Guess you didn’t pay much attention to the rest of the post and went straight for the one that applied to you the most. =D
Most of the people doing the kicking are the PHIW people to the “evil-elitists”. Inb4 you say, “Well the elistists must have been trying to tell them how to play :<.” No most of the time it’s us giving them a suggestion and they in turn automatically go on the offensive and start swearing/cursing and kicking people because their fps was just cut in half.
Your not paying attention to the whole thread … if play how I tell you people didn’t start the practice of kicking people based on their build/gear, there wouldn’t be ANYONE kicking based on build/gear NOW.
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People can magically tell who has done bad things just so they can go and invade their parties and throw abuse?
That’s the problem … if people weren’t kicking and abusing others for how they play, there wouldn’t BE any party invasions and abuse. Intolerance spreads, now your getting a spoonful, not because you deserve it, but because it’s the behjaviours that people have been exposed to .. because of play how I tell you attitudes. Guess root cause analysis isn’t your guys strong point.
The thing is we arent intolerant. We just ask for certain requirements to be met. If i dont specify, then I dont care. Thats the same for most people. The problem is obviously these unstable idiots that take everything personally. Unfortunately that seems to be 99% of the worlds population these days. I really hate people. >.>
Basically how I feel as well. If I’m taking the time out to be specific on my lfg, then I expect the people joining to have both read AND met the requirements of it. Failing to do one of those is disrespectful in my opinion and makes me believe that you think you are above me or whoever the lfg poster is. When I join someone’s lfg I do my best to play by how their post was and try to not step on anyone’s toes.
I agree. People should NEVER be treated in a negative way for playing how they WANT, including people that specify who they want in their groups … see what I’m getting at here? You want to be respected for how you play but Play how I tell you people have ruined that atmosphere in this game.
Funny thing is that the “evil-elitists” tend to be more forgiving of PHIW builds most of the time when they pug (if their lfg is not requiring more “evil-elitists” that is). I’ve been in many pug groups that will insta-kick you if your PHIW is different than their PHIW. I’ve been kicked for stacking before because they felt that they didn’t have enough dps to make the stacking method efficient enough when there clearly was. I’ve carried nomad/cleric Charrdians through Arah and have had them complain the whole time, did I kick them…no but I REALLY wanted to!
I’ve been in many pug groups that will insta-kick you if your PHIW is different than their PHIW.
I pulled out the sentence that makes the biggest impact here. If no one kicked anyone ever, we wouldn’t have these issues. Instead, we have a culture of people kicking for any reason because it’s how Play how I tell you people dealt with people that didn’t conform to their standards of play. Intolerance.
I’m not suggesting that any specific person here is guilty of these practices but your example is one to follow. Do you have to carry gimps often? Maybe. But if all people followed your example, you can be assured that if you joined a PUG, you wouldn’t be kicked.
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People can magically tell who has done bad things just so they can go and invade their parties and throw abuse?
That’s the problem … if people weren’t kicking and abusing others for how they play, there wouldn’t BE any party invasions and abuse. Intolerance spreads, now your getting a spoonful, not because you deserve it, but because it’s the behjaviours that people have been exposed to .. because of play how I tell you attitudes. Guess root cause analysis isn’t your guys strong point.
The thing is we arent intolerant. We just ask for certain requirements to be met. If i dont specify, then I dont care. Thats the same for most people. The problem is obviously these unstable idiots that take everything personally. Unfortunately that seems to be 99% of the worlds population these days. I really hate people. >.>
Basically how I feel as well. If I’m taking the time out to be specific on my lfg, then I expect the people joining to have both read AND met the requirements of it. Failing to do one of those is disrespectful in my opinion and makes me believe that you think you are above me or whoever the lfg poster is. When I join someone’s lfg I do my best to play by how their post was and try to not step on anyone’s toes.
I agree. People should NEVER be treated in a negative way for playing how they WANT, including people that specify who they want in their groups … see what I’m getting at here? You want to be respected for how you play but Play how I tell you people have ruined that atmosphere in this game.
Wait so because these PHIW’ers are constantly griefing my parties, does this mean I in turn can go grief their parties? I mean that’s what you’re saying is motivating them right? Hate begets hate?
Personally I’m not motivated by some randoms hurling abuse at me due to my lfg to then in turn go hurl abuse at some other non-related randoms and thier lfg. And somehow I think most people are rational enough to be the same, unless of course what you are saying is they are incredibly irrational.
