For wvw I have 4 characters all in full ascended, fully infused and I use the expensive foods and utilities. I run meta builds from metabattle and a few I modified from the meta slightly.
wait a moment…..
aren’t you the same guy that few days ago claimed that sPvP builds with condi cleases slapped on rocks for roaming?
at this point I’d liek to ask from which section of metabattle your “meta builds” are.
as fro blasting fields – they still do when it makes sense – but to actualy see this kind of behaviour you’d need to be, ya know in organised group with voice comms – because command to blast fields goes there – you can’t realistically relay it fast enought via text chat….
yah roamers use OP builds that are broken, they are basically spvp builds that are off the rails because they dont have to worry about holding a point. They use stats that are banned in spvp, and skills that would be useless in spvp but are useful in open world where there is no objective, other then to survive for ever and reset the fight when they please.
The section i get my builds from on metabattle is the wvw section.
Back to the topic, believe it or not even w/out voicecoms i can see the commanders health and i also have played in zergs quite a lot so I have a good feel for how the battle is going to go, and i can also see the fields that are going down so i can emulate them with my own fields and blast them as well, without being on TS. Aside from that I can and have got on teamspeak whenever I feel like it, so thats not really an issue. The point is that if people arent let into squads for whatever reason, they should have the same benefits of being in a squad, or anet should just get rid of squads entirely for wvw.
The way the system is based, its going to lead to a lot of people being excluded for (insert reason here). Honest, I get a lot of PM’s daily from PvEr’s who read my threads about excluding from squads in general, and they are really upset, and have experienced the same thing. They cant participate in squads for a myriad of reasons and they want to play wvw, but don’t feel like they are part of the team due to wvw vets requiring everyone to conform. They say they very much want to play but feel constantly excluded, which is just plain wrong. Id say anet has a larger problem on their hands then they think.
So this issue doesn’t just affect me sorry to say. Ive talked to quite a few pvers who simply give up on wvw and refuse to go into it SPECIFICALLY because of this issue. So the ball is really in the wvw communities court, and they say they want new players on one hand and then on the other try to exclude players at every turn, as does the games mechanics which rewards those not in squad with less.
I think I need to share this post with my guildmates, this amount of good laught is too much for me to just keep it to myself
I think our commanders will have especially good laught at the fields part XD
PS. if you tag around an organized zerg without beign plugged in to their voice you will be to busy trying to follow the commander and trying to figure out what he is intending to do next, and there is no way for you to actually see those fields in all the visual clutter asisting big clashes – not to mention to actually be able to tell them apart and drop another proper one to not screw people out by coverign their field with different one [although tandoms tagging around with zergs droppign random fields in random moments could be a reason why commanders are using those combos less than they used to in the past]
PPS. you do not need to be able to actually talk on those voice comms – just to be able to hear what commander is saying is all you need so argument about people being “exclusive” just to “few chosen ones” basing on TS requirement is unfair and untrue – and if you can’t afford having ts running in so you can hear commander then I’d say that it’s just zerging that is not for you – but hey there is still plenty of roles on the field you can perform without participating in organised zergs [also there are plenty of open squads organised specially for amassing “lone” people (at least on my server link) – sure efficiency of those will be much lower then properly organised groups, but it’s not like they didn’t exist]
PPPS. as for taggign and squads – last time I checked there was no system in place to prioritise any squads over anyone else when “tagging” enemies for loot is involved – you’ve hit the guy enought, you are eligible for exp and loot.
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles