(edited by Morfedel.4165)
So now with Ricochet gone for the foreseeable future, but with daredevil, do any of you see any builds at all that makes P/P, if not meta, at least viable, and if so, how would you build it?
Ah man, that elite…. shudder
Some how I told you so, just doesnt quite say it.
but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.
all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.
The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.
Raids are all about coordination.
Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.
tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.
Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.
all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.
So…your entire notion of RAIDZ[!!!], the Ultimate Supreme Pinnacle of Achievement in challenging MMO content, is…
A bunch of dudes standing in front of a big fat boss guy waving their arms going "HIT ME! HIT ME!!, a bunch of dudes standing around the edges of those first bunch of dudes doing nothing but spamming redbar-ups on them, while a bunch of dudes behind the first bunch of dudes faceroll through damage rotations?
I think I know exactly the game for you, man. They’ve been doing this exact thing you’re talking about for over a decade now, they’ve gotten it down to a science. You might want to check it out.
Me, personally? if they have to do RAIDZ[!!!], and clearly they have to, I’m hoping they took their cue from the Tower of Nightmares. That was actually a lot of fun, seemed like it might make a decent backbone to build on for a GW2-ized, less obnoxious, worn-out and overdone version of RAIDZ[!!!] If that turns out to indeed be the case, then maybe losing dungeons for RAIDZ[!!!] won’t be a disaster after all.
Suppose we’ll have a clue by this time tomorrow. Good luck, ArenaNet.
you know, I enjoyed tower of nightmares. I was just thinking of that recently, and how I wish it had not gone by the wayside.
My only concern is all the breaking events. LOTS of those broke. I have every confidence it will be ready, but still, it’s on my list.
I’ll be playing the beta, and I’m sorely tempted to play the new content. But I’m seriously considering avoiding it all, and testing the characters in the current “live” content.
Why? Because I want to relish the experience of experiencing the new content first hand. I’ve already played around with the first entry point of the map, and I don’t want to spoil any more.
Which brings me to my second item: I see people talking about taking vacation, and I started thinking of doing the same thing. But then I realized, I’m not sure how much content is actually going to be here. I’m not one of those naysayers that thinks its going to suck, but whatever, I want to relish the experience and not bum rush through it.
So, seriously thinking of staying away from the new map during beta, and just playing at my regular pace when HoT releases. Extend the time that I’ll be able to relish the first-time experience of this new content.
Considering how slowly they’ve been moving on HoT so far, I don’t see how they could possibly be close to releasing a polished version on this date. There’s still a ton of balancing to do for the different game modes, haven’t released all the specs yet, confirmed that some of the changes won’t be available for the next BWE, fixed the new maps with the bugs and expoits already discovered, etc. Whatever they do release, if this date is legit, is just going to be a mess.
This next bwe will have all but two of the specs. What it allows them to do is finish the ones they have been working on (dragonhunter, chronomancer, etc), and shuffle them off to the “essentially finished” pile, and move on to the last specs as they approach release.
Yay a release date …. wait a second … kitten ill be in America when it releases NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
HEY! I’m in America, and I’ll be playing!!! :P
Some how I told you so, just doesnt quite say it.
but Raids are coming. I told you all that the new Elite Specializations were built and balanced around the new Raid group content and not the Vanilla content.
all their insider testers were using a different build of the beta Elite Specializations and using it in the new Raid content, which is why some of the feedback they were gettinf was radically different from what public beta feedback was.
The public beta elite specialization were pre-nerfed so they dont appear OP for the vanilla content which they wasnt built for.
Raids are all about coordination.
Dragon Hunters for example are meant to be good for AoE defending against pack mobs and blocking damage for group and providing nice burst heals for the front line. Those things are useless roles in vanilla pve content.
tempest is built around group healing. A Raid leader will set up a few Tempest around the tank group to provide large burst heals from heal shout, while using elite shout to reset heal shout cooldown. Coordinated this could be some major constant healing unlike anything we have seen before in vanilla pve.