Maybe you should reflect on how that makes you feel and think about how the first guy in GW2 that was kicked for using the wrong build or gear felt as well … and the message that sent him on how to behave ingame. Intolerance didn’t start with play how I want people. If your being randomly abused by people, think of why that’s happening …
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People can magically tell who has done bad things just so they can go and invade their parties and throw abuse?
That’s the problem … if people weren’t kicking and abusing others for how they play, there wouldn’t BE any party invasions and abuse. Intolerance spreads, now your getting a spoonful, not because you deserve it, but because it’s the behjaviours that people have been exposed to .. because of play how I tell you attitudes. Guess root cause analysis isn’t your guys strong point.
I’m playing how I want, in my own party that I create. People join and expect me to put up with how they want to play. They ignore my request in the lfg, they don’t care about pinging gear and somehow we are on equal footing when it comes to being in the wrong. I don’t think so. They can make their own parties the same as I make mine. I’m not forcing anything on them, they can choose to join my group and adhere to my rules or they can choose to make their own group with their own rules. Never have I joined their groups and told them off for running terrible builds or doing stupid crap because I respect their rules, now all I do is expect that in return and I get abuse hurled at me and labelled an elitist. Lol.
That’s a nice story but play how I tell you people have been hating on play how I want people since BEFORE the LFG thing was established.
That’s irrelevant and doesn’t take away from the fact that this is happening.
I’m not arguing it’s not happening … I don’t even get the point of bringing it up.
Here is an interesting mind experiment … make a game where 100% of the people that play it play how they want … would that game have all of these hateful threads about elitists, etc….? You guys aren’t recognizing that cause and effect here. You slap a guy, he slaps you back. Now your complaining you got slapped? That’s some good revisionist history there.
Sorry not seeing how me making my own party, minding my own business and then having people ignore my requirements and abuse me = my fault.
Of course not … you haven’t done anything to promote intolerance in the game ever ><
I’m playing how I want, in my own party that I create. People join and expect me to put up with how they want to play. They ignore my request in the lfg, they don’t care about pinging gear and somehow we are on equal footing when it comes to being in the wrong. I don’t think so. They can make their own parties the same as I make mine. I’m not forcing anything on them, they can choose to join my group and adhere to my rules or they can choose to make their own group with their own rules. Never have I joined their groups and told them off for running terrible builds or doing stupid crap because I respect their rules, now all I do is expect that in return and I get abuse hurled at me and labelled an elitist. Lol.
That’s a nice story but play how I tell you people have been hating on play how I want people since BEFORE the LFG thing was established.
That’s irrelevant and doesn’t take away from the fact that this is happening.
I’m not arguing it’s not happening … I don’t even get the point of bringing it up.
Here is an interesting mind experiment … make a game where 100% of the people that play it play how they want … would that game have all of these hateful threads about elitists, etc….? You guys aren’t recognizing that cause and effect here. You slap a guy, he slaps you back. Now your complaining you got slapped? That’s some good revisionist history there.
I really don’t know. The play-how-you-want crowd are really hypocritical, because they’re getting mad at someone for playing how they want.
That’s not the problem at all. It’s when some of play how I tell you crowd act out, harrassing and kicking people. I don’t see play how you want people insulting players for wrong builds, etc…accusing them being selfish and wasting people’s time … or kicking people from teams because they dodged a half second too late.
Play how you want people aren’t hypocrites because they don’t care what you want to do.
If that is true, then why are there tons of posts of this sort of people complaining that they were kicked from a run? The players who kicked them were just playing the way they wanted, meaning without the kicked players. Quite simple, really. Your post is hillarious. More, please!
OK, let follow this bit of stupidity you posted … Play how I want people are hypocrits because … they are complaining they got kicked. Explain …
I’m playing how I want, in my own party that I create. People join and expect me to put up with how they want to play. They ignore my request in the lfg, they don’t care about pinging gear and somehow we are on equal footing when it comes to being in the wrong. I don’t think so. They can make their own parties the same as I make mine. I’m not forcing anything on them, they can choose to join my group and adhere to my rules or they can choose to make their own group with their own rules. Never have I joined their groups and told them off for running terrible builds or doing stupid crap because I respect their rules, now all I do is expect that in return and I get abuse hurled at me and labelled an elitist. Lol.
