Showing Posts For NaturalPortman.9562:

Asura - unfair pvp advantage

in PvP

Posted by: NaturalPortman.9562

NaturalPortman.9562

Just give asuras permanent giant mode stability PROBLEM SOLVED

(im a girl btw)

Engineer kit / weapon set glitch and or bug

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Posted by: NaturalPortman.9562

NaturalPortman.9562

It seems that if I equip a kit and then go into my equip sets, both my weapons are replaced with one “old pistol” and it does not change back until I log off. This is very annoying for me when I am trying to change builds, please fix this asap.

(im a girl btw)

Ranger Team Fight Build

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Posted by: NaturalPortman.9562

NaturalPortman.9562

I guess it’s not a bad hotjoin build but you will die literally instantly in a tournament with a build like this. No stun breaks and no traited stun protection (Invis proc / pet condition removal)

(im a girl btw)

Longbow not a viable sPvP joice

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Posted by: NaturalPortman.9562

NaturalPortman.9562

I feel like Longbow should be better than Shortbow at crit builds.
How I would fix Longbow:
1.Same damage as shortbow at 0-1000 range. Then buff the dmg just a bit to replace the bleeds and slower attack speed (attack speed should be faster, but not as fast as Shortbow). At 1000-1200 range a bit more dmg.
2.Rapid Fire should have 10 arrows=10 stacks of vulnerability. Should have same dmg as now (maybe).
3.Pushback=no need to fix.
4.Now that the 10 stacks of vulnerability are in Rapid Fire, there is no need for this skill. So here comes Barrage with a bit lower CD.
5.Yes, I will say it:Sniper Shot from Scout. We have no stealth skills, so this would balance slightly, because the enemy can see us the whole time charging this skill and even interrupt it. Maybe split this skill for PvE/PvP.

We don’t need stealth lol, longbow just need better direct damage.

(im a girl btw)

Ranger Team Fight Build

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Posted by: NaturalPortman.9562

NaturalPortman.9562

Looks more like a “kill me now thief” build.

(im a girl btw)

Haste + 5 Heartseekers = ~30k instant damage

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Posted by: NaturalPortman.9562

NaturalPortman.9562

“You guys are stupid. Instead of crying about a silly spec why not actually learn to counter it? Notice how thieves basically have no stability? Why not cc them? There, their HS spam will now do 0 damage.”

You can’t counter things, even if you know how to counter things, if you aren’t given time to counter things. Not to mention as a Necro our “signature” CC is stronger when used by a thief who used Steal.

“For a necro, just put a staff 5 on the ground and stand in it. Then you can do your wellbomb combo.”

Any thief worth worrying about isn’t going to open on a necro standing in a blatantly visible mark.

“How about dodging twice while he spams 2 like a noob, making him waste all his initiative AND his haste buff? Just saying.”

Because 2 dodges =/= avoiding 5 attacks. As a thief, if I opened with HS + Haste and he dodged, I would stop spamming HS and then CnD > BS > Roll for Initiative > go back to HS (if spamming HS was my goal).

People always say “Just dodge it” when something is overpowered, meaning you need to meet certain prerequisites:

1. You have a full dodge meter.
2. You can see the attack coming.
3. There are zero other variables in place (like Basilisk Venom…)

That’s like saying to counter 100b warrior, “just dodge Bull’s Rush”. Except it’s more like you’re running, then all of a sudden out of nowhere you get knocked to the ground and instantly haste + 100B spammed to death before you recover from the knock down. Don’t forget Haste speeds up stomp time! You’re literally knocked down, burst down, and stomped before you have a chance to recover from the knock down. Even with a stun breaker the amount of damage accrued before you’re able to use it is significant enough to put you on the defensive which allows the warrior to continue attacking.

The common denominator here is HASTE. It’s a stupid mechanic and doesn’t belong in this game. It would make certain aspects of the game more tactically focused. Heartseeker DOESN’T NEED A GAP CLOSER THAT HOMES IN ON THE TARGET! These are basic design flaws that have been the topic of frustration since BWE1! That’s the disgusting part about this whole thing, that during the beta we were not only allowed but ENCOURAGED to give feedback and despite there being an overwhelming outpouring of protest from players on specific topics, NONE of the most important things were implemented!

