(edited by MidoriMarch.8067)
You are playing against the enemies that are not even skilled or some of them doesnt even wana fight. This build wont work against skilled player tbh
Anet ever gonna fix bulls charge?
everytime i use bulls charge on my warrior it goes through the opponent and cant land my 100b or w/e. only way to land bulls charge properly is to use it at really close distance which is pretty stupid for “GAP CLOSER”
Build that i use mostly for roaming wvw.
good sustain + hits like a truck shines with small group roaming more than solo though
u can basically use force of will trait instead of empowering might or 2 handed mastery if u want more survivability but u will still have 19k~ hp with wvw stacks anyway.
u can mix in valkyrie or cavalier , soldier if u want.
u can also use other runes like hoelbrak , strength or melandru but for me that 25% ms on traveler is essential.
Warrior is far more superior with everything now than any other classess and those adrenaline nerf is not even a nerf compare to others. Warrior is easiest and requires most less skills to play than any other class + much forgiving on mistakes and u can still easily faceroll. stop QQing already for gods sake
I just saw someone in wvw building a treb on an invulnerable spots or the place that u cant put up a siege. Is this “LEGAL” thing to do in the game or is it an exploit that u shouldnt be doing it?
Actually BP nerf was pretty reasonable.
I seriously dont even understand why warrior players complaining about really small nerf that wont even affect warrior. Warrior will be still top tier class that can easily faceroll pve/pvp/wvw. They will still hit like a truck and tank like a monster. Any class but I dont get it when warriors complaining about those really small minor nerfs.. I still think warrior is op
I was just wondering, when will ANET realize how OP is Guardian’s healing (in PvP including WvW)and when can we expect it to be nerfed? Such nerfs where done on other classes in past so I wanna know when can I see this one.
Nothing personal if you are guard, I am just realistic.
You are kidding me right?
Guardian’s hp regen aint op at all.
Warrior’s hp regen > guardian anyday
I play WvW mostly.
I sometimes see people are saying mesmers are the wrost class to play and most trash class. But from what i experienced condi scepter/torch staff PU mesmers are extremely powerful and hard to kill and most of people just dont care about or run from them if u see them in wvw. only weakness is that u wont kill anyone if others decide not to fight or care about u. I know mesmers lack of mobility and prob others but i think PU condi is really strong. what are ur thoughts?
Also, cloth armor should give 0 armor so I can one-shot everything.
This isn’t planet earth, it’s Tyria. Did you even read the Lore around Orr? Magic_ literally IS armor. Magic was how they moved 10x their own weight and infused monk robes against the deadliest PHYSICAL attack the Mursaat ever concocted. I also seem to recall Warrior having a shout that gave more armor than Armor gave.
I also want to point out that nomatter how much hemming and hawwing they do, the votes are clearly against them. Warriors in Gw1 had to choose between constant rush/33% or sustain. They didn’t get both plus IAS (DPS equiv here would be might) like they do in GW2. …okay they did for 1 season but, …P-rage got nerfed pretty quick by most standards.
But people are asking for a more “realistic” warrior that is slower- because of heavy armor.
So we’re asking for more “realistic” light and medium armor users that die in 1-2 hits/shots whatever.Why not?
Also – don’t give us the GW1 argument – GW1 was a completely different game that only shares names and some lore with GW2. Apart from those class/ item names and some of the places being called the same this is an entirely different game with its own mechanics and game play.
But if you want to go to GW1 – stop eles from casting on the move. Remove stealth. Give us stowable pets. Remove the downed state – etc.
what u are saying = absurd..
even the devs said warrior’s mobility is a bit too much. Devs said they are not suppose to reset/run fights easily like thieves or an ele. Warrior’s concept was suppose to be more like tanky sustain that goes upfront and soaking up damage.
