Just the WvW
R3200+
Longbow Rangers are broken. Please balance the class. Thanks. 1500 range + with massive burst,evades and stealth + immobi =not fun. Less cheese please. Decided to make one myself and roam in WvW. 8 hours later I’d had so many servings of cheese I had to stop.
Time for a change.
So you want your warrior to be the only one with 1500 range damage?
I think the whole system needs a rethink
Befor release anet promised mobile apps. I think its a great opportunity to rise the gaming experience. Chat, tp buy-sell, something SAB kind of game (or SAB itself) etc…
Now we only have event timers, tp price check and wiki
I realy want to log in from my mobile and enjoy a part of the game
I have a very strong feeling they will give us resist.
First you must to make a decision. Do you want to win or not.
If you dont… Do what you want in the gear what you like. But dont do the sad face if you die.
If you want to win do what you must to do
:D
Never leave wvw map comp for last
Guys. Everything will change. The new immun buff will be the old stability and stability is just an other layer of defense. We know nothing about the new specializations or the changes of old skilles. Just wsit guys
I think they will change the whole system in hot.
Ok, im not think but hope
I would. I need only 100-200 golds to start making money if i need, what i can farm in few weeks (i play only wvw but i have high magic find and i can run some dungeons, world bosses)
Its just like stability for conditions. Nothing more or less
Take it easy mate. Its just a virtual game. They cant hurt you. You can turn off chat or block persons.
Stealth and pets will never work right in any mmo with a game enviroment like gw2
I think you can choose 2 rules with revenant. I bet there will be a condi, a tank, a dps, a burst, a buffer, an assassin (1 for every role) and with weapons you can chose a counter role (range, melee, condi)
This legend chanel thing comes from the ranger CDI. There was an idea of “aspects”. Perma stowe pets for bonuses. So no perma stowe in HoT :/
The roaming is diferent in every tier. But anywhere you play you need to watch your surrending. If you have tunel vision you will die in t7 as fast as in t1
People like to win. Superior numbers win. So all they go where are the people.
I think the merging itself is not a sollution. What if the players must choose a guild what they can change every week freely. The game dish out guilds depend on some kind of score. First guild on server 1, second on server 2 etc… Repeat. It will balance the numbers and gives new and new matchups every weeks.
Yes, it destroys “server pride” but empowers the guilds. Guilds finaly not fall apart again and again if they change server
The first 10k kills and 3-400 ranks are hard
I hope they will add some siege skins to the gemstore. Btw a a robot samurai siege golem would be awesome.
Most of the warriors not use there mobility engage they just run. Use your gs to charge. Whirlwind attack is a free dodge. And what if you use your bulls charge as a skill to hit and knock out the ranger.
What i see: warriors start to walk to me, i do the pewpew thing. Warrior finaly reach me, but he have 50% health. Warrior changes to gs, activates endure pain and uses bulls charge, rush, whirlwind, shield block to escape. Ofc he can, because i dont have that mobility. If warriors use all of this things to attack and dont flee we are in trouble.
The original post is a troll but we need preparations from gw1
I dont realy like that roamer ranger ther. A 65300 build is better for me with stone signet and sicem. The fight is over within 10 seconds one way or other
I hate this siege wars but mobile sieges are fun
In gw1 that was a great decision when they made 2 diferent mode. A pvp and a pve
Btw i cant realy imagin a charr ash legion thief with a legendary unicorn shortbow
Kudzu is perfekt for my sylvari. Btw we should dye legendarys. Image blood red flowers from the arrows
I suggest to rethink your team. You need tons of mobility, cc. Venom share d/p thief is a monster in a 5 men team. I also suggest analyze for the engi because there are a lot of thievs/mesmers out of there. For the warrior use something gs/axe-shield and maybe with bola and/or bulls charge. Gua should be medi guard and for the ele i suggest dd cele
Not realy makes any difference. And the meta changes every 3-6 months so i think noone buy every kind of stats.