…? haste heart seeker isn’t instant. You have loads of time to counter

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

eh anyone can set up an anti ranger build mate, thats why you were stupid for even suggesting a 1v1….so easy to build counter builds, if you took that build against a warrior or guardian they would stomp you in the ground. My build tho would destroy them

LOL, warriors are free kills and that isn’t a counter build. I’ve been using axe/axe forever. Take your loss and run off with it and stop embarrassing yourself. Oh and maybe you should stop shooting your projectiles when I’m using whirling defense?

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

lol um… you compared signet of stone to a guardian ELITE? I agree though that signet of stones CD is a little long, but still, it’s not -that- bad especially if you have it traited, it gives 2 people (when traited) complete immunity to damage, that’s pretty freaking good.

And signet of the wild does MORE than grant stability, it also increases the damage of your pet by a whopping 25%. As for signet of renewal it’s the SAME CD as guardians and it doesn’t kitten you over when you pull every condition from every single ally in the area onto your pet and can auto cure it by hitting F4, oh no, so bad rolls eyes. And warriors only cures THEIR conditions not their allies as well. And signet of the hunt actually needs to be reworded it’s next skill, not attack, use that thing on a drake breathe (you know after they’ve started the long kitten animation of charging) and watch the fireworks.

PS: As above poster have said i don’t think you’re doing signet builds right if you think our signets are bad, we have some of the strongest signets in the game, and the similar sigs to SotH all only do an aoe Blind or an AoE life steal (which is REALLY strong, which is why it has the CD it does), they’re all on equal footing when you compare it to the other 30s CD ones.

Signets would be overpowered if they were less CD if you ask me. They are just fine if you trait into them just like everything else in this game.

Apparently you and durz don’t really know what you are doing on your rangers

Want to 1v1 my signet ranger? I can guarantee that you will lose and lose hard. Inb4 1v1 means nothing excuse.

This isn’t a first person shooter rofl…the fact that your even bringing up a 1v1 means your no good mate but yea sure ill 1v1 ya just for kicks and giggles

Sigh… trash talking when you can’t even back it up….. Lost against a axe/axe ranger at that.

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

lol um… you compared signet of stone to a guardian ELITE? I agree though that signet of stones CD is a little long, but still, it’s not -that- bad especially if you have it traited, it gives 2 people (when traited) complete immunity to damage, that’s pretty freaking good.

And signet of the wild does MORE than grant stability, it also increases the damage of your pet by a whopping 25%. As for signet of renewal it’s the SAME CD as guardians and it doesn’t kitten you over when you pull every condition from every single ally in the area onto your pet and can auto cure it by hitting F4, oh no, so bad rolls eyes. And warriors only cures THEIR conditions not their allies as well. And signet of the hunt actually needs to be reworded it’s next skill, not attack, use that thing on a drake breathe (you know after they’ve started the long kitten animation of charging) and watch the fireworks.

PS: As above poster have said i don’t think you’re doing signet builds right if you think our signets are bad, we have some of the strongest signets in the game, and the similar sigs to SotH all only do an aoe Blind or an AoE life steal (which is REALLY strong, which is why it has the CD it does), they’re all on equal footing when you compare it to the other 30s CD ones.

Signets would be overpowered if they were less CD if you ask me. They are just fine if you trait into them just like everything else in this game.

Apparently you and durz don’t really know what you are doing on your rangers

Want to 1v1 my signet ranger? I can guarantee that you will lose and lose hard. Inb4 1v1 means nothing excuse.

This isn’t a first person shooter rofl…the fact that your even bringing up a 1v1 means your no good mate but yea sure ill 1v1 ya just for kicks and giggles

Not really, if you’re as amazing as you say you are, you should win the 1v1 regardless. Whisper me, I’m Natural Zoo Keeper

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

lol um… you compared signet of stone to a guardian ELITE? I agree though that signet of stones CD is a little long, but still, it’s not -that- bad especially if you have it traited, it gives 2 people (when traited) complete immunity to damage, that’s pretty freaking good.

