Personally I liked the way we did it in GW1. We could click on anything and show people. It was not up to the other person to “inspect” another, but you had the option of showing people your build, your armor, you could even SEND them a code of your build, and save builds to a file. Oh how I miss that.
So essentially a good analogy would be:
You are doing a great job at work. So good that in January we are going to give you a 5% cut in pay.
Next year, another cut. Next year, another cut. Eventually you will work for free.
I’m still experiencing an average of 2 rares per hour of chasing events in Cursed Shore. It’s kinda amazing – plus several Piles of Putrid Essence which are technically rares…
I evidently was under DR non-stop from when I hit 80 to the January 28 patch and now I’m free of the curse, FREEEEEEE!
X-files or not it was like a bloody light switch how my drops changed.
Sad, as I consider myself lucky when I’m experiencing an average of 2 green per hour in cursed shore
I consider myself lucky if I get one green…..A DAY.
I would like a game in which I feel my time is well spent, and I am having fun. I would like it NOT to feel like work. I would like to feel I have a chance of eventually having all of my characters in gear that would keep them alive in the highest areas, and in the best of worlds, looking as I would desire them to look.
I would like a game in which I feel the developers are working with me and not against me. I would like a game where I am not punished for the actions of a few. I would like a game where I felt at least competent playing it—-not guaranteed to win, but not feeling like a failure every time I play.
I would like a game that is not frustrating, tedious or boring. I do not believe that those three words should ever be used to describe a game, which in its essence is supposed to be for entertainment—-fast, fun, and exciting.
I would like a game where I am awarded not merely for smashing through things by brute force, but by coming up with innovative ways to use my skills to accomplish tasks.
I just did the quaggan event in Sanguine Bay, Blood Coast. where you keep the 15 guards alive. You kill non-stop waves of risen. Two other people were with me. Not one drop. NOT ONE DROP. The event took me well over 20 minutes, the reward was 1 silver and 59 for the event.
Yowza weeza havin’ fun now yes indeedy.
Oh, for the record, I have no MF except for occasional food, but it makes no difference in my drops either way. I have had MF on my early armors, I have used food with MF, I have been in guilds with MF etc. on 24/7 and to me MF is a placebo.
First let me say that I solo, a LOT. I am slow and methodical, and because of my bad loot or “permanent DR” I hit nodes a great deal for materials so that at least I have something to show for my efforts and can sell them so I am not in the red for my playing time. (since armor repairs, waypoints, salvage kits, craft gathering tools) nickel and dime me to death every day.
Anyway…the coincidence, and I notice it in these youtube films as well. If I kill something with my first skill, (say I am lazy and do not pull out all the stops) just spamming my first attack, I will frequently come up with nothing, or junk. If I am very active in my attacks, switching my weapon, etc. My drops are better. Now granted, I rarely if ever get anything of real worth. I have played for 5 months since launch, Have the CE, and played since Beta WE1, I have never gotten an exotic drop. My only exotics I have gotten from map completion. I got my first rare 3 weeks ago. I have gotten a few more since then. My average is one every 3 or 4 days now.
I have resolved myself to never having anything on my characters for YEARS. 5 months have passed, and I am still poor, and cannot afford to outfit my second 80. I just figure this is the way the game is intended to be—-a hard uphill grind—-more like work than a game.
I do find the coincidence in skill use and drop rate to be interesting to note, because it seems it may be some kind of anti-botting mechanic.
I played for an hour tonight. I hit the DR and logged off. I traveled through 2 zones trying to get Sesame Seed. (I was unsuccessful—-I got a carrot) I did my daily in Ashford and Blazeridge, killed many vets got stacks of dull or broken this or that. My goal was sesame seed.
DR is like a mother telling you you have played enough of the game, and to get off the computer.
I am 56 years old. My mother is dead. Who knew that Anet would become my mother. Who knew I even needed one this late in life.
DR needs to go. Quit punishing everyone for the sins of a few.
“Better that 10 guilty go free than one innocent man suffer.” — William Blackstone
prelĀ·ude (pr l y d , pr l d , pr -). n. 1. An introductory performance, event, or action preceding a more important one; a preliminary or preface.
