(edited by MrRuin.9740)
I have multiples for each type of gameplay. I like some classes in PvE while not others, same for PvP and WvW.
Depending on what I’m doing, I switch it up bewteen them.
I don’t think I could play one class in all types of gameplay.
You could have saved yourself a lot of time by saying the generic “It’s your PC, not the game”, it would have had the same effect.
As you could as well by replying to this topic with “I have a problem, so everyone else must, who I am also going to speak for and it’s completely Anets fault. No way it could ever be anything else”
Yeah, because I’m definitely the only person that has performance issues due to the dated engine. It’s not like it affects everyone or anything. Just me.
Yeah, just like I and every single person must have the same problems because you and some other people do. Forgot that ‘some’ means absolutely everyone.
You could have saved yourself a lot of time by saying the generic “It’s your PC, not the game”, it would have had the same effect.
As you could as well by replying to this topic with “I have a problem, so everyone else must, who I am also going to speak for and it’s completely Anets fault. No way it could ever be anything else”
I just unlock a skin I don’t have, then NPC it.
I understand them being non-tradable, but I don’t understand why they haven’t made them salvageable.
The game gets very choppy during world bosses and WvW, no matter how good your hardware is.
So you can speak for everyone elses experience? You’ve played on my PC, have you?
Sounds more like you’re having problems on your own PC and opt not play due to personal expectations.
I play group-heavy content, like Vinewraith, some world bosses, EotM zergs, and WvW and do not suffer the slideshow choppiness you say exists on everyones machine. Yes, the framerate does drop some in those types of situations (which is completly expected and understandable), but never does it go choppy, never is it a ‘slideshow’, never do I have trouble using skills or moving my characters, never is it rendered “unplayable”. Unplayable would be a game problem creating a situation where you cannot control or use your characters or you die or fail in a situation due to this. This simply does not happen to everyone just because it happens to you.
I can play 100% of the time with no loss of control or playability in those situations. Its quite a leap to assume that because you have choppy slowdown that everyone else does.
This is very reminiscent of the people who cry about lag and blame the MMO developer/servers, when no one else on the same map or server is experiencing it, though they assume that because they are, that everyone else must have the same problem. Its never a problem with anything else, their own network, their own system, or anything between them and the server.
You can spout off hardware specs until your blue in the face, but there’s any number of other things that could contribute to choppy slowdown even with the best hardware.
If you keep playing a while, you’ll find GW2 is like that really super hot and awesome woman of your dreams that is just amazing in all aspects, but every time you go to bed with her, she has the most terrible farts ever and they never fail to hit when she is horizontal, whilst being the worst smelling and most obnoxious sounding things ever. Playing GW2 is a lifetime of sleeping on the couch, my friend. Get used to it.
This is one of the best things I have ever read on any MMO forum.
I find the usage of the word ‘skill’ humorous in this topic.
Pressing a key when a boss/mob gives a tell tale windup animation that basically may as well flash “PRESS DODGE NOW” on the screen doesn’t involve a lot of skill, unless paying attention is what we’re calling skill here.
Sure it gives the game alot more of an action feel, but it leads to mindless gameplay. DD, DD, DD, see wind-up, dodge, DD, DD, DD, see wind-up, dodge, rinse and repeat.
I’d love to see them open up other builds to being more viable in PvE, but honestly the zerker meta doesn’t really effect anything I do.
We are getting free armour sets now, so why complain about them selling outfits?
Its not about them “selling” outfits. Its the fact they are outfits at all.
I would buy some of those outfits from the cashshop……if they were armor skins and I could mix/match and toggle some pieces. As it stands, the only reason I have not purchased any outfits is because they are so limited as all or nothing (with head toggle ofc).One thing to consider, which makes ANet more money.
The last outfit for sale I saw had large numbers of people wearing it the day it came out. When armor is sold in the gemstore, does it sell at the same volume? It has to sell not only to those that like it but also those who have chars in that weight class and also those who are willing to change out that char’s look to a new one. I strongly suspect that outfits outsell any individual armor set by a large amount. If my guess is true, not only do armors cost more to make but they generate less income. Any business looking at numbers like those is going to go for what sells and since they are making outfits and not armors, that does indicate that’s where the money is.
