of scaling would be nice. I think so atleast.

and if all the 1-2 5 or how ever few could get everything what draw is it to join a bigger guild and socialise like you do in any mmorpg?

even if you dont want to socialise you can still join one of the big guilds then only go out you and the friend, husband or wife to do your thing.

Or you can go the OP way do everything your self but then they should stop gritting their teeth its really their choice to do so.

Edit

kitten I guess Im bad havent done a dungeon in over a month and havent step foot inside the raid yet.

raids and the time you need

in Fractals, Dungeons & Raids

Posted by: Linken.6345

Linken.6345

well if this is the case, fine
do you have any link on that btw? thank you

17:20 in this link

http://www.twitch.tv/guildwars2/v/21741421

Raid too easy, please make timer tighter.

in Fractals, Dungeons & Raids

Posted by: Linken.6345

Linken.6345

Yes but can be done by how many 1 team 5 teams 6 teams?

If so thats 60 people out of how many milions? Think of others then yourself mate.

Forums Filled With Complaining

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

From reading all of your comments, yes i know i am complaining about complaining, but its given me much more view into all the problems. A lot of valid points are made as well for how they felt HoT was like it gave content but retracted old content.

And i know the forums are mostly filled with complaining, but they are more than ever with HoT. I just miss the little posts like “Screen Shots Halloween 2015!” vs “blah blah i hate this game”.

Its comforting to see this response and just reassures me of how sweet it will be when profession,map and various other problems will be balanced and fixed.

Reddit is far better than the forums for that sort of posting. The forums are partlly populated by disenfranchised people, partly populated by trolls, partly populated by people who want the game to be different and partly by a few people who love the game and think people are over-reacting. That’s the forums.

Reddit is a far better place, because posts that make no sense or are unnecessary or are not constructive tend to get downvoted pretty fast.

True, i just want the devs to see it

Then go to reddit we get more replies from devs there then we do in this forum, here we mostly get our dear Gaile Gray and her juggling with trying to get devs to answer and getting told what shes allowed to post as reply to players by management.

Gaile is alot better then the great wall of silence but it should get better guys looks up yes you big brother.

Whens the next patch?

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

Oh you want to fix thief care to give some hints on how?

Dident they say balance changes would be every 3 months so I would guess 2 months from now bud.

When you make the wrong legendary

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

hope his friend that gave spark get some of the % of sale.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

My problem with your complain about GH’s is that it’s based on the number of people in your guild. See, that’s not actually your problem because we all know the barrier to doing GH isn’t people in the guild, it’s gold.

It’s Mats… That some people will buy with Gold, Sure. I prefer to pay them for Black Lion Market things… not for gold to get a basic quality of life back. Maybe when I’m bored enough, I’ll go through the mat list and assign current gold values to everything, so we can see just how much it would take…

But no, inherently, it’s not Gold.

That’s a convenient argument for you. Mats is equivalent to gold in this game as we know. Besides, if you’’re going the mat route, the expectation is that it already takes you longer, so complaining about it makes no sense. You can’t complain about how hard it is if you’re just going to be stubborn and take the hard way to do things. I mean, you can, but you don’t look very good doing it; since day one collecting your own mats for whatever has always been the hardest and slowest way to go about crafting; I see no reason that GH is any different.

either way: materials or gold requires game time. converting materials/drops into gold takes time and needs to be gathered etc etc. it really isnt about the leght it takes (for me anyway) it is the implementation of how all was done. YES we get to keep certain things and are given BUT if we want to continue with it as before we have to REDO everything. sort off not fair but meh, keep calm and grind on i guess

Exactly, so it’s not about how many people are in Guild, it’s about gold or mats you have.

it is also about people sort off, cant move on with 2 players in it. also for claiming the hall a guild needs a minimum of 5 players ( I hear the best is like 7 or while before hot ALL was reachable with even people having their private storage guild. which i can understand some people get flipped off about. as do I. my “private” guild consists off me and my best friend, we used to have more people but they left because we play irregular times. now she left GW2 because of HoT difficulty (she is fairly new to the game but already did all core things and cant go on HoT) So now I am alone…. I do not want to invite random people into it, scared for abuse of systems and such ( i know i know settings). so for my private thingy I am stuck now. I wasnt before. now i am. I wasnt before, with HoT Iam.