And signet of the wild does MORE than grant stability, it also increases the damage of your pet by a whopping 25%. As for signet of renewal it’s the SAME CD as guardians and it doesn’t kitten you over when you pull every condition from every single ally in the area onto your pet and can auto cure it by hitting F4, oh no, so bad rolls eyes. And warriors only cures THEIR conditions not their allies as well. And signet of the hunt actually needs to be reworded it’s next skill, not attack, use that thing on a drake breathe (you know after they’ve started the long kitten animation of charging) and watch the fireworks.

PS: As above poster have said i don’t think you’re doing signet builds right if you think our signets are bad, we have some of the strongest signets in the game, and the similar sigs to SotH all only do an aoe Blind or an AoE life steal (which is REALLY strong, which is why it has the CD it does), they’re all on equal footing when you compare it to the other 30s CD ones.

Signets would be overpowered if they were less CD if you ask me. They are just fine if you trait into them just like everything else in this game.

Apparently you and durz don’t really know what you are doing on your rangers

Want to 1v1 my signet ranger? I can guarantee that you will lose and lose hard. Inb4 1v1 means nothing excuse.

(im a girl btw)

Haste + 5 Heartseekers = ~30k instant damage

in PvP

Posted by: NaturalPortman.9562

NaturalPortman.9562

One of my 80s is a Thief. I tried playing her in sPvP without roflspam or instagib, but the sad truth is that Heartseeker just wins (in regular hotjoin games)…

You guys are stupid. Instead of crying about a silly spec why not actually learn to counter it? Notice how thieves basically have no stability? Why not cc them? There, their HS spam will now do 0 damage.

edit: That being said, the only thing that deserves a nerf is the range of heart seeker.

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

lol um… you compared signet of stone to a guardian ELITE? I agree though that signet of stones CD is a little long, but still, it’s not -that- bad especially if you have it traited, it gives 2 people (when traited) complete immunity to damage, that’s pretty freaking good.

And signet of the wild does MORE than grant stability, it also increases the damage of your pet by a whopping 25%. As for signet of renewal it’s the SAME CD as guardians and it doesn’t kitten you over when you pull every condition from every single ally in the area onto your pet and can auto cure it by hitting F4, oh no, so bad rolls eyes. And warriors only cures THEIR conditions not their allies as well. And signet of the hunt actually needs to be reworded it’s next skill, not attack, use that thing on a drake breathe (you know after they’ve started the long kitten animation of charging) and watch the fireworks.

PS: As above poster have said i don’t think you’re doing signet builds right if you think our signets are bad, we have some of the strongest signets in the game, and the similar sigs to SotH all only do an aoe Blind or an AoE life steal (which is REALLY strong, which is why it has the CD it does), they’re all on equal footing when you compare it to the other 30s CD ones.

Signets would be overpowered if they were less CD if you ask me. They are just fine if you trait into them just like everything else in this game.

(im a girl btw)

Haste + 5 Heartseekers = ~30k instant damage

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Posted by: NaturalPortman.9562

NaturalPortman.9562

On my necro, baited some scrub thief who was literally only using Haste and then spamming heartseeker. Waited for him to come out of stealth and was going to death shroud (for retaliation) > DS fear > flesh golem knock down > well of darkness (with chill effect traited)> well of suffering > well of corruption > dagger #3 immobilize and #1 spam. Comes out of stealth from shadow refuge WITH HEARTSEEKER and literally didn’t even have time for my DS > Fear > Pet Knock down > Well Bomb combo before I ate almost 30k in HS damage as a 24k HP toon with ~1600 toughness.

Coming from a primary thief player, this is nauseating to me. I think thief is a great class when played skillfully. This was just some baddy pub scrub literally hitting Haste and then spamming the number 2 key on his keyboard and killing people with it. He was top score and the side of the screen was scrolling with him killing people using only heartseeker. This was NOT a skillful thief, based on his movement patterns and his inability to react it was just a bad player exploiting a ridiculous mechanic. He had no titles and the starter PvP gear. If he failed at spamming HS he would stealth heal + shadow refuge until his initiative was back up and then come out with more HS spam. Repeat.

