Showing Posts For NikeEU.7690:

Nerf efficient raid build after spent G on eq

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Mesmer is still OP in raids it’s K.

Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.

But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.

IMO, it’s alright if you…

1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared up

If you fit those three then it’s probably your best bet.

Kinda confused now, dekeyz said on reddit it’s on engi level? Are you saying condi reaper beats engi too dps-wise?

They are all actually roughly equal, but condi reaper has tricks you can do with double epidemic if you have 2+ Reapers or jagged horrors that make it powerful. In a random group, I would say warrior is fine because it has banners to contribute etc. But DPS-wise they are all in the same ball park now, ignoring Epidemic and JH stuff.

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Nerf efficient raid build after spent G on eq

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Mesmer is still OP in raids it’s K.

Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.

But is condi warrior still worth bringing at all? That’s the thing most of us are probably wondering.

IMO, it’s alright if you…

1. Need ranged DPS
2. Need that DPS to be condi based
3. Don’t have a condi reaper geared up

If you fit those three then it’s probably your best bet.

[DnT]::Nike::
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General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

I heard that dekeyz and Obal left DnT and the second raid team of DnT disbanded because they were bored of having nothing to do since Nike got them removed from raid testing due to his #first.

That sounds like an perfectly accurate story.

Haven’t really seen DnT put out anything much of note at all, I guess you’re the one to talk about hopeless self-delusion.

What is there to ‘put out’?

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Nerf efficient raid build after spent G on eq

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Mesmer is still OP in raids it’s K.

Condi warrior everyone saw that nerf coming miles away. If you made ascended gear for condi warrior you had to know this was a likely chance and you had to know what you were risking.

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DPS meter [Merged]

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

In most cases Elementalist does more DPS than condi warrior. So why are people begging for condi warrior to be nerfed and not elementalist? Answer that question and you will understand that DPS meters won’t increase discrimination anymore than there already is.

This here is why we need a dps meter. This guy actually thinks ele’s do more damage than condi warriors in most situations.

I don’t think, I know. I use a the JacXN DPS meter.

Why does he think this? Probably because someone told him so. Less likely is that he watched a single video of an ele doing 31k dps on VG. Has he seen a comparison to a condi warriors dps video? not likely.

I think it because I know what well played tempests do and what well played condi warriors do. I don’t need to watch Particlar’s video to tell me the DPS of a build we had already been using in raids for weeks.

Does he realize that ele’s are vastly out dps’d on Gor and Sab by condi eles because of their higher armor? Not likely.

Gorseval and Sabetha have 2600 armor. that’s considered normal.

For instance, I get 29k dps on VG (Fresh Air), 20k on gor (Staff) and 19k on Sab (Fresh Air). I run canon’s on Sab so I don’t know what my dps for a full run would be, but I get 19k in phase 1.

On Sab ele is only ok damage wise. Condi classes easily outdamage me, same goes for pretty much every high armored target.

But when most people are using spreadsheets and not real dps meters they get lost on these details and think ele is OP and warrior is ok, whereas the truth is that warriors do very high dps on all targets while ele’s only hit peak output on light armor targets.

I use a DPS meter as does everyone in my guild. I’m very confident when I tell you that Tempest out DPS’ed condi warrior against every raid boss.

To answer my own question from earlier, the reason condi warrior is going to get nerfed is because it requires a rather skilled Tempest to hit 24k DPS, but a mouth breather can play condi warrior and get 22k DPS. When you’re get 90% effectiveness from 10% effort it’s not balanced. Let alone starting a discussion about the utility and buffing a condi warrior does in addition to close to Tempest DPS.

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(edited by NikeEU.7690)

[Wolf]Casual PUG Gorseval No-Draft w/Tempests

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

I love the sick brags about how easy the raid is. Sure, it is definitely easy when the strats for each boss are laid out for you along with builds. When you have to progress and defeat the bosses blind, thats the way to tell what is hard and what isn’t, not based on farmville mode.