Revenant is built around this new pve content as well. Major heal spams, as well as a coordinated face tank of projectiles for the raid group. Also Raid leaders can set up Revs to provide massive damage reduction to the tank group.
all the Elite Specialization are built around this new Raid content, and are nerfed for the current public beta intentionally.
A lot of us guessed that raids, or something similar, was coming.
EDIT: And no, elite specs are not designed specifically for the difficult content. There is an entire game outside whatever difficult content this is coming out. They may have kept that in mind and it effected the design process… but prenerfed? Seriously? LOL
(edited by Morfedel.4165)
Thanks for the welcome.
I did get the 99.99 one which I think is the ultimate. Also registered before playing the game.
I’ll wait it out before contacting support. Thanks for the help,
Looking forward to playing.
Welcome to the game! Hope you enjoy it!
Yaaaaayyyy can’t wait to not have a Halloween event this year! Seriously? Ruin the best holiday event in gw2?!
They could always do both at once; especially if they just recycle the previous year, then thats no work at all.
Frankly I think the xpac is more important.
How are people getting to that? I mean, yes, you can follow the link, but when I checked its not there if you just go to their twitter page.
course, you could always argue that even a small amount of testing would have revealed that 22sec of continuous stealth might have balance issues…..
Not really. Opportunity cost and context. That 22s of continuous stealth is certainly totally out of whack in Silverwastes, isn’kitten And the 15 attacks you can launch during it. Oh wait.
Yes, in smallscale PvP it’s amazing, but that’s one tiny aspect of one tiny aspect of the game. Bigger picture is what counts.
And thieves still stealth more than we do. I’ll be more willing to listen to it being broken when someone can explain to me how thieves current stealth ISNT broken. Look at what we have to do to get 22 seconds of stealth, when in comparison the thief without taking even a trait to extend their stealth gets 15 seconds from one skill.
He is talking about meta thief. 7k is ok for meta dp build. To do significantly more damage need to be traited & equipped with assasin signet (heh, like CS+ MA + MoD requirements for mesmer).
Though 16k is still too high. Mb you are talking about cloack and dagger + mug + backstab combo?
Possibly. I was the recipient of the damage, and didn’t have access to the build; it did seem to be something like that.
So how is the meta thief superior to someone hitting for 16k-21k in one hit?
I main mesmer, I play my mesmer by far more than anything else. But when I get bored, Necro and Engineer are tied for second.
Prior to the rewrite of the traits system we just had, I had three builds: a bomb build, using elixir infused bombs and healing power, a flamethrower build, and a crit based build.
The bomb build was by far my favorite. And of course, it’s now dead.
in its place, though, are some fun things I want to try out to replace what I lost, but I had a few questions:
1. Lock On, the trait that Analyzes characters hit in stealth, thus revealing them. I’m assuming it functions exactly like the tool belt skill, including the 25 second cool down? And if so, does that trait that reduce cooldown of tool belt skills help? How about kinetic battery? etc etc.
2. I have found a set of traits I’d like to use in combination: Siege Rounds, aim assisted rocket, static discharge, takendown round, and kinetic battery, possibly with bunker down thrown in. What stats and skills would you suggest to take with that? Obvbiously I’d have to take Mortar, and i’d probably want utility goggles. I was considering a power/precision/toughness stat set, and not entirely sure of the skills, but….
3. Healing Kit w/ healing blaster. Is it my imagination, or does this suck? IF not, how is it best used tactically, because it hasn’t worked all that well for me so far.
Thanks in advance!
(edited by Morfedel.4165)
course, you could always argue that even a small amount of testing would have revealed that 22sec of continuous stealth might have balance issues…..
Thieves stealth more than we do.
Thieves don’t have invuls (less you count vamp runes),
They have evades on-demand.
clones
Clones provide no defensive benefit, no one is fooled by clones anymore.
phantasms,
Don’t survive long enough in pvp to accomplish anything, and would just get shattered before then anyway.
access to reflects (short of a terrible utils/elites that nobody uses and/or warrior steal)
I do like me some reflects. Can’t effectively run stealth at the same time, though, or the reflects become a way to counterplay my stealth.
not to mention they can’t 1-shot burst any class out of stealth (unless they catch another glass class like thief/mes with no util’s up).