We are not asking to remove whole warrior’s mobile we are just saying it needs nerf/adjusment to it. Warrior is way too strong atm they dont need to give up anything to have everything they can be almost tanky as other classess wearing full soldier set with just berserker set. Dont say other classess can deal higher damage or be tankier than warrior because others have to give up on offensive or defensive to go either bunker or dps. and btw Warrior can be really super tank if u decided to go bunker more like they wont even die unless u gang up on it due to super high hp and crazy hp regen
I cant believe there are people who are actually saying warriors are balanced..
my warrior has
-24k hp
-2.9k armor
-2.3k power
-44% crit chance
-crazy mobility
-many -condi durations along with condi clears
-some crazy cc’s with variety weapon choices
-8 second condi immune / 4 seconds invincible mode + more if traited
-free 25% movement speed without traveler or speed runes that makes me use more powerful runes without sacrificing any movement speed that are essential for wvwand all those stats are without any kind of food buffs and all my items are full zerker.
still not op? show me which classess can have those stats + mobility and condi clears invicible and with FULL ZERKER GEAR????
I wouldnt cry about warrior having high hp/tough and attack but with crazy burst mobile too.. really? Warrior doesnt lack of anything they dont need sacrifice anything to have both offensive and defensive stats and they are easy to play as well lol still not op? at least warrior’s mobile should get nerfed
Ok this is WVW but ok:
So what you have 24k health?? these are just food buffs/wvw buffs
3k armor? maby you should remove 100 because its only 3k above 90% health.
And maby (i guess) remove another 200 for having dolyak signet..
so not that greatK you have crazy mobility? so you walk both GS and sword?
That means you dont have great condi clears.. or if you do walk with longbow you have average mobilty..4 seconds invincible ???? what? does warrrios also have stealth? cool..
btw you can still get condition damage/cc….+25% speed?? thats only for melee weapons.. so not when swapping back to longbow..
And having GREAT stats doesnt mean the class is OP compared to others
Do you know how to read?
i said those stats are without any kind of buffs and still 2800 armor without dolyak signet. and warrior’s mobility is already crazy with just gs + bulls charge and 4 second invincible is endure pain and dont forget cleansing ire and dogged march + berserker stance. Seems like u dont even know much about warrior lol
taking ep, bulls charge, and zerker stance with gs means you lose to condi engies, necros, and pu condi mesmers, and most thief builds.
so yes, its great against certain situations, and terrible vs others. sounds fine to me.
i mean feel free to link any warrior build, and ill tell you exactly what will destroy it.
never said i will only take those utilities..
i take different utility and swap out gear with different runes on different situations
and if u say warriors are the only class having hard fight against with condi classess thats totally wrong. those stats and others that i posted are to just show warrior’s superior base stats and others that other classess cannot reach without any food buffs. u warrior players defending warrior so much to avoid any kind of nerf trust me thief and warriors are most “op nerf” classess and u guys just saying its not when its obvious op
I cant believe there are people who are actually saying warriors are balanced..
my warrior has
-24k hp
-2.9k armor
-2.3k power
-44% crit chance
-crazy mobility
-many -condi durations along with condi clears
-some crazy cc’s with variety weapon choices
-8 second condi immune / 4 seconds invincible mode + more if traited
-free 25% movement speed without traveler or speed runes that makes me use more powerful runes without sacrificing any movement speed that are essential for wvwand all those stats are without any kind of food buffs and all my items are full zerker.
still not op? show me which classess can have those stats + mobility and condi clears invicible and with FULL ZERKER GEAR????
I wouldnt cry about warrior having high hp/tough and attack but with crazy burst mobile too.. really? Warrior doesnt lack of anything they dont need sacrifice anything to have both offensive and defensive stats and they are easy to play as well lol still not op? at least warrior’s mobile should get nerfed
Ok this is WVW but ok:
So what you have 24k health?? these are just food buffs/wvw buffs
3k armor? maby you should remove 100 because its only 3k above 90% health.
And maby (i guess) remove another 200 for having dolyak signet..
so not that greatK you have crazy mobility? so you walk both GS and sword?
That means you dont have great condi clears.. or if you do walk with longbow you have average mobilty..4 seconds invincible ???? what? does warrrios also have stealth? cool..
btw you can still get condition damage/cc….+25% speed?? thats only for melee weapons.. so not when swapping back to longbow..
And having GREAT stats doesnt mean the class is OP compared to others
Do you know how to read?
i said those stats are without any kind of buffs and still 2800 armor without dolyak signet. and warrior’s mobility is already crazy with just gs + bulls charge and 4 second invincible is endure pain and dont forget cleansing ire and dogged march + berserker stance. Seems like u dont even know much about warrior lol
I cant believe there are people who are actually saying warriors are balanced..
my warrior has
-24k hp
-2.9k armor
-2.3k power
-44% crit chance
-crazy mobility
-many -condi durations along with condi clears
-some crazy cc’s with variety weapon choices
-8 second condi immune / 4 seconds invincible mode + more if traited
-free 25% movement speed without traveler or speed runes that makes me use more powerful runes without sacrificing any movement speed that are essential for wvwand all those stats are without any kind of food buffs and all my items are full zerker.
still not op? show me which classess can have those stats + mobility and condi clears invicible and with FULL ZERKER GEAR????