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DPS meter [Merged]

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

In most cases Elementalist does more DPS than condi warrior. So why are people begging for condi warrior to be nerfed and not elementalist? Answer that question and you will understand that DPS meters won’t increase discrimination anymore than there already is.

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Raiding Meta Post-Balance Patch

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

King of Fires will give the 33% still in addition to the new functionality if you watched the live stream. Nothing will change because nothing of consequence is being nerfed and the things being buffed are irrelevant. Enjoy the condi berserker meta for the next raid wing.

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Fractals- Best content Anet ever created

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

There isn’t a single fight or encounter in the fractals that is even close to as fun, challenging or interesting as the worst of the 3 raid bosses.

And why on earth would you compare a raid boss fight to a fractal fight? If every fight in the game was as challenging/fun/engaging as raid boss, game would be the size of a walnut and population of 10.

Someone said that fractals is the best content anet made. I countered by suggesting that raids are better. Don’t read any more into it than that.

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Fractals- Best content Anet ever created

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

There isn’t a single fight or encounter in the fractals that is even close to as fun, challenging or interesting as the worst of the 3 raid bosses.

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Dungeon rework

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Dungeons don’t need a change. The community just needs to wake up to the fact that they are just as fun as they ever were, and that the juice is still worth the squeeze.

Dungeons were one of the worst instanced content I have ever seen in an MMO.

If I had to pick between abandoned and the way they were pre-HoT, I’d pick abandoned a million times.

Dungeons could be summed up to: Skip everything, race to the boss, stack in a corner and ice bow it down, repeat.

“FUN” !

You did it wrong.

And Nike is right, at least if you have the recipes it’s still just as profitable as it always was.

TBH, even without recipes its still “worth” it. Objectively speaking the gold + fun / time = still good.

The problem is looking at it objectively is impossible for most people because all they see is less gold than before.

Just because an activity used to be more profitable and is now less profitable doesn’t mean the remaining profit isn’t good. Its still worth doing dungeons, and I consider the recipes a bonus for dedication.

For people who say “blah blah recipes are RNG blah blah” the difference is the recipes are powered by currency you can save. Maybe it takes you 200 runs of Arah p2 to get operatives creed. By the time it drops you’ll have 1200 arah tokens and can make 6 of them. Which is the exact same amount you could make after 200 runs if you already had the recipe. So either cash out now for ecto, or save the tokens until the recipe eventually does drop. It’s not like you lose anything.

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Dungeon rework

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Dungeons don’t need a change. The community just needs to wake up to the fact that they are just as fun as they ever were, and that the juice is still worth the squeeze.

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Berserker stats vs Assassin stats

in Warrior

Posted by: NikeEU.7690

NikeEU.7690

the big problem with Sigil of Accuracy is that it gives 7% crit chance and not 147 Precision. If it gave 147 precision, the favorable interaction with Blood Reaction would make it pretty great. Unfortunately, the interaction isn’t like that, and you end up with a good deal lower DPS than I recommend.

Edit: 147 precision = 7%

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(edited by NikeEU.7690)

Berserker stats vs Assassin stats

in Warrior

Posted by: NikeEU.7690

NikeEU.7690

Shouldn’t we consider sigil or accuracy instead of sigil of air when there is no druid ?
This would ensure 100% crit chance and allow us to stay with power food.

And then what do you do when you have a druid? carry a second ascended GS? That seems like way more trouble than just carrying two foods. Food is way easier to swap than gear IMO.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

When I said “elementalist is a DPS class” i was referring to how they are used in the meta today, not what they are capable of. Ofcourse they are capable of bringing a lot of utility, especially defensive buffs, might stacking, fury stacking etc. But today, as it stands for most groups, they aren’t there for any of that. They are there for DPS. So it’s pretty fair to call them a DPS class in my view.