Neither can mesmers. Try to keep up, we just got nerfed.
No thief runs +power on reveal.. lol?
What, exactly, do you think Backstab is? Are you under the impression that mesmers gain extra damage to shatter coming out of stealth? Mesmers get no extra benefit from coming out of stealth, but thieves do. That’s kind of why backstab is scary and so much thought is put into how you might avoid the backstab.
Backstab hits for 7k on glass (at most) on a meta DP build; so let’s say you land a perfect open (mug + backstab >> heartseeker) and the enemy just sits there for the 3-4 seconds it would take; you can dump around 11k on a pure glass class (which is great, I don’t have any problems on glass vs glass – that’s a strong number). Mesmers however can aoe shatter/boon clear and further burst at a higher rate on a single target and when you’re not a primary stealthing class (see: warrior, ele, ranger, guardian, necro, engi) it becomes a guessing game to when a Mesmer is throwing out his burst. Thieves do not enter SR to simply pop out and instantly gib you – they go in it defensively and/or for a reset. Mesmers will use it for the same concept, but if you think any thief is throwing down SR to just pop-out in a few seconds and insta-gib you, well then you already were far behind in the fight at that point and the thief decided it would be quick/worth the risk.
7k on glass my butt. I had a pvp match where this one thief kept one-shotting me with backstabs for over 16k, and recently someone posted a pic where he backstabbed for nearly 21k.
I’m not sure where you got a max of 7 k on glass but you are nowhere near correct on that
Mesmer has been and always will be my main. However I do have secondaries and tertiaries. My secondaries have been necro and engineer. Revenant will most likely get added to the list.
Frankly, since thieves can still outstealth us and get their own “while cloaked” effects, I really don’t see PU being all that bad now that clone on death effects are gone.
It just seems they don’t want this trait to work
https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-August-25-2015
There are a lot of bugs in the game and often times there are enough that we can’t get to all of them as fast as we would like. Duelist Discipline not applying to Pistol 4 didn’t get into my queue until after the cutoff date for changes to the 8/25 build. I’ve got it fixed for a future release though.
I guess the problem is we get no communications and we don’t know whats going on. People are very mollified by a simple “we are aware of the issue and it’s on our to do list, but a few things have priority right now.”
Also we are aware you guys are very busy. But there are some bugs that have been around for a very very long time. For example, Phantasmal Haste didnt work for all phantasms, and that was a bug that didn’t get fixed for a VERY long time, so long we wondered if it ever would be.
I think what i’m saying is, we all know you guys are very busy, but a short note saying “we gotcha, just cant this sec” would do wonders.
Or maybe a public relations position whose sole purpose is to list on a weekly basis “bugs we are aware of,” and “bugs we are working on right now” or something like that.
Well, i’m bored with all of this toxic QQing. I’m off to another thread. Seeya.
dude go read the freaking ranger forums or the CDI.
You think I have time to type out all the problems and flaws with rangers?
I’m not wasting time explaining it to someone when its already out there in the forums.
Again, I know ranger works in PvP ( I have a champion hunter title…)but its not good against high MMR team arenas. You HARDLY see it in tournaments. Why? because its simple – classes do everything ranger can do, except better.
I never said rangers couldn’t use a buff or that they are underpowered. i said they arent fundamentally flawed and broken. the former suggests needing a buff. The latter suggests they are unplayable, and that just isn’t the case.
Yes, sorry, but they are not broken. They are playable, and can indeed contribute to the game. Are they a little weak and need a buff? Probably. But considering its still a well-represented class in the game overall, it’s not ruined like you seem to be suggesting.