I wouldnt cry about warrior having high hp/tough and attack but with crazy burst mobile too.. really? Warrior doesnt lack of anything they dont need sacrifice anything to have both offensive and defensive stats and they are easy to play as well lol still not op? at least warrior’s mobile should get nerfed
And I bet you that if you fight me you will lose, stats means kitten in PVP if you don’t know how to play.
I never said this topic was about pvp so learn to read and then u can come back mate
(edited by MidoriMarch.8067)
I cant believe there are people who are actually saying warriors are balanced..
my warrior has
-24k hp (Using WvW buff + Great Fortitude which make 7% power into Vitality)
-2.9k armor (Probably has Doly signet with 6 in defense)
-2.3k power (Using Signet of Might? or using WvW Stack buff)
-44% crit chance
-crazy mobility (GS with Bull Charge or GS with Sword + Warhorn anything else isn’t crazy mobility)
-many -condi durations along with condi clears (Guessing probably has at least 4+ points in defense for cleansing ire and Dogged March)
-some crazy cc’s with variety weapon choices (Mace or Hammer, shield or slotted Bulls Charge so -1 Utility slot if shield 1 second stun is not really crazy)
-8 second condi immune / 4 seconds invincible mode + more if traited (Has at least 4 points in Defense for 2 more seconds on Zerker Stance and 1 more second of Endure Pain if using both -used up 1-2 utility slots since Defy Pain might be here )
-free 25% movement speed without traveler or speed runes that makes me use more powerful runes without sacrificing any movement speed that are essential for wvw (At least 2 points in Discipline)and all those stats are without any kind of food buffs and all my items are full zerker.
still not op? show me which classess can have those stats + mobility and condi clears invicible and with FULL ZERKER GEAR????
So with all you’ve listed you used the following and your build has the cons of:
-All three of your utility slots(Four because you idk how you could have Bulls Charge, EP, Doly Signet Zerker stance unless you’re Taking Defy Pain Grandmaster)
-Used about 10(2 Strength, 6 Defense, 2 Discipline) points already out of 14. I can estimate the last four points are in Arms because of the crit chance being about 44%
-Sure Footed and Dogged March are conflicting for the spot so you can’t have both.
-No fast hands so you’ll have standard 9s weapon swap recharge
-No Vigor access
-No % damage amplifiersIn all honesty against someone who’s actually decent this build isn’t going to last in any sort of sustained fight. Unless you’re packing Longbow(Then you lose 25% movement speed because it’s not a melee weapon) the Condition removal is entirely based on hitting Arcing Strike GS burst or your secondary set which would probably be sword(Flurry) or mace(Skullcrack) or hammer(Earthshaker) meaning you’ll probably eat those conditions if you miss. Chill will ruin your running mobility as well as cripple if you can’t clear them.
Condition builds and the player if they are aware of zerker stance will kite and keep away from you until the stance wears off and then bomb you with conditions. You’ll most likely be dead or running away with your tail between your legs. So i don’t think it’s OP at all it looks kind of trashy. Those stats you posted are worthless.
what u are talking is bs none of those statement about traits and estimation are correct. if u are saying warrior has problem with condi, every class does and those stats are impossible for other classess to reach without any food buffs or wvw buffs with full zerk gear and it is op if u know how to play and what to do with warrior more like i dont have any problems vsing condi classess except maybe some lame playing p/d thief which cant even kill me if i decide to not to fight.
I cant believe there are people who are actually saying warriors are balanced..
my warrior has
-24k hp
-2.9k armor
-2.3k power
-44% crit chance
-crazy mobility
-many -condi durations along with condi clears
-some crazy cc’s with variety weapon choices
-8 second condi immune / 4 seconds invincible mode + more if traited
-free 25% movement speed without traveler or speed runes that makes me use more powerful runes without sacrificing any movement speed that are essential for wvw
and all those stats are without any kind of food buffs and all my items are full zerker.
still not op? show me which classess can have those stats + mobility and condi clears invicible and with FULL ZERKER GEAR????