That’s a nice story but play how I tell you people have been hating on play how I want people since BEFORE the LFG thing was established. You aren’t a victim, but you certainly have created an atmosphere of intolerance in both groups.
I really don’t know. The play-how-you-want crowd are really hypocritical, because they’re getting mad at someone for playing how they want.
That’s not the problem at all. It’s when some of play how I tell you crowd act out, harrassing and kicking people. I don’t see play how you want people insulting players for wrong builds, etc…accusing them being selfish and wasting people’s time … or kicking people from teams.
No, instead you see them asking for berserker gear to be nerfed, removed, and a serving of angry condescension, with phrases like “monkey rolling”, “zerkids”, “exploiters”, “stack and press random keys” and the obligatory “elitist” when someone says something they disagree with, because you just can’t have arguments without ad hominems being thrown around on this forum.
Both sides are in the wrong, but don’t pretend that the “play how you want” crowd is in the clear here, because they’re absolutely not.
There are extremists on EACH side but one thing I do know is that if a person truly believes people should play how they want, they won’t tell someone they aren’t playing the right build, complain about what builds others use or kick someone for using a certain build. On the other hand … ALL of those things originated from play how I tell you people and are still being practiced to some degree. Why are ‘elitists’ hated? Well, this sort of explains itself doesn’kitten
So far the only person that I see that deserves respect is Obal because he simply presents information on how to maximize DPS. There is no name calling, labeling, riot act, threats … You guys could learn something from his approach.
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I really don’t know. The play-how-you-want crowd are really hypocritical, because they’re getting mad at someone for playing how they want.
That’s not the problem at all. It’s when some of play how I tell you crowd act out, harrassing and kicking people. I don’t see play how you want people insulting players for wrong builds, etc…accusing them being selfish and wasting people’s time … or kicking people from teams because they dodged a half second too late.
Play how you want people aren’t hypocrites because they don’t care what you want to do.
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Since the BLTC is listed as containing three random items of similar value to the cost of a key, it’s not gambling, it’s a grab bag. Just because you wouldn’t have ever bought most of the stuff you get from a chest doesn’t negate it’s implied value. The fact that by adding much rarer, highly valued items to the list of possible items doesn’t make it gambling either.
I’d argue that the price of some of the items on the Gem Shop seem to only serve the purpose of making the black lion keys appear to be a good value.
Is anyone spending 150 gems or 12-15 gold on a single boost?
I think the chest would be a more viable option if they contained more chest exclusive/non gem shop goods. Let the items themselves be worth it, not the perceived value from the gem shop.
… so the other items in the gem shop make BL keys look crap. No problem.
I’d like to know what makes people think bumping any thread means it’s more likely to be taken seriously. I would think the opposite, especially on this thread, considering what JS has already explained many times.
I don’t think any of us have a problem with Anet making money.
The problem I have is that they’re being shady about how they’re going about it.
If it’s shady to you, the answer is to simply understand what you get for a key. The description for what the BL key does and what you can get from chests is very clear. Problem solved.
I understand how the black lion chests work. That’s why I don’t purchase black lion chest keys. The problem isn’t solved though. The “problem” is a player wants to support the game but that player feels like the gem shop is unfairly priced and can see through the lottery box price bleeding done by Anet.
If I were Anet, I’d want to hear why people are displeased with the offerings and come up with things that both make money and make players happy.
Anet (as well as reasonable people) know they can’t make everyone happy with every gemstore item. This is why you see various things and most of them aren’t even a lottery approach. The ‘problem’ is simply addressed; If someone wants to support Anet but doesn’t want to feel like they are being treated in a shady manner, they can buy ANY of the other items from the gemstore that aren’t some chance to get something. There is no concern here.
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A subset of them are the original “Play how I tell you” group, intolerant of people that didn’t ‘play right’. That’s not the bad part though … it’s when people started getting kicked because of gear pings, etc… Now that is practiced by other players who aren’t as knowledgeable/skilled, so it just breeds other intolerances. It’s just a matter of time before we have people that can’t play with each other because of trivial bits of stupidity. Maybe it’s misdirected but through association, these people get the ire of the community.
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Disagree that Precursor should be based on AP.
For instance, in the past doing daily’s counted kitten AP each. Now they are just 1 AP each.