A Little question about Speccializations....
in Guild Wars 2: Heart of Thorns
Posted by: Morfedel.4165
To use an elite spec you need to have the expansion and be level 80 and unlock it using hero points. Since you’re boosted to lvl 80 and everything is unlocked in sPvP you’d just need the expansion for using it there. Here’s a link to the blog post where they discuss that: https://www.guildwars2.com/en/news/specializations-part-two-reward-tracks-and-elite-specializations/
Just read that link again and they lied in it
Some professions will be getting a single main-hand or off-hand weapon, but each weapon should really open up some new playstyles for a given profession.
No profession got a single main-hand weapon if they dont change the engineer to mace instead of hammer and then they lie on the.
The ranger’s druid specialization will allow the ranger access to the staff weapon, while some other lucky profession will finally get access to a hammer.
Yes, because anet has nothing better to do than lie to us… because… why, again?
Stop exaggerating what I said. I said nothing of the sort that you are suggesting. And by the way, you think your class is the worst, stop by a couple of the other profession forums such as the necromancer forum and maybe you’ll see differently.
Basically those of you complaining about the Ranger, you can go to the other forums and switch out the word Ranger for the word of one of the other professions and see them complaining how bad theres are as well. Frankly, it’s quite an exaggeration.
It was exaggerated because I was trying to make a joke at the same time, so it was for comedic effect, although to be fair the sentiment makes for a cruel joke in and of itself.
Before the CDI many people stepped forward and said “I don’t even play Ranger but you’ve got to do that first, it’s simply broken.” We could go back and forth all day over which classes are here, there or anywhere in the meta, but Rangers are fundamentally flawed.
In what way are they fundamentally flawed? I’m not trying to be rude, it’s seriously a question I would like to hear answered. The reason why I’m saying so is while I don’t make a ranger, I have played it and I have a good friend I’ve been playing with it for 3 years who does play a ranger as a primary, and he is fairly happy with it.
I see people playing Rangers all the time, I’ve been and matches were 40% of the characters are Rangers, and they’ve done quite well. I fought them in world vs world, and they’ve done quite well. So I am really befuddled on this whole Rangers are fundamentally flawed statement.
I especially hold such claims in deep suspicion, because most, granted not all, but most of the profession forums are complaining about how their classes are broken and some terrible ways as well. In my opinion, if most of the classes are broken, and then most people are either being whiners, or everything is perfectly balanced because they’re all broken. The point being is seen so many complaints and pretty much almost all of the profession forms makes me think that it’s just a bunch of sour grapes.
I am using my phone for this, & I know I made some grammatical and spelling errors or auto correct quote fixed things quote, I will edit and fix it when I get home tonight.
See theres no point in arguing with someone who can’t follow basic logic
Why do you think rangers got the first CDI? Was it because anet randomly picked ranger? NO. It was because it was by FAR the most voted profession in the poll for the CDI due to the fact it is BROKEN and NEEDS rework.
I don’t care if your friend for 3 years since beta thinks ranger is perfectly fine.
Your examples for necro don’t mean anything either since they are META in sPvP and backline zerging for WvW… BOTH of those areas necros are absolutely AMAZING. Only 1 part where necro is bad is PvE…Compare that to Ranger, which is mediocre to avg in every role. One of the biggest reasons being – that useless pet taking up 30% DPS numbers wise , leaving rangers with only 70%. Everyone else being at 100%…
Are Rangers fine? absolutely. If you accept mediocrity and broken class mechanic.
And yet you haven’t even answered the basic question: how are they fundamentally flawed? how are they broken? You haven’t presented any facts for logic except for the cdi comment.
You haven’t justified anything. Vague comments do not equate to facts.
And I love how you completely ignore other peoples’ experiences when they differ from yours. A REAL argument would address that as well. But then, it’s becoming obvious you are the type of person who, if someone has a different experience than yours, you discount it without even a moment’s consideration.
I main mesmer. And I’ve had arguments on the board there in the past about traits that they swore were terrible. And yet I did fine with them. I must be having badwrongfun somehow, just like my ranger friends and all the rangers I run into in pvp.
