Anetmist castle week
Have anet staff play as some kind of a over buffed champ defending stonemist castle so we can fight them for it
Random port week
Have random spots every on the map that teleports a number of people back 10k range, that might help spread out blob fights and make things interesting
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You can go full melee in pve
I just carry both a rifle and lb on me for some fights that do require range, If it’s something single target that can be crit I’ll use rifle, something that can’t be crit I use lb
This happens to me everyday , it seems to happen usually when I first log on to gw2 and at random times, and it’s continuous disconnecting for maybe 15 min before it stops.
It also makes me completely lose my internet connection. At first I thought it was just my wireless wifi receiver, but it only happens when this constant disconnecting happens in gw2
I think none of us are speculating because we’re afraid we’ll end up with an army of Trahearnes to go with our army of Jennahs.
Maybe they’ll let us forge them and make a hybrid plant human baby mini
If I have to make a guess, I would say maybe 3000-4000
but my howl, zap, the chosen one, the colossus, dawn, dusk, another dusk, rodgorts flame, tooth of frost fang, chaos gun, and zap again says hi
Just an idea, I know most likely it’ll never happen
Let’s bring back the orb in a new map that’s just a giant circular soccer like field map where it’s capture the flag style. A map where it’s just a killing zone to hold the orb. The rewards can be something like if u hold the orb , u get bonus stats like blood lust, but when the other team kills you, they get a point per kill or something. And to balance things out so smaller servers don’t just get zerged, there can be a new que system where someone can come in if there’s other people qued up also from the other servers so there’s always an equal number, if someone leaves the last 2 people that came in gets out back to the front of the que.
Just a rough idea to make a map that’s just a killing zone lol but it does sound fun and to let people that just want large fights have fun
I’ve always felt like conditions should be more towards #2
conditions shouldn’t be doing so much, but should be there slowly taking you down, but really difficult remove.
conditions should rely on both dmg and duration, but not as much dmg as it should be now, and condition removal shouldn’t be removing X condition or X amount of conditions, but x duration or X percent of duration that way the small pressure of condis will stay there slowly taking you down
not sure if that really made sense
so are you talking about greatsword with cleansing ire now or berserkers power?
either way, your first post made it seem like youre upset that you have to land the burst with a gs to utilize berserkers power, and I was just saying, its not that hard to land a gs burst to utilize berserkers power
It’s not that hard to land the gs burst
gs/rifle with heightened focus right now… lol I am dropping everyone, its hilarious
land that killshot quickness volleyshot and hb with that 20% dmg
Main hand torch, just cause, you know it’s anet
1 – generic auto attack with 1 stack of bleed in the end for 1 sec
2 – throw your out torch, but instead of anything related to fire, 1 stack of poison for 1 sec cause lol, who would’ve guessed poison
3 – put out your torch making smoke, but ahah gotcha it’s not a smoke field, it’s going to put 2 whole stacks of torment for 1 second
Burst skill – stand in one spot to kindle a campfire cast time will be 5 seconds, aoe vuln, add in stacks based on adren
Would it be op if it just made any of your finishers into all of the finishers in one? Maybe add in an icd?
Hello, so I’m getting back into a necro, and I’d thought I would play with chill, I know it’s probably not the most optimal build and all, but it’s fun. So here’s what I’m messing with
Just looking for any suggestions and what other people have tried so I can try out also.
Play style with this build is pretty much just chill and avoid dmg while building up LF and then hitting hard with life blast when I pop ds
And the Sigil of mischief and doom is an automatic blind chill and poison just for weapon swapping in range
And ty in advance for any suggestions, once again I’m just trying a chill build for wvw for fun, nothing serious
I want more cc just cause soooo
Staff 1 can be a generic 3 chain auto attack
Staff 2 boink someone in the head for a 1 second daze
Staff 3 swing ur staff like a hockey stick in a circle and cripple people whirlwind finished
Staff 4 hold ur staff vertically and charge clothes lining 5 targets in a straight line for a knockdown
Staff 5 throw your javelin with force and knock back 5 targets in an aoe knock back 1200 range blast finisher
Burst skill something useless to make sure it’s fitting for a warrior
5 venom share thieves, ok it’s Friday night I’m drunk and can’t sleep lol
Around the time gw2 was still new, he used to post videos of him playing p/d in wvw, made it pretty popular, just trying to remember his name but I can’t find it through the old threads
dual wield 2 2handers, combine your skills into one so I can have op mobile cc hammer gs
Yea, we can actually slay dragons, guardians will just hide behind their new block and leap away with their fancy wings
we’ve finally realized that the warriors adrenaline system is kind of lacking so we decided to add another 1 1/2 bars of adrenaline for your new specialization. That is all.
and were calling it Grape Erasers, cause that was the closes thing to our brainstorming notepad when we were coming up with ideas
Lol at the launch trap, just reminded me of the trap in clash of clans that just launches the foes out of the map
Wait I’ve got one, superior siege ladder, use 300 supplies, makes a ladder, have 1 person climb up the wall so they can jump down and unlock the gate, after 200 wvw rank points, u can increase ur climbing speed by 25 percent
If OP is complaining about hyenas, he’s going to rage quit if he ever steps foot into cursed shore
Fun fact. I actually spent months without teleporting in Cursed Shore, gathering mats for my legendary. It was fun and challenging.
Getting hit by hyenas isn’t neither fun nor challenging. There’s a slight difference. Just saying.You guys are just silly. You make absolutely no sense. You talk about rewards, which hyenas don’t give. Then about challenge, which hyenas don’t give. And about dodging experience, which hyenas don’t give. It’s like you put random text all over this thread.