Did you really design a game based around a player being able to defeat other players by hitting ONE BUTTON MULTIPLE TIMES? I wish I screen shotted it but I was too concerned with exiting the game and wiping its existence from my hard drive before it tainted my computer any longer. I’m all for buffs over nerfs and thief is my favorite class in every game that allows it, but this is like unbelievable. I’m by no means a bad player and very rarely have a problem with thieves on my necro and even less so on my thief. Thieves LOVE to defend their class by saying, “Good players don’t die to HS spam” to try and cover the ability’s overpowered mechanics. As a thief against a HS spamming thief it’s easy to CnD and make them waste their initiative HS’ing away from me. As a necro it’s even easier to well bomb/immobilize/fear/knockdown during HS spam. But when you’re actively waiting for a thief that you know is only going to hit Haste and spam HS, and you’re completely prepared to effectively nullify that attack, and instead immediately die, there’s really nothing you can do. I don’t care what you say should have been done differently, I KNOW what should have been done. I was physically UNABLE to do it.

Before you guys start diving into making your next whatever Holiday event maybe you should take a look at crap like this that’s completely ruining this game. It’s bad enough every class plays the same build basically anyway (have you seen a non-100b warrior?). Initiative was a good idea to try and keep the spirit of the thief alive but in a game like this it just doesn’t work. Heartseeker would be fine if it wasn’t spammable. STOP RUINING THINGS AND MAKE THEM BETTER. Take haste out of the game and you’ll solve so many problems: people won’t flock to FotM burst builds and players won’t keep getting killed by level 2 FotM rerolled burst builds! I don’t care what you do, because I’m done with this game. It’s more like an exit interview from a crappy job; I’m hoping that by being honest you’ll make things better for the people who stick it out.

30k damage…???? lol

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

I use the active in every single game. I used SOTH before the buff.

Awesome. I guess some people are easy to please.

Unless you could tell us something that might actually add to the discussion (maybe your opinion on the matter?) instead of just stating ‘I use a signet’ and ‘I use an active signet too’.

You see, I used/use Signet of the Hunt as well (big revelation here); even though its active component is crap imo. I used it because there was no alternative.

So with this thread I simply wanted to share my findings and realized that indeed the Ranger signets were even worse than I thought when I actually started to compare them to similar utility skills that other classes have.

Cheers!

It’s low cool down and makes my ravens burst even harder, why wouldn’t I use it?

(im a girl btw)

Any Jan/Feb plans for Longbow?

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Posted by: NaturalPortman.9562

NaturalPortman.9562

Really hope Jon reads this thread and realizes that Longbow isn’t in a good place, as he may have thought. :[

Long bow is really good in clocktower kylo. But that’s about it

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

I take signet of the hunt almost all the time without 30 in marksmanship.

I can imagine that, seeing that the active ability is pretty pointless. So I can’t blame you for just using it for the 25% passive speed and just ignore the activated effect.

I use the active in every single game. I used SOTH before the buff.

(im a girl btw)

Capricorn Hate

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Posted by: NaturalPortman.9562

NaturalPortman.9562

Sorry if this has already been posted. I did a little searching and couldn’t finding anything.
But why does everyone hate this match? I did a little PvP on release but not much recently. I personally think the map is half decent, but not something to be reviled.

It’s not as bad now but it still is. There used to be 10000000000 sharks in the ruins and basically whoever capped ruin first would win the game / win the point forever because the sharks did way too much damage. Another reason why is because the points are so close to eachother that the game becomes a zerg battle and it’s just not fun.

(im a girl btw)

(Balance?) Ranger Signet skills

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Posted by: NaturalPortman.9562

NaturalPortman.9562

I take signet of the hunt almost all the time without 30 in marksmanship.

(im a girl btw)

Does Quickening Zephyr=2x DPS?

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Posted by: NaturalPortman.9562

NaturalPortman.9562

Maybe I should have said 2x the total damage?

creatine is not natural

(im a girl btw)

Does Quickening Zephyr=2x DPS?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

You do know DPS stands for damage per second right.

(im a girl btw)

Why can't Rangers use Rifles?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

If rangers used rifle, there would not be anymore space or use for us engineers :P

IMO wrench shouldve been a weapon set for engineer, would be alot neater

(im a girl btw)

Forage pet items.