True, but that’s a vast minority of guilds. Some might say it’s reasonable that Anet doesn’t cater to EVERY single scenario, especially those that may not be inline with their ideas of how the game works. It doesn’t even make sense to me a 3 man org would want to make a GH and I doubt it does to mostly everyone else in this game.

please do not speak for “mostly everyone else in this game”. As I see it there is MANY duo player guilds out there. more then you might realize. which is okay by me, and understandable due to the nature GW2 started: for casual (very casual) players that can pretty much solo the whole base game without having to party up but are allowed so if they feel like it. And that is where it lays that there are so many small guilds. I really do not like seeing this bashing on small guilds tbh. the tools where there for it to be allowed for many years, and off a sudden they got “removed” (it is still possible but we need to go through some loopholes which is unneccaserry tbh) by arenanet and gotten the finger basically. I am a very casual player. sometimes i play a few weeks (when time permits me) every day several hours, but most of the time it is about 1 hour per day or not at all. This does not mean I am totally without skill, no I can not manage in any for of PvP (it is why I do not play it and not like it) but I can solo pretty much any aspect of the game that is soloable, and I am decent enough in teamplay things like dungeons or something, sometimes even the last one standing and rezzing everyone (I am really not that good, just a fast button smasher).

Yes and most duo and single player guild are out there for bank spaces and not have to get whispered with -Hey wanna join my guild?

You sort off did on your previous post, last sentence.

Yes they used something called common sence.

You can make a fotball team with 3 players and call it a team but good luck getting to play any other team, with that nr of people same with guilds here.

football “teams” of 3 players do no exist because a football team only get to play with a minimum of 7… that is a rule… nowhere in GW2 was it ever a rule a guild MUST have any higher number then 1… so your carefully picked example does not fit.. sorry.

and your “so called common sense” does not include lets say small family guilds…. small friend guilds… or what ever more reasons there are for having a small guild. even if a group of ten players have a guild, it can be very hard to get all on at the same time due to having an actual life besides guildwars 2 …. all these people payed the for the guild halls also. they payed to having the ability to make a guild. they are not allowed to have this? why are these paying costumers not allowed to have what other paying costumers have? I do not see your logic. open your mind a little more.

Yes but that wasent what I said.

You can get 3 people and start a football team, there is no rule against starting one.
But you wont be able to play any other team since your 3 players, still your a football team and you were allowed to start it.

So yes you can start a guild with as low as 1 person but you would be able to do everything with that 1 person as it should be.

Its a guild hall not my personal house. Ask for anet to put in a house you and friend can call a club or you and family can call a home.

but you are getting it all wrong. it is not just the guild hall: it is the upgrades too! those we had, we got to keep, but if we want it after usage, we MUST HAVE A GUILDHALL AND UPGRADES! are you so in another world you are just not understanding things??

There is a building in la that let you use your stuff you got, other then the stuff that was removed or changed.

If you talk about wvw alot was changed there my friend its a totaly new ballpark and need a dedicated guild to use those upgrades.

Be ver very careful {personal guilds)

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

becouse its probabely deleted since noone else is in it so alot of work to find what was in said guild bank etc….

And its alot harder now before this change the leave guild and stand down was next to eachother.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

My problem with your complain about GH’s is that it’s based on the number of people in your guild. See, that’s not actually your problem because we all know the barrier to doing GH isn’t people in the guild, it’s gold.

It’s Mats… That some people will buy with Gold, Sure. I prefer to pay them for Black Lion Market things… not for gold to get a basic quality of life back. Maybe when I’m bored enough, I’ll go through the mat list and assign current gold values to everything, so we can see just how much it would take…

But no, inherently, it’s not Gold.