I wouldnt cry about warrior having high hp/tough and attack but with crazy burst mobile too.. really? Warrior doesnt lack of anything they dont need sacrifice anything to have both offensive and defensive stats and they are easy to play as well lol still not op? at least warrior’s mobile should get nerfed
Thanks for an opinion guys..
But anyone using either of seaweed salad or spicy and sweet butternut squashy soup?
Warrior’s Mobility should get nerfed..
seriously why does heavy armor class can outrun every class while having everything?
I wouldnt complain about warrior having high hp/high tough and high power but they have some crazy burst mobility that other classess hardly chase down..
such unfair..
Currently running D/P and D/D in WvW.
Bowl of Seaweed Salad (60% chance to gain Swiftness(10s) when you kill a foe)
+10% damage while moving
+10 Experience from kills.
(30 minutes and cost about 36 silver each)
VS
Bowl of Sweet and Spicy Butternut Squash Soup
+100 Power
+70 Ferocity
+10 Experience from kills
(1 hour and cost about 72 or 78? silver each)
Your choice and opinions?
Thanks
I play both as well, and there’s no question that Thief requires way more skill than warrior to reach the same level of effectiveness just because you can die instantly from minor mistakes. Warriors, meanwhile, simply have too much passive damage mitigation between armor, health, and signet which allows them to fully focus on offense without really sacrificing much. It’s very obviously a problem and I don’t know what Anet is thinking.
Warrior is really the last class that should even have a totally passive heal rather than being the only one with one, and their offense is too potent for how tanky they are at the baseline. Really, warriors would probably be perfect if they just got rid of the Signet and replaced it with a tactical heal.
This.
Thief requires way higher skill play than the warrior
if thief makes minor mistake that means u are almost dead or either have to run.
but warrior? easy relaxing play due to healing signet regen + high base hp and toughness while doing crazy amount of damage. much forgivable even u make minor mistakes. Having fight with 12k~15k hp/2000~armor AND 20k+hp/2700+ armor
which 1 seems like which takes more cautious skill play not to die? and this is why thieves have “stealth”
Engi is already too good no need extra condi clear
you want to make warriors cry?
just drop black powder and auto attack them to death with sword.
or even better, use steal, drop black powder and use the stolen skill.dont bother fighting them when endure pain and zerker stance are up
thief is the only class that can spam aoe blind fields, this makes them a nightmare for melee classes
Seriously?
No one’s going sit in blind powder like a moron
and there’s also a warrior trait that removes blind every weapon swap. + berserk stance? cleansing ire? cc’s? dodge? what u are saying is just l2p issue.
Let me be honest I play warrior/thief as my main. I find warrior is the most easy peasy class with extremely relaxing play and u can still facepalm almost any classess with less efforts. Those crazy weapon choices with lot of cc’s burst mobility and high stat of HP/toughness and power. And berserker stance 8 second condi immune + 4 second invincible endure pain + cleansing ire dogged march etc prob only class that can go offensive/defensive at the same time.
Thief requires alot more skills and ur decision since it’s squishy. Only weapon set that i found OP is probably pistol/dagger condi which is absurd and cheesy to vs with and tanky at the same time. other than p/d. maybe d/p because of blind and easy access to stealth but except p/d i find pretty easy to vs with d/p , d/d or s/d at least what i know they require way higher skills than warrior.
u can easily counter stealth by timing ur interruprt skills and aoe skill on stealth/refugee and pop up ur endure pain/stability/protection/aegis/dusk shroud or counter stealth, make a gap between u and thief etc many ways. seems like that endure pain 4 sec + 8 sec immune to condi that warrior has seems like more hard to counter without thief going into the stealth and go invisible. I am pretty sure that people keep posting up “THIEF OP NERF” thread go roll a thief and play it and post up a video of u playing pretty sure its not as op as what u are thinking. (except p/d)
When a warrior uses a stance, the thief or anyone that uses stealth should be revealed for AT LEAST half of the time the stance last. Currently they can go in stealth and just sit there for eternity waiting for the stance to wear out.
Why should the stance reveal the thief?