Any numbers or speculation about profits or costs are just that….guesses. How many outfits are sold with in-game coin-to-gold? How many are actual charges? How many more people would pay for skin versions? It’s all speculation.
I do not speculate based on what I see during my time online as it represents basically nothing in the entire scheme of the whole game. I can only say, for myself, I do not buy outfits with in-game coin or real charges for the lone reason that I do not care for the outfit system of having to wear everything except the headpiece. Whether or not I represent a majority or minority in this, I do not know, and do not claim to as there is no real way to know without half-blind speculation.
(edited by MrRuin.9740)
We are getting free armour sets now, so why complain about them selling outfits?
Its not about them “selling” outfits. Its the fact they are outfits at all.
I would gladly buy some of those outfits from the cashshop……if they were armor skins and I could mix/match and toggle some pieces. As it stands, the only reason I have not purchased any outfits is because they are so limited as all or nothing (with head toggle ofc).
Honestly, I dont find theres much hype at all. All I’ve seen is some previews for an amount of content that I’m really considering not getting, since I have to pay for it. Alot of the things they’ve previewed I have no interest in. New class that I’ve watched in action and not interested. New Legendaries, which I have had no interest in (and never had even in the current). New methods of getting Legendaries using 3 year old content. New PvP, WvW maps and class specializations are about all I’m interested in. The amount of content doesn’t sound like a very big expansion and they haven’t hyped me up enough to the point where I want to pay more than $10 for the content that’s being offered, because it doesn’t sound like they’re adding much to the game itself in terms of anything new to do that doesn’t reuse 3 year old content.
It is very insensitive. My characters are splayed out like the scene from Titanic, and its a huge reminder of those 3 hours of my life I will never get back. Too soon, Anet.
To save time in the future :
http://i.imgur.com/bxY3Ym8.jpg
True, but on the other hand do you think they would of run this 7 days after 9/11? (this question is rhetorical by the way)
Yes I do.
The released the destruction of Lion’s Arch just after fierce bombings and battles around the world. And yet no one had any issue with that whatsoever.
But I suppose that might be because those bombings and battles didn’t happen in the Western world, and therefore they are not as “tragic or important”.
Sensitivity is very selective, you know
When I logged in tonight, I first smiled. April 1st… However, my smile froze rapidly. There was a major plane crash last week in France in which 150 people lost their lifes. For more information: https://en.wikipedia.org/wiki/Germanwings_Flight_9525
Given the recent event and given that the event is still present in the media, the idea was suboptimal. I would suggest taking out the april fool immediately and write an ingame apology.
There is tragedy every day. This a hyper-sensitive age we live in, where people will connect anything they can to take offense to something not even related.
There is war, shootings, car crashes, beatings, murders, robberies, natural disasters, famine, every single day in the world.
Shall we postpone the release of every game, movie and book that might somehow be connected to any of these and take offense where none was even close to being intended?yeah and they are reported in local tv and can reach to the internet news sites or youtube. we all see that.
but how would you feel man? do you pray or wish to not happen to you? if you do, what do you feel about the victims, or their loved ones?
i will give you in game gold if you wish that those tragedies that happen everyday happen to you.
You’re really reaching here. A plane crashed not an hour from my house a few days ago. Yes, I feel for everyone involved in that. No, I do not take offense from a dumb joke in an MMO. Or any other flight simulator.
So, because I don’t take offense and jump on the bandwagon to hang Anet for something as stupid as this must mean I enjoy tragedies, have no feelings and obviously must want this to happen to me?
Well, certainly don’t want that, so hand me a torch and pitchfork too.
And of course, this coming from someone who offered to pay me to say I wish harm on myself……which hey, I could use some in game gold, so go right ahead.
Just because a few people are not offended, does not stop the joke being offensive.