That’s a convenient argument for you. Mats is equivalent to gold in this game as we know. Besides, if you’’re going the mat route, the expectation is that it already takes you longer, so complaining about it makes no sense. You can’t complain about how hard it is if you’re just going to be stubborn and take the hard way to do things. I mean, you can, but you don’t look very good doing it; since day one collecting your own mats for whatever has always been the hardest and slowest way to go about crafting; I see no reason that GH is any different.

either way: materials or gold requires game time. converting materials/drops into gold takes time and needs to be gathered etc etc. it really isnt about the leght it takes (for me anyway) it is the implementation of how all was done. YES we get to keep certain things and are given BUT if we want to continue with it as before we have to REDO everything. sort off not fair but meh, keep calm and grind on i guess

Exactly, so it’s not about how many people are in Guild, it’s about gold or mats you have.

it is also about people sort off, cant move on with 2 players in it. also for claiming the hall a guild needs a minimum of 5 players ( I hear the best is like 7 or while before hot ALL was reachable with even people having their private storage guild. which i can understand some people get flipped off about. as do I. my “private” guild consists off me and my best friend, we used to have more people but they left because we play irregular times. now she left GW2 because of HoT difficulty (she is fairly new to the game but already did all core things and cant go on HoT) So now I am alone…. I do not want to invite random people into it, scared for abuse of systems and such ( i know i know settings). so for my private thingy I am stuck now. I wasnt before. now i am. I wasnt before, with HoT Iam.

True, but that’s a vast minority of guilds. Some might say it’s reasonable that Anet doesn’t cater to EVERY single scenario, especially those that may not be inline with their ideas of how the game works. It doesn’t even make sense to me a 3 man org would want to make a GH and I doubt it does to mostly everyone else in this game.

please do not speak for “mostly everyone else in this game”. As I see it there is MANY duo player guilds out there. more then you might realize. which is okay by me, and understandable due to the nature GW2 started: for casual (very casual) players that can pretty much solo the whole base game without having to party up but are allowed so if they feel like it. And that is where it lays that there are so many small guilds. I really do not like seeing this bashing on small guilds tbh. the tools where there for it to be allowed for many years, and off a sudden they got “removed” (it is still possible but we need to go through some loopholes which is unneccaserry tbh) by arenanet and gotten the finger basically. I am a very casual player. sometimes i play a few weeks (when time permits me) every day several hours, but most of the time it is about 1 hour per day or not at all. This does not mean I am totally without skill, no I can not manage in any for of PvP (it is why I do not play it and not like it) but I can solo pretty much any aspect of the game that is soloable, and I am decent enough in teamplay things like dungeons or something, sometimes even the last one standing and rezzing everyone (I am really not that good, just a fast button smasher).

Yes and most duo and single player guild are out there for bank spaces and not have to get whispered with -Hey wanna join my guild?

You sort off did on your previous post, last sentence.

Yes they used something called common sence.

You can make a fotball team with 3 players and call it a team but good luck getting to play any other team, with that nr of people same with guilds here.

football “teams” of 3 players do no exist because a football team only get to play with a minimum of 7… that is a rule… nowhere in GW2 was it ever a rule a guild MUST have any higher number then 1… so your carefully picked example does not fit.. sorry.

and your “so called common sense” does not include lets say small family guilds…. small friend guilds… or what ever more reasons there are for having a small guild. even if a group of ten players have a guild, it can be very hard to get all on at the same time due to having an actual life besides guildwars 2 …. all these people payed the for the guild halls also. they payed to having the ability to make a guild. they are not allowed to have this? why are these paying costumers not allowed to have what other paying costumers have? I do not see your logic. open your mind a little more.

Yes but that wasent what I said.

You can get 3 people and start a football team, there is no rule against starting one.
But you wont be able to play any other team since your 3 players, still your a football team and you were allowed to start it.

So yes you can start a guild with as low as 1 person but you would be able to do everything with that 1 person as it should be.

Its a guild hall not my personal house. Ask for anet to put in a house you and friend can call a club or you and family can call a home.

Will you prepurchase next expansion?

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Hell no.

There were too many last minute surprises with this, such as the dungeon nerf and the HP cost of the elite specs. I don’t care if it sounds like they’re making my ideal expansion, I’ll be too worried and waiting for the other shoe to drop at the last moment.

