Just the WvW
R3200+
Whawhewho? 1900 range? Am i missed something?
3 leaps? If you use a gs/s+x build what is not good. And you need to use the trick.
Mobility of a warrior? Hehe. No way
Pet mechanism not working and they dont want to fix it.
Low mobility, worst class for wvw roaming
Low dmg
High risk low reward
Low survivibility
Must fully trait on a weapon to make it works
Everybody laughing on you
1500 range with longbow if traited! (Thats realy funny)
Pick the guardian if you dont want to be a 2nd class cityzen
They exist but you cant see them because they are mostly thieves.
The day befor yesterday: 2 gua+1 warr team, 1 ranger, 1 ele, a 3 men thieves team, 3 of 2 men thieves team and some (4-5) solo thief and 1 mesmer (or 2, hard to say how many are they), 1 engi and 1 necro
I think the balance is a real problem there. The roaming thing is a very enjoyable thing but if you are not a thief you start with weights on your legs.
I think they should introduce multiple titles within the achievement. Something like novice yakslapper for taking out 1000 yaks or veteran yakslapper for killing 3000 yaks. Why they didn’t do something like this makes me wonder how hard it could be and what anet would do for problems in the game that will require much more attention.
Hell yeah bro!
Roamers:
60% thieves
25% mesmers
10% ele
5% other mostly engi
Dolyak signet is op but why the other one? Use balanced stance if you want to survive. Use sword/shield for leap and sword/wh for blast and mass condi clean. If you use traited stances and defiant stance you have ~17 sec block or invul + tons of dodges if you put energy sigil in your weapons and 3 points on last trait line.
Use horn for vigor. Dual dodge, weapon swap 3rd dodge. One stance, swap weapon while in stance, dodge 2, swap again, dodge, next stance, repeat. Use your shield block first if possible, because of the low recharge.
Stability is more important as fields. Hard to call stability rota with ele.
Every class have an auto stun break trait. Use that if you dont want to press buttons
I totaly welcome this online test thing. Wvw needs extra loot, ppk and some changes every 2-3 weeks
I dont roam often but if i do i do it with my ranger. Thats a real anger maker. 1Whisper/10 minutes
You kitteng 1500 range kaknub! Learn to play! You killed me only because your RF tracked me in the shadow refuge! Etc
If they make wvw exciting again it will hold players here. A lot of players.
+ siege skins from gem shop
+ emotions
+ battle roars
I totaly want to taunt enemy blobs from the walls
Repeatable achis with rewards? 1 random t6 mati and x achi point after every 50 kills?
1 world boss kind rare chest after x captured points (example 1 point for supply camp, 2 for towers etc…)
Real rewards for badges? Tomes, material bags etc…
And maybe a total wvw matchup rework. Players can select a guild every week. And at every reset the game dish out guilds to realms depend of the guilds wvw performance. Guilds should track ther members overal wxp influance on the week
What i can image is to rework signet of hunt to stack the bonus with other things. For example swiftness or rune speed bonus and change a minor marksmanship trait to let you walk backward at normal or nearly normal speed
In wvw rangers one of the greatest weaknes is the mobility. I think rangers have the worst escape/engage ability. Even necros, guardians can keep a distance. A thief/mesmer/warrior/ele never lose against a ranger if he decide to escape. I think this is a bad thing.
Lolnein
No more pve. Give the players some reason to play and enjoy the full maps
If he logs of he dies. You gain wxp, loot etc. If this not happens this means he is a cheater
I dont play mesmer but if i see they all use sword build
This is a funny thread. Qq because you killed in a pvp enviroment.
Btw what fragments can you farm there?
They should fix siege placements. Now you can put sieges on impossible places. Other thing: sieges hiting through gates? Pls…
I think every rangers would be happy with an immobilize insted of kb
Incrase the T6 mat drop rate from lootbags, decrase elsewhere (reward)
Introduce a wvw point system for guilds. Players make points for there guilds when represent and gain wxp. (Guild pride)
Every guild will be dish out by this scores at every reset. (Population balance and new enemys)
Players must select a guild. Depend on this they will play on that guilds server next week. On tournament guilds will stuck for the whole time.
Aliances should stay together if anet introduce them
Once an upleveled mesmer droped a gs precursor to me.
Once
Npc commanders are your godzillas
There are 3 exist
the whole wvw not worth to play
dungeons not the worst part of the legendary… pve explorer… boooring!