You should log on and go to the pvp lobby so you can teach them how wrong they are and how right you are.
Stop exaggerating what I said. I said nothing of the sort that you are suggesting. And by the way, you think your class is the worst, stop by a couple of the other profession forums such as the necromancer forum and maybe you’ll see differently.
Basically those of you complaining about the Ranger, you can go to the other forums and switch out the word Ranger for the word of one of the other professions and see them complaining how bad theres are as well. Frankly, it’s quite an exaggeration.
It was exaggerated because I was trying to make a joke at the same time, so it was for comedic effect, although to be fair the sentiment makes for a cruel joke in and of itself.
Before the CDI many people stepped forward and said “I don’t even play Ranger but you’ve got to do that first, it’s simply broken.” We could go back and forth all day over which classes are here, there or anywhere in the meta, but Rangers are fundamentally flawed.
In what way are they fundamentally flawed? I’m not trying to be rude, it’s seriously a question I would like to hear answered. The reason why I’m saying so is while I don’t make a ranger, I have played it and I have a good friend I’ve been playing with it for 3 years who does play a ranger as a primary, and he is fairly happy with it.
I see people playing Rangers all the time, I’ve been and matches were 40% of the characters are Rangers, and they’ve done quite well. I fought them in world vs world, and they’ve done quite well. So I am really befuddled on this whole Rangers are fundamentally flawed statement.
I especially hold such claims in deep suspicion, because most, granted not all, but most of the profession forums are complaining about how their classes are broken and some terrible ways as well. In my opinion, if most of the classes are broken, and then most people are either being whiners, or everything is perfectly balanced because they’re all broken. The point being is seen so many complaints and pretty much almost all of the profession forms makes me think that it’s just a bunch of sour grapes.
I am using my phone for this, & I know I made some grammatical and spelling errors or auto correct quote fixed things quote, I will edit and fix it when I get home tonight.
Haven’t you heard SkiTz? Rangers are hot property, wanted in every part of the game by every group. Top PvP teams, WvW guilds and GvG teams and Dungeon runners! They’re a must have, so glad we’re in such a great place in the game right now and we’re never the butt of any joke…
Stop exaggerating what I said. I said nothing of the sort that you are suggesting. And by the way, you think your class is the worst, stop by a couple of the other profession forums such as the necromancer forum and maybe you’ll see differently.
Basically those of you complaining about the Ranger, you can go to the other forums and switch out the word Ranger for the word of one of the other professions and see them complaining how bad theres are as well. Frankly, it’s quite an exaggeration.
You do realize there is a saying in each of the other class forums
“at least we aren’t rangers”
You think other classes have a broken class mechanic as rangers do?
Why do you think Ranger CDI was the first? because it requires the most rework due to the fact its been broken for 3+ years. Other classes haven’t had problems dealing with a broken class mechanic and completely mediocre builds since GW2 was released.
Yes other classes do complain, most about balancing and asking for more variety in their builds….rangers have that AND broken classmechanic/countless bugs SINCE BETAYou need to stop acting as if majority of the ranger population is happy
Majority of them are also bearbow casuals since most of the good players have switched classes.. You think these bearbow casuals care or even know what the bugs are and whats broken? No. pew pew pew.
How often do you see rangers in high rank MMR team que or world tournaments?
They have been below avg to mediocre in most areas of this game. If you are “happy” with that, so be it. Others aren’t. Stop speaking for rangers. You clearly haven’t played this class long enough to realize what the problems are.
You know, I’m trying to remember the last time I’ve seen someone say at least we are strangers. I can’t. I have seen them say that about necromancers lately.
And by the way, you don’t speak for Rangers either. I have a BFF in the game who has been playing Ranger as his primary class since day one right after Beta, and he is quite happy with it. And no, he’s not a bearbow.
I also took my ranger into some PvP day before yesterday I think it was when Ranger was the PvP daily, and did very well. Yes I’ve played Ranger. And I’ve been playing the game since BWE one of the core game.