Some of Chopin’s Preludes were less than one minute long.
933 hrs 24 min over the last 5 months on main
1541 hrs 39 minutes over all characters in 5 months
Main has died 203 times.
I have two level 80’s. Only 1 in full exotics. I have Master Craftsman. My achievement level is 3600+
Ok, I will pipe in here.
Some people really want everything spoon fed to them. The first night of the “prelude” (hint PRELUDE is not the entirety of anything) People were asking: where do I go, what do I do, is helping 75 people it? Let me get this done fast fast fast…tell me exactly, what do we do?
Others actually read the information given. I can hardly wait to see how these spoon fed people react if Guild Wars 2 does an April Fools day event like Guild Wars 1 did, and everyone thinks that its real or can’t figure it out because they are…well so used to being given pablum.
I am as critical of Arenanet’s mistakes as the next person, (you should see my private diatribes to them, its a wonder I have not been banned for just plain rudeness) But this is one time when they did it right. Perfect, in fact. At least for fans of old school RPG, and for the ENTIRE community. Not every one logs on every day, not everyone does things in 30 minutes (after being told exactly step by step what to do numerous times, and in numerous ways.) You know sometimes you have to actually READ the things those NPC say to you to progress or figure out what to do.
And sometimes …you have to wait for things to happen. You all need to go put a seed in a dixie cup of soil and see what happens.
No, we dont want things spoon fed to us. We are GETTING things spoonfed to us. We want the meal, to eat at our own pace. Some wanna do it fast? let them. You want to go slow and enjoy it in your way? Do it.
We’re here to have fun. Watching plants grow in cups isn’t fun.
EDIT: isn’t that the motto? Play your way?
So, did you do the events associated with the prelude? Did you read what the NPC’s said? Did you find the new structures? Did you muse about what all this could mean? Did you find some interesting people with some hints of what is to come?
Or did you just go light some fires and turn in trinkets and wonder if the PRELUDE was it?
I have to say that for me—-a person who never saw a rare drop til 3 weeks ago and never had an exotic drop ever. (except or map completion)—-today my drops were better. For a while. I got a few GREENS. Of course vets and champions were not dropping diddley squat, (one did…but it was blues)
I said I would be happy for a yam and vanilla tho, and I actually ran allllllll the way to haranthi again, and got THREE YAMS.
I also got 10 vanillas. But I had to run to Brisban 3 times to do it over the course of the day, logging off, going to other zones, etc.
So, I am happy. Not convinced it is all hunky dorey and fixed, but happy. Yams and Vanilla. mmmm mmmm mmmm
Ok, I will pipe in here.
Some people really want everything spoon fed to them. The first night of the “prelude” (hint PRELUDE is not the entirety of anything) People were asking: where do I go, what do I do, is helping 75 people it? Let me get this done fast fast fast…tell me exactly, what do we do?
Others actually read the information given. I can hardly wait to see how these spoon fed people react if Guild Wars 2 does an April Fools day event like Guild Wars 1 did, and everyone thinks that its real or can’t figure it out because they are…well so used to being given pablum.
I am as critical of Arenanet’s mistakes as the next person, (you should see my private diatribes to them, its a wonder I have not been banned for just plain rudeness) But this is one time when they did it right. Perfect, in fact. At least for fans of old school RPG, and for the ENTIRE community. Not every one logs on every day, not everyone does things in 30 minutes (after being told exactly step by step what to do numerous times, and in numerous ways.) You know sometimes you have to actually READ the things those NPC say to you to progress or figure out what to do.
And sometimes …you have to wait for things to happen. You all need to go put a seed in a dixie cup of soil and see what happens.
There is no such thing as player or account specific random loot rolls/odds. It’s the same for everyone, only magic find can alter your chances.
Thanks for the comment. It helps diffuse the conspiracy theorists. It is correct to say that there is no account specific information that is used as a seed in the random number generator?
That’s the only way that I could see any difference in drops for accounts.
That is correct yes, there is absolutely no account or character specific data used in loot rolls what so ever, can debunk that theory. The only thing you can do to alter a specific characters chances is magic find which is a stat visible on your character from gear/food, for loot drops specifically.