I flat out don’t trust ANet at this point, so I’d have to wait and see what people say the expansion really has for me before I’d buy it.

Yes really last minute, if your a 3 toed sloth. They only spoke about said change 11 days before release, you know you could have prepurchased as late as an hour before release and still get it right?

https://www.guildwars2.com/en/news/the-guild-wars-2-heart-of-thorns-economy/

Dungeon Rewards

Over the last couple of years, dungeons have been a major part of the game’s economy; between unique armor and liquid rewards, they’re often farmed. In the expansion, we’ll move away from this paradigm. As the game progressed, we shifted focus from dungeons to fractals and raids, and we firmly believe that fractals and raids are the content that we want to continue to support. As a part of that process, we’ll shift some rewards away from dungeons and into other pieces of content. While dungeons will remain cool experiences that’ll reward players with unique items, their liquid rewards will be reduced and other content will become more rewarding. The shift in rewards is a direct representation of our focus on raids and fractals and our commitment to make them the best they can be.

The major concern that we’re sure to face is the specific intent of dungeons as a gold-generating activity. To that effect, let’s talk about map rewards.

Edit
To answer OPs question yes I would but then I only bought this one 12 hours before it went live after soaking up all the information I could.

New Legendary Crafting

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

In GW2, cosmetic = end-game contents. So if gold can get you 95% of legendary weapon, then it’s a form of pay to win.

I think you greatly underestimate the amount of account bound stuff needed to craft a new legendary.

Get champ bags and open on lower level char no need to fight those boring mobs or events mate
I’m well aware yknow.
250 Crystaline Ore, and 800 of each currency is NOTHING compare to 100 spirit woods. We get them NATURALLY from PLAYING the game.

Mining and Logging aimlessly across the world in those threatless/brainless zones, to me, is not playing a game. It’s only a core. It’s like bots. It’s like Chinese slave worker doing repetitive things that do not require thinking and interaction.

To me I’d value doing real game contents over mining/logging 10000% of the time.
I rather win raids 100 times over logging materials enough for 100 spirit woods. (Which also could easily take over 100+ hours)

It’s arguably more difficult, but that’s what makes it legendary, not just a pile of gold that are used only to satisfy “rich casuals”

Ah, so getting the new legendaries isnt hard enough for you?

Again, read the op, this isnt what this thread is about, its about new legendaries being out of reach for semi casuals.
What other long term goal you want for the casuals then?

You know, the ones this game was designed for?

Yeah, I think all the other materials I see are fair because there’re numerous methods to obtain them.

Even the rare t6 materials are easy to get now from map bonus now by just doing events across the world, which is more enjoyable than mining/logging.

The 100 Spirit Woods is the only part that’s 100% unreasonable because it fores you to either spend excessive money on TP, or make you play like a robot, a slave for hundred of hours, doing mindless logging.

Logging isnt the only way to obtain wood and ore. You can just do events that spawn lots of mobs and salvage the weapons you get.

And the magic here is they only give t5 woods on lv80 characters.
They never give low tier materials because of Anet’s bad system.

Before you say anything, I have ELEVEN lv80 characters.
Don’t tell me to create new alts and fight those boring/ threatless mobs in old zones again.

I MAY actually afford the logging IF they release this material sink since Day 1 of the game, because I can actually get them naturally by playing noob alts.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

My problem with your complain about GH’s is that it’s based on the number of people in your guild. See, that’s not actually your problem because we all know the barrier to doing GH isn’t people in the guild, it’s gold.

It’s Mats… That some people will buy with Gold, Sure. I prefer to pay them for Black Lion Market things… not for gold to get a basic quality of life back. Maybe when I’m bored enough, I’ll go through the mat list and assign current gold values to everything, so we can see just how much it would take…

But no, inherently, it’s not Gold.