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Berserker stats vs Assassin stats

in Warrior

Posted by: NikeEU.7690

NikeEU.7690

You want to be at 65% crit chance from your gear and signet of Fury. Banner of Discipline and Fury will get you to 93%.

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Berserker stats vs Assassin stats

in Warrior

Posted by: NikeEU.7690

NikeEU.7690

Couple things,

Thanks to Assassins Presence and to a greater extent Blood Reaction the optimal crit chance in PvE with full buffs is 100%. It is worth trading Power for Precision on a 1:1 basis until you hit 100%.

Now, the reason this is true is because you can assume 25 Might, EA, Banner of strength and Bountiful sharpening Stone. This makes you power over 3700+.

If you want to test it, plug a fully buffed warrior into an effective power calculator and start trading power and precision 1:1 and see which gives you a higher EP.

93% is ideal, as I said, because you won’t be able to predict a Druid in your group. If you have a Druid, you’ll hit 100% crit chance and you can take Power food.

If you DONT have a druid, you can eat Precision food and get to 96% and be <1% worse than perfectly optimal 100% damage. the benefits of being at exactly with a Druid outweigh the loss of being minisculy suboptimal without one.

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Berserker stats vs Assassin stats

in Warrior

Posted by: NikeEU.7690

NikeEU.7690

The advice I recommend in my guide is to wear enough Assassins pieces in order to reach 93% crit chance without food.

This way, when you have a Druid in your group with spotter you can use Power food, you won’t have any wasted precision. if you don’t have a druid in your group, you can use food with Precision in it.

This is the way that will result in the least waste in all scenarios.

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Dungeons - Nerfed & Destroyed

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Well, i think the majority of players doesn’t have many dungeon recipes or none at all, so the complaints are justified. The only ones that have lots of recipes are those who frequently did dungeons in the past.

Not really, because just from ecto salvage each dungeon path in the game is worth minimum 1g + drops.

The question isn’t whether its less than before, because it is less. The important point is that it’s still good and still worth doing. Instead of us pouting about what we’ve lost a more beneficial action is a real evaluation of what is left.

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Dungeons - Nerfed & Destroyed

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Dungeons are just as profitable as ever on a per hour basis.

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How to Condi (in)Correctly.

in Guild Wars 2 Discussion

Posted by: NikeEU.7690

NikeEU.7690

Take Shadow Behe as an example : you can see the number of stacks fluctuate constantly. It rizes when another stack is added, it lowers when a stack ends it’s duration.
The one with the highest intensity ends first, since that one was on top of the duration list, the one with the lowest intensity ends last since that one was at the bottom of the list. So basically, the damage fluctuates the same way.

OP is trying to find a way to calculate how to apply stacks the best way in order to find the most damage for the longest duration. Something like that, but only for condi dmg.

Except that isn’t how it works at all. I apply 5 bleeds, I do 5 bleeds worth of damage per second based on my buffs. That’s how it works for everyone. Referencing ancient wiki articles from before the condi cap change isn’t going to change that.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

It’s so sweet how anet look at their most liked child

So much love

I take it you haven’t gone into PvP lately.

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How to Condi (in)Correctly.

in Guild Wars 2 Discussion

Posted by: NikeEU.7690

NikeEU.7690

What I did notice though, is on my condi necro build, I got the skill that makes chill do damage, and sometimes when I apply chill, then someone else applies chill, mine no longer does damage.

Chill still stacks in duration and has a small cap due to pvp reasons. It would be quite easy to have your chill overwritten.

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How to Condi (in)Correctly.

in Guild Wars 2 Discussion

Posted by: NikeEU.7690

NikeEU.7690

OBS.

15 condi ticks

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General Dungeon Discussion Thread - Part 3

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

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How to Condi (in)Correctly.

in Guild Wars 2 Discussion

Posted by: NikeEU.7690

NikeEU.7690

I don’t think you quite understand. Everyone’s conditions all tick for exactly whatever they are supposed to tick for. There is no more overwriting or whatever since they removed the condi cap.