So people who played during those times have a huge leg up in that department.
So do people that play more than others but that doesn’t prevent getting precursors now .. having ‘advantage’ because of time played is not a relevant point. It’s stinks of jealousy.
It’s reasonable to question if that goal is reasonable for you … based on how much you play, a more appropriate goal for you is to craft Ascended gear.
I don’t think any of us have a problem with Anet making money.
The problem I have is that they’re being shady about how they’re going about it.
If it’s shady to you, the answer is to simply understand what you get for a key. The description for what the BL key does and what you can get from chests is very clear. Problem solved.
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I don’t get the concern … what’s the problem if rifle is outclassed by FT (regardless if that is actually true or not)? it costs anyone playing an engineer nothing to use FT. That’s a good deal IMO.
I have never played an MMO with different classes/professions that had them all balanced out. Not going to happen here.
Those expectations need to change when they aren’t fulfilled. It was a bad thing for Colin to not deliver on this. At the same time, when it’s not delivered, it’s also not unreasonable for people to use that grey matter between their ears to think why that might be.
They changed their minds … everyone can keep referring to that post all they want but clearly, it doesn’t mean crap. I also seen a post (not going to find it) where some Anet rep said they are rethinking how to introduce alternative approach to craftable precursors. That statement was made after the link you provided.
I think if you stop cherrypicking your quotes to support the QQ, you get a more realistic view of how Anet is approaching this issue. Frankly, they should just drop it because it’s not actually that important.
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Hell, asking for it in a week is normal … but it’s not reasonable. How fast something is addressed isn’t just a function of time, it’s also dependent on how critical it is to a functioning game … craftable precursors are NOT critical to a functioning game.
NO, but it is entitlement to ask that craftable precursors be added according to impatient players timetable. Anet never said when it would happen but it’s not some game breaking issue either, so I don’t imagine it’s that high on their TODO list. Though if it’s not, I would like to also know that as well.
I’m done with the debate because there is clearly some misconceptions about burning in general. Instead, I’m presenting a example with made up numbers. The idea here isn’t to model something in GW2 accurately. My hope is to invoke some of those sleeping braincells in people that aren’t thinking about how their build affects their performance in different PVE situations.
Consider a character that does 10 damage per hit. Let’s keep it simple just to illustrate the concept; they don’t have any crits. They encounter a mob with 100 HP they have to kill. How many hits do they need to kill it? Easy … it’s 10 hits.
Let’s say I give that character a 10% increase in damage. Sounds great! How many hits does he need to kill the same mob? It’s still 10.
Moral: Increasing your damage isn’t always the answer. There are other ways to optimize your damage depending on what situation you are in.
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Can you see how that doesn’t quite work?
Like I said, if you want to argue the ‘grindy’ aspect of the game, go ahead and actually post something worth talking about. You got my thoughts on the topic.
My point is that your opinion is not the authority on whether or not something is considered grindy.
That doesn’t detract from my argument. Still, because your trolling, I will restate so I’m not going to be attacked by pedantic arguments by reference to your MMO dictionary.
You can get whatever you want simply by doing what activity you enjoy that provides rewards in this game. It’s just a matter of time. Therefore, it would be stupid for someone to complain about having to do something they don’t like, repeated, to get a thing they think they need when they don’t need it. Hence, arguments like “GW2 is grindy because grinding is the only way I can get what I need” are dumb.
If you still don’t get it, feel free to tell me what you define as grindy (or better, what you think the poster that I was responding to considers grindy) so I know your not just trolling again.
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I found myself drowning in a sea of skills with ele … weapon skills are not only weapon based but also element based. On top of that there is conjured weapons which are too good to not use. There is ALOT more to know getting that versatility from the ele.
Picking weapon skills is more straightforward on Guardian. I believe Guardian is also easier to play.
That’s a nice story but the OP didn’t ask you what was the best condition damage or how they stack, how they compare …. or anything like that, so back to his question.
You presented theorycrafting as an answer to why he should pick ferocity over condition damage. To my knowledge, no theorycrafting has been done to show it’s better for the constraints he presented and that’s likely because no theorycrafter gives a rat’s behind about any build that would the have the values he presents. If there is some theorycrafting relevant to his situation, either I’ve missed it or …. it doesn’t exist.