That’s a convenient argument for you. Mats is equivalent to gold in this game as we know. Besides, if you’’re going the mat route, the expectation is that it already takes you longer, so complaining about it makes no sense. You can’t complain about how hard it is if you’re just going to be stubborn and take the hard way to do things. I mean, you can, but you don’t look very good doing it; since day one collecting your own mats for whatever has always been the hardest and slowest way to go about crafting; I see no reason that GH is any different.

either way: materials or gold requires game time. converting materials/drops into gold takes time and needs to be gathered etc etc. it really isnt about the leght it takes (for me anyway) it is the implementation of how all was done. YES we get to keep certain things and are given BUT if we want to continue with it as before we have to REDO everything. sort off not fair but meh, keep calm and grind on i guess

Exactly, so it’s not about how many people are in Guild, it’s about gold or mats you have.

it is also about people sort off, cant move on with 2 players in it. also for claiming the hall a guild needs a minimum of 5 players ( I hear the best is like 7 or while before hot ALL was reachable with even people having their private storage guild. which i can understand some people get flipped off about. as do I. my “private” guild consists off me and my best friend, we used to have more people but they left because we play irregular times. now she left GW2 because of HoT difficulty (she is fairly new to the game but already did all core things and cant go on HoT) So now I am alone…. I do not want to invite random people into it, scared for abuse of systems and such ( i know i know settings). so for my private thingy I am stuck now. I wasnt before. now i am. I wasnt before, with HoT Iam.

True, but that’s a vast minority of guilds. Some might say it’s reasonable that Anet doesn’t cater to EVERY single scenario, especially those that may not be inline with their ideas of how the game works. It doesn’t even make sense to me a 3 man org would want to make a GH and I doubt it does to mostly everyone else in this game.

please do not speak for “mostly everyone else in this game”. As I see it there is MANY duo player guilds out there. more then you might realize. which is okay by me, and understandable due to the nature GW2 started: for casual (very casual) players that can pretty much solo the whole base game without having to party up but are allowed so if they feel like it. And that is where it lays that there are so many small guilds. I really do not like seeing this bashing on small guilds tbh. the tools where there for it to be allowed for many years, and off a sudden they got “removed” (it is still possible but we need to go through some loopholes which is unneccaserry tbh) by arenanet and gotten the finger basically. I am a very casual player. sometimes i play a few weeks (when time permits me) every day several hours, but most of the time it is about 1 hour per day or not at all. This does not mean I am totally without skill, no I can not manage in any for of PvP (it is why I do not play it and not like it) but I can solo pretty much any aspect of the game that is soloable, and I am decent enough in teamplay things like dungeons or something, sometimes even the last one standing and rezzing everyone (I am really not that good, just a fast button smasher).

Yes and most duo and single player guild are out there for bank spaces and not have to get whispered with -Hey wanna join my guild?

You sort off did on your previous post, last sentence.

Yes they used something called common sence.

You can make a fotball team with 3 players and call it a team but good luck getting to play any other team, with that nr of people same with guilds here.

(edited by Linken.6345)

New to GW2 Reward vrs Time

in Guild Wars 2 Discussion

Posted by: Linken.6345

Linken.6345

HoT changed all that. Now you have a lot of people telling us we shouldn’t enjoy loot and should just play the game for nothing and like it. To hell with those idiots.

There are quite a few businesses around the world that would like very much to hire these people, that’s for sure. Work all day for no pay.

But I get all I ever want playing the game, working in real life I cant buy the house I want or the car or go on all the trips I want….. Please point me to all these buisnesses that can hire me so I can get all I want by just working there.

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I’ll pretend I didn’t see this part at all because you can’t be this stupid.

Just becor 9 persons so sign myuse …

You’re just regurgitating information we already know.

I will get my guild decoration – when I get my guild hall. We can’t open it up with the actives we have (2-3). Sure I could ask for help from random people I don’t care about, but… no. I shouldn’t HAVE to. If they don’t want 2-3 person guilds, they should make the requirement higher. IF they let you be a guild, they should let you have a guild hall without having to pander to others. Regardless, claiming the guild hall isn’t my concern in this thread. Scroll up to the top of page 1 and review. We will claim it soonish… on my husband’s terms (not mine)… He has a plan that is totally outside Anet’s expectations of this xpac…. as usual.