First of all, the thief has access to unlimited stealth; revealing him for 2 second or 4 seconds will not affect its profession because they could still kite while not in stealth. Using a stance should force the thief to fight or flight. They should be forced to kite or fight the warrior, not sit on stealth waiting for the stance to wear out.
Note: the stances have a cool down of 60 seconds and the stance buff last for a very small time.
Oh look he has barserker stance, I better go in stealth. 1,2,3,4,5,6,7,8 stance is over bang bang, bang, bang, oh he has endure pain, I better go in stealth. 1,2,3,4 stance is over bang bang bang, now he has a 60 second cool down on those skills; he wont use them again until next minute. In the mean time the thief has access to unlimited stealth and blind and on top of that he is a condition spammer.
Conclusion:
- Warrior stances should reveal the thief for AT LEAST half the time the stance lasts. The thief cannot sit on stealth while the warrior has the stance or else the stance is useless.
- No utility skill should be useless; or else they will not be called utility skills.
- If the stance reveals the thief it will reveal it for maximum 4 seconds and minimum 2 seconds because that is the approximate half duration of the stances.
- Warriors cannot spam reveal the thief because their stances have a cool down of 60 seconds.
- The thief should be presented with the option to fight or flight. If the Barzerker stance is activated he can do direct damage; if the endure pain stance is activated he can do condition damage.
- The reveal buff should not stack.
Edit:
If you are crying for 2-4 seconds of reveal upon using the stance then you are the troll. Please do not comment on this post if you are going to post useless whining and insignificant discussions
TOTAL BS
seems like u dont know that warrior/thief are the prob pple’s most “NERF OP CLASS”
and u are saying stance should reveal thief’s stealth? that makes warrior even stronger and more op
That is something you can learn, hence why it really is a learn-to-play issue.
You can not really 100% believe this right? That would mean you are either pretty bad, or inexperienced when it comes to fighting really good thieves.
I have no problem with stealth, mainly because it is fun to play with on my thief (I main a warrior).
But stealth, in the hands of not an average, but a good player, has nothing to do with l2p on his targets behalf. Nay, it becomes completely broken in capable hands.
What I am trying to say is that you can say l2p all you want, but when it comes down to facing the better thieves, stealth is an OP mechanic.
The fact that thieves, apart from said OP mechanic, are a rather mediocre class at best, only means that thieves with less skill will get facepalmed by the likes of you and me.
What kind of logic is that rofl?
any class/mechanics can be “OP” if the player is extremely good and skillful
any class will get facepalmed with less skill/experienced except warrior which can facepalm most of noobs even u are a noob.
trust me. most of people QQ about stealth/thief op are just bad players who doesnt even understand their own classess. People who QQ about stealth/thief should post up video of them playing thief I bet they get facepalmed hard.
@ unlucky
If thieves are so OP, why aren’t you playing one?
isnt it obvious because if they play thief they suck at it and if others play thief they get owned and they QQ nerf QQ
A lot of people already have spoken about this mechanic, keep this reclaim in anet eye and lest no stop until our voice reach the goal.
here some suggestions :
1- Stealth counter
2- no stealth combo finisher
3- 1 sec cast time to enter stealth
4- less spammable mechanic
5- break stealth upon enter battle or until damage is receive
6- increase damage on stealth playersanymore suggestions?
here i give u a suggestion.
L2P and go play a thief if u think its op
2 different roles.
-Guardian is the supporter one, who let you stay alive and give you defensive buffs.
But you can’t use another build than supporter/bunker, because dps guardian is kicked off from any team why it’s lack of offensive ability and skills.-Ele can do everithing. You want to be a dps? You can! You want to be a bunker? You can! You want to be a supporter… it’s harder but you can, whit fire fields, blasts, etc.
Ele is the versatile one, that change it’s role during the combat from a dps (fire) to a bunker (earth) to a healer (water) and make you obtain useful movement and cc skills (lightning). That make the ele the best class to use a Celestial equipment.
If you learn how to play a ele, you’re the best class in the game (whit a good build). If you’re not a very good ele player you’re only a dead player waiting to be stomped.
You are wrong.
dps Guardian can be extremely powerful and it doesnt lack offensive/defensive skills at all if u play it right u can face stomp any classess. more like gw2 doesnt have exact “support” classess
Thanks for the guide. It really helped me alot
What do u guys think?
