The 26s silver at the end is good enough for 20-30min.
The main reward of the dungeons should consist of rare unique drops you can only get in that dungeon or good crafting materials.
The current rare drops dont cut it thought, the ones I saw so far were just more merchant food. GW1 did it much better in this case, plenty of unique skins to find and not an overly large amount of gold.
Instead of random rings they should hand out ring tokens from daily chests you can trade in for rings of choice.
“strange and way too hard paths” there are none, they are just very easy and easy pathes.
instead of silver they should think of something else, putting a stupid amount of silver drops on everything is not a good way to make a dungeon worthwhile
Please nerf silver rewards of easy dungeons like AC and CoF. AC currently makes you about 3g per hour with a good group, much more than you can make off in dungeons like arah or coe. This is totally unbalanced and leads to inflation and people farming off easy dungeons just for the gold. Every day people in my friendlist/guild try to force me to farm it with them, since its just that much more profitable than anything else unless you get lucky drops.
For the record AC gives 10s for troll, 10s for Kholer, 10s for spiderking, 5s per champion graveling after Kholer, 15s for endboss and 26s endreward. Doesnt this seem totally out of line for a dungeon which can be completed in under 30min? If you add buff food with 30 or 40% additional gold it becomes even more outrageous.
Not to mention the bags of wondrous goods with another 2-4s each, 3 tokens and 400 karma.
CoF gives a bit less money, but still very fast and easy for the money/hour.
Would be silly if they get for free now for what I paid 25€. Plus we endured all the bugs of the first 3 months, which are still not all ironed out.
Looks like I have to wait 3 month after release before buying anets future products then.
Support, something needs to be done about magic find leechers. Either disable magic find in dungeons completly, make it shared equally (20% of the complete magic find value of the group for each player) or make it a seperate stat which doesnt take normal stats away.
2-3 hours. Anything less is silly.
A sub 30 min instance (for people at the suggested level) isnt worth being called a dungeon.
GW2Db says they exist, so there must be a recipe for them.
Good luck making thousands of golds with fractals. There are already plenty of traders with thousands of gold (3 of them in my guild with 2500g++ each). Will take you years of playing fractalcs to keep up with trader income.
People would knew about it from data mining.
Because Precision is much more awesome?
Not really. Precision gives quite a bit less extra damage than power.
You transmuted it. Its not legendary anymore. So it most likely wont get ascended buff.
Puzzles me why you would transmute it anyway. Power Vit Toughness is awsome.
Just did another run, got a “Foefires Amulet” and another “Ghostly Spineguard”. The game hates me.
That suggestion wont work. Jewelry has no skins, so making welfare versions of it is no option.
I dont care how an item is called. They could call it Tier 1 Ring of the berserker for all I care.
Too bad that scavenger hunt in GW1 took me like 3 hours to complete. Granted I already finished all campaigns but still very easy.
Transmuted items cannot be used for fixed recipes. So transmuting precursors makes them useless.
You dont need any agony resistance upto lvl 21 or so. At least thats what people tell me, I got to lvl 13 without agony resistance just fine.
Unique items have no value if they dont come with special skins, especially if storage space costs gems.
Trading post agrees with me.
Indeed, I didnt notice any difference in loot between lvl 1 and 12. Why should I spend a fortune of resources on agony resistance if it will take me 100+ fractals to break even again per piece.
Please remove special drops from dungeons again. Today gave AC explorable a try and on path 3 I got a “Ring of the Catacombs” and a “Ghostly Spineguard” instead of a “Bag of Woundrous Goods” from two bosses in AC. The rest of the group got the bags of the boss.
Now this seems like a punishment to me. Those “special” drops have no value on TP and dont not much at the merchant, too. So instead of 2-4s, 400 karma and 3 tokens I get useless junk.
So I suggest to either remove these new junk drops or make them drop in addition to a bag, so they dont feel like a punishment.
Farming the lodestones is unrealistic. I get 3 cores and 1 lodestone on average per 10 CoE runs. Farming the money for them seems to be the way to go
Giant slayer would be close to impossible, there are only 2 or 3 opponents in the whole game which count towards it, and those are champion monsters which take forever to kill.
Then we would get 1 stack of t6 blood for 5 stacks of candy corn? sounds good.
I get very few ectos, compared to the people I usually play with who get like 10 ectos a day and I feel lucky when I manage to get 3 ectos a day, doing the same dungeons/fractals together with same salvage kits.
I am wondering if loot in the high tiers of the fractals are good enough to justify spending so many resources on argony resistance? Because to make 50gold you need to do tons of fractals.
the rings are unique, so you can only wear one of each. That means 2 rings with the same stats have to exist.
What about people with a lower lvl can join higher lvl, but they will get rewards of their highest lvl unlocked (but still go up 1 lvl instead of having to do low lvl floors)
Same problem here.
Thank you, that seems to work, at least it did not happen again so far. I will post again if incase it doesnt.
Noone else hoping for more fractals?
Reward distribution was very unfair. Next time give one untradeable precursor of choice and everyone will be happy. Also make looting the end chest account bound, so people cant abuse overflow and alt hopping.
People who abused it should get hit by the banhammer.
Also stuff like this makes me loose faith in anet. How can they forget about adding measures against this obvious abuse?
Swing the ban hammer to the overflow abusers!
I did not even get 5 exctos from the crap lvl 80 stuff I got. I got 1! ecto from all the random loot in it. What a waste of time.
I know several people who got precursors from the final event chest.
Sadly I only got less than 1g worth of loot + the guranted reward.
Same here, was part of all 3 event days from start to finish, got pure crap except the guranted reward bag and the jewelry thing.
Others in my guild got precursors and valuable stuff. Sad.
I also got only crap yellows and a worthless exotic (50s or so) + the guranted reward.
While some people in my guild got a precursor.
Why not give everyone a (untradeable) precursor of choice instead of this stupid RNG?
I would have bought 1000 gems for them, but not this way anet, not this way.
most unrewarding thing in gw2 so far
I assume so many people mean you cant do enough damage to get loot or exp, since you need to meet a certain percentage of damage to get loot and exp.
Level and equipment and traits make a huge difference, too. Ever tried to do WvW with a lvl 30? Much worse than with a lvl 80.
Lots and lots of people who arent 80 and in bad equipment taking part in this final event, dieing like flies and scaling the event up so everyone else has a harder time, too.
I never saw so many dead people in one spot.
There better be an awsome reward at the end.
MSAA doesnt work because GW2 uses deferred lightning. We would need DX11 to make MSAA work.
But I agree, the anti aliasing options are horrible for a game from 2012, even GW1 had better AA.
So some people found minis as a very rare drop from karkas. Will they drop dropping after the event or is it save to buy them now?
Why should people do lower lvl fractals? I didnt feel any difficulty difference between 1 and 7 (did all the way with the same group). So its just a waste of time to start with lower lvls until it becomes noticeable harder.
The current 9 fractals offer a good varity for some time, but eventually they will get old. Can we except more fractals in future?
What is the recipe for the power vit tougness backpack (no magic find addition)
Did anyone find a mini outside of the consortium chests yet? Post here if you find out where to get them outside of the chests.
I dont want to use MF gambling either.