I have already said I don’t speak for all Rangers. I do speak for some of them. You are the one that’s the same you speak for all of them, but guess what, you dont. So stop being so arrogant, not everyone who plays Rangers agrees with you.
And I know a lot of necromancers who would argue with you about whose class sucks more. Maybe you should go tell them that they are wrong too.
Haven’t you heard SkiTz? Rangers are hot property, wanted in every part of the game by every group. Top PvP teams, WvW guilds and GvG teams and Dungeon runners! They’re a must have, so glad we’re in such a great place in the game right now and we’re never the butt of any joke…
Stop exaggerating what I said. I said nothing of the sort that you are suggesting. And by the way, you think your class is the worst, stop by a couple of the other profession forums such as the necromancer forum and maybe you’ll see differently.
Basically those of you complaining about the Ranger, you can go to the other forums and switch out the word Ranger for the word of one of the other professions and see them complaining how bad theres are as well. Frankly, it’s quite an exaggeration.
rangers have been busted from the start of GW2
If there isn’t a BIG and i mean BIG revamp with this elite spec, this class is going to done.
It’s already one of the least played classes in the game because of how utterly medicore it is in every facet of the game minus soloing stuff
Thats funny. I see rangers all the time in all game modes. Maybe you should go tell them they need to stop playing rangers because of being busted. I don’t think they know.
In fact my best in game friend plays rangers all the time. I suppose he’s having badwrongfun though.
As a side note, its so funny seeing just how many of the classes talk about how awful their class is compared to everyone else.
O well than, in that case, forget everything I said.
Nothing to see here anet, rangers are perfectly fine. Don’t bother trying to fix the laundry list of broken items (pets, ranger mechanics, spirits, etc etc) since gw2 beta.
Apparently every ranger playing is absolutely satisifed with the current state its in. Don’t worry about wasting resources fixing a class that is already perfect =)
That’s really funny, because several of the classes are complaining as much as you are that their class is the worst. Take a look at the necromancer forums for example.
And I never said everyone was happy, but I said there are many who are. You are the one who said all Rangers were unhappy. And that just isn’t true. For example, the last few days I’ve been doing a lot of PvP matches, & I see quite a few Rangers in them, and doing quite well.
Only one of us to presumed to speak for the entire community. And that wasn’t me.
They removed the 10% dmg while endurance is not full from acro and now they gave it to dardedevil. 2 identical traitlines make no sense… just merge some acro traits that r on sucesful evade with daredevil and make acro something different and useful
They aren’t identical, and they can be used side-by-side.
Let me give you an example: If the spec had been rifle instead, and they had moved ricochet to that spec, I wouldnt even have blinked an eye. I even theorized at one point (read “wishful thinking”) that they had taken out ricochet to move it to rifle thief. Ah, my QQs when I found out I was wrong. Ah well. Hope springs eternal.
In any case, yes, they have a lot in common, and yes, some things got shuffled around, but I believe they are trying to give thieves options where they don’t have to go with stealth for survivability… so, vastly improved dodging. Combine acrobatics with DD for even more evasive goodness.
So I really don’t see the problem. I mean, is there some reason you CANT stack acrobatics with Daredevil?
In this thread:
“Dear Devs, please confirm our conspiracy theory so that we can feel good about trash talking you. Then buff us. Kthnxbai!”Conspiracy theory? More like a blatant observation!
Observation = “Acro and DD have a lot in common!”
Conspiracy theory = “ANet nerfed Acro just to make me buy the expansion! They’re a bunch of meanies out to ruin my day and steal my money!”
Exactly
A Little question about Speccializations....
in Guild Wars 2: Heart of Thorns
Posted by: Morfedel.4165
I wouldn’t swear by it, but I thought they said there would be a way for non-xpac owners to get the specializations, just not the new class and other game content. That being said, though, I am not certain.
The point is, it’s been YEARS since an official response on this forum. Regardless of what they say initially, to respond at all would help people feel that they are being heard.