You claim evidence … Do you actually have something that would show that with his build, condition damage is the worst for every situation? I like how you accuse me of lacking rigor … where is yours? The damage increase from ferocity only realizes itself over a long term mob where you accumulate hits over time for the average. Where bursting is concerned, you might not even land a crit, like on a trash mob … so that increase less meaningful. Condition damage may be better in that situation.
Like I said … depends on the situation. I don’t need theorycrafting to know my ferocity damage contribution is zero if I don’t land a crit on a mob that dies quickly from a Mace laying down a symbol and burning …. People need to think before just spouting off about what some dude with a spreadsheet told them.
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You can elude to theorycrafting all you want but I haven’t seen any thing done that answers the OP’s question. He’s clearly not using zerkers, so … all that nice theorycrafting to prove zerkers is the best damage in PVE really doesn’t mean squat here.
Now, while it appears you’re taking the kitten from me for a lack of rigor, do yourself a favour and stop giving people WRONG information like “Burning doesn’t scale well”. Burning ties with Fear as one of the BEST scaling conditions for damage as well as the highest BASE damage.
http://wiki.guildwars2.com/wiki/Condition_damage
Since the OP hasn’t had the question answered sufficiently, this is what I think:
It depends what he’s doing.
I don’t think he’s PVPing with that trait load. I can’t imagine he’s WvW either. If he is, the more pressing question is how can we discourage him from either of those options …. he won’t live a second with a 6/6.
If he’s PVE, I would still say it depends. If he’s just killing trash, the small increase in direct damage is generally not better than an increased parallel damage track. In dungeons, I would take the higher direct damage option.
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The game isn’t grindy … Grindy games MAKE me do things I don’t want to do repeatedly for gear that is necessary to complete content. GW2 doesn’t do that.
Legendaries, precursor, ascended gear is a class of gear for people that WANT that extra performance boost who are WILLING to grind to get it. In fact, Anet even gives people an out from grinding these things with options as well. Anyone claiming the game is grindy has no idea what they are talking about.
Yes, grindy games make you…you being key. Making a statement that others don’t know what they are talking about since their opinions are differing from yours, is obtuse to say the least.
I don’t get your point. GW2 isn’t grindy. It’s not even close. If people find it grindy, it’s because they CHOOSE to do content they don’t like to get loot they don’t need for content they want to do. Only the highest level fractals require you to repeat content many times but even then, it’s not a grind because if your doing lots of fractals, it’s only to get to higher level fractals because you want to, not because your chasing loot.
People that attribute being forced to grind for some bit of gear simply lack the willpower to tell themselves they don’t need it. If you don’t like grinding, once you realize you don’t need legendaries or ascended armor, you stop grinding and your game instantly becomes doing things you WANT to do, not doing things to GET things you think you need.
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Kuew Kuew! Those ‘issues’ you had with the game haven’t been fixed because they were so insignificant for so many people, they weren’t even recognized. The won’t likely be addressed either because they only affect the most sensitive, unknowledgeable player. Enjoy GW1.
So it’s that much of a no-brainer?
For people that want to stick their head in the sand thinking they know everything … yes.
The game isn’t grindy … Grindy games MAKE me do things I don’t want to do repeatedly for gear that is necessary to complete content. GW2 doesn’t do that.
Legendaries, precursor, ascended gear is a class of gear for people that WANT that extra performance boost who are WILLING to grind to get it. In fact, Anet even gives people an out from grinding these things with options as well. Anyone claiming the game is grindy has no idea what they are talking about.
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I complain about warrior GS, the weapon could really need some fix/buffs.
Right, because Warrior is in such dire need of buffs and fixes over any other profession in this game ><. I think you need to understand how limited resources work.
That’s just a personal hang up that jealous people have … and they aren’t going to influence people with that argument.
It’s transparent to the buyer what box you dump your money into. 1000G to the player or the NPC, the result to the buyer is the same.
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Now, I don’t expect developers to rush in and answer every little nit-picky complaint and issue, but these threads contain thousands of posts including everything from sarcastic comments, to real solutions to many of the issues raised by the April patch.
THat’s exactly what it sounds like you expect because any reasonable person would realize the finite amount of resources available can’t address the insurmountable number of points players bring forward. If you’re enthusiasm for this game is blunted by the ‘lack’ of dev response, you might as well quit online MMO gaming entirely.