Arena Net could have done anything they wanted, but they chose a subject that was sensitive. The fact is they were inconsiderate, hopefully in the future they will just give everyone SAB, that is all most people want anyway.
Alternatively, just because a few people are offended, doesn’t mean that the joke itself correlated to any real-life events at all.
People could have taken the joke as face value (re: a joke), but they chose to be offended where none was intended. The fact is, they were hyper-sensitive and hopefully in the future they will realize that the world is not out to offend them or that most people aren’t anyway.
for the people in the US, who obviously don’t understand what I other mean with insensitive and tactical unwise.
let’s just hypotethically think of it like this:
there was a school shooting again in the US and 150 grade school students died by the hands of some psycho.
A week later you log on to one of your favorite games and there’s a “april fools joke” that makes all the enemy-NPCs in to children and you have to shoot them to complete your quests.
Really? Thats quite a leap you made. You describe a game that directly simulates a tragedy and compare that to whats in GW2 right now? At best, all the joke in GW2 can be compared to is a child stretching their arms out and making sounds with their mouth.
Where in GW2 do you have to crash your ‘airplane’ character, killing people in the process to complete anything?
Some people want to be offended and be able to make a stink about things. Funnier still is how almost all of the time, the ones crying about being offended aren’t connected to or have any involvement whatsoever with the ‘sensitive’ topic at all.
Want to see how easy it is to turn anything into a hyper-sensitive matter?
You people complaining about it about it while mentioning the European flight, are seemingly declaring this one tragedy to be of more importance than others, simply because of the media coverage it has received. What about the flight crashes and losses since then? Yes, there has been some (one of which was about an hour from my house). The people and families of those tragedies could very well be hurt by your placement of one tragedy over another in a sensitivity rant.
These forums should closed to prevent such a thing from occurring again as Anet, by allowing these discussions to continue, are actively and insensitively throwing it in the face of the people connected to these other tragedies and its bad form to let it continue.
When I logged in tonight, I first smiled. April 1st… However, my smile froze rapidly. There was a major plane crash last week in France in which 150 people lost their lifes. For more information: https://en.wikipedia.org/wiki/Germanwings_Flight_9525
Given the recent event and given that the event is still present in the media, the idea was suboptimal. I would suggest taking out the april fool immediately and write an ingame apology.
There is tragedy every day. This a hyper-sensitive age we live in, where people will connect anything they can to take offense to something not even related.
There is war, shootings, car crashes, beatings, murders, robberies, natural disasters, famine, every single day in the world.
Shall we postpone the release of every game, movie and book that might somehow be connected to any of these and take offense where none was even close to being intended?
Realistically, tragedies happen every day. Thousands of people are killed in car wrecks on a daily basis – is it equally insensitive to have video games with cars in them?
This. It doesn’t matter, someone will always take offense or insensitivity in a virtual setting when it actually has no bearing or taking anything from the real world. We live in an age of hyper-sensitivity.
Pretty much everything is much more interesting with less (not necessarily solo) people.
This +1
Megaservers are huge turn-off for me and a huge part of the reason I left the game for a year or so.
This huge, throw everyone into the same zerg content is not very fun. I know what they were trying to do, beef up numbers on maps, but it makes the experience very lackluster. Given they want an immersive, living, breathing game, it seems contradictory to throw huge amounts of people together in situations where their presence doesn’t matter at all.
Smaller groups are far more fun and I tend to stick to more remote areas of maps and do events with a few people, where you can actually contribute and have an effect on the outcome of what you are doing. World bosses and the like, I pretty well stay away from as I don’t find the experience of being one of a hundred people auto attacking some boss (with a stupid amount of HP to accommodate the ridiculous amount of people) to be very engaging.
Even in WvW, I gravitate toward either solo or small group roaming. A small group of 3 or 4 having skirmishes with other similar group is far more fun than the zerg mindset of a lot of this game.
An exception to this is the Silverwastes, in my experience thus far since returning to the game. Yes, it takes alot of people to do the VineWraith, but there are different tasks across the entire map, defending the forts, escorting supplies, rebuilding fortifications and the people are spread out trying to accomplish the same task, not clustered together auto-attacking.
i havent hear/read that either anywhere…
On another note it makes me think.
at lvl 80 you will gain mastery points instead of skill points when you level up right?