I’m not sure that’s right,

It’s pretty obvious you’re not sure. I am right.

Can you explain the phenomena of loosing the responsibility for your damage ticks?

there isn’t such a phenomena.

or suddenly becoming responsible for way more than your doing?

There isn’t such a phenomena

I’ve experienced “stack stealing”, as recently as yesterday. I don’t mean to be contrary, and I know who you are, but I feel this is a thing we can exploit.

If you can’t provide video evidence of stack stealing I am afraid you aren’t going to get a single person to take you seriously. Also, small fluctuations in Might stacks or GotL stacks could easily be responsible for the changes you are perceiving in your damage ticks.

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How to Condi (in)Correctly.

in Guild Wars 2 Discussion

Posted by: NikeEU.7690

NikeEU.7690

I don’t think you quite understand. Everyone’s conditions all tick for exactly whatever they are supposed to tick for. There is no more overwriting or whatever since they removed the condi cap.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Adding about 1.5k dps is less impressive than adding unnecessary extra Might stacks? I think people are over-buffing in general, I think if you have a group with a Chronomancer using SOI and golden fried dumplings there is a pretty good chance you have plenty of Might without adding silly things like Sigil of strength.

Using golden fried dumblings over seaweed sallad is a much bigger dps loss than sigil of strength over sigil of air though.

I meant Golden Fried Dumplings on the Mesmer. If your mesmer is generating 8ish stacks of might on himself and passing them along with SOI quite often thats a not negligible amount of party might once they get going.

The way I interpreted previous commentor was how revenant would fare on providing might alone without any PS warriors. In which case I think sigil of strength is a viable option since there will be times where might will be below 25 even with FoN and SOI from the mesmer.

The scenario I would only have no PS in is if you’re going with condi warriors in which case you don’t need the rev’s might either. Or some super suboptimal no-warrior scenario in which case, yeah fine, do whatever because its already so far from perfect. That said, I wouldn’t buy a Strength Sigil for my Rev, even if I only raided in pugs.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Although sigil of air is meta, I’ve never been that impressed with it

Adding about 1.5k dps is less impressive than adding unnecessary extra Might stacks? I think people are over-buffing in general, I think if you have a group with a Chronomancer using SOI and golden fried dumplings there is a pretty good chance you have plenty of Might without adding silly things like Sigil of strength.

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[Guide] DPS Revenant for PVE

in Revenant

Posted by: NikeEU.7690

NikeEU.7690

That isn’t true. Proccing Equilibrium is worth more DPS when you go Glint -> xxxx than creating some useless might or regen stacks your party is capped on already anyway. The only time it’s worth ignoring Equilibrium in Glint is when you have a higher DPS play available, like using Sword #2 inside a boss hitbox when there are adds around for a huge damage attack.

Sure, if your group isn’t relying on your boons, Equilibrium may be an increase in personal dps; but why would a group be bringing a revenant if they didn’t need his boons?

The only boon meta teams rely on from the Rev is Fury. You can run Facet of Darkness and Facet of Nature and stay above 50% easily in Glint.

When you’re talking real world application and not a theoretical super-organized raid where everyone is running the ideal spec and doing their job perfectly (something that 99.9% of us will never experience), the boons (and in fact even the healing from Equilibrium) are going to be of more value to the group than a minor increase to personal dps.

Organized raids with everyone running ideal specs is my real world experience, though. You can have a theorycraft discussion, but it isn’t fair when someone presents contrary information to say “oh well that wouldn’t work in the specific groups I run because we don’t run optimal specs.” When you offered your opinion you didn’t present it as, “here is what you should do in bad groups that lack Might” you presented it as general Best Practices, which it isn’t.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

I agree with you that class A appears to be more powerful in both scenarios…primarily because the utility of class B needs to be improved in both scenarios.

Thanks to competitive PVE records/tournaments we have kinda proven the theory that specialists are better than jack of all trades in regards to min/maxed parties. Engie is the classic 70/70/70/70 class in your example with ele being the low utility 100% dps. Which one proved to be more popular in record runs and tournaments? Ele by far.