6k from rf is not too much. With zerk you deal 10-12k if not dodged. Luckily we dont need to trait for signets but you need to put 6 on marksman because without that traits lb is just meh
I hope rangers lose the pets
You cant prevent that. Players with small ding ding dong will always act like that
A pavilon reward merchant should be enough who gives things for badges
What if 1 gift for wvw and 1 for pve completion?
I hope they will change our class mechanism
They will add a new class mechanic for each specialisation, yes so don’t worry :P
EDIT: or thoroughly change the existing ones, I forget which…
I hope they will add the aspect thing. What i miss for a long time are the touch skills and the epic ranger stances and ahhh… the preparations
I miss a button what spends all of my points.
In open pve you doesnt matter. Grab what you find and have some fun. In dungeons you need full berzerker with dmg runes. In wvw as a ranger you can be a berzerker longbow pewpew or a condition tank, maybe a trapper.
In pvp… Well i dont realy know whats going on there
I hope they will change our class mechanism
Guys. What do you think? What will happens if they release it for gems?
i think the gem price doubles :P
In low gameplay if you kill the enemy commander they dont know what happened and run. In high leagues there is a very good commander and the others know they not that good so they run.
In medium its a little more morphic. They know how the things work but not specialized, mostly somebody take over the command if the original commander is down.
Btw commander hunt is very imporzant. If you kill a commander in a pug team you win. If you kill the commander in a high end team they retreat. In normal guilds they start to discuss what to do
As a gs/lb ranger i can catch only necros and some guas, engis but others always chase me through the whole map. Sometimes full guilds. Nobody likes rangers
Old times nearly every roamer pressed alt+f4 but anet patched it. Now this happens again but not that often but still annoying.
Yesterday we made some experimente in obsidian s with my friend: alt f4: body dissapear, loot, xp, everything
Unplug the internet: your character stay in but not moving. Give loot, everything
Character select: same as alt f4
Change map: no loot or anything
I still think some players exploit this or using a bug, maybe cheat somehow
Thieves can not be defeated if they not mesh up and they do incridible damage and able to catch everybody
most likely alt f4
Thats give reward
Map population did change. I would gather you do not actually know what the player caps are on EB or the BLs?
The limits did change. on both damage and buffs. Both based on player feed back. It went front unlimited, to 20, then to 5.
Otherwise, thanks for pointing out the ones I missed.
I disagree with you on the season. I feel the increased map ques and enthusiasm for effort invested, that i see, disagrees with you as well.
I am not saying they have mad perfect changes to WvW. Though I do get tired of the dishonest hyperbole every one loves to fling around.
The player cap is 80 and always has been since release.
Boon share and damage abilities have been limited to 5 since release. Unless you are talking about beta numbers the only skills that are uncapped are CC abilities.
Enthusiasm is great, but it isn’t exactly content. I could hype people up to play the best game of Soccer in their life, but at the end of the day it’s still the same game of Soccer.
I believe all the little things they have fixed have been extremely important for day to day WvW play, but the lack of content has evidently seen the mass exodus of the modern day player.
They changed the cap.
Once it was an absolute limite and it was possible to be outmanned but still full. One side was 20 people the other 30 and the 3rd 190.
I still think the full borders from every sides dont mean equivalent numbers
The problem with sieges: its boring. 10 men inside, 5 outside shooting each other and the others just sit.
They probably just quit the game…
If somebody rage quit you gain loot, xp and everything
The other big problem with ranger: we build on a single weapon mostly (except trappers, whos can rotate s/gs) if we change weapon we mostly dead. We need to heavyli build on lb or a stun-maul thing. A warrior chop your head with an eviscerate and after that finish you with a 100blades. We dont realy have usable rotations for our good builds
I dont know is it an exploit or a hack, but its very annoying.
This morning its happened 2 times. I made an 1v1 first with a warrior, after that a guardian and when i started to stomp them they vanished… No xp, no loot, no stack, kill or anything.
Anybody knows how is it possible? I see this nearly every day
in Guild Wars 2: Heart of Thorns
Posted by: McWolfy.5924
I think it will be 20$ or x gems
Now: trap, bunker condi, spirit, archer
I think we will get shapeshift or something that, mass support, cc, aoe
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