That being said, we’re trying to offset some of that random chance by implementing systems like our new laurel system (and other additions down the road) to help give players more opportunities to earn specific rewards as well over time. This gives the capacity for those exciting “jackpot” moments of getting a big reward, while also helping provide a more clear long term timeline when you can earn the same reward for those who don’t hit the moment-to-moment jackpot since for those who are extremely unlucky, it can be very frustrating.
I resemble that last remark.
You are in a maze of twisty little passages all alike…..
Just wanted to give a quick update on this topic. We’ve completed verifying every update from the november release, and there were zero changes to anything what so ever that would have negatively affected loot in any way/shape/form. We can officially confirm this as an X-files level conspiracy at this point.
We’re in the midst of evaluating every loot table in the game and running massive random roll evaluations table by table, as well as evaluating every system game wide that causes a player to qualify for items to determine if any issues exist in those systems from launch.
Will update again when we have another round of concrete information.
Thank you for looking into it.
I am in Frostgorge Sound. Just loving all the clumps of fur and hooves. Its a nice change from the porous bones. A 79 Vet I solo’d even gave me an Egg! woo hoo yahooie
Well, even though I might not, I know that there are people out there who would. After all, City of Heroes/Villains didn’t have loot, and it was insanely popular up until it’s (severely premature) shut down.
There was loot. Lots of it. I was filthy rich in that Game. There was a market as well. I never worried about loot there because I had gobs of it. I played for 8 years.
“The game is not about the loot” argument is a silly misconception by people who are trying too hard to enjoy the game in a different way.
Loot is a fundamental part of the MMO concept, for it to be lacking would be like having an incomplete game.
It always bothers me when I see players make that argument.
You should be playing for loot, but not obsess over it. Many players are already comfortable playing that way, if they run a streak of bad luck, they can still enjoy other parts of the game to compensate.
To be quite honest, I had rarely looked at my loot except to note I got some on occasion, or when something nifty happened. But months went by, and the only time I ever saw anything but a blue or VERY RARELY a green text fly by was when someone else would put in map chat a [LOOK AT MY GREAT LOOT] Then, finally 3 weeks ago, a gasp YELLOW TEXT flew by and by golly by wow, it belonged to ME!
It was this that made me aware of how truly awful my drops are comparatively. In GW1 I was constantly giving stuff away, just having fun, I never sold anything…why should I? I was always full of GREAT loot. It was fun! Heck, once a month or so I had to do a PURGE of my storage just so I could have room for more stuff.
But in GW2, even if I had great loot I could not drop it for a buddy or give it to him, because of (what I believe) is the overuse of account/soulbound on items, and who would anyway given the eye popping costs of everything? I guess all those “lucky” people who have THOUSANDS of gold already.
The fact that other players have thousands of gold is mind boggling to me. It was only this fact that made me begin to look at my own loot and ask myself —-why am I still broke? I NEVER spend money. I rarely if ever WP anyplace. To me spending 5 silver is enough to make me cringe. I run away rather than incur an armor repair bill. I actually love the idea of WvW, and the times I have been there have been fun up to the time I had to pay for my armor repairs. So I gave that up. Same with Dungeons, I don’t get drops or money enough to pay for my repairs, so why bother?
Everyday I have to give myself an attitude check and tell myself, just enjoy the game, forget about: Ever having cultural armor. Ever having exotics on your alts. Ever being able to hold your own in Orr. Ever doing dungeons. Ever doing WvW. Ever getting anything other than porous bones by the stackful. I have to just pretend there is no loot. And the game is less fun because of this. Because many areas of the game are just not do-able for someone who cannot pay the repair costs, and who would like to save up to have at least one character look the way you envision them to look. And in the end…really…it is that “my character is unique” —-that drives most of us for the loot.
Tonight. 5 zones. 3 blues. (none my level or profession, 80) 2 bones, and a carrot.
3 champs fought. Dozens of Vets, 100’s of mobs.
I am only logging in now to do my dailies and if there is an update to Flame and Frost content.
Kind of pitiful and sad, really.