Does that mean the people with 500+ tomes of knowledge (seen lots of those…) can just consume them all when HoT gets out and get 500 instant mastery points!?
I would assume something would be put in place to prevent this. Like a level cap so you can’t use them when you are at 80 or some other kind of wall to prevent it.
I haven’t purchased any outfits for the sole reason they are a complete suit without any toggles.
The reputation I have is with some people and I have a lot of people who like what I have to say as well. The problem is one person sees talking down and another person doesn’t. I don’t usually talk down to anyone and if that’s what you’re getting from what I’m saying, you’re most likely misintpreting it. Take the whole brainwashing thing.
Human beings form expectations based on habits. We all do. Years and years of the same thing over and over again, create an expectation in a large percentage of people. This is something that has been shown over and over again and pretty much any psychologist will back it up.
So maybe it’s not brainwashing in a literal sense, but it is a form of programming. There’s an old saying, if all you have is a hammer everything looks like a nail. There are many times I’ve seen people come to this game from other games and walk away because this game doesn’t have mounts, or raids, or end game as they’ve learned to define it.
But I’ve also seen some of those same people come back and “get it” the second time they’ve come. It’s not insulting to people or it shouldn’t be, to point out that every MMORPG, at least every western one, for the last five years has tried to emulate WoW. That’s pretty much common knowledge. They’re not called WoW clones for nothing.
If you don’t think that sort of constant repetition has an effect on how people perceive things, I don’t really know what to say. Where you see condescending, I’m just using words which you can take at face value or you can read into it. We’re all programmed by experience.
Some people have made up their mind about me long ago and anything I say will go through that veil of thinking one way. It’s a bit like programming. Like people who claim I only say positive things. It’s not true. You guys really have no clue about me.
But a lot of what I say is just balanced. If people are calling this the worst page in the history of mankind, I think a bit of balance is justified. If you don’t like it, don’t reply. If you do reply, I’m going to answer you.
I’ve seen you on both sides of the fence, when Anet has done something that was not well received. I never said you hadn’t. You are usually on the frontlines of defense, which in itself is not a bad thing. Some people on the other side who attack everything Anet does do take things to the extreme sometimes and the forums should not be a wholly negative place.
However….
If all you want is raids and gear grind, yes, you should just quit. That’s because you’ve bought into the rhetoric of an industry that has brainwashed people to make everything about upgrading stats.
If you just want a raid with gear, there are lots of choices out there for you. But if you can overcome that mindset, there’s a lot of choices here for you too.
This kind of talk voids your arguments in defense of GW2, IMO. While this is trying to speak positive of GW2, the attitude is still overly negative because someone simply doesn’t “get it”.
It’s one thing to tell someone they’ve come to the wrong game and that there’s other choices. With the sea of MMO’s out there, it’s a lot easier to find one that suits your preferences than hope one changes to fit them. But, its entirely another to insult them by telling them they’ve bought into a brain washing industry and must overcome a certain mindset to enjoy GW2.
Talk about blanket terms, then lump everyone that may actually like raids and min/max stat creeps for a slight edge in other MMO’s as being a brainwashed sheep. Because believe it or not, some people do like it. Some people love the stat crawls and numbers game of having slightly higher stats. Not because they’ve bought into anything, but because they actually prefer it.
Oh, I know you can say to read deeper and between the lines, but most ways you slice it, talking to people like that is insulting.
why the hell do I see ppl keeping crying about anet this company kittening rocks
Just because you didn’t have any bugs doesn’t mean others didn’t.
It doesn’t matter whether I have bugs or I don’t have bugs. What matters is that bugs happen and bugs get fixed. That’s what matters.
And sometimes bugs inconvenience us for days on end. That happens too.
It’s hardly unique and hardly the end of the world. Have a little balance.
There are still tons of bugs that have been around since launch, reported hundreds of times, and with no response from Anet.
