S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA
Uhhhhh it would be better in pvp than pve lol.
I think you shouldn’t use conditions for zzerging!
Wells need to tick faster or be a lot bigger to be worth it with their cooldowns. The damaging ones at least wop is probably fine
Yeah I was completely unaware you could change characters mid game in tpvp either
I know…. that’s what I said….. wasn’t trying to say dhuum terror is a better bunker point holder…. just if I had to have a necro on my team I’d rather the terrormancer and let some other class be our bunker.
Still think a dhuum terror necro is still our strongest build, People just run from my MM necro which is fine since I’m probably just staying on home point, but with the dhuum terror necro people will try to fight and by the time they realize they might lose its too late.
Your suggestions to wait to summon them did help, but I do remember them being much better for a little while to the point I prefer ed them over the dhuum terror build.
It was fixed for a little while and while it was tanky vamp minion masters were gods.
I still stand by my idea that screwing with the minion ai was a stealth nerf to vampirism minion builds.
We are godly underwater with minions.
When did this go from some moron saying he could survive 20 seconds 3v1 in full zerkers on a necro too a bunker engi and a bunker guardian fighting for 2 minutes….. Two bunkers fighting it’s quite possible for the fight to not end until one of them makes a stupid mistake. I was on a clerics dd ele and ended up fighting some stupid bunker warrior for like an hour one night before we both just started dancing.
When exactly is the stupid spite gm worth it. WvW massive conditions cleanses. Pvp it’s useless in small scale fights. Pve yah OMG so useful let’s play conditions in pve…. It was a nice idea but it’s not really good in practice
20 seconds is a wicked long time in pvp……. unless it’s two extreme bunkers fighting almost all fights should be over before 20 seconds, unless of course one of the fighters is a little kitten and keeps running away.
Fight hasn’t happened yet, I work 24s so I can do it Wednesday night est after 8, or all day friday.
That healing signet certainly is dumb. Warriors should not be good at healing themselves with the amount of invuln they have.
Axe 2 whirl? Axe 3 blast…. I know we wouldn’t get both but just one would be nice.
You can level in PvP by getting tomes. If your going to level in open world minions are easy mode. You should be able to use zerkers for almost all open world pve…. Actually you should be able to use zerkers for pretty much everything pve.
We aren’t the ones supposed to be buffing everyone else, other people should be buffing us to make us more effective at debuffing everyone else, really what we need is to be able to quickly get a high amount of weakness stacks and vuln stacks on people the same way other classes are able to get 25 stacks of might on there own.
His plan is to just immediately use Lich….. Which is a great idea if the person he’s fighting isn’t a terror necro in rampagers who is just gonna corrupt his stability and fear him for 8 seconds.
It wasn’t about beating us just saying you can survive 20 seconds 1v3 against anyone pugs pros whatever in full zerker, even the dumbest three players should be able to just stun lock the crap out of you and if your in full zerkers your going to take too much damage, ifyour full lifeforce maybe you could survive for a little but not 20 seconds.
On a clerics mm focused on keeping the minions alive wouldn’t it be usefull?
Meh kind of applies to staff using wellomancers as well a good wellomancer is amazing in a zerg. Especially if you have one who can survive without using ptv, I rock a mix of knights and zerkers, might change out knights for cav though as I might be a little overkill on the precision.
I liked the idea bhawb said about instead of losing the minion you just switch places with the wurm.
Any variation of terrormancer is good for 1v1 and small scale roaming, I think dire is more for zergs though… I like rabid, rampagers, or carrion for roaming and 1v1s. Dhuum terror with perplexity runes is crazy strong
maybe he’s got an elite lag hack.
MM zerker necro axe focus staff is easy mode open world leveling.
What the kitten happened to surviving for 20 seconds… 1v3 now you say if one of us is a mesmer its over?
Condi clears aren’t just for damaging condis, any build using any form of cc would destroy you. You can’t build lifeforce if you can’t even attack.
Dhuum terror necro with perplexity runes is your best bet for 1v1 and roaming.
I’m gonna kill him with a signet necro.
wop might be more useful on that build as you lack Condi clears also gives you a way to stomp and an extra stunbreak.
There’s a trait called foot in the grave…….