Okee dokee, well I did my daily, traveled through 5 zones, got 3 blues 3 hooves, and a carrot. Killed 3 champions, 5 vets, 100’s of various mobs. I am ROLLIN IN IT, babe!
I did enjoy figuring out the first part of Flame and Ice. For those who have asked: Yes there are events. Hint: Steam. (Fire on ice)
I guess I am one of the many who log on, do their daily, and leave and wait for the next update.
Thanks to those who commiserated with me, it is truly appreciated.
And to those who just wanted an ego boost via text by making a snide comment, or to win some personal brownie point by griefing me: That little boost you got from the little jab in the forums? Well …that IS loot. To you. Hope you got your snits and giggles.
I would. I barely look at my loot, I just salvage it so I can deposit it to my collections tab without having to go back to town.
It would provide a challenge for the game designers though, because it would limit character customisation somewhat. But if my character had say, a ‘default’ set of armor and set of weapons, and I could buy skins to change my appearance from the gem store, then I’d happily keep running about blasting things.I like the story, I like the combat, I like the graphics, I like the game play… loot or no loot.
Armor would be standard issue. There would be no “skins”. No shiny of any kind. Your only reward would be the “fun” of killing for an achievement. There would be no monetary gain.
No loot or no rewards at all?
Rewards would be “achievements” only. No material gain. Money or drops.
Kill 5 Mobs with Randomly Found Objects.
Eat 5 Pieces of Food.
Drink 5 Alcoholic Beverages.
Read 5 Books in World.
Run Away from 10 Skritt.
Die once.
Freeze 10 innocent animals.
Fall to your Death.
What have you done at least once that you will never see in a daily rotation?
Since I have been told quite a few times today that “playing the game is not about loot”
Would you still play Guild Wars 2 if they took ALL loot out?
Good drop come with those who play for fun. If your gaming revolves around loot loot loot loot omg loot i want loot, you’ll just want more and more, and when you actually get something your like wow only 100g? Bullcrap need more loot.
I got a 450g drop by having fun in fractals sure it raged my team (who all said they play for only loot and havent got a drop like i did)
Its now sitting in my lovely banking collecting dust until i need it. I’m to busy having fun to care.
I just solo’d a champion in an area I have not been to in a while. Blazeridge Steppes. I got a blue offhand as a reward.
I have never had over 39 gold …ever.
I have almost 4000 “achievement points”. I did no work at getting them, I just ran around, doing events, exploring, killing things for junk.
I just turned in 28 bones for some cash.
So if I am doing it for loot I am in worse shape than I originally thought.
Yep, gonna have to quit this game. I just do not get it. Guess you have to be really into repetitive killing for…pixelated splatter on a computer screen. Guess I have outgrown MMORPG or perhaps they have evolved into something that just is not my cup of tea.
So Fractals is fun, then? That’s why everyone does them. Wonder if they didn’t have any loot at all if people would still do them?
(edited by Nalora.7964)
I do not do dungeons or pvp. I also prefer to not jump, but I do it on days when my hands are working enough to do it. (I have arthritis and I am slow, so I prefer to solo any jumping puzzles I MUST do, so that I am not holding up anyone, and frequently dungeons require jumping…..imagine me in a dungeon with jumps. The entire group being held up while I figure out how to get my hands to work correctly to make a particular tough part—-no thanks.
So. Another monthly passes me by. I am not being forced to do it, yes. But it would be nice to get one. Just one. A year. I could live with that.
Dude you do realize Anet has said you dont have to do the monthly. Its your choice to do it or not no one is forcing you.
Also note your last point is what they are already doing if you actually read the forums posts made by them lol. Get up with the times before posting.
Yea, I figure in a year I might get one monthly award. Yippeeeee! I am ROLLIN’ in it.
Whoooosh. The sound of another monthly passing the open world players by……
I do not get monthlies at all.
I do not do dungeons. Yet month after month the “requirement” for it is: Do a dungeon…in fact here, do FIVE.
I easily do events. I easily salvage 500 items I easily harvest nodes, I easily craft things. I easily revive people. etc. etc.
I just do not do dungeons or pvp or wvw. I like PVE and open world.
So, I do not get monthlies.
