Just the WvW
R3200+
as a commander you need to survive. as a warrior you have 3 stability 3600 armor and a ton of health. as a commander you always have guardian in your party who share the boons with you.
i think this is my guilds fault. when we played the desolation we always played agains them. maybe the desolation curse followed us
guys! stop crying! i rerolled to warrior after i year and it worth it
im a fresh necro and play only wvw. what i think: necro is awesome in large fights. aoe, prots, fears, boon removal, chill, blind with excelent sustain. sometimes i just wach, press buttons, laugh and collect bags. sorry guys but i cant understand your problem. if u want to cry try ranger
its a pure wvw skill. 10 warrior melee train do 30k dmg in a sec on an armored target (if they are well coordinated) the other what i can image is a full berzerker warrior face tanking something
we have a lot of badges whats are mostly garbage. i bought invaider set to 3 characters only for badges, weapons, another armor sets and still have 5k. ok i only play wvw but this is why let us trade badges for crafting mats, recipes etc. badge is our gold.
what players do is a death match. if u playd gw1 you know what is gvg and you also know we have a gvg map. the pvp map with the lord. ignore capture points and kill the lord. gl hf
perma furry is not problem for the most dd classes except ranger but we have rao and horn what give us a very nice fury. 4-5k dmg with the slowest weapon in the game is not a big deal. a warrior regenerate 2k heal in that time :P
enlargement at the 30 point trait slot is fail. warriors have better stability for 20 points. yeah, its give damage but we must to spend 30 points on power ond 30 points on health line for it… no point for armor what is the basic in wvw. this updete not makes the ranger more viable in wvw. everybody spam party fury in big fights and rangers have very good self fury. im a little disapointed
pve players can buy everything, they have money and loot. wvw players are strucked in exotic level or maybe have enough money to craft 1 max 2 ascended.
the problem: we need to play pve for the good gears while pve players no reason to play wvw
in piken its a common behavior. join to a bigger wvw guild for night wvw raids (you can have 5 guilds)
i think this attitude is the weakest spot of piken. we need to train new players to not be a rally bot.
and the 250 skales are still a problem. in fractal you have fancy loots but here… what i suggest is change the t6 mat for something what we can buy for badges.
i still think badge+something for ascendeds would be a fair trade
i played ranger at the T-3rd day. i made 37k kill with it. at the begining of the season i started a warrior and made 15k kill in 7 weeks. and we all know in the first 2 weeks was nearly impossible to play.
i think we need more personal and less server level reward
i played ranger more than a year. after that i changed. try warrior or guardian and u will see the difference.
if we dont want to farm fractal for weeks or farm materials we cant realy get one. but we have badges what is after exotic level. (and no exo back item in shops btw)
i think cc, dmg and condi builds must be equivalent. i like situations where the players skill matter.
hammer for rangers: bunny thumper! i miss the good old gw1 thumper style
sorry mates, i liked the gw1 because that game was about skills. you needed 10 hours to max a character with full gear. your skins was basics, but maxed stats
i waited a couple of weeks. i was only 2 skill lags since that and that wasnt too serious. gj guys! i hope the skill balance team will do as goog job as you!
i think its more than enough. you got a lot of achi points, a title and had fun. more reward motivate players to move top 1 server. personaly i think we dont need more population unbalance.
i suggest give reward for doing things. killing enemy, doing events. do more, gain more
i think everybody will try it but change back after a day.
power, toughness, vitality or knight. after u have 3.5k toughness u can put in anything.
use hammer, forget gs. cc and stability what u need here!
^I’ll still be using dual pistols on my thief I don’t care how bad it is, its fun. And I have the satisfaction of knowing I killed someone with the worst weaponset thief has. And I don’t use stealth so I like rushing in all guns blazing suicide mode anyway.
if u want chalange kill somebody with ranger axe main hand
ranger beast mastery traits
i want rael ranger rework for xmas
i totaly agree with that nerf. i maining a warrior (because ranger dont have dmg, cc or anything) you cant have everything but warriors still have the most
once they will do the right thing. i still believe this. maybe it will be accident but they will
in wvw toughness is everything.
as an ex desolation player: gl to Deso! i miss u GoD exg invi and others
what i realy like in this game: its depense on your skill and decisions how good are you. the skill balance is not perfect but you can start and lvl up any time a new alt within a week easyli.
all i miss is profession balance
ranger dont have real party support. regen and swiftness are the 2 most common and weaker buff. if u want to play in small groups play a bm condi bunker or spirit ranger
i think not warr/guard/nec are strong. (btw you need eles and 1-2 mesmers) the others areweak in team play. especialy medium armors.
a real big step toward the altfriendlyness
I can’t believe this. We finally get stability without having to bust out Rampage as One and people are focusing on underwater “nerfs.” We’ve been asking for this SotW change for a year!
you still need to trait for signet if u want stability what not rao
to the commander topic:
1: account bound tag
2: you shouldnt sell wvw tag for money. pve kids come in and tag up for capping a tower where they miss a vista or poi. commander tag should be a meta achivement (for wvw)
3: mark the zergs on the map. enemy and friendly. it will force the players to leave big blobs
yup. i think not the tag is the most important, but if they want lets talk about it. and maybe the pop balance also not the most important. if they make a game mode what everybody want to play we dont need to redistribute wvw players
kill the one chillion doly. gl with that
king of the hill is a perfect spvp idea but dumb for wvw
i dont have the eb achis because im not an achi hunter. but we done the jps. our mesmer went up and ported us. problem solved, 5 minutes.
what i realy miss is title system ala gw1. a high ranked title always come with work but give u fame
veteran title mean only 1 week of zerging
i miss titles what mean 100-200 days of playing
the problem is the numbers are not balanced. they just want to fill the server. i think there are 50 spot reserved for each border and the others are finders keepers.
pets counts? where is this post? i dont want to believe
nice troll topic but the idea of gain a better chance to loot what the player wear is a good idea
i dont play on eb but there is no skill lag on borders. i think they made a great job last time. i think if they polish the system a little more we can talk about the body blocking (as in gw1) that would eliminate the 100 men blobs and make place to other builds not just hammer train
i think engineer, but you must to be very good
death penality punish the weaker servers. respawn and try is the only option against a populated server
1: 1-2 answers every day in every main area (wvw, pvp, pve, classes)
2: question of the week (for example: we devs know the ranger pets are not working well, what do you think blabla)
3: a summary would be good
i smell new auto picking item in the gem store
the map complete part is soooo boring:
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