Yes I’m fully aware of tavern buffs… That are behind a mat wall. a HUGE mat wall to get to 10% – They took them away and are making us work for the same kitten again. It’s just inconsiderate. My opinion stands as valid.

I have to go roller skating, so enjoy your day!

You did say this.

The real take-home message was that if I build my guild up to level 24 (across all areas), I’d get cool stuff. So I did. They then took away everything I had build and put it behind a wall along with all the new guild stuff.

This cool stuff you talk about is what? 1 guild decoration, that you clearly have to unlock a guild hall to use.

Stuff to me is pile of things not that 1 thing in the corner.

Edit

Will be really carefully here dont want to be thrown the stupid comment again.

What is the basic q&l that have been taken away from you?

Here’s a good example for you from my PoV. We played WvW 90% of our time. We upgraded that line in the old system for the buffs. Now BAM in one fell swoop that is all gone. Now take a look at the requirements to get that back. Should have been grandfathered in and we should only have to work for the additional items like the Airship and Stealth Pool.

Dident they take away most of them and make stuff auto upgrade instead?

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I’ll pretend I didn’t see this part at all because you can’t be this stupid.

Just becor 9 persons so sign myuse …

You’re just regurgitating information we already know.

I will get my guild decoration – when I get my guild hall. We can’t open it up with the actives we have (2-3). Sure I could ask for help from random people I don’t care about, but… no. I shouldn’t HAVE to. If they don’t want 2-3 person guilds, they should make the requirement higher. IF they let you be a guild, they should let you have a guild hall without having to pander to others. Regardless, claiming the guild hall isn’t my concern in this thread. Scroll up to the top of page 1 and review. We will claim it soonish… on my husband’s terms (not mine)… He has a plan that is totally outside Anet’s expectations of this xpac…. as usual.

Yes I’m fully aware of tavern buffs… That are behind a mat wall. a HUGE mat wall to get to 10% – They took them away and are making us work for the same kitten again. It’s just inconsiderate. My opinion stands as valid.

I have to go roller skating, so enjoy your day!

You did say this.

The real take-home message was that if I build my guild up to level 24 (across all areas), I’d get cool stuff. So I did. They then took away everything I had build and put it behind a wall along with all the new guild stuff.

This cool stuff you talk about is what? 1 guild decoration, that you clearly have to unlock a guild hall to use.

Stuff to me is pile of things not that 1 thing in the corner.

Edit

Will be really careful here dont want to be thrown the stupid comment again.

What is the basic q&l that have been taken away from you?

(edited by Linken.6345)

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

I’ll pretend I didn’t see this part at all because you can’t be this stupid.

Just becor 9 persons so sign myuse …

You’re just regurgitating information we already know.

I will get my guild decoration – when I get my guild hall. We can’t open it up with the actives we have (2-3). Sure I could ask for help from random people I don’t care about, but… no. I shouldn’t HAVE to. If they don’t want 2-3 person guilds, they should make the requirement higher. IF they let you be a guild, they should let you have a guild hall without having to pander to others. Regardless, claiming the guild hall isn’t my concern in this thread. Scroll up to the top of page 1 and review. We will claim it soonish… on my husband’s terms (not mine)… He has a plan that is totally outside Anet’s expectations of this xpac…. as usual.

Yes I’m fully aware of tavern buffs… That are behind a mat wall. a HUGE mat wall to get to 10% – They took them away and are making us work for the same kitten again. It’s just inconsiderate. My opinion stands as valid.

I have to go roller skating, so enjoy your day!

Nice I made a huge edit typo, I’ll rebuild the line for you.

Just becouse they made it easier for you to start a guild instead of standing in LA Paying 20 gold 9 persons to sign my for guild charter spam.

Its real easy to do this on a tablet.

(edited by Linken.6345)

GW2 is No Longer a Refuge :(

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Once again, This thread isn’t about raids. Nobody here gives a rat’s kitten about raids.