I’m guessing you’re talking about the hyenas in SW, where the entire map is a challenge and the map itself is a reward, is it not? I would assume doing the events is more of a challenge than most of the events cursed shored use to have which was tag the mob before everyone else killed them. I would still have crippling hyenas which are in fewer numbers than those menders that u have to keep attacking and walking forward to interrupt again otherwise they regain their health back, OMG that step forward makes me want to rage quit aaarrrrgggghhhh
If OP is complaining about hyenas, he’s going to rage quit if he ever steps foot into cursed shore
update : I sold my colossus, and just now mystic forged a dusk for around 250-300 gold, cant remember the exact amount I spent
I spent 50g to see if I can forge a pre for rodgort for a buddy, had 3 torches left over so I threw in a mystic stone, made another dusk
I can hear the jelly rage coming in now
Offhand dagger, just add the skill prison shank, I’ll run SD for flurry and shaaaaaaank shank shank shank shank
Actually it’s the work of the new chronomancer, so OP it’ll make our burst skills go back 2 years
update : I sold my colossus, and just now mystic forged a dusk for around 250-300 gold, cant remember the exact amount I spent
I can hear it now it they make mending a shout
“I’m putting a bandaid oooooooonnnnnnnnnn”
I was going to spend my last 100g on the forge and break till HoT comes out, so I bought a 100g of rare hammers, got The Colossus on the first try, salvaged the rest for ectos
For 1million badges can I buy a transfer server token?
Staff will be rangers new weapon. I think warriors will gain pistol(s)
I don’t mind having pistols if I can run around like Dante in devil may cry, oh wait gs is kinda… ( insert word here)
1 run of cof p1 is enough for my food and oil for wvw a day which is what I really “need” gold for, every other gold I earn goes to getting ascended gear, bank/bag slots which I’m done with, so the answer for skins, whatever gold I can earn , since there isn’t anyhing else for me in this game except for actually playing it to enjoy it.
3878
1 drop, storm from the chest doing the gate in CoF
mystic forged 4, howl, zap, dawn, the chosen one
As I find myself logging in less and less, I tend to just use the same build for everything also now and this is what I’m running with
I mostly use it for wvw though
The Phoenix and the exterminator, everytime I get one I go OMFGGDDNDIDNDBBF… oh another one of these -_- off to the mystic forge u go
I’ve ran with 4 very skilled necros one time that was very organized and they would run terrormancer builds and box in people with spectral wall and bounce people around in a box till they killed themselves like an insane asylum lol
I can see it now " we’ve heard u guys like the winters day activity to be permanent, and since we’re still in the holiday spirit, the bell choir is now made as a permanent event, enjoy everyone!"
Has anyone else noticed that since the last couple of patches, not sure which one, that the fog effect has not been working properly? It’ll be there for maybe half a minute then it will just disappear completely, sometimes it won’t even work if I unequip it and equip it back.
Key bind stow weapon
Flurry can be cancelled for just the immobolize
Don’t use auto target so u can use mobile skills freely like sword 2 gs 5 and bulls
And if u wvw there’s lots of places u can reach using sword 2 like someone mentioned like the hill down to the wall at red keep, lots of places in blue keep like that hole in the wall by the grub and the top of the hill by ogres to the harpies nest area
And once again stow weapon
Edit and I just found out that some newbie warriors did not know that u can cast shouts without interrupting skills….
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What if someone ran a build with BOTH BR and CI, would that just blow both of ur minds?
Let’s make those champs ( grub, giant tree thingy , the bird nest thingy whatever their names are) capable, u kill it , stand in the cap node and send it on a rampage with increased stats
less conditions and more power for the sword pls…
if u take away more power from the sword from final thrust, the only thing itll have left is autoattck… and that’s only bleh
how about lets take away some bleeds from flurry and increase the power
I use this for wvw, but I use it everywhere else cause im too lazy to change stuff like you
facepalm* -_-
I don’t even remember typing this, blaming it on the vodka lol
I’m kind of drunk so Keep that in mind
We’re gonna make it so we only have 1 skill on however long of a cool down that isn’t OP, it’s going to be a 1500 ranged wwa rush that you can control which way it goes knocking down anyone you can get in range of while evading attacks and at the end of the rush you do the arcing slice still for the same garbage damage cause if the AS damage gets buffed it’ll be too OP
Me personally like how someone mentioned, more equipment for making random builds, but my suggestion for this “person” which I think is you, hold onto the gold until something comes along that you actually want, otherwise you wouldn’t say I don’t know cause you would’ve gotten it already
Let’s keep it the same, but while your spinning in the air, every time u spam 3 again, it cost one initiative to throw down some scorpion wires that does nothing but look cool
Instead of the fancy spin, how bout we shadow step around our foe really fast and throw some daggers at them that causes bleeding? Sounds op already
Use the skins, get some xmute stones on the way and get your own opinion , simple enough
I’ve noticed a lot of bugs also sincei just remade a thief…again..for the ..4th? time
but some things I find consistent
ive noticed when I use inf sig and cnd, when it bugs out, I teleport back, im not revealed. It also seems like half the time I either don’t get a cooldown on inf sig also
and with CnD steal, I don’t rubberband back as much, but when I do I noticed I get revealed, but my steal doesn’t go on a cooldown even though I get the stolen skill to use and I get to steal again after I use the skill.
(edited by Loading.4503)