I guess it really is time to quit, huh? I suck at this game.
Glad you said it.
Thank you for your kind and thoughtful response.
Well what do you expect when you create a topic complaining about your drops?
Really if all you care about is loot it’s best not to play an MMO. no MMO is guaranteed to be easy. And if you’re not enjoying the game, once again, it’s not your cup of tea. Complaining on the forums won’t achieve anything.So, having played MMO for greater than 15 years, and playing RPG for more than 35 years, you are telling me that “loot does not mean anything in an MMO or an RPG.” How completely absurd.
I am not asking for ease. I am asking for “rewarding”.
I have a Masters degree in Science. It was not easy. It was rewarding. See the difference?
I enjoyed Guild Wars 1 for 7 years. It was rewarding. It was fun. Why would I expect it to be different in Guild Wars 2?
I did play MMOs for 8 years now. I can say that getting the best gear in WoW was far harder (dungeon boss, random loot drops, only one person can get it). I did play lots of RPGs.
Yes, GW2 has a RNG system. It’s not bad though, because without it getting gear would be kitten easy. Did you do full Orr completion yet? I tend to get exotic and yellow drops there. You will at least get exotics for map completion there anyway. Feed blues and greens to the mystic forge. Run fractals and dungeons for better rewards (fractals give more oranges than dungeons, but those oranges are almost always account bound and has a rarer chance to drop even a single ecto upon salvage).
It is not the gear I miss, it is the FUN. I don’t ever have to have the best gear, a legendary, or any of that. I am not mesmerized by pixelated glowing armor or swords that leave a trail.
It is the OH MY GOODNESS nifty keen. For me? Really? How fun! FUN is what getting loot is!
But getting grey bones and more bones and more bones (no matter what they call them….a bone by any other name is still junk) is not fun. Not fun. Not fun. Everyday. NOT. FUN.
Games…yes GAMES should be FUN. It is the number one thing that a game should be. Not WORK. I can work all day and even have FUN doing it—-I even get PAID for it. I find fun finding an interesting obscure historical fact for someone in research—- in my WORK—-, but if you digest that down to what it truly is….that historical fact is the “loot” for all that work. It is not in my paycheck, it is a bonus goodie goodie that gives me a giggle and a smile.
Loot is fun. Please put more fun in the game.
Another monthly I will not receive. Eventually I would love to receive at least one.
57 mobs is not enough to come to any sort of conclusion. I killed at least that yesterday in Orr for the daily and got nothing but whatever the stupid grey worthless skulls are and a couple of bags. Sometimes I can kill hundreds before getting a green and more than that to get a rare.
Then there are days when I log on and the first thing I kill gives me a rare or exotic. I know the frustration but it is how the game works. I am not sure what you are asking for in this thread op. Do you want to be able to tell the game what you want and you have a better chance at finding it. Some items are rare and it can take a while to find them. Did you just start a level 1 char and run out and kill 57 things and did not get anything good, then come to the forums to let us know?
The only exotic I have ever received is from completing a map as a map reward.
I had killed more than 57. I killed 57 until I received a “blue” drop. I then began again at 1. My intent, as I said previously, was to count and make note of every drop for a thread in this forum which was trying to gather data about drop rates and perceived “permanent DR” on some players.
I have taken brand new characters out into new areas and noted the drops
I have taken old characters to new places to explore and noted the drops.
I have taken characters who have maps completed and taken them to places they have been many times and noted the drops, followed by taking them to places they had not been in more than a month and noted the drops.I am either affected by a DR that is permanent, or my account is flagged to receive junk only, or I have bad luck across all characters on my account, or this is the way the game is designed and if the last is the case, then I would like to know about it so I can better assess where I put my gaming money in future.
did you come to the forums specifically about the loot problems? if so, you may just be unlucky. consider that there were over 3 million copies sold. even if not everyone who got it played it, there is still plenty of room for statistically anomalous behavior
We have one vote for unlucky.
I guess it really is time to quit, huh? I suck at this game.
Glad you said it.
Thank you for your kind and thoughtful response.
Well what do you expect when you create a topic complaining about your drops?