That is true in most parts of the forum. It isn’t unique to the thieves.
Also, be aware that many mmos you get no responses at all from the devs. Would we all like more communications? Sure. But I don’t hold my breath on it, and honestly I can’t think of a single post ever where someone specifically requested a dev’s response and actually got one, other than like very serious game bugs that are breaking the game (like the revive on clone death they recently fixed).
What’s more, posts with extremely negative tones tend not to get answered either. I find that if a dev ever responds, its almost certainly to a post that is providing feedback without resorting to backlash-style attitudes. Of course, even then it’s not guaranteed.
But they are watching. Changes have been happening. The revenant, for instance, had some substantial changes based on feedback given on the forums. Same with tempest, dragonhunter, etc etc.
Focus on constructive rather than destructive feedback and, even if you don’t get a response, you are more likely to be heard. BTW, constructive feedback doesn’t mean POSITIVE feedback – it just means giving an honest explanation of what you feel is right AND wrong with something… in a manner trying to improve the game rather than insult the devs and anet.
Yes, I’m absolutely sure they are going to respond to your request and acknowledge they nerfed acrobatics for daredevil.
LOL
Fact is while they are similar, they aren’t identical, and do offer different bonuses. If you want to be a dodging fool, they will compliment that playstyle very well.
Gotta use Scorpion Wire first and then Uppercut them and then Finish Him.
Right, wrong combo.
Delay release of HoT in favor of a new spec
in Guild Wars 2: Heart of Thorns
Posted by: Morfedel.4165
I think every guardian will agree with a delay of HoT if it’s in favor of a new specialisation for the guardian.
The DragonHunter is really wrong. At minimum, you should rename it and promise to do a spec that feel like “Oh, i’m so happy my main is a guardian !” the next time.
Or you can create a new spec with the DragonHunter theme of revenge against the dragon, it’s high concept and synergies well with Daredevil.
Batman:
The Guardian learns from the wyvern and becomes the Batman and uses now an offhant pistol and tool kits.
- F2 BatClaw.
- F3 Batcap and block incoming attack.Trait:
- Master of the Gliding (very swag with HoT).Utility:
- BatBelt, with Batsmoke that give stealth to the guardian.
- BatarangElite:
- BatSignal: The signal call Batman somewhere and he is teleported to this place. (Mesmer portal is useless for Batman).
No, every guardian would not agree. I know several guardians that love the elite spec. Also, as pointed out, people on the forums are a minority of the players.
Do not presume to speak for everyone.
rangers have been busted from the start of GW2
If there isn’t a BIG and i mean BIG revamp with this elite spec, this class is going to done.
It’s already one of the least played classes in the game because of how utterly medicore it is in every facet of the game minus soloing stuff
Thats funny. I see rangers all the time in all game modes. Maybe you should go tell them they need to stop playing rangers because of being busted. I don’t think they know.
In fact my best in game friend plays rangers all the time. I suppose he’s having badwrongfun though.
As a side note, its so funny seeing just how many of the classes talk about how awful their class is compared to everyone else.
Most other profession elite specs will have had 2 beta weekends’ worth of play time over Druids and whatever the Engi elite is. I’ve pre-purchased just like anyone else, so why can’t I play my Druid at the same time others can play their elite specs?
I’ll trade you my thief’s beta play time for a class that actually works or your 1200 range, either one.
The daredevil doesn’t work? Wow when did you beta test it?
Why are people so melodramatic? It’s fine dude. If warrior and guardian were the last two, would you have made a post saying “Warriors and Guardians shafted”?
This is coming from someone who has his highest hours played as a Ranger.
It’s not fine, and YES if Guardians and Warriors were the last two, I’d be saying “Warriors and Guardians shafted”. It doesn’t matter what the professions are, the point is there are professions getting valuable feedback time and others not.
Ranger is the most poorly designed profession in the game currently, and I wouldn’t be surprised if that carries over to druid seeing as it will be one of the last elite reveals and therefore have the least amount of playtime to relay feedback to Anet.