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Posted by: NaturalPortman.9562

NaturalPortman.9562

pretty sure the banners are made of cloth… just saying

there are wooden banners and the stick is wooden

(im a girl btw)

Forage pet items.

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

We can’t use enemy elementalist conjures, we can’t use enemy time warps, we can’t use enemy stealth refuge, we can’t use enemy banners.

But everyone can use our forage pet’s items. Why is this anet? Why ;(

Oh and to further this rant, you can’t destroy a bow that landed on the floor, you can’t destroy a wooden banner that just flew out of the sky, but you can kill a ghost spirit in 1 hit.

Y U DO DIS ANET?

(im a girl btw)

How Is Shattered Strength Not Broken?

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Posted by: NaturalPortman.9562

NaturalPortman.9562

How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.

Awww poor mesmer mainer, worried that his OP class will be nerfed ;(

Apart from the fact I have already said in this thread I mostly play Warrior.

But thanks for trolling.

Every single player who tries to defend this buff is either a weak shatter mesmer(the only mesmer build tha tmatters in tpvp) or dishonest.

Or they want PvP to be filled with powerful and interesting builds instead of just everybody going around auto attacking like the majority of the PvP players who post here seem to want.

Wait, shatter wasn’t powerful before this?

Am I playing the same game??

(im a girl btw)

How Is Shattered Strength Not Broken?

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Posted by: NaturalPortman.9562

NaturalPortman.9562

Troll complain everywhere, this is what actually wrong with the pvp meta game.
Everyone with salt see, who’s those actually are. Issue is: it require time to even answer to such nonconstructive thread. So, to be blatantly clear, No, it’s not broken in the way you are describing it, mind you it’s not even the utmost unavoidable and/or damaging skill available within the game.
Shatter is part of the mesmer core mechanic. It is his meaning of ending it’s skill rotation. The mesmer, work in a way that it might require the opponent to actually start thinking, mainly because all skill it uses are connected in a way that you ain’t getting it. So, instead of “text walling with friends” can we l2p? pretty please?.

How is any might stacking not broken then? Funny how nobody complained about Might stacking builds till Mesmer could get one.

Awww poor mesmer mainer, worried that his OP class will be nerfed ;(

(im a girl btw)

I'm scared of a ranger nerf.

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Posted by: NaturalPortman.9562

NaturalPortman.9562

…i don’t know man, it’s because people were like “ranger…pfff…hahaha”, now it’s “atleast it’s not a thief”.

it’s good where it is right now, what is OP is underwater downed healing. we’re better tanks dying then standing. heal needs to be slightly modified, it’s a bit too strong as it is right now.

i think as it stands rangers in pvp meta are the finishers and combat medics. because of quickness and access to stability/invulnerability.

I avoid capricorn so whatever happens to underwater healing is cool with me lol.

(im a girl btw)

I'm scared of a ranger nerf.

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

Too much talk about ranger being op. I AM SCARED GUYS.

(im a girl btw)

Any Jan/Feb plans for Longbow?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

I know Anet isn’t one for spoilers, but I’d love to know if there’s going to be any work done to our Longbow.

Personally, I’d love to see Long Range Shot’s cast time reduced to a 1/2 second cast time as opposed to a 3/4 second. (If you don’t know how fast 1/2 a second is, it would be same cast time as our “Point Blank Shot” which currently has a 1/2 second cast time.)

Well seeing as John said they are happy with longbow damage so I doubt the damage will be changed but who knows.

(im a girl btw)

Longbow Ability: Snipe

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Posted by: NaturalPortman.9562

NaturalPortman.9562

It’s not rocket science. Single payload is always superior to multiple because of the spike. You can’t out heal or out pot a single burst because you’re not giving the opponent a chance to mitigate the damage. Spike is what wins pvp generally.

(e.g. Target has 7k HP. Snipe hits for 7k, he’s dead. Rapid fire hits for 1.5k each. He dodges 2, heals part way through for and runs out of range. Target lives.)

This man understands what I’m getting at.