Really if all you care about is loot it’s best not to play an MMO. no MMO is guaranteed to be easy. And if you’re not enjoying the game, once again, it’s not your cup of tea. Complaining on the forums won’t achieve anything.
So, having played MMO for greater than 15 years, and playing RPG for more than 35 years, you are telling me that “loot does not mean anything in an MMO or an RPG.” How completely absurd.
I am not asking for ease. I am asking for “rewarding”.
I have a Masters degree in Science. It was not easy. It was rewarding. See the difference?
I enjoyed Guild Wars 1 for 7 years. It was rewarding. It was fun. Why would I expect it to be different in Guild Wars 2?
57 mobs is not enough to come to any sort of conclusion. I killed at least that yesterday in Orr for the daily and got nothing but whatever the stupid grey worthless skulls are and a couple of bags. Sometimes I can kill hundreds before getting a green and more than that to get a rare.
Then there are days when I log on and the first thing I kill gives me a rare or exotic. I know the frustration but it is how the game works. I am not sure what you are asking for in this thread op. Do you want to be able to tell the game what you want and you have a better chance at finding it. Some items are rare and it can take a while to find them. Did you just start a level 1 char and run out and kill 57 things and did not get anything good, then come to the forums to let us know?
The only exotic I have ever received is from completing a map as a map reward.
I had killed more than 57. I killed 57 until I received a “blue” drop. I then began again at 1. My intent, as I said previously, was to count and make note of every drop for a thread in this forum which was trying to gather data about drop rates and perceived “permanent DR” on some players.
I have taken brand new characters out into new areas and noted the drops
I have taken old characters to new places to explore and noted the drops.
I have taken characters who have maps completed and taken them to places they have been many times and noted the drops, followed by taking them to places they had not been in more than a month and noted the drops.
I am either affected by a DR that is permanent, or my account is flagged to receive junk only, or I have bad luck across all characters on my account, or this is the way the game is designed and if the last is the case, then I would like to know about it so I can better assess where I put my gaming money in future.
I guess it really is time to quit, huh? I suck at this game.
Glad you said it.
Thank you for your kind and thoughtful response.
Because my drop rate is so horribly broken, and causes me sadness and despair while playing a game. (Note: The words “sadness” and “despair” should not be used in any game description. Imagine the slinky jingle reworded: Its Slinky! Its Slinky! So sad and despairing a toy! Slinky! Slinky! So sad for a girl or a boy!), all of my characters are now pacifists.
That is to say, I do not get drops from those things which I mindlessly kill while out in the world, so I will sign a pacifist pledge and will not kill anything in the world, unless it is to save my own life.
I will scavenge nodes and chop down trees.
Gee, Guild Wars 2 has become Farmville.
Whatever melts yer’ butter, Nalora.
Thank you for your kind and thoughtful response.
Oh, and btw I also chose Haranthi for the cotton and the wool. I thought if I did not get yams, at least I would have a chance at wool or cotton. Nope. none of the above. It was a long slog and a wash.
The OP is expressing frustration at not being able to obtain the needed materials for crafting. I can relate to that having had to do that leveling my tailor and my cook.
Cotton and to a lesser extent wool were the worst ever cloths for me to obtain. I had jute, linen, etc out the wazoo. The same problem occurs with vanilla and some other cooking ingredients.
I resorted to buying ingredients when I had to but it grated on my nerves. I wanted to obtain them by harvesting and questing, not by purchasing.
I’m not sure why the bad run from mobs unless it was a case of diminishing returns from having been in the same area recently or just perhaps a bad time with rng.
Vanilla is honestly my special sore point. It is a basic ingredient in cook’s wet mixture. It would be, in any good baker’s home, a pantry ingredient. But it is rare because of an EXPLOIT that happened in the beginning of the game. It sells for upwards of 1 silver a piece. This for a pantry item? Really?
My “permanent DR” is permanent. I am in different places every day. I chose yams that day because I had NOT been to haranthi in a couple weeks. It does not matter if I am on a different character or in a different area, or if I have logged off for the entire day. Nothing changes. I get junk.