Wanna prove I lack skill? You play your zerker ill play my build well see how long you last against 1 player
Duh cogbyrn necros are so good at PvP all you have to do is button mash screw knowing what any of the skills do.
You do not survive for 20 kittening seconds in zerker gear on a necro you liar. You play 100 hotjoins. I’m getting sick of people posting kitten kitten trying to say necro is actually the best spvp class, yeah your right the other 90% of ppvpers are wrong. We are a very strong 1v1 against certain builds and classes. You can make a build that’s mobile but its only swiftness and wurm and then your sacrificing something that’s going to get killed.
Yeah its so strong it was completely absent from the top teams in the most recent finals……
I would take back the increased bleeds and terror in place of nightmare runes. I’d rather have more control than rely on a random fear tick, although when someone hits me at 1200 range and gets feared for a couple seconds I do get a good chuckle out of it.
Ressing teammates…. Stupid phone autocorrect.
What I’m saying is doing ok or well in spvp hotjoins does not good a build make. If you managed to rank up in tPvP soloq then maybe people would need to take a second look or if you ot noticed by a good team again it would make people take a second look. I made a signet necro to troll the kitten out of people telling them to uninstall everytime I killed them. But even if I was killing people moving quickly capping points and reading teammates it doesn’t mean the build would work in good Tpvp.
Did zombify ever share that build he said he was gonna use for the tourney?
no your only getting 15% at a time. Don’t waste your trait points.
Rangers and theifs are very good against power necros….. Get melted by Condi necros though.
Missing some trait points there. Condi builds suck in zergs anyway.
How the hell do you control team synergy in Spvp. yes I know your build wasn’t all signets I was playing a troll build to see if I could still kill people to prove a point that just because a build works in hotjoins doesn’t mean it works in good to decent PvP. I wasn’t called out for bad performance I was called out for using a completely ridiculous build. To be fair we actually won that tpvp game I was actually quite fast as a signet necro and could res teammates. You keep playing with whatever build you want but its just not meta for tpvp. Also spectral grasp is like th buggiest skill a necro has if I’m going to use a skill that’s bugged to kitten its gonna be corrupt boon. People in Tpvp either don’t run alone or have multiple Condi cleanses relying on chill to make sure you can hit people so you can heal is not effective. You like your build because you came up with it so your going to defend it even when every other player with more experience than you is saying its nog as effective as our other builds. In a class where we are already at a disadvantage sometimes I’d prefer to use a build where I can help my team.
yeah I tried a kittening signet necro for like an hour today and still managed to kill people in hotjoins, did one game in yoloq with it and my team was so so so so angry with me it wasn’t even funny. SoV is bad im sorry it just is. People did the same thing to me everytime I poped em with sov and chilled them they would cleanse the chil and run away for 10 seconds then come back and ruin me. It does not work. You know when signet works? When there is so much lag that you literally cant hit your heal skill anyway.
All anyone would have to do to kill your build is watch for you to use the signet if you miss gg. Even if you hit its subpar.
Wrong, even when I miss, players get cahcky and think I still won’t hit hard. Remember I have two very consistent condition-transfers + blind. I go in and out of DS like a dolphin wading through the water, and this well-played strategy gets me a win in nearly every 1v1 I’ve ever been in. Yes, i’ll occasionally miss, but that’s not the end of the battle.
sigh….. Ok your very very pretty.
All anyone would have to do to kill your build is watch for you to use the signet if you miss gg. Even if you hit its subpar.
Yeah hold on let me drop this well and sit in one spot while the zerg train runs me over….. Siphon builds suck. I want them to be good so bad but its such a balance issue if you made it good necros would become unkillable walking siege engines.
if your bag farming run a power build wvw is loaded with Condi cleanses, you’ll have people say they do fine as Condi…. But that’s horsekitten you want direct damage and survivability also you still need a stunbreak in wvwiI don’t even bother with woc its damage blows and its gonna get cleansed.
Honestly I never really have problems with thieves unless its a giant melee and I start getting 2ed from behind…. 1v1 they don’t stand a chance ds 5 and 4 own them hard.
Tried it for a week never kittening pulls people all the way to me if it even hits at all too many pebbles in the way.
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