This thread is about Anet completely disregarding an entire player class. If you are not of that player class, I see not how your opinion even matters in this thread. The relevant opinions are of those feeling disenchanted and Anets. We are here to let Anet know how we feel and I, for one, plan to make sure they hear me. So far, I have no indication they’re even paying attention – they’re too busy tuning things to their smaller, but obviously more important player strata. They basically built an expansion for big guilds on the backs of small guilds then told the small guilds to F off.

I did read the blog posts and watch the streams before the expansion and there was NOTHING – not one single moment – indicating the requirements to build a guild hall would take super small guilds the rest of their natural-born life to farm (not all of us are young tykes with no experience or solid foundation for our beliefs).

The real take-home message was that if I build my guild up to level 24 (across all areas), I’d get cool stuff. So I did. They then took away everything I had build and put it behind a wall along with all the new guild stuff.

I asked for reimbursement of all the gold I put into my guild (I was willing to forget about all the time and banners, etc…), so I could feel better about joining another guild. They refused, so here I am. I will be here until I either get properly compensated or until they make guild hall’s reasonably achievable by smaller guilds.

I’m also tired of the this is an MMO… of course guilds matter argument. This game came out in 2012. I’ve been playing for 3 1/2 years and didn’t need to be in a bigger guild until HOT. They set my expectations over 3 years. I didn’t set my own expectations… you can’t completely change the very focus of a game and expect nobody to notice or care. There are also many reasons to play an MMO solo… as I and many others have mentioned before. With very few exceptions (I can only think of one – Skyrim), you get around 40 hours of enjoyment out of a solo game. I put upwards of 3 years (not counting sleep) of my life into another MMO and am at 2424 hours into GW2 with every intention (up until recently) of surpassing my logged hours for that other game. I love the non-linear model Gw2 chose, but they may be moving away from that given their recent decisions.

Bloodstealer is right and it’s something I have said in other forums… Playing an MMO means you’re playing online alongside massively multiple other players. It does not mean that play has to be cooperative or that I have to put up with other’s bullkitten. I loved that I could play GW2 however I felt like at each moment I logged on.

And you still dont need to be in a big guild, you can pop in for awhile later down the line and get all the skins you desire and then leave.

What you cant do is have everything Now.

You still can play how ever you want, guild halls arent in the way of that.
Said it before in this thread what you want is personal housing anet never promised that.
Just becor 9 persons so sign myuse they made it easier for you to start a guild instead of standing in LA Paying 20 gold for guild charter spam ( that we all love so much) so you could start your guild they made it 1 done and expected people to grow from there.

About the 24 levels before are you saying you dident get your guild hall decoration? becouse thats all that was promised for that.

We also want to celebrate your progress through the disciplines. It takes a lot of time and effort to unlock research levels, and if your guild managed to research all 24, that is seriously impressive! When Guild Wars 2: Heart of Thorns goes live and the Guild Initiative opens its doors in Lion’s Arch, we’ll have a welcoming NPC just outside the building. Upon one of your guild leaders speaking with that NPC, your guild will receive an exclusive guild hall decoration

https://www.guildwars2.com/en/news/rethinking-guilds/

Edit
For people talking about banners there must be a bug as you can clearly read here it should be granfathered

In the case of other upgrades that are moving to the new system relatively unchanged, such as the guild banners and the guild vault, we’ll be grandfathering access to those upgrades for any guild that unlocked them in the current system. If your guild had obtained the necessary research level and prerequisites to have consumables like banners or Vault Transport unlocked under the current system, you will have them unlocked to craft in the new system.

Edit
All the time stuff is gone was clearly advertised it would be instead replaced with the buff you get from tavern (as we know now) it wasent said were it came from but it would come from a building.

This whole topic reminds me of this https://youtu.be/emqPjCOkwFw?t=85

(edited by Linken.6345)

Heart of Thorns: Trials of Atlantis

in Guild Wars 2: Heart of Thorns

Posted by: Linken.6345

Linken.6345

Oh no thats waiting not grinding mate and thats why you watch more then one like 40

New to Raids

in Fractals, Dungeons & Raids

Posted by: Linken.6345

Linken.6345

Depends are you going healer, condi dps, physical dps or tank?