It is either DR or bad luck or Arenanet has my account flagged so they can discourage me to quit. Since I am so “rule abiding” they would be hard pressed to find a real reason to ban me outright.
i was one of those “lucky” ones playing during that 3-hour window between the patch and the daily reset. many players got random disconnects (took me 5 tries to get into LA), progress resets (yes, we’d spend an hour playing and disconnect, then the game didn’t remember what we did) and buggy achievements (it took a party of 5 with 2 staff eles about an hour of killing moas and ghost pirates to get that ridiculous combo killer daily).
i’d think of that 1 (ONE, SINGLE) laurel as compensation for bug-testing for Anet and just drop the issue.
This is probably the single best reply here.
I was there during the whole reset/backtrack/ etc time too. I got the combo because I am GOOD at combos. Unfortunately the goodness of my heart, my care bear (yes, you heard that right forum people who think I am a witch from he ll ) attitude helped scores of other people learn to do the combo, and I did not get to complete the “extra daily” because I only got the COMBO portion done.
Am I angry that others DID get it? Heck no. More power to ya. It is ONE LAUREL.
And I am ahead of you anyway, My heritage name is Sage Laurel. It was my name in Gw1, and it is my name in Guild Wars 2.
so nanny boo.
Oh and for the record, someone in another part of the forums was asking for an actual drop count for those who seem to be in a state of permanent DR. My counting was a futile attempt to verify that some accounts are either affected by this as a bug, or have extremely bad luck.
I suspect it may be the latter. But was counting with the intent of posting my findings to that thread.
If random world mobs reliably dropped good loot, players would feel encouraged to farm those mobs to make money. Encouraging players to do something boring(e.g. standing in a field grinding centaurs for 10 hours) instead of something interesting (dungeons, WvW, PvP) is bad game design. Hence, vendor trash drops. GW2 is not a Korean grindfest MMO.
Also, the trading post is a thing.
So the big wide world full of stuff to kill, is, as I said, just for random killing sake?
And I should just join the hoardes of people in LA who do not even know that places other than dungeons exist?
These same people who, when they finally crawled out of LA to venture into Wayfarer foothills for the start of Flame and Ice did not even NOTICE there were several new rock formations in Wayfarer’s and Diessa when the new content arrived? (I did, I knew they were vents….I also knew that the refugees spoke of “steam” coming from the ground" so I knew the vents must have meaning to the new story.)
So if you want to be rewarded for playing the game, you have to do something you are not good at. Isn’t this the same thing people who are complaining about the Daily are complaining about?
I love the new dailies because…me….the “mediocre lame player who really should quit” will finally have some way to get something rewarding. But everyone else is complaining it is too much that they would never do. Crafting 10 logs….oooooo.
As someone with multiple characters, I don’t see how farming on mulitple toons is gaming the system?
On topic though, 57 kills isn’t really alot. RNG is there, as much as you hate it you can only learn to embrace it.
Gaming the system: Make a level 1 toon, give it a “no level” pick, get it to the rich ori node in suncove, farm the rich node, log it off. Make a second toon, wash, rinse, repeat.
People were doing this for weeks. I play my characters, I do not camp them by a node. That is, keep all my characters on one node, log on and farm a node and then do the same thing tomorrow.
As someone with multiple characters, I don’t see how farming on mulitple toons is gaming the system?
On topic though, 57 kills isn’t really alot. RNG is there, as much as you hate it you can only learn to embrace it.
57 was my count before I got a “blue” drop, and reached the first node, which gave me …black pepper. I then killed to the next drop, got only junk drops (spider legs) and it gave me…garlic. I then killed to the next node, it gave me….garlic.
No yam, all junk. And then I went back to LA, sold the junk and logged off.
My suggestion for you, then, if to stop farming and go do something else. If you try to only focus on something like “Gee! I killed over 50 mobs that I was actually counting and got nothing but junk!” then you’re not going to have fun. Try going to WvW or moving into a different zone for a while. Do some personal story, maybe, or dungeons. Farming and grinding and not getting what you want from it will only fill you with more frustration.
I do not get drops except from nodes. I am not farming per se, I am actually fighting and killing things as I go, doing events, etc. To get to an area that has a specific type of “material”.
