Just the WvW
R3200+
I hope if cantha come they will add zen archer.
I have the very strong feeling revenant will be a celestial profession. Something like dd ele, just with melee range. And we know melee is always stronger.
in Guild Wars 2: Heart of Thorns
Posted by: McWolfy.5924
I hope they will release it for easter.
Spears coming dude!
Koss with an über skill: power of the perfect hair
Shiro would be great but he is in prison
Turai ossa is a must be.
I think they will wait the expansion with the balance. They always wait as much as possible :/ busines is busines
This. This so much.
Just tried to cap a camp from gandara – Once i had cleared the t2 camp guards, which i did quite quickly, a steady stream of gandarans started flowing in from all directions. What happened after that is they built a superior ac to the camp and left two people to guard it.
Bullkitten. During sneak attack i could very well play four to five hours a day. Today’s gaming session was twenty minutes, I logged out after that.So you are mad that you had to fight more than npc’s? White swords are there to bring the fights to you. If you don’t want white swords on a camp stack might and cap it before they pop.
Yes, a lot of litle team have problem with t3 towers with 70 defender and 15 sup ac
They should make fights more important
It will be a jungle themed thing. I think maybe something support, ambush themed vietname soldier thing
I turned off emotes on the second day
The event was avesome. There was more big openfield fights and also more opportunity for little teams to cap/flip. Now every germans sit in the tower and pewpew with 683 sup AC
Thats why i liked sneak attack. More room for the little guilds and sneaky mesmers (and more fights for big ones)
If you miss the trinity go to wvw. There we have them all.
Grind: the skill is not enough, you must to farm specific contents to be able to play something else.
For example this is why wvw not grindy (mostly). You play wvw and buy your stuff at the npc for badges and some golds. Btw we must to buy jewels if pvt is not good and sigils/runes not cheap
The double wxp was fun
less holding objects, more actual fights!
and as i remember they told something about our profession mechanism (maybe stove? aspect?)
They delete wvw
10% is 10%. That amount of dmg can change anything. Players cry if the others gain 3% buff or thay gain 3% nerf on even 1 skill
Totaly makes sense. I like the idea
The players arguing because rangers are the only real ranged class (eles and necros are aoe with staff)
Players dont want to take anti-range skills just because of one build of one profession. There are 29 kind of non ranged roaming builds and only 1 pewpew. Players put in condi removal, anti melee skills but never anti range stuffs.
There should be a condi-melee-range triangle but its not egsist. Range is too rare in this gameThat’s because ranged in this game is balanced of having less damage than melee. The last thing we need is to turn the game into ranged-only contest of pewpew where even CoD has more melee.
Balancing is a 50/50. Now it simply not worth it
I liked the lvl mechanism of gw1 and the low max lvl.
Btw in that game mobs was interesting.
Rangers leave 6 red circles? I think you met with an engi with something summon runes
More as the half of the roamers are thieves. They abilitys works excelently together in this d/p meta. Only 1 of them drop the smoke and both of them leap.
And its impossible to catch a thief if hes not totaly challanged.
Luckly most of them are just 15years old kidos whos want to be the assasin of the bloody hell and they keep spaming refuge, smokeleaps etc after they got a 6 sec of reveal.
Where do you hear the next: “pls somebody change to ranger”
I think nowhere
I still think the sollution is to rank the guilds and dish them out on every reset
I use a 653 zerker lb build with stone signet and 2 knight rings
But as i see trapper with trapper runes and survivor condi tanks are working builds too
Its just polishing. I still dont have the must change to torch/horn feeling
What if rng for trash loot and token/reward track for high end things? I mean you can buy precursors and exo, t6 bags etc for tokens?
There should be runes for badges or armors should be salvageable
The players arguing because rangers are the only real ranged class (eles and necros are aoe with staff)
Players dont want to take anti-range skills just because of one build of one profession. There are 29 kind of non ranged roaming builds and only 1 pewpew. Players put in condi removal, anti melee skills but never anti range stuffs.
There should be a condi-melee-range triangle but its not egsist. Range is too rare in this game
Sneak attack was evesome. More fights, more lootbags, more kills, more capture for little teams
It could be awesome if they add bonuses to wvw ranks. Bonus gold, karma, magic find etc after x ranks
The awakening is a natural thing. One wakes up, eats and goes back to sleep. Mordi awakened earlyer, so this is the time of an other dragon!
2 elders at the same time whos want the same food? It will be a big fight
Shout ranger! 16 char
Ppk is a very nice thing and i hope they will add more ways to earn points
I hope they will change and not nerf things
In wvw we need big, open spaces with some choke point. Fight in the trees is the most annoying thing example.
Travelers rune maybe, but thats a condi rune set.
I think the problem comes from the engage/disengage skills. Maybe if you not target an enemy, the jumps could be shorter or may be you MUST to target somebody to use it.
Some thieves, warriors and eles just jump on you and if they cant kill you within 3 seconds they just whusss.
Rid of ranger pet
Something new in wvw
New pvp game modes. This capture the point is boring
New weapons
Let everyone use more (or every kind of) weapons
New race
New prof
Im interested in working celestial builds for wvw mainly.
Pls write you builds and show videos if possible
Thx
Im interested in working celestial builds for wvw mainly.
Pls write you builds and show videos if possible
Thx
Im interested in working celestial builds for wvw mainly.
Pls write you builds and show videos if possible
Thx
I think guilds shouldnt flag things without active upgrades and dissapear if all of the upgrades are expire
Rid regular xp from wvw, eotm. Add tomes. —> way less low lvl leveling. Players will come with high levels to earn tomes
The problem with stealth is the low risk, high reward thingy.
I think stealth should work as a very rare ability. You should use it only once or max twice if traited while in combat. Or maybe it reset if you are out of sight, every enemy are blind or nobody targets you or something.
This assassin style game mechanism is a magnet for the blood thirsty, raging teens whos start to cry and call you nab if you defeat them
What i can immage: orbs spawn in a random ruin. The ruin becomes neutral. Once if a server captured it they can grab the orb. The runer cant waypoint or teleport and must run back to spawn or something new “home” point.
The winers gain x points.
The orb should spawn randomly somewhere between 30 mins and 1 hour
Rangers are still favored targets in wvw. Easy to kill them. When i play ranger every single enemy targets me. If you play 111121111112 you are a dead meat. You dont have tons of armor, teleport, stealth or even double/triple invuln, spammable immo at the same time. We can pick things but if not choose and use wisely you are dead befor the engage
Every day i roam with my ranger minimum 1 d/p thief calls me nub because i put sicem on them and kill them. Just dp thieves, nobody else
My favourite thing is to stealthstomp thieves with my ranger. A little revange
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