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BUG Trailblazer's Stat Swap [Merged]

in Bugs: Game, Forum, Website

Posted by: NikeEU.7690

NikeEU.7690

And then the prices skyrocketed.

You didn’t have 24 maguuma lilies saved up already just for this occasion? Casual.

You don’t already have all your insignias/inscriptions made? Casual.

I just didn’t have any faith they would ever fix this bug.

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[Guide] DPS Revenant for PVE

in Revenant

Posted by: NikeEU.7690

NikeEU.7690

You would never want to switch legends while still above 50 energy; always burn your energy off before switching, regardless of the legend.

That isn’t true. Proccing Equilibrium is worth more DPS when you go Glint → xxxx than creating some useless might or regen stacks your party is capped on already anyway. The only time it’s worth ignoring Equilibrium in Glint is when you have a higher DPS play available, like using Sword #2 inside a boss hitbox when there are adds around for a huge damage attack.

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Is axe still a good option in PVE?

in Warrior

Posted by: NikeEU.7690

NikeEU.7690

You could do a pure damage build like GS/Axe STR-DISC-BER. The Axe AA benefits a lot from all of that quickness. That build will never outdamage the burnzerker or be as desired as PS in parties, though.

Plus pure GS STR-ARMS-BER is probably more pure dps anyway, because while Axe does benefit a lot from Quickness, the GS build benefits a lot from Quickness too AND it benefits an enormous amount from Alacrity which the axe build does not.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

We all know sword is gonna get nerfed anyway for pvp reasons so this is fun and all but lets just agree that the devs don’t care about the result of our Revenant conversation.

#esports

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BUG Trailblazer's Stat Swap [Merged]

in Bugs: Game, Forum, Website

Posted by: NikeEU.7690

NikeEU.7690

And then the prices skyrocketed.

You didn’t have 24 maguuma lilies saved up already just for this occasion? Casual.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Nemesis dropped the hint in his last video that the Warrior is the class most benefits from Alacrity and Quickness provide from Chronomancers.

Since warrior has the worst auto attack of any meta build, that wasn’t exactly a bold call.

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Condi Berserker

in Warrior

Posted by: NikeEU.7690

NikeEU.7690

You’re probably losing roughly 10% dps with that gear setup vs making vipers armor. If you can live with that, you can live with that.

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Green circle group in VG

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

FYI, poison shell isn’t a dps increase over grenade auto attack. But hey, don’t let that stop you from attacking Zel and feeling good about yourselves.

And “for your information”, poison shell is a dps increase over grenade auto attack.

With 2832 condi damage and 66.4% condi duration (+33% for bleeding) while using your recommended meta build:


Tooltip stats (heavy armor target):

ø Grenade damage full buffed
power: 2797
condi: 2583
cast time: 1.00s
total damage: 5380
damage per sec of invested time: 5380

ø Poison Gas Shell damage full buffed
power: 2125
condi: 6149
cast time: 0.80s
total damage: 8274
damage per sec of invested time: 10342


And against VG:

ø Grenade damage full buffed
power: 3635
condi: 2583
cast time: 1.00s
total damage: 6218
damage per sec of invested time: 6218

ø Poison Gas Shell damage full buffed
power: 2761
condi: 6149
cast time: 0.80s
total damage: 8910
damage per sec of invested time: 11138


But hey, don’t let that stop you from not using it and feeling good about yourself. :P

http://wiki.guildwars2.com/wiki/Shrapnel

This trait exists.

Take it easy!

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Tempest D/W Fresh Air DPS in Raids

in Elementalist

Posted by: NikeEU.7690

NikeEU.7690

I love how when Keyz said it was good people were like “lol staff lol bolt to the heart.” I’m glad people are waking up finally.