It doesn’t matter how many more BWEs Anet give us now. All other professions will still have had 2 more than Rangers and Engis. I’d be saying exactly the same if it was any other 2 professions in the same position.
They cannot release something to let people play and give feedback on if it’s not ready yet, it’s a very simple concept.
ArenaNet stated that Druid was THE spec they were most confident about, hence announcing it first. Therefore that concept is void in this context.
Being confident in a concept does not mean it’s ready to be released for feedback. Concept =/= finished work.
Unless you have a source stating the druid is actually ready and not just about how confident they are about the concept of the druid, it doesn’t really matter. (also: source pls)
Given what you’re proposing, do you have a source that suggests the Druid, or Engi spec for that matter, is not equally as ready as the other revealed specs?
Source pls.
So, what, you think they kept out a perfectly playable class out for some reason? Seriously? How do you defend that… Logic?
Seriously wth would they keep classes that are otherwise ready out? Just to kitten people off? Source please.
Yes I’m sure anet doesn’t care a whit about the ranger. Probably made it just to tell you people
rolls eyes
You’re assuming that because the druid hasn’t been announced yet it will suck. On what logic are you connecting those facts into that conclusion?
No one except Anet knows, any info we have, whether from Anet or Dulfy doesn’t specify that I have seen. So it’s either wait and see, or there is no change.
Kinda what I was getting at. Seeing various posts made me think that people are making judgement calls without seeing everything.
But since I wasn’t 100% sure though if I have missed something so I phrased my statement as a question.
Fact is, zerker builds are only as good as your dodging. I’ve seen zerker teams clean out dungeons easily, and others die horribly over and over, depending on the dodging. The advantage of more defensive gear is if you don’t dodge perfectly you live to continue fighting.
Well according to the stuff on Dulfy’s site it seems to be Melee (not magical ranged) and the core mechanic appears to be more or less the same, Steal is still there and iniciative based traits/utilities.
But up until now every class has had some kind of change to their core mechanics.
Chronomancer: f5 shatter
Dragonhunter: change to virtues
Reaper: shroud form changed
Revenant: skill outside of legend/weapon swapping
Berserker: berserk mode changing adrenaline
Tempest: overloading attunement
So what changes with thief? Stealing? Initiative? And how?
But we haven’t seen how the class’s core mechanic changes yet, have we?
devs aware of this, and a fix is on the way.
Source?
https://forum-en.gw2archive.eu/forum/support/bugs/clones-rally-people
dev response there.
Its also happening in wvw btw. And I saw a report that it might be happening with necro minions too.
and if that’s the case… ranger pets? Harder to kill in downed state, but….
Yeah, shatter a downed body is like shattering life into him. It’s a very neat twist. :P
Wait, so let me make sure I understand this:
- Mesmer has illusions out
- Mesmer downs Opponent
- Mesmer shatters (e.g. Distortion shatter to cover stomp)
- Opponent rallies
Is that correct?
Or if an illusion is killed some other way, yes.
Can confirm that pre-patch no sort of rallying behavior in any way, shape, or form worked with any illusions. You need to pay a bit more attention to what your opponents are doing, Alpha.
lol, it wasn’t some crazy situation that was easy to mistake, Pyro.
I noticed it first doing pvp dailies in my guild arena. Testing it was pretty easy.
I tested it in some unranked after that, paying special attention to 1v1s on point, and I had several people rally off my illusions, as there was no one else around to account for the rally.
As I haven’t been doing sPvP all that long, I just shrugged it off and started shattering my illusions when I dropped someone. Didn’t occur to me it might be a bug vs a design decision.
You seem to be the only one that experienced that. Been playing mesmer since bwe1 of the core game, and I’ve never seen someone rally off a mesmer illusion before now.
it sucks, but to avoid the issue I try to remember to dodge before I hit stealth, just to make sure I dont have a projectile thats about to screw me.
Sometimes staff still gets me though, that staff #1 for mesmer is a slow moving bugger