(im a girl btw)

Longbow Ability: Snipe

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Posted by: NaturalPortman.9562

NaturalPortman.9562

Snipe would be more reliable in any situation if you ask me the problem with rapid fire is that any kind of interruption to the shots makes the skill useless and you are better off looking at the opposite direction to cancel it. Snipe on the other hand (if it existed) you hit the guy ? great you just took off a big chunk of his health, you missed the guy? oh well let me use my other tools.

Sorry if I’m misunderstanding anything, but your logic (as I understand it) makes no sense.

problem with rapid fire is that any kind of interruption to the shots makes the skill useless

If Rapid Fire can be interrupted, Snipe can’t? I’m confused. You have to charge it up. You can be interrupted during that. And on top of that, you have to stay stationary for Snipe’s channel.

Snipe on the other hand (if it existed) you hit the guy ? great you just took off a big chunk of his health, you missed the guy? oh well let me use my other tools.

“Oh well let me use my other tools?.” How is this an advantage of Snipe? If theoretically, Snipe did replace Rapid Fire, you’ll still have the same other 4 skills. You miss Snipe = same tools you have available to you as if someone dodges Rapid Shot.

Let’s say that hitting someone is a 50% chance of happening, whether the person dodges, goes out of range, gets obstructed etc (even though that is untrue and impossible to calculate) Snipe is basically a 50% chance of doing big damage on someone, now don’t forget that that is ALL the damage of snipe.

Rapid fire on the other hand has to land basically all the hits to do OKAY damage, see what im getting at here?

(im a girl btw)

Longbow Ability: Snipe

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

I would love to have a “finisher” type move on longbow, or even more CC. Rapid fire feels so clunky and the damage is horrible as a dodge roll basically negates all of the damage it does.

Eh? And a “finisher” time move won’t have its damage negated by a dodge?

Liking a Kill-shot-esque skill is one thing, but liking it over Rapid Fire because “you can dodge it” seems silly.

Something that’s hits once and does all of it’s damage is more likely to hit than a 5 second channel skill that already does garbage damage as it is.

Rapid fire = oh he dodged, time for me to wait until the rest of the 3 seconds are done so I can do a whole 2k damage with it !!!!!!!

It depends on the situation. Are you in a 1v1? Or are you just sniping someone who’s completely unaware.

Both situations happen in sPvP and in WvW. Snipe is obviously more useful than rapid fire in one situation, but rapid fire is more useful than snipe in the other situation. So it seems somewhat silly to me personally to use it as evidence that one skill is superior to the other.

Snipe would be more reliable in any situation if you ask me the problem with rapid fire is that any kind of interruption to the shots makes the skill useless and you are better off looking at the opposite direction to cancel it. Snipe on the other hand (if it existed) you hit the guy ? great you just took off a big chunk of his health, you missed the guy? oh well let me use my other tools.

(im a girl btw)

Longbow Ability: Snipe

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

I would love to have a “finisher” type move on longbow, or even more CC. Rapid fire feels so clunky and the damage is horrible as a dodge roll basically negates all of the damage it does.

Eh? And a “finisher” time move won’t have its damage negated by a dodge?

Liking a Kill-shot-esque skill is one thing, but liking it over Rapid Fire because “you can dodge it” seems silly.

Something that’s hits once and does all of it’s damage is more likely to hit than a 5 second channel skill that already does garbage damage as it is.

Rapid fire = oh he dodged, time for me to wait until the rest of the 3 seconds are done so I can do a whole 2k damage with it !!!!!!!

(im a girl btw)

Longbow Ability: Snipe

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

I would love to have a “finisher” type move on longbow, or even more CC. Rapid fire feels so clunky and the damage is horrible as a dodge roll basically negates all of the damage it does.

(im a girl btw)

Rangers, rangers everywhur

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Posted by: NaturalPortman.9562

NaturalPortman.9562

this is a nice change (coming from a ranger who’s only ever run ranger)… all the FoTM rangers who never played ranger before are horrible so it’s still a free-ish kill.

I have 500 ish hours on my ranger and it’s nice to stomp all the bad rangers who only changed because the class is apparently “OP” now.