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Green circle group in VG

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

FYI, poison shell isn’t a dps increase over grenade auto attack. But hey, don’t let that stop you from attacking Zel and feeling good about yourselves.

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[Raids] Burnzerkers Meta, ~40% higher damage

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Which raid boss is heavy armor?

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Raid's rewards .....is that a joke ?

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Caveat Emptor!

15 characters

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DEKeyz vs MetaBattle

in Elementalist

Posted by: NikeEU.7690

NikeEU.7690

I suppose that Fresh Air staff (Fire Air Arcane) beats those dps by a large margin with perma alacrity.

But what do I know about PvE. I only do SPvP

Fresh Air is indeed quite powerful, but not with staff. It’s inevitable (and desireable even) to auto attack in Air Attunement in a fresh air build, and staff is probably the worst ele weapon for that. D/H is quite competitive with staff, especially in raids/

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To the devs: How many buckets?

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

So how many buckets have you already filled with our tears thanks to those raids XD?

We’ve lost count, but there should be enough here to feed the team for about a week.

Wow talk about a “Lack of Professionalism”. I just happened across this from a link from another forum. Is this the mindset of ArenaNet as a whole towards their “Clients/Customers”……

Remember folks you aren’t the only show in town and with the debacle known as HoT going on you might want to try being nicer (or do like normal and ignore the issues).

Talk about a “Lack of Sense of Humor.” I just happened across this necro’d thread from a month ago. Is this the mindset of people too dense to see that Anet prided themselves on the relative difficulty of the raids and were making a joke about it causing tears?

[DnT]::Nike::
www.twitch.tv/nike_dnt

Magnetite shards after clearing Spirit Vale

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Hitting the shard cap is voluntarily and not mandatory. It isn’t grind to put in additional rewards for additional clears. I’m not sure what the big deal is.

The fact that you cant just reset and clear it again without swapping players. Some are always going to get the short end of the stick until we can manually reset.

I’ve never had an issue finding someone to open a fresh instance for us and then leaving the team.

It’s pretty necessary to do so if you want any specific drop,

What you want is optional.

[DnT]::Nike::
www.twitch.tv/nike_dnt

Magnetite shards after clearing Spirit Vale

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Hitting the shard cap is voluntarily and not mandatory. It isn’t grind to put in additional rewards for additional clears. I’m not sure what the big deal is.

[DnT]::Nike::
www.twitch.tv/nike_dnt

Green circle group in VG

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Condi engineer is so much worse at VG than condi berserker it’s not remotely close. Condi berserker has slightly less CC so the players in the ranged group have to be much more on their game, but the DPS gain is nearly double.

Engineer has more DPS on first, second, and fourth phase.

lightning has 8 seconds cooldown and 8 seconds lit till explode, napalm has 30 seconds cooldown, firebomb 10, blowtorch 15

So if you stay ALL 8 seconds with the lightning up in range, you will still be able to use all those skills most of time on cooldown.

VG on third phase moves once every 20 seconds, and once every 15 seconds on fifth phase, so its still not a problem.

Berserker is good on big HitBoxes, not on small ones.

Feel free to post a video of a condi engie pulling better dps on this boss. I’d be excited to meet the best engineer in the game. =)

[DnT]::Nike::
www.twitch.tv/nike_dnt

Green circle group in VG

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

Condi engineer is so much worse at VG than condi berserker it’s not remotely close. Condi berserker has slightly less CC so the players in the ranged group have to be much more on their game, but the DPS gain is nearly double.

[DnT]::Nike::
www.twitch.tv/nike_dnt

So how the dps list goes now?

in Fractals, Dungeons & Raids

Posted by: NikeEU.7690

NikeEU.7690

1. Quickness
2. Alacrity
3. Banners
4. Grace of the Land and Frost Spirit and Spotter
5. Assassins Presence

So much for buffs, where’s the debuff list? I think those are as important.

I’ll take the bait.

Such as?

[DnT]::Nike::
www.twitch.tv/nike_dnt