Glorifying them is no better than shaming them imo.
I’d like to see where you’ve seen me “glorifying Anet”. I’d like a specific example, please. Anywhere where I’ve said this is the best game ever, or even anything close.
There’s a huge difference between responding to posts that vilify, and putting someone on a pedestal.
There was a thread on this forum saying that this was the worst patch in the history of mankind. Aside from that being a totally silly thing to say, it’s more or less what I’m responding to.
I’d love to see this glorification you’re talking about. I’m recommending some common sense and balance.
If common sense and balance is going to come into play, can you balance the love of Anet with the condescension of other people? There are other threads where you talk down to people and outright call them closed minded, brainwashed and allude to their stupidity because they don’t fully embrace Anets vision of an MMO endgame.
Its basically how you got the reputation you have, because its one thing to defend a brand name or to praise a dev team for fixes (which they probably don’t hear enough when its deserved, I’ll give you that), but its entirely another to have it on such a pedestal that you insult others intelligence for not feeling the same way.
If all you want is raids and gear grind, yes, you should just quit. That’s because you’ve bought into the rhetoric of an industry that has brainwashed people to make everything about upgrading stats.
This is an experiential game. A lot of stuff to do is in the open world, in jumping puzzles, in minigames.
Stats in PvP have nothing to do with your PvE gear. You’re on an even footing as soon as you start, so you don’t have to gear up for PvP.
But if you must have a game dictate what you should do at 80, you’ve come to the wrong game. Different people have different end game goals, whether it’s achievement point hunting, or collecting skins, or collecting minis, or finishing the story.
If you just want a raid with gear, there are lots of choices out there for you. But if you can overcome that mindset, there’s a lot of choices here for you too.
This is so unbelievably condescending and a perfect example of why I left these forums a year ago.
Its one thing to (still) have GW2 on a pedestal and defend it, make suggestions of things to do or even suggest to go to another game. Its another to imply that simply because a person has different tastes, they have been brainwashed, must overcome their lesser from of thought to embrace GW2 and are pretty well just plain stupid for even thinking of wanting some set end goals. All said in the nicest way possible, of course.
If you want to be fodder for the guilds running around the EotM stopping the Karma Trains, go right ahead. Be fore-warned that EotM is a WvW map, As such, being an upscaled player, you are easily one-shotted in EotM by better players. Stick to exploring and hearts.
I took a brand new character into EotM and in just under 3 days worth of play time, that character was lvl80, solely from running the Karma trains in EotM. If you’ve done the hearts and exploring already a couple times, its extremely tedious to level that way again. EotM is a much more time-efficient way to level if you dont want to bother doing all that again.
In a Karma train, if you know your place is at the back, offering whatever support you can from back there, you will rarely die unless there’s a zerg collision and both sides suffer massive casualties – in which most cases, you being upscaled doesn’t really matter as you likely would have died anyway in a collision like that.
Guild Wars 2 re-defined the MMO genre, and many GW2 players can not enjoy other MMOs anymore. This would make it second great MMO.
I’m still waiting for the 2nd great MMO.
GW2 did not redefine the genre. Many features are borrowed from various other MMO’s, while others are the same old with a fresh coat of paint.
The 2nd great MMO will be the one that truly reinvigorates and revolutionizes the genre.
In many MMO’s that support micro-transactions, what you are buying is further hidden behind RNG. Many of these games have endgame equipment this way. GW2 has avoided this, but still sticks rare skins and things in the exact same model.
Other MMO’s have endgame grind for gear. GW2 has endgame grind for AP’s and skins.
Hardly reinventing the wheel here.
I’m not saying GW2 didnt do some things right and yes, there are some new innovations, but hardly enough to revolutionize and redefine a stagnant genre.
dude you dont agree with me and thats fine but at least try to be objective and dont distort what is being said.
That’s hysterical after reading what you’ve posted in this topic xD
No there is no flaw in my argument
I think you covered it all right there.
You are complete 100% fact, allowing for whatever derogatory comments you care to sling and cannot be wrong.