I have all my stories on all my characters caught up to their level. I move throughout several zones to get to the nodes of the specific material I have decided to try to find that day. (It is not always the same every day, I go everywhere. Every map, I switch it up every day so I am not on the same map. I go for DIFFERENT things every day)
I do not get anything but killed in WvW. Especially since my server is Blackgate. Good luck there.
I do not like dungeons. If you are not “good enough” You get screamed at, generally. Being screamed at for being a “bad player” is really not why I play games. I also do not get good drops in Dungeons either. Usually blues are the highest I get or….you guessed it…junk. And I usually am in the hole for armor repairs. Just …not rewarding.
So, I have tried to “make my own game” within the game. I guess it really is time to quit, huh? I suck at this game.
Oh, and btw I was running to get vanilla and yams. Neither of which I got from the nodes that I do NOT camp or bot to get, but decided to travel to, since my entire game now is just filling my material storage for “something to accomplish”. My own personal quest: A full material storage.
But I am not going to “game the system” like so many others and make mulitple toons to “farm a rich ori node” (that thankfully has been removed) or bot and tp to nodes hither and yon to sell on the market.
No, I run..I used to have fun along the way, killing things, doing events, but it is just so very silly to run up to Haranthi Hinterlands to TRY to find “root vegetable” node or a bandit that might ACTUALLY drop a bag that MIGHT POSSIBLY have a yam in it. and then kill things that give me either 1. Nothing, or 2. Junk to sell to a merchant. And then on top of that to not get even ONE yam out of the run, is mind-bogglingly silly.
And yes, you can reply to me that I should quit the game, Lord knows most people in the forums answer to everything is: Gee, lame, you can’t play this game, quit already.
I probably will quit, honestly, eventually. I do not need encouragement from you to do that. The game itself seems bent on sending me messages via “junk drops ad nauseum” that are discouraging enough.
I would be happy with ONE VANILLA drop a day—————-or a Yam.
It was written after an incredibly long and boring kill spree of 57 kills as I ran ( to avoid the wp cost) through several areas to get where I really wanted to be and I got nothing but junk to sell to the merchant. Yes, not even ONE drop that was not “junk”. 57 kills? Nothing but junk? Does this seem right? It is a daily occurrence with me. And it is getting old. I happened to think as I was running: All my characters should just avoid combat from now on, since it is so unrewarding.
[edit: This included helping with 2 champions, 3 events, and several veteran kills]
Thank you for all your insulting and demeaning replies. Interesting enough, they were almost the same as what I get when a corpse sparkles in the game. Junk. Again.
I am sure they were meant to help me find thankfulness for my collection of various types of weak bones, bent, shattered and broken lockpicks , globs of this or that kind of goo, the hoofs that do not even make Jello, hairy spider legs, gravel, rocks, and stones (cool or otherwise), sprockets, gears and clogs….
Yes, I know, I can SELL these to the merchant and get rich, so I should be happy.
There were indeed people on that first day who completed the daily twice, because of the removal of the combo daily.
But there were people who made gobs of money on chocolate food items before that was found out as an exploit and we were all punished for their transgression. (Many got to keep their cash tho)
And there were people who made gobs of money on the Halloween MY GOD DROPS ARE FANTASTIC before that was found out to be an exploit and we were all punished for their transgression. (Many kept their ill gotten gains, tho)
And there were people who made gobs of money off a number of other exploits before they were found out and we were all punished for it.
I have gotten so used to others having “gamed the system” loot, one laurel is just not going to get me too riled up. Its just a feature of Guild Wars 2. The early bird gets the worm. We just get the bird.
Because my drop rate is so horribly broken, and causes me sadness and despair while playing a game. (Note: The words “sadness” and “despair” should not be used in any game description. Imagine the slinky jingle reworded: Its Slinky! Its Slinky! So sad and despairing a toy! Slinky! Slinky! So sad for a girl or a boy!), all of my characters are now pacifists.
That is to say, I do not get drops from those things which I mindlessly kill while out in the world, so I will sign a pacifist pledge and will not kill anything in the world, unless it is to save my own life.
I will scavenge nodes and chop down trees.
Gee, Guild Wars 2 has become Farmville.