Any ideas/suggestions welcome!
Trying to roll WvW Roaming meditation guardian gs/hammer (gs + sword/focus isnt my style i like the hammer better)
any nice build/advice?
thanks.
death blossom os a junk skill even u go condi d/d
u wont just sit in the same spot stand still getting hit by the death blossom unless u are an idiot it is true that death blossom stack some crazy bleed but they are easily dodgeable and most of people use p/d set up for condi d/d for backstab burst…
Yes warrior needs a nerf.
at least mobility or hp/toughness.
only class that can be tanky and have crazy damage at the same time such bs
and the mobility too
get better and l2p u shouldnt be losing to thief unless that thief is extremely good.
I love how these dumb people bring up thief and ele as example everytime when people says warrior is op. Ele and thief must give up on defensive stats if u go dps build which means its squishy and easily killable if the player makes mistake = high risk.
but warrior can easily have dps+tanky at the same time. my warrior wearing full berserker set with melandru runes and it gives me 2.9k armor + around 2200 power + 21k hp which is total bs. i played an ele , thief and warrior and warrior is super easy to play + more relaxing and pwnable with easy play. and warrior can outruns any classess if u decide to go some mobility
seriously we’ve been doing this boring tournaments for 9 weeks and that extra 2 weeks that we didnt wanted + kittenty reward and now its bugged + delayed not even funny. they better compensate +with the tickets or something they cant just say oops we made a mistake sorry wait more trolololol!
While the World vs. World team investigates an issue with tournament reward chest distribution, we are temporarily delaying access to the rewards that would have otherwise been available on the Battle Historian on June 3rd. We hope this will help prevent further compounding the issue, and avoiding unnecessary confusion while we work to resolve the problem. Thank you for your patience.
Wow seriously?
anet is really ridiculous seriously disappointed
so, th general concensus is:
In a perfect world Phalanx isn’t optimal, but since we don’t play in a perfect world it actually is a good trait, maybe it doesn’t beat the meta DPS build but it is indeed an equally good option… we finally can say that warrior has now not only one meta build, which makes me quite happy
now, if only other classes were in the same spot…
this build only useful in pve
for spvp/wvw its useless unless u just wana troll and go for might deliver ur team…
Anet should nerf warrior before they fix anything with thief and also anti stealth shouldnt be given to warrior at this point which makes warrior even more op
You people are mad because we got a faster LB skill? That has yer panties gnarled? What about Engineers? They already are considered useless by the majority of the player base. Now they get…A BUBBLE FOR THEIR TURRETS THAT THEY NEVER USE! Seriously, gain some perspective folks.
lol totally bs from a noob who doesnt know anything about engi
u obviously dont know how powerful engi can be if you know to use it
so warrs are crying over that tiny 30 hp/s nerf which will change nothing at all and will barely be noticeable?
you guys…are a little spoiled, aren’t you?try playing a warrior vs other highly skilled and competent players 1st then comment.
so which means warrior doesnt require skill to beat others except highly skilled player?
thats seems really unfair it tells warrior is easy to play and doesnt require any high skills to snowballing
Thief and Elementalist are faster and sacrifice less.
what kind of bs is this?
warriors are the class that sacrifice less while having everything
which class have 20khp / 2000+ armor while having 3000+ attack damage + mobility on swapping weapons / stuns/block?
I’m sorry, but you, a no body(probably a zergling zerg wvwer too), calling a thief who reached top 25 leaderboard bs?
and based on your comment, you are clearly clueless, stuns/block on gs/sword wh, lol.
i personally agree on warrior nerfing, but your comment is just out of no where and you should stop posting.i can stomp most of classess without taking any skills.
before anet nerf thieves on any they should nerf warrior first and buff guardianslol i totally get it now, i really hope that no one take this guy seriously
Never said warrior’s gs + sword/warhorn got stun/block learn to read
mace/shield got all the stuns and block prove me wrong go play ur easy peasy warrior kid
Thief and Elementalist are faster and sacrifice less.
what kind of bs is this?
warriors are the class that sacrifice less while having everything
which class have 20khp / 2000+ armor while having 3000+ attack damage + mobility on swapping weapons / stuns/block?
Seriously Anet…..