So when our ready up comes for class balance…
A) Guardian is in a good place (Aka more boring “buffs” like the sword trait change that was talked about but never got changed)
B) We actually get some interesting trait changes that may lead to new types of playplace your bets!
A better question: Based on what we already know, why would anyone expect we need class balance? People that yearn for Guardian class balance are just setting themselves up for disappointment. Our turn, if we get one, won’t be for a LONG time. I’m willing to bet on the ‘already balanced’ scale, we already rank in the top 2.
Anet’s going to eventually introduce Precursor crafting on patch day without telling anyone, making all those precursor hoarding trading post barons scramble to sell off the precursors they got to get any kind of profit. The economy is going to crash, making precursors cost less than 100 gold again, and when that happens, I’m probably going to spend an entire day just /laughing at anyone in-game who complains about the price drop.
If precursors do get ninja-introduced, none of that will happen because people are under the false expectation that crafting a precursor will be something that is easier than how precursors are made right now. If anything, I’m going to save up for the few fools that do dump their precursors because of crafting.
Any player that obtained the precursor was affected by RNG, so precursors are RNG except that they can be traded
If that’s your argument, then RNG affects LOTS of mats you use to craft everything so it’s nonsense to argue that stuff shouldn’t be RNG because you ‘work for it’. If anything your expectation SHOULD be RNG, not the opposite.
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Umm you do realize when you work towards something it isn’t RNG? For instance your paycheck which can be used to buy luxury isn’t RNG. And Car engine components also aren’t RNG. When you build/work towards something, you don’t expect heavy RNG components unlike gw2
This is not the full truth … precursor is only RNG if you decide to obtain it through forging. If you want to work towards precursor and not be RNG’ed, you don’t have to, Your argument addressed.
We can speculate how many people SHOULD be crying if one thing or the other but Anet approach to longevity for GW2 isn’t different than other MMO’s … you don’t simply want your clients to buy their endgame carrots. The only difference being is that Legendary is a looser time/gold requirement where Ascended, while cheaper has a more definite requirement. So to the OP’s rant, that’s the answer to why you can buy one and not the other.
The point you make about requirements for end game is very relevant as well … the content isn’t balanced around Ascended/Legendaries.
The concept of Legendary Weapon’s is: “Working hard to get ingredient, sooner or later.” Even if you put 6 months 1 year or 2. It is guaranteed, sooner or later, you get the ingredient.
Everyone has guaranteed to have sooner or later, an ingredient that has a price (extreme) increases again again and again? No, no guarantee, nothing.
That still applies to the precursor and that’s why this argument is stupid. The mats you collected to craft the legendary are worth MORE than the precursor. If you can get the legendary mats, NOTHING is preventing you from earning the gold to get a precursor.
What have you been using for traits while leveling up?
I think at some point, the convenience angle is saturated … but maybe that’s just me because I’m not all that creative. Gemstore offerings will have to become more sophisticated as players already have specific convenience items. For instance, offer all the inifinite tools you want but … if I have one, I’m not part of the potential market. Now, offer me an infinite sickle/axe with bonus mats, I’m going to get at least two of each.
How can you buy a legendary on the TP but not ascendant gear????
I do not understand your logic!!!!
Have you put any thinking to why they might have done this? If you do, it’s evident. Either way, they don’t want people just easily buying their way to endgame gear.
Or how can you explain that some people can get 100 legendaries and the most not even one?
That’s easy … someone worked to get 100 legendaries … someone else didn’t do enough to even get one. That’s not an economy problem and if anything, your example illustrates this beautifully … A working economy does indeed separate 100 legendary people from zero legendary people, AS INTENDED.
While people can argue the legendary system doesn’t work, that’s not indicative of how the economy as a whole DOES work. Again, I think it’s worth noting that as much as ignorant people consider the economy to be broken, the way it works is intended and confirmed as such by the experts at the helm of it at Anet.
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^^ If you watched the dev broadcast on profession balance, you would know why none of this will be happening.
It’s not anymore understanding … it’s just a rant that proclaims the end of the world when there isn’t anything wrong. There isn’t any broken prices … it’s the prices those items are worth based on how hard they are to get and how many people want them. There isn’t a way to actually fix the price itself. EVen with craftable precursor, there is no guarantee pricing will be ‘fixed’. Craftable doesn’t mean it will be any easier to get.
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