Eles have some juicy tank builds. Mesmers/thieves have clones, teleports, invisibilitys in inpossible amount
This is a funny thread
The problem with the ranger is the mobility. Everybody able to escape from a ranger. In wvw where everybody run a mobil build we are a one trick pony. Kill enemy within a sec or he is nowhere or stand in our face.
Warrior warhorn is op. Vigor+swiftness+TURN 1 condi into boon+cures snares on 10 people! Epic in wvw. You can cure 40 condition on a very short recharge + boons and more boons and a very nice condition for enemys bonus fast blast finisher! Ahhh. Fapfapfapfap
Edge of the myst is your sollution
I think every servers have the play base to fill the maps. They just need a reason to go and play
so you must use the in-game reporting tool. .
Great! So I’ll just click on the invisible unclickable Unknown player and report them using the in-game reporting tool under the options for hacking……..oh wait.
Are you referring to players under the terrain?
A commonly seen hack in WvW makes the player/golem/what have you invisible and untargetable. Damage taken from them shows up in the combat log as belonging to ‘unknown’. You recognize them existing by noting the golem rockets coming out of thin air.
K, I’m on it. I’ll talk with Game Security and make sure we’re not missing these.
The other very annoying thing is the teleport. The fast jumping is just one thing, but when the downed enemy just pwufff! Dissaper. That makes me turn green. No loot, no xp, wxp and you are out of combat. This week it happened 2 times. Once a warrior in open field dissapeared when i shot him down and yesterday on guild raid after we captured enemy garrison. An ele ported in the lord room 2 seconds after we flipped, we onshoted him and he dissapeared in the second when he went downstate. We was out of combat, no xp, wxp, loot again.
If you are under 80 and plays wvw you will hate it
We killed one yesterday a several times. He was an upleveled rallybot, but other players constantly tryed to res him so we made some more kills
We killed one yesterday a several times. He was an upleveled rallybot, but other players constantly tryed to res him so we made some more kills
Run cavalier and int sigil. Ride the zerg with a weapon set and if you see somebody on low just change and bumheadshot
I totaly can image necros with sword. Around the necro corruptions while he thrust the sword in the ground
Pets was bad and still bad. I piece of us controlled by the game.
Rangers are the only ranged class. Necros and eles puting aoes from range but not a real pewpew feeling
In large scale staff/hammer or gs with hold the line, stamd your ground and PF with virtou recharge elite.
00464 build with glacial hearth if you have hammer (now thats a good trait), ah and trait f3 for stability.if you trait well you can make 13 sec stability for 5 men.
Runes: troopers not in line anymore because warrior traited horn, purging flames and so on… Use strenght or melandru. Double enery sigil is must have and now you need a bloodlust sigil in your weapon and your underwater weapon sets. If you put bloodlust sigil weapon in your inventory you loos stacks. Put an int or fire or chill (or what fits your teams style)
Or maybe close the transfer, registration to the top 1 or 2 or 3 servers
Maybe just top 1 in eu, because first we need to stop sfr (after that stop top2, later top 3)
Retal is the natural enemy of wvw rangers. A barrage can kill you as a piercing rapid fire. Rangers do a lot of little phisycal dmg. Thieves and eles do big ones.
Yeah… Some days ago a mesmer hopped on front of me on the walls and opened a portal entrace ( the zerg waited front of the walls). Fortunatly he was a nab zerker and i was on my ranger so i killed him with a knock back and a rapid fire. I left the tower and he came back and he flipped it.
Btw asura camwra is too low. In wvw sometimes its a serious disadvantage
Because wvw. Players killed others without weapon skills. It was totaly broken. :/
Hammer aa is an aoe 100% uptime prot skill. It cant do more dps
Tanking damage is an important thing. Be sure you play the meta classes (guard, warri prefered) and if you are a heavy run with 3.5k+ armor. Gs or hammer/staff with gua and hammer/sword+warhorn with warrior. Stability, ah build with gua and shout support with warrior. Your personal damage is secondary. Stay alive, keep others alive.
Btw a if they work on a dota mode i wont be angry (+wvw map ofc)
Decrease badge and wxp and incrase xp. Let players to level fast and do a wvw demo.
And ofc give wvw players real reward
This is also what i say
Less badge from eotm (and give them maybe more xp to reach lvl80 and join wvw) and give reward to wvw players.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.