That being said, my hipster self is telling me to reroll to engineer so I am doing so.

(im a girl btw)

Max Rapidfire Burst?

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Posted by: NaturalPortman.9562

NaturalPortman.9562

16.7k ? I don’t think that’s possible. The numbers on rapidfire only show the total damage done, it doesn’t add up.

And why do you have 2 blood lusts equiped

(im a girl btw)

Why the hate on Nature Magic?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

Any points other than 10 in NM is a complete waste if you ask me. Starting with the almost neccesary 30 in WS you’re not left with alot of points to spare.

(im a girl btw)

900 games played & won 1st 1v1 vs a Rogue

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Posted by: NaturalPortman.9562

NaturalPortman.9562

best thread of 2012

(im a girl btw)

Why the lazy unimaginative longbow skills?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

yeah its boring…

great idea grandmooch… knockback: let a boar charge out and knock the enemy back… things like that….

yeah even little things like that would make longbow and the game in general more enjoyable to play

(im a girl btw)

Middle Ground, The One Build!

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

I still don’t think longbow is good enough to take instead of sword/dagger but its a decent spvp build. Won’t be kill anyone in tournaments with this though no offence.

(im a girl btw)

Longbow question

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

in short. yes

15char

(im a girl btw)

Entangle not affected by condition damage...

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

entangle is the worst elite skill in the game. It literally does 0 damage to anyone who knows how to remove conditions. Not to mention it has no use other than slow constant bleed damage and immob which can be immediately cleansed out of.

Actually as far as I can tell the immobilize stays there until either the roots are destroyed or the player is knocked back.

Uh not at all. You cleanse the immob and can literally walk out of the roots.

(im a girl btw)

Why the lazy unimaginative longbow skills?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

It’s a bow.

What else does it do. It’s like the rifle animations. You aim, you shoot, you repeat.

Tell that to warrior longbow and thief shortbow.

They aim, they shoot….

Do you mean shooting fireballs or shrapnel bombs?

Yeah. Those are cool like wielding giant buster swords from an anime in one hand….

Not even that, even little things like point blank shot showing a powerful gust of air infront of the arrow. something little like that. the first 4 longbow skills are literally all the same.

(im a girl btw)

Why the lazy unimaginative longbow skills?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

I think we have bigger issues than the aesthetics of longbow skills, don’t you?

Not really. I like where the ranger class is right now.

(im a girl btw)

Why the lazy unimaginative longbow skills?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

It’s a bow.

What else does it do. It’s like the rifle animations. You aim, you shoot, you repeat.

Tell that to warrior longbow and thief shortbow.

(im a girl btw)

Healing + OP damage

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

This was at battle of kyhlo and he didnt go below 90% after some heavy burst we ended up running away like a bunch of pussies.

If you ask me, a little bit OP, any class can go on heal/bunker mode but they do healable damage, but this ranger was doing as much damage as a glass cannon thief.

lol either your burst isn’t heavy at all or that ranger was using invulnerability. The build still takes damage.

(im a girl btw)

Why the lazy unimaginative longbow skills?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

You guys basically used the same skill animation 4 times but made them do different things. Why not put the same effort you put into warriors longbow or even thieves shortbow. Even if longbow was as mediocre as it is right now, I would use it if it had creative skills/skill animations because I respect the creativity, but come on guys really?

EDIT: Look at how well you did the sword skills, good job on those.

(im a girl btw)

(edited by NaturalPortman.9562)

Healing + OP damage

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

and here is the reason why rangers QQ all day because they don’t even bother to find out builds, instead they go on forums to cry about how bad their class is.

(im a girl btw)

Point Blank Shot cast time increased?

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

I actually noticed this too. theres a huge build up now

(im a girl btw)

Game breaking ranger bug

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

The “skull” forage item is spammable therefore a spammable aoe fear = game breaking.

Haven’t checked again but is this fixed.

(im a girl btw)

Condition Assassin (Bleed Stacking BM Build)

in Ranger

Posted by: NaturalPortman.9562

NaturalPortman.9562

troll unguent has its place, it’s trash as an emergency heal as you will die anyways. But against people who just do sustained damage it’s great.

(im a girl btw)