No, not white-knighting at all…..
Its completely pointless to have any sort of debate or discussion with someone hellbent on themselves being the only point of view and completely rejecting any other opinion at all.
Glad you enjoy game that much.
I don’t.
And you know what even if we only get 2hrs of gameplay out of every release and its way more then that when you factor in NPC dialog, exploration, replayability etc.. but lets leave it at 2hrs like you suggest… that means 104 hrs of new gameplay a year… thats more then single player RPG blockbusters that generally advertize they offer 80hrs – 100 hrs of content if you exclude replayability.
These are games that generally take years of development to delivery those 100hrs and all that time you cannot do anything but wait. Yet with Gw2 you get 2 hrs of stuff to do every 2 weeks. However while people praise those single player rpgs development teams for providing tons of content here we bash Arenanet for essentially not doing a thing even though they’re actually doing just as well.
I am sorry if I sound a bit too harsh but people seriously, you dont like the content fine, you wish for a different type of content fine, you want it all permanent fine but please stop trying to twist things or coming up with contorted reasons to make it sound like all the content we were given never really exsited.
I don’t know how you can compare a single player RPG to an MMO.
A single player is a movie-like, engrossing experience. Usually with deep stories, great dialogue, deep battle systems and fight mechanics.
GW2 is like a half-hour cartoon by comparison. A quick fix of mindless zerg content every 2 weeks, that’s forgettable as soon as you’re done it.
I really wouldn’t consider 104 hours of new gameplay to be that, when the majority of it was this :
Heres a new boss, zerg it.
Here’s a new event, zerg it.
Here’s a new treasure hunt.
BTW your builds and gear don’t matter, since it’s zerg feel free to do it naked and your presence does not matter.
Repeat.
It’s not adding anything to the actual game.
It’s not engrossing, since it doesn’t matter what build I am or what gear I have or if I’m even there. That’s not quality content, IMO.
Anet seems to think quantity is better than quality. I feel it should be the other way around.
Who cares that they push out 2 hours of content every 2 weeks when its forgettable zerg fluff? I’d much rather one big quality release than rushing out these half-kitten ones just because they can and want to claim how often they update.
break between living story seasons kinda showed, that core game is “empty”. i really enjoy and like gw2, but after reaching lvl80, opening some maps you just hit the brick wall.
it’s great game for people with ‘collectors mindset’, when u can utilize all game systems to gain new “collectables” , but for me, hmm, nothing essential to go for, nothing new to see, experience or do.
saddest thing – gw2 is best mmo out there, it’s just that there nothing to do in it
This exactly.
I got bored pretty quick in this game. The break in the AP grind killed it for me.
I went back to an older MMO I used to play that has added tons of content (2 expansions) that gasp is still in the game for me to play through. GW2 is almost the same game I started with, a couple maps have changed a bit, but the content is gone (not talking features or bug-fixes because those still don’t give anything to actually do).
I just can’t bring myself to zerg-grind AP’s as new content in season 2, especially after seeing how empty the core is during thikittenus. And if anything, having to merge 20+ servers to generate the illusion of a playerbase says a lot about the core content.
As for ways to make content engaging, well, GW2 goes it pretty good for an MMO already. For an example, the combat is enjoying, I often seek fights in both PvP and PvE not for rewards, but to enjoy the fight. Sadly, most encounters in PvE are bland and boring, with little to feel rewarded about. PvE gives no value through environment to most builds, killing build diversity. Zerg mentality events wash away all challenge and personal involvement, and the only reason to do them is that carrot at the end.
Exactly. Engaging content is why I moved on to another MMO. GW2 lacks engaging PvE.
Current content, living story, new content, megaserver, boss schedules, its all a zerg mentality. I was excited to see the trinity go when GW2 was new, but all its been replaced with is zerg.
I know people who literally do bosses, events and story naked. They don’t wear gear and its a funny thing……but its more sad for the quality of the content. It quite literally doesn’t matter what you build or equip. Its not engaging in any way.
PvP, however, I do like. I like the active combat, not being rooted like in most other MMO’s, having my build matter, and everyone on a level playing field.