GS + Sword/Warhorn + Bull’s Charge = Unstoppable.
how the hell does heavy armor class outruns thief and ele???
people says GS + Sword/warhorn does kitten damage but its wrong its just the other weapons do more damage it doesnt mean u cant kill anyone. still does massive damage + super bursty mobility.
Imagine u wearing maybe 500g light armor and other person wears 40kg heavy armor and who do u think will run fast??
and warrior got everything daze/stun/damage/armor/hp/mobility
seriously i’ve been playing my guardian for like the whole time and i played warrior for like 100 hours and feel like my guardian is completely useless…
warriors can survive much better than guardian and whoever says warriors are weak against cc, every class are weak to cc and warrior has berserk stance/endure pain / balance stance etc way more + highest hp/high armor maintaining high damage + got all the stuns/block massive hp regen (will get nerfed soon but wont be any huge difference) and crazy mobility that outruns every single classess..
tbh i think warrior is way more op than thief like i can stomp most of thieves 90% of the time except maybe some extremely well playing d/p thief with perma blind and condi necro. other than that i can stomp most of classess without taking any skills.
before anet nerf thieves on any they should nerf warrior first and buff guardians
thief is meant to be the best single target dps class..
seems like you dont understand the concept of thief.
tbh warrior have everything mobility/high hp pool/damage/toughness etc
go play a thief and see how hard it is to be a good thief unlike easy warriors can faceplam everything.
thief is the only class that are less forgiving if u make a single mistake it can leads to death
Elementalist says hi.
my elementalist got no prob having fights 1vsX
ele got massive burst heal and can wreck your face if played right.
but its true and i agree that ele needs a bit of buff.
as i said its nothing to do with skill cd/interrupt
what makes d/p extremely hard to play against is perma blind not the hs/bp blind combo
i think u are just really bad. btw u cant prevent mesmer/engi’s stealth as well thats what it suppose to be? stealth is meant to be stealth and you are not suppose to prevent them but predict them to know where they are. which is possible. You got no brain or something? you obv got no idea how to interruprt bp/hs stealth combo. I can counter d/p thieves most of the time and its the perma-blind that it makes extremely picky to fight against not the stealth combo l2p dude.
In case people are still completely ignorant of thief d/p: Back in the day, it USED to give long stealth and keep regenerating initiative with each jump (you could do up to 4 in one BP). Well, they nerfed that completely. Now thief doesn’t get initiative for each jump, only the first one. The result is, nobody using d/p can/does spam more than 1-2 HS for stealth because the init cost is too high.
i hs in same bp x3 no probs. with +2 init on stealth its perma stealth guaranteed. can be used for reset, hiding while foe leaves node, setting up opener. i dont mind any of these but reset. you can not have guaranteed reset, it has to be counter-able.
It required skill to do it in the first place.
hardly. bp
backpaddle while casting
hs
faceabout
hs
hsWhy do people constantly complain because a melee profession with no armor or HP
SB is not melee. its exactly melee-disengage-SB that gives thief too much.
It’s absolutely AMAZING how ignorant so many people are about thief. It’s not an easy class.
i regularly sPVP with all sorts of thief builds, i leveled d/p thief to 40 questing alone. i love that build but stealth combo need to be counter-able.
as i said stealth combo can be countered and seems like you dont know how
more likely l2p QQ issue
who ever complains and QQ saying thieves are op = 90% of noobs that needs to l2p
playing a thief requires lot more skill than any other classess (more than ele and engi imoi got both classess) thief is the class that are extremely less forgiving class upon a single mistake can leads to death unlike other classess. tbh I think warriors are even more op than thief
stop crying and makin a thread like this
l2p dude seems like you are the unskilled player and need to practice more
i’m not sure you understand what skilled play constitutes. ability to win engagement by disrupting enemy’s backbone gameplay is the definition of skilled play (on part of thief’s counter). thief weapon skills being beyond this principle is the definition of UNskilled play (on thief’s part).
i told u l2p counter thief
u can easily interrupt BP/HS stealth combo seems like u dont even know how
idk what class is your main but seems like u got killed by thief so hard
thief is meant to be the best single target dps class..
seems like you dont understand the concept of thief.
tbh warrior have everything mobility/high hp pool/damage/toughness etc
go play a thief and see how hard it is to be a good thief unlike easy warriors can faceplam everything.
thief is the only class that are less forgiving if u make a single mistake it can leads to death