Since Megaserver introduction, I have since found another game to get my MMO PvE fix.
I hate the system and boss schedule, not to mention the large impact on guild missions and other problems.
Basically, they are forcing me to do everything open world in a zerg. I have higher expectations from the games I play than to further reduce the gameplay to a zerg mentality, and thats using ‘gameplay’ very loosely. A format that completely makes builds and gear irrelevant is an extremely poor one – go to any world boss or event and try to claim that your build, gear, or even your presence mattered.
Couple this with destroying any sense of community. Being thrown into maps, events and bosses with faceless people I may or may not ever see again. May or may not end up with people I know. No home world loyalty or community. I see many people taking issue with the “RP community”….why limit it there? There used to be a sense of community on servers…WvW talks, seeing and running into the same people. It feels less like a community now. It may have created the illusion of population through means of merging, but the sense of community was destroyed to do it.
I continue to play GW2 for PvP as I do still find that enjoyable and WvW during off-peak times for skirmishes and roaming, otherwise I have found another game with far more enjoyable PvE.
Yes. I did the Arah track, and the weapon/armor boxes let you choose from the dungeons specific items (same stat sets as what is at dungeon vendors).
The armor box at the end has misleading wording, it implies you get the ‘set’ of dungeon armor, when it actually only lets you choose one piece.
Get a mouse with 3 buttons, link dodge to the middle button, and get used to that.
Now only will you avoid the problem, but you will also be much more effective at dodging.
This….sort of.
I got a mouse with 3 thumb keys, i assigned one of them as ‘dodge’. My dodging is noticeably more effective having it bound to the mouse.
Living story herding with Megaserver enabled? No thanks.
At least before it was an option to not be in a swarm of people condensed into an unenjoyable zerg fest, but now it’s mandatory, I don’t care if they release new content at all in PvE. Whats the point? My contributions mean nothing and a zerg will carry everyone through content. Theres no option to do stuff on quieter servers with smaller teams for a challenge. With this kind of population herding during Living story theres very little chances I’m even going to be with the people I want to be to begin with. Guild missions are already proving this doesn’t work like they said. If we have to taxi and have people miss out on guild missions because this system doesn’t work and people aren’t on the same maps……then I have zero faith I’d do any living story with people I want without it being a hassle.
8 characters (7 at 80)
3 have 100% and no intention of doing any more
There’s really no point to doing it more than once unless you’re farming multiple Legendary. It’s so boring after the first time and tbh, I kind of regret wasting the time doing it multiple times.
The character I have as “main” now is lvl80 and only has 7% map complete with no intention of getting her any more than that.
It killed PvE for me. It was take or leave before the Megaserver, but post-Megaserver left me with zero interest in it while its in it’s current state of mess. Plus I loathe the boss schedule. A living breathing world……on a timed schedule. What?
I still play – only in sPvP and WvW/EotM though, which I still enjoy.
Enable AoE Loot —> Spam F during fights --> profit
Take it one step further → bind AoE to a different key (I did to ‘R’) so you can spam it and not pick up banners, talk to NPC’s, etc…
I don’t know how you can miss drops or waste time “searching” for them with AoE looting as an option.
I got my daily twice. Did 9 of 10 yesterday, got the daily.
Later I won 5 solo arena PvP matches and got the daily again (got coin, luck, coin, exp – no laurel)
Its funny how the majority of those complaining are PvE purists when WvW and PvP players lost far more of their dailies (PvP players lost…what? 4 of 6 dailies specific to PvP?)
To me…..
Exactly. To you.
Your definition does not match mine, thus the question, as it was asked, cannot be properly answered as you will never get people to agree on a unified definition of the terms.
To answer it without relying on definitions – GW2 is attempting to be everything to everyone. Jack of all trades, but master of none. The game is for everyone and anyone. There doesnt seem to be any real attempt to define the game for one group of people, and seems that while other MMO’s focus more on one specific area and master it, GW2 wants to be an MMO that has bits of everything in decent proportions.
Good, you can have your challenge. I get to lose my world bosses. hooray! the only content I liked.
If you define “content” as auto-attacking a boss, that you can go afk for.
Why are people in so many guilds? I have a hard time keeping track of names/alts in the active guild I’m in now, let alone if I was in 4 others.
I can see having a guild for PvE and one for WvW and maybe sPvP, though thats really drawing lines in separating gameplay.
I’m just curious as to why people are in so many guilds and want to be in more….
in before someone rages and uses this as a jumping off point to spout cynical views about how ANet messes up everything up and ruins peoples lives, lol!
=P
You forgot somehow twisting it into a demand to be compensated in some way as well.
im mor ejust miffed cos they have given me a reason to have so sit infront of the computer waiting for this update before i can go anywhere :p
NO, they have not.
You are doing that to yourself. You know the cut-off for the free trans charges is still 15 hours away. Go do something for 10 hours and you still have 5 left to login.
Noone is making you sit there and wait except you.
There’s 24 hours in a day. There’s still 15hours left in the day in the timezone Anet is in.
Anytime within those 24 hours is still “on time”. Just because they don’t schedule their releases around your work and leisure time schedule or your own personal timezone doesn’t mean they are late or breaking promises.
If anything, you all are overreacting 15 hours before the deadline for the end of the day.
No. I would walk away from it.
I am all for supporting games and developers, but the DLC system is leeching the life out of gaming. Half finished games being released with the other half being released as paid DLC.
Expansions or patches (like todays) are different.
An expansion is like a second game, adding on so much content at once and a fee I don’t mind paying for, and they are also generally limited to maximum once a year or more in between them.
DLC lets developrs leech the playerbase for all they’re worth. A map here, a dungeon there. It would be like paying $10 a pop for each living story installment.
Where Anet is, it’s not even the start of the work day and you are complaining that the patch isn’t live yet?
Have some patience, people.
Besides, they never give a specified time – probably because they know if they are 30secs late there will be an unbelievable outcry of rage on the forums.
Because almost no zone is 100% dead on every server. NA has 24 servers, if each of those servers has at least 1-2 people at any given time that would mean when combined there would be 24-48 people which is enough so that you would start seeing people around doing stuff. Then you factor in the fact that nearly every zone is fairly active on at least 1 server, so when those 1-2 people on other servers are added to the server that has the semi active version of the zone it becomes playable for everyone not just those on that server. For example the Orr zones, they are completely dead on pretty much every server except for 1 or 2 where many people from all servers accumulate to do the content.
With the megaserver system we don’t have to bookmark a dozen sites to find out what server actively does the content we want to do, instead we just go there and do the content. There is also the fact that we can only guest on so many servers at any one time before we have to wait for them to reset, if i want to play a little bit of a bunch of different things in a 24 hour period that only have 1 or 2 servers that actively do them i can’t. I have never personally had this issue with guesting but i am sure there are people who have.
You only highlighted and agreed with what I said. These zones are dead for a reason. Its not populating them any more than they were. Its just congesting the tiny portion of the playerbase that are actually there into one spot. There is still no reason or incentive for people to be there, while the already congested maps become moreso as people from all servers are thrust together in who knows how many overflows as new maps are created (not to mention higher limits means stupid size zergs in Queensdale and the likes. Just wait for the holy crap lag topics that will appear).
They are creating the illusion of population. If xx zone is dead and takes merging 24 different servers into one to make a population count of around 30 people…that says a lot about the content of said zone.
I have never. Repeat. Never- seen server bickering in any PvE maps. In all the overflows I’ve been in, not once has anyone started having WvW server squabbles.
This sounds like a made-up issue that doesn’t currently exist. I mean. When you go to Caledon Forest and you see someone next to you, are you going to ask them what server they are on, just so you can bash it?
I see worse and more bickering and fighting on PvE maps than I do in WvW and EotM.
People “stealing” champs. People finishing events before others want. People not helping with pre’s (SB is a good example of this).
Its not home server pride, it’s just what